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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:12:00 -
[1]
Edited by: tiller on 25/11/2006 20:17:38
In light of the warp to 0km in kali, low sec gate work is gonna need extra tools to kill people. Though dictors are rumored to be on the way for low sec this is the other option... behold, the gate camp hawk. (based on a cunning plan by Lanfear's Bane)
Method:
Take 1 * alt in scorp and tank to hell and back (12 slot tank). Fit high slots with 4 * Med Shield Transporters and sit at gate flagged with the rest of your gang.
When the sentrys switch to you just boost yourself with scorp. With 2 faction sensors and amp the Hawk has 2138 scan res and is fast enough to lock pretty much all incoming frigs and even some shuttles before warp. Maybe even faster lock will be possible with 1 remote sensor on scorp as well....
You don't need to run the transporters full time, only when the sentrys make the switch... usually only 1 or 2 of them needed but 4 allows for emergency's.
I know this is probably done alot in 0 space and certainly not a new idea, but I've never seen people using frigs to perma tank sentrys as part of gang in low sec in 2yrs of gate work.
Here is a PICCY
It works, no in fact it works DAM well, and is worth trying just for the 'WTF' moments it causes when frigs can't warp away after jump in. If you have a pirate gate camp gang, try one today, and have a real load of fun as NO-ONE escapes and everyone dies. (insert evil LOL here)
edit: just to add, rather than have a dedicated ship to support the AF, just have 3-4 gang members with 1 shield transporter each. Only downside with this way is that if they go semi-afk your AF will pop.
Click me for Pirate Coalition Website of Gankage |

VoYvod
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Posted - 2006.11.25 20:27:00 -
[2]
The NERF bat will soon be hitting this idea, guarantee it 
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:31:00 -
[3]
pic Ship in action
Yes works really well and with a few ships in gang remote shield transfering the hawk it will be ever better, was working with no shield extenders. But very risky, though I think with the hitpoint boost and remote sensor boosting with remote shield xfers from a few ships it will work perfect. ___________________________________________________ I want your stuff |

Bazman
Caldari Shinra Lotka Volterra
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Posted - 2006.11.25 20:32:00 -
[4]
Originally by: VoYvod The NERF bat will soon be hitting this idea, guarantee it 
If that nerfbat consists of Players firing projectiles the size of small cars at the pirate camp, then yes, it will be nerfed easily :P There isn't really anything stopping a Tempest or TachGeddon popping that AF in one or two volleys, even with shield transfers on it.
I was a victim of one of these camps many moons ago in A2-VC2, except there was no sentries and the ship that had 2000 scan res was a raven :P -----
OMG READ TUXFORD!!!1 |

Chode Rizoum
Minmatar Finite Horizon The Red Skull
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Posted - 2006.11.25 20:34:00 -
[5]
future empire gate camps
5 carriers with sheild transfers/nos/DCU
1 ceptor getting sheild transferede tackling
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:35:00 -
[6]
It's not rly a problem. If you get jumped the chances are your AF can just warp away, and the AF is the least of their problems tbh 
Click me for Pirate Coalition Website of Gankage |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:35:00 -
[7]
Originally by: LittleTerror pic Ship in action
Yes works really well and with a few ships in gang remote shield transfering the hawk it will be ever better, was working with no shield extenders. But very risky, though I think with the hitpoint boost and remote sensor boosting with remote shield xfers from a few ships it will work perfect.
Love the action shot of sentrys hitting hawk.
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 20:38:00 -
[8]
Edited by: LittleTerror on 25/11/2006 20:43:02 I approve of this piece of gank equipment, it has passed many safety tests and will go into full operation very soon.
___________________________________________________ I want your stuff |

Verus Potestas
Caldari Perkone
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Posted - 2006.11.25 20:52:00 -
[9]
Nice idea 
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Kala Veijo
Veto.
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Posted - 2006.11.25 21:02:00 -
[10]
Pirates will allways adept . Nice one 
Warp Wind, CSM Chapter blog. |
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Quani
Gallente Extinction Level Event
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Posted - 2006.11.25 22:05:00 -
[11]
Indeed. Naw, BnK ftw!  ------ There is no sin except stupidity. |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.25 22:16:00 -
[12]
I'm glad to hear warp to 0km hasn't killed camping .
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Lucid Nightmare
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Posted - 2006.11.25 22:31:00 -
[13]
What has this to do with "warp to 0km". Nothing. You catch people trying to warp away, doesn't make one difference if he/she used 0km or 15km to warp away.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.25 22:34:00 -
[14]
Edited by: tiller on 25/11/2006 22:35:14
Originally by: Lucid Nightmare What has this to do with "warp to 0km". Nothing. You catch people trying to warp away, doesn't make one difference if he/she used 0km or 15km to warp away.
With people warping to 0km you need to catch everyone on jump in. This fixes the nerf.
Click me for Pirate Coalition Website of Gankage |

Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.25 23:14:00 -
[15]
and again promoted a "nerf" to pirates the safety in New Eden .. or not.
something that many people seem to forget - escalation DOESN'T bring safety.
you minimize the tactics pirates can use?? expect the pirates to specialize in the tactics that are left.
this specialization means - if you had before a 10% chance to get away, now you'll only have a 1% chance.
so congrats at BnK as a good example for this "darwinistic escalation"  ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Lucid Nightmare
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Posted - 2006.11.25 23:16:00 -
[16]
Edited by: Lucid Nightmare on 25/11/2006 23:17:38
Originally by: tiller
With people warping to 0km you need to catch everyone on jump in. This fixes the nerf.
I am under the assumption most gatecamps whether not/or on empire chokepoints worked on the basis of catching people on jump in or not? Only difference is you won't catch people reverse traversing your gatecamp without a interdictor sphere, basically you miss the people that hadn't insta bookmarks and where strolling to the gate in the same system you where at.
So, how again does this fix 0km warp from people reverse traversing your gatecamp? Since that is the real change 0km brought.
I conclude, your strategic setup with a fast locking small ship, remote boosted to sustain sentry guns increases catch on jump in percentages. Which is good. However I still fail to see what exactly it has to do with 0km adaption, since most gatecamps where run on jump in already. Unless I'm gravely mistaking.
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Nadalia
Minmatar
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Posted - 2006.11.25 23:44:00 -
[17]
So you just discovered a way to tank sentries and catch people on the jump-in because of the change?
Kudos, I guess.
Still, most of us knew about this since Space Invaders did it somewhat over two years ago. Sentry tanking + fast lock time for the win, yes? |

Hesed
Hamartia.
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Posted - 2006.11.26 00:13:00 -
[18]
Flagging mechanics ftw.
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.11.26 00:55:00 -
[19]
WTS Hawk BPO
100Billion

Trading 101 |

Enigmier
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Posted - 2006.11.26 01:54:00 -
[20]
most good gate camps have been doing this for ages.. its not exactly rocket science now is it
you guys must of been the beta-max of pirating before you discovered this
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Kaeten
Hybrid Syndicate
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Posted - 2006.11.26 02:18:00 -
[21]
must be fun sitting in a gang of +3 ganking frigs!... .. or?
High-Sec/0.0 PvP Recruitment |

ArtemisEntreri
Art of War Anarchy Empire
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Posted - 2006.11.26 04:08:00 -
[22]
Originally by: Kaeten must be fun sitting in a gang of +3 ganking frigs!... .. or?
I could grab a killmail where a frig has a gist x-type xlarge shield booster if I could but I can't post it on forums.
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Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2006.11.26 06:53:00 -
[23]
LOL You must be pretty desperate to go through all that just to rack up shuttle kills. _________________________________________________________
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:13:00 -
[24]
Guys i'm disappointed, but I should of guessed the whole subject of non-consentual PVP against soft / small targets would enrage some of our more 'fluffy' pilots.
....a few random points as constructing a sentence bores me.
1. killing a frig or shuttle is just as 'worthy' as a BS or Titan IMHO 2. maybe 'space invaders' did it, so what 3. maybe it's really common in low sec, but I've never seen it in over 2 years 4. catching EVERYTHING jumping in compensates for catching little on way out 5. doubling up this camp to both sides of a gate totally shuts down a gate 6. I know nothing about how dictors work, but I assume they make a supported frig obselete ? 7. I'm sharing the tactic with the many that don't do it 8. feel free to smack me for not using this tactic before (I truthfully didn't think it would be possible to perma tank in a frig.)
Click me for Pirate Coalition Website of Gankage |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:17:00 -
[25]
Edited by: tiller on 26/11/2006 08:19:55
Originally by: Nadalia So you just discovered a way to tank sentries and catch people on the jump-in because of the change?
Kudos, I guess.
Still, most of us knew about this since Space Invaders did it somewhat over two years ago. Sentry tanking + fast lock time for the win, yes?
Since the sensor / remote sensor stack nerf over a year ago fast lock gate camping became obsolete.
Strange that such a effective tactic that 'everyone' knows about is never used on a daily basis. 
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:21:00 -
[26]
Edited by: LittleTerror on 26/11/2006 08:25:06
Originally by: Nadalia So you just discovered a way to tank sentries and catch people on the jump-in because of the change?
Kudos, I guess.
Still, most of us knew about this since Space Invaders did it somewhat over two years ago. Sentry tanking + fast lock time for the win, yes?
Back to space invaders days
1. There was no sensor booster stacking nerf like we have now and instant locking frigs in a BS was very possible, so why would they have even bothered?
2. I'd like to see you acheive this with a T1 frigate, a T1 frig does not have uber base resists, there was no assualt frigs so.. ___________________________________________________ I want your stuff |

