Pages: 1 2 [3] 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Madorthene
|
Posted - 2006.11.05 16:15:00 -
[61]
Edited by: Madorthene on 05/11/2006 16:15:45
Originally by: Malthros Zenobia
Originally by: Liisa
Originally by: keepiru Regardless of the sillyness of the OP and of all the people ignoring combat realities in this thread, try to imagine HACs (the only ships which will have 400 calib, likely as not, seeing as BS have 300) fitting med slot rigs.
4-mid injected Zealot anyone, 8-mid rook anyone? :D
What about the Commmand Ships? If a HAC can have 400 calibration, then so can a CS, no?
6 mid Sleipnir... *drools*
7 midslot Nighthawk!
2mid slot retribution?!
Oh.. 
|

Nyxus
GALAXIAN Rule of Three
|
Posted - 2006.11.05 16:30:00 -
[62]
Javelin HAMs are rediculously too longrange atm. They should be reaching 20km max. That needs fixing asap.
And tbh the rof bonus on 7 launchers is too potent. One would think that the lesson of the Raven would have been learned by now. 7 launchers should have a +kin damage bonus. 6 launchers +rof bonus would have been better balanced.
I think it a bit unfair that it has a resist bonus, but I can't think of anything else you could give it that wouldn't be completely overpowered. I don't think +range or +precision would be a good idea. Although the nighthawk has shown that the +precision without velocity is pretty crappy.
Nyxus
It's great being Amarr, ain't it?Ö
Originally by: Tuxford I love how you guys can take stats from a test server that is few months out of date and then panic over them.
Gee, wonder why..
|

Shirazz
|
Posted - 2006.11.05 16:48:00 -
[63]
Ok well i have just read through my whole thread and have got... 1) Some guy telling me i need to play for another 2 years to beat that thing 2) Some guys talking about HACs, rigs and jav missiles 3) Some guys telling my that the answer is to run away whenever i see one 4) No magic setup...
I started this thread to get a setup, doesnt look like there is one out there does it?

|

Arimai
hirr Morsus Mihi
|
Posted - 2006.11.05 16:53:00 -
[64]
Originally by: Nyxus I think it a bit unfair that it has a resist bonus, but I can't think of anything else you could give it that wouldn't be completely overpowered. I don't think +range or +precision would be a good idea. Although the nighthawk has shown that the +precision without velocity is pretty crappy.
explosion velocity & precision on a ship with HAM's dont look like a smart way to balance them. Torpedoes vs Ceptors all over again. The ability to fit a passive tank (free grid when fitting HAM's) makes the passive bonus very strong, which imho isnt needed on top of the strong rof bonus. Dropping the ROF bonus for a dmg bonus whould be good, but limit its flexibility.
I think they should add a "10% reduction in hybrid gun capacitor use" and just bear with the cries of moral outrage.
|

Captain Raynor
Caldari
|
Posted - 2006.11.05 17:10:00 -
[65]
Drake isn't really overpowered.. you guys are looking at steps that work on sisi and sisi alone, I do not think that having 4x shield extenders and 2x invul fields is realistic on tranquility for actual pvp.. for sisi ****ing contests? Sure.. but running around like that on tq is going to be rather pointless. ===================
|

gusta
The Priory Shroud Of Darkness
|
Posted - 2006.11.05 17:40:00 -
[66]
7x heavy pulse IIs Ab, warp dirupter, web, cap injector med rep II, internal forcefield aray I, 2x heatsink IIs 2x energized adaptive nano membrane IIs
|

Shirazz
|
Posted - 2006.11.05 17:42:00 -
[67]
thanks for the first setup, thats what i had apart from a target pc instead of the disruptor, we wernt running away
|

gusta
The Priory Shroud Of Darkness
|
Posted - 2006.11.05 17:44:00 -
[68]
well ive beat several drakes with that set up so maybe its just your skills, or he tanked heavy on em.
|

6Bagheera9
Shadows of the Dead Xelas Alliance
|
Posted - 2006.11.05 18:08:00 -
[69]
Originally by: Malthros Zenobia I'd imagine the Drake will lose resists for missile velocity to help tweak its tanking abilities.
/signed
|

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.11.05 18:22:00 -
[70]
Originally by: Nyxus Javelin HAMs are rediculously too longrange atm. They should be reaching 20km max. That needs fixing asap.
And tbh the rof bonus on 7 launchers is too potent. One would think that the lesson of the Raven would have been learned by now. 7 launchers should have a +kin damage bonus. 6 launchers +rof bonus would have been better balanced.
I think it a bit unfair that it has a resist bonus, but I can't think of anything else you could give it that wouldn't be completely overpowered. I don't think +range or +precision would be a good idea. Although the nighthawk has shown that the +precision without velocity is pretty crappy.
Nyxus
I'd rather have 6 launcher and ROF on the drake than 7 slots and a ****-near useless kinetic-only bonus.
However, I like the fact that for the first time we're getting a T1 **** that is almost full-rack missiles, something that turrets have had for awhile.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
|
|

