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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
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Sharkbait
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Posted - 2006.11.16 13:52:00 -
[1]
hi peeps. i have been looking into the client for memory leaks etc. i have found a few problems and they have been fixed by the correct person. in general the client is running better on kali (no comments about server lag, it's being looked into) but i want to know where people are getting or think they are getting memory leaks on TQ atm.
thx
Spank You later |
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Asquiro
Amarr Out Siders Ascendant Frontier
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Posted - 2006.11.16 14:11:00 -
[2]
well..i don`t know if i am the only one that has this issue..but sometimes when i minimize eve client..it frozes..and it starts eating up ram..sometimes pagefile goes to 2 gb and i have to close the client or reboot computer..cpu is also stuck at 100%
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Imperil
Northern Intelligence
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Posted - 2006.11.16 14:44:00 -
[3]
- Switching between chat channels after the client has been running for some time freezes the client and memory usage increases.
- Jumping through a lot of systems seems to cause large amount of memory usage after some time, probably because of eve not releasing memory / using memory efficient.
- Infact, everytime the client freezes for some reason, memory jumps skyhigh. This happens usually after the client has been running a little while and you try to get information from server e.g. market information, character information.
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solidshot
Sebiestor tribe
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Posted - 2006.11.16 14:51:00 -
[4]
Opening the market in space can cause pauses in the game
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TheDarkForce
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Posted - 2006.11.16 15:38:00 -
[5]
Edited by: TheDarkForce on 16/11/2006 15:39:10 once ya been in a system for a while either npcing or pvping then jump to nxt it laggs nicely and eats up a fair bit of ram, also if ya take to long to do a plex i seam to start having problems with mem leaks and me gunz not shooting although they are on
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Valator Uel
Caldari Pax Minor Asylum Confederation of Independent Corporations
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Posted - 2006.11.16 16:09:00 -
[6]
Originally by: Sharkbait i have found a few problems and they have been fixed by the correct person.
lol, this made me laugh. Slave programmers ftw!
On a more serious note: On TQ I sometimes get memory leaks in the following situations: - Loading complexe areas (missions, stations in Jita, busy gates etc..). I'm not talking about server lag but the client freezes up for sometimes 5 min (after which I just restart EVE). I can see my memory being eaten up on my memory manager. - With two clients open, I sometimes get mem leaks when loading any area takes place (as above but in quiet areas) - Sometimes when targeting lots of NPC's using ctrl+clicking causes my client to lock up for a few secs.
I don't know how helpfumm these can be, is there a way we can give better (more technical) reports?
----------------------------------------------- http://www.uozone.net/files/cic/val4_eve.jpg Signature filesize exceeds max limit of 24000 bytes. Mail us if you have questions -Eldo |
Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2006.11.16 16:23:00 -
[7]
Originally by: Valator Uel
lol, this made me laugh. Slave programmers ftw!
On a more serious note: On TQ I sometimes get memory leaks in the following situations: - Loading complexe areas (missions, stations in Jita, busy gates etc..). I'm not talking about server lag but the client freezes up for sometimes 5 min (after which I just restart EVE). I can see my memory being eaten up on my memory manager. - With two clients open, I sometimes get mem leaks when loading any area takes place (as above but in quiet areas) - Sometimes when targeting lots of NPC's using ctrl+clicking causes my client to lock up for a few secs.
I don't know how helpfumm these can be, is there a way we can give better (more technical) reports?
I donŠt think that this sort of problems are related to memory leaks. A leak is existant, when memory is not given free, although it is not required any longer. Normally it is noticed, when after doing some stuff for several hours the memory usage of the client is increasing (steadily). The problem of Asquiro could be a memory leak.
At the moment I donŠt know of any reproduceable memory-leak myself, but IŠll keep my eyes open. For a time travelling through many systems filled my memory up, but I donŠt know, if this is still existant.
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Barrick Stormsworn
Minmatar CAD Inc. Executive Outcomes
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Posted - 2006.11.16 20:07:00 -
[8]
I've almost always got two clients running, and I notice this problem regularly after a number of hours (3-8). I'll go through a jump gate and be frozen, alt+ctrl+del to get the task manager and notice that one of the clients isn't being handled quite right. Usually, it'll be using no CPU, but 4-5 times the amount of RAM of the other client that's open. It's almost like a processing dump instead of a memory dump. If I right click on the process (exefile.exe) and increase its priority to above normal, the client unfreezes and everything is fine. Reduce priority back to normal and I'm good.