eeski
Amarr Shih Yang Tong Pirate Coalition
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Posted - 2006.11.26 08:21:00 -
[27]
even shuttles have nice loot and bpos in
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:39:00 -
[28]
Originally by: Enigmier most good gate camps have been doing this for ages.. its not exactly rocket science now is it
you guys must of been the beta-max of pirating before you discovered this
'enigmier' the famous old school pirate from beta has spoken. Dam, can I delete this thread and just say sorry. 
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 08:44:00 -
[29]
Originally by: Enigmier most good gate camps have been doing this for ages.. its not exactly rocket science now is it
you guys must of been the beta-max of pirating before you discovered this
ROFL ___________________________________________________ I want your stuff |

Nez Perces
Amarr Black Spot.
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Posted - 2006.11.26 08:55:00 -
[30]
Where there's a will there's a way... GJ 
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 10:17:00 -
[31]
Edited by: tiller on 26/11/2006 10:32:01
Just run some more tests and with 2 shad serp boosters, sensor amp, two remote sensors and gang skills the scan res is 3033mm. Thats just plain crazy \o/\o/
Less than 1 sec to lock a shuttle....
The biggest delay now is the disruptor activating. Guess thats down to database speed though :-(
Click me for Pirate Coalition Website of Gankage |

Haggis burglar
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Posted - 2006.11.26 11:14:00 -
[32]
Man this sounds sweet. I got to give this one a try. 
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Mi Lai
Sanguine Legion
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Posted - 2006.11.26 11:44:00 -
[33]
It;s beautifull to see so much dedidation to their line of work :').
Have you thought about boosting Lachesis / Huggin's so you can effectively camp those Minmatar gates as well without customers being out of range of scram or to fast to get back to the entry-gate?
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Lanfear's Bane
Shih Yang Tong Pirate Coalition
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Posted - 2006.11.26 13:24:00 -
[34]
Actually I can't take the credit for this, it was Lady Abaris' idea, I was just sharing the love. Also we had discussed doing it with 2 Force Recons and 2 BS. That way you can have 30km+ scram range, web, nos and sensor dampening. They are going nowhere in a hurry and can't target you.
Lanfear's Bane. _ _ _
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Lanfear's Bane
Shih Yang Tong Pirate Coalition
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Posted - 2006.11.26 13:27:00 -
[35]
Originally by: Mi Lai It;s beautifull to see so much dedidation to their line of work :').
Have you thought about boosting Lachesis / Huggin's so you can effectively camp those Minmatar gates as well without customers being out of range of scram or to fast to get back to the entry-gate?
I am to fly the Huginn and guess what Abs was going to fly? Seems pretty fool proof at the moment, I guess just requires testing.
Lanfear's Bane. _ _ _
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Devils stalker
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Posted - 2006.11.26 13:57:00 -
[36]
i bet all the people will train up agility skills now 
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Delicate Beauty
Gallente
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Posted - 2006.11.26 14:25:00 -
[37]
Not a new tactic, 1 quick problem...
if your sitting at the gate when the person jumps in they can just pull the CTRL-Q and it dosen't matter how much sensor strength you have, as you know TILLER cause you have done this to me TWICE. 
Its a common tactic it seems for Pirate Coalition, if they jump and and are gonna lose a ship, they don't mind abusing the log off tactic. Maybe the carebears will just adapt and pass the log off tactic around and your harpy will be useless :D
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 14:34:00 -
[38]
Edited by: tiller on 26/11/2006 14:35:43
Originally by: Delicate Beauty Not a new tactic, 1 quick problem...
if your sitting at the gate when the person jumps in they can just pull the CTRL-Q and it dosen't matter how much sensor strength you have, as you know TILLER cause you have done this to me TWICE. 
Its a common tactic it seems for Pirate Coalition, if they jump and and are gonna lose a ship, they don't mind abusing the log off tactic. Maybe the carebears will just adapt and pass the log off tactic around and your harpy will be useless :D
Yes nice one. I have NEVER logged since playing this game. I sit and die if I need to... check how many ships I've lost this year by clicking below.
You can't add to the thread so you derail via smack, gratz. :(
Click me for Pirate Coalition Website of Gankage |

Weix
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Posted - 2006.11.26 15:52:00 -
[39]
I 'm not a pirate, but more of a pirate's victim :) So I tend to read this forum alot to keep track of your new evil tactics. I have to admit you pirates are some hard-working and very patience people. Going through all this trouble just to catch a shuttle or frig...respect.
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Alex Logan
Reikoku Band of Brothers
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Posted - 2006.11.26 16:17:00 -
[40]
I don't know why people think this will be nerfed.
It promotes team play which ccp is very keen of...
The only problem i can see with this, especially on nanod ceptors and the like is that slight delay you sometimes get when activating scrams/modules.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 16:20:00 -
[41]
Edited by: tiller on 26/11/2006 16:19:56
Originally by: Alex Logan I don't know why people think this will be nerfed.
It promotes team play which ccp is very keen of...
The only problem i can see with this, especially on nanod ceptors and the like is that slight delay you sometimes get when activating scrams/modules.
Yep, ceptors and shuttles are still pretty much immune (even with over 3k scan res). T1 frigs, AFs and bigger are all easy to catch though....
Click me for Pirate Coalition Website of Gankage |

SasRipper
Contraband Inc. Mercenary Coalition
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Posted - 2006.11.26 17:04:00 -
[42]
i h8 helping to test new things
note to self pay more attention to main 
"
Originally by: Santiago Cortes Please don't derail your own thread.
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Skybar
Minmatar Deviance Inc SMASH Alliance
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Posted - 2006.11.26 20:46:00 -
[43]
While I believe in 0.0, frigs have been used to catch things, but in low-sec, it hasn't due to the lack of tanking ability on the frigs.
With Warp to 0, I believe this will be more common in low-sec in order to catch more people.
As of you PC guys start to use this tactic, perhaps you'll finally be able to catch my fleet stabber that you've so often really wanted to hunt down, but failed so far.
I know I will be more cautious atleast... or just add more WCS's to that ship :)
"Dauntless fleet commander, or the most nefarious pirate ever to terrorize the galaxy" |

Ansuru Starlancer
The Phoenix Rising Distant Star Alliance
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Posted - 2006.11.26 22:37:00 -
[44]
It would take a lot less effort to just load up a few medium warp bubbles and drop them on the warp-in paths to the gate around 30km off.
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Wetgrave
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Posted - 2006.11.26 22:46:00 -
[45]
This sounds like a really great tactic to use. I was just wondering though, that if you locked down a gate like this on both sides, it would draw a lot of undue attention to the gate camp and a blob would be heading your way to break up the camp?
I mean, if it's almost impossible to get through a gate, word would spread pretty fast about it, and you'd either get jumped by a fleet to tackle you, or no one would use the gate - and you'd be in charge of a dead gate while people wait for you to bugger off.
Gate camps as they are don't really draw a lot of attention, because it's still possible for people to get through them - there's still a chance to avoid the gank if you're skilled enough. Removing that chance might just remove your income too, if you're not careful, or mobile (periodically switching gates might be an idea). Just think how many corps you'd tick off who rely on certain gate access points for trade, and while a huge battle for control of a gate might be entertaining, it might not exactly be profitable in the long run.
Just my 2 isk.  |

Kaeten
Hybrid Syndicate
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Posted - 2006.11.26 22:47:00 -
[46]
Originally by: tiller Edited by: tiller on 26/11/2006 08:28:03
Guys i'm disappointed, but I should of guessed the whole subject of non-consentual PVP against soft / small targets would enrage some of our more 'fluffy' pilots.
....a few random points as constructing a sentence is difficult this early.
- killing a frig or shuttle is just as 'worthy' as a BS or Titan IMHO - maybe 'space invaders' did it, so what - maybe it's really common in low sec, but I've never seen it in over 2 years - catching EVERYTHING jumping in compensates for catching little on way out - doubling up this camp to both sides of a gate totally shuts down a gate - I know nothing about how dictors work, but I assume they make a supported frig obselete ? - I'm sharing the tactic with the many that don't do it - feel free to smack me for not using this tactic before (I truthfully didn't think it would be possible to perma tank in a frig.) - tying up one whole scorpion alt is no great hardship compared with the extra traffic you destroy. (no more disappointment of 'ohhh crap he warped away' that we gate campers have always had to live with)
Killing a frig in a frig is ok. Ganking it with a few bs is err, well if you think of it as screwing the public over then yes, for personal challenge? No.
Non-consentuel pvp is ftw as people are stupid in eve.
Shutting down a gate until a few bs's come.
Support frigs are liek frigs that can bubble, they are usualy used for catching groups, when it comes ot catching pods, or multiple targets roudn gates intys are better as iterdictors take tiem before they can deploy another bubble.
It beats sniping from 150km, yous have balls anyway.
High-Sec/0.0 PvP Recruitment |

