| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2006.11.20 17:12:00 -
[1]
Yes, it looks nice and will be collecting dust on my hangar.
Why? I just got "owned" in sisi by character with 6mil SP and no gallente specialization. He was using T1 items while I was using full T2 fit.
I got Mega Pulse II's with Conflage crystals along side with 3 WASP's. I had 4 CAP II's, 3 HS II's, 3 EAN II's and one LAR II.
Thank you CCP. I love this ship. Why did I die? Ran out of cap. Sure, having cap injector would have been option but.. meh.
On the otherhand, having 500k in missile skills and no shield skills, I owned people in Drake. How fun!  "It's great being Amarr, ain't it?Ö"
PERVS \o/ |

turnschuh
Eye of God
|
Posted - 2006.11.20 17:15:00 -
[2]
fit cap injector then, dunno whats your problem?
|

Krav
Egad Inc. Sparta Alliance
|
Posted - 2006.11.20 17:20:00 -
[3]
Originally by: turnschuh fit cap injector then, dunno whats your problem?
Just curious... With the HP bonus (much longer combat) has ANYONE managed to fit enough cap boosters to last through a battleship engagement? At the very start of public sisi testing, there was a post that said with injector and not repping the Abaddon emptied cap under 2-3 minutes, with injections left (the injectors weren't cycling fast enough to keep the guns on either!).
It kinda seems farfetched but I won't rule it out since I haven't tried it on sisi myself. Krav =====
|

DarkElf
Caldari Caldari Provisions
|
Posted - 2006.11.20 17:24:00 -
[4]
lmao an amarr bs without a cap injector is bad. an amarr bs with known cap problems without an injector is just stupid.
cap rechargers for pvp? lol
I fought a hyperion in an abaddon with 4 mega pulse II's and 4 heavy diminishing nos and won. work it out.
think first, then complain.
also find a new problem, then complain
DE
|

Dristra
Amarr Idle Haven
|
Posted - 2006.11.20 17:35:00 -
[5]
So... if you use nos you win? that means the nos is good, not the abaddon. let me gues, the other guy did not have nos right? and his guns use laser class amounts of cap... go figure...
It's great being Amarr isn't it. |

Ranger 1
Amarr Shiva Morsus Mihi
|
Posted - 2006.11.20 17:37:00 -
[6]
Cap rigs.
|

Commander Thrawn
Tarnak inc. Eternal Empire
|
Posted - 2006.11.20 17:38:00 -
[7]
Originally by: DarkElf lmao an amarr bs without a cap injector is bad. an amarr bs with known cap problems without an injector is just stupid.
cap rechargers for pvp? lol
I fought a hyperion in an abaddon with 4 mega pulse II's and 4 heavy diminishing nos and won. work it out.
think first, then complain.
also find a new problem, then complain
DE
lol you're proving his point and although i agree a no cap injector is stupid the fact that you fit 4 heavy diminishing in order to win is just retarded wonder who would of won if he had 5 heavy diminishing my bet would be on him
put the HP back to where it was, and fix the abaddon
|

Frools
The Priory Shroud Of Darkness
|
Posted - 2006.11.20 17:40:00 -
[8]
50m sp and a crap setup < 6m sp and a good setup
try fitting a couple of nos, plates and a ******* injector
|

Dristra
Amarr Idle Haven
|
Posted - 2006.11.20 17:41:00 -
[9]
Guess what: The other ships don't have to fit cap rigs to even function, they just fit damage and tank rigs, and hey, then they out-perform the abaddon even more!
btw the ROF is now a DMG bonus, so its a little easier on the cap
It's great being Amarr isn't it. |

Mikelio Raijan
Sulithus
|
Posted - 2006.11.20 17:45:00 -
[10]
Wait... you active tanked a passive tanking monster that uses a crapload of cap and didn't fit an injector to compensate? Deserved to loose tbh.
Passive tank it with an injector, I think Rehen said he gets 76-78% resists with 30-40k armour and like 900 DPS, whatever it was it gave my maxed out skills Hyperion a run for it's money, had to mwd away and warp off on the 1st fight untill I worked out how do deal with it , and then the rematch fight took 10 minutes and resulted in us both running out of cap charges. (which you can now pack more in) He managed to get me into hull before i'd removed 25% of his armour, only held on because i killed his berserker 2's.
Maby Amarr players are alittle too used to 1. Turn on Sensor boosters. 2. F1-F8. 3. Collect loot. for their own good. 
|

LWMaverick
Quam Singulari Lotka Volterra
|
Posted - 2006.11.20 17:45:00 -
[11]
Originally by: Dristra Guess what: The other ships don't have to fit cap rigs to even function, they just fit damage and tank rigs, and hey, then they out-perform the abaddon even more!
btw the ROF is now a DMG bonus, so its a little easier on the cap
^^ True.
And the RoF to Standard Dmg bonus isnt such a bad change, but it sadly means less damage too.
/Mav
<3  |

Commander Thrawn
Tarnak inc. Eternal Empire
|
Posted - 2006.11.20 17:46:00 -
[12]
Originally by: Dristra Guess what: The other ships don't have to fit cap rigs to even function, they just fit damage and tank rigs, and hey, then they out-perform the abaddon even more!
btw the ROF is now a DMG bonus, so its a little easier on the cap
well at least we are now firing 16 guns rather then 21.5 lol
|

Frools
The Priory Shroud Of Darkness
|
Posted - 2006.11.20 17:51:00 -
[13]
Originally by: Dristra
btw the ROF is now a DMG bonus, so its a little easier on the cap
omg it is? tachs ahoy! 
|

Ranger 1
Amarr Shiva Morsus Mihi
|
Posted - 2006.11.20 17:52:00 -
[14]
Originally by: Dristra Guess what: The other ships don't have to fit cap rigs to even function, they just fit damage and tank rigs, and hey, then they out-perform the abaddon even more!
btw the ROF is now a DMG bonus, so its a little easier on the cap
Guess what: Now that rigs are going to be in game, you are going to see ships that are designed to make use of them... even depend on good Rig decisions to function at their optimal level.
And no, you don't just slap on more damage and tank rigs... often you end up gimping your set up due the the drawbacks imposed by the rig. It's a tad bit more complicated than that.
|

DarkElf
Caldari Caldari Provisions
|
Posted - 2006.11.20 18:02:00 -
[15]
Ok my point was that it can be used to good effect if your not a total noob and don't use stupid setups. not saying the ship is good but not fitting a cap injector is just dumb.
But i guess you guys want to turn this into another whine whine the abaddon is crap thread after the last god knows how many then go ahead but i guarantee anything u whine about has already been said.
DE
|

Aeaus
Tabula Rasa Systems The Star Fraction
|
Posted - 2006.11.20 18:06:00 -
[16]
Originally by: Kuolematon Yes, it looks nice and will be collecting dust on my hangar.
Why? I just got "owned" in sisi by character with 6mil SP and no gallente specialization. He was using T1 items while I was using full T2 fit.
I got Mega Pulse II's with Conflage crystals along side with 3 WASP's. I had 4 CAP II's, 3 HS II's, 3 EAN II's and one LAR II.
Thank you CCP. I love this ship. Why did I die? Ran out of cap. Sure, having cap injector would have been option but.. meh.
On the otherhand, having 500k in missile skills and no shield skills, I owned people in Drake. How fun! 
Roxana could come up with a better arguement then this.
Last Weeks Signature |

DarkElf
Caldari Caldari Provisions
|
Posted - 2006.11.20 18:18:00 -
[17]
I'd also like to add that there is a reason it is called a TEST server. they are surprisingly testing things. ur clearly making a complaint that the drake is overpowered as well where as you will now see it's bonus's have been changed to make it weaker because the TEST told them it was overpowered. ffs give them a break and stop whining about ships that haven't even been confirmed yet
DE
|

xeom
Veto.
|
Posted - 2006.11.20 18:22:00 -
[18]
Wah wah?
I don't want to fit a cap injector like everyone else!
I have a few corp mates that have been flying the Abadd and they tell me it rocks hard.Its just that most people just dont have a clue how to fit it. ---
"Those nuclear missiles are for domestic heating." - Scagga
|

Dillius Archania
|
Posted - 2006.11.20 18:22:00 -
[19]
Edited by: Dillius Archania on 20/11/2006 18:22:59
Originally by: DarkElf I'd also like to add that there is a reason it is called a TEST server. they are surprisingly testing things. ur clearly making a complaint that the drake is overpowered as well where as you will now see it's bonus's have been changed to make it weaker because the TEST told them it was overpowered. ffs give them a break and stop whining about ships that haven't even been confirmed yet
DE
If people don't complain, there wouldn't be a point to a test server
|

MECTO
Xenobytes Against ALL Authorities
|
Posted - 2006.11.20 18:32:00 -
[20]
Originally by: xeom I have a few corp mates that have been flying the Abadd and they tell me it rocks hard.Its just that most people just dont have a clue how to fit it.
autocannons? 
It's Great Being Carebear in Kali - aint it?
Originally by: Tuxford In this picture you might think that Gallente totally pwn. Well they're alright
|

Old Geeza
The Retirement Home
|
Posted - 2006.11.20 19:20:00 -
[21]
Originally by: MECTO
Originally by: xeom I have a few corp mates that have been flying the Abadd and they tell me it rocks hard.Its just that most people just dont have a clue how to fit it.
autocannons? 
QFT. It's sad that Amarr are training large projectiles and Minmatar are training Amarr battleships to use the same ship 
_______________________________________ Sign the petition against jump queues! |

Nira Li
Destructive Influence Band of Brothers
|
Posted - 2006.11.20 19:26:00 -
[22]
It will suck in fleet battles 
On the other hand as a npc ship it could be kinda nice and there are a few setups that can make it usefull in small engagements.
You Will Cry My Name
|

Tsar Maul
|
Posted - 2006.11.20 19:28:00 -
[23]
If it's any consolation, the 25% damage bonus pretty much kills Minmatar's role in fleet combat - alpha strike. The Tempest has just under 7% more alpha strike than the Abaddon.
|

genes
Caldari Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.11.20 19:48:00 -
[24]
Originally by: Krav
Just curious... With the HP bonus (much longer combat) has ANYONE managed to fit enough cap boosters to last through a battleship engagement? At the very start of public sisi testing, there was a post that said with injector and not repping the Abaddon emptied cap under 2-3 minutes, with injections left (the injectors weren't cycling fast enough to keep the guns on either!).
It kinda seems farfetched but I won't rule it out since I haven't tried it on sisi myself. Krav
With skills the abaddon has 9562 cap on sisi right now. It can also carry 23 800 charges, thats 800x23=18400 cap right there. A heavy electrochem can substain 8 mega pulses with a few heat sinks just fine, which is all that really matters.
The only thing I see going against it will be the increased usage of tracking disruptors due to ecm nerf, t2 missile nerf and even more turret ships ingame.
|

ParMizaN
Body Count Inc. Mercenary Coalition
|
Posted - 2006.11.20 19:50:00 -
[25]
I trounced a hyperion at close range 2km and under) with a megapulse abaddon. Running 1 rep continuously had me using all of my cap charges reasonable quickly though: with two injectors and a cap mod here and there with perfect skills.(controlled bursts 5, energy management 5, energy sys op 5) I was using conflag with 8 MPII though, so thats a lot of drain normally.
It's tough to fit, but i believe with rigs and the right setup it will be a beast.
|

DarkElf
Caldari Caldari Provisions
|
Posted - 2006.11.20 19:58:00 -
[26]
Originally by: Dillius Archania Edited by: Dillius Archania on 20/11/2006 18:22:59
Originally by: DarkElf I'd also like to add that there is a reason it is called a TEST server. they are surprisingly testing things. ur clearly making a complaint that the drake is overpowered as well where as you will now see it's bonus's have been changed to make it weaker because the TEST told them it was overpowered. ffs give them a break and stop whining about ships that haven't even been confirmed yet
DE
If people don't complain, there wouldn't be a point to a test server
There's a difference between making a constructive post about issues with something and putting a silly post up with a terrible setup saying the ship is rubbish. or maybe i'm just showing my age
DE
|

Stephar
The High Priest
|
Posted - 2006.11.20 19:59:00 -
[27]
What were they thinking when they made this ship? You give a ship both the best DPS potential and the best tanking potential, with cap being its achilles heel. If it doesn't have cap to kill stuff, it's broken. If it does have enough cap, it's overpowered. Good luck with the balancing.
|

genes
Caldari Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2006.11.20 20:07:00 -
[28]
Edited by: genes on 20/11/2006 20:27:50 Edited by: genes on 20/11/2006 20:12:06 Edited by: genes on 20/11/2006 20:07:34 I just made a really ****** up discovery.
weird bonus
Gun from the left is from the abaddon, gun to the right from an apoc. BS is at level 4.
4,4 vs 5,5 damage mod. 5,5x.8=4,4.
Hope they fix it soon, or else I made a mistake training BS past level 3. 
|

Frools
The Priory Shroud Of Darkness
|
Posted - 2006.11.20 20:21:00 -
[29]
yea its bugged on sisi atm -5% damage instead of +5% 
|

Kaeten
Hybrid Syndicate
|
Posted - 2006.11.20 21:05:00 -
[30]
another dumbass
High-Sec/0.0 PvP Recruitment |

Kyozoku
Loot
|
Posted - 2006.11.20 21:43:00 -
[31]
It's you that sucks donkey balls not the ship.
|

Cleron
Antares Fleet Yards
|
Posted - 2006.11.20 22:49:00 -
[32]
Well what do you expect from a ship using weapons that are 2x more cap hungry then Glenty weapons and at worst 3x with Tachs. That 50% Weapon cap bonus only begins to equal things out at ship lvl 5 & with out that most Amarr ships are rather worthless unless they have a secondary weapon or other less combat orientated role.
I still don't know why lasers continue to have this problem thrust upon them in an age where the laser & Amarr are no longer king. If anything all Amarr ships should have the Weapon cap bonus as a 3rd bonus if CCP can't come up with another alternative because most Amarr ships simply can't function properly with out that bonus. Maybe something along the lines of a "faction" skill would work too. Replace the ship cap bonus with the faction skill & give Amarr back there second bonus while also giving them a much easier way to train up that weapon cap reduction with out having to train every god dam ship lvl to 5.
As for the Abaddon... it's not a bad ship but like all Amarr ships it really dose need that 50% weapon cap reduction to function in a half decent way. Using close range Pulse lasers is far to limiting and Mega beams & Tachs simply chew through the cap far to fast. While Cap boosters can work for a while they aren't that easy to get your hands on in 0.0 with out a carrier jumping them in & even then they have limited ability in things like fleet combat etc because your likely to be gone far longer then your cap booster supply will last.
Any way i think the point I'm trying to make is the ship ain't all that bad it's just that Amarr still have the laser nerf from yonks ago roped around there necks even though things have changed quite a lot since then in the favor of the other races. For Amarr to get back on to the horse the EAN issue needs to be fixed, some fitting issues need another look & like i said above they also need to re-think the cap penalty on lasers.
For the moment I'd suggest sticking to the Armageddon. It will be 1/3 the cost when the new T3 BS's hit TQ & from the looks of things at the moment it's far better bang for buck.
|

nexvis
|
Posted - 2006.11.21 00:47:00 -
[33]
Edited by: nexvis on 21/11/2006 00:50:19
Originally by: Krav Just curious... With the HP bonus (much longer combat) has ANYONE managed to fit enough cap boosters to last through a battleship engagement?
yep.
I gave up with the hyperion, and went back into the FFA's with the tried and true blasterthron, mirroring my fit exactly from TQ without using any mods i wouldn't or couldn't afford to use on the ship. Technically downgraded a bit as I dont have hull upgrades 5 on sisi. Since cap boosters now take 28m3, i had enough room for 24 boosters in cargo (no spare ammo) and 4 in the booster. Went back and forth betweeen FFA's and station averaging 2 or 3 battleship kills (several of them 2v1), docking for more and reloading guns, and right back into the fight. Averaging 8:1 kill ratio against BS's most of the night, ate up about 600 cap boosters throughout my *ahem* "testing"
I'm such a fanboy; blasterthron was, and still is, the pwn. Even with everyone fitting stupid amounts of nos, i really only ran into cap booster issues when fighting 2 nos heavy BS's at once. On sisi i'm missing a few skills, so I dont have the grid left to fit a nos of my own, nor t2 hardeners, so I'm at a bit of a disadvantage over my TQ fit. But point is, gank > tank, and reduced cap booster size makes them very managable, even if i do still go through them like tic-tacs 
As for the OP, loading up with cap rehcargers was probably your first mistake.
|

Dave10
Celtic Anarchy Anarchy Empire
|
Posted - 2006.11.21 00:52:00 -
[34]
Originally by: nexvis snip
so youre comparing the hyperion to a megathron using the FFA for your comparasons?
good idea 
|

nickky01
Viziam
|
Posted - 2006.11.21 01:08:00 -
[35]
on sisi my setup was
5 heavy pulse (t1) 3 heavy nos cap injector, 20k scram, web, multispec II (yeah it got nerfed, but on sisi its the only way to defend against rokh/abbadon/typhoon/whatever fitted with 8 NOS) 2 LAR ('accoms), DC, 3 hardners
1v1 nobody ever beat me, though at the end of most fights i was in structure...with 1-2 friends in BS it was unstoppable until you ran out of charges...finally got killed this morning...was fighting a dev in a rattlesnake in FFA1...holding my own pretty well...at about 10% of my armor a few ppl warped in and started shooting him to, at about 80% structure i hit my first jam on him...thought it was gonna let me rep up a bit as he was at about 5% shields...what i didn't know was that if you jam a dev they just /kill you :( -------------------------- this is my main :( |

ElCoCo
KIA Corp
|
Posted - 2006.11.21 07:11:00 -
[36]
Originally by: Dave10
Originally by: nexvis snip
so youre comparing the hyperion to a megathron using the FFA for your comparasons?
good idea 
But he wants to pwn but got pwned and wants his ship pimped up to pwnage status  |

Rodj Blake
Amarr PIE Inc.
|
Posted - 2006.11.21 08:28:00 -
[37]
Originally by: Ranger 1 Cap rigs.
Yes, because while other people are using rigs to make their ships even better than they already are, Abaddon pilots need them to plug holes.
Dulce et decorum est, pro imperator mori
It's great being Amarr, ain't it? |

Testy Mctest
|
Posted - 2006.11.21 09:26:00 -
[38]
Template for future use in these situations:
Dear CCP,
I have x million skillpoints.
I was just owned by a character with:
[ ] x/2 [ ] x/3 [ ] x/4
skillpoints.
Because I have x skillpoints, I should have won this fight, and for me to lose it is wrong.
The player in question was using:
[ ] A better setup than me, though I don't care to admit it [ ] Something that I consider cheating, like Nos, and refuse to use [ ] A Rokh
I died because:
[ ] I was using a gimp setup [ ] I'm pretty poor at this game and don't really know how to use my ship, despite having x skillpoints [ ] He was in a Rokh
I feel that an appropriate course of action for CCP to take would be:
[ ] Buff my ship so I can win more [ ] Nerf (insert random ship/module he was using) because I don't like it [ ] Balance the Rokh
Your sincerely, (insert name here)
Scrapheap Challenge Forums |

DarkElf
Caldari Caldari Provisions
|
Posted - 2006.11.21 10:29:00 -
[39]
^^^^^^^^^^^^^^
       
|

Imhotep Khem
Total Mayhem.
|
Posted - 2006.11.21 20:55:00 -
[40]
Classic. ____ "If your not dyin' your not tryin'." "Are you prepared to go all the way, Alexi?" DuGalle |

Rajon Kelper
Solstice Systems Development Concourse
|
Posted - 2006.11.21 21:41:00 -
[41]
MAYBE. just MAYBE...
CCP have decided roles for certain ships, and your just whining now because they gave the ship you can fly a role you dont want. Instead of living with the roles assigned, you whine about how you need to get unnerfed and how uber caldari are, because for ONCE theyre getting a couple ships that arent gonna suck at solo pvp.  ---------------------------------------------------
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving." |

Monoklas
|
Posted - 2006.11.22 00:05:00 -
[42]
All i can say is... they changed the RoF bonus to a dmg bonus effectivley just adding a 5% laser cap usage reduction bonus. This thing is a big geddon with an extra turret, better resistences and a MUCH higher alpha strike, how can you not like it? Thank you CCP this is a major step in the right direction to 'fixing' Amarr.
|

Royaldo
KVA Noble Inc. THE H0RDE
|
Posted - 2006.11.22 00:27:00 -
[43]
lmao at the retard pointing to cap rigs
LMAO
designed my ass for cap rigs...
|

Gawain Hill
|
Posted - 2006.11.22 00:33:00 -
[44]
http://oldforums.eveonline.com/?a=topic&threadID=425853&page=2
read post by tux.
move on from the objecting to how low cap is at the moment he's said it will be fixed so if you can kill something now without running out of cap you will still be able to do the same post kail without running out of cap can we PLEASE stop this the moaning about kali totally nerfing amarr with the new armour increase? it's going to be fixed STOP THE SODDING MOANING
did i say stop the moaning yet?
and now the link one more time incase anyone missed it http://oldforums.eveonline.com/?a=topic&threadID=425853&page=2
|

Royaldo
KVA Noble Inc. THE H0RDE
|
Posted - 2006.11.22 00:42:00 -
[45]
yeah that will solve this ships problem
I CANT ROLL MY EYES ENOUGH
|

Altrex Stoppel
Synergy. Imperial Republic Of the North
|
Posted - 2006.11.22 01:15:00 -
[46]
Testy Mctest is my hero 
Omg, Dark Shikari got pregnant with the forums! |

Mila Prestoc
|
Posted - 2006.11.22 01:44:00 -
[47]
Edited by: Mila Prestoc on 22/11/2006 01:46:40 hehe indeed Testy.
Originally by: Kuolematon I got Mega Pulse II's with Conflage crystals along side with 3 WASP's. I had 4 CAP II's, 3 HS II's, 3 EAN II's and one LAR II.
Using the wrong T2 modules < using right t1 modules. 20m sp + no player skill < 6m sp + player skill
Multiple things wrong here: 1)Using cap recharges on a PvP setup. 2)Using 3x EANM T2's instead of 2x EANM T2's + DC 3)LAR II on a ship using a base of 40cap/sec for its guns without a cap booster then fitting 3x HS II's upping cap use to 55cap/sec (so your total cap use is the same cap use of a Mega with blasters and dual rep tank, but they don't try and do that without a cap booster thankfully or forums will be full of complaints like yours).
Originally by: Kuolematon Sure, having cap injector would have been option but.. meh.
Sure "meh" is the best arguement i've ever heard, I fully agree with you! . -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
|

Deschenus Maximus
Amarr In Articulo Mortis
|
Posted - 2006.11.22 02:23:00 -
[48]
Originally by: Dristra btw the ROF is now a DMG bonus, so its a little easier on the cap
It is? *drops to knees* THANK GOD!
Now, all that need to be done is: -Replace the resist bonus with cap reduction bonus -Give resist bonus to Apoc in lieu of capacitor bonus -Give back the Harbinger its RoF bonus -Un-nerf the Hurricane -Un-nerf the ganking of the Drake, nerf its tanking
FOR THE EMPEROR!
The Fourth NtV (Noob to Vet) Lottery |

Arian Snow
Minmatar Megalomaniacs at Arms
|
Posted - 2006.11.22 02:29:00 -
[49]
so you are saying the abbadon sucks based on 1 fking bad experience ... I believe that speaks volume more about you than the Abbadon! I dont remember I dont recall I dont have memory of anything at all! |

Miri Tirzan
Caldari Reikoku Band of Brothers
|
Posted - 2006.11.22 02:51:00 -
[50]
Originally by: Arian Snow so you are saying the abbadon sucks based on 1 fking bad experience ... I believe that speaks volume more about you than the Abbadon!
Since there have been many posts about the short comings of the Abaddon since the stats were first released, you must be a troll.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
|

Lock out
Bald Industrial Corporation
|
Posted - 2006.11.22 03:04:00 -
[51]
Originally by: Deschenus Maximus
Originally by: Dristra btw the ROF is now a DMG bonus, so its a little easier on the cap
It is? *drops to knees* THANK GOD!
It's actually a damage reduction at the moment.
They must have forgotten to change it from -5% to +5% per level. |

