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Thread Statistics | Show CCP posts - 0 post(s) |
Not identified
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Posted - 2006.11.17 17:49:00 -
[1]
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source
Amarr Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2006.11.18 09:16:00 -
[2]
link isn't working for me
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Lyra Sechrin
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Posted - 2006.11.18 11:01:00 -
[3]
dont mean to flame you or nothing but please dont post with such poor english mate, it makes it impossible to read and detracts from the post as a whole; please dont take personally i was just commenting.
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Kesslan Osefice
Panther's Paw Industries Ltd
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Posted - 2006.11.18 11:38:00 -
[4]
Aye, it's a -very- hard post to read man. Makes my eyes bleed
The jist of it sounds sort of interesting but I really cant make out much of what your writing about. You may want to find some one who speaks your native language but has a better grasp of english to repost the info in this thread.
Yay we finally have a forum: http://pantherspaw.freehostia.com/ |
Ugleb
Khumatari Holdings Ushra'Khan
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Posted - 2006.11.18 12:02:00 -
[5]
As I understand it he and his friend were attempting to reach Jove space by crossing the distance between stars.
On the way [PURE] alliance took them for spies/intruders and tried to kill them.
When they did reach the system (presumably the one closest to Jove space) they used cans and bm's to somehow attempt to get across the gap.
I'm not sure its possible but hey, gl to them.
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Not identified
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Posted - 2006.11.18 14:03:00 -
[6]
Edited by: Not identified on 18/11/2006 14:03:17 thanks for your appreciation of my english, i find a translator :p
sorry for this :s
PS: the link to the vedeo is ok, now, if you make a copy past in your navigator :)
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Abyss X
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Posted - 2006.11.18 17:04:00 -
[7]
Hi Not identified, I only do my best to translate your adventure, hoping my english is not so bad too See you soon on Eve !!!
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ookke
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Posted - 2006.11.18 19:59:00 -
[8]
Impressive :o
Must've taken hundreds or thousands of scan results with observator probes to get that far out of system
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Godamongstmortals
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Posted - 2006.11.19 01:50:00 -
[9]
Very interesting, always wondered if this was possible myself.
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Daniel Jackson
Caldari Caldari Provisions
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Posted - 2006.11.21 00:15:00 -
[10]
Edited by: Daniel Jackson on 21/11/2006 00:26:21
its IMPOSSABLE trust me hehe, back when there was a bug wee u coud right click on a system then click KEEP LOCATION then go the system and right click on bookmark and keep warping well it never ended youi click clickj it as much times as u wish u just kept warpign any way
I ended up way offff the map but i was still in the same system
rthe way the system generater works is the all systms are infadent the gates act as a like connection point between like 1 server thign to another
althoue Very Nice video, hehe i love the music and sound effects, probly fom a movie or somthing
o and btw a Wayyy long time ago you could use the "SET UP CLONE RESPOWN POINT THING" and set it to jove space and then u just needed to die, and you were there. but ccp fixed that a long time ago. ___________________
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Daniel Jackson
Caldari Caldari Provisions
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Posted - 2006.11.21 00:38:00 -
[11]
Edited by: Daniel Jackson on 21/11/2006 00:39:47
___________________
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mechtech
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Posted - 2006.11.21 04:45:00 -
[12]
Amazing, is this real?!
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Not identified
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Posted - 2006.11.21 05:39:00 -
[13]
Yes, the changes of the the systems are not conditioned of the switches that are activated by the stargates, or the cynosural jumpings.
But, this type of journey wants to ask the following question, would not it be time for ccp to reconsider it ?
In a more believable space, the entry in a system should also be activated by the proximity of the vessel, and even though it is after a very long odyssey.
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Not identified
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Posted - 2006.11.21 06:07:00 -
[14]
Yes, mechtech, the position on the map is well real, and it is not the fact of the luck.
Some tests were achieve in prelude to this journey...
WMBZ-U a test well too imprecise.
As well as a tentative to approach the ruins of the gate to SOL, in NEW EDEN, The EVE Gate is just a point in the sky, the map demonstrate good that this type of flight should be possible.
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Lyra Sechrin
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Posted - 2006.11.21 16:34:00 -
[15]
That's really cool by the sound of it mate, i agree it would be nice for ccp to impliment something that made these so called 'oddesys' a little more interesting, i.e. if you ever theoretically arrived at the given point then there should be something to show for it. Anyways, well cool post- thanks for changing the english layout, sorry if i annoyed you. :)
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Valrandir
Shiva Morsus Mihi
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Posted - 2006.11.21 19:59:00 -
[16]
Originally by: Daniel Jackson Edited by: Daniel Jackson on 21/11/2006 00:39:47
OMG Daniel Jackson is aware of the truth!!!
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware.
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dennyreborn
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Posted - 2006.11.22 00:05:00 -
[17]
next time the dev team will just make it so the Joves come pod anyone going near thier space.
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.22 22:24:00 -
[18]
You cannot simply fly to jovespace, other than the fact that you're talking about LIGHTYEAR-style distance, you simply cannot fly that, and even if you could, which would likely take years since you can't just warp into random directions, the game mechanics probably simply register you as always being in a system until you jump.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Dragy
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Posted - 2006.11.25 21:28:00 -
[19]
after doing some scans there's a 1.35 lightyears distance between those 2 systems. It means that light (like everyone knows) needs over 1 year to get there ... considering fact that light's speed is 300,000km/s and vaga with best implants, gang thing, modules does 40km/s it'd take you about ... 10125 years ... not too shaby
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Not identified
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Posted - 2006.11.25 21:59:00 -
[20]
Dragy, I think that the warp drive plays the role of a hyper propeller, the function is to reduce the distances, either while increasing the speed of the vessel. It is with this system that one can cross squickly a very big solar system. Here, target them of warp are given by the Probes, the true difficulty, it is to correct the axis of the warp, the distance is not a problem. One month or two of work and one could come out of the map (f-10) :p
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Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
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Posted - 2006.11.25 23:11:00 -
[21]
You crazy person you I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |
Sepherim
Amarr Ordo Quaesitoris
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Posted - 2006.11.26 02:40:00 -
[22]
Very interesting project indeed. Pity it didn't work out as planned, though it was logical it wouldn't. Pity. ---------------------
Ordo Quaesitoris Forum |
Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2006.11.26 16:49:00 -
[23]
Amazing. Very nice effort!
I'll have to direct INNOMINATE here, he'd probably love a copy of the final BM.
Smagd Space Nomad himself --
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Nyphur
Pillowsoft Interstellar Starbase Syndicate
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Posted - 2006.11.26 17:01:00 -
[24]
Originally by: Smagd Amazing. Very nice effort!
I'll have to direct INNOMINATE here, he'd probably love a copy of the final BM.
Smagd Space Nomad himself
Actually, me too. I would PAY for a copy of these bms.
Eve-Tanking.com - For tanking spreadsheet and resources. |
Inturist
Short Attention Span
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Posted - 2006.11.26 22:46:00 -
[25]
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Aeaus
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.26 23:03:00 -
[26]
Originally by: Inturist
My thoughts exactly
Last Weeks Signature |
Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.11.27 07:19:00 -
[27]
Edited by: Andrew Gunn on 27/11/2006 07:20:04 1.35 lightyears = 85,373.5568 Astronomical Units
Let assume you used a CovOps, which warps at 16 AU per second. That means at the very least the travel time is about an hour and a half (not bad).
(Distance / Speed) / Seconds in a hour = Travel time in hours (85,373.5568 / 16) / 3600 = 1.482179805 hours
Keep in mind that's just travel time, if this is indeed a real event, then they likely spent many weeks scanning.
I'm leaning on the side of this being fake, but it might just be real, who knows. I don't pretend to know how the actual mechanics of the game work in this regard.
--
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |
Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.11.27 07:38:00 -
[28]
I'm going to call shenanigans on this, I was unable to get my map to show a star in the same way that their video shows.
Maybe I missed a setting to try, but none of them came out with the star looking like the star in their video. --
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |
Exiled One
Amarr Imperial Shipment
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Posted - 2006.11.27 21:24:00 -
[29]
No need to go there...They will come for you, soonÖ It's great being Amarr, aint it? |
Not identified
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Posted - 2006.11.29 11:49:00 -
[30]
Edited by: Not identified on 29/11/2006 11:50:47 Andrew Gunn
The covertOp is really adapted for the missions of infiltrations, and here, it was not about one military operation, the choice of this type of vessels was easy to make.
Unknown space, unknown hostillity.
the distance between the two systems is relatively short (950 AU), 15 Warp for my little ship.
The longest work to is the analysis, then the correction of the direction. Then, it is the final approach, it is necessary to construct a set of bookmark around the sun, to have some points in the 3 axis.
The final approach makes itself with short warps.
Time of total work 20 days. (with the syndicate poses)
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To display the magnifier, it is necessary to be in the space, press the CTRL key, continue to press the key and press the ALT key also. For zoom in more, click with your left button and reclick to zoom out.
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