| Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 .. 18 :: one page |
| Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Fabulous Visage
Science and Trade Institute Caldari State
15
|
Posted - 2015.05.04 08:41:11 -
[241] - Quote
I don't wanna see my Wiyrkomi ships going! The skin fits just perfect on any hulls.
Wiyrkomi Stabber: http://i.imgur.com/szAfg6Z.jpg
Wiyrkomi Brutix Navy Issue: http://i.imgur.com/QGnkGer.jpg
Wiyrkomi Damnation: http://i.imgur.com/UZh6XbD.jpg
Wiyrkomi Ice Mackinaw: http://i.imgur.com/1Bb95GO.jpg
Wiyrkomi Onyx: http://i.imgur.com/6jScQrA.jpg
Wiykomi Tempest: http://i.imgur.com/75AkHwd.jpg
Wiyrkomi Anathema: http://i.imgur.com/cS6spCP.jpg
Wiyrkomi Barghest: http://i.imgur.com/mNk7OYz.jpg
Bonus! Guristas Hijacked Raven navy Issue: http://i.imgur.com/7oHxkQG.jpg |

Rain6637
GoonWaffe Goonswarm Federation
31369
|
Posted - 2015.05.04 08:54:02 -
[242] - Quote
Ever since I saw Guristas rats with those Ravens in missions, I've wanted one. One of my top five great white buffalos.
Help, I can't download EVE
|

13kr1d1
Hedion University Amarr Empire
115
|
Posted - 2015.05.04 09:00:06 -
[243] - Quote
chelly Dian wrote:I am referring to this Reddit thread: https://www.reddit.com/r/Eve/comments/34hvr9/psa_you_can_skin_any_ship_with_any_skin_blood/Apparently CCP has the means to allow us nice new skins on every ship in game. Let that sink in for a moment, any skin on any ship. While I do understand the argument of now allowing Sarum Ishtar, for lore reasons, why I cant use Vexor skin on Ishtar is beyond me. Or any other skin that is avalible on T1 ship to be used on T2 variant. Clearly that can be allowed today. It was allowed on SiSi. Guess they will squeez every cent out of skin system. Where you have to buy a skin for every T1 / T2 ship separately. With average price for a skin of 30$ And as far as I know skins stay on character , so when you sell a char you sell skins as well. That you paid a lot of RL money to own. This could be worse idea then monocle gate. Did we learn nothing from inside CCP PDF called - Greed is good ? http://theelitist.net/wp-content/uploads/2011/06/CCP-MT-Bulletin.pdf( By the way the PDF is legitimate. They did actually publish it in house ) Will we see yet another Hillmars apology and yet another dunk in player base, that never recovered from Incarna mistake. How many times do you have to make bad decisions to learn a lesson CCP ?
Monocle gate 2.0. Skins for ships meant something. It meant you payed a lot of in game isk, and risked losing that skin every time you undocked. Permanent skins means no more police comets on killmails, and everyone flies around looking like a police comet.
Skins make ships non-unique, less of a risk to fly a status symbol.
At least in WoW you don't pay 30$ to paint your character's hair color.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
|

13kr1d1
Hedion University Amarr Empire
115
|
Posted - 2015.05.04 09:01:16 -
[244] - Quote
Kerena Alabel wrote:Reddit has a habit of overreacting to things. SKINS have zero gameplay effects, no missions require the use of them. CCP is a company. A for profit company . They want some more profits. What a surprise said nobody with a brain. Lets not act like raving lunatics over something that literally has zero effect on gameplay.
Same was said about monocles. Didnt stop the rage.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
|

Rain6637
GoonWaffe Goonswarm Federation
31369
|
Posted - 2015.05.04 09:07:59 -
[245] - Quote
What I thought was surprising is the apparent looseness of the programming implementation. You have this broad, sweeping system which is a great idea, but then you didn't make the SKINs designated specifically for each ship. That's what the bug tells me, anyway.
I've known what the SKIN system could do ever since the picture was released of all those cruisers with the hundred + color variations. Being somewhat more astute than the average player, I understood what you were doing regarding pricing.
But what good does it do for just one person to try to change people's feels. But now everyone knows what I knew.
Help, I can't download EVE
|