This is only a temporary fix and generally I reboot soon afterwards. My hypothesis is that there's some loop in a processing calculation, likely having to do with loading a new environment (happens on undock sometimes too) that's eating up CPU time. Unfortunately, I don't know much about coding, but that's my educated guess from tech support experience.
If it was a RAM issue, a memory leak, then I wouldn't expect increasing the priority to fix it, but it seems to take care of the issue, at least temporarily.
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Spei Prodetor
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Posted - 2006.11.16 20:36:00 -
[9]
swapping between fullscreen and windowed it was that or windows to fullscreen used to cause occasional lock ups or black screens though i've not attempted this in a couple of months so it may have been fixed as things like this are usually left out of patch notes.
1.7Ghz Athlon XP 1.5GB 400Mgz DDR 4x 300GB 7200 RPM HDD (Raid 0) Nvidia GeForce 6200 256MB integrated RAMDAC (AGP 8x)
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Azerrad InExile
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Posted - 2006.11.16 21:24:00 -
[10]
Edited by: Azerrad InExile on 16/11/2006 21:24:37 I spent the majority of my CS classes looking for missing semi-colons, so I'm not much of an expert, but have you considered using/do you use any automatic code analysis systems? http://www.coverity.com/ being one example.
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Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.11.17 03:04:00 -
[11]
If you run two client in different folders you can play for about 2 hours then you better be safe you going to lock up and you will see the game freeze for a minute or two. It eventually comes back.
There are ways to test if your client is about to die. Open you mail, then your wallet, then your people and places with places selected and open your largest folder of BM.
I think what the CCP has said they saw was lag was not the players saw . We have seen this client lag-memory leak for about 2 years. I think it was the players fault for not articulating the problem. If this patch comes out and there is no client lag-memory leak I think I will cry.
Originally by: Dwight Hammerhead . Just because Kali is already in testing. If CCP were actually concerned about what ppl think they would of opened it up for discussion.
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.17 11:19:00 -
[12]
aye checking market changing chats or checking wallet seems to bring it on atm the current build is a lot better than previous but still fairly bad worse than TQ
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Ralitge boyter
Minmatar DeStInY.
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Posted - 2006.11.17 11:32:00 -
[13]
So far I have seen that over time (duh, it's a memory leak) memory consumption grows and grows.
- When moving from system to system and region to region the previous location seems to be left behind or at least bits of it.
- The more you open the market the more memory you are going to need
- Lots of players and NPC's on the screen seems to cause increases of memory usage that do not completely go away after killing them all
Think those are the main things, escrow in the non Kali client is high on my suspect list but I have not looked at the memory behaviour under Kali so no comments but a little hint
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |
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Sharkbait
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Posted - 2006.11.17 15:16:00 -
[14]
ok , there was a slight problem npc's atm. they was cauing a slight leak on the client, this has been fixed. only problem with them at this time is they use alot of cpu on the server, it is being looked into why this is happening.
there was a problem with missiles, basically when they disappear from the UI they remain in the client, this is fixed now. but this had no effect server side.
i am looking into the market, i haven't found anything yet but it could have been fixed as a result of 1 of the other fixes.
but this is kinda my second task in life atm, the main goal atm for me is the server issues and lag we are having.
the client in general is running alot better, it's only using memory as needed and it is releasing it as it should. i am still looking into it, just need any information people can give me.
Spank You later |
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ThaMa Gebir
Gallente Raddick Explorations
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Posted - 2006.11.17 16:15:00 -
[15]
Looks like the player base are on it Sharky.
Great to know you are too.
There will be no survivors now that i'm around - Xorus pwnt - Immy
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FosterK
Caldari Havoc Inc
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Posted - 2006.11.17 18:26:00 -
[16]
Awesome!
/me gets giddy about Kali
A carebear's ideal vision of EVE... |
VortiK
Destructive Influence Band of Brothers
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Posted - 2006.11.17 19:42:00 -
[17]
Edited by: VortiK on 17/11/2006 19:43:43 Having audio enabled cut client's fps by twice which is the main reason for almost everyone to play without it.
Also sounds usually get there source missplaced. Not sure if it's a sync problem but if you look at a npc for exemple, you'll hear it shooting. Now if it is moving around you'll see that the sounds isn't coming from where the npc actually is anymore. Hope you see what I mean.
Oh and some sounds are somewhat too high in volume even when you are zoomed far out. Rocketts are an obvious exemple.
Maybe you could look into it and see if it can be improved ?