Devian 666
Sectoid Technologies
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Posted - 2006.11.26 23:54:00 -
[47]
I think this is a great tactic as the teamwork is good. You can't "solo" this sort of tactic (without multiple accounts). If dictors are allowed in low sec that the game camp will be complete. The warp to 0km to a dedicated gate camp will have everyone warping to 20 km instead of 15km. I love it. 
It will encourage people to hire decent escorts as well sending teamwork back into the game. Cool an orange sig |

Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.27 00:15:00 -
[48]
Originally by: tiller Edited by: tiller on 26/11/2006 10:32:01
Just run some more tests and with 2 shad serp boosters, sensor amp, two remote sensors and gang skills the scan res is 3033mm. Thats just plain crazy \o/\o/
Less than 1 sec to lock a shuttle....
The biggest delay now is the disruptor activating. Guess thats down to database speed though :-(
While abit more pricy, wouldn't you beable to get a much higher sensor rating on a recon, and due to having more lows and mids, a much stronger tank?
Not that you'll need it if you're locking everything in half a second I suppose. 
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Grim Starwind
Exotic Dancers Club
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Posted - 2006.11.27 00:17:00 -
[49]
Originally by: Skybar While I believe in 0.0, frigs have been used to catch things, but in low-sec, it hasn't due to the lack of tanking ability on the frigs.
With Warp to 0, I believe this will be more common in low-sec in order to catch more people.
As of you PC guys start to use this tactic, perhaps you'll finally be able to catch my fleet stabber that you've so often really wanted to hunt down, but failed so far.
I know I will be more cautious atleast... or just add more WCS's to that ship :)
Who admits to being good at running away 
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Jane Vladmir
Gallente Warmongers
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Posted - 2006.11.27 01:08:00 -
[50]
What year is it here on the forums again? 2003?
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Lorth
Body Count Inc. Mercenary Coalition
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Posted - 2006.11.27 02:04:00 -
[51]
The one thing to consider about this is...
Players in areas like the US, Canada, AUS, and such might have a harder time with it due to the higher pings. I know I often have issues scrambling a frig, in situations where euros don't.
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BlackHorizon
Caldari Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.11.27 03:16:00 -
[52]
Edited by: BlackHorizon on 27/11/2006 03:18:15 Nice idea (not new), but using a Hawk is less than optimal. A Jaguar or Stiletto has much better sensor resolution.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 06:07:00 -
[53]
Edited by: tiller on 27/11/2006 06:09:51
Originally by: Jane Vladmir What year is it here on the forums again? 2003?
:-), well mechs have changed alot since then as you probably know. We have wtfbbq sentrys, sensors and hardeners that don't stack, crim flags for helping outlaws etc etc
Lucky we have AFs though.
The only reason for the hawk choice was it's the only small ship I can fly with good resists.. im sure others may be much better for the job.
Click me for Pirate Coalition Website of Gankage |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.27 06:09:00 -
[54]
Originally by: Malthros Zenobia
Originally by: tiller Edited by: tiller on 26/11/2006 10:32:01
Just run some more tests and with 2 shad serp boosters, sensor amp, two remote sensors and gang skills the scan res is 3033mm. Thats just plain crazy \o/\o/
Less than 1 sec to lock a shuttle....
The biggest delay now is the disruptor activating. Guess thats down to database speed though :-(
While abit more pricy, wouldn't you beable to get a much higher sensor rating on a recon, and due to having more lows and mids, a much stronger tank?
Not that you'll need it if you're locking everything in half a second I suppose. 
To get a high scan res you much start with a very high res (as you can't stack sensors without penalty), a cruiser sized ship won't be fast enough.
Click me for Pirate Coalition Website of Gankage |

Nymos
Celtic Anarchy Anarchy Empire
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Posted - 2006.11.27 07:17:00 -
[55]
nice to hear that people actually try to adapt and not just whine all day. now, how about those that get caught adapt in a way that they scout or bring some pew pew and break the camp? those guys are outlaws, you'll have support from sentry guns. good job, tiller et al :)
Originally by: tiller - killing a frig or shuttle is just as 'worthy' as a BS or Titan IMHO
yes, of course! it really ****es me off if people think of battleships when they think of firepower. frigates are totally underestimated in both, combat and their cargohold. a pack of t2 frigs can destroy a battleship easily if they know what they are doing and a frig can carry loads of valuable stuff. even a shuttle can.
after all the goal is to shut down traffic and get some isk from loot so why spare frigs and shuttles? how often do you see plain vanilla tech1 crap on a BS or BC because people expect it can be cought relatively easily? it's not a pvp arena where you challenge each other for a 1vs1 and if you don't think it'll be a fair fight you just refuse it. you travel in that space and the guy next to you can use all the tools at his disposal to kill you. if you don't use your tools to avoid that don't blame pirates. or should i say, bad craftsmen always blame their tools? oh, while we're at it let's blame tiller that people resort to logoffski tactics  --
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Superbus Maximus
Gallente Sniggerdly
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Posted - 2006.11.27 07:54:00 -
[56]
Lachesis works better in my opinion but Tiller all ready knows this  Ha you think thats big wait till you see the next |

Draconia Blackheart
Disciples of the Underverse
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Posted - 2006.11.27 08:08:00 -
[57]
Arse-holes 1 .. Players 0
 ---
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Neon Genesis
Gallente Hooligans Of War
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Posted - 2006.11.27 09:23:00 -
[58]
Edited by: Neon Genesis on 27/11/2006 09:25:56
Not exactly new, but very nice
Originally by: Draconia Blackheart Arse-holes 1 .. Players 0
More like Players 1, CCP 0
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Rellik B00n
Vale Heavy Industries SMASH Alliance
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Posted - 2006.11.27 09:53:00 -
[59]
i saw that gate camp in Mass yesterday wondered what was happening. 
The bounty in the system was pretty impressive but I didnt notice many bounty hunters even tho there were 23 - 27k logged at the time of the camp.   EVE remix |

Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.27 10:24:00 -
[60]
Originally by: tiller Edited by: tiller on 25/11/2006 22:58:46
In light of the warp to 0km in kali, low sec gate work is gonna need extra tools to kill people. Though dictors are rumored to be on the way for low sec this is the other option... behold, the gate camp hawk. (based on a cunning plan by Lanfear's Bane)
Method:
Take 1 * alt in scorp and tank to hell and back (12 slot tank). Fit high slots with 4 * Med Shield Transporters and sit at gate flagged with the rest of your gang.
When the sentrys switch to you just boost yourself with scorp. With 2 faction sensors and amp the Hawk has 2138 scan res and is fast enough to lock pretty much all incoming frigs and even some shuttles before warp. Maybe even faster lock will be possible with 1 remote sensor on scorp as well....
You don't need to run the transporters full time, only when the sentrys make the switch... usually only 1 or 2 of them needed but 4 allows for emergency's.
I know frigs are used alot in 0 space / empire wars for tackling and this is certainly not a new idea, but I've never seen people using frigs to perma tank sentrys as part of gang in low sec in 2yrs of gate work.
Here is a PICCY
It works, no in fact it works DAM well, and is worth trying just for the 'WTF' moments it causes when frigs can't warp away after jump in. If you have a pirate gate camp gang, try one today, and have a whole bunch of fun as NO-ONE escapes and everyone dies. (insert evil LOL here)
edit: just to add, rather than have a dedicated ship to support the AF, just have 3-4 gang members with 1 shield transporter each. Only downside with this way is that if they go semi-afk your AF will pop.
I knew you guys would figure it out..  KALI:Revelations.. Putting the Waaaa back in Piwat.. |
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Druid R
Murder of Crows E N I G M A
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Posted - 2006.11.27 10:30:00 -
[61]
try using a jag, we have had insta lockers/poppers for a while but only used in 0.0.
with 4 mids u get 3 t2 sensor bosters (no wasting money on faction) and a 20km.
then go 280's with quake and u insta pop shuttles t1 frigs inty's without plates.
scan res is around 3300 with sig analysis 5 me thinks
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Sun Ra
Godspeed You Black Emperor
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Posted - 2006.11.27 10:37:00 -
[62]
Well done 
Arcane Frankologies - 'plz stop guys it's xmas' |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.11.27 10:44:00 -
[63]
With the risk of sounding like a carebear... oh wait that would be what I am 
How big would the risk be of me warping in to a gate at 0km and being popped before I make the jump, iirc I am not 'lockable' before I come out of warp, and the moment I come out of warp is the moment I jump through the gate.
And how big risk would it be for me when warping away from a gate, keeping in mind that I enter warp pretty much at the same time I decloak (at least the graphical side on my screen shows me warping away before/same time I decloak).
And yeah I don't PVP so I know jack about this, just figuring out what kind of adrenaline rush I can expect when going through low-sec.
/c
EVE-Files | EVE-Search | Monitor this Thread |
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Paigan
Amarr Katsu Corporation Pure.
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Posted - 2006.11.27 10:45:00 -
[64]
Originally by: tiller If you have a pirate gate camp gang, try one today, and have a whole bunch of fun as NO-ONE escapes and everyone dies.
Just to relativize: If you really catch (=scramble) a local hull nano crusader (which already enters warp while still decloaking) then i doubt you'll kill it before its away with 6000-7000m/s constant speed.
Maybe i encounter you during traveling i low sec someday :)
Apart from that, sounds like a good idea. Although i hate you pirate scum, of course :) -- This game is still in beta stage |

kill0rbunny
Caldari Chimera Intelligence Agency
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Posted - 2006.11.27 10:56:00 -
[65]
Nice idea.
It's a good thing most piwates are just too dumb or lazy to figure out such things and just keep on whining on the forums how ebil warp to 0km is. Otherwise lowsec would be pretty insecure. 
_____________________________ Hugh. |

Tammarr
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Posted - 2006.11.27 11:12:00 -
[66]
*cough* As I've been saying with everyone being happy about no more snipercamp and no need for instas due to warp to zero: "Theres another side of the gate." this is commonly meet with: "what you mean? cant snipe me there either I'll be in warp before they get second shot in" or similar... I've encountered this tactic already, heck it takes half a heartbeat to figure out. Trouble now is that if drake is as ferox on tank I forsee alot of drakecamps with as said a tackler with some boosts from surrounding vessels. For the leet pirate a 28/30km disruptor aint to pricey either.
I forsee pain and suffering for the ones who do not listen. And yes, I forsee lowsec being even less populated than before if this get common practice around the chokes. Whoever said something about decent escorts being hired: When did you last find 10 guys wanting anything less than 1M +100k/jump and person to fly cover esp with this sort of camp lethality is high unless you bring enough to counter the piratecamp.
The good part: I find it excellent that if you choose to carry out a camp such as this you'll put yourself at a whole lot more risk then the regular 150km+ sniprat. And perhaps anti-pirates will organize up leading to blazzilions of fighting over gates... ehm, yeah =)
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.27 11:15:00 -
[67]
Originally by: Chribba With the risk of sounding like a carebear... oh wait that would be what I am 
How big would the risk be of me warping in to a gate at 0km and being popped before I make the jump, iirc I am not 'lockable' before I come out of warp, and the moment I come out of warp is the moment I jump through the gate.
And how big risk would it be for me when warping away from a gate, keeping in mind that I enter warp pretty much at the same time I decloak (at least the graphical side on my screen shows me warping away before/same time I decloak).
And yeah I don't PVP so I know jack about this, just figuring out what kind of adrenaline rush I can expect when going through low-sec.
/c
Odds of getting popped when you arrive in jump range of the gate are pretty low. The window of exposure is such that ... well basically smartbombs or nothing really. Anything that _can_ lock fast enough generally can't do enough damage to instapop.
Warping away, well, with 3000+ sensor resolution, you have a ship that can lock as fast as it can ctrl-click. Lag permitting you might get away with it...
Incidentally, scan resolution (base) of a Hawk is 575. A rook is 259. A huginn 303. Now, they're a bit lower, but still well within the range of being able to boost to 'instalock'. Huginn and Lachesis in particular have the advantage of better 'coverage', although they're going to be a bit slower to lock, and possibly a bit harder to tank.
A rook with 7 mids can fit sensor booster IIs to the point where it has a pretty good locking speed.
Not necessarily applicable to sentry tanking mind, but certainly useful in 0.0/empire wars.
Of all the (caldari) frigates out there, I think the raptor has the best scan res (940mm base). I'm not entirely sure how well it'd hold to sentry fire though.
Have you considered using shield/armour maintenance drones? They're actually pretty good for keeping small ships alive, especially in lowsec where smartbombs aren't that common. Although I'll admit I've not tried sentry tanking with a raptor + shield maint drones. I'm not even entirely sure if drones get shot by sentries or not.
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Lanfear's Bane
Shih Yang Tong Pirate Coalition
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Posted - 2006.11.27 11:26:00 -
[68]
The Hawk and Scorp are flagged, so drones would get popped.
Ironically leaving a gate was far safer before warp to 0 and pirates were unmotivated to catch some of the smaller things. Now leaving a gate will be much more dangerous and currently approaching a gate is even more dangerous.
Lanfear's Bane. _ _ _
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.27 11:27:00 -
[69]
The second favorite thing sentrys love to do is target switch to your drones and one shot them so no thats not really an effective sentry tanking option..  KALI:Revelations.. Putting the Waaaa back in Piwat.. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.11.27 12:45:00 -
[70]
Would they be able to lock me if I was in a covert cloaking directly, to my knowledge I would merely flash on their overview. As per that, I warp away about the same speed as a covert would cloak - would I still be locked/jammed under normal operation (eg no lag)?
EVE-Files | EVE-Search | Monitor this Thread |
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 12:48:00 -
[71]
Edited by: tiller on 27/11/2006 12:52:14 Edited by: tiller on 27/11/2006 12:49:38
Originally by: Chribba Would they be able to lock me if I was in a covert cloaking directly, to my knowledge I would merely flash on their overview. As per that, I warp away about the same speed as a covert would cloak - would I still be locked/jammed under normal operation (eg no lag)?
No, at least not atm with current setup. I tried with a covert yesterday and though I ctrl clicked him about 3-4 times and it appeared to finish lock each time the lock would not 'stick' and he just then vanished.
T1 frigs get tackled every time without fail though, and anything bigger, well they just dont stand a chance.
More experiments with this needed :-)
Database lag ftw
Click me for Pirate Coalition Website of Gankage |

Hast
Destructive Influence Band of Brothers
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Posted - 2006.11.27 13:29:00 -
[72]
a little suggestion, get a claymore with the skirmish warfare mods on for even longer range scramble loving 
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Cez
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Posted - 2006.11.27 13:32:00 -
[73]
Woopie... it could of been done with our without warp to 0. Took you meatheads long enough to realize.
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Ras Blumin
0utbreak
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Posted - 2006.11.27 13:35:00 -
[74]
what if the frigs wear stabs? :)
A Jaguar should be able to lock a bit quicker, but it's mostly lag and player reaction speed you're up against anyway, so I doubt it matters much.
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Riddick06
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Posted - 2006.11.27 13:40:00 -
[75]
im sure i ready in the eve-i forums ages ago a guy using an af with a can of cap boosters tanking sentries or it might of been a caracal.
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Lord Frost
Minmatar The Crystal Method
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Posted - 2006.11.27 13:42:00 -
[76]
ECM jam the scorp, he can't lock to heal/boost... boom goes AF.
... looks like a simple counter.
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Tharim
Minmatar Code-Blue
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Posted - 2006.11.27 13:47:00 -
[77]
Im amazed it took you so long to come up with this.
What brainpowers you losec gatecampers must posess. More then one month sinse the change was known, and someone finally stops whining and said the magic words: "What about the jump in side of the gate?"

www.eve-files.com/media/0602/CCP_tharim.gif[/IMG]
Please resize image to a maximum of 400 x 120, not exceeding 24000 kbs, ty - Cortes |

DeckardIRL
Gallente Bravehearts Xelas Alliance
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Posted - 2006.11.27 13:49:00 -
[78]
Like I said in many warp to 0km threads, all you piewats would adapt... but this tactic could have been used anytime and likely is being used, you are only really being forced to use it because of the warp to 0km change.... you will get alot more ppl now jumping in to 0.0 or low sec instead of on the way out. But my reason for warp to 0km was to get rid of instas and insta lag... not to avoid piewats.... the good thing is again- Scorp is primary LOLOLOL
Deck _____________________________________________
Watchin' the Game.... Havin' a Bud....
I shoot better on Bud.....
Eve Info- All you need to know |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.11.27 13:54:00 -
[79]
Edited by: Akita T on 27/11/2006 13:56:08 T1 exec + 2 (lowest named) nanos (maybe evasive Man L4 and SSC L4)... wouldn't that (relatively low-SP needed setup) get away from you guys usually ? I mean, it is the "fastest" warping T1 possible (except shuttles) and has sligtly below 40m sig.
EDIT: Hmmz, come Kali, I suppose inertial stabs *might* be better (even if you get a sig increase), and there's also agility-enhancing rigs to consider... _____ -sig-
This is my only char. These are my skills
Always question everything, including yourself |

Skyy
Caldari Veni-Vidi-Vici
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Posted - 2006.11.27 14:20:00 -
[80]
Originally by: DeckardIRL piewats
ROFL... good one.
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Kharak'khan
Forsaken Empire
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Posted - 2006.11.27 14:30:00 -
[81]
Edited by: Kharak''khan on 27/11/2006 14:32:24 Edited by: Kharak''khan on 27/11/2006 14:31:00 Tiller you are too good to people!
And you have added fear into the hearts of carebears yet again!!
Now the Noob pirate contingent can stop whining and copy or do there own varitation.
Warp to zero does not save people when 80% of the trade is on jump in.
Another tougher gate camper is a sac with sensor boosters and scramble you cant catch frigs unless there slow but destroyer +.

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War Machine
Murini Ice Syndicate
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Posted - 2006.11.27 14:32:00 -
[82]
People already do what the OP said. It will become more widley used now however :)
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mr passie
Minmatar Purgatorial Janitors Inc.
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Posted - 2006.11.27 14:40:00 -
[83]
So I just had a possible bright idea.
I know, I know I should only get ideas when drunk and I'm sober atm...
Anyway, what if you placed a (or even several) freighters right at the warpin at 0 of a gate?
won't you bump the incoming pilot and push him off the gate?
This ofc followed by a scram and web
If this works I expect 10% of your profit
---------------------------------- Signature removed due to incorrect size (400X120px and 24000 bytes). Please review the forum rules or e-mail us with any questions. You can view you signature here - Petwraith I'm a reversed paranoid schizophrenic. I have voices in my head I just think I don't hear them! |

Jim McGregor
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Posted - 2006.11.27 14:45:00 -
[84]
Originally by: Tharim Im amazed it took you so long to come up with this.
What brainpowers you losec gatecampers must posess. More then one month sinse the change was known, and someone finally stops whining and said the magic words: "What about the jump in side of the gate?"

You think people post their secrets on the forums? :) You should be thankful tiller did... he could probably get more kills by shutting up about it. Not that I think a lot of players will read this post, but a few of them will.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Ogdru Jahad
Amarr
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Posted - 2006.11.27 14:52:00 -
[85]
old news. very very old.
I will always have an alt go ahead of me anyways.
the joys of two accounts. each has a scout for the other.
infact its so old i am yawning my head off so to speak.
as for dictors in low sec. its all talk. and if they do that they may make bubbles deplyable in low sec as well. but wither case might be considered a hostile action watch out for sentries lil dictor. -
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Zebler
Four Horsemen
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Posted - 2006.11.27 14:58:00 -
[86]
Next time you setup camp, let me know where :)
I have yet to have one of my t1 frigs or shuttles tackled, maybe you shall be the first :)
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Telara Dalgrax
Minmatar
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Posted - 2006.11.27 15:47:00 -
[87]
I don't get why this is supposed to represent an adjustment to WTZ. WTZ is about the outbound. Even without WTZ, you could use the tactic described in the OP today to get kills on the inbound. The inbound isn't impacted at all by WTZ, which is why removing instas and replacing them with WTZ doesn't make space "safe" (only a fool would think that, because you always have the inbound to worry about).
So I fail to see anything in the OP that is either earth-shattering in novelty or, indeed, anything approaching a counter to something that impacts the outbound (which is what WTZ does).
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Lanfear's Bane
Shih Yang Tong Pirate Coalition
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Posted - 2006.11.27 15:49:00 -
[88]
Originally by: Telara Dalgrax I don't get why this is supposed to represent an adjustment to WTZ. WTZ is about the outbound. Even without WTZ, you could use the tactic described in the OP today to get kills on the inbound. The inbound isn't impacted at all by WTZ, which is why removing instas and replacing them with WTZ doesn't make space "safe" (only a fool would think that, because you always have the inbound to worry about).
So I fail to see anything in the OP that is either earth-shattering in novelty or, indeed, anything approaching a counter to something that impacts the outbound (which is what WTZ does).
Well you can't win them all. Perhaps some one will post a simplified version of this post and you will understand.
Lanfear's Bane. _ _ _
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.11.27 15:52:00 -
[89]
Small question:
Why so complicated to hunt frigs? Why not use smartys directly at the gate when something on the scanner poppes up? Cans dont pop with smartys afaik and a frig insta dies to several smartys on a BS that gets boosted by 2 other BS. Still a great idea to the OP.
Ship lovers click here |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 16:23:00 -
[90]
Originally by: Telara Dalgrax I don't get why this is supposed to represent an adjustment to WTZ. WTZ is about the outbound. Even without WTZ, you could use the tactic described in the OP today to get kills on the inbound. The inbound isn't impacted at all by WTZ, which is why removing instas and replacing them with WTZ doesn't make space "safe" (only a fool would think that, because you always have the inbound to worry about).
So I fail to see anything in the OP that is either earth-shattering in novelty or, indeed, anything approaching a counter to something that impacts the outbound (which is what WTZ does).
Ok, to put it simple,
- Without WTZ you caught alot of small ships on gate approach - With WTZ, the gate approach guys are not gonna be caught - I still want to pop small ships so need another way (there was no need before WTZ as it's alot of work)
This is now the only way, without this exact tactic low sec space would be TOTALLY safe to small ships.
Click me for Pirate Coalition Website of Gankage |
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Lord Frost
Minmatar The Crystal Method
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Posted - 2006.11.27 16:32:00 -
[91]
Originally by: tiller
Ok, to put it simple,
- Without WTZ you caught alot of small ships on gate approach - With WTZ, the gate approach guys are not gonna be caught - I still want to pop small ships so need another way (there was no need before WTZ as it's alot of work)
This is now the only way, without this exact tactic low sec space would be TOTALLY safe to small ships.
Wow... you must be proud to go through all that trouble to catch a tiny expensive frig. I'm glad we have uber pirates out that making a difference! ROFL. Get real... this is a tactic used 3 years ago. Here's an idea... make an effort to actually be a piewat. Lazy piewats... so pathetic.
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Miss Tresss
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Posted - 2006.11.27 16:33:00 -
[92]
Originally by: tiller TOTALLY safe to small ships.
Well totally safe to non-afk small ships. Most of my sniping business is from the afkers so despite all the whining I reckon I'll still do good business.
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Amira Silvermist
Yazata Spenta Aegis Militia
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Posted - 2006.11.27 16:36:00 -
[93]
Nice tactic... I hope that shuts up the last "piracy is DOOMED" whiners. 
I still hope they remove WTZ in one of the next relevations and let people fly the friggin 15 km. WTZ for combat ships is bad mmmkay? (maybe they should add a penalized module for travel setups with high warp accuracy to balance things out)
Amarr racial trait: Nerfbat damage resistance 0% |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 17:41:00 -
[94]
Edited by: tiller on 27/11/2006 17:44:54
Originally by: Lord Frost
Originally by: tiller
Ok, to put it simple,
- Without WTZ you caught alot of small ships on gate approach - With WTZ, the gate approach guys are not gonna be caught - I still want to pop small ships so need another way (there was no need before WTZ as it's alot of work)
This is now the only way, without this exact tactic low sec space would be TOTALLY safe to small ships.
Wow... you must be proud to go through all that trouble to catch a tiny expensive frig. I'm glad we have uber pirates out that making a difference! ROFL. Get real... this is a tactic used 3 years ago. Here's an idea... make an effort to actually be a piewat. Lazy piewats... so pathetic.
So on one hand you say I'm lazy, and on the other I, as you say 'go through all this effort'. lol, make up your mind.
This tactic is a rework of what used to happen years back. Obviously the tactics used back then cannot work anymore as the game mechs have changed in so many ways.....
Evolution of old tactics can work, and in this case many a small ship are gonna die because of it. It's what I enjoy spending my game time doing, who are you to judge me. You wouldn't catch me criticizing the method you suck veld ? (im just guessing by your posting style it's what you enjoy :-)
Click me for Pirate Coalition Website of Gankage |

Forino Ovoli
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Posted - 2006.11.27 19:51:00 -
[95]
Originally by: Delicate Beauty if they jump and and are gonna lose a ship, they don't mind abusing the log off tactic. Maybe the carebears will just adapt and pass the log off tactic around and your harpy will be useless :D
It's interesting, using CTRL-Q to logoff is "abusing a game mechanic" but tanking a ship to survive the sentry guns is considered Ok?
Sentry guns are there for a reason. Personally, I'd up the sentry guns such that they'd one shot kill a battleship, with room left over just to be sure.
Feel free to come after me in an asteroid belt in low sec if you want, but 1 sec locking before warp is just cheese. And - as far as I'm concerned - tanking the sentry guns at a gate should be considered just as much an "exploit" as trying to evade being CONCORD'ed once flagged in high sec.
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Loud Speaker
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Posted - 2006.11.27 19:52:00 -
[96]
Edited by: Loud Speaker on 27/11/2006 19:53:31 I skipped over the middle there but have you tried using a lachesis to scramble with the extra range, that way you can have more time to lock speedy ships who would otherwise just run out of range from the hawk.
Btw: this doesn't seem that different in effect from a dictor dropping a bubble on the otherside of a gate in 0.0
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 19:57:00 -
[97]
Originally by: Forino Ovoli
Originally by: Delicate Beauty if they jump and and are gonna lose a ship, they don't mind abusing the log off tactic. Maybe the carebears will just adapt and pass the log off tactic around and your harpy will be useless :D
It's interesting, using CTRL-Q to logoff is "abusing a game mechanic" but tanking a ship to survive the sentry guns is considered Ok?
Sentry guns are there for a reason. Personally, I'd up the sentry guns such that they'd one shot kill a battleship, with room left over just to be sure.
Feel free to come after me in an asteroid belt in low sec if you want, but 1 sec locking before warp is just cheese. And - as far as I'm concerned - tanking the sentry guns at a gate should be considered just as much an "exploit" as trying to evade being CONCORD'ed once flagged in high sec.
If tanking guns was meant to be an impossible exploit they would 1 volley you in a dread.
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 19:58:00 -
[98]
Edited by: LittleTerror on 27/11/2006 19:58:42
Originally by: Forino Ovoli
Originally by: Delicate Beauty if they jump and and are gonna lose a ship, they don't mind abusing the log off tactic. Maybe the carebears will just adapt and pass the log off tactic around and your harpy will be useless :D
It's interesting, using CTRL-Q to logoff is "abusing a game mechanic" but tanking a ship to survive the sentry guns is considered Ok?
Sentry guns are there for a reason. Personally, I'd up the sentry guns such that they'd one shot kill a battleship, with room left over just to be sure.
Feel free to come after me in an asteroid belt in low sec if you want, but 1 sec locking before warp is just cheese. And - as far as I'm concerned - tanking the sentry guns at a gate should be considered just as much an "exploit" as trying to evade being CONCORD'ed once flagged in high sec.
Someone please restrain me  ___________________________________________________ I want your stuff |

Hubris
Sniggerdly
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Posted - 2006.11.27 19:59:00 -
[99]
like i said in the other post about his post. This is not a new idea.
Its funny that people are so surprised by this post.
There are also a lot of other ways to do nearly the same thing. Better ships to use also.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 20:01:00 -
[100]
Originally by: Hubris like i said in the other post about his post. This is not a new idea.
Its funny that people are so surprised by this post.
There are also a lot of other ways to do nearly the same thing. Better ships to use also.
Not new but rarely used... I would like to see someone try this using a ceptor and giving shuttles a try. My skills are not up to flying one atm though :(
Anyone up for the challenge ?
Click me for Pirate Coalition Website of Gankage |
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Hubris
Sniggerdly
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Posted - 2006.11.27 20:05:00 -
[101]
Originally by: tiller
Originally by: Hubris like i said in the other post about his post. This is not a new idea.
Its funny that people are so surprised by this post.
There are also a lot of other ways to do nearly the same thing. Better ships to use also.
Not new but rarely used... I would like to see someone try this using a ceptor and giving shuttles a try. My skills are not up to flying one atm though :(
Anyone up for the challenge ?
ceptors don't work. If all the gate guns are on the ceptor it is too eay for it to just pop. But enough hints Think about it a bit longer and you will see you don't really need such an overdone ship to rep the other one and you also can think of better ships to use than a ceptor.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 20:09:00 -
[102]
Edited by: tiller on 27/11/2006 20:12:13
We're looking at ships atm, looks like a jag would be best by far. No cruiser sized ships T2 or otherwise would get a scan res up to 3000 and beyond.
Though please correct me if wrong, I'm not that good at working out stuff like this. The use of the scorp is because it's all my alt can fly.
Click me for Pirate Coalition Website of Gankage |

DefJam101
Gallente Aliastra
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Posted - 2006.11.27 21:04:00 -
[103]
Sitting on a gate all day to blob cruiser/frigs.
And then calling "2 Shuttles, a Badger and even a Vexor!" a good day.
Gatecampers have the fun don't they......
***
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Erotic Irony
RONA Deepspace Rule of Three
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Posted - 2006.11.27 21:05:00 -
[104]
Originally by: Hast a little suggestion, get a claymore with the skirmish warfare mods on for even longer range scramble loving 
Claymore + skirmish mod & mindlink. You could mix in a faction scrambler although I understand the ultimate range has been slightly bugged--I'd love to know if this was fixed though.
See also: Faction & logistic ships. ___
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Xamys
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Posted - 2006.11.27 21:10:00 -
[105]
Edited by: Xamys on 27/11/2006 21:12:43
Originally by: tiller Edited by: tiller on 25/11/2006 22:58:46
Method:
Take 1 * alt in scorp and tank to hell and back (12 slot tank). Fit high slots with 4 * Med Shield Transporters and sit at gate flagged with the rest of your gang.
When the sentrys switch to you just boost yourself with scorp. With 2 faction sensors and amp the Hawk has 2138 scan res and is fast enough to lock pretty much all incoming frigs and even some shuttles before warp. Maybe even faster lock will be possible with 1 remote sensor on scorp as well....
You don't need to run the transporters full time, only when the sentrys make the switch... usually only 1 or 2 of them needed but 4 allows for emergency's.
I know frigs are used alot in 0 space / empire wars for tackling and this is certainly not a new idea, but I've never seen people using frigs to perma tank sentrys as part of gang in low sec in 2yrs of gate work.
Here is a PICCY
It works, no in fact it works DAM well, and is worth trying just for the 'WTF' moments it causes when frigs can't warp away after jump in. If you have a pirate gate camp gang, try one today, and have a whole bunch of fun as NO-ONE escapes and everyone dies. (insert evil LOL here)
edit: just to add, rather than have a dedicated ship to support the AF, just have 3-4 gang members with 1 shield transporter each. Only downside with this way is that if they go semi-afk your AF will pop.
Not sure, but I don't think this will work after Kali, because of this change in the patch notes: Quote: Pilots aiding other criminally flagged pilots now become criminally flagged themselves.
Would a ship boosting another be considered "aiding"? If so, I'm afraid your little frigates will be blown up to bits by turrets... correct me if I'm wrong.
|

Loud Speaker
|
Posted - 2006.11.27 21:27:00 -
[106]
Using a lachesis & 3 SB IIs + 1 Signal Enhancer II with Signature Analysis 5 I get 1149.67710385mm. Faction mods in the place of tech II would increase this some though.
What I don't know though is if information warfare links would make a significant difference here or remote sensor boosters with the stacking penalty. Like a previous poster mentioned it might just be easier running skirmish warfare interdiction maneuvers. One bonus to using a Lachesis though would be having 30 sensor strength (ie much more difficult to jam) vs 16 on a hawk or 11 on a jaguar.
One other thing though is that ships using the new inertia stabs in place of nanos will be warping and aligning much faster now too.
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mamolian
Vortex. Maelstrom Alliance
|
Posted - 2006.11.27 21:53:00 -
[107]
Originally by: Chode Rizoum future empire gate camps
5 carriers with sheild transfers/nos/DCU
1 ceptor getting sheild transferede tackling

-------------------------------
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.27 22:22:00 -
[108]
Originally by: DefJam101 Sitting on a gate all day to blob cruiser/frigs.
And then calling "2 Shuttles, a Badger and even a Vexor!" a good day.
Gatecampers have the fun don't they......
You bet... what do you do in eve ? 
Click me for Pirate Coalition Website of Gankage |

Darpz
Rampage Eternal Ka-Tet
|
Posted - 2006.11.27 22:53:00 -
[109]
this isn't anything new although the remote reping side of it is, but befoer dictors I ran a Harpy with 4x125, then 3 SBIIs and a rupter in the mids and then amps in the low for 0.0 gate camps. would catch everything but ceptors and I would also catch the ocational plate ceptor with low nav skills http://img.photobucket.com/albums/v291/xelios/bsgsig2.jpg
Please keep your signature below the 24000 bytes limit.- Thx Pirlouit
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.27 23:20:00 -
[110]
Originally by: Xamys Edited by: Xamys on 27/11/2006 21:12:43
Originally by: tiller Edited by: tiller on 25/11/2006 22:58:46
Method:
Take 1 * alt in scorp and tank to hell and back (12 slot tank). Fit high slots with 4 * Med Shield Transporters and sit at gate flagged with the rest of your gang.
When the sentrys switch to you just boost yourself with scorp. With 2 faction sensors and amp the Hawk has 2138 scan res and is fast enough to lock pretty much all incoming frigs and even some shuttles before warp. Maybe even faster lock will be possible with 1 remote sensor on scorp as well....
You don't need to run the transporters full time, only when the sentrys make the switch... usually only 1 or 2 of them needed but 4 allows for emergency's.
I know frigs are used alot in 0 space / empire wars for tackling and this is certainly not a new idea, but I've never seen people using frigs to perma tank sentrys as part of gang in low sec in 2yrs of gate work.
Here is a PICCY
It works, no in fact it works DAM well, and is worth trying just for the 'WTF' moments it causes when frigs can't warp away after jump in. If you have a pirate gate camp gang, try one today, and have a whole bunch of fun as NO-ONE escapes and everyone dies. (insert evil LOL here)
edit: just to add, rather than have a dedicated ship to support the AF, just have 3-4 gang members with 1 shield transporter each. Only downside with this way is that if they go semi-afk your AF will pop.
Not sure, but I don't think this will work after Kali, because of this change in the patch notes: Quote: Pilots aiding other criminally flagged pilots now become criminally flagged themselves.
Would a ship boosting another be considered "aiding"? If so, I'm afraid your little frigates will be blown up to bits by turrets... correct me if I'm wrong.
Always been like that, the patch notea are i don't know wtf they are on about, its like yo hello CCP we have been getting flagged for helping a criminal for a long time now, is this a joke? ___________________________________________________ I want your stuff |
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Ogdru Jahad
Amarr
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Posted - 2006.11.28 00:26:00 -
[111]
camp a o.o gate if your that desperate! -
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aeti
Band of Brothers
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Posted - 2006.11.29 04:33:00 -
[112]
Originally by: tiller I would like to see someone try this using a ceptor and giving shuttles a try. My skills are not up to flying one atm though :(
Anyone up for the challenge ?
doesn't work, you can lock the shuttle but the scrambler doesn't activate in time, and that was in a stiletto with all sig amps, cheating sensor boosters, gang skills + remote boosted etc, i've tried it lots of times
was hard even before they got stacking nerfed
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aeti
Band of Brothers
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Posted - 2006.11.29 04:33:00 -
[113]
Originally by: tiller I would like to see someone try this using a ceptor and giving shuttles a try. My skills are not up to flying one atm though :(
Anyone up for the challenge ?
doesn't work, you can lock the shuttle but the scrambler doesn't activate in time, and that was in a stiletto with all sig amps, cheating sensor boosters, gang skills + remote boosted etc, i've tried it lots of times
was hard even before they got stacking nerfed
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Cairo
Minmatar
|
Posted - 2006.11.29 07:25:00 -
[114]
Originally by: Forino Ovoli Sentry guns are there for a reason. Personally, I'd up the sentry guns such that they'd one shot kill a battleship, with room left over just to be sure.
I don't think that's a good solution, because you might upset the local law enforcement by accident. The last thing you want to do is to one-shot people who get the law on their tail by accident, essentially giving them no chance to run away. Plus, "with room left over" is not good enough in the long run - eventually modules and skills and combinations of both will come around which will allow campers to boost their ships beyond what was once considered "plenty and then some".
A far better solution would be to apply some sort of exponential damage model to sentries: the first shot would do the same damage as they do now, but each time the sentries fired the damage dealt would increase (ultimately limited only by the largest number the server can crunch without collapsing). This would allow people committing a crime by accident to run away, but gate camping would become impossible since no tank in the world could stand up to that. Even if the campers could take it "for a long time", eventually (say, 20 shots in?) the sentries would be doing so much damage as to effectively one-shot any tank out there (which, of course, would only affect those who for whatever reason decided to stick around - the campers).
Of course, while this would solve the problem of camping it would essentially cut off a considerable portion of what makes EVE "EVE". I couldn't care less for PvP myself, but it's obviously a big part of the game.
Besides, even if CCP would never implement anything like this damage model throughout the EVE galaxy, I know they won't look kindly at anything that makes Empire space unsafe for those who do NOT want to PvP. As far as I'm concerned low-sec is fair game and in 0.0 all bets are off. Just keep random PvP (not war) outside of Empire and everyone will be happy.
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Superbus Maximus
Gallente Sniggerdly
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Posted - 2006.11.29 07:56:00 -
[115]
You would be supprised how many people still use autopilot chalk up 50 kills for the bomber dom of doom tonight, you can also get frigs still with a bomber setup that use the warp to 0. Ha you think thats big wait till you see the next |

Napolie
Gallente Hybrid Syndicate
|
Posted - 2006.11.29 08:18:00 -
[116]
Originally by: Forino Ovoli
Originally by: Delicate Beauty if they jump and and are gonna lose a ship, they don't mind abusing the log off tactic. Maybe the carebears will just adapt and pass the log off tactic around and your harpy will be useless :D
It's interesting, using CTRL-Q to logoff is "abusing a game mechanic" but tanking a ship to survive the sentry guns is considered Ok?
Sentry guns are there for a reason. Personally, I'd up the sentry guns such that they'd one shot kill a battleship, with room left over just to be sure.
Feel free to come after me in an asteroid belt in low sec if you want, but 1 sec locking before warp is just cheese. And - as far as I'm concerned - tanking the sentry guns at a gate should be considered just as much an "exploit" as trying to evade being CONCORD'ed once flagged in high sec.
EeeeK! Burn thy foul carbear!
No seriously, its a way of playing Forino. I personaly hope you catch this man in a hauler full of zyd tiller.
btw nice tactic 
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Dark Ortu
White-Noise
|
Posted - 2006.11.29 08:24:00 -
[117]
maybe i missed somthing drastically important here but why not just a warp bubble?
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oodin
Euphoria Released Euphoria Unleashed
|
Posted - 2006.11.29 10:28:00 -
[118]
Originally by: Dark Ortu maybe i missed somthing drastically important here but why not just a warp bubble?
because its low sec and not 0.0
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DeckardIRL
Gallente Bravehearts Xelas Alliance
|
Posted - 2006.11.29 10:57:00 -
[119]
p0rn for piewats
All your 0.0 prayers are answered
Deck
Unless it can be deployed in low sec........... _____________________________________________
Watchin' the Game.... Havin' a Bud....
I shoot better on Bud.....
Eve Info- All you need to know |

Dez Erichs
Agony Unleashed
|
Posted - 2006.11.29 11:46:00 -
[120]
Originally by: tiller (Snip) - doubling up this camp to both sides of a gate totally shuts down a gate - I know nothing about how dictors work, but I assume they make a supported frig obselete ? - I'm sharing the tactic with the many that don't do it - feel free to smack me for not using this tactic before (I truthfully didn't think it would be possible to perma tank in a frig.) - tying up one whole scorpion alt is no great hardship compared with the extra traffic you destroy. (no more disappointment of 'ohhh crap he warped away' that we gate campers have always had to live with)
Looks very interesting, I'd like to try it. Perhaps an Osprey or other support ship would be better in a specialized role such as this. It could stand off 50 Km away out of harms way and still shield transport. The scorp would be very useful for jamming out targets if you get too much to chew that jumps in.
Wouldn't this method work on Intys? Perhaps a Stiletto with a Warp Distruptor plus a pile of Sensor Boosters, Amps and Rigs to instalock things. Many pilots will be probably fitting one stab, and those in travel mode will have their lows loaded, so they may get away with a Stiletto with a single point.
As for dictors, they are the best thing since sliced bread, but they do not replace frigs. You need a combination of EWAR to defeat opponents, as well as the standard scram 'n web. Dictor bubbles can lock down a system, but the dictor pilot has to be very careful when popping the bubble because they can't warp out of it. Before when I had instas, I didn't fear lowsec pilots at all because they couldn't lock me. If bubbles can be deployed in lowsec it would definitely put me on edge. It will be interesting to see pirates in dictors, since they won't know how to fly them and I'd get to pop their first few dictors as they learn. Expensive lesson, but dictors are essential in 0.0 to catch fleets.
Or, you can come down into 0.0 and fight with the real men.  --- Dez Erichs, Captain, Agony Unleashed "Veni, Vidi, Caedi" |
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Shamis Orzoz
Sniggerdly
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Posted - 2006.11.29 15:10:00 -
[121]
noobs.
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Himo Amasacia
Minmatar Elite United Corp Antigo Dominion
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Posted - 2006.11.29 16:49:00 -
[122]
Bah. _I_ posted something similar about 6 months ago. This is totally predictable to anyone that has half a brain. I knew this was coming, mainly becasue people as has been mentioned have been doing it allready for months. Concidering I was experimenting tanking gate guns in a brutix solo a few weeks ago (succesfully I might add)it dosent exactly require a massive amount of skill either.
And people say that people sitting around mining is boaring, yet this is somehow uber. Macro campers are around the corner at this rate, if they are not there allready (like it would be hard to do..)
And no I'm not a pirate.
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Miss Tresss
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Posted - 2006.11.29 16:53:00 -
[123]
Originally by: Himo Amasacia Bah. _I_ posted something similar about 6 months ago. This is totally predictable to anyone that has half a brain. I knew this was coming, mainly becasue people as has been mentioned have been doing it allready for months. Concidering I was experimenting tanking gate guns in a brutix solo a few weeks ago (succesfully I might add)it dosent exactly require a massive amount of skill either.
And people say that people sitting around mining is boaring, yet this is somehow uber. Macro campers are around the corner at this rate, if they are not there allready (like it would be hard to do..)
And no I'm not a pirate.
You're so cool *swoons*
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.29 17:03:00 -
[124]
Edited by: tiller on 29/11/2006 17:10:58
Originally by: Himo Amasacia Bah. _I_ posted something similar about 6 months ago. This is totally predictable to anyone that has half a brain. I knew this was coming, mainly becasue people as has been mentioned have been doing it allready for months. Concidering I was experimenting tanking gate guns in a brutix solo a few weeks ago (succesfully I might add)it dosent exactly require a massive amount of skill either.
And people say that people sitting around mining is boaring, yet this is somehow uber. Macro campers are around the corner at this rate, if they are not there allready (like it would be hard to do..)
And no I'm not a pirate.
I'm not sure what point your making.... anyone 'with half a brain' like you say ,would of posted something worthwhile 
btw, if you're not a pirate then you really should not be posting here as you won't know what we're talking about.
Click me for Pirate Coalition Website of Gankage |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.29 17:04:00 -
[125]
Originally by: Shamis Orzoz noobs.
Nice post Shamis, your input has been valuable.   
Click me for Pirate Coalition Website of Gankage |

Sir Bart
Vendetta Underground Rule of Three
|
Posted - 2006.11.29 17:12:00 -
[126]
Originally by: tiller
Strange that such a effective tactic that 'everyone' knows about is never used on a daily basis. 
I thought of using this with recon's actually since they are good tacklers and fairly robust. To use a hawk is smarter though I admit. If you can lock shuttles there's a good chance you will get some bpo before people realize that warp to 0 and a shuttle does not mean we can't get them.
Kudos for your ingenuity.
-Bart
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Narciss Sevar
Caldari Sniggerdly
|
Posted - 2006.11.29 18:59:00 -
[127]
Originally by: tiller
Originally by: Shamis Orzoz noobs.
Nice post Shamis, your input has been valuable.   
Hey it's all relevant.  ----
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JoeT
Amarr Short Attention Span
|
Posted - 2006.11.29 19:20:00 -
[128]
I;m looking into it and using a spider tank =)
Thanks for the excellent idea. You might want to look in to using someone with a jag, they seem to work nice --- If i'm posting on the forums, it's mostly cause i'm at work :D
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Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
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Posted - 2006.11.29 20:08:00 -
[129]
I think this is a great innovation, as it brings an acceptable amount of risk to pirating... Tanking sentry guns is very vunerable to an organized group warping in from the other side. All in all it is far superior to sitting 200km off a gate and sniping with a rack full of stabs.
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Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.29 20:30:00 -
[130]
Originally by: tiller Edited by: tiller on 29/11/2006 17:10:58
Originally by: Himo Amasacia Bah. _I_ posted something similar about 6 months ago. This is totally predictable to anyone that has half a brain. I knew this was coming, mainly becasue people as has been mentioned have been doing it allready for months. Concidering I was experimenting tanking gate guns in a brutix solo a few weeks ago (succesfully I might add)it dosent exactly require a massive amount of skill either.
And people say that people sitting around mining is boaring, yet this is somehow uber. Macro campers are around the corner at this rate, if they are not there allready (like it would be hard to do..)
And no I'm not a pirate.
I'm not sure what point your making.... anyone 'with half a brain' like you say ,would of posted something worthwhile 
btw, if you're not a pirate then you really should not be posting here as you won't know what we're talking about.
Technically anyone with half a brain is just as good as anyone with a full brain since we only use a small percentage of our brains. =============================================== And Scoundrelus walked the Forums once again, and all was turned to flame... |
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Hi Low
|
Posted - 2006.11.29 21:36:00 -
[131]
There is a simple way to beat this, which has been around for years also. But non-pirates have secrets too, so I'm not going to tell you kids what it is. Make sure your clone is up to date though.
:) |

Beringe
Caldari Raptus Regaliter
|
Posted - 2006.11.29 23:00:00 -
[132]
I hope this becomes the norm.
It's no fun chasing snipers, but it's always good fun busting in on a sentry tanking camp.
Good move for PVP, tbh. ------------------------------------------- "Sarcasm and irony are not to be used by the uninitiated."
--Daitan Beringe, honorary director in charge of bottles-- |

Alaph Force
Gallente Es and Whizz
|
Posted - 2006.11.29 23:54:00 -
[133]
OMG I didn't past page 2 because of my ADD but this seems like a **** good way to collect salvage and start making riggings 
All them carebear corps should form alt pirate salvage collection corps with this EvE Sigfiles |

Crimson Onyx
MAFIA Pirate Coalition
|
Posted - 2006.11.30 00:47:00 -
[134]
It's not a bad idea, almost hit armor a couple of times there tiller 
Quote: Notify: The training of Carrot-on-a-Stick Level 5 has been completed. Do you want to continue? Y/N
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Rumorsky
Gallente Hunters Agency Firmus Ixion
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Posted - 2006.11.30 06:32:00 -
[135]
Originally by: Crimson Onyx It's not a bad idea, almost hit armor a couple of times there tiller 
I vote.. Crimson a *****.. who join PC o.o
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FlA mInGo
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Posted - 2006.12.01 02:56:00 -
[136]
iv adpated for solo pirating XD the new tier 2 battel cruiser, the gallente 1 to be presist can tank sentrys solo and with 2 sensor boosters has a scan res of 608 XD so i can lock all cruisers and some frigs on entry, setup is secret as i want to be the only pirate to do it  so no need to worry bout hawk being boosted and suck, i can do it all on my own :P
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FlA mInGo
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Posted - 2006.12.01 02:59:00 -
[137]
o forgot to say, its been tryed and tested, caught a vengence on entry (assault frig) and the setup is avalable for pirate coalition as i like them 
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Himo Amasacia
Minmatar Elite United Corp Antigo Dominion
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Posted - 2006.12.01 04:01:00 -
[138]
Originally by: Miss Tresss
Originally by: Himo Amasacia blah blah
You're so cool *swoons*
I try. It comes with the blue skin, domed reflective head and mysterious seductive smile. *Polishes and admires his reflection in his fingernails*
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Kaynard Stormwalker
Stormriders Fimbulwinter
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Posted - 2006.12.01 04:51:00 -
[139]
Quote: Technically anyone with half a brain is just as good as anyone with a full brain since we only use a small percentage of our brains.
Off topic but this is actually a misconception. We use our entire brain but use diferent parts AT TIMES. No wonder that people that lose like 1% of the brain sometimes get totally demented and/or lose a LOT of motor skills, senses, etc. This "we only use 10% of our brains" crap is to sell you silly psy powers books. :D
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PCX339
Beasts of Burden Veritas Immortalis
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Posted - 2006.12.15 17:32:00 -
[140]
How to break this up:
Sensor damp / ECM the support ship. Preferably while warp scramming the Hawk.
You can do it with a couple disposable T1 ships and as soon as the scorp loses lock and can't support anymore the Hawk will pop pretty darn quick.
This is the best writeup I've seen on this tactic but I've seen it used in various flavors in lowsec before. They can't camp for very long because of the counter-tactic I just described... which is why it isn't really an exploit.
Kudos to Pirate Coalition if they are actually using faction sensor boosts in this tactic, as that is taking quite a risk.
With ECM/damps you can break this camp up from 100km away using this method. With an Arazu you can scram the hawk and break it up (getting the hawk killed) from 40-50km.
Adapt, people, adapt.
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ChalSto
The Galactic Empire Lotka Volterra
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Posted - 2006.12.15 23:09:00 -
[141]
nice tactic, m8
<3 tiller
After 3 years in EvE, I finaly can say, that I lost more ships due to lag and bugs, than in any battle.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.12.15 23:16:00 -
[142]
Good to hear it hasn't affected your gameplay too much. :)
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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The Alien
Primary Targets
|
Posted - 2006.12.16 00:03:00 -
[143]
Wow! You guys must be rocket scientists!  
-------
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Weix
|
Posted - 2006.12.16 11:08:00 -
[144]
   
Turning gate camping into rocket science, hehe. These 'pirates' almost look smart! Can we please lock this pathetic thread? Why do you hang on to gate camping post-Kali Tiller, and go through all this trouble for some lousy killmails on alts and noobs in shuttles? Ok, like you said, gate camping is what you like most...well good for you, but dont bother us with it, get a life ffs. Try some fair fights with other PvV-ers, maybe you become a real pirate once. IMO Tiller is THE example of a PvV-er dedicated to spend millions of sp in gunnery, billions of isk in mods simply to camp gates catching T1 frigates thinking he's a hotshot pirate. Tillers, trust me, your are not a pirate, nor an Einstein on game mechanics. You are a high skilled PvV camper using overkill on a frigate. It's a shame MAFIA let you in...
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