March rabbit
Federal Defense Union
1625
|
Posted - 2015.05.04 09:13:42 -
[246] - Quote
Looked at my special hangar for 'special' ships.... Incursus, couple of Herons, Magnates, Catalysts.... At some point that hangar was used for 'special' ships.... 
The Mittani: "the inappropriate drunked joke"
|

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1638
|
Posted - 2015.05.04 09:39:19 -
[247] - Quote
CCP Darwin wrote:Rain6637 wrote:Even if you plan to release everything and are making an effort to do so, the pricing is... obnoxious. OK, so why don't you give specific feedback. What do you want to see, and what price is the most you'd be willing to pay? Imagine everything conceivable is on the table.
To quote from the old saying Of someone asking directions, "You don't want to start from here"
There is another way entirely to think about this. The starting point is how much is actually spent on vanity items via the aurum store, and how does it compare with subscription income? When one has something like the quafe skins, and the luxury yacht, it drives subscription and monthly payments. This is where the real money lies.
The other thing that would be desireable, is to encourage people to utilise, actively, their subscription, this makes for more people in space, and more interaction, and a more engaging game.
So my suggestion, is to rationalise the aurum prices to a reasonable and consistent level and reward players with aurum for activity. The mechanics are for you to decide according to your systems, but jumps, light years travelled, use of wepaons/mods/lasers etc would provide a good metric.
Focus on your core competency, which is your subscription model, and your core resource, the playerbase. And abandon this marketing wet dream, that everyone else piles into like lemmings. And fails at.
Turn the Aurum store into a loyalty reward system, a reward for your active customers.
By all means, if it has a real value, still allow cash purchases, but only as a secondary goal.
You have an amazing product, focus on it, be proud of it, and stop trying to nickel and dime, unsuccessfully, your playerbase.
There is one EvE. Many people. Many lifestyles. WE are EvE
|

Leo Burnhart
Hemp eXpress Shadow of xXDEATHXx
5
|
Posted - 2015.05.04 09:40:25 -
[248] - Quote
Here is a bit of black/silver hulls =)
Khanid stratios http://c2n.me/3h94qfA
Khanid confessor http://c2n.me/3h94EdB
Khanid garmur http://c2n.me/3h95MzD |

Omnathious Deninard
Novis Initiis
2820
|
Posted - 2015.05.04 10:18:00 -
[249] - Quote
13kr1d1 wrote:Kerena Alabel wrote:Reddit has a habit of overreacting to things. SKINS have zero gameplay effects, no missions require the use of them. CCP is a company. A for profit company . They want some more profits. What a surprise said nobody with a brain. Lets not act like raving lunatics over something that literally has zero effect on gameplay. Same was said about monocles. Didnt stop the rage. Monocles were a WiS feature that is why they got so much rage, ship SKINs however are not they are part of where players spend the vast majority of there time.
Roleplaying Trinkets for Explorers and Collectors
|

Ravcharas
Infinite Point Nulli Secunda
400
|
Posted - 2015.05.04 10:18:27 -
[250] - Quote
CCP Darwin wrote:What do you want to see, and what price is the most you'd be willing to pay? Imagine everything conceivable is on the table. About $1 for a frigate, $5 for a battleship.
Although honestly I would rather you hadn't bothered with AUR at all and instead gone with temporary skins for ISK to get another sink for the in-game economy going.
You guys seem to be going straight for the whales. I'm guessing you have convincing data to support that strategy. But to me it seems a little weird. |

