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Hirana Yoshida
Behavioral Affront
239
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Posted - 2012.01.06 08:17:00 -
[91] - Quote
Not seeing it. Why should the law allow for rampant drive-bys in the suburbs?
Sounds like you want to play with the big boys in LS (ie. the fun pew) but keep your bunk at the high-sec hostel you call home.
Put forward proposals to increase population in LS rather than merely making it into a tourist attraction/hunting reserve and we can discuss specifics, but this is just too silly. Killing anything within the sphere of 'civilization' (read: Here be Cops!) should cost one dearly. |

Titus Veridius
Gunpoint Diplomacy
1
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Posted - 2012.01.06 08:41:00 -
[92] - Quote
This thread has now become the "Jack Dant for CSM" thread. Jack is really the only scoundrel scoundrel enough to represent low sec while at the same time maintaining meticulous spreadsheets and proper smugness and the class of a true gentleman down on his luck.
With proper Sard Caid funding this will happen. Also, vote Ron Paul in 2012 while your at it. |

xxxAlloxxx
Gunpoint Diplomacy
15
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Posted - 2012.01.06 09:25:00 -
[93] - Quote
+100 to this idea.... And I also support Jack Dant to Low sec CSM position!! First pvp video: https://forums.eveonline.com/default.aspx?g=posts&m=214829&#post214829 Youtube: http://www.youtube.com/watch?v=YB-unXaPnyw |

Jack Dant
The Gentlemen of Low Moral Fibre
337
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Posted - 2012.01.06 10:49:00 -
[94] - Quote
Hirana Yoshida wrote:Not seeing it. Why should the law allow for rampant drive-bys in the suburbs? RL comparisons don't really work. For example, IRL the law would try to intervene if two criminals were shooting each other. But in lowsec, the sentries just stand aside if two flashies fight. But can you imagine a situation where police ignores violence between gangs in the suburbs, but arrest any gang member that sets foot outside them?
Anything can be explained or discarded on pseduo-RP terms. The important thing is, is it good game design? Will it hurt the game or improve it?
Quote:Sounds like you want to play with the big boys in LS (ie. the fun pew) but keep your bunk at the high-sec hostel you call home. And that's bad why? Why should people be punished for PVPing in lowsec? But in any case, personally I haven't lived in highsec in two years, and I have the alts and resources to easily supply my outlaw lowsec main. But others don't. They are the newer players, the single account players. Why should they be punished?
Quote:Put forward proposals to increase population in LS rather than merely making it into a tourist attraction/hunting reserve and we can discuss specifics, but this is just too silly. Killing anything within the sphere of 'civilization' (read: Here be Cops!) should cost one dearly. This is the point, increasing the PVP population and increase PVP engagements, not the carebearing population (never going to happen). I want to build on the strong points of lowsec, not trying to turn it into some parody of highsec or sov 0.0.
What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
337
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Posted - 2012.01.06 10:51:00 -
[95] - Quote
Titus Veridius wrote:This thread has now become the "Jack Dant for CSM" thread. Jack is really the only scoundrel scoundrel enough to represent low sec while at the same time maintaining meticulous spreadsheets and proper smugness and the class of a true gentleman down on his luck. Thank you for your kind words, Titus. But I hereby deny any intention to run for CSM now or in the future. I will, however, lend my full support to the "Dirty Protagonist for CSM" campaign  What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Dirty Protagonist
Gunpoint Diplomacy
13
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Posted - 2012.01.06 16:54:00 -
[96] - Quote
Jack Dant wrote:Titus Veridius wrote:This thread has now become the "Jack Dant for CSM" thread. Jack is really the only scoundrel scoundrel enough to represent low sec while at the same time maintaining meticulous spreadsheets and proper smugness and the class of a true gentleman down on his luck. Thank you for your kind words, Titus. But I hereby deny any intention to run for CSM now or in the future. I will, however, lend my full support to the "Dirty Protagonist for CSM" campaign 
i'll be running on the "drunken disorderly pirate" platform~ |

Firebolt145
The Hatchery Team Liquid
32
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Posted - 2012.01.06 18:03:00 -
[97] - Quote
Best suggestion I've ever read regarding lowsec and possibly EVE. Fully supported. |

