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Thread Statistics | Show CCP posts - 85 post(s) |
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CCP Fozzie
C C P C C P Alliance
12959

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Posted - 2015.06.16 17:29:20 -
[31] - Quote
After some internal discussion, we have decided not to seed faction or deadspace items on Duality. We are completely aware that 100isk ships and modules (including rare ships and pirate implants) lead to different fleet metas than what would be seen on TQ, but that's acceptable for the purposes of this test. However to expand the seeding list further would just move things further away from TQ combat rather then closer so we're going to avoid changing that for now.
Rowells wrote:also when is the expected end date? We're currently expecting to end the competition on July 6th.
Lisselle Rotsuda wrote:Just to be clear you will set up sov structures? You dont want us to drop TCU's and IHub's? You're free to drop your own TCUs and IHubs and to fight each other before the competition starts, but you don't need to. We'll be setting up all the structures in your constellation before we start the official event.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
12959

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Posted - 2015.06.16 17:32:27 -
[32] - Quote
We're pushing back the expected start date of the competition one day to Thursday June 18th.
To help accelerate the early testing and make up for the lost days we plan to set the reinforcement length on TCUs, IHUBs and Stations to one day (rather than the two days that are planned for the final design) for at least the first four days of testing.
In the meantime we will leave Duality open with its current QA settings for the structures (two minute capture times, one hour reinforcement periods) so that players can freely explore the basics of the system without needing to wait.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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kiu Nakamura
Brave Newbies Inc. Brave Collective
23
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Posted - 2015.06.16 17:42:00 -
[33] - Quote
Maybe my earlier post got ignored as it was a link.
Bug report / Feedback
IHUB IHUB is not recognized as being in 9uy. It is there in space, belongs to brave holdings, but the UI insists on that another IHUB can be deployed. When you try to deploy another ihub, you get a message that there is already an IHUB. Enemies can actually entosis the IHUB, but after repairing that, the IHUB is still not recognized.
Station management The button for station management in the Offices list, sometimes doesnt show up. Need to redock to see that button.
Command Nodes Command Nodes do not show up on DSCAN or Probe Scan even though the devblog says otherwise.
Move HQ Could not move our HQ due to: "SEC regards the location you are in as being part of a territorial dispute. SEC rulesforbid HQs of corporations being created in or relocated to disputed territories. Due to this you can not move your HQ here." Even though we own the station and have a TCU in 9uy. Guess this is coupled to outdated SOV mechanics?
iHub Ownership When we placed and entosist an iHub, it got registered as being owned by the Exec Corp even though the person doing the Entosis is not part of the exec corp, he is member of a different alliance corp. Is this intentional? Can we transfer ihub ownerships somehow?
TCU We had a TCU and iHub at Planet I in 9uy (the one with the broken ihub). The TCU was fully functional and claimed BRAVE. I passed by and scooped it into my cargo. Why was I able to scoop it even though I am not int he owning Exec Corp? That did nothing to the system, it was still claimed to BRAVE. There was no notification about TCU loss. Then I tried to deploy it again at the exact same location and got an error (I believe notAPlanet?). Once downtime hit, the system got marked as unclaimed. I moved to a different planet, and there I could deploy it without a problem.
Vulnerability Window Not sure where the option is hidden to configure the vulnerability window? Or where we can define a system being the Designated Capital System?
Steam Is there an option for Steam users to get on Duality?
TCU II Even though a systen is unclaimed (no active TCU), the UI (upper left corner) and Solarsystem Show Info shows a vuln window for the TCU.
TCU III Redeployed the previously scooped TCU and entosist it. No notification. And for me the system was marked as unclaimed (for others it correctly switched to being claimed as brave). This fixed itself once I did a session change. |