Rain6637
GoonWaffe Goonswarm Federation
31371
|
Posted - 2015.05.04 10:44:36 -
[251] - Quote
Ravcharas wrote:CCP Darwin wrote:What do you want to see, and what price is the most you'd be willing to pay? Imagine everything conceivable is on the table. About $1 for a frigate, $5 for a battleship. Although honestly I would rather you hadn't bothered with AUR at all and instead gone with temporary skins for ISK to get another sink for the in-game economy going. You guys seem to be going straight for the whales. I'm guessing you have convincing data to support that strategy. But to me it seems a little weird. Pricing it by ship class is very lopsided, and I strongly disagree with that idea. It's the type of subjective "cool factor" call that the pricing system is already guilty of. Compared to a set microtransaction price for one SKIN regardless of hull, varied pricing will miss players' perceived value by being high or low. A character can only pilot one ship at one time. For that reason just make it the same basic price no matter what hull or color.
You'll also miss out on sales by virtue of some ship classes being more popular than others. People who know better realize that smaller is more fun / has better stats compared to mass and sig radius, and cost. You'd be reinforcing that by making smaller ship classes cheaper to SKIN. Then you start affecting game balance with NES prices.
So yeah, that part is a bad idea.
Help, I can't download EVE
|

Ravcharas
Infinite Point Nulli Secunda
400
|
Posted - 2015.05.04 11:04:41 -
[252] - Quote
Rain6637 wrote:Pricing it by ship class is very lopsided, and I strongly disagree with that idea. It's the type of subjective "cool factor" call that the pricing system is already guilty of. Compared to a set microtransaction price for one SKIN regardless of hull, varied pricing will miss players' perceived value by being high or low. A character can only pilot one ship at one time. For that reason just make it the same basic price no matter what hull or color.
You'll also miss out on sales by virtue of some ship classes being more popular than others. People who know better realize that smaller is more fun / has better stats compared to mass and sig radius, and cost. You'd be reinforcing that by making smaller ship classes cheaper to SKIN. Then you start affecting game balance with NES prices.
So yeah, that part is a bad idea. Fair enough, I suppose. Anyway, that's my price range for vanity things in a subscription based game. And I actually think I'm being quite generous with it, too. So make it $1 tops for a base skin and $5 for a "limited" edition I simply must have because of nerd-lust reasons. |

Fabulous Visage
Science and Trade Institute Caldari State
15
|
Posted - 2015.05.04 11:10:12 -
[253] - Quote
http://imgur.com/yY2W7xh
Time to burn down a monument!
GG, CCP |

Leo Burnhart
Hemp eXpress Shadow of xXDEATHXx
6
|
Posted - 2015.05.04 11:10:47 -
[254] - Quote
Aaaand FIXED xD |

Leanden
Kimotoro Company The Volition Cult
0
|
Posted - 2015.05.04 11:17:25 -
[255] - Quote
Fabulous Visage wrote:http://imgur.com/yY2W7xh
Time to burn down a monument!
GG, CCP
I wouldn't recommend going near Jita for the next couple of days. |

Aelyras Altol
Anomalous Existence Low-Class
12
|
Posted - 2015.05.04 11:26:35 -
[256] - Quote
Bunch of my ships still have the "special" skins after the patch, it appears to not have reverted any ship stored in a sma. http://puu.sh/hAZ7A/ea2e8429ff.jpg |

Skalie
417th Cavalry
5
|
Posted - 2015.05.04 11:28:19 -
[257] - Quote
Hmm.... Priorities eh!
Shame you cannot fix the bugs with Mac client and 2 factor authentication etc as quick as quickly as you fixed the skins.
This and the length of time it takes to answer a service ticket ,speaks volumes about your customer focus CCP. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1639
|
Posted - 2015.05.04 11:31:26 -
[258] - Quote
CCP had to fix this at the earliest opportunity. They really had no choice. However things once seen cannot be unseen.
They would be making a serious error of judgement if they chose to pretend it has not happened, and tried to continue without significant changes to their philosophy/marketing judgements.
I am sure many realise this, however whether wise heads prevail, is at this point uncertain.
It will be a tragedy if such amazing efforts and gains by CCP recently are undone for so little short term reward, and long term loss of income.
There is one EvE. Many people. Many lifestyles. WE are EvE
|