Angus McLean
Gallente Divinity Trials
|
Posted - 2006.11.05 18:32:00 -
[71]
This is to the OP. Its very simple to kill a drake. I did it all yesterday while holding the FFA Cruisers for a few hours. I killed numerous drakes, and heres the trick
To Kill a Drake-
Supplies- 1x Harbinger 4x Gang Members 
Unfortunately its almost true...TBH when the new BC's come out on TQ I will run from any drake I see, I dont care if hes a 7 day nub. Im just going to keep my distance until they get nerfed, and if they dont...ill still keep my distance.
|

Liisa
Freelancing Corp Confederation of Independent Corporations
|
Posted - 2006.11.05 19:25:00 -
[72]
Originally by: 6Bagheera9
Originally by: Malthros Zenobia I'd imagine the Drake will lose resists for missile velocity to help tweak its tanking abilities.
/signed
Not a good idea. This will increase the range of the missiles to cover the whole 20km scrambler area, pretty much taking away the only way to kill a Drake: stay out of range. ----------------------------------
|

keepiru
Supernova Security Systems
|
Posted - 2006.11.05 19:44:00 -
[73]
Lol, range bonus = 19km from Rage Assaults, 24km from Assaults, now that's overpowered.  ----------------
Please fix BC Sig/Agility! |

Cpt Abestos
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2006.11.05 19:49:00 -
[74]
Originally by: keepiru Lol, range bonus = 19km from Rage Assaults, 24km from Assaults, now that's overpowered. 
and around 150km with javs It's great being Amarr ain't it?
|

mallina
Caldari DeStInY.
|
Posted - 2006.11.05 19:49:00 -
[75]
Originally by: gusta 7x heavy pulse IIs Ab, warp dirupter, web, cap injector med rep II, internal forcefield aray I, 2x heatsink IIs 2x energized adaptive nano membrane IIs
+ Conflagration + 5 t2 medium drones
Mmmmmmmmm Harbinger ----------- Turbulance |

volly
|
Posted - 2006.11.05 19:52:00 -
[76]
Have the Harbringer actual ROF or damage bonus? Ive heard rumors that it have now + damage and not ROF anymore...
|

gusta
The Priory Shroud Of Darkness
|
Posted - 2006.11.05 20:10:00 -
[77]
Originally by: volly Have the Harbringer actual ROF or damage bonus? Ive heard rumors that it have now + damage and not ROF anymore...
that im not sure of, but the ship itself still says rof bonus.
|

Flabida jaba
|
Posted - 2006.11.05 21:59:00 -
[78]
I lolled......
I have about 7 million skill points....and even i know if im going outside to play with a harbinger.....i put on 3 large extenders 2 em and 1 thermal hardner
and 2 sheild pwr relays in the lows
i mean come on.......does the OP belive everyone in these forums is braindead....15km range on Hams ..were you just sitting there at short range getting hammered by a short range wepaon ..saying " why cant i kill him...he is caldari he must be nerfed..."...the state of it!
|

Tranklukator
|
Posted - 2006.11.05 23:00:00 -
[79]
check his missles maximum range (15 km I believe).
then sit at his max range + 3 km and chew him. kill his drones first. to do this you will need speed superiority, AB + 2 or 3 nanos will generally do the trick.
fit guns that hit well at that range. I suggest projectiles or hybrids. He won't harden for that damage expecting to meet lasers. then fit the rest with some light tank (for his drones) and damage mods. check that AB runs 24/7, when it goes off you are dead. that's it, enjoy the killmail.
|

Kyozoku
Loot
|
Posted - 2006.11.05 23:17:00 -
[80]
Getting range on it doesn't help it can hit out to 50km with javelin.
I've seen a few people solo command ships with them. 
|
|

Xori Ruscuv
The Scope
|
Posted - 2006.11.05 23:17:00 -
[81]
Originally by: Tyler Lowe Rest easy Jim.
Originally by: Takahashi Arran 1. memphysito has publicly stated on the #eve-chaos channel that it won't exist in revelations final
THERE IS A GOD!
*reactivates eve account*
(I considered it for a sec after I saw that midslot rig. Kali 1 was beginning to feel like Burning Crusade )
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Lord WarATron
Amarr Out Siders Ascendant Frontier
|
Posted - 2006.11.05 23:19:00 -
[82]
Originally by: Old Geeza
Originally by: keepiru Regardless of the sillyness of the OP and of all the people ignoring combat realities in this thread, try to imagine HACs (the only ships which will have 400 calib, likely as not, seeing as BS have 300) fitting med slot rigs.
4-mid injected Zealot anyone, 8-mid rook anyone? :D
5 mid slot Vagabond. My god it would be the absolute pwn.
7 Slot Shield Tanked Launcher curse.... Omg --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Aleis
Minmatar
|
Posted - 2006.11.06 00:44:00 -
[83]
your all missing the key feature of the midslot rig
9 slot Scorp Ftw!!
|