Deschenus Maximus
Amarr In Articulo Mortis
|
Posted - 2006.11.22 03:20:00 -
[52]
Originally by: Lock out
It's actually a damage reduction at the moment.
They must have forgotten to change it from -5% to +5% per level.
LOL! Awesome! Tux is really hammering the point in: Amarr are meant to suck! 
Seriously though, I'm very happy that they changed it. Fleet Tachyboat FTW! Now... where's my squire and his energy-transfer Augoror? FOR THE EMPEROR!
The Fourth NtV (Noob to Vet) Lottery |

Arian Snow
Minmatar Megalomaniacs at Arms
|
Posted - 2006.11.22 05:00:00 -
[53]
Originally by: Miri Tirzan
Originally by: Arian Snow so you are saying the abbadon sucks based on 1 fking bad experience ... I believe that speaks volume more about you than the Abbadon!
Since there have been many posts about the short comings of the Abaddon since the stats were first released, you must be a troll.
Lol ... well so its all 'bout the number of posts now ? ... ahh nowonder us minmatar often gets shaftet ... we need to post more making our claims more valid! My Amarr alt loves the new Abbadon. Its a great BS if a bit redundant! I dont remember I dont recall I dont have memory of anything at all! |

1 Up
|
Posted - 2006.11.22 07:08:00 -
[54]
It seems to me every race is gonna have problems after this patch. Minmatar need replacement for sniping, Amarr need more cap, Galantee need more drone space and caldari need...more..wait a minute, caldari gain shield recharge and need nothing? omfg nerf caldari passive tanks or we'll see even MORE ravens ;DDDDDD
|

Alpha Prime
Destructive Influence Band of Brothers
|
Posted - 2006.11.22 09:20:00 -
[55]
If he was in a blastership, orbeting you at his range. The fight ended up as it should have. Gunships using longrangeguns should be/are useless at those ranges due to their tracking.
If you lost against a Megathron using rails, you should know that the Mega still does more dmg then the Hyperion due to its tracking bonus.
On a personal note, the Hyperion suxx.
Having Tux fixing the blasterships is like having a blind man teaching you how to drive. Just wont work.
|

OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
|
Posted - 2006.11.22 09:56:00 -
[56]
Originally by: Kuolematon Yes, it looks nice and will be collecting dust on my hangar.
Why? I just got "owned" in sisi by character with 6mil SP and no gallente specialization. He was using T1 items while I was using full T2 fit.
I got Mega Pulse II's with Conflage crystals along side with 3 WASP's. I had 4 CAP II's, 3 HS II's, 3 EAN II's and one LAR II.
Thank you CCP. I love this ship. Why did I die? Ran out of cap. Sure, having cap injector would have been option but.. meh.
On the otherhand, having 500k in missile skills and no shield skills, I owned people in Drake. How fun! 
It probably has more to do with the fact that you clearly suck at PvP, specifically not realizing that having him double webbed at 9.5km would greatly reduce his DPS, along with using a cap injector, and possibly thinking that MAYBE that last heatsink would be better off replaced with an EANM, increasing your tank as well as reducing the draw from your cap.
Or you could just rant.
|

OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
|
Posted - 2006.11.22 10:00:00 -
[57]
Originally by: Dristra Guess what: The other ships don't have to fit cap rigs to even function, they just fit damage and tank rigs, and hey, then they out-perform the abaddon even more!
btw the ROF is now a DMG bonus, so its a little easier on the cap
Not sure what battleships used for PvP nowadays DONT use cap injectors, if not to run their guns but to run their tanks and MWDs....
Nice try though.
|

Berrik Radhok
GoonFleet GoonSwarm
|
Posted - 2006.11.22 10:29:00 -
[58]
Originally by: OrangeAfroMan
Originally by: Dristra Guess what: The other ships don't have to fit cap rigs to even function, they just fit damage and tank rigs, and hey, then they out-perform the abaddon even more!
btw the ROF is now a DMG bonus, so its a little easier on the cap
Not sure what battleships used for PvP nowadays DONT use cap injectors, if not to run their guns but to run their tanks and MWDs....
Nice try though.
Sniping battleships don't use cap boosters.
Originally by: Khavi Vetali
Oh don't worry, the goons are just as suicidal with their battleships as they are with their frigates.
|
| |
|
| Pages: 1 2 :: [one page] |