Gorski Car
567
|
Posted - 2015.05.04 11:39:34 -
[259] - Quote
rip best feature
Collect this post
|

Leanden
Kimotoro Company The Volition Cult
0
|
Posted - 2015.05.04 11:49:43 -
[260] - Quote
Thanks to the latest "Fix" all my ships are now transparent in the fitting window, so i can see the ship skeleton and hard points through the ship itself. |

Burl en Daire
M.O.M.S. Corp
129
|
Posted - 2015.05.04 11:55:52 -
[261] - Quote
CCP Darwin wrote:Rain6637 wrote:Even if you plan to release everything and are making an effort to do so, the pricing is... obnoxious. OK, so why don't you give specific feedback. What do you want to see, and what price is the most you'd be willing to pay? Imagine everything conceivable is on the table.
Have ship skins and color schemes.
Time limited and permanent ship skins that can only be applied to a certain ship that is based off of lore and consistent with the universe and offer time limited and permanent color schemes that resemble the skins but don't have logos that can be applied to any ship.
This would let players choose. Do I want a Police Comet or do I want an Nightmare that has the same type of appearance but without logos. I agree that the lore aspect is important and that it needs to be consistent but CCP also needs to consider the people that pay no attention to lore.
There is a huge opportunity here and being too conservative could cost a lot of money. I think skins limited by time shouldn't cost more than five or six dollars and color schemes should be three or four. I would pay more for a particular faction because I want that faction's logo but if I just like the colors without the logos it should cost less. Think brand name and generic, very similar products but one has a name you're paying for.
Permanent skins should around $15 and color schemes should be around $10. I would love to have a Blood Raider Prospect but the most I am going to pay for a permanent skin is around $15 but if I could get a similar color scheme that I could put on my Prospect or Algos I would pay $10, no problem. The scheme wouldn't have the logos or the exact pattern but it would be close enough for me to enjoy it. Keep skins within lore but allow color schemes on any ship.
Yesterday's weirdness is tomorrow's reason why.
Hunter S. Thompson
|

Memphis Baas
373
|
Posted - 2015.05.04 12:27:35 -
[262] - Quote
Burl en Daire wrote:There is a huge opportunity here and being too conservative could cost a lot of money. This is what frustrates me; it looks as if the devs have fallen into the trap that is EVE's potential. Newbies spin their ships in their hangars training skills and imagining just how great it will be when they finally have the skills to pilot PVP ships and finally undock and go kill everyone, and the veterans keep telling them "don't wait, PVP now!"
Now the devs have this skin system but are trying to trickle it out, thinking of all the potential money they can make once we're hooked, when every other MMO and every marketing tutorial out there would scream "release it now and make your money, then come up with upgrades and make more money, then invent something else and make even more money."
The NES store has a few outfits, all overpriced, following the same marketing strategy and lack of effort to expand product lines and sales. I'm not sure if they're happy with how the NES is performing.
|

