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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:12:00 -
[1]
Edited by: tiller on 25/11/2006 20:17:38
In light of the warp to 0km in kali, low sec gate work is gonna need extra tools to kill people. Though dictors are rumored to be on the way for low sec this is the other option... behold, the gate camp hawk. (based on a cunning plan by Lanfear's Bane)
Method:
Take 1 * alt in scorp and tank to hell and back (12 slot tank). Fit high slots with 4 * Med Shield Transporters and sit at gate flagged with the rest of your gang.
When the sentrys switch to you just boost yourself with scorp. With 2 faction sensors and amp the Hawk has 2138 scan res and is fast enough to lock pretty much all incoming frigs and even some shuttles before warp. Maybe even faster lock will be possible with 1 remote sensor on scorp as well....
You don't need to run the transporters full time, only when the sentrys make the switch... usually only 1 or 2 of them needed but 4 allows for emergency's.
I know this is probably done alot in 0 space and certainly not a new idea, but I've never seen people using frigs to perma tank sentrys as part of gang in low sec in 2yrs of gate work.
Here is a PICCY
It works, no in fact it works DAM well, and is worth trying just for the 'WTF' moments it causes when frigs can't warp away after jump in. If you have a pirate gate camp gang, try one today, and have a real load of fun as NO-ONE escapes and everyone dies. (insert evil LOL here)
edit: just to add, rather than have a dedicated ship to support the AF, just have 3-4 gang members with 1 shield transporter each. Only downside with this way is that if they go semi-afk your AF will pop.
Click me for Pirate Coalition Website of Gankage |

VoYvod
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Posted - 2006.11.25 20:27:00 -
[2]
The NERF bat will soon be hitting this idea, guarantee it 
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:31:00 -
[3]
pic Ship in action
Yes works really well and with a few ships in gang remote shield transfering the hawk it will be ever better, was working with no shield extenders. But very risky, though I think with the hitpoint boost and remote sensor boosting with remote shield xfers from a few ships it will work perfect. ___________________________________________________ I want your stuff |

Bazman
Caldari Shinra Lotka Volterra
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Posted - 2006.11.25 20:32:00 -
[4]
Originally by: VoYvod The NERF bat will soon be hitting this idea, guarantee it 
If that nerfbat consists of Players firing projectiles the size of small cars at the pirate camp, then yes, it will be nerfed easily :P There isn't really anything stopping a Tempest or TachGeddon popping that AF in one or two volleys, even with shield transfers on it.
I was a victim of one of these camps many moons ago in A2-VC2, except there was no sentries and the ship that had 2000 scan res was a raven :P -----
OMG READ TUXFORD!!!1 |

Chode Rizoum
Minmatar Finite Horizon The Red Skull
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Posted - 2006.11.25 20:34:00 -
[5]
future empire gate camps
5 carriers with sheild transfers/nos/DCU
1 ceptor getting sheild transferede tackling
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:35:00 -
[6]
It's not rly a problem. If you get jumped the chances are your AF can just warp away, and the AF is the least of their problems tbh 
Click me for Pirate Coalition Website of Gankage |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:35:00 -
[7]
Originally by: LittleTerror pic Ship in action
Yes works really well and with a few ships in gang remote shield transfering the hawk it will be ever better, was working with no shield extenders. But very risky, though I think with the hitpoint boost and remote sensor boosting with remote shield xfers from a few ships it will work perfect.
Love the action shot of sentrys hitting hawk.
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:38:00 -
[8]
Edited by: LittleTerror on 25/11/2006 20:43:02 I approve of this piece of gank equipment, it has passed many safety tests and will go into full operation very soon.
___________________________________________________ I want your stuff |

Verus Potestas
Caldari Perkone
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Posted - 2006.11.25 20:52:00 -
[9]
Nice idea 
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Kala Veijo
Veto.
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Posted - 2006.11.25 21:02:00 -
[10]
Pirates will allways adept . Nice one 
Warp Wind, CSM Chapter blog. |
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Quani
Gallente Extinction Level Event
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Posted - 2006.11.25 22:05:00 -
[11]
Indeed. Naw, BnK ftw!  ------ There is no sin except stupidity. |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.25 22:16:00 -
[12]
I'm glad to hear warp to 0km hasn't killed camping .
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Lucid Nightmare
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Posted - 2006.11.25 22:31:00 -
[13]
What has this to do with "warp to 0km". Nothing. You catch people trying to warp away, doesn't make one difference if he/she used 0km or 15km to warp away.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 22:34:00 -
[14]
Edited by: tiller on 25/11/2006 22:35:14
Originally by: Lucid Nightmare What has this to do with "warp to 0km". Nothing. You catch people trying to warp away, doesn't make one difference if he/she used 0km or 15km to warp away.
With people warping to 0km you need to catch everyone on jump in. This fixes the nerf.
Click me for Pirate Coalition Website of Gankage |

Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.25 23:14:00 -
[15]
and again promoted a "nerf" to pirates the safety in New Eden .. or not.
something that many people seem to forget - escalation DOESN'T bring safety.
you minimize the tactics pirates can use?? expect the pirates to specialize in the tactics that are left.
this specialization means - if you had before a 10% chance to get away, now you'll only have a 1% chance.
so congrats at BnK as a good example for this "darwinistic escalation"  ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Lucid Nightmare
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Posted - 2006.11.25 23:16:00 -
[16]
Edited by: Lucid Nightmare on 25/11/2006 23:17:38
Originally by: tiller
With people warping to 0km you need to catch everyone on jump in. This fixes the nerf.
I am under the assumption most gatecamps whether not/or on empire chokepoints worked on the basis of catching people on jump in or not? Only difference is you won't catch people reverse traversing your gatecamp without a interdictor sphere, basically you miss the people that hadn't insta bookmarks and where strolling to the gate in the same system you where at.
So, how again does this fix 0km warp from people reverse traversing your gatecamp? Since that is the real change 0km brought.
I conclude, your strategic setup with a fast locking small ship, remote boosted to sustain sentry guns increases catch on jump in percentages. Which is good. However I still fail to see what exactly it has to do with 0km adaption, since most gatecamps where run on jump in already. Unless I'm gravely mistaking.
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Nadalia
Minmatar
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Posted - 2006.11.25 23:44:00 -
[17]
So you just discovered a way to tank sentries and catch people on the jump-in because of the change?
Kudos, I guess.
Still, most of us knew about this since Space Invaders did it somewhat over two years ago. Sentry tanking + fast lock time for the win, yes? |

Hesed
Hamartia.
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Posted - 2006.11.26 00:13:00 -
[18]
Flagging mechanics ftw.
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.11.26 00:55:00 -
[19]
WTS Hawk BPO
100Billion

Trading 101 |

Enigmier
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Posted - 2006.11.26 01:54:00 -
[20]
most good gate camps have been doing this for ages.. its not exactly rocket science now is it
you guys must of been the beta-max of pirating before you discovered this
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Kaeten
Hybrid Syndicate
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Posted - 2006.11.26 02:18:00 -
[21]
must be fun sitting in a gang of +3 ganking frigs!... .. or?
High-Sec/0.0 PvP Recruitment |

ArtemisEntreri
Art of War Anarchy Empire
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Posted - 2006.11.26 04:08:00 -
[22]
Originally by: Kaeten must be fun sitting in a gang of +3 ganking frigs!... .. or?
I could grab a killmail where a frig has a gist x-type xlarge shield booster if I could but I can't post it on forums.
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Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2006.11.26 06:53:00 -
[23]
LOL You must be pretty desperate to go through all that just to rack up shuttle kills. _________________________________________________________
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:13:00 -
[24]
Guys i'm disappointed, but I should of guessed the whole subject of non-consentual PVP against soft / small targets would enrage some of our more 'fluffy' pilots.
....a few random points as constructing a sentence bores me.
1. killing a frig or shuttle is just as 'worthy' as a BS or Titan IMHO 2. maybe 'space invaders' did it, so what 3. maybe it's really common in low sec, but I've never seen it in over 2 years 4. catching EVERYTHING jumping in compensates for catching little on way out 5. doubling up this camp to both sides of a gate totally shuts down a gate 6. I know nothing about how dictors work, but I assume they make a supported frig obselete ? 7. I'm sharing the tactic with the many that don't do it 8. feel free to smack me for not using this tactic before (I truthfully didn't think it would be possible to perma tank in a frig.)
Click me for Pirate Coalition Website of Gankage |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:17:00 -
[25]
Edited by: tiller on 26/11/2006 08:19:55
Originally by: Nadalia So you just discovered a way to tank sentries and catch people on the jump-in because of the change?
Kudos, I guess.
Still, most of us knew about this since Space Invaders did it somewhat over two years ago. Sentry tanking + fast lock time for the win, yes?
Since the sensor / remote sensor stack nerf over a year ago fast lock gate camping became obsolete.
Strange that such a effective tactic that 'everyone' knows about is never used on a daily basis. 
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:21:00 -
[26]
Edited by: LittleTerror on 26/11/2006 08:25:06
Originally by: Nadalia So you just discovered a way to tank sentries and catch people on the jump-in because of the change?
Kudos, I guess.
Still, most of us knew about this since Space Invaders did it somewhat over two years ago. Sentry tanking + fast lock time for the win, yes?
Back to space invaders days
1. There was no sensor booster stacking nerf like we have now and instant locking frigs in a BS was very possible, so why would they have even bothered?
2. I'd like to see you acheive this with a T1 frigate, a T1 frig does not have uber base resists, there was no assualt frigs so.. ___________________________________________________ I want your stuff |

eeski
Amarr Shih Yang Tong Pirate Coalition
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Posted - 2006.11.26 08:21:00 -
[27]
even shuttles have nice loot and bpos in
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:39:00 -
[28]
Originally by: Enigmier most good gate camps have been doing this for ages.. its not exactly rocket science now is it
you guys must of been the beta-max of pirating before you discovered this
'enigmier' the famous old school pirate from beta has spoken. Dam, can I delete this thread and just say sorry. 
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:44:00 -
[29]
Originally by: Enigmier most good gate camps have been doing this for ages.. its not exactly rocket science now is it
you guys must of been the beta-max of pirating before you discovered this
ROFL ___________________________________________________ I want your stuff |

Nez Perces
Amarr Black Spot.
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Posted - 2006.11.26 08:55:00 -
[30]
Where there's a will there's a way... GJ 
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