SilentAsTheGrave
Brave Newbies Inc. Brave Collective
309
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Posted - 2015.06.16 18:01:16 -
[34] - Quote
Tappits wrote:SilentAsTheGrave wrote:I must admit I'm not a fan of how the market is. Constantly having alliance tournament ship, faction fit pirate battleships and 100 ISK triage carriers dropping on me left and right doesn't exactly feel realistic. Toss in everyone rocking high grade pirate implants...
*sigh*
No way to curb it down a bit before the thing starts? IDK but it feels pretty normal for PL fleets. We are having to downgrade our fits compared to main server and it makes me feal like a scrub I get that. I'm not asking for some fair fight. I just want the obvious dumb stuff addressed. Alliance tournament ships seeded needs to be gone. Self destructing capitals to avoid jump fatigue going back to base. Maybe these things won't be abused come Thursday? You and I both know they will. lol
Buddy Program: If you sign up with my buddy invite link and subscribe with a valid payment method - I will give you 95% of the going rate for PLEX!
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Rowells
ANZAC ALLIANCE Fidelas Constans
2521
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Posted - 2015.06.16 18:43:24 -
[35] - Quote
If you're looking for factions mods, you might have some luck raiding what is left in the major hubs for sale. You'll need isk (I suggest self-destructing capitals) as the price is copied from TQ.
And in regards to the indexes again: Will they remain at the static level or will they degrade? And I'm not entirely sure how they work once dove is transferred, so will the index hold, or will the final days of the test be at pretty much sov 0 for all systems? |

Milai Isagar
Running with Dogs Stella Nova
0
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Posted - 2015.06.16 19:43:51 -
[36] - Quote
Will we need to keep the indicies up and can we increase them during the test? or are they set for the duration? Also... i'm assuming when we get control of our stations properly we will have enough offices for corps for the obvious corp hangar reasons :)
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Gabriel Karade
Noir. No Not Believing
256
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Posted - 2015.06.16 20:07:50 -
[37] - Quote
CCP Habakuk wrote:Gabriel Karade wrote:CCP Lebowski wrote:Gabriel Karade wrote:Found a pretty critical bug on duality - can I pm someone?
(assuming I can't use normal petition route as it is Duality...) You can send me a mail if you wish, but the best strategy would be to report the bug in client (F12 -> Report Bug), or failing that, through our website: https://community.eveonline.com/support/bug-reports/
I've submitted it through the client, didn't realise it logs automatically - neat feature. Quite an amusing 'bug' (if it is one - might just be me, will try logging in tomorrow); would cause all sorts of fun and mayhem on TQ....  Thank you for your report. It seems like you managed to find a very rare edge-case with ships containing drones, which are several years old. I assume that this would also be reproducible on Singularity. Heh, well, I guess if you're going to break something, have a proper crack at it... 
Thanks for the hint, I can confirm removing all the drone-containing ships resolved the problem \o/