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1639
|
Posted - 2015.05.04 12:46:23 -
[263] - Quote
Burl en Daire wrote:CCP Darwin wrote:Rain6637 wrote:Even if you plan to release everything and are making an effort to do so, the pricing is... obnoxious. OK, so why don't you give specific feedback. What do you want to see, and what price is the most you'd be willing to pay? Imagine everything conceivable is on the table. Have ship skins and color schemes. Time limited and permanent ship skins that can only be applied to a certain ship that is based off of lore and consistent with the universe and offer time limited and permanent color schemes that resemble the skins but don't have logos that can be applied to any ship. This would let players choose. Do I want a Police Comet or do I want an Nightmare that has the same type of appearance but without logos. I agree that the lore aspect is important and that it needs to be consistent but CCP also needs to consider the people that pay no attention to lore. There is a huge opportunity here and being too conservative could cost a lot of money. I think skins limited by time shouldn't cost more than five or six dollars and color schemes should be three or four. I would pay more for a particular faction because I want that faction's logo but if I just like the colors without the logos it should cost less. Think brand name and generic, very similar products but one has a name you're paying for. Permanent skins should around $15 and color schemes should be around $10. I would love to have a Blood Raider Prospect but the most I am going to pay for a permanent skin is around $15 but if I could get a similar color scheme that I could put on my Prospect or Algos I would pay $10, no problem. The scheme wouldn't have the logos or the exact pattern but it would be close enough for me to enjoy it. Keep skins within lore but allow color schemes on any ship.
Very interesting, may I ask how many skins you would be willing to pay these sums for?
You are clearly someone who has declared oneself a customer for this product, it would be valuable to see what income CCP could earn from customers such as yourself as opposed to the income generated by the subscription model and using the skin technology to drive that.
There is one EvE. Many people. Many lifestyles. WE are EvE
|

Varrgas Arthurus
Pain Jambon Beurre et Salade
0
|
Posted - 2015.05.04 13:03:15 -
[264] - Quote
they have fixed the bug ... and nothing more.
Ok now, i know CCP think his player are just money Cow .
Don't let them **** us like that. There is no eason at all to pay more Aurum (real money) for a frig skin than a cruser skin or titan if they have the same color and patern, and not so mush price diference btw !
Somthing more interesting, they have change some Skin price without notification :) and that not for help us, because the "Maller Kador Skin" was at 1955 Aurum, (just 5 more Aurum than we can buy with 10Gé¼ , funny, and now they are a 1965, maybe for not being so noticabale as a trap ?
the Titan Skin have heavyer price too, i don't notice every difference, but CCP isn't clear !
They know we can apply a color with "one" skin on every ship, but we have to pay for each ship ... Money Money Money !!!
CCP don't care about his pmayer now, they just think we have money to burn, and we didn't deserve explication of price history. |

Sniper Smith
Center for Advanced Studies Gallente Federation
416
|
Posted - 2015.05.04 13:03:58 -
[265] - Quote
Logged in this morning to no more Quafe Confessor. Needless to say I'm disappointed. But most of all I'm a target consumer who feels rather burned.
We know what the system can do, but CCP Darwin seems to be the only dev willing to talk about it. We've been given no long term plants for how the system will be used. No explanation for the random pricing. No indication that they will offer us what we want from this "glitch" that clearly showed that as players we don't want Lore and an excuse to not let us paint our ships however we want, or at least however existing skins would permit.
Now I invested in Aurum before the patch happened. And I have a stack of almost all the SKIN's that existed before the system changed, less the Scorp and some ships I didn't care for. But now I'm not planning to invest anymore. I'm someone who would gladly pay for skins for ships I use regularly.. and for ships I don't just to collect, but I'm not spending any more on this system till CCP either Delivers, like the bug did, or provides some feedback beyond "Ya we thought that was fun" and "Lore says no.."
The lack of feedback over a bug that's caused more excitement in Eve than I've seen in a long time boggles my mind. |
|