What is a life, devoid of strife ? |
Commander Spectre
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Posted - 2006.11.17 19:42:00 -
[18]
Man go out an buy a couple new hamsters for the crappy test server ya got or something. I can't get in most of the time and when I do, (after an hour or 10 of cussing and stupid notices saying 100 people is all it can handle...cheap), I'm lagged so bad I can't do anything.
And traffic advisories are just making it worse. They pop up constantly adding even more lag. Who was the idiot that came up with that? Kick him in the head for me will ya? If you take out all of the unnecessary notices in the game I bet lag will be cut in half. Who even cares if a gate 75 jumps away is closed anyways? I suppose if you were there you'd figure it out when ya got to it.
So buy a hamster or another blade server that can handle more than my old 98 compaq that I use for a doorstop or something.
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Ed Gein
Dark Blade Incorporated Interstellar Alcohol Conglomerate
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Posted - 2006.11.17 19:50:00 -
[19]
I think people are missing the point of this thread. Sharky wants to know where we think the server is leaking, not the client. Though I am not sure if he really means TQ, or SISI. Also not sure why he thinks we should know unless its just a general idea/opinion . What I dont understand, is why its so hard to find the leaks. Now I understand Eve is a massive program, with loads of alloc calls, but when I used to write a lot of code, there always seemed to be some apps out there that could monitor all alloc calls, and frees.
-------------------------------------------------------------- What do you call the person that brings a gun to a knife fight?
The Winner. |
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Sharkbait
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Posted - 2006.11.17 23:04:00 -
[20]
Originally by: Commander Spectre Man go out an buy a couple new hamsters for the crappy test server ya got or something. I can't get in most of the time and when I do, (after an hour or 10 of cussing and stupid notices saying 100 people is all it can handle...cheap), I'm lagged so bad I can't do anything.
And traffic advisories are just making it worse. They pop up constantly adding even more lag. Who was the idiot that came up with that? Kick him in the head for me will ya? If you take out all of the unnecessary notices in the game I bet lag will be cut in half. Who even cares if a gate 75 jumps away is closed anyways? I suppose if you were there you'd figure it out when ya got to it.
So buy a hamster or another blade server that can handle more than my old 98 compaq that I use for a doorstop or something.
the test server is getting 10 more nodes added to it. so it's getting an increase from 10 nodes to 20 nodes. but however, i will state that we are not increasing the hardware on sisi to ignore the lag issues on the server. the new hardware isn't being added til the lag problem is solved.
Spank You later |
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Imperil
Northern Intelligence SMASH Alliance
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Posted - 2006.11.18 01:50:00 -
[21]
Edited by: Imperil on 18/11/2006 01:52:26 After letting my computer run EVE, sitting in a station doing nothing, after a 3 hour period the memory has rised from 40k to 170k.
Maybe it has to do with how chat logs are stored into a log file?
EDIT; And of course switching between channels at this time causes freezes depending on text displayed.
Support POS Overhaul - Read it NOW! |
xaix ikkul
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Posted - 2006.11.18 05:58:00 -
[22]
if I have alot of chat windows open at one time after awhile the game slowly starts to eat more and more memory until I restart the game and if you click the different tabs on the chat menu theres a very noticable and somewhat long "pause" until the text displays and this does not happen until you've been playing for an hour or two.
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Kala Veijo
Veto.
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Posted - 2006.11.18 16:03:00 -
[23]
Dunno if this belongs here but..
My Fps is horribly low in sisi. Normally its around 90. Now its 35. Does anyone else have so dramatic decrease?
Warp Wind, CSM Chapter blog. |
Loyal Servant
Caldari Cornhole Inc. The SUdden Death Squad
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Posted - 2006.11.18 17:32:00 -
[24]
This is probably something you guys know already, and may even practice.... My ways of finding leaks are either using a profiler, or just simply reading the code.
You guys have enough people over there that you break it down so that one person works on one thing, another works on something else, etc.
What about peer review? Nobody is perfect, expecially programmers. (I am so far from perfect... :P)
Anyhow, my observation on my systems is like this..... I run Eve fullscreen for the most part. When I need to change voice channels on vent/ts I alt+tab eve and jump into the respective client and change my channel.
What I have noticed is that doing this repeatedly over time, eventually the client will start to leak. This is the live client mind you, I have not had the time to try this on the new one, because the server seems to be rebooted whenever I get on :(
Anyhow, Eventually I will alt+tab enough and the ram usage will keep climbing and what happens is that a session change event (docking, jumping, warping) will cause a crash to desktop, and not all ram on the system will be freed - requiring a reboot.