War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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AARC
The Dutch East India Company Fidelas Constans
12
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Posted - 2015.06.16 20:57:07 -
[38] - Quote
kiu Nakamura wrote:Maybe my earlier post got ignored as it was a link.
Bug report / Feedback
IHUB IHUB is not recognized as being in 9uy. It is there in space, belongs to brave holdings, but the UI insists on that another IHUB can be deployed. When you try to deploy another ihub, you get a message that there is already an IHUB. Enemies can actually entosis the IHUB, but after repairing that, the IHUB is still not recognized.
Station management The button for station management in the Offices list, sometimes doesnt show up. Need to redock to see that button.
Command Nodes Command Nodes do not show up on DSCAN or Probe Scan even though the devblog says otherwise.
Move HQ Could not move our HQ due to: "SEC regards the location you are in as being part of a territorial dispute. SEC rulesforbid HQs of corporations being created in or relocated to disputed territories. Due to this you can not move your HQ here." Even though we own the station and have a TCU in 9uy. Guess this is coupled to outdated SOV mechanics?
iHub Ownership When we placed and entosist an iHub, it got registered as being owned by the Exec Corp even though the person doing the Entosis is not part of the exec corp, he is member of a different alliance corp. Is this intentional? Can we transfer ihub ownerships somehow?
TCU We had a TCU and iHub at Planet I in 9uy (the one with the broken ihub). The TCU was fully functional and claimed BRAVE. I passed by and scooped it into my cargo. Why was I able to scoop it even though I am not int he owning Exec Corp? That did nothing to the system, it was still claimed to BRAVE. There was no notification about TCU loss. Then I tried to deploy it again at the exact same location and got an error (I believe notAPlanet?). Once downtime hit, the system got marked as unclaimed. I moved to a different planet, and there I could deploy it without a problem.
Vulnerability Window Not sure where the option is hidden to configure the vulnerability window? Or where we can define a system being the Designated Capital System?
Steam Is there an option for Steam users to get on Duality?
TCU II Even though a systen is unclaimed (no active TCU), the UI (upper left corner) and Solarsystem Show Info shows a vuln window for the TCU.
TCU III Redeployed the previously scooped TCU and entosist it. No notification. And for me the system was marked as unclaimed (for others it correctly switched to being claimed as brave). This fixed itself once I did a session change.
HQ can never be moved to a system that can be take over by another alliance, Only locations you can move your corporate HQ to are stations in high-sec, low-sec and NPC null-sec. (NPC Null-sec because those stations cannot be conquered.) |

Blue Ice
Brave Newbies Inc. Brave Collective
10
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Posted - 2015.06.17 00:19:17 -
[39] - Quote
please name command nodes A B C D etc.
e.g. 9UY4-H Station Command Node A
or any way to differentiate them. |

kiu Nakamura
Brave Newbies Inc. Brave Collective
23
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Posted - 2015.06.17 00:21:21 -
[40] - Quote
Blue Ice wrote:please name command nodes A B C D etc.
e.g. 9UY4-H Station Command Node A
or any way to differentiate them.
Or fix them so they show up on the probe results (see above in my bugreport) so they have a unique ID. |
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Ryno Caval
House of Praetor Fidelas Constans
28
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Posted - 2015.06.17 06:22:45 -
[41] - Quote
Blue Ice wrote:please name command nodes A B C D etc.
e.g. 9UY4-H Station Command Node A
or any way to differentiate them.
+1 without specific command node names there won't be much of a way to coordinate a multi layered attack or defense, which defeats the purpose of creating a multi-front battlefield, if you don't know what front you are fighting on how are you supposed to fight |
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CCP Lebowski
C C P C C P Alliance
609

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Posted - 2015.06.17 12:38:26 -
[42] - Quote
Thanks for the feedback so far everyone, let me try and answer a bunch of the questions brought up so far
kiu Nakamura wrote:IHUB IHUB is not recognized as being in 9uy. It is there in space, belongs to brave holdings, but the UI insists on that another IHUB can be deployed. When you try to deploy another ihub, you get a message that there is already an IHUB. Enemies can actually entosis the IHUB, but after repairing that, the IHUB is still not recognized. This is now fixed.
kiu Nakamura wrote:Station management The button for station management in the Offices list, sometimes doesnt show up. Need to redock to see that button. I haven't been able to reproduce this issue myself, if you see it again could you please submit a bug report in client (F12->Report Bug) and I'll investigate further.
kiu Nakamura wrote:Command Nodes Command Nodes do not show up on DSCAN or Probe Scan even though the devblog says otherwise. This will be resolved for dscan, adding this to the known issues.
kiu Nakamura wrote:Move HQ Could not move our HQ due to: "SEC regards the location you are in as being part of a territorial dispute. SEC rulesforbid HQs of corporations being created in or relocated to disputed territories. Due to this you can not move your HQ here." Even though we own the station and have a TCU in 9uy. Guess this is coupled to outdated SOV mechanics? This is correct, you've never been able to move your corporate HQ to a location you could get locked out of for obvious reasons 
kiu Nakamura wrote:iHub Ownership When we placed and entosist an iHub, it got registered as being owned by the Exec Corp even though the person doing the Entosis is not part of the exec corp, he is member of a different alliance corp. Is this intentional? Can we transfer ihub ownerships somehow? This is by design. All structures will initially be owned by the executor corp, who will be able to transfer to any corp within the alliance. The functionality for this is still being worked on.
kiu Nakamura wrote:TCU We had a TCU and iHub at Planet I in 9uy (the one with the broken ihub). The TCU was fully functional and claimed BRAVE. I passed by and scooped it into my cargo. Why was I able to scoop it even though I am not int he owning Exec Corp? That did nothing to the system, it was still claimed to BRAVE. There was no notification about TCU loss. Then I tried to deploy it again at the exact same location and got an error (I believe notAPlanet?). Once downtime hit, the system got marked as unclaimed. I moved to a different planet, and there I could deploy it without a problem. Scooping should never have been possible by anyone, this was corrected in yesterdays build.
kiu Nakamura wrote:Vulnerability Window Not sure where the option is hidden to configure the vulnerability window? Or where we can define a system being the Designated Capital System? Both are configured in the Home Sub tab of the Alliance tab in the Corporation window. (Expand the settled systems section to see the options for capital system assignment).
kiu Nakamura wrote:Steam Is there an option for Steam users to get on Duality? I'm unsure about this actually, sorry! I'll be investigating this today and will hopefully return with more info.
kiu Nakamura wrote:TCU II Even though a systen is unclaimed (no active TCU), the UI (upper left corner) and Solarsystem Show Info shows a vuln window for the TCU. The system info panel has had some bugs with updating correctly, these should all be resolved now, but the data on vulnerability is currently faked and will be replaced with real data soon.
kiu Nakamura wrote:TCU III Redeployed the previously scooped TCU and entosist it. No notification. And for me the system was marked as unclaimed (for others it correctly switched to being claimed as brave). This fixed itself once I did a session change. As above, this should be fixed now.
Blue Ice wrote:please name command nodes A B C D etc.
e.g. 9UY4-H Station Command Node A
or any way to differentiate them. Yep unique names are part of our design and will be coming soon!
Milai Isagar wrote:Will we need to keep the indicies up and can we increase them during the test? or are they set for the duration? Also... i'm assuming when we get control of our stations properly we will have enough offices for corps for the obvious corp hangar reasons :)
The indexes will be initially set, but we don't have a way to keep them fixed sadly, so they will decay if not kept up.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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kiu Nakamura
Brave Newbies Inc. Brave Collective
24
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Posted - 2015.06.17 13:40:18 -
[43] - Quote
Thanks for the extensive reply.
kiu Nakamura wrote:Station managementThe button for station management in the Offices list, sometimes doesnt show up. Need to redock to see that button. CCP Lebowski wrote: I haven't been able to reproduce this issue myself, if you see it again could you please submit a bug report in client (F12->Report Bug) and I'll investigate further.
Bug report sent on Duality. May be related to waking up after being podded.
kiu Nakamura wrote:Command NodesCommand Nodes do not show up on DSCAN or Probe Scan even though the devblog says otherwise. CCP Lebowski wrote: This will be resolved for dscan, adding this to the known issues.
What about Probe Scans as mentioned in the devblog? I would have guessed each one gets its own ID in there and can be identified that way?
CCP Lebowski wrote:This is correct, you've never been able to move your corporate HQ to a location you could get locked out of for obvious reasons 
I am so bad at this game, lol.
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Taurkinius
FCON Aerarium Militare Fidelas Constans
0
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Posted - 2015.06.17 13:59:53 -
[44] - Quote
With today's build moving the sov panel for a system into the system's info screen, the ability to check the sov indexes, ownership, and other useful information at the constellation and regional levels have been removed. We still need the sov panel available for information at constellation and regional level. |

kiu Nakamura
Brave Newbies Inc. Brave Collective
24
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Posted - 2015.06.17 14:16:53 -
[45] - Quote
kiu Nakamura wrote:Vulnerability WindowNot sure where the option is hidden to configure the vulnerability window? Or where we can define a system being the Designated Capital System? CCP Lebowski wrote: Both are configured in the Home Sub tab of the Alliance tab in the Corporation window. (Expand the settled systems section to see the options for capital system assignment).
The Designated Capital UI seems to be buggy, see https://community.eveonline.com/support/bug-reports/my-bug-reports/details?issueId=EBR-39925
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kiu Nakamura
Brave Newbies Inc. Brave Collective
24
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Posted - 2015.06.17 14:19:28 -
[46] - Quote
Taurkinius wrote:This is rather inefficient from an alliance leadership standpoint, as being able to view all of my alliance's sov indices at a glance is going to be a large part of how we work in the new sov system.
Also it is important to get a glance of enemies indices as well :)
But I assume, once there is an API endpoint to extract this data, everyone will look it up on Dotlan or their own alliance tools amyway.
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Rowells
ANZAC ALLIANCE Fidelas Constans
2526
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Posted - 2015.06.17 15:08:43 -
[47] - Quote
The entosis link has a tendency to lag a bit and start a new cycle when it shouldn't. It's usually off by a second or two between the timer and cycle time. You can turn off the modules before hand to get it to stop on time and the node still dies. |

kiu Nakamura
Brave Newbies Inc. Brave Collective
25
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Posted - 2015.06.17 15:15:51 -
[48] - Quote
I assume this hasn't been enabled yet, but shouldn't our designated capital system have an adjusted Defense Multiplier (not 1.0)?
And shouldn't the Sovereignity Tab on Show Info indicate somewhere that this is a capital?
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Lauresh Thellere
Discipuli Diaboli Test Alliance Please Ignore
50
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Posted - 2015.06.17 15:33:07 -
[49] - Quote
I had a couple of suggestions for the new sov ui, it's a pretty UI and gives the basic information but trying to get more advanced details can be a bit painful.
One way it's a pain is the new structure timer UI is gorgeous and it shows the name and logo of the alliance who owns them but there's no way of pulling up structure or alliance info from that. It would be nice if there was an info button that links to the alliance info page. I'd also love to see information on what structure upgrades are installed such as i-hub upgrades on the i-hub timer page.
Another way is that it seems to be hard to find a list of sov that the alliance owns, I'd love to see a soverignty tab in the alliance info page that lists all the systems that particular alliance owns. |
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CCP Lebowski
C C P C C P Alliance
610

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Posted - 2015.06.17 17:51:34 -
[50] - Quote
Taurkinius wrote:With today's build moving the sov panel for a system into the system's info screen, the ability to check the sov indexes, ownership, and other useful information at the constellation and regional levels have been removed. We still need the sov panel available for information at constellation and regional level.
Edit:
I see in the alliance screen there is now a Sov panel that only shows sov info for my own alliance, however it does not display the indices unless I hover over the "Bonus" button, one system at a time. This is rather inefficient from an alliance leadership standpoint, as being able to view all of my alliance's sov indices at a glance is going to be a large part of how we work in the new sov system. Providing this data in a simplistic form that I can see immediately and can swiftly scroll through without having to look system by system would be VERY helpful as an alliance leader. Maybe some small dots or something else easily understood but not taking up large swaths of UI space. This is a fair point and we've been discussing it in Five 0 today. As of now we're undecided whether this will be something we address in the initial release, in a later iteration, or leave it to be something exposed through CREST that others can address themselves in their alliance tools. This may depend on how quickly we can get the more vital aspects of the UI to a working state, so stay tuned and we'll update you when we know more.
Thanks for the excellent bug report, its nice to be able to just assign straight to a developer without having to rewrite the whole thing for sanity, top work! 
Rowells wrote:The entosis link has a tendency to lag a bit and start a new cycle when it shouldn't. It's usually off by a second or two between the timer and cycle time. You can turn off the modules before hand to get it to stop on time and the node still dies. We're aware of this and are working on a solution.
kiu Nakamura wrote:I assume this hasn't been enabled yet, but shouldn't our designated capital system have an adjusted Defense Multiplier (not 1.0)? And shouldn't the Sovereignity Tab on Show Info indicate somewhere that this is a capital? EDIT Ahhh...the icon in the upper left corner has a star for being a capital. Shouldnt the show info do the same thing then as it uses the same icon (I understand that this might be difficult due to coding limitations): http://i.imgur.com/MstOWh3.png The backend functionality is not in place yet, so this won't be affecting your Activity Defense Bonus just yet. That's a good point about the show info window though I'll pass it on to the relevant Dev.
Lauresh Thellere wrote:I had a couple of suggestions for the new sov ui, it's a pretty UI and gives the basic information but trying to get more advanced details can be a bit painful.
One way it's a pain is the new structure timer UI is gorgeous and it shows the name and logo of the alliance who owns them but there's no way of pulling up structure or alliance info from that. It would be nice if there was an info button that links to the alliance info page. I'd also love to see information on what structure upgrades are installed such as i-hub upgrades on the i-hub timer page.
Another way is that it seems to be hard to find a list of sov that the alliance owns, I'd love to see a sovereignty tab in the alliance info page that lists all the systems that particular alliance owns. Some good point in here that we'll be considering as we iterate on the UI.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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CCP Lebowski
C C P C C P Alliance
610

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Posted - 2015.06.17 17:55:58 -
[51] - Quote
Oh, just so everyone's aware, I'm ending all capture campaigns that are more than a day old as many may be quite buggy now.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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kiu Nakamura
Brave Newbies Inc. Brave Collective
26
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Posted - 2015.06.17 18:21:55 -
[52] - Quote
CCP Lebowski wrote:This is a fair point and we've been discussing it in Five 0 today. As of now we're undecided whether this will be something we address in the initial release, in a later iteration, or leave it to be something exposed through CREST that others can address themselves in their alliance tools.
Please, make this a release blocker. Think of the emergent gameplay not happening. If there is no mechanism whatsoever (have a CREST endpoint and you are good to go), there will be the need for recon teams to burn their time, collecting this data manually on a regular basis. Don't hurt them even more :)
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CCP Lebowski
C C P C C P Alliance
610

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Posted - 2015.06.17 18:34:37 -
[53] - Quote
Sorry I should have been clearer, at the very least it will be exposed through CREST 
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Angelic Tallbrooke
Redemption Road Affirmative.
4
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Posted - 2015.06.17 23:42:35 -
[54] - Quote
I would like to say that the Affirmative. Alliance would also be more than happy to have any players not currently in an alliance taking part joining us on Duality! We are an NPSI community, so if Spectre doesn't poach all of the newbros to Sov first, we'll gladly take applications to Redemption Road on the server for the games. :D |

Saeka Tyr
Sanctuary of Shadows Triumvirate.
34
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Posted - 2015.06.18 00:28:16 -
[55] - Quote
Could the beacons be fixed?
Right now cynos, drone sites, jove observatories, and now entosis things share the same overview beacon. This can result in a very crowded overview.
Could the npc/sov/player beacons be broken up? Ideally the entosis beacons would be put into the anomaly window, which solves the naming convention issue and retains some value of consistency between the new sov mechanic and faction warfare. Inconsistent UI is sucky.
Also, would it be possible to make the node and beacon the same thing? You warp to the beacon and you are presented with two things to sovwand, and the beacon itself takes 3 minutes to lock in a marauder so there'll be a bit of confusion as people figure out what needs to be sovwanded.
The overall sov UI needs a bit more clarity. I see a red and blue, or maybe black, circle. I have no idea what this means, other htan something is either getting bigger or smaller. There is no visibility (as far as I can see) as to who owns the red bar, or the blue bar.
Something more clear to measure the status of a system would be very helpful.
On that point, when you get into the system info there is the sov tab. I love the sov tab. But a few points on that:
- A constellation level overview would be great.
- You open the tab and a 2 hour timer starts ticking, with the current time. This means absolutely nothing and appears broken.
- It'd be nice if you could show info on the "sovereign alliance".
Also, there's currently no notifications when the command nodes are being hit as far as I can see. This is major, or a very interesting design choice.
Can I also assume all of this stuff will be exported via API? Overall I really like the new system. It just needs refinement and better UI. |

Dreadis Akiga
Praetorian Guard of Honour Praetorian Directorate
0
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Posted - 2015.06.18 01:11:28 -
[56] - Quote
I seem to have a problem trying to get onto Duality. I did as the blog says, copied everything to new files. I start the launcher, and it starts to update itself, fails the first time, retry and it updates, then goes to create patch, and sticks there. Left it for over 2 hours, nothing. So I deleted the second files, recopied, and the exact same thing happened.
Any help would be appreciated, want to get in on the games, lol. |

Shimozu Shinta
Northstar Cabal Tactical Narcotics Team
14
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Posted - 2015.06.18 01:12:16 -
[57] - Quote
There've been a number of times where I've started a warmup cycle on my entosis on a station service, and the service goes immediately red once the second cycle starts. It's always the second service I attempt to offline (first one works just fine) and sometimes happens on the third as well. Currently have a T2 entosis Gnosis just screwing around where nobody is in system. I'm not a part of any participating alliance and just testing the module as an "honorable third party."
TNT Alliance Tournament XII Team Captain
Worst. Goalie. Ever.
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Shimozu Shinta
Northstar Cabal Tactical Narcotics Team
14
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Posted - 2015.06.18 03:45:33 -
[58] - Quote
Interesting thing: Right before downtime, a BRAVE person and myself were in a fleet together. He has T1 link, I T2. He started on a node, and I started it later. When my link started, the timer seemed to go faster (2 min timer vs 5 min timer.) How should the timers work in this situation?
TNT Alliance Tournament XII Team Captain
Worst. Goalie. Ever. - Fanfest 2015
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Shimozu Shinta
Northstar Cabal Tactical Narcotics Team
14
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Posted - 2015.06.18 05:07:38 -
[59] - Quote
One last thing: In the sovereignty map, for systems with Structure Sovereignty Status items that are contested, I see the current time and a two-hour countdown next to it. For instance, when first typing this I see: "TCU Contested 05:00 (-01:58:45)"
A few minutes later it read: "TCU Contested 05:06 (-01:59:42)"
Also, how should we expect to see the progress bars change while capturing various nodes?
TNT Alliance Tournament XII Team Captain
Worst. Goalie. Ever. - Fanfest 2015
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Saeka Tyr
Sanctuary of Shadows Triumvirate.
34
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Posted - 2015.06.18 06:04:09 -
[60] - Quote
Regarding the TCU/IHUB items, could you remove pointless stats from their attributes page?
For example, since they can no longer be unanchored or scooped, could we get the unanchor/online/anchoring delay attributes removed? That way it is clear that these are more permanent structures.
Also, the deployment distances need to be looked at as they serve no purpose.
You physically can't drop two ihubs anymore: "05:55:11NotifyThere can only be 1 Infrastructure Hub deployed in the system", so get rid of the "other ihub" distance.
Finally, shooting an ihub gives this message. In nullsec.
Quote:Aggression against this peaceful entity may have consequences such as a standings penalty or returned aggression. It is recommended that you reconsider.
Do you wish to proceed?
I think we can all agree that this has literally no meaning and can be removed. |
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