Angus McLean
Gallente Divinity Trials
|
Posted - 2006.11.06 00:56:00 -
[84]
Originally by: Aleis your all missing the key feature of the midslot rig
9 slot Scorp Ftw!!
If only the Retribution were so lucky..
|

Crellion
Art of War Anarchy Empire
|
Posted - 2006.11.06 01:18:00 -
[85]
Originally by: Jim McGregor
Originally by: Goumindong Edited by: Goumindong on 05/11/2006 08:14:15
Originally by: Jim McGregor
Yeah, its a good missile platform, but has no way of keeping you in the fight or catch you. Just like the Raven.
Not anymore...
There are med slot rigs? Christ... I can see ships becoming seriously overpowered...400 calibration points only fits on battleships though as I understand it? But still. Why do the game need this? Im already worried.
A med slot rig is meant for Gallente pilots we are disgusted at the state of the Hyperion and want to use Rokh with blasters but dont have enough mids to solo with it \o/ Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Crellion
Art of War Anarchy Empire
|
Posted - 2006.11.06 01:24:00 -
[86]
Originally by: Shirazz Ok well i have just read through my whole thread and have got... 1) Some guy telling me i need to play for another 2 years to beat that thing 2) Some guys talking about HACs, rigs and jav missiles 3) Some guys telling my that the answer is to run away whenever i see one 4) No magic setup...
I started this thread to get a setup, doesnt look like there is one out there does it?

You missed the guy telling you to keep him at 18km scram him and pown him? Cause he did say it.... Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Risien Drogonne
|
Posted - 2006.11.06 02:37:00 -
[87]
Originally by: keepiru Edited by: keepiru on 05/11/2006 01:41:42
Originally by: Shirazz I need a setup to beat this thing: i cant tank the dmg and i cant break the tank - even in a tech 2 fitted geddon.
6-slot ubertank with heavy assaults = no scrambler, webber, speed mod = keep him @ more than 15km where he cant hit you, kill all his friends, then leave.
Ask him to bring a setup that can actually kill something that doesn't hang around to be killed, and see how hard he is then.
Uhh, nice try at rationalization and justification there, but JAVELIN assault missiles hit at 40k.
|

TIOOO
Caldari Shadow Company Alektorophobia
|
Posted - 2006.11.06 09:17:00 -
[88]
Originally by: Mar vel It hasn;t even been released yet, and all I have seen is that it's overpowered....LMFAO
Everyone who has to face missle boats wants them squashed back into the stone age.
Caldari have some serioous holes in their ship lineup, notably long-distance BS Railboats, and short-distance assault ships.
There's been engouh commentary on all of this to keep a lubrary full - but let's nerf it ASAP to amke sure eveyone is pleased with their own uber-gank-mobile. WTF people.
Let's put it anopther way: balancing is killinig this game slowly but surely. We need clear winners - not various shades of grtey - and you know what? - if you don;t like the *imbalance* you have free reign to go train that races ship.
b/c in 3 months someone will figurte out how to tank/gank another racial ship in this class - and all of a sudden it will become the uber pwnmobile - but guess what - you'll have already nerfed the original ship which will probably never get un-nerfed again - so you'll have improved the experience for pilots of *that race, that class* at the expense of the original nerf.
Get off the nerf bat, and use your friggin brains.
No more nerfs, no more balancing, please.
although i would never think of agreeing with a goon he is right im am ammar pilot dont fly caldari anymore i have no problems using tech 2 guns can bring down a raven pritty easily with the right setup all everyone needs to do is use their heads Signature Removed due size. Limits are 400 * 120 pixels and max. filesize is 24000bytes. - Eshtir |

TerrorWOLF
J.H.E.N.R Pure.
|
Posted - 2006.11.06 09:57:00 -
[89]
Originally by: Goumindong Edited by: Goumindong on 05/11/2006 08:14:15
Originally by: Jim McGregor
Yeah, its a good missile platform, but has no way of keeping you in the fight or catch you. Just like the Raven.
Not anymore...
anyone looked at the name on the info box "GM Modules Informaton". Well id rather have the Gm Shild Extender 800k HP for 1pg.
May Your Death Be Slow And Painful
|

Spanker
|
Posted - 2006.11.06 10:21:00 -
[90]
The medslot rig thing has got to be a joke, no way they'd give us a way to increase slots. And if they did, medlsots should be at the expense of shields while lowslot ones take from armor. I mean come on, it's ridiculous. If they do exist they have to be like the rarest things ever and extremely hard to come by. Like impossible even, in the realm of billions and billions of isk. A 7 medslot raven or 9 medslot scorpion? Give me 100 screenshots and I won't believe you.
- Shpank |
|
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |