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Not identified
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Posted - 2006.11.17 17:49:00 -
[1]
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source
Amarr Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2006.11.18 09:16:00 -
[2]
link isn't working for me
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Lyra Sechrin
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Posted - 2006.11.18 11:01:00 -
[3]
dont mean to flame you or nothing but please dont post with such poor english mate, it makes it impossible to read and detracts from the post as a whole; please dont take personally i was just commenting.
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Kesslan Osefice
Panther's Paw Industries Ltd
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Posted - 2006.11.18 11:38:00 -
[4]
Aye, it's a -very- hard post to read man. Makes my eyes bleed
The jist of it sounds sort of interesting but I really cant make out much of what your writing about. You may want to find some one who speaks your native language but has a better grasp of english to repost the info in this thread.
Yay we finally have a forum: http://pantherspaw.freehostia.com/ |

Ugleb
Khumatari Holdings Ushra'Khan
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Posted - 2006.11.18 12:02:00 -
[5]
As I understand it he and his friend were attempting to reach Jove space by crossing the distance between stars.
On the way [PURE] alliance took them for spies/intruders and tried to kill them.
When they did reach the system (presumably the one closest to Jove space) they used cans and bm's to somehow attempt to get across the gap.
I'm not sure its possible but hey, gl to them.
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Not identified
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Posted - 2006.11.18 14:03:00 -
[6]
Edited by: Not identified on 18/11/2006 14:03:17 thanks for your appreciation of my english, i find a translator :p
sorry for this :s
PS: the link to the vedeo is ok, now, if you make a copy past in your navigator :)
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Abyss X
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Posted - 2006.11.18 17:04:00 -
[7]
Hi Not identified, I only do my best to translate your adventure, hoping my english is not so bad too  See you soon on Eve !!!
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ookke
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Posted - 2006.11.18 19:59:00 -
[8]
Impressive :o
Must've taken hundreds or thousands of scan results with observator probes to get that far out of system
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Godamongstmortals
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Posted - 2006.11.19 01:50:00 -
[9]
Very interesting, always wondered if this was possible myself.
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Daniel Jackson
Caldari Caldari Provisions
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Posted - 2006.11.21 00:15:00 -
[10]
Edited by: Daniel Jackson on 21/11/2006 00:26:21
its IMPOSSABLE trust me hehe, back when there was a bug wee u coud right click on a system then click KEEP LOCATION then go the system and right click on bookmark and keep warping well it never ended youi click clickj it as much times as u wish u just kept warpign any way
I ended up way offff the map but i was still in the same system
rthe way the system generater works is the all systms are infadent the gates act as a like connection point between like 1 server thign to another
althoue Very Nice video, hehe i love the music and sound effects, probly fom a movie or somthing
o and btw a Wayyy long time ago you could use the "SET UP CLONE RESPOWN POINT THING" and set it to jove space and then u just needed to die, and you were there. but ccp fixed that a long time ago. ___________________
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Daniel Jackson
Caldari Caldari Provisions
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Posted - 2006.11.21 00:38:00 -
[11]
Edited by: Daniel Jackson on 21/11/2006 00:39:47
___________________
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mechtech
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Posted - 2006.11.21 04:45:00 -
[12]
Amazing, is this real?!
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Not identified
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Posted - 2006.11.21 05:39:00 -
[13]
Yes, the changes of the the systems are not conditioned of the switches that are activated by the stargates, or the cynosural jumpings.
But, this type of journey wants to ask the following question, would not it be time for ccp to reconsider it ?
In a more believable space, the entry in a system should also be activated by the proximity of the vessel, and even though it is after a very long odyssey.
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Not identified
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Posted - 2006.11.21 06:07:00 -
[14]
Yes, mechtech, the position on the map is well real, and it is not the fact of the luck.
Some tests were achieve in prelude to this journey...
WMBZ-U a test well too imprecise.
As well as a tentative to approach the ruins of the gate to SOL, in NEW EDEN, The EVE Gate is just a point in the sky, the map demonstrate good that this type of flight should be possible.
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Lyra Sechrin
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Posted - 2006.11.21 16:34:00 -
[15]
That's really cool by the sound of it mate, i agree it would be nice for ccp to impliment something that made these so called 'oddesys' a little more interesting, i.e. if you ever theoretically arrived at the given point then there should be something to show for it. Anyways, well cool post- thanks for changing the english layout, sorry if i annoyed you. :)
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Valrandir
Shiva Morsus Mihi
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Posted - 2006.11.21 19:59:00 -
[16]
Originally by: Daniel Jackson Edited by: Daniel Jackson on 21/11/2006 00:39:47
OMG Daniel Jackson is aware of the truth!!!
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware.
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dennyreborn
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Posted - 2006.11.22 00:05:00 -
[17]
next time the dev team will just make it so the Joves come pod anyone going near thier space.
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.22 22:24:00 -
[18]
You cannot simply fly to jovespace, other than the fact that you're talking about LIGHTYEAR-style distance, you simply cannot fly that, and even if you could, which would likely take years since you can't just warp into random directions, the game mechanics probably simply register you as always being in a system until you jump.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Dragy
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Posted - 2006.11.25 21:28:00 -
[19]
after doing some scans there's a 1.35 lightyears distance between those 2 systems. It means that light (like everyone knows) needs over 1 year to get there ... considering fact that light's speed is 300,000km/s and vaga with best implants, gang thing, modules does 40km/s it'd take you about ... 10125 years ... not too shaby 
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Not identified
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Posted - 2006.11.25 21:59:00 -
[20]
Dragy, I think that the warp drive plays the role of a hyper propeller, the function is to reduce the distances, either while increasing the speed of the vessel. It is with this system that one can cross squickly a very big solar system. Here, target them of warp are given by the Probes, the true difficulty, it is to correct the axis of the warp, the distance is not a problem. One month or two of work and one could come out of the map (f-10) :p
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Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
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Posted - 2006.11.25 23:11:00 -
[21]
You crazy person you  I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |

Sepherim
Amarr Ordo Quaesitoris
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Posted - 2006.11.26 02:40:00 -
[22]
Very interesting project indeed. Pity it didn't work out as planned, though it was logical it wouldn't. Pity. ---------------------
Ordo Quaesitoris Forum |

Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2006.11.26 16:49:00 -
[23]
Amazing. Very nice effort!
I'll have to direct INNOMINATE here, he'd probably love a copy of the final BM.
Smagd Space Nomad himself --
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Nyphur
Pillowsoft Interstellar Starbase Syndicate
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Posted - 2006.11.26 17:01:00 -
[24]
Originally by: Smagd Amazing. Very nice effort!
I'll have to direct INNOMINATE here, he'd probably love a copy of the final BM.
Smagd Space Nomad himself
Actually, me too. I would PAY for a copy of these bms.
Eve-Tanking.com - For tanking spreadsheet and resources. |

Inturist
Short Attention Span
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Posted - 2006.11.26 22:46:00 -
[25]

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Aeaus
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.26 23:03:00 -
[26]
Originally by: Inturist

My thoughts exactly 
Last Weeks Signature |

Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.11.27 07:19:00 -
[27]
Edited by: Andrew Gunn on 27/11/2006 07:20:04 1.35 lightyears = 85,373.5568 Astronomical Units
Let assume you used a CovOps, which warps at 16 AU per second. That means at the very least the travel time is about an hour and a half (not bad).
(Distance / Speed) / Seconds in a hour = Travel time in hours (85,373.5568 / 16) / 3600 = 1.482179805 hours
Keep in mind that's just travel time, if this is indeed a real event, then they likely spent many weeks scanning.
I'm leaning on the side of this being fake, but it might just be real, who knows. I don't pretend to know how the actual mechanics of the game work in this regard.
--
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |

Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.11.27 07:38:00 -
[28]
I'm going to call shenanigans on this, I was unable to get my map to show a star in the same way that their video shows.
Maybe I missed a setting to try, but none of them came out with the star looking like the star in their video. --
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |

Exiled One
Amarr Imperial Shipment
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Posted - 2006.11.27 21:24:00 -
[29]
No need to go there...They will come for you, soonÖ  It's great being Amarr, aint it? |

Not identified
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Posted - 2006.11.29 11:49:00 -
[30]
Edited by: Not identified on 29/11/2006 11:50:47 Andrew Gunn
The covertOp is really adapted for the missions of infiltrations, and here, it was not about one military operation, the choice of this type of vessels was easy to make.
Unknown space, unknown hostillity.
the distance between the two systems is relatively short (950 AU), 15 Warp for my little ship.
The longest work to is the analysis, then the correction of the direction. Then, it is the final approach, it is necessary to construct a set of bookmark around the sun, to have some points in the 3 axis.
The final approach makes itself with short warps.
Time of total work 20 days. (with the syndicate poses)
---------------------------
To display the magnifier, it is necessary to be in the space, press the CTRL key, continue to press the key and press the ALT key also. For zoom in more, click with your left button and reclick to zoom out.

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Celeste Coeval
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Posted - 2006.11.30 05:25:00 -
[31]
wtf.
"If you are out to describe the truth, leave elegance to the tailor." -Albert Einstein |

Not identified
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Posted - 2006.12.01 07:33:00 -
[32]
A new video to been made, she is made better, but is longer (13 minutes).
she is more precise now, but weighs 77 mega
I send the link...
A deep space odyssey
For the copy paste in your browser
http://dl.eve-files.com/media/corp/inconnu/a_deep_space_odyssey.wmv
We finally arrived to our objective, just has time !
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Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.12.01 08:38:00 -
[33]
Edited by: Synapse Archae on 01/12/2006 08:38:33 Boromir Says: One does not simply "fly" into jove space. - - -
These elite slaves are exceptionally well suited for physical labor. |

inSpirAcy
The Solopwnmobiles
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Posted - 2006.12.01 12:07:00 -
[34]
That video was superbly done, really atmospheric.
Well done on really stretching the limits of EVE. 
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DeWieKat
Xenobytes Against ALL Authorities
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Posted - 2006.12.02 08:45:00 -
[35]
simply incredible...

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Doddy
Omega Fleet Enterprises Xelas Alliance
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Posted - 2006.12.02 18:00:00 -
[36]
You are my sort of nutter
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Ellana Githrael
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Posted - 2006.12.02 18:57:00 -
[37]
If Jove space is unreachable as THEY "TM" say, then how did the Joves get there? I could understand them having advanced tech to be able to get there, and sensors to let then know when someone was intruding so why did these guys not get whack-a-moled like they should have? They should have at least gone nappy time and woken up in Jita wondering how they got there... Now that would be an adventure!
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Zephirz
Minmatar
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Posted - 2006.12.02 19:00:00 -
[38]
:o amazing, Really cool you proved this was possible. Now to get the devs implement a mechanism were u can actually go there after 20 days of work :P
Originally by: Ellana Githrael If Jove space is unreachable as THEY "TM" say, then how did the Joves get there? I could understand them having advanced tech to be able to get there, and sensors to let then know when someone was intruding so why did these guys not get whack-a-moled like they should have? They should have at least gone nappy time and woken up in Jita wondering how they got there... Now that would be an adventure!
Jove space is unreachable because the jove destroyed all the jumpgates leading into it. The backstroy says that gates were constructed by sending convoys to the systems u wanted to reach teh conventional way. The way that the OP does probably. So if we follow the backstory we should be able to go there and construct our own jumpgates... bet the jove wont like that tho :P
zephirz |

TheFirstInquisitor
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Posted - 2006.12.03 11:15:00 -
[39]
Absolutely inspired. I still dont follow how you did it, but perhaps its time you attempted phase 2 of this. by that i mean get a titan into that jove system, and use it as a stargate for paying customers. Hell, id pay lots of money to get there. You could poionear a new colonial era 
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LaCoHa
Caldari Deep Space Navy Caldari Deep Space Industral
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Posted - 2006.12.03 13:14:00 -
[40]
man.. you almost made it.
That was really a helluvan attempt.
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Not identified
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Posted - 2006.12.03 15:09:00 -
[41]
I dream about another system than gate :)
How the stars gate you they were displayed, the technology of the hyperdrive has it t summer forgotten with the ancient ?
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Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.12.04 05:05:00 -
[42]
I waved at the rest of EVE from Jove space today, alliance tourney for the win! 
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Vincent Almasy
Gallente The Underground
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Posted - 2006.12.06 16:15:00 -
[43]
Will the joves be forced to make a appearance from the fact now that titans are being formed and some have been openly shown, who knows how many more hidden.
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Serapis Aote
TBC
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Posted - 2006.12.06 23:35:00 -
[44]
Originally by: Ellana Githrael If Jove space is unreachable as THEY "TM" say, then how did the Joves get there? I could understand them having advanced tech to be able to get there, and sensors to let then know when someone was intruding so why did these guys not get whack-a-moled like they should have? They should have at least gone nappy time and woken up in Jita wondering how they got there... Now that would be an adventure!
Jove used to control vale of the Silent and Geminate, after the battle of Val'katoth (or something like that) they pulled out those regions and destroyed everything including the known gates to their home regions.
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Vincent Almasy
Gallente The Underground
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Posted - 2006.12.07 14:18:00 -
[45]
Originally by: Serapis Aote
Originally by: Ellana Githrael If Jove space is unreachable as THEY "TM" say, then how did the Joves get there? I could understand them having advanced tech to be able to get there, and sensors to let then know when someone was intruding so why did these guys not get whack-a-moled like they should have? They should have at least gone nappy time and woken up in Jita wondering how they got there... Now that would be an adventure!
Jove used to control vale of the Silent and Geminate, after the battle of Val'katoth (or something like that) they pulled out those regions and destroyed everything including the known gates to their home regions.
Well well, does this mean they missed a few or hid some?
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Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.12.08 00:13:00 -
[46]
Hah, your latest video proves it's fake.
Look at the star, you can see the edge of a box where he pasted a new look for it on, not to mention the interface is laking options that the Revelations client should have.
Well done, but...
FAKE --
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |

CaptainSeafort
Gallente Through the Looking Glass
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Posted - 2006.12.08 00:32:00 -
[47]
im not gunna judge either way, but considering he posted it before revelations....shut up, and check the date before smackdown? 
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Iog Krugar
Gallente The Rising Stars
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Posted - 2006.12.08 01:59:00 -
[48]
Edited by: Iog Krugar on 08/12/2006 02:04:20
Originally by: Doddy You are my sort of nutter
what he said :) this feels a bit like Warren Ellis' ORBITER ...just for pod-pilots.
very nicely crafted video, a bit uneventful but so is exploring most of the time ;) i love the Homeworld 2 soundtrack bits.
and regarding to whether or not this is a fake: what they did was very much possible pre-kali, its the same mechanic as was used for creating deep space safespots. in fact, all they did is create a string of deepspace safespots, all into the direction of their destination. which of course takes a LOT of patience due to the randomness of ODSP scans, but is perfectly possible.
--- i suposse everyone rolls around stations in pods |

XenoPagan
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Posted - 2006.12.08 08:57:00 -
[49]
great video, really liked it. and great venture :) but one question that was asked was actually justified- why there's a box around system's star that looks just like masking box?
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Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.12.08 13:28:00 -
[50]
1) He very rarely shows the interface, when he did at the beginning of the video it was Revelations (solar system map) and then later on it wasn't Revelations, but actually an edit of the scene from the first video. 2) The star is obviously edited to look "normal" 3) He's got no forum posts prior to this "attempt"
Though since I'm such a generous guy, if Not Identified agrees to give me the bookmark, and I found out that what he's done is indeed true, I will pay him 500 million ISK along with a public announcement in this thread.
I'll be waiting for the eve-mail, but I'm not holding my breath on this one. --
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |

Not identified
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Posted - 2006.12.08 15:20:00 -
[51]
Edited by: Not identified on 08/12/2006 15:22:23 Andrew Gunn,
Hello :)
In reality, the localization of the first axis toward N-FKXV was very difficult to find, it has was necessary to move away from JZV-F4 to be able to determine in a first time an approximate axis.
To determine this axis, it has was necessary to compare the position of the planets of JZV-F4 with the axis of N-FKXV on map (F-10). This first axis well that very imprecise (too high, on the left) permitted to get a point in depth , and especially to visualize in the sky of FZV-F4 a detail to to estimate the direction to take.
After placed in the same way two other points, the direction to can be visualized with more of precision, warp between these axes, and toward JZV-F4 to finish the alignment.
The sequence with the new card of revelation was add after not to show the contruction of the first point indeed aligned with JZV-F4.
It is only after 10 days that one to can show to him [PURE.] that we were not spying on them. Has title of indication, the most distant point than we have place in this phase was to 950 AU of the sun JZV-F4. But, our first aligned point was only has 123 AU. (151 bm placed rightly to determine the direction in order to visualize a detail in the sky of JZV-F4 that us to served reference then to advance).
The sequence with the magnifier to been made to simulate this visualization, but in reality this direction is between two clouds ;).
I try at the moment to rebuild the video with a new music, and a better resolution (XVID Codec), If the sequence with the map of revelation is shocking, I can suppress it, it doesn't much bring to the movie of all ways.
PS: this is not maked for the money :p
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Not identified
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Posted - 2006.12.08 15:50:00 -
[52]
Edited by: Not identified on 08/12/2006 15:53:01 Andrew Gunn,
It is impossible to determine in revelation the site of the bookmark, it is impossible to see the details of a distant system.
The "You are here" is center the current system. if i shell one bm into the deep space, any bm in deep space will make the me effect if this is at 903.4 AU.
I won't sell it therefore for these reasons, sorry :'(
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Not identified
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Posted - 2006.12.08 20:56:00 -
[53]
Edited by: Not identified on 08/12/2006 20:57:23 XenoPagan
thank :)
This is the magnifier tool, check the reply N¦26 and test this in play.
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Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.12.09 22:17:00 -
[54]
I mean no disrepect if you have trouble with english, but you did not answer my questions. In fact, you did your best to avoid them, and only proposed that you will edit the video AGAIN, likely to remove the artifacts that I've noted. To anyone that still believes this is real, think again and move on.  --
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |

Yushijin
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Posted - 2006.12.10 10:17:00 -
[55]
well done, Not Identified! Impressive approach.
Andrew Gunn, you should consider that encoding the video and compressing it can (like in this case) result in the artefact you may know from your jpg files...
I also think that your question has been answered by Not Identified but I must admit that I had some serious problems understanding the basics of his project because of his english.
Quote: The sequence with the magnifier to been made to simulate this visualization, but in reality this direction is between two clouds ;).
For me that sounds like he's just using the magnifier in the video for demonstration purpose, so what you see inside the magnifier window is not supposed to be the 'real' star.
One should really try to understand his approach before attacking him out of ignorance.
Quote: Pride and ignorance are akin.
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Not identified
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Posted - 2006.12.10 13:10:00 -
[56]

I'm very sorry, troubled ...
My english is very very bad :(
i try to follow the post, to send more details...
For this, i use two translator tools, one directionnary, and try to reformulate all for which is easier to understand. this is a big work for me.
I make this again to translate your responce, i thought it bad, while it is impossible has to understand for you !
Watch over me excuse, my tools persuade me that it is just bad
je suis dTsolT !

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Visago
Gallente Temasek Holdings
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Posted - 2006.12.10 13:20:00 -
[57]
this is wat exploration is....
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Andrew Gunn
Frontline Defense Force Maelstrom Alliance
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Posted - 2006.12.11 00:32:00 -
[58]
LOL IT'S FAKE! Also, Yushijin is an alt, that was his first post. So either, you really are new (welcome to EVE), you are the OP trying to be sneaky sneaky, or you are a moron (it happens). --
EVE-Development Network - Home of the EDK, which is a free, open-source killboard software. |

Kehmor
Caldari PAK Shroud Of Darkness
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Posted - 2006.12.11 01:44:00 -
[59]
pretty soon carebears will start doing this to avoid camps.
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Not identified
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Posted - 2006.12.11 06:05:00 -
[60]
lol, Andrew Gunn
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Yushijin
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Posted - 2006.12.11 06:16:00 -
[61]
Andrew, that's like not the answer I expected from you, but hey, now I know which category to put you in. But again, Not identified wrote pages just trying to explain his approach and the only thing that came to your mind was some artifacts in the video that made you think of jpg right away... as if there can't be other obvious reasons for that.
I can't prove that he's right and I'm not saying that this is not a fake, but I find his approach quite interesting and to be honest, your artifact argument just shows that you were only looking to find something 'odd' which happened to be something quite common that you obviously just didn't know about. Also you assumed, the star had been edited and he replied it was just a demo for the video and not the actual star which means that it wouldn't make any sense to edit it because it doesn't matter.
Anyways, I don't think this needs any further comments, ppl can read it and make their mind up. Yes Yushi is an alt, but how is this of any importance? this is not about me.
Thanks again Not identified for the post, which makes you at least think about alternative, interesting ways of exploration. |

Heliocon
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Posted - 2006.12.12 14:03:00 -
[62]
Ok 2 things I also have that little box around my stars when kali was first rreleased. Havent checked since the last patch though. Also in the map seen were it says you are here *under the jove star* i can see local flashign at the bottom of the screen.
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Not identified
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Posted - 2006.12.12 16:25:00 -
[63]
Heliocon =)
CCP has find a cunning solution for this problem :p
In revelation, the "you are here" stay in the current solair system :p
So that the explorers do not get lost any more there deep space, it is not possible any more to see the details of a distant solar system.
Good job ! CCP
Hehheheheh 
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TSID
Gallente Chosen Path Lotka Volterra
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Posted - 2006.12.13 01:06:00 -
[64]
Very nice.I love the video.Good work.I wish CCP would introduce this in the game.Reaching star systems by not the only old fashioned way?Comon that would be awsome.
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Esurnir
Amarr Impact Inc. Serenus Letum
|
Posted - 2006.12.13 03:49:00 -
[65]
Wow truly impressive, but I got a doubt. Since you are the first guy in jove space since the dev. can you explain me why there is 17 people in local :lol: ?
My answer : Myth and Fake :P -------------------------- I have a constitutional right to write somethings dumb and crazy. |

Not identified
|
Posted - 2006.12.13 05:32:00 -
[66]
Yes, Esurnir
Originally by: Esurnir Wow truly impressive, but I got a doubt. Since you are the first guy in jove space since the dev. can you explain me why there is 17 people in local :lol: ?
If you watch on the left in top in the map scenes, you will notice that we are always in JZV-F4.
EVE, has nobody means of knowledge that we are also close to the nearby system.
The local channel is always in the current system 
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Exiled One
Amarr Imperial Shipment
|
Posted - 2006.12.13 06:43:00 -
[67]
Brilliant.
Hope you will reach what you seek.
It's great being Amarr, aint it? |

Frug
Caldari
|
Posted - 2006.12.13 12:04:00 -
[68]
I saw Elvis the other day. And that guy on TV talks to dead people.
C'mon guys, don't be so gullible.
- - - - - - - - - - Do not use dotted lines - - - - - - - - - - - - - - - - - - or automatic signatures - - - - - - - - |

Not identified
|
Posted - 2006.12.13 16:11:00 -
[69]
lol
Originally by: Frug I saw Elvis the other day. And that guy on TV talks to dead people.
C'mon guys, don't be so gullible.
Elvis is immortal, and is cloned, one often see people be killed on the TV, nevertheless, they are very alive !
One see all height of it the what died well to live again once again for us on our screens.
It is only a question of points of view !
Reality stops do it t with what one can perceive it ?
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Caletha
|
Posted - 2006.12.13 23:06:00 -
[70]
Well I am pretty sure that its impossible to enter a system without using the star gates. Why? Simple, because each system is a different process (and sometimes a different server).
Its why you always see "session change".
We'd like to think of eve as a seamless space-map, but its simply not the case. So even if you where to reach the system (which you wont) then you still wouldn't be actually in the system.
Its also why Eve can support the number of people on '1 server' as it can. Simply because its not 1 server, which concludes my point at this being completely and utterly fake.
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Not identified
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Posted - 2006.12.14 05:17:00 -
[71]
:))
This is the secret of the stars gates :)
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Smagd
Encina Technologies Namtz'aar k'in
|
Posted - 2006.12.14 10:19:00 -
[72]
Originally by: Caletha Why? Simple, because each system is a different process (and sometimes a different server).
Its why you always see "session change".
Well there's more ways to session change than going through a jump gate. Ejecting and boarding your ship, for instance.
But I guess you're still right. Somewhere, the servers know in which system you are, and changing that knowledge takes a jump (gate, clone, drive).
By the way, all the folks calling bull****: I believe it could be sort of easy to verify the claim.
Take a bookmark of a planet in the original system, and compare its coordinates to the ones listed on Not Identified's Jovian planet bookmark. Not Identified could show them to you in a trade window (or maybe link it in a chat).
Always easy to call bull**** with no real proof and ruin someone's day. Reminds me of the guy who called bull**** on someone's Rifter painting, and got summarily WTFPWNed. --
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Nate D
Naughty Ambitious Temptatious Endeavours
|
Posted - 2006.12.14 12:20:00 -
[73]
That's an idea NI... why don't you try other ways to change your session...?
-NÖ --- Voice Comms are Coming ...SoonÖ [Click] |

Napolie
Gallente Hybrid Syndicate
|
Posted - 2006.12.14 15:12:00 -
[74]
Well, i dont really belive its possible to do this but if you just look what is described in this chronicle it "should" be possible 
Old Man Star
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Pax Althaleen
Amarr
|
Posted - 2006.12.14 17:30:00 -
[75]
Originally by: dennyreborn next time the dev team will just make it so the Joves come pod anyone going near their space.
JOVECORDOKKEN (Jovian Concord) ???
; ) - Good Idea...
Repectfully, Pax Althaleen Holder - House Althaleen |

Marcus TheMartin
Gallente MAFIA Pirate Coalition
|
Posted - 2006.12.15 15:16:00 -
[76]
Originally by: Pax Althaleen
Originally by: dennyreborn next time the dev team will just make it so the Joves come pod anyone going near their space.
JOVECORDOKKEN (Jovian Concord) ???
; ) - Good Idea...
Repectfully,
Nah it would just be called getting Joved  Sig Nerf - Cortes
I declare war on ISD!
You don't stand a chance -Karl
|

Danag Darklightning
|
Posted - 2006.12.16 22:17:00 -
[77]
Not identified, what are you using for capturing the video from the EvE game client?
I enjoyed both of the videos, very well done, and very smooth playback.
Personally, I'd love to get to Jove space one day, and root myself from one of the stations there, :)
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Not identified
|
Posted - 2006.12.17 01:25:00 -
[78]
Edited by: Not identified on 17/12/2006 01:25:30
Originally by: Danag Darklightning Not identified, what are you using for capturing the video from the EvE game client?
For the video capture, i used of the program "Fraps 2.8"
I wait your first film 
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Tricit
Caldari Dark Entropy
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Posted - 2006.12.20 23:51:00 -
[79]
You know what? It would be fun if you had an out of system warp speed that is much faster than in system warp speed. If they do this, it would be practical for them to have the traversing between systems as loading.
For anyone who watches Star Trek, there are limits on how fast you're allowed to warp inside solar systems from the radius of the furthest official considered planet. Oddly enough, it's roughly the same as the speed of a Covert-Ops (20ish AU/s).
Anyways.... it would kill gate camps... but perhaps they could impliment some sort of content to allow a game of cat and mouse to be implimented between the point of entering a system and the point of exiting non-system space.
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X3S
|
Posted - 2006.12.21 00:47:00 -
[80]
If your not building a Jump gate, then you will be left light years behind.
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.21 04:48:00 -
[81]
hmmm wats for some jove storlines and events
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Not identified
|
Posted - 2006.12.21 11:21:00 -
[82]
Originally by: X3S If your not building a Jump gate, then you will be left light years behind.
At a moment in the eve story, the faction resdicovery the star gate technology, to position them and make the actual reseau of the gates, some vessels have been obliged to to deposit them solair system neighbor.
This technology is losted now ??
Iff ccp unblock the journey in deepspace, a new way of invasion would see the day. A news technology would see her also the day, the hyperpropultion, the hyperdetection, it could give a new approach of a big intOret.
the jumps gate is the segond technology to for journeys inter-sidereal, no the first (this is logical) :p
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Marcus TheMartin
Gallente MAFIA Pirate Coalition
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Posted - 2006.12.21 18:14:00 -
[83]
Originally by: Not identified
Originally by: X3S If your not building a Jump gate, then you will be left light years behind.
At a moment in the eve story, the faction resdicovery the star gate technology, to position them and make the actual reseau of the gates, some vessels have been obliged to to deposit them solair system neighbor.
This technology is losted now ??
Iff ccp unblock the journey in deepspace, a new way of invasion would see the day. A news technology would see her also the day, the hyperpropultion, the hyperdetection, it could give a new approach of a big intOret.
the jumps gate is the segond technology to for journeys inter-sidereal, no the first (this is logical) :p
Have you tried setting up a cyno and getting a capital ship to jump drive into the system? Sig Nerf - Cortes
I declare war on ISD!
You don't stand a chance -Karl
|

Smagd
Encina Technologies Namtz'aar k'in
|
Posted - 2006.12.22 12:56:00 -
[84]
Edited by: Smagd on 22/12/2006 12:57:38
Originally by: Danag Darklightning Personally, I'd love to get to Jove space one day, and root myself from one of the stations there, :)
There's been quite a few infiltration attempts during the Tournament. At one point, the Mercenary Coalition had rented two offices in Valar's Holiday Resort, except let me tell you, Jovians are far from amused by antics of mere mortals to set up camp in their hallowed halls.
Those asteroids over there are certainly RIPE for mining, but the best mining laser you can get over there is the civilian mining laser provided by your friendly insurance company - they must have interesting terms in their contracts to cover delivery in Jovian space. --
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Paari Cuman
World Order The Imperial Order
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Posted - 2006.12.27 04:20:00 -
[85]
THANK YOU FOR WASTING 20 MINUTES OF MY LIFE. ::uber flame::
This is the most retarded video I've seen ever. A guy just floats off the map!? Hey, I can do that by typing a cheat code in DOOM and go thru the wall. What the hell? Here I am watching this video, expecting maybe he'll find something in the end. Nope. Just cloaks like he's so cool and ends the video.
I'm most ashamed of you people giving him props on doing this. This guy obviously had a load of time on his hands. 
|

Tzarkan Tzeench
|
Posted - 2006.12.27 05:35:00 -
[86]
Originally by: Paari Cuman flame
please get out now, this is not the game for you if you do not understand what happened.
OP Very nice work
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Paari Cuman
World Order The Imperial Order
|
Posted - 2006.12.27 12:20:00 -
[87]
Originally by: Tzarkan Tzeench
Originally by: Paari Cuman flame
please get out now, this is not the game for you if you do not understand what happened.
OP Very nice work
What did this guy do that was so special? Tell me. He used scan probes? He made an artsy video? Enlighten me.
Oh. And post with your main, not with your alt. Unless you are a nub, then you have no right posting here. 
|

Not identified
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Posted - 2006.12.27 13:43:00 -
[88]
Originally by: Paari Cuman THANK YOU FOR WASTING 20 MINUTES OF MY LIFE.

I do not know what you waited for this video, a revelation ?
I try to make a good video, to demonstrate that navigation in deep space was possible, this, has not the other claims.
please recheck the subtittle of the topic
"Flying to the jove space in deep space navigation, Myth or reality ?"
My last bookmarks is near N-FKXV V - Moon 12 - Jovian directorate Academy, in any logic, i should even see the moons. This is just a demonstration of navigation in the means of probing.
The tittle of this video is "A deep space odyssey" and not "A way to the jove space" !
This video is dedicated to the explorers, I hope that they appreciate him of advantage that you 
I'm not a fighter, i find a other way to play 
I'm sorry for you 
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Paari Cuman
World Order The Imperial Order
|
Posted - 2006.12.27 15:23:00 -
[89]
Edited by: Paari Cuman on 27/12/2006 15:24:10
Originally by: Not identified
Originally by: Paari Cuman THANK YOU FOR WASTING 20 MINUTES OF MY LIFE.

I do not know what you waited for this video, a revelation ?
I try to make a good video, to demonstrate that navigation in deep space was possible, this, has not the other claims.
please recheck the subtittle of the topic
"Flying to the jove space in deep space navigation, Myth or reality ?"
My last bookmarks is near N-FKXV V - Moon 12 - Jovian directorate Academy, in any logic, i should even see the moons. This is just a demonstration of navigation in the means of probing.
The tittle of this video is "A deep space odyssey" and not "A way to the jove space" !
This video is dedicated to the explorers, I hope that they appreciate him of advantage that you 
I'm not a fighter, i find a other way to play 
I'm sorry for you 
It's artistic, I'll give you that. But I really don't see the point of this because you travel to completely blank space. It's like people trying to warp off the furthest from the EVE map.
Okay, to role players, this is cool. But to realists like me who view this as a game, yer just 'off the map!' 
I am not a fighter too, I am a carebear. 
EDIT: Oh and apologies to my "over-flame." Twas a bit cranky that night. But you still get flamed. 
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Smagd
Encina Technologies Namtz'aar k'in
|
Posted - 2006.12.27 15:51:00 -
[90]
Originally by: Paari Cuman
Hey, I can do that by typing a cheat code in DOOM and go thru the wall.
Well, I guess the point is doing it without cheat codes.
If I felt a bit cranky tonight I'd probably add some random gratuitous flame like other people obviously prefering the cheat codes, but I won't.
Thinking a bit about your statement, I'd probably see that my flame would completely miss the point (at a guess you probably DON'T use cheat codes) - much like your flame completely missed the point.
--
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Not identified
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Posted - 2006.12.27 17:54:00 -
[91]
This was a sort of challenge, an attempt to prove me that it was possible, the risk to be destroyed was big, so much him to go that on the way back.
This is a part of this challange, if the map is not changed, if the attributes of the probes is not modified, at this time, it is likely that i shall navigate towards polaris. 
Push the limits :p
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Xavier Sojik
Riggers of War
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Posted - 2007.01.02 16:33:00 -
[92]
I look forward to your journey into the EVE gate
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Not identified
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Posted - 2007.01.03 05:22:00 -
[93]
Originally by: Xavier Sojik I look forward to your journey into the EVE gate

The eve gate do not exist, i have make a long journey in this direction already, the light is in the sky texture.
ckeck this link...
Originally by: Not identified
Some tests were achieve in prelude to this journey...
WMBZ-U a test well too imprecise.
As well as a tentative to approach the ruins of the gate to SOL, in NEW EDEN, The EVE Gate is just a point in the sky, the map demonstrate good that this type of flight should be possible.
In a next time, i rego to the eve constellation for a complete re-exploration 
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X3S
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Posted - 2007.01.03 11:45:00 -
[94]
Originally by: X3S who be dumb.
I meant "would be dumb" I got the worst case of typos in eve. I swear it'll be the ruin of me.
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ollobrains
Privateers Privateer Alliance
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Posted - 2007.01.05 09:58:00 -
[95]
not until jove expansion from CCP some time estimated for 2008
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Inturist
Four Rings Myriad Alliance
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Posted - 2007.01.05 13:57:00 -
[96]
i saw here people saying that video is a fake , that all here is ******* . Ok , ke a look from that side :
1: Did he Scammed anybody ?
2: Did someone lost any isk ?
3: That's all bull****
4: and bla bla bla.....
1: No
2: No
3; He enjoys what he doing.
My view , that guy enjoy , he have a goal . Some people in eve do not have goal . Maybe that video is a fake , maybe it's not - but - NOBODY LOST ANYTHING . I rly wish that guy luck to going to Jove Space . Maybe it's impossible , but why not to try ???
If i would not be such a lazy bastard i would try to do the same .
Not identified have his goal , and he is trying to reach it , so GL to u m8 .
Inty
--------------------------------------------------------------------------------
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Spawnian
|
Posted - 2007.01.09 03:26:00 -
[97]
Originally by: Not identified
Originally by: Xavier Sojik I look forward to your journey into the EVE gate

The eve gate do not exist, i have make a long journey in this direction already, the light is in the sky texture.
ckeck this link...
Originally by: Not identified
Some tests were achieve in prelude to this journey...
WMBZ-U a test well too imprecise.
As well as a tentative to approach the ruins of the gate to SOL, in NEW EDEN, The EVE Gate is just a point in the sky, the map demonstrate good that this type of flight should be possible.
In a next time, i rego to the eve constellation for a complete re-exploration 
When I frist started to play eve, you were lucky to have over 5000 players. Travelling thru, low sec, was a Tad safer then it is Now. I frist reached the Southwest of the Jove Boarder and Travelled along the rims, YES! pirates were all over.Somehow I managed to slip by and to continue North, till I got to tenal.From Tenal,when looking on the Map, Shows a Line that goes right thru Jove.I then thourght SOCT(joves 2nd Empire) was the End of that Line, So I went to SOCT space.the frist 2 vists, Showed, that there was something in Space and I had No idea, what to look for, as Probing was Not on my todo list. on the 3rd vist. I started to planet jump and scan,I was In a Succubus.as I got to the 2nd Planet. In scan it showed a gate, that wasnt in overview.A ship jumped in and started to lock me, I Hit auto pilot and was Otta there and for 3 gates I was Hunted.as I was podded, I get the Message," dont come back,you wont find the gate here ". to this Day, I dont know if i was on the right track. I havnt been back since then. SO, heres My Question, Who says it has to be a Gate??. That is linked between Jove and Eve. Remember the Joves have Spys riddled thru out eve, and They know events that will happen before anyone in eve does. Now, Just my thourghts.Jove being the advance race, Dont need to have a Jump gate anymore. Then how is Travelling done?.Only Logical way, would be a "wormhole" Time stops in a wormhole, the point from A to B,is folded to shortern the gap. But does Eve have a ship to travelle in a wormhole,NO.invention might change that.what else Might survive the wormhole?. Rogue drones.then one has to ask, who is controlling the Rogue drones?.I believe the Joves are. Only time will tell, if Any of this will be true.
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Not identified
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Posted - 2007.01.09 08:27:00 -
[98]
Spawnian,
Me I throw in a very long task, i go explored every border system, I already explored some of it in TENAL and in VENAL.
The patch revelation returns my previous light explorations, i'm a must prober now, and i'm ready for a new campain :))
I hope well to find something, but in all cases, i will look for :p
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TBA Reborn
|
Posted - 2007.01.11 19:55:00 -
[99]
Originally by: Paari Cuman THANK YOU FOR WASTING 20 MINUTES OF MY LIFE. ::uber flame::
This is the most retarded video I've seen ever. A guy just floats off the map!? Hey, I can do that by typing a cheat code in DOOM and go thru the wall. What the hell? Here I am watching this video, expecting maybe he'll find something in the end. Nope. Just cloaks like he's so cool and ends the video.
I'm most ashamed of you people giving him props on doing this. This guy obviously had a load of time on his hands. 
...LOL, wow for a game you sure can get into it. LOL, let the guy play, youve been around how long lol, goodness let the guy play. GL to him, people do strange things in a game, but goodness wtf is your problem lol. You jealous or something hehe. You never know, gl m8. And once again, post something thats worth anything lol, you only make yourself look like a dumbass posting **** like this...
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Pimpzilla
|
Posted - 2007.01.14 12:47:00 -
[100]
Originally by: Andrew Gunn I'm going to call shenanigans on this, I was unable to get my map to show a star in the same way that their video shows.
Maybe I missed a setting to try, but none of them came out with the star looking like the star in their video.
You are an angry, fat little boy. Leave this dude alone.
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Quinter Servarosius
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Posted - 2007.01.16 14:02:00 -
[101]
I still think it looks cool WAY TO GO!!
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BalZ
Gallente RONA Deepspace Rule of Three
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Posted - 2007.01.16 18:18:00 -
[102]
yes.. cool movies indeed  honestly, i don't care if it's fake or not..
BUT! his neocom is on teh right-hand side of the screen? what gives? 
|

Jaggire
|
Posted - 2007.01.17 01:34:00 -
[103]
Originally by: BalZ yes.. cool movies indeed  honestly, i don't care if it's fake or not..
BUT! his neocom is on teh right-hand side of the screen? what gives? 
Which is an obvious sign of it being fake 
Ever try right clicking the neocom?
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hotgirl933
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Posted - 2007.01.17 07:14:00 -
[104]
keep looking
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Not identified
|
Posted - 2007.01.17 09:35:00 -
[105]
Originally by: BalZ yes.. cool movies indeed  honestly, i don't care if it's fake or not..
BUT! his neocom is on teh right-hand side of the screen? what gives? 
I making a right click into the icones bar > Align to right :)
I find it more practical 
I use left part of the sceen for the other thing.
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Marchant LaCroix
Gallente The Baros Syndicate
|
Posted - 2007.01.20 01:41:00 -
[106]
Right, since people are a little confused about EVE's propulsion systems and the such I will endeavour to explain a few things to you all.
Jump gates connect two system because: in game reason - they are connected by a naturally occuring possible wormhole created by the resonance of gravimetric waves caused by a binary star system. This is artificially enhanced by the jumpgates to create the wormhole true. See http://www.eve-online.com/background/jump/ technically reason - EVE does not have a seamless map. To do so would take a single server and tbh that just isn't possible. Revelations may have opened the way to finally reach the EVE gate but it will not allow you to leave a system under warp/ conventional propulsion.
Secondly Jump drives. These have been added to the game with capital ships. Theoretically these devices work by producing a worm hole to traverse up to 10 lightyears in distance at a time. The Jove use these devices to cross the distances without the need for a jump gate or so the stories say. Check your local capital ship pilot for details. So... if you intend to go to Jove space and more fool you if you attempt it or even try to get people to believe you have the best you'll find is perhaps a Jove system in your capital ship. The next thing you'll find is a few disgruntled locals ready and waiting to wipe your 1billion + isk ship off the face of the universe but I very much doubt that you could reach Jove space in the first place.
Measure the distance on the map if you must but I think you'll find that there is not a single system that is within that 10 light year range. So sorry to burst a few peoples bubbles but this is 100% a fake. Nice if it were true but that just ain't so.
|

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2007.01.20 14:44:00 -
[107]
Originally by: Marchant LaCroix Right, since people are a little confused about EVE's propulsion systems and the such I will endeavour to explain a few things to you all.
Jump gates connect two system because: in game reason - they are connected by a naturally occuring possible wormhole created by the resonance of gravimetric waves caused by a binary star system. This is artificially enhanced by the jumpgates to create the wormhole true. See http://www.eve-online.com/background/jump/ technically reason - EVE does not have a seamless map. To do so would take a single server and tbh that just isn't possible. Revelations may have opened the way to finally reach the EVE gate but it will not allow you to leave a system under warp/ conventional propulsion.
Secondly Jump drives. These have been added to the game with capital ships. Theoretically these devices work by producing a worm hole to traverse up to 10 lightyears in distance at a time. The Jove use these devices to cross the distances without the need for a jump gate or so the stories say. Check your local capital ship pilot for details. So... if you intend to go to Jove space and more fool you if you attempt it or even try to get people to believe you have the best you'll find is perhaps a Jove system in your capital ship. The next thing you'll find is a few disgruntled locals ready and waiting to wipe your 1billion + isk ship off the face of the universe but I very much doubt that you could reach Jove space in the first place.
Measure the distance on the map if you must but I think you'll find that there is not a single system that is within that 10 light year range. So sorry to burst a few peoples bubbles but this is 100% a fake. Nice if it were true but that just ain't so.
Plenty of Jove systems in capital ship range. As for the movie, its not a fake. All the OP did was fly so deep into space he ended up on the same coordinates as the Jovian system. The game however does not allow session changes without the use of jump gates or jump drives hence one cannot actually leave his original system. Its simply a very, very deep safespot. -----
[Coreli Corporation Mainframe] |

Not identified
|
Posted - 2007.01.21 19:26:00 -
[108]
Absolutely okay !
I don't pretend enter at in the space jove, my objective here is to demonstrate that the journey in deep space was perfectly feasible.
I also dream that the passage toward another system is also conditioned by proximity (it will be more logical). It would open new ways, CCP could return besides this type of extremely difficult and long journey, merely while preventing that one can deposit some BM along the road.
This post relates a test of navigation well in deep space, the target to been chosen to tempt to achieve an impossible journey, that lets a part to the dream.

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Smagd
Encina Technologies Namtz'aar k'in
|
Posted - 2007.01.21 22:07:00 -
[109]
Originally by: Marchant LaCroix
Revelations may have opened the way to finally reach the EVE gate but it will not allow you to leave a system under warp/ conventional propulsion.
What? How exactly would Revelations do that?
Originally by: Marchant LaCroix
Check your local capital ship pilot for details. So... if you intend to go to Jove space and more fool you if you attempt it or even try to get people to believe you have the best you'll find is perhaps a Jove system in your capital ship.
Tbh, to verify the claim of Not Identified you may want to check with your local covert ops pilot for details.
"if you [...] try to get people to believe you have the best you'll find is perhaps a Jove system in your capital ship"
Come again, please? There's a few parts missing from this sentence I believe, punctuation maybe (but even if I add a comma I still can't follow it).
Originally by: Joshua Foiritain
Originally by: Marchant LaCroix
Measure the distance on the map if you must but I think you'll find that there is not a single system that is within that 10 light year range. So sorry to burst a few peoples bubbles but this is 100% a fake.
Jumprange Planner Plenty of Jove systems in capital ship range. As for the movie, its not a fake. All the OP did was fly so deep into space he ended up on the same coordinates as the Jovian system. The game however does not allow session changes without the use of jump gates or jump drives hence one cannot actually leave his original system. Its simply a very, very deep safespot.
PWNT. Thanks Josh. You may want to link that tho.
ATTACK, and crash: You lose. RUN, and crash: Why WIN? |

Angelus Xenotov
|
Posted - 2007.01.23 02:15:00 -
[110]
Did anyone consider warping to the Jovian system coordinates and then hitting up a Cyno field so a capital ship could JD there?
I mean, it may confuse the server into thinking the Cap ship just entered the system.
But then again, You'll probably just end up in the other system next to the Prober.
|

SithSnak3
Amarr Silent Guard
|
Posted - 2007.01.23 19:56:00 -
[111]
heres a little math. Light moves at the rate of 2.99793X10/8 meters pre second, that is,roughly 300,00Km per second( wow! fast). In a vacum, the theory was thus,That the speed of light is absolutely independent of the speed of the source of the light. what has this to do with wormholes?, Everything. the wormhole in question, will not be easy to find. but! will be right under your nose. A few players already have found some wormholes,and these are not functional. the wormhole in question, will have a low Humming sound(meaning, it is active). do we have a device to activate it,NO. The Joves,Do, slipstreaming. A Jump gate or Cynos, is to no avail.As I once believed. Even The Joves claim, They will not interact with Races(us) until we harness the techology. and become as equals. we all know the last sighting of any Jove, was Active alli. there is 3 jove agents in eve Space, 1: is Drone mind.I have found the 2nd, but cannot interact as yet, he then( i hope) will lead me to the 3rd. A hunch tells me, the 3rd, will hold information.to a secret location. And a point also to think about,rogue drones and Joves. are connected.
Sith
|

Gaogan
Gallente Solar Storm X-PACT
|
Posted - 2007.01.25 18:55:00 -
[112]
Sorry, but this is a hoax. Systems are what other games call zones. They have a definite boundary which you can not fly beyond. It is hundreds of au out, but not anywhere near the hundred thousand au distance between systems. If you try to fly towards another system, you will eventually hit the zone wall and stop.
Even if it was theoretically possible, assuming it took you only 5 minutes of scanning and travel time to find a warp point 5 au in exactly the right direction, it would take 52 days straight, 24 hours a day to travel that far.
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Not identified
|
Posted - 2007.01.25 22:32:00 -
[113]
Originally by: Gaogan Sorry, but this is a hoax. Systems are what other games call zones. They have a definite boundary which you can not fly beyond. It is hundreds of au out, but not anywhere near the hundred thousand au distance between systems. If you try to fly towards another system, you will eventually hit the zone wall and stop.
Even if it was theoretically possible, assuming it took you only 5 minutes of scanning and travel time to find a warp point 5 au in exactly the right direction, it would take 52 days straight, 24 hours a day to travel that far.
The distance between the sun JZV-F4 and the BM on the orbit of N-FKXV V - moon 12 is of 903.5 AU, It was realized in probing a another distant vessel and this by using the deviation of the deep space obervator probe.
This is not magic, the probability to have a target of warp in the right direction is very weak, but, it is with 3 or 4 warp in the right direction, That it was possible to correct the axis of approach.
Once has nearness of the systeme N-FKXV, we have needed to place bm everything around the systeme, to be able to move then in all the directions. This explains the number of probes used (68), as well as of bookmark of construction (293).
I am to stay in JZV-F4 good month with a not armed vessel, it would be very long, if i had made just a screen shot.
This is a fake again ?
WMBZ-U
Just an introduction in this flight this :D
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Babel Matrix
Gallente Zitek Nation
|
Posted - 2007.02.02 16:44:00 -
[114]
Edited by: Babel Matrix on 02/02/2007 16:41:27 Concerning the "zone wall":
First off, has anyone ever found this thing?
Now, code-wise, having an "infinite" space means that, theoretically, new space has to made when a pilot reaches a certain boundary, (the server cannot simply hold infinite space because it does not have infinite capacity.) If this is how the system works, a few pilots could gather together and, using NI's tactic, run in opposite directions away from the system's star, slowly reaching out by many AU's. This would stretch out the boundaries of the star system because there's no walls and, with time, overload the system as it tries to process all the newly created space it had to make to compensate for our very dumb pilots. Since the server does have some form of memory limit, it would have to crash or drop the pilots or somehow compensate for their disasterous journey.
Now, ALTERNATIVELY, if there are zone walls, what do they look like, are they visible, how far out of the outermost orbit are they, and what message does it pop up with? Do Jovians come out and wtfpwn you for trying to F with the server? Has ANYONE confirmed this?
If the video is 100% legit, than one must worry about the server or, alternatively, wonder if there's some form of "backup" server attached to each star to carry these fools out into their pointless expeditions, (I understand you wanted to prove inter-star travel is possible, but the limitations of 21st century technology will probably never make this useful, aside from getting a few claps and whistles.) That, or the zone walls are SO vast that even his journey never found them?
So, the major question: Is this video a hoax, thus supporting the idea of zone walls, or is it legit, in which case we have to ask a few major questions concerning the capabilities and tactics employed by the hardware?
|

Babel Matrix
Gallente Zitek Nation
|
Posted - 2007.02.02 16:46:00 -
[115]
Edited by: Babel Matrix on 02/02/2007 16:42:57 Mind you, I'm neither flaming nor denying the legit status of the video, but this does raise several questions concerning how the EVE servers work.
|

Razer Morphis
Minmatar
|
Posted - 2007.02.03 03:15:00 -
[116]
Dude, you seriously need to learn basic english.
---------------------- Here is some "EVE related content": FIX MY DAMN FORUM AVATAR PIC.
|

Not identified
|
Posted - 2007.02.03 15:46:00 -
[117]
Edited by: Not identified on 03/02/2007 15:43:05
Originally by: Babel Matrix Edited by: Babel Matrix on 02/02/2007 16:41:27 Concerning the "zone wall":
If the video is 100% legit, than one must worry about the server or, alternatively, wonder if there's some form of "backup" server attached to each star to carry these fools out into their pointless expeditions, (I understand you wanted to prove inter-star travel is possible, but the limitations of 21st century technology will probably never make this useful, aside from getting a few claps and whistles.) That, or the zone walls are SO vast that even his journey never found them?
So, the major question: Is this video a hoax, thus supporting the idea of zone walls, or is it legit, in which case we have to ask a few major questions concerning the capabilities and tactics employed by the hardware?
I think that this type of journey had never been tempted, I had try to move away me of a sun to only end to look for already if he/it had a limit in in the deep space, without success.
I have try to approach me of a distant system then, in order to verify that the frontier between two system didn't exist, it seems that the GM, naie foreseen not this possibility, and that the site of every system is relatively independent of his presence in the map.
I think that one could come honestly out of the map while remaining in the local chanel, the game doesn't take in the same way in account our position on the map and in the current system. In this example, it cannot know that we are in the neighboring system 
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Not identified
|
Posted - 2007.02.03 15:54:00 -
[118]
Originally by: Razer Morphis Dude, you seriously need to learn basic english.
me also: '( I tried to follow this post of my I use several translators software, tried to rephrase my sentences to simplify them, better, these let me believe that my English stays only bad.
I am distressed, of the effort that I impose you to read me :'(
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Alaisa Rift
|
Posted - 2007.02.04 21:26:00 -
[119]
Originally by: Not identified Dragy, I think that the warp drive plays the role of a hyper propeller, the function is to reduce the distances, either while increasing the speed of the vessel. It is with this system that one can cross squickly a very big solar system.
Actually the EVE warp core creates a Complete-Vacume which is drained from all forms of mather and Energy around the ship. This makes light go faster (lightspeed is relivant. if you put a lightbeam trough Caesium gas it go's faster than if it go's trough a vacume) so if you can get a total vacume where light isn't limited by energystreams and mather the ship can in combination with hyper propultion go faster than light in vacume. Techy speech... I read the backstory 
|

Smagd
Encina Technologies Namtz'aar k'in
|
Posted - 2007.02.05 13:35:00 -
[120]
Originally by: Babel Matrix
Concerning the "zone wall": First off, has anyone ever found this thing?
The funny thing is, people claim there is one with *less* proof than Not Identified (he's at least got screenies and vids). On claims that systems simply can't be several hundred AUs wide, I know of at least one warp going 275 AUs from gate to gate.
Originally by: Babel Matrix
Now, code-wise, having an "infinite" space means that, theoretically, new space has to made when a pilot reaches a certain boundary, (the server cannot simply hold infinite space because it does not have infinite capacity.)
That is called a grid. It's about 500kms wide in each direction. If you leave a grid, everything on the neighbor grid disappears from your overview.
For instance, trying to tractor a can across a grid boundary will fail since you lose lock on the can.
It's very likely also the reason why max targetting range is capped at 250kms. Try several sensor boosters and check how far you can target.
Everything that happens in another grid is invisible to you, but some effects can work across grids. For instance, initiating warp checks for warp bubbles in the destination grid and changes your warp to get you sucked in.
Originally by: Babel Matrix
If this is how the system works, a few pilots could gather together and, using NI's tactic, run in opposite directions away from the system's star, slowly reaching out by many AU's. This would stretch out the boundaries of the star system because there's no walls and, with time, overload the system as it tries to process all the newly created space it had to make to compensate for our very dumb pilots. Since the server does have some form of memory limit, it would have to crash or drop the pilots or somehow compensate for their disasterous journey.
If the video is 100% legit, than one must worry about the server or, alternatively, wonder if there's some form of "backup" server attached to each star to carry these fools out into their pointless expeditions, (I understand you wanted to prove inter-star travel is possible, but the limitations of 21st century technology will probably never make this useful, aside from getting a few claps and whistles.) That, or the zone walls are SO vast that even his journey never found them?
So, the major question: Is this video a hoax, thus supporting the idea of zone walls, or is it legit, in which case we have to ask a few major questions concerning the capabilities and tactics employed by the hardware?
Actually, for each system you only need to store the coordinates for each object. Then, once a player enters a grid, check whatever else objects are in the same grid and only load those. Create the grid using those, and you're good to go. Once the last player leaves the grid, store all objects inside and purge it from memory.
It's gonna be interesting to see how precise object coordinates are several thousand AUs out: 1000AUs are roughly 1.5*10^14 meters and double precision floats usually have 53 bits of precision, which covers about 15 decimal digits of precision.
Family Tahar, of Clan Hadar, of Caravan of Namtz'Aar K'in |

Simon Illian
Caldari Section XIII Tau Ceti Federation
|
Posted - 2007.02.05 14:42:00 -
[121]
an intresting test could be :
Not Identified (NI) start from sys A, and want to go to sys B with his probing method.
A cov ops in sys B will see NI in scan ??
and the cov ops pilot can probe it ? ____________________________________________ For all you'r Map & Data madness : http://eve.galop-spatial.com |

Not identified
|
Posted - 2007.02.05 17:04:00 -
[122]
Thank you for these precision, Smagd :)
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Not identified
|
Posted - 2007.02.05 17:16:00 -
[123]
Originally by: Simon Illian an intresting test could be :
Not Identified (NI) start from sys A, and want to go to sys B with his probing method.
A cov ops in sys B will see NI in scan ??
and the cov ops pilot can probe it ?
No, i was very very near the moon 12, such a nearness would have to allow the me to see planete 5 at least, but as you can see it in the video, the space is nevertheless empty.
It is normal because, I am not in the B system, the local chanel say in JZV-F4
At this point, my scanner is empty, no signal found, one ship physically at this point in the syteme N-FKXV, don't dTtect me. It is a paradox.
These two not will not be on the same server.

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Alexander Cris
|
Posted - 2007.02.09 01:48:00 -
[124]
U have to be blind to not see that Not Identified is a actor or ISD or DEV or GM any way u wanna call it. After so much posts u can learn english very well and there is no such person that can stay and take all the beating from non-belivers. It's the simple way to make ppl scan and scan and play eve more wich is not bad and i am sure that a lot of ppl after they saw that movie were out there probing the hell out of random systems to find nothing. There is no logical explanation how he did it and i refer to a tehnique to do that. I read all the posts he did trying to explain with axes and triangulation and bla bla bla non sence to make ppl lose track and start to belive they actualy can do that.
It's ok DEV u can come out now i see all your body. Was a nice try after all. 
|

Eshud Uktar
|
Posted - 2007.02.09 10:50:00 -
[125]
Jove space or not, i'd still like to see a bunch of systems, even clusters of systems that has no gates connected to them and thus can only be reached like this. Since there are no smuggler gates available for players this could be a fun way to sneak into high-sec with contra ban or make a safe little pirate haven not too far from empire or alliance turfs.
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Babel Matrix
Gallente Zitek Nation
|
Posted - 2007.02.09 14:52:00 -
[126]
Originally by: Alexander Cris U have to be blind to not see that Not Identified is a actor or ISD or DEV or GM any way u wanna call it. After so much posts u can learn english very well and there is no such person that can stay and take all the beating from non-belivers. It's the simple way to make ppl scan and scan and play eve more wich is not bad and i am sure that a lot of ppl after they saw that movie were out there probing the hell out of random systems to find nothing. There is no logical explanation how he did it and i refer to a tehnique to do that. I read all the posts he did trying to explain with axes and triangulation and bla bla bla non sence to make ppl lose track and start to belive they actualy can do that.
It's ok DEV u can come out now i see all your body. Was a nice try after all. 
Speaking of proper english...
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Jack Paladin
Resurrection R i s e
|
Posted - 2007.02.10 13:54:00 -
[127]
Originally by: Alexander Cris U have to be blind to not see that Not Identified is a actor or ISD or DEV or GM any way u wanna call it. After so much posts u can learn english very well and there is no such person that can stay and take all the beating from non-belivers. It's the simple way to make ppl scan and scan and play eve more wich is not bad and i am sure that a lot of ppl after they saw that movie were out there probing the hell out of random systems to find nothing. There is no logical explanation how he did it and i refer to a tehnique to do that. I read all the posts he did trying to explain with axes and triangulation and bla bla bla non sence to make ppl lose track and start to belive they actualy can do that.
It's ok DEV u can come out now i see all your body. Was a nice try after all. 
I dont know if you remember old daggerfall but if you walked long enough (more than 30 minutes) you could arrive in next province and the game was huge with more than 1000 cities.So if this was poossible in 90 i think it could be done here but than it would explain all the lag ingame and in sectors that are close. |

pulsarite
Gallente Primus Inter Pares.
|
Posted - 2007.02.11 11:00:00 -
[128]
Nah, this is obvioustly a fake, as far as I know, each system works on a different server, (which is why Jita is so laggy) and the stargates work as a kind of "server transferer", so in other words, no matter how far you go from the system, you'll still be in the same system.
If you have noticed this notice then you will notice that this notice should not be noticed. |

Not identified
|
Posted - 2007.02.11 11:21:00 -
[129]
Originally by: pulsarite Nah, this is obvioustly a fake, as far as I know, each system works on a different server, (which is why Jita is so laggy) and the stargates work as a kind of "server transferer", so in other words, no matter how far you go from the system, you'll still be in the same system.
I confirm it, but it seems to me although it was worth trying ;)
We could dream about a more credible space still, the purpose of this post is also to open the discution on the drive hyper-space, the doors of jumps are only a solution of ease. She serve for regulating traffic, so they hinder our movements.
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Zephyrys
Caldari RennTech
|
Posted - 2007.02.12 17:48:00 -
[130]
Next to Jove space is another "unreachable" sector also cut off from normal space and jove space.. no jumpgates. But if you do an F10 map check with the options set to how many people are in the system you can see in the southernmost system of that area there are 2 ppl in that system.. have been for about 3 days now that I've seen.
Remember this is not Jove space but the unreachable sector next to it. (unless this is considered jove space.. I'm newb so dunno if thats part of it or not) just found it interesting there are 2 pilots in a system thats supposedly unreachable
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Illyria Ambri
Caldari
|
Posted - 2007.02.12 17:50:00 -
[131]
Originally by: pulsarite Nah, this is obvioustly a fake, as far as I know, each system works on a different server, (which is why Jita is so laggy) and the stargates work as a kind of "server transferer", so in other words, no matter how far you go from the system, you'll still be in the same system.
If each system was a seperate server.. thats easily 5k+ servers for CCP to manage.
------------ This is not War... This is pest control - Dalek Sek
Happiness is a warm railgun |

Not identified
|
Posted - 2007.02.12 18:29:00 -
[132]
Originally by: Zephyrys Next to Jove space is another "unreachable" sector also cut off from normal space and jove space.. no jumpgates. But if you do an F10 map check with the options set to how many people are in the system you can see in the southernmost system of that area there are 2 ppl in that system.. have been for about 3 days now that I've seen.
Remember this is not Jove space but the unreachable sector next to it. (unless this is considered jove space.. I'm newb so dunno if thats part of it or not) just found it interesting there are 2 pilots in a system thats supposedly unreachable
This is the system "POLARIS", reserved to the GM, but the GM move now, one sometimes can see which made jumps and destroyed vessels NPC 
They make attempts 
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Striker 503
|
Posted - 2007.02.13 09:26:00 -
[133]
Great video .. loved it.. felt like i was sitting right there with you. The Video was very well made. Fake or not the ride itself was worth it. Keep up the good work and I hope you make it it Jove Emiper.
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Venture
Caldari Ganja Unlimited CORE.
|
Posted - 2007.02.15 08:41:00 -
[134]
Interesting. When I first started playing eve, almost 4 years ago, Jove space was well talked about. Now it seems the Jove race has taken a back seat and as of lately nothing frome them.
Interesting that you would try and BM your way there. Good luck. ______________________
Ganja Unlimited Missing link "Smoke everyone and be happy!" |

Da'ithi
Gallente Celtic industries Interstellar Alcohol Conglomerate
|
Posted - 2007.02.15 14:44:00 -
[135]
Edited by: Da''ithi on 15/02/2007 14:41:24 In fairness even getting that far away from F4 was a feat in itself.
I would love to see this type of thing introduced into the game. Specifically in the form or hidden gate exploration.
We are all aware that probes can detect spacial anomalies. Perhaps utilizing the method as described herein it could be possible to move a few AU towards another system, at which point the chance to discover a "hidden" and functioning gate will be available.
These gates could jump to nearby systems or maybe even jump massive distances across the map. This would move exploration up as a profession.
Think of the value of establishing such a network. Surprise attacks, quick escapes, spying, quick fleet movement.
This could be a move to sovereignty claim on jump gates too.
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PillbotzRevenge
|
Posted - 2007.02.15 16:45:00 -
[136]
Well NI.. I loved your video. The 2nd was better then the first. (alot clearer)
I had to put up with NI in local for like 3 weeks. Always dropping a comment or 2 about how far out he was. I hope you had fun. I did watching your video.
Cheers to whatever you take on next! 
|

DOGNOSH
Minmatar Rage of Angels Morsus Mihi
|
Posted - 2007.02.22 12:21:00 -
[137]
typical EVE player, always trying something new, hence making us the best
Not Identified, well done and thank you, whether you are real or actor, made me think and made me try things
I enjoyed this very much -------------------------
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Not identified
|
Posted - 2007.02.23 12:11:00 -
[138]
Thank :))
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ThaMa Gebir
Gallente Raddick Explorations
|
Posted - 2007.02.24 16:50:00 -
[139]
Originally by: Babel Matrix
Speaking of proper english...
FFS, Will you lighten up?
Where do you come from? Have you ever had to learn another language? Or are you one of these insanely closed minded people that have nothing to say but flame people for their inherant problems with a language that is not their own?
Leave it.
To the op, well done that you have tried and have succeeded (within reason) to get to Jove space. That is what exploration is about. Spice of life etc.
Also ignore idiots like those that can do nothing but flame any problems they have with english not being your mother tongue.
Good job, and don't forget to say hi to me if you see me.  Lets see if my sig can survive this round of *****ing
Funny, i'm still here - Petwraith
There will be no survivors now that i'm around - Xorus
pwnt - Immy!!!11 |

DireLord
|
Posted - 2007.02.27 17:19:00 -
[140]
Edited by: DireLord on 27/02/2007 17:17:23 Allow me to post my 2 isk's.
I believe that the EVE universe is divided into maps, that would be 5000 "maps" (one for each system). Every "map" then consists of some essential parts. I.E a star, planets, moons, belts, gates and a sky-like background. Then comes the additional features such as Stations and exploration sites. Every "map" dont have other limits than these and as most of us know, empty space has no requirements so therefore there is no borders of a solar system. The star map positions your ship in proportion of the current system (JZV-F4). So you would be able to warp so your position marker where at the Jita main station although you would still be in JZV-F4.
When you activate a Stargate you open up another "map" and switches your curent system with the new, thereby getting into a new map with similar infinite borders. So even if your able to position yourself directly inside the Jovian station on the EVE star map, it would not be there until you had the N-FKXV system "map" loaded. So unless you have a method of changing your current session i'm afraid there is no way to get into Jove space before CCP implements a way of doing it.
Best bet is to get a Titan or a mothership to jump to the system. But i doubt thats possible. But a great attempt m8 really enjoyed it. 
These are all my thoughts and i have no idea if they are true or not, but thats the way i would have done it.
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Silas Beit
Gallente Universal Army
|
Posted - 2007.03.05 00:54:00 -
[141]
A very interesting piece of footage, someone on a mission of discovery the likes of which we don't often see in eve! I wish you the best of luck in your quest... I don't see any point in the flaming though even if its not real its still a fun thing! I guess some people feel the need...
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Not identified
|
Posted - 2007.03.05 06:18:00 -
[142]
Originally by: DireLord
When you activate a Stargate you open up another "map" and switches your curent system with the new, thereby getting into a new map with similar infinite borders. So even if your able to position yourself directly inside the Jovian station on the EVE star map, it would not be there until you had the N-FKXV system "map" loaded. So unless you have a method of changing your current session i'm afraid there is no way to get into Jove space before CCP implements a way of doing it.
A activation by the proximity would be logical I tink, the GM could very well give a new dimention to our space. I dare to believe that eve is not that a labyrinth, and that gate is not only there to regulate traffic on waiter server .

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Frank Juval
|
Posted - 2007.03.06 03:29:00 -
[143]
Originally by: Babel Matrix Edited by: Babel Matrix on 02/02/2007 16:41:27 Concerning the "zone wall":
First off, has anyone ever found this thing?
Now, code-wise, having an "infinite" space means that, theoretically, new space has to made when a pilot reaches a certain boundary, (the server cannot simply hold infinite space because it does not have infinite capacity.) If this is how the system works, a few pilots could gather together and, using NI's tactic, run in opposite directions away from the system's star, slowly reaching out by many AU's. This would stretch out the boundaries of the star system because there's no walls and, with time, overload the system as it tries to process all the newly created space it had to make to compensate for our very dumb pilots. Since the server does have some form of memory limit, it would have to crash or drop the pilots or somehow compensate for their disasterous journey.
Now, ALTERNATIVELY, if there are zone walls, what do they look like, are they visible, how far out of the outermost orbit are they, and what message does it pop up with? Do Jovians come out and wtfpwn you for trying to F with the server? Has ANYONE confirmed this?
If the video is 100% legit, than one must worry about the server or, alternatively, wonder if there's some form of "backup" server attached to each star to carry these fools out into their pointless expeditions, (I understand you wanted to prove inter-star travel is possible, but the limitations of 21st century technology will probably never make this useful, aside from getting a few claps and whistles.) That, or the zone walls are SO vast that even his journey never found them?
So, the major question: Is this video a hoax, thus supporting the idea of zone walls, or is it legit, in which case we have to ask a few major questions concerning the capabilities and tactics employed by the hardware?
Once you hit the zone-wall, you are way too far away from anything in the system to notice it getting further away, and when you attempt to travel "past" the zone-wall, you're actually standing still, except that the server calculates the distance you've traveled and tells you (through the you-are-here on the map) where you are relative to the the zone you are in. Did that make any sense?
Not Identified's video isn't "fake". He was technically in the right place, but in the wrong system, since the server never let him change zones. CCP should put in some system that changes your zone if you travel that far "beyond" the zone-wall. I'm sure many of us would enjoy the more seamless feel of the game, being able to travel from system to system like this.
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Frank Juval
|
Posted - 2007.03.06 03:36:00 -
[144]
Originally by: DireLord Edited by: DireLord on 27/02/2007 17:17:23 Allow me to post my 2 isk's.
I believe that the EVE universe is divided into maps, that would be 5000 "maps" (one for each system). Every "map" then consists of some essential parts. I.E a star, planets, moons, belts, gates and a sky-like background. Then comes the additional features such as Stations and exploration sites. Every "map" dont have other limits than these and as most of us know, empty space has no requirements so therefore there is no borders of a solar system. The star map positions your ship in proportion of the current system (JZV-F4). So you would be able to warp so your position marker where at the Jita main station although you would still be in JZV-F4.
When you activate a Stargate you open up another "map" and switches your curent system with the new, thereby getting into a new map with similar infinite borders. So even if your able to position yourself directly inside the Jovian station on the EVE star map, it would not be there until you had the N-FKXV system "map" loaded. So unless you have a method of changing your current session i'm afraid there is no way to get into Jove space before CCP implements a way of doing it.
Best bet is to get a Titan or a mothership to jump to the system. But i doubt thats possible. But a great attempt m8 really enjoyed it. 
These are all my thoughts and i have no idea if they are true or not, but thats the way i would have done it.
That's what I'm trying to say 
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Akuma Gouki
Amarr Orion Ore International Interstellar Alcohol Conglomerate
|
Posted - 2007.03.08 10:01:00 -
[145]
Edited by: Akuma Gouki on 08/03/2007 10:01:21 This was very much not a hoax. Before Revelations (when the video was made), one could fly way the hell off-grid and it would show you in the EVE map as being nowhere near the system the game recognized you being in. There was a famous 1000 AU safespot in G-7WUF in IAC space that I have a bookmark for. If you warped all the way to the bookmark (would usually take multiple warps due to cap), you'd just be in a really deep safe 1000 AU from the IAC Distillery outpost. When you opened up the EVE map you appeared to be somewhere very far away, past a few other systems. You still had local of G-7WUF, and the game still recognized you as being there. You could even still see the sun of that system.. just like in this video.
He's still in the JZV-F4 system, but he -should- be in Jove space according to his map coordinates. I think that was the whole point he was trying to make.
*** I think it'd be awesome if CCP made this a feasible way to get into Jove space, even if all it meant was you'd get shot by CONCORD-like Jove spawns. I wonder if it would be possible to put a sort of invisible barrier or something between systems that would automatically cause the session change necessary to "jump" to the Jove system?.. Might be a bit disorienting and a tad unrealistic (as the background and such would probably just change suddenly), but it would do the trick.
EDIT: added the crap under the astericks.
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raven415
Caldari Special Projects Corp
|
Posted - 2007.03.11 04:04:00 -
[146]
It would be a venture i would be willing to try
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Not identified
|
Posted - 2007.03.11 18:57:00 -
[147]
Edited by: Not identified on 11/03/2007 18:55:27
Originally by: raven415 It would be a venture i would be willing to try
 CCP does not want any more too much than we got lost there deep space, they have so to find an effective solution.
It is now impossible to enlarge the view of a distant solar system, but it was not sufficient, they saw to it as well as the "You are here" rest in the current sun system.
This type of navigation is not more possible than for the judged, without any reference points.
This type of journey will be also longer (the deviation of the probes is now reduced well).
To make again this type of journey, it would be necessary that ccp accept that the "You are here" re-indicates position reality of the vessel on the map.
It is a question of will of their part, have they envy to see pilots making this type of pilgrimages ?
They will make of the inter-stellar space, a space has complete part ?
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Castar
Aliastra
|
Posted - 2007.03.11 19:36:00 -
[148]
Kinda lame it doesn't work anymore, I thought this was very cool.
I really think CCP should implement exploration like this. It wouldn't be too hard. Just have a max radius around the sun for every solar system, and when a ship crosses that radius, have a system change and calculate where he is and have a system-change. This last thing would be quite difficult, but since this won't happen that often (I think), so it won't be too heavy on the server. They could implement a "no mans land" where nothing is, and which automatically sends you back to your last system, with a message not to try again, to prevent people getting hopelessly lost (though that would be part of the thrill). Then of course they would need to implement new systems with no stargates, so it's actually useful. Player constructed stargates might be nice, but not nescessary.
Wishful thinking of course, sadly none of it will happen. Very sadly, since it would lift EVE to another level. Name a MMORPG that doesn't have boundaries? EVE could be a first (of course there's that no-man's land, which would be a kind of boundary still, but it would still be a first to have areas of the world/space that people actually don't know about and have to completely discover for themselves...).
- Fluffy Wuffy Bunny > Die, pig. * Fluffy Wuffy Bunny utterly destroys you in a bunnylike fashion. Fluffy Wuffy Bunny > Victory is mine! |

Vrognem
Minmatar Coalition of Inter-Galactic Addicted Rodents
|
Posted - 2007.03.15 02:14:00 -
[149]
Amazing... I really like doing this sort of stuff in other games with large environments, never really tried in eve (don't have probe skills anyway...).
Keep it up - you have inspired me to try get into jovian space at some stage now... great >_<. I love the mystery of it!
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Not identified
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Posted - 2007.03.15 11:36:00 -
[150]
The most beautiful things remain to discover :))
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OPT'z
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Posted - 2007.03.15 16:17:00 -
[151]
Bravo Nini :))
Il fait du bruit ton petit voyage ;) Je t'embrasse, tu nous manque, j'espTre te revoir bientot au bar de la corpo :))
--- bad translation for those who aren't Frenchie Gallente ;)...
Nice Job Nini :)) Nice buzz too on your trip :) Kiss you, I miss you, hope we'll see you in no time at our pub ;)
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Eleana Tomelac
Gallente
|
Posted - 2007.03.16 15:03:00 -
[152]
--Ancient Gallente language-- C'Ttait vraiment sympa a lire, je regarderai la vidTo ce soir. En tout cas, un travail de "mauvais probage volontaire" assez fantastique! Cependant, si la dTviation est alTatoire, chaque "pas" en avant demande un grand nombre de probes pour aller dans le bon sens, non? Si je me souviens bien, il y a un marqueur sur la carte indiquant une rTgion d'o· les vaisseaux d'exploration ne sont jamais revenus, quelque part sur la bordure gallente/caldari. Si l'exploration spatiale est ajoutTe, j'irai dans cette direction.
--Galactic supposed universal language-- I enjoyed to read this and will watch the video tonight. It's a great "volontary bad probing" work! But, if deviation is random, you need many probes before you can make a "step" forward, don't you? If I remember well, there's a note on map stating a region where exploration ships didn't come back, somewhere in the border between gallente/caldari. If deepspace exploration is added, I'll head this way. -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |

Stefan Kovac
|
Posted - 2007.03.16 22:40:00 -
[153]
Forgive such an excruciatingly "nubish" nub as myself for posting on this matter, I will try to keep to matters that I am competent of.
Two things I want to address. One is CCP coding so that travel between systems is possible in the "slow space" fashion i.e no jump gate (Anyone with actual programming experience, please lemme know what you think). Second is what that would do to game strategy.
First, part of the coding issue is space. The first example that came to mind was an old game called Interstate '72 that i used to play. It was possible to go off the map area but if one did that then you could simply keep driving forever(as far as i know) on a continuously generated floor. The Doom reference earlier is also handy. You will all remember from clipping in doom that once you where outside the "proper" map area one could simply keep moving with a goofy looking image of that last wall you saw continuously bobbing in front of you. Not Identified has apparently demonstrated a similar phenomenon with eve in that you can keep going forever an the surrounding emptiness is a sorta of "null" value, a processing non-entity that taxes the server virtually not at all (programmers forgive my lack of knowledge of terminology, and please correct me if i'm talking entirely out my-ass here[in a nice way though :)]). as far as making the transition between system as one does in the jump gate. a bit of code could be introduced whereby a players distance from the nearest 25 or whatever the hell number is appropriate systems is calculated and when a pilot is farther from System A than he is from system B he is transitioned as far as the servers is determined to that system. as if he had jumped but without being moved by a gate. so as to not tax the system by continuous calculations of distance from 5 or 5000 stars (whatever is decided to be the number one must reference) a minimum distance of 4 light years or so (i'm unaware of what the minimum distance between any two stars in eve is) from the star of the system one is in could be set so that only people actually attempting inter system travel would have the check applied to them. i haven't been as clear as i feel i should about this but hopefully you will all understand what i mean anyway.
as for the game strategy, now that is a different matter... anyone who has read ender's game has likely read the corollary Ender's Shadow and will recognize this thinking. if there are no more choke points (jump gate restricted travel) then space becomes a truly 3 dimensional frontier. territory becomes much harder to defend from any enemy with any patience. with this exponential growth in area we would naturally conclude that practical defense of territory becomes impossible and offensive war is the only solution. the chaos this would bring to inter corp. warfare i can only imagine. anyway, time is short now. i hope the post wasn't a waste of time to read.
We don't give a **** about fairness here. We're soldiers. Soldiers do not give the other guy a sporting chance. Soldiers shoot in the back, lay traps, and ambushes, lie to the enemy and outnumber th |

hotgirl933
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Posted - 2007.03.17 08:15:00 -
[154]
jove space remains unreachable of course. It may be opened up a few expansions down the track. The only way we can get CCP to pay attention and maybe bring it forward is to bring it up sometimes.
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Jinn AsaniQui
Amarr Svea Rike Tre Kroner
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Posted - 2007.03.25 19:26:00 -
[155]
Jove space huh? Well, i'll wait until they release it officaly then i'll go in there and have a look... 
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Godolphin
Caldari GoonFleet GoonSwarm
|
Posted - 2007.04.03 17:20:00 -
[156]
Those JOVE ships r just the sexy uber number 1 contraband in EVE!!! theres shud be a storyline or sumink for peeps to go into a jove sytsem and gett uber ganked by joves...
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Hueyhogger
|
Posted - 2007.04.06 14:27:00 -
[157]
Edited by: Hueyhogger on 06/04/2007 14:24:27
Originally by: Godolphin Those JOVE ships r just the sexy uber number 1 contraband in EVE!!! theres shud be a storyline or sumink for peeps to go into a jove sytsem and gett uber ganked by joves...
Maybe but remember 1.joves are few in number 2.joves ma get "jovian disease" further decreasing their population 3.They are required to go to "anger school" so they will have the angry self nature needed to fight effectively, Meaning they would be few in number,dye easy,and be bad pilots(unless their ships are their own boss)EDIT:I meant to quote someone else and quoted godolphin on accident.
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Guizzy
Time Cube Syndicate
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Posted - 2007.04.12 06:40:00 -
[158]
Originally by: Stefan Kovac as for the game strategy, now that is a different matter... anyone who has read ender's game has likely read the corollary Ender's Shadow and will recognize this thinking. if there are no more choke points (jump gate restricted travel) then space becomes a truly 3 dimensional frontier. territory becomes much harder to defend from any enemy with any patience. with this exponential growth in area we would naturally conclude that practical defense of territory becomes impossible and offensive war is the only solution. the chaos this would bring to inter corp. warfare i can only imagine.
Harsh limitations could be effected to such a way of traveling. First, I'd make it into a difficult venture; it would require the use of a method similar to the one the original poster used; not simply choose a system and warp without a jumpgate. I'd make sure bookmarks made outside a certain "wall" will expire. Perhaps not instantly, but, say, every 12 hours (or each day). This could create an interesting profession and market around fresh "deep space bookmarks". I'd make these travels time-consuming by requiring a special module that reduces the actual warp-speed during transit. Some random events could also occur, such as unexpected gravity wells slingshotting a ship far from its intented course, deep-space pirate attacks, particule clouds or the like that damage structure (or even break parts).
Most of these things could be justified in-game. For instance, bookmarks could expire based on the relative nature of space and an expanding universe make it hard to keep a reasonably accurate bookmark so far from a natural point of reference (a star). And tbe slower warp-speed could be justified by saying that calculating a viable warp trajectory in deep-space far from a point of reference is a very complicated task for on-board computers, requiring a special computer module that drains so much power from the ship that its warp-speed is affected.
Deep-space travelling could be such a dangerous and time-consuming activity that few people would risk it. What I'm suggesting is making it more like tunnelling under prison walls than tanking down all walls.
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Guizzy
Time Cube Syndicate
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Posted - 2007.04.12 06:47:00 -
[159]
Originally by: Hueyhogger Meaning they would be few in number,dye easy,and be bad pilots(unless their ships are their own boss)
Perhaps you are unaware of the battle of Vak'Atioth, where a much smaller Jovian force (with only a single mothership) completely and utterly dominated an entire Ammar fleet.
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J'Mkarr Soban
Amarr Viziam
|
Posted - 2007.04.12 11:06:00 -
[160]
Originally by: Guizzy
Originally by: Stefan Kovac as for the game strategy, now that is a different matter... anyone who has read ender's game has likely read the corollary Ender's Shadow and will recognize this thinking. if there are no more choke points (jump gate restricted travel) then space becomes a truly 3 dimensional frontier. territory becomes much harder to defend from any enemy with any patience. with this exponential growth in area we would naturally conclude that practical defense of territory becomes impossible and offensive war is the only solution. the chaos this would bring to inter corp. warfare i can only imagine.
Harsh limitations could be effected to such a way of traveling. First, I'd make it into a difficult venture; it would require the use of a method similar to the one the original poster used; not simply choose a system and warp without a jumpgate. I'd make sure bookmarks made outside a certain "wall" will expire. Perhaps not instantly, but, say, every 12 hours (or each day). This could create an interesting profession and market around fresh "deep space bookmarks". I'd make these travels time-consuming by requiring a special module that reduces the actual warp-speed during transit. Some random events could also occur, such as unexpected gravity wells slingshotting a ship far from its intented course, deep-space pirate attacks, particule clouds or the like that damage structure (or even break parts).
Most of these things could be justified in-game. For instance, bookmarks could expire based on the relative nature of space and an expanding universe make it hard to keep a reasonably accurate bookmark so far from a natural point of reference (a star). And tbe slower warp-speed could be justified by saying that calculating a viable warp trajectory in deep-space far from a point of reference is a very complicated task for on-board computers, requiring a special computer module that drains so much power from the ship that its warp-speed is affected.
Deep-space travelling could be such a dangerous and time-consuming activity that few people would risk it. What I'm suggesting is making it more like tunnelling under prison walls than tanking down all walls.
See, it's this kind of in character justification of out of character 'fixes' that I really, really like.
If CCP want to shut down a system so you can't get out, make a Kuiper(sp?) Belt.
Otherwise, let us explore! :-D
Not sure of the slower warp speed. Yes make it need a special computer so that not just anyone can do it. Put it on a CovOps et voila. In fact, make them like CovOps Cloaking modules - only certain ships can use the module. Then give the ships a slower speed for all the same reasons. That way you'd need one of these ships, and hours and hours of work to get a fleet across deep space. I true scout ship.
Depending on how they have coded the systems, it may be very easy to initiate a session change in deep space. But yes, make it gradual. This works in with an idea I've had for ages - all these nebula and things - make them real! We can see the true relative location of other stars in the map, have a meta-space that all the system stay in, and use the location of the start within that meta-space to dynamically generate the backgrounds. You want a big nebula? Cool, have it. In fact, there could be systems in it. That would make the look of a session change done in this manner far more gradual, and far more realistic. The meta-space could be client based, to speed things up.
As for combat - I'd relish it. Instead of gate-camps (which would still be viable) you'd also need rapid-reaction fleets. It would make 0.0 empire makers actually act like an empire. CONCORD jump in at a sign of trouble, why shouldn't they?
Oh, for the same reason, don't let bookmarks be made outwith a certain distance from a star - for much the same reasons (needs reference points). That way no travelling without a deep space pilot ship. -J --------------------------------- "He who 'hah hahs' last, 'hah hahs' best." - Nelson
Balanced != Nerfed |

Per Bastet
Amarr B.O.O.M
|
Posted - 2007.04.13 20:46:00 -
[161]
Wow, You sir have Inspired me to push the last 2 weeks I need to get Covert Ops. I was looking for a Justification to do this, and this has Provided it.
Additionally I think that if someone wants to take the time and patience to do this they should be allowed to get to the next system.
Also I think there should be a small Percentage to encounter ancient sleeper ships used by the local race from before the gates were built.
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Not identified
|
Posted - 2007.04.14 11:22:00 -
[162]
Originally by: Per Bastet Wow, You sir have Inspired me to push the last 2 weeks I need to get Covert Ops. I was looking for a Justification to do this, and this has Provided it.
Additionally I think that if someone wants to take the time and patience to do this they should be allowed to get to the next system.
Also I think there should be a small Percentage to encounter ancient sleeper ships used by the local race from before the gates were built.
The furtivitT is a thing, but it will also be necessary for you to develop your maneuvrability. It is going to need for you to fly otherwise.
I managed to escape from a bule, without big domages. Guile, speed, maneuvrability are indispensable tools of survival. Your fitting has to take into account all this parameters :)
You owe warping very fast by remaining capable of receiving small damages, Think of the tracking of the campers, The space is there 3D, transverse flight is a very good trump cards ;)
Do not hurry up, the map and the local chanel is your ally. There is no shame to be flown with the window " Peaple and places " opened ;)
You are a mouse :D
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PDoggy
Minmatar Valid Character Corporation
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Posted - 2007.04.16 05:03:00 -
[163]
If you still have the bookmark, gang with someone in a capital ship and open a cyno there, see what happens :D - Wait for your email, do not put it back - Ductoris |

The'Rabbit
Caldari State War Academy
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Posted - 2007.04.18 06:40:00 -
[164]
That 1 heck of a safe spot!
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Not identified
|
Posted - 2007.04.18 15:54:00 -
[165]
Originally by: The'Rabbit That 1 heck of a safe spot!
No sir,
It is still insufficient 
The distance relative to the sun of JZV-F4 is 905.4 AU, except the new properties of the righteous, you permete to reach a target situated in 1000 AU 
Really only bookmarks in NEW EDEN and WMBZ-U is practically undetectable 
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Conall Braker
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Posted - 2007.04.27 20:50:00 -
[166]
So who has wants to get a "Lets force our way into Jove space" thing going on the test serve, if we could get NI with his probing skills and a cynogen out in the systems he did his earlier work in on sing there would be no risk of rats and someone with cap ship skills could have a risk free cap set up, also those of us along for the ride could be tanked up for the Jovianodokken. Huh huh? fun? If we can actaully cyno into jove it would be ice to appy on the real serve, and we would be rewarded with 1million cool points before one of the big alliances moved in and claimed all of jove....or started a new war over it.... o ccp nerfed our fun.... But hey could be fun.
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Kassandra Tillman
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Posted - 2007.05.11 20:12:00 -
[167]
Originally by: Synapse Archae Edited by: Synapse Archae on 01/12/2006 08:38:33 Boromir Says: One does not simply "fly" into jove space.
One does merely Rock into Mordor
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Rhynic Ju'ain
|
Posted - 2007.05.13 04:46:00 -
[168]
Quote: That, or the zone walls are SO vast that even his journey never found them?
All of the zone within the 'zone walls' is empty space - its not a huge strain on the server to run empty space and have three coordinates transmitted from the player as to where to draw them on the map.
At least thats my take.
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Shincheri
|
Posted - 2007.05.13 04:52:00 -
[169]
Edited by: Shincheri on 13/05/2007 04:50:35 And, for the people discussing the 'IC justifications' for making slower warp, disappearing bookmarks - why is it so hard for a computer to retain a bookmark in deep space? Its hard numbers that the computer has to keep track of, and it only needs one reference point to get it done - a point of origin. Surely a computer that operates with the neural pathways of a human being can take one point of origin and make an infinite grid outwards as the ship progresses, keeping X Y and Z coordinates saved into memory.
I don't find any reasons plausible as to why a bookmark would 'disappear' or why it would be 'hard' to judge anything because of the distance of a reference point. That just doesn't make any sense.
edit: This is Rhynic
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Not identified
|
Posted - 2007.05.13 05:41:00 -
[170]
Originally by: Shincheri
I don't find any reasons plausible as to why a bookmark would 'disappear' or why it would be 'hard' to judge anything because of the distance of a reference point. That just doesn't make any sense.
I think that one rather speaks of the navigation between two solar systems deprived of doors, and to return this type of very difficult journey to achieve in letting the bm's that during one moment. On the other hand when that one deposits a bookmark, the coordinates on the axis X, Y and Z is visible in the window of creation, with a little fingering, it is perfectly possible to serve itself of it On the other hand the BM to deposit, even in deep space doesn't fade away, they are quite classic 
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Ssoraszh Tzarszh
Minmatar Retribution Corp.
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Posted - 2007.05.14 06:46:00 -
[171]
Awsome movie 
Too bad it did not work out in the end, would have been nice to be abl to dock there 
Anyway, keep this up so we can enjoy this 
|

ReaperOfSly
Gallente Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.05.19 14:33:00 -
[172]
One does not simply warp into Jove space. --------------------------------------------------------------------
Beer is my religion. Guinness is my God. |

EadTaes
Minmatar Native Freshfood
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Posted - 2007.05.19 19:36:00 -
[173]
OH wow REMARKABLE. to bad system chnage isnt implimented without the use of jumpgates or jumpdrives. Becaus eif ti was it would also openup new ways to attack your enemies in 0.0 no longer will you have to blast yoru way througt a gate camp if you have many hours of travel time available and a month of planing ahead ofve time you can navivate your way to to their system.
Note this could be used to jumpdrives intot he system if you have a cynoer in there. Say you wnat to attackt he enemy ship yards but the closes you cna get you fleet to them via the normal route is still to far away for jump drives. But you did manage to sneek 1 cynoer in the system in question. All you need to do then is fly liekt hey did until you get close enought to jump in. 0.0 Policing, Econnomic Control & NPC Agents |

Uni Zueto
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Posted - 2007.05.26 04:26:00 -
[174]
A test to see if this technique actually works is to try getting into a system like say EC-P8R from Torrinos. What say you?
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Not identified
|
Posted - 2007.05.26 06:59:00 -
[175]
Edited by: Not identified on 26/05/2007 07:00:11
Originally by: Uni Zueto A test to see if this technique actually works is to try getting into a system like say EC-P8R from Torrinos. What say you?
This type of navigation became a lot more difficult the programmers want only one gets lost in deep space, they made so that the "you are here" remains in the current system solar. This one doesn't indicate more therefore the real position on the map (f-10).
They as now stop us from seeing as far,it became not possible to zoom in on a distant solar system.
It is now a lot easier to localize the good direction, but the deviation of the probes to been reduced, it will be necessary to use more now well of probes, On the other hand, it will be impossible to know as for us will have reached the good distance, and it won't be possible to look for a planet in the distant solar system and even less a moon.
i'm sorry, it is not possble to enter in another system, even as approaching of a star gate by this type of fly, eve doesn't have any means to know that you are as near.
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LTcyberT1000
Caldari LDK Ultima Rati0
|
Posted - 2007.05.28 11:26:00 -
[176]
Edited by: LTcyberT1000 on 28/05/2007 11:36:01 Edited by: LTcyberT1000 on 28/05/2007 11:34:34 Hello,
The thing is, Theodicy Race Story story contains some interesting way in which if CCP would make... and would be very nice to get working wormholes and "unknown" method for far distant travels. There is rumours that some wormholes could lead into Jove or any other distant system as well 
And here is hidden wormhole aproach from famous Freelancer game:
Think if we could get this type of secret travel in EVE...
---- T-1000, the old school gamer, started with 8286 machine, 11 years so far for playing games. ******************************************** Skill level: Freelancer Wolf in Moon day :) ******* |

Not identified
|
Posted - 2007.05.28 13:15:00 -
[177]
Originally by: LTcyberT1000
The thing is, Theodicy Race Story story contains some interesting way in which if CCP would make... and would be very nice to get working wormholes and "unknown" method for far distant travels. There is rumours that some wormholes could lead into Jove or any other distant system as well 
And here is hidden wormhole aproach from famous Freelancer game:
Think if we could get this type of secret travel in EVE...
I'm a old ELITE player, my dream is the hyperpropeller, the jump conditionned by a coordinate of the target, with an approache final more or less long it the outdistances has browse to join the center of the system in warp.
but the galaxy is too short :s
the 0.0 space are is very long distance, data collected by telescope 
open the space 
The explorers must to look for a hypothetical passage to the closed space 
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SithSnak3
Amarr Silent Guard FREGE Alliance
|
Posted - 2007.05.29 11:09:00 -
[178]
And maybe this might add some light
Refer to Jove
One day soon, They may Return
Sith
|

KiEvA
Caldari Space Chickz
|
Posted - 2007.05.31 13:23:00 -
[179]
what i'd like to see is is:
Jove discovered a cure to their disease, but need uncontaiminated bodys and so the jove use their prototype wormhole technology allowing ships to jump anywhere in the universe in seconds, Jove send out scouts and start setting up small deadspace bases. then something goes wrong, the wormhole loses it's stabilty and can't be shut down. the wormhole randomly jumps from system to system, allowing any brave, and lucky players to travel inside the wormhole The rest of EVE catch wind of this, not knowing how far the jove are willing to go inorder to get their cure, and so all races unity (near enough) and launch an assault via this wormhole massive battles occur in the first jove system between npc empire + players vs jove. after weeks of onslaught the united races of eve develop new 'prototype' weapons based on jove technology to help with the fight, these can be seeded via agents n stuff over the next few events jove get pushed further and further back until it's an all out jove defence plan. (major event: if jove win...the story contiunes if we win, undeground movement or whatever of jove arise from the now occupied jove home system)
during this we could see a new emipre space station a giant titan docking ship, which would be truely huge - made by all the empire races in order to combat the jove threat.
well something like that anyway, i'm sure u'd all love to rip apart the happy little story. i.e massive battles = lag -Space Chicks Research Corporation- |

SithSnak3
Amarr Silent Guard FREGE Alliance
|
Posted - 2007.05.31 16:43:00 -
[180]
Originally by: KiEvA what i'd like to see is is:
Jove discovered a cure to their disease, but need uncontaiminated bodys and so the jove use their prototype wormhole technology allowing ships to jump anywhere in the universe in seconds, Jove send out scouts and start setting up small deadspace bases. then something goes wrong, the wormhole loses it's stabilty and can't be shut down. the wormhole randomly jumps from system to system, allowing any brave, and lucky players to travel inside the wormhole The rest of EVE catch wind of this, not knowing how far the jove are willing to go inorder to get their cure, and so all races unity (near enough) and launch an assault via this wormhole massive battles occur in the first jove system between npc empire + players vs jove. after weeks of onslaught the united races of eve develop new 'prototype' weapons based on jove technology to help with the fight, these can be seeded via agents n stuff over the next few events jove get pushed further and further back until it's an all out jove defence plan. (major event: if jove win...the story contiunes if we win, undeground movement or whatever of jove arise from the now occupied jove home system)
during this we could see a new emipre space station a giant titan docking ship, which would be truely huge - made by all the empire races in order to combat the jove threat.
well something like that anyway, i'm sure u'd all love to rip apart the happy little story. i.e massive battles = lag
Nice,Im sure this could be worked on,but why does it have to be, that you/the races have to kill the joves in the frist place?.If you have a peek at my Bio, you'll see, I give reason and Logic to the Idea of how a race can be Modified to a jove. So!, instead of killing, why not have help and introduce a new line of Alien Form that have a part of a cure to the joves, this way we share in some parts of the jove tech,to invent prototypes weapons/modes/ships/implants,ect. events or agents storylines,could supply say,bpc's and or modes part,have plexs,ect
Again this is a Open Saga, Jove do have plans to re-enter the game,at what point and how,is in the hands of the Makers. Till then.
Sith
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Camilo Cienfuegos
EP0CH
|
Posted - 2007.06.11 07:36:00 -
[181]
"This odyssey is dedicated to Commander Jameson, David Braben and all Elite pilots"
I was skeptical right up until that point - referencing the single greatest space series of all time sold me. I wonder - did you find the aliens in Frontier? ;) -- Fix Caldari Fix Insurance |

Johsua Yoltar
Minmatar Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.06.12 07:40:00 -
[182]
simply amazing what you did Not identified, even though im going to wait for the jove expansion thing to come out in 2008. What an amazing feat you've made. great navigation skills :P i would have probobly gotten lost. also. hopefully the devs have been watching this topic closely. hopefully they will be working on some of the things people have mentioned here in the future. It would truly make EVE one of the greatest games ever made.
Neebo - i pfot teh fdink lin teh rfirdge Neeb0 <3 |

Not identified
|
Posted - 2007.06.12 08:24:00 -
[183]
Originally by: Camilo Cienfuegos "This odyssey is dedicated to Commander Jameson, David Braben and all Elite pilots"
I was skeptical right up until that point - referencing the single greatest space series of all time sold me. I wonder - did you find the aliens in Frontier? ;)
Elite IV - The next encounter, is always waited, and you can be on that her exit will shake the galaxy again. And not only because it will be endowed with a believable space 
Nothing found in deep space, Eve is incapable to know that one is also close to the station jove. because we cannot enter in another solar system that while passing a bolt (Stargate) 
The olds players of the Elite, I knew the landing on planets and the moons, the binary solar systems, the red giants sun, the white dwarfs sun. But especially hyper-space engine of Elite.
Only one limit, the range of jump, this odyssey is a homage has David Braben, but also a recall, Elite IV is always in yard 
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Not identified
|
Posted - 2007.06.12 08:59:00 -
[184]
Edited by: Not identified on 12/06/2007 08:58:45
Originally by: Johsua Yoltar simply amazing what you did Not identified, even though im going to wait for the jove expansion thing to come out in 2008. What an amazing feat you've made. great navigation skills :P i would have probobly gotten lost. also. hopefully the devs have been watching this topic closely. hopefully they will be working on some of the things people have mentioned here in the future. It would truly make EVE one of the greatest games ever made.
The opening of the space jove would be a very good thing for many players, Alas the appeal for this regions risk to be as the interest for the other regions risk of in to be reduced.
A simple opening even risks to modify the balance of the galaxy, the most powerful alliances will probably move to take the control of it. 
I think that the access should be therefore very very difficult, it not only to maintain the balance in the galaxy, but also to let a part to the dream to arrive has enter there. 
I think that our galaxy will win to possess a more believable space. one could imagine some bases very well on the planets, or after an approaches, we would enter in dock as for the orbital stations. 
In warp we cross the planets, and although one gets used of it, if one approaches of her in flight free of her, we end up rebounding, they have a body therefore well. 
A believable space 
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Barimen
|
Posted - 2007.06.12 12:21:00 -
[185]
CCP often claims EVE is the "largest non instanced MMO in history" with the most players in one chunk.
So either you can get there, or it does not exists, or they are not telling the entire truth. ;)
Downloading now, things like these are a lot of fun, good work.
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Not identified
|
Posted - 2007.06.12 15:51:00 -
[186]
Originally by: Barimen CCP often claims EVE is the "largest non instanced MMO in history" with the most players in one chunk.
So either you can get there, or it does not exists, or they are not telling the entire truth. ;)
Downloading now, things like these are a lot of fun, good work.
When I speak of landing on a planet or one moons, of solar systems binary, or of red gigantic sun, I speak ELITE II - Frontier and ELITE III - Frist Encouters. 
A old single players game, signed DAVID BRABEN 
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Diicc Tater
Aggressive Tendencies
|
Posted - 2007.06.15 12:54:00 -
[187]
Originally by: Not identified
When I speak of landing on a planet or one moons, of solar systems binary, or of red gigantic sun, I speak ELITE II - Frontier and ELITE III - Frist Encouters. 
A old single players game, signed DAVID BRABEN 
Mmmm, the wasted time and memories overcome me...  ** Sticks and stones will break my bones but whips and chains excite me! ** |

Jennifer Yeh
|
Posted - 2007.06.26 01:19:00 -
[188]
I would rather like to see, if and when jove space is opened for it not to be over run with BoB and Goonswarm type alliances, maybe make it where only inventors or something can have sovereignty, dunno exactly, or maybe not controllable at all except for by Jove
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Nidhoggr
Gallente Splint Eye Probabilities Inc.
|
Posted - 2007.06.27 20:10:00 -
[189]
Very good job Not identified! Cheers 
|

Benzmann
Killer Clowns From 0uter Space SOUL CARTEL
|
Posted - 2007.06.28 14:24:00 -
[190]
23 days eh ? dewd, you got nothing better to do for 3 weeks ?
just sad....
thats how i feel about it
want to become a killer Clown ? Contact me Via Eve-mail |

Not identified
|
Posted - 2007.06.29 02:31:00 -
[191]
Originally by: Benzmann 23 days eh ? dewd, you got nothing better to do for 3 weeks ?
just sad....
thats how i feel about it

What would you have said ? So, it had been in direction of POLARIS that this journey had been tempted ?
JZV-F4 > N-FKXV = 900 AU LS-JEP > POLARIS = 9000 AU (Evaluation)
100 days, 200 ?

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Pinky Denmark
The Cursed Navy
|
Posted - 2007.07.02 11:20:00 -
[192]
Session change is necesary to jump to a new system - and that won't happen even if you "trick" your navigation computers into thinking you are in another system...
Technical stuff always have it's limits - I'm a nice guy!! and OMG I love Team Tuxford for the speedbalancing... |

VB Sarge
|
Posted - 2007.07.13 09:13:00 -
[193]
To rid the "instancing" of the warp gates, you would have to put physical limitations on each system. Aside from being a ridiculous amount of work from a Dev point of view, *try to think how hard it would be and how long it would take to complete even the smallest of systems* You could potentially run into the problem of Deadspace gates being stacked very near each other. As far as network capabilities, it would create accidental loading as you mistakenly bump into the next area, and cause some serious discomfort. Think also, about the security of space. How could you differentiate the levels in a seamless environment? You could inadvertantly slip into an area you would not normally go.
While on one hand, the "realism" of being able to set yourself in a direction and come back hours later in another system, it is very appealing from an aesthetical point of view, practicality however, would have to win and keep this in that mystical, "what if?" catergory.
Unfortunately I am unable to see the video, but I am sure I would love it. This is quite an accomplishment, but I am sure that goes without saying. My hat is definately off to the group that has put this together.
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Hanani
Minmatar Unionized Ninja Federation
|
Posted - 2007.07.13 12:39:00 -
[194]
Congratulations on the video and finding all of this, too bad however that this cannot be redone. I however applaud your work! :)
There are quite a few good suggestions for game play in this thread. However i must say, that it may be rather an unreasonable amount of work to make a form of inter-solar travel much like this. I know that it could be done, however the benefits would be null compared to the work required and the amount of changes in game play that would happen.
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Vony256
|
Posted - 2007.07.21 18:20:00 -
[195]
If you make a bookmark you see the X,Y,Z these number are infinite wich means each system in eve can go on infinitely, you cant travel from system to system without using jumpdrive or jumpgate to travel between the diferent systems properly, but you can keep flying (or warping) to places on x,y,z axis that would in theory be the other system allthough you havent actualy changed system.
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Scott Ryder
Omen Incorporated Storm Armada
|
Posted - 2007.07.30 16:28:00 -
[196]
Originally by: Alexander Cris U have to be blind to not see that Not Identified is a actor or ISD or DEV or GM any way u wanna call it. After so much posts u can learn english very well and there is no such person that can stay and take all the beating from non-belivers. It's the simple way to make ppl scan and scan and play eve more wich is not bad and i am sure that a lot of ppl after they saw that movie were out there probing the hell out of random systems to find nothing. There is no logical explanation how he did it and i refer to a tehnique to do that. I read all the posts he did trying to explain with axes and triangulation and bla bla bla non sence to make ppl lose track and start to belive they actualy can do that.
It's ok DEV u can come out now i see all your body. Was a nice try after all. 
oh hey there you are.. I seem to have forgotten my tinfoil hat, can i borrow one of yours? Oh noes!! Its as foretold! The whinageddon is upon us - Take cover!!! |

Maximada
|
Posted - 2007.08.06 08:24:00 -
[197]
This is taken from the official eve backstory.
By studying the remains, which were more or less intact, the Amarrians were able to garner enough information to build a jump gate of their own. The jump gate was operational but obviously it lacked connections to other jump gates, as it was the only one of its kind. Thus the Amarrians were forced to physically send ships capable of building jump gates between solar systems before a stable wormhole could be formed into the system to connect the two gates. These gate construction ships often took decades to arrive, the crew suspended in cryo-tanks for the duration of the voyage. Only in recent years with the coming of jump drives capable of jumping between systems with no jump gates in them is it possible to overcome this time-consuming prelude to inter-stellar traveling via jump gates and still today dozens of gate construction ships are enroute to a distant system.
So if its not actually possible to do, CCP have made a complete fool out of themselves and a mockery out of the game itself. Obviously gate construction ships are not in game. WHY? But irellevent to that as stated above the ships still travelled to the next system first before building a gate back. Shame the official eve backstory contradicts the game itself.
|

Maximada
|
Posted - 2007.08.06 08:27:00 -
[198]
Well it says it above, but can you use jump drives on capitals to get to jove?
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Cypress Cavalero
The Steel Ravens
|
Posted - 2007.08.06 17:43:00 -
[199]
back story is there to make the game mechanice believable which i think theyve done a bloody good job of.There might be a new expansion with the joves in and imo it should all be jove sovreign or bob will just own jove land too.
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Wufong Wei
Caldari School of Applied Knowledge
|
Posted - 2007.08.14 19:23:00 -
[200]
Originally by: Maximada Well it says it above, but can you use jump drives on capitals to get to jove?
You'd have to somehow get a ship there to generate a cynosaural field for you, so no.
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Mojo
|
Posted - 2007.08.15 17:39:00 -
[201]
Back in the day there was a bug ...you could remotely set your clone to a station in jove space then get podded any you were in jove space...Wasnt much out there then and i doubt there is any more there now. CCP clearly hasnt reached the point where they want to introduce Jove space and tech.
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Lo Res
|
Posted - 2007.09.01 07:11:00 -
[202]
lol, Not Identified you are the prototypical explorer!
you remind me of a paper written my Richard Bartle about the four types of players in mmorpg's
Linkage
Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
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Lo Res
|
Posted - 2007.09.01 07:27:00 -
[203]
Honestly, I don't think Jove space will open up with anything like persistent, meticulous effort. More likely it will be a random event that will start as a rumor.
Just look at the description for the LCO Spatial Rift:
"A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from these as some that have ventured too close have never been seen again."
(cue spooky music)
|

Not identified
|
Posted - 2007.09.09 12:22:00 -
[204]
Edited by: Not identified on 09/09/2007 12:23:07
Originally by: Lo Res Honestly, I don't think Jove space will open up with anything like persistent, meticulous effort. More likely it will be a random event that will start as a rumor.
Just look at the description for the LCO Spatial Rift:
"A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from these as some that have ventured too close have never been seen again."
(cue spooky music)
My quest is far from being finished, i eliminated two possibilities merely, first, to move away me of a sun in view that to come out of the solar system, then, to approach me of a distant sun in order to enter there.
With the receding, I nested to choose it Polaris like destination, it have give more color to the journey 
now, I took my investigation and I am in search of a hypothetical hidden gate, this one, doesn't even have need to exist makes to some, but to search for makes it part of my life in the game 
This is a role playing Oo
Your article link is very instructive, yet many players sometimes have alts very specialized, it becomes therefore very difficult to catalog them on this basis 
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Eventy One
|
Posted - 2007.09.14 05:08:00 -
[205]
Edited by: Eventy One on 14/09/2007 05:08:55
Originally by: Not identified My quest is far from being finished ....
And mine has just begun ....
Not identified, what you have written about is also Not recognizable. Can you help me read something perhaps?
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If you get me started I can go from there ... Thanks.
I am just a poor Caldari, but any help would be appreciated.
Cheers Eventy One
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Dhejay Centrix
Caldari Racketeers
|
Posted - 2007.09.19 12:28:00 -
[206]
I think it's about time we saw the Jovians in one way or another. Random delgations maybe to the empires so that we'll get the rumour mill going when a few players see a wraith (think that's the name) flying through their empire space to meet with the leaders. Maybe this could happen just before factional warfare as the Jovians go and beg mankind not to rip itself apart any more, maybe because their vast computer program to figure out the ultimate question hasn't finished yet who knows...
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Stephannus Calimben
|
Posted - 2007.09.20 17:49:00 -
[207]
Originally by: Dhejay Centrix I think it's about time we saw the Jovians in one way or another. Random delgations maybe to the empires so that we'll get the rumour mill going when a few players see a wraith (think that's the name) flying through their empire space to meet with the leaders. Maybe this could happen just before factional warfare as the Jovians go and beg mankind not to rip itself apart any more, maybe because their vast computer program to figure out the ultimate question hasn't finished yet who knows...
but we already know the answer...42
|

Reptar Dragon
THE FINAL STAND
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Posted - 2007.09.21 19:14:00 -
[208]
those unapproachable systems have such creepy names.
promised land.. 
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Lord Vigil
Underworld Protection Agency The Crimson Federation
|
Posted - 2007.09.27 15:37:00 -
[209]
Originally by: Stephannus Calimben
Originally by: Dhejay Centrix I think it's about time we saw the Jovians in one way or another. Random delgations maybe to the empires so that we'll get the rumour mill going when a few players see a wraith (think that's the name) flying through their empire space to meet with the leaders. Maybe this could happen just before factional warfare as the Jovians go and beg mankind not to rip itself apart any more, maybe because their vast computer program to figure out the ultimate question hasn't finished yet who knows...
but we already know the answer...42
LOL
|

Thorayas Grey
|
Posted - 2007.10.10 14:27:00 -
[210]
May be the producer of the video can provide us the mentioned 2nd part of the space odyssey.
And may be he can dock at the jove station... |

Eventy One
|
Posted - 2007.10.11 15:19:00 -
[211]
Originally by: Thorayas Grey May be the producer of the video can provide us the mentioned 2nd part of the space odyssey.
And may be he can dock at the jove station...
This has kind of already been hashed out in the first part this thread. Basically he did 'reach' Jove space by coordinates, by driving off of the map from a nearby system (a feat unbelievable in its own right) however he did not actually experience a session change to the server that services that part of space, and thus could not dock (as the objects did not spawn).
However, after NI posted this video, CCP corrected this oversight in a patch. You cannot now do, what NI did for its no longer technically possible.
Cheers Eventy One CEO Magellan Exploration and Survey (EVE's first and currently largest astrometrics corp)
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Sludan Sludin
|
Posted - 2007.10.16 22:52:00 -
[212]
Those dots at the bottom of Not Identified's post look a lot like some kind of morse code...
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Kybane Atreides
|
Posted - 2007.10.17 07:05:00 -
[213]
Wouldn't it be cool if CCP implemented (without anyone's knowledge) random places reachable like this? I wish MMOs would be more mysterious in this sense.
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Not identified
|
Posted - 2007.10.18 12:06:00 -
[214]
Originally by: Kybane Atreides Wouldn't it be cool if CCP implemented (without anyone's knowledge) random places reachable like this? I wish MMOs would be more mysterious in this sense.
CCP has suppress many sites with sometimes of the groups of npc, this in one worries of lightening of the servers, this station was not without doubts enough frequented. It seems well little reasonable, to hope that ccp lets this kind of site in very deep space, yet it would be pleasant to be able to have missions of localization in deep space, and not forcing of the complex too well to keep. It could permit to create a quest, long and difficult, but that I am certain of it, will amuse more of one of them : o)
We would be able to very well, imagine the research of a wreckage talocan, or sleepers ship, to see the ruins of the SOL gate in new eden. A time for the creativity in play : o)
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Elle D
Caldari Ars ex Discordia
|
Posted - 2007.10.23 09:21:00 -
[215]
what?
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Taedrin
Gallente Magellan Exploration and Survey Rare Faction
|
Posted - 2007.10.23 16:55:00 -
[216]
Originally by: Elle D what?
English is not his mother tongue. I believe he is using an online translator to communicate with us.
If I am reading it correctly, he is essentially saying that he hopes that CCP will one day encourage exploration similar to this in deep 0.0.
The first paragraph is a little difficult to get through, but I believe he is saying that CCP doesn't do this because of the potential load this would have on a server.
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Zaerlorth Maelkor
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Posted - 2007.10.25 11:33:00 -
[217]
Personally I think what Not identified has attempted is GREAT, I'd love if there were more content like this, although wife and job probably wouldn't allow me the time to delve into it.
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Si'dun Took
|
Posted - 2007.10.25 19:28:00 -
[218]
This is really amazing stuff. I noticed that he used deep space prob I's. Is there any other use for the probes? EVE should give Not identified an award for his accomplishment. And I hope they do add auto-loading points on the far outreaching points of solar systems that load poeple into the next system. that would open the game and allow for alternative travel.
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John Revenent
Caldari Revenent Defence Corperation
|
Posted - 2007.10.29 03:42:00 -
[219]
Excellent Job, good to see that there are some explorer types out there. Cant wait for your next adventure. 
|

Volga 743
Nemesis Advanced STYX.
|
Posted - 2007.10.30 11:47:00 -
[220]
What are doing Not Identified is very great, and very huge. I hope he'll be the first player to fly throught the jovian space :)
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Death Spirit
Caldari East to West Galactic Vaccaei Imperial
|
Posted - 2007.10.30 13:23:00 -
[221]
this my friend is something to go after :) hey if u get there u might beable to find a nice station and buy rare things :o ---------------------------
I Run The Hosting So Please Don't Remove This. |

Kasufi Jaykciw
|
Posted - 2007.10.31 22:26:00 -
[222]
well atleast you've got one hell of a safespot
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Kel Solaar
Soulbound. Tenth Legion
|
Posted - 2007.12.01 17:27:00 -
[223]
So bad its not doable anymore ! --------------------------------------------------------------------------------
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Rhatar Khurin
|
Posted - 2007.12.04 04:33:00 -
[224]
That really is pretty awesome. Just think of how cool it would be to suddenly stuble on something that no-one has been before.
Someone said something about seeing Jovians in Empire space negotiating with the different factions, again how cool would it be to see a few Jovian capital ships parked outside each of the Homeworlds of Empire.
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Caleb Kaiser
|
Posted - 2007.12.04 07:20:00 -
[225]
this alone makes this game dominant over any other mmorpg, (or whatever they are called)
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Remus Navillum
|
Posted - 2007.12.04 09:06:00 -
[226]
Ahem...
One does not simply ROCK... into Jove Space.
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Oyuio
|
Posted - 2007.12.29 15:50:00 -
[227]
belle progression  pour ma part je reste persuader qu'il y a une, ou plusieur gate cacher. et bien d'autre surprpise a d'Tcouvrir 
je continu de chercher de mon coter.
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Minerva Richie
|
Posted - 2007.12.30 03:59:00 -
[228]
Frankly, CCP should give this guy Jovian Frigate V and an Enigma for his trouble.
Respect.
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Konrad Wachsmann
Deep Core Mining Inc.
|
Posted - 2008.01.14 02:36:00 -
[229]
Edited by: Konrad Wachsmann on 14/01/2008 02:38:07 I am confused, perhaps someone can help me with this, how do you make a warpable object with scan probes when you aren't actually finding a ship? How was he able to make a location in the direction of the distant star which would allow him to warp there?
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Minari Shiranui
|
Posted - 2008.01.14 17:33:00 -
[230]
I would like the above question answered also...
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Zebarmy
Minmatar Blueprint Haus Hydra Alliance
|
Posted - 2008.01.15 13:02:00 -
[231]
In answer to the making warp to points - You take a friend with you. Accuracy on Observator probes used to be madly inaccurate, thus you could use the solar system map to look for a result which was in the right direction of travel by getting an inaccurate result on a friend next to you. Warp to, rinse repeat.
They've been adjusted so that you can no longer do this :)
Z
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Not identified
|
Posted - 2008.01.18 03:28:00 -
[232]
It is exact...
A precision, while enlarging the distances between the two vessels, the direction became more correct. the result of the analysis giving a more distant target.
The most difficult to summer to place the first's bookmark's, who have give to determine a correct axis for the warp in the good direction.
To keep this axis, It was sufficient to stop warp, if the vessels changed direction in beginning of warp (CTRL-Space key) and to correct the too much deviated axis, with the same technique.
I hope that this answers your question 
Please, excuse my bad English :'(
.::.. ..: ..::. .::. :::.: ::.. :... :.::.. :.:: .. ...:.:: .::.. :..: ...:. ::.. ..::.
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Hanneshannes
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Posted - 2008.01.24 14:14:00 -
[233]
I can't download the video :( I'd really like to see it, sounds interesting.
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Colonel Katsumoto
Jupiter Mining Corp. Fang Alliance
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Posted - 2008.01.30 20:24:00 -
[234]
Can i buy a copy of that bookmark? 
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Inturist
Nuclear Reactor Inc Imperial Republic Of the North
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Posted - 2008.02.09 11:25:00 -
[235]
Not identified , r u still trying to get there , or u gave up ?
/me bored and saw that topic , decided to post.
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Avid Amari
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Posted - 2008.02.09 21:18:00 -
[236]
Jovian space is not jet CODED.
I bet the developers have Joves in mind in some future expansion (tech 4 maybe hehe).
Right now, EVE space seems limited. No exploration, just fiddling with the pirates/corps etc.
I wish you could just saddle up ya ol ship and go some gold digging in deep deep 0.0 in hope to find some hidden tech developers conveniently left for us to find. Now this would make this game actually fun to play. Now you just log in and do what you did for the past few days, weeeks, years. Which is waste time with no great reward in sight.
Call me pessimistic, but thats the way I feel. :)
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TLani
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Posted - 2008.02.10 07:42:00 -
[237]
Not to beat a sleeping dog, but a friend and I are trying find a way into Jove space. As of yet we have not accomplished this, but we have found some interesting things. One being a caldari discovery. Still not sure what thats all about, but its huge . Another discovery was an ancient jove station. Again no luck there . It looks like a rug made of rocks. Really it does. Lol! My question to you forum readers and posters is this, Do you have any new info you could pass on that would help in this quest?
Thanks
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Mithfindel
Argent Group
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Posted - 2008.02.11 21:21:00 -
[238]
Unless you count the abandoned parts of the Jove Empire as "Jove space", there isn't currently a way to get there that I'd be aware of, short of participating in the alliance tournament. I assume the devs are not allowing you to install clones on the dev space, so you can't clone-jump there later, either.
Wasn't the HQ of the Angels pirate faction supposed to be an old Jove station?
...and got to like Not identified's semi-Jove look. Just the translucent skin missing.
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yogi caldet
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Posted - 2008.02.19 22:30:00 -
[239]
u sould all know that jove empire is for ccp to test new patcs
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Devalis
The Circle STYX.
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Posted - 2008.03.30 07:42:00 -
[240]
 What a truly awesome video.
WTB that bookmark lol --_--_-- Playing:eve,NWN2,Supcom,Diablo 2, Xbox 360,Value games, GW, games.
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Khan Zu
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Posted - 2008.03.30 17:03:00 -
[241]
Originally by: Mithfindel Unless you count the abandoned parts of the Jove Empire as "Jove space"
Where's that?
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perix
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Posted - 2008.04.03 09:46:00 -
[242]
Nice video. Did I hear some Homeworld sound in it? Or was that just my over active imagination?
And I second the idea of having more hidden stuff in eve. Would be great.
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Skyfer
Republic Military School
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Posted - 2008.04.03 12:34:00 -
[243]
Originally by: VB Sarge To rid the "instancing" of the warp gates, you would have to put physical limitations on each system... As far as network capabilities, it would create accidental loading as you mistakenly bump into the next area, and cause some serious discomfort. Think also, about the security of space. How could you differentiate the levels in a seamless environment? You could inadvertantly slip into an area you would not normally go.
Actually, this is unlikely.
First, the distances that separate systems are gargantuan in magnitude to the typical distances between objects within each solar system, so it is nigh impossible to get to another system by accident, even if you leave your vagabond cruising at 20km/s+ for 100 years.
Second, as a result of the huge distance, it would be very possible for CCP to set an arbitrary line or boundary between systems without any serious drawback. Even while trying to cross systems, the chance of actually landing on this line such that you might experience the "accidental loading as you mistakenly bump into the next area" would be significantly smaller than the chance of you undergoing spontaneous combustion, so if I were you, I would worry about the spontaneous combustion, and not the accidental loading.
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Not identified
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Posted - 2008.04.11 03:05:00 -
[244]
Originally by: perix Nice video. Did I hear some Homeworld sound in it? Or was that just my over active imagination?
yes, a part of the sounds and music to summer ripped of homeworld 
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Hophmann
PsyCorp Imperial Republic Of the North
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Posted - 2008.04.15 01:17:00 -
[245]
This is a very interesting thing indeed. I believe in the idea here. The day we say goodbye to the stargates a new way of travling will be epic indeed.
Great video!
----------------------------------------- The Owl Will Fly Again |

Jennae
Gallente Unity of Honor
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Posted - 2008.04.17 19:42:00 -
[246]
So I watched the video, and had my music on random. And as it started, the Enigma song "Between Mind and Heart" came on.. and I thought it was the video's music it fit so well. you should really look into putting this into your vid.
Great work btw.
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ggfdgdfg
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Posted - 2008.04.19 21:31:00 -
[247]
I dont know if your aware but in every system their is atleast 1 Stargate
Maybe i got it wrong but u are trying to get form system to system withought using gates but just travel... it would mean ud need huge amount od bookmarks (like a map) that would become availible to all players in time... then ud have bookmark camps instead of gate camps... see how i done that? clever |

Gogela
Caldari Freeport Exploration
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Posted - 2008.04.26 05:04:00 -
[248]
So anyone get any closer? :D ------------------------------------
"A hungry man will tell you anything if you give him a cookie." |

maccrat
|
Posted - 2008.04.26 12:23:00 -
[249]
o.0 interesting.
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TerrorBaBy
Caldari Universal-Corp The Nexus Alliance
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Posted - 2008.04.27 13:20:00 -
[250]
Am I right in thinking the OP char is a Jove?
I'm quite a bit confused. _______________
Originally by: CCP Navigator Please keep to the topic at hand. Discussions of ****ography on youtube or anywhere else is not relevant.
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Maximiliam
Cardshark Influence
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Posted - 2008.05.21 04:05:00 -
[251]
Originally by: TerrorBaBy Am I right in thinking the OP char is a Jove?
I'm quite a bit confused.
hThT he look like a jove but he is a Sebestior :)
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Proteus Doctorow
University of Caille
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Posted - 2008.05.21 12:44:00 -
[252]
http://www.orionsarm.com/civ/Beamrider_Network.html |

Niko medes
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Posted - 2008.05.22 01:21:00 -
[253]
hahahaha, op char does look jove  --------------------------------------
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Mr Barbeque
|
Posted - 2008.05.22 03:38:00 -
[254]
Ok, I was too lazy to read any posts other than the first page so dont flame me if im just repeating someone.
To my understanding of the game (which means I could be wrong but I doubt it) the jump gates are the portals to other systems. When you jump from Duripant to Reyun, it loads the system and cloaks you while loading (so you won't be destroyed waiting for the system to load if you have a not so fast connection). But if you flew (by warping or the astronimical amount of time to simply fly there) you would get to the area of space where the system should be, but there won't be anything there you can interact with. So yes you can fly to Jovian space, but there wont be much to do. And saying that CCP should make it so you could would mean that your computer would have to load everything in the galaxy at once. That would take a couple of hours to log in, and a frame rate of unplayable slowness. Therefore getting to real Jovian space is virtually impossible.
The only ways I can think of is to: A) Hack the game. (inadvisable) B) Become a GM. (unlikely) or, C) Somehow get invited into the Jove Empire.
If by some spactacular twist of fate you got invited to jove space, you theoreticly could build a small POS and a jump gate between the closest Jove system and normal system. Which would allow you, and anyone you deem worthy, free passege into the Jove Empire. (extreamely unlickely)
I doubt if the GM's would allow that because undoubtably the secret would leak and people would start showing up in Jove space.
But keep trying... Eventually someone will find another way, and there will be a brief gap in which you can do it and when CCP closes the loophole.
Then the fun begins again... |

silvestrus87
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Posted - 2008.06.12 18:27:00 -
[255]
im gonna try this in high sec (if im ready skilling) and then ill post a movie in the forum if this works then he has spoken the truth if not i have wastet hours :P
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Terminal Stage
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Posted - 2008.06.14 00:07:00 -
[256]
Originally by: Maximiliam
Originally by: TerrorBaBy Am I right in thinking the OP char is a Jove?
I'm quite a bit confused.
hThT he look like a jove but he is a Sebestior :)
reason being the sebiestor are a sacred people, as are their brothers and sisters, the brutors, moreso all matari.
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Sha'ara Sha'amashira
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Posted - 2008.06.14 11:58:00 -
[257]
i like the idea of being able to stealth the distance between systemsand it wouldn't be too hard to adjust the game mechanics either really. Instead of loading everything, you just load a single system as usual and add bounding areas to the system, when you cross the bounding area you get the typical loading bar like you jumped then you have a void that loads between systems you have to navigate and then another loading for the next system you visit.
Honestly i think people being able to get into jove space would be a bit broken til the devs really figure out stuff for us to do there. But i can say that this would be incredible for people wanting to mount stealth attacks on alliance space in 0.0. I would personally love to be able to set up a series of bookmarks in a system nearby to some targets territory and then lead a fleet over to their system from a system by which there is no gate. It would be a royal pain to do but if its someone who is incredibly good at gate camping it would allow for a smaller more persistent force to be able to patiently navigate over and then take down the blob hit and run style, with their enemies none the wiser of there they came from.
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Taya Dentano
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Posted - 2008.06.15 12:39:00 -
[258]
I'll do it! msg me in game and lets see how well this goes
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Pnandor
|
Posted - 2008.07.22 02:59:00 -
[259]
Nice Video! 
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