CCP Darwin
C C P C C P Alliance
1391

|
Posted - 2015.05.04 13:09:46 -
[266] - Quote
Sniper Smith wrote:CCP Darwin seems to be the only dev willing to talk about it. Please don't infer anything from this. Not every developer engages on the forums the same way.
I'll quote CCP Falcon's post on Reddit:
CCP Falcon wrote:As we said over the weekend, and fix for this was inevitable given the fact that it was unintended and was clearly a bug. We have however learned a lot from what people have been doing with SKINs over the weekend, and we actually have a meeting set up this afternoon to talk about where to go from here and talk more about strategy for skins in the future. While the bug has been patched out, we've gathered a lot of valuable feedback over the course of the weekend, and will be talking about it and considering it going forward :) Source
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1639
|
Posted - 2015.05.04 13:11:32 -
[267] - Quote
Sniper Smith wrote:Logged in this morning to no more Quafe Confessor. Needless to say I'm disappointed. But most of all I'm a target consumer who feels rather burned.
We know what the system can do, but CCP Darwin seems to be the only dev willing to talk about it. We've been given no long term plants for how the system will be used. No explanation for the random pricing. No indication that they will offer us what we want from this "glitch" that clearly showed that as players we don't want Lore and an excuse to not let us paint our ships however we want, or at least however existing skins would permit.
Now I invested in Aurum before the patch happened. And I have a stack of almost all the SKIN's that existed before the system changed, less the Scorp and some ships I didn't care for. But now I'm not planning to invest anymore. I'm someone who would gladly pay for skins for ships I use regularly.. and for ships I don't just to collect, but I'm not spending any more on this system till CCP either Delivers, like the bug did, or provides some feedback beyond "Ya we thought that was fun" and "Lore says no.."
The lack of feedback over a bug that's caused more excitement in Eve than I've seen in a long time boggles my mind.
The bug did clearly show that there was an interest in the idea of personalising ships beyond the current approved release. Generating player interest is of course a valuable goal in a subscription based product.
However monetising interesting features is not going to have that desired effect, and in fact may have negative consequences to the overall product, if such features only enter the game through additional cash purchases.
If the feature was available to enter the game through player activity in the game,( as opposed to traded) as well as "whale" purchases, then both goals could be achieved.
It will be interesting to see whether this is a considered decision, or a power struggle between different departments.
Hopefully in the long term both the player community and CCP will be the winners.
There is one EvE. Many people. Many lifestyles. WE are EvE
|

Varrgas Arthurus
Pain Jambon Beurre et Salade
0
|
Posted - 2015.05.04 13:13:33 -
[268] - Quote
Sniper Smith, same there, i am like you.
I cant understand what CCP doing, they have a bug who make EvE more alive than a long time with a feature who was waiting since EvE Start, and they fix this without a word (and change come price on the store, not for good)
That like they want kill themself the game. Of course they will not really kill the game, but that like take all player dream, poo on them, and trash them with a smile and without a word, i don't understand.
And what is really disturbing, there is a clear way to solve everything, many many player ask for universal patern and are abale to paye the cost of Titan skin for this, and that a clear and obvius idea. We can, in the game with the previus bug, apply a color on a ship with an other ship but same patern color, and that work as we have the real Skin for this ship, So why individual skin ?
And why so many diferent price for same ship ? black is cool so more expensive ? com'on |

Varrgas Arthurus
Pain Jambon Beurre et Salade
0
|
Posted - 2015.05.04 13:15:17 -
[269] - Quote
CCP Darwin wrote:Sniper Smith wrote:CCP Darwin seems to be the only dev willing to talk about it. Please don't infer anything from this. Not every developer engages on the forums the same way. I'll quote CCP Falcon's post on Reddit: CCP Falcon wrote:As we said over the weekend, and fix for this was inevitable given the fact that it was unintended and was clearly a bug. We have however learned a lot from what people have been doing with SKINs over the weekend, and we actually have a meeting set up this afternoon to talk about where to go from here and talk more about strategy for skins in the future. While the bug has been patched out, we've gathered a lot of valuable feedback over the course of the weekend, and will be talking about it and considering it going forward :) Source
Have you done a meeting for uping the ship price too ? or that a punishement ?
|

Varrgas Arthurus
Pain Jambon Beurre et Salade
0
|
Posted - 2015.05.04 13:16:04 -
[270] - Quote
mystake, delete, sorry. |
| |
|
| Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 .. 18 :: one page |
| First page | Previous page | Next page | Last page |