Michael Harari
The Hatchery Team Liquid
37
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Posted - 2012.01.06 18:03:00 -
[98] - Quote
I think this is a great idea.
I also like the idea of nullsec NPC kills not giving sec status, and only having lowsec/highsec rats give sec status. |

masty
Gunpoint Diplomacy
2
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Posted - 2012.01.06 18:23:00 -
[99] - Quote
+1
I like it. We are looking at encouraging more pvpr's into LS not bears - although they are always welcome as they are delicious and refreshing. A cap at sec status penalties will encourage those who want to pvp to come in and will still be able to go back to high sec when they choose. They dont have to live in the area the full time, we just want more gangs to be willing to roll through looking for fights and i can see this encouraging those who are very dependant/attached to their sec.
The sentry issue is more complicated i think. Free for all on those below 0.0 sec status sounds like an improvement but i would like a way to add some survivability to t1 cruisers and below under gate guns. tracking is probably not the answer as i forsee fights going down at 0m on the guns although its partner will still be able to hit i suppose?
also on page 3 from zircon which i cba to quote but:
removing the penalty for homosexuality encouraged more to come 'out of the closet'. In this case we have people in high sec who probably would like to experience pvp but the penalties are too much (neg sec status). No new homosexuals/pvpr's were created in this analogy, they were there to begin with - so i believe you are wrong? |

xxxAlloxxx
Gunpoint Diplomacy
15
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Posted - 2012.01.06 18:50:00 -
[100] - Quote
Seeing as Jack graciously turned down the possibility to run for CSM, I therefore change my support to Warlord Protagonist who has humbly accepted to run. Also I fully indorse and support Mr. DP's platform of "drunken disorderly pirate"!! First pvp video: https://forums.eveonline.com/default.aspx?g=posts&m=214829&#post214829 Youtube: http://www.youtube.com/watch?v=YB-unXaPnyw |
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CraftyCroc
Gunpoint Diplomacy
6
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Posted - 2012.01.06 19:11:00 -
[101] - Quote
You sir are like a GOD.
This would make EVE 100 million and ten times better
Regards |

Sard Caid
Gunpoint Diplomacy
6
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Posted - 2012.01.06 21:20:00 -
[102] - Quote
Jack Dant wrote:Many GÇ£fix lowsecGÇ¥ proposals revolve around how to encourage more carebears into lowsec. I believe that's a mistake. The strong point of lowsec is the small gang, casual, PVP. And we need more PVPers to realize its potential. Lowsec has many good points to attract the more casual PVPer: it's very accessible. The combination of no bubbles and sentry guns discouraging small ships on gates make it easy to move around lowsec. With so many stations, it's easy to take a break pretty much anywhere. However, if you PVP for any amount of time in lowsec, you'll get cut out of highsec. For the dedicated outlaw, that's not a problem: alts and corp-level logistics make it a non-issue. But it closes most of lowsec from the more casual, single account player. The one who would enjoy lowsec the most. So I suggest, GÇ£what happens in lowsec stays in lowsecGÇ¥:
- Lowsec ship and structure kills can't bring your sec status below -2 (the point where travel restrictions kick in).
- To compensate, make anyone with negative sec status a valid target while in lowsec, with no GCC or sentry repercussions.
- Sec losses from highsec ganks remain untouched and so trigger travel restrictions.
- Optionally, allow pod kills in lowsec to lower your sec past -2. This lets people who want to be -10 for whatever reason become so.
- Optionally, rework killrights to either remove them, or make them only usable in lowsec.
People can now become part of a GÇ£lowsec fight clubGÇ¥ where they can shoot each other freely, without losing their highsec access. For the current lowsec residents, pirate and anti-pirate alike, this would bring more fun targets from highsec, in the form of GÇ£weekend piratesGÇ¥ and highsec alliances trying to control lowsec systems and resources. Both of those have given me many enjoyable fights, but both are unsustainable in the face of sec losses. I'm not sure I can think of a negative side to the change.
As a person that's lived both the non-outlaw and outlaw paths for several years in lowsec, I like this change.
1) You're not removing sentry penalty, and therefore non-PvPers or PvPers who put the effort to grind their security status will have sentries on their side. This, as you mentioned previously, removes the potential of lightly tanked support ships acting with impunity on gates, except against those who choose to make themselves vulnerable. This is a feature to lowsec that that I'd like seen preserved.
2) Your suggestion allows pilots to easily conduct logistics and access to the greater market hubs (Rens, Jita, Amarr), rather than limited to local hubs with typical item markups. Logistics is perhaps the greatest challenge to dedicated lowsec PvPers without access to outside help (hauling alts, etc).
3) Pilots who chose to aggress neutral targets will still be penalized by being KOS in lowsec, but won't be faced with a massive security status grind unless they chose to kill capsules. Given that capsule kills are more of a 'cherry on top' for PvP than anything else, you've effectively catered to the -10.0 pirate element of EVE, while giving casual PvPers the ability to engage in a very similar environment.
4) Highsec ganking remains taxing in terms of security status loss, which I feel is balanced to the rewards seen in the activity. Losing easy access to highsec markets and logistics is, as stated above, a significant blow to solo, small scale or casual gamers.
Very elegant suggestion. I support this change. |