I can only tell you that constant alt+tab will cause a leak, and eventually if you do it enough, and leak enough it will crash on a session change. Hope this is useful.
Cornhole, Inc. - Cornholeing eve one system at a time. Member, The Sudden Death Squad [TSDS]
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Kittamaru
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Posted - 2006.11.18 20:23:00 -
[25]
A temporary solution I've found works is to use a RAM management program. MaxMem works well as it's relatively small and will "force free" the ram on command. Just make sure you are somewhere you can stay for about 3 minutes as it takes a while for the PC to re-allocate the Ram.
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Commander Spectre
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Posted - 2006.11.18 21:34:00 -
[26]
Quote: the test server is getting 10 more nodes added to it. so it's getting an increase from 10 nodes to 20 nodes. but however, i will state that we are not increasing the hardware on sisi to ignore the lag issues on the server. the new hardware isn't being added til the lag problem is solved.
Well thanks Sharkbait I glad to know something is being done. I just got a bit frustrated cuz I have been having so much trouble getting in and staying in the game. I'm trying to figure out what the leak causes are but the dissonects and lag keep getting in the way. It's quite difficult to tell what's going on when you can't stay in the game and everything takes 5 min. to happen...but I'm trying.
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Gaunty
Lunar Dawn
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Posted - 2006.11.19 06:24:00 -
[27]
I get a problem where if i'm playing Eve for a long time and then quit it, sometimes i get a BSOD and i have to restart my computer. Not sure if it's related at all to this though. *shrug*
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Imperil
Northern Intelligence SMASH Alliance
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Posted - 2006.11.19 14:37:00 -
[28]
Also when EVE freezes and crashes, or you decide to close down the Window yourself. ExeFile.exe is still running in process, using all your ram. So you have to manually shut it down from the process menu.
Support POS Overhaul - Read it NOW! |
The Armin
Shiva Morsus Mihi
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Posted - 2006.11.19 14:58:00 -
[29]
Show info on players sometimes causes my computer to stress real nice. Same goes for loading their employment history and standings and such. When I have 6 npc's spamming missiles at me it also jumps here and there, I think you need to make us able to turn missile effects off.
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solidshot
Sebiestor tribe
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Posted - 2006.11.19 15:07:00 -
[30]
On tq as well as opening the market in space if you open the alliance ranking page that also causes a "pause" in the game
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keiichi chan
Caldari BORG Kollektiv BORG Alliance
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Posted - 2006.11.19 20:49:00 -
[31]
Originally by: Imperil - Switching between chat channels after the client has been running for some time freezes the client and memory usage increases.
- Jumping through a lot of systems seems to cause large amount of memory usage after some time, probably because of eve not releasing memory / using memory efficient.
- Infact, everytime the client freezes for some reason, memory jumps skyhigh. This happens usually after the client has been running a little while and you try to get information from server e.g. market information, character information.
Same here on the Linux front + the Issuse's
- "Show Info" takes ages to load the Character Image after 2 - 3 hours of playing. That's really annoying in low sec.
- The Torpedeo/Cruise Missile impact effect, freeze the client after some hours for a few minutes.
- The Overview and Grid freeze the client too, if you warp in a grid with a Pos or with many objects in Space. (e.g. Gates and Belts) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ hade wade dude da~
If you have something against, my English Skills, then Slap my Teacher! |
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Sharkbait
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Posted - 2006.11.20 12:10:00 -
[32]
yesterday we put sisi back onto dragon and had a large fight. then we done the same with kali. the main reason for this was to test the server and try to find out whats wrong with it. me and zulupark was watching the client very closely during this and we noticed alot higher fps and much lower ram usage in kali than in dragon. also we are still looking into the leaks and trying to find any, i was just wondering how other people are finding the client now, is it much better in general and are people getting a higher fps ?
Spank You later |
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Puzie Galore
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Posted - 2006.11.20 14:18:00 -
[33]
Edited by: Puzie Galore on 20/11/2006 14:18:14 I did get higher framrates switching from dragon to kali, but the module lag was the same ie. as bad ;)
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Archi Viralfury
Gallente
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Posted - 2006.11.21 11:24:00 -
[34]
Originally by: Sharkbait yesterday we put sisi back onto dragon and had a large fight. then we done the same with kali. the main reason for this was to test the server and try to find out whats wrong with it. me and zulupark was watching the client very closely during this and we noticed alot higher fps and much lower ram usage in kali than in dragon. also we are still looking into the leaks and trying to find any, i was just wondering how other people are finding the client now, is it much better in general and are people getting a higher fps ?
This didnt seem to be true for me, I was there when you tested the Kali code and had a steady degredation in performance throughout the event. I beleive about 10 mintes from the end of the even my system ground to a halt with 0.0 fps (occasional frame refresh, i managed to get parlty into task manager to see that exefile.exe was eating up 1.3GB of ram and the logserver.exe was also eating up 200mb of ram. Unfortunately eve would not close and continued to eat up all my physical and virtual memory. It ended up in me having to hard boot my system, so i did not get any data from the logserver.
Needless to say a 60man fight lasting 30 minute totally killed my system. If you need any more information ill gladly supply, but as i have not logs im not sure what else would be needed
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.11.21 20:22:00 -
[35]
When at the character selection screen on current build of Revelations on SiSi ..
I'm seeing 20-40% CPU usage, and Mem usage rising from about 120 Mb, upwards. It's a steady climb over a period of minutes. Make the machine appear laggy, for other applications.
Note that VM Usage is not really rising at this time. It's static at 126 Mb, for exefile.exe
When I first "land" in the game docked in FD- I am using approxaimtely 14-20 % CPU and a memory footprint of 191 Mb. This appears to be fairly static at this usage level. When I undock, I'm using similiar amounts. FPS seems to be around 22.
After a few minutes of undocking I'm using about 35 % CPU and about 235 Mb of memory.
If you would like more detailed analysis please post where I can upload a PERFMON file to, which counters you'd like to see, and a sampling frequency.
To me the client still seems greedy in it's consumption of resources.
My machine is a P4 3 Ghz Hyperthreaded machine with 1Gb RAM, 256 Mb RAM Radeon X550
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Internet Knight
Caldari
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Posted - 2006.11.21 21:24:00 -
[36]
Edited by: Internet Knight on 21/11/2006 21:26:18 I've not played on Singularity, so I'm not sure if this will help or not, BUT:
I've played EVE for about five months. I've found that the sheer number of log files that it generates requires me to archive them off about once every month or two. It gets bad enough that if you leave it for a few weeks, it will take several minutes to open up the chat logs folder in Windows. This is highly annoying, because I frequently look up things that other people have said in chat. Perhaps Kali should redo the way that logging is done? I definitely do not want logging to be removed (that doesn't solve the problem, thank you very much), but perhaps either automatic archivals or perhaps simply appending logs onto the existing files (I personally would rather have ten logs at 100MB each instead of ten thousand logs at 10KB each).
As for framerate lag... I encountered something interesting the other day. When I first started playing EVE 5 months ago, my framerate in space was a constant 40-60 FPS, even during fights. However, over the past three weeks, it had been brought down to 15 FPS, even when simply undocking from a station in the middle of a system with zero activity. I was beginning to think that maybe my video card had given out or something: about once every three days, EVE would reset my graphics settings, and my framerate was still crap.
However, yesterday... EVE appeared to reset *ALL* settings, rather than just the graphics. My sound was reset, my keyboard configurations, my overview filters (gah...), and my People & Places folders (OMFG!) were all reset. HOWEVER, my framerate is now back up to a steady 40-60 FPS. It was pretty much a change from light & day. I had all but forgotten what it was like to play EVE with a decent framerate.
I'm not sure what this would be related to (memory leak at startup? poor coding? stackless python?)
Edit: I'm only posting this here since you seem to be looking for existing problems with the TQ build in relation to the Kali build.
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solidshot
Sebiestor tribe
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Posted - 2006.11.22 16:56:00 -
[37]
Originally by: Sharkbait yesterday we put sisi back onto dragon and had a large fight. then we done the same with kali. the main reason for this was to test the server and try to find out whats wrong with it. me and zulupark was watching the client very closely during this and we noticed alot higher fps and much lower ram usage in kali than in dragon. also we are still looking into the leaks and trying to find any, i was just wondering how other people are finding the client now, is it much better in general and are people getting a higher fps ?
on sisi i've been getting at least 50% lower fps than i have on tq also seems to be useing far more ram as well, my rig is X6800 extreme edition core 2 duo, gigabyte GA-965p-ds3 mobo, 2gb ddr2-800 ocz gold ram, X1900XTX gfx
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Imperil
Northern Intelligence SMASH Alliance
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Posted - 2006.11.23 08:09:00 -
[38]
Originally by: Internet Knight Edited by: Internet Knight on 21/11/2006 21:26:18 However, yesterday... EVE appeared to reset *ALL* settings, rather than just the graphics. My sound was reset, my keyboard configurations, my overview filters (gah...), and my People & Places folders (OMFG!) were all reset. HOWEVER, my framerate is now back up to a steady 40-60 FPS. It was pretty much a change from light & day. I had all but forgotten what it was like to play EVE with a decent framerate.