Silver Chair
Black Rebel Rifter Club
6
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Posted - 2012.01.06 23:19:00 -
[103] - Quote
+1
Supported |

Berendas
Clandestine Vector THE SPACE P0LICE
157
|
Posted - 2012.01.07 00:33:00 -
[104] - Quote
Glad to see this thread is back, I still love the idea.
- Friendly bump  |

Body Shield
The Hatchery Team Liquid
0
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Posted - 2012.01.07 04:18:00 -
[105] - Quote
I'm glad to see all of the major lowsec players in here. |

Mr Morita
Gunpoint Diplomacy
1
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Posted - 2012.01.09 14:31:00 -
[106] - Quote
Katie Door wrote: AFAIK, this is already the case. you can shoot -5 to -10 in hi sec as well as low sec without any form of Concord retaliation (ships in hi sec, sentry guns in low sec)
as for the rest, meh.
Sounds like putting rainbows and unicorns in low sec.
w/e
Isn't rainbows and unicorns what you guys load into your smartbombs anyway?
I'm all for this, it'll bring a definite influx of fights to all low sec.
|

Akrasjel Lanate
Naquatech Conglomerate
489
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Posted - 2012.01.09 17:54:00 -
[107] - Quote
What  |

Blise
Gunpoint Diplomacy
1
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Posted - 2012.01.09 23:01:00 -
[108] - Quote
+1
This is how to fix low sec this is what EVE needs. this is for for all pvpr's.
And Mr. L is more than right to say poking carebears into low sec will never work. |

Ibeau Renoir
Colonial Fleet Services Independent Faction
9
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Posted - 2012.01.10 00:20:00 -
[109] - Quote
This would make me at least 100% more likely to get involved in lowsec PVP outside FW. Definitely supported. Ceci n'est pas un sig. |

Aamrr
208
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Posted - 2012.01.10 13:17:00 -
[110] - Quote
Fantastic idea. I approve.
Edit: Please make sure that sec penalties from remote support (logistics) are also included in this proposal! There's more to sec loss than just blowing stuff up, after all. |
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Shaalira D'arc
Quantum Cats Syndicate
344
|
Posted - 2012.01.10 19:24:00 -
[111] - Quote
I can't think of any drawbacks to this.
Supported. |

Captain Alcatraz
Douchingtons Shadow Cartel
60
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Posted - 2012.01.16 13:48:00 -
[112] - Quote
Best low sec proposition I've heard |

Peri Simone
Black Rebel Rifter Club
29
|
Posted - 2012.01.16 15:17:00 -
[113] - Quote
I support this proposal. +1 |

Karl Planck
Heretic University Heretic Nation
108
|
Posted - 2012.01.16 16:01:00 -
[114] - Quote
something about this idea feels fishy, but i can't reason my way to it. Must be fear of change lol.
+1 |

Vaurion Infara
Beyond Divinity Inc Excuses.
11
|
Posted - 2012.01.17 21:46:00 -
[115] - Quote
Absolutely support this. Low-sec pirates have to claw and scrape for hours to get anything even resembling a decent fight, and as far as I'm concerned, good fights are the only reason to play Eve. More people in low-sec, especially more people in low-sec looking for fights, can only be a good thing. 
+1 |

Plutonian
Intransigent
15
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Posted - 2012.01.18 01:49:00 -
[116] - Quote
Spent four hours in a frig looking for a fight last night. And not in a backwater region either...
I simply cannot imagine any game which could be marketed on the basis of "do really boring stuff for four hours and you might get 52 seconds of fun." And that's not including logistics grind. If it weren't for my love of space ships, I'd not play this horrible, horrible game.
Supported... though I think Eve needs much, much more to promote combat.
|

Isavella
Federal Defense Union Gallente Federation
0
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Posted - 2012.01.18 02:14:00 -
[117] - Quote
Plutonian wrote:Spent four hours in a frig looking for a fight last night. And not in a backwater region either...
I simply cannot imagine any game which could be marketed on the basis of "do really boring stuff for four hours and you might get 52 seconds of fun." And that's not including logistics grind. If it weren't for my love of space ships, I'd not play this horrible, horrible game.
Supported... though I think Eve needs much, much more to promote combat.
This.
+1 |

Vaurion Infara
Beyond Divinity Inc Excuses.
12
|
Posted - 2012.01.19 00:44:00 -
[118] - Quote
Bump for an excellent idea. |

Blise
Gunpoint Diplomacy
1
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Posted - 2012.01.19 06:49:00 -
[119] - Quote
Freaking bump! |

Thryson
The Scope Gallente Federation
0
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Posted - 2012.01.19 07:35:00 -
[120] - Quote
This seems like a very viable option, I agree 100%
Damn fine planing on your part! |
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