I'm not sure what this would be related to (memory leak at startup? poor coding? stackless python?)
Edit: I'm only posting this here since you seem to be looking for existing problems with the TQ build in relation to the Kali build.
Did EVE also remove your generated avatars? I notice after a lot of playing and pressing info on people, that the next time I play EVE, the generated pictures are randomly deleted/removed/not functioning.
I can like have all of my corp chat avatars loaded, relog, and some of them are removed and I have to press info again to get them. Very annoying to say the least.
But really, what I would find interesting to know is if why, when EVE is starting up and you log in, that it takes a long time to log in if you have not cleared your cache, while when it is almost empty the log in is almost instant. But that is for another thread.
Support POS Overhaul - Read it NOW! |
Fredou
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.11.24 04:16:00 -
[39]
on TQ?
i got some issue with the fitting screen sometime i need to restart the client because i feel lag all over the client, docked and in space sometime my fps drop a lot after playing with the fitting screen read here 75fps->15-20fps, docked and in space ---
Don't forget to check my current Escrow!
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Barwinius
Ars Caelestis Ascendant Frontier
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Posted - 2006.11.24 05:06:00 -
[40]
I am still getting a lot of "lag" with the new map. Is there a known issue with regards to this?
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Wipster
Righteous-Indignation
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Posted - 2006.11.24 17:37:00 -
[41]
Heres one when running full screen mode or windowd the mem-usage slowly creeps up and up as you go about your daily tasks, jumping mooshing around etc, I'v managed to get the client sucking 400+Mb then in windowd mode you minimise the game and it seems to flush it to about 80-90mb, duno what thats about as I dont do game programming.... mayb somehting to do with the loading and unloading of models and backgrounds?
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Kalamurii Izanthor
Soldiers Of Darkness Interstellar Alcohol Conglomerate
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Posted - 2006.11.25 00:50:00 -
[42]
Hmm, will i be the first person to say that you get a huge memory leak when you siege a pos?
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Bohoba
Caldari Dragons United Pure.
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Posted - 2006.11.25 03:34:00 -
[43]
Originally by: Kalamurii Izanthor Hmm, will i be the first person to say that you get a huge memory leak when you siege a pos?
For sure I have not tied it to log file or was it the launch of the drones after the shield went down but there is deff a problem there out of 1.5 gigs of memory I ended up with 400K when eve locked up. I should get a chance to test this soon I hope will not log chat or show damage and see what happens then. this was with no sound and effect turned off and launching torps for hours :)
Get Into the Game it makes it fun for all |
folcorito
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Posted - 2006.11.26 00:49:00 -
[44]
I mine with 4 account in the same computer. After few hours the chars start to frozen one by one. After few minutes it gets all normal again.
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Craer
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Posted - 2006.11.27 01:32:00 -
[45]
Not sure if this is one of things you are looking for, but I thought I would add it.
I use to run the 10/10 Angel plex in Scalding Pass. At the first level of the plex, everything is running fine. By the time I get to the last stage, client is ddrraagging BAD. FPS can get to slide-show quality Usually worse in levels with the eye candy gas clouds. By the time we were done, all of us running the plex had to always reboot.
I have seen this in missions in empire as well.
Hope this helps some, I'm not much of a computer guru
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Roidator
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Posted - 2006.11.27 02:16:00 -
[46]
I've noticed that if you run two clients of eve, and audio is turned on for both there is some crashing, and blue screening of death. (I have alot less of this happen when I turn off audio, and did all the config options like setting the cache to half my ram instead of 80mb.)
Also, every once and awhile if you transition from one screen to another it can "hang". Like it will load with the typical black screen and crash. (usually when docking/undocking alot.)
Otherwise it hangs when doing many jumps, ie; black screen > transition change to new system > loads interface for ship status > loads left sidebar background, stops..
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Oveur
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Posted - 2006.11.27 09:19:00 -
[47]
Unstickied - the client is looking good, we've caught a lot of memory leaks, thanks for the help!
Senior Producer EVE Online
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