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Gorstag
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Posted - 2006.11.29 19:06:00 -
[1]
As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.11.29 19:07:00 -
[2]
Edited by: Dark Shikari on 29/11/2006 19:08:30
You're cancelling your accounts the first day after a patch, even before they release a hotfix? 
Either you're lying, or you're nuts!
-[23] Member-
Awesome new space games site, from the editor of E-ON! |

SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2006.11.29 19:08:00 -
[3]
Can I have your stuff? ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standar Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Brunnis Jetrel
Gallente Celtic Anarchy
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Posted - 2006.11.29 19:08:00 -
[4]
bye bye dont let the door hit you on the way out,
can i have your st....oh no you've probably only got crap
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SasRipper
Contraband Inc. Mercenary Coalition
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Posted - 2006.11.29 19:08:00 -
[5]
must say frist!
can i have your stuff?
"
Originally by: Santiago Cortes Please don't derail your own thread.
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SasRipper
Contraband Inc. Mercenary Coalition
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Posted - 2006.11.29 19:09:00 -
[6]
Edited by: SasRipper on 29/11/2006 19:09:27 noes 2nd 
edit k make that 3rded ffs
"
Originally by: Santiago Cortes Please don't derail your own thread.
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Mojack
Caldari Dead Legion
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Posted - 2006.11.29 19:09:00 -
[7]
nooo, transfer all your ISK to me, please. thanks & bye
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Troy Knight
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Posted - 2006.11.29 19:11:00 -
[8]
rofl..
Don't understan the fuss over the wrecks. Seriously, if inthe the long run you have complete feilds of wrecks (that hopefulydo fade away after awhile if anything) then the whole new salvage thing should take care of the "problem" in the long run.
I myself think the wrecks are great; nothing like staring at your egg-shaped pod floating in the middle of a mass-twisted wreck that used to be your ship ;)
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Roshan longshot
Gallente Ordos Humanitas
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Posted - 2006.11.29 19:12:00 -
[9]
WTF?? everyone wanted space wrecks! Oh joy they said less then a week ago! Now "oh this sucks!" LOL sow what you reap! You all wanted dead bodies to loot from, where not everything survives space combat.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Dumus
Silver Service
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Posted - 2006.11.29 19:13:00 -
[10]
Bye bye o/
-Dumus-
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Serapis Aote
TBC
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Posted - 2006.11.29 19:13:00 -
[11]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/11/2006 19:08:30
You're cancelling your accounts the first day after a patch, even before they release a hotfix? 
Either you're lying, or you're nuts!
I am voting nuts.
|

Buxaroo
Black Dwarf Caldari Deep Space Industral
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Posted - 2006.11.29 19:13:00 -
[12]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/11/2006 19:08:30
You're cancelling your accounts the first day after a patch, even before they release a hotfix? 
Either you're lying, or you're nuts!
You forgot another option: braindead
Wow, to cancel accounts because of a loot mechanism......jeesh.
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Dale Cussler
Gallente Sniggerdly
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Posted - 2006.11.29 19:14:00 -
[13]
Gotta admit, the day after a patch is always entertaining with the whole "boohoohoo you ruined my game and as a paying customer I demand you fix it to suit my needs boo hoo hoo i'm gonna cancel boo hoo" crowd :D
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Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2006.11.29 19:16:00 -
[14]
I'm sure he'll miss the 'friendly' community and come back soon  ____________________ A gentleman is someone who can play the bagpipe, but who does not. |

Valrandir
Shiva Morsus Mihi
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Posted - 2006.11.29 19:18:00 -
[15]
Just leave and don't come back.
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware.
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.11.29 19:19:00 -
[16]
Originally by: Roshan longshot WTF?? everyone wanted space wrecks! Oh joy they said less then a week ago! Now "oh this sucks!" LOL sow what you reap! You all wanted dead bodies to loot from, where not everything survives space combat.
welcome to EVE, where you whine for having it, and you whine for not having it.

...but tbh I don't understand the fuss about it since now scavengers can be truely scavengers? Ok ya true, the system might need some fine tuning, but it is a welcome change. -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
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Byzan Zwyth
Caldari
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Posted - 2006.11.29 19:24:00 -
[17]
I hate the system too but anyone can see that changes are on the way. ---------------------- I fly Amarr and Gallente ships Amarr because they peow peow - and look cool... Gallente because they are effective |

Grey Area
Caldari
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Posted - 2006.11.29 19:24:00 -
[18]
Edited by: Grey Area on 29/11/2006 19:25:28 Those who don't see the fuss, don't run missions.
EVERY rat on a mission now spawns a wreck. SOME of those wrecks contain NOTHING...but the only way to see that is to collect it as normal.
What we are asking for is a "No loot, no wreck" policy...not everyone wants to salvage, it's VERY time consuming and the rewards are questionable...but it SHOULD stay in for those that want to...but currently it is DOUBLING the time it takes to collect loot from missions, even if you choose NOT to salvage.
EDIT: that said, it's NOT worth quitting over. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |

Gorstag
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Posted - 2006.11.29 19:25:00 -
[19]
Edited by: Gorstag on 29/11/2006 19:26:04 Actually, I was quite content with the method of loot distribution. The wrecks sounded interesting and of course they had put a major "positive spin" on this feature.
In practice however I was instantly annoyed at how tedious these new "wrecks" turned out to be. They have added enough tedium to an already slow tedious game to litterally "break the camels back".
Obviously I expect all of the fanboy's to do their normal trolling. I made this topic in the hopes somone on the development team will read and understand that real paying customers are unhappy with this feature and it will hurt their bottom line.
Anyway, So much for my final post.
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JeffieTheClam
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Posted - 2006.11.29 19:34:00 -
[20]
Edited by: JeffieTheClam on 29/11/2006 19:37:34
Originally by: Roshan longshot WTF?? everyone wanted space wrecks! Oh joy they said less then a week ago! Now "oh this sucks!" LOL sow what you reap! You all wanted dead bodies to loot from, where not everything survives space combat.
In software development we have this thing called usability. When its wanted by some and unusable for the rest it needs to be approached and fixed.
Its not a black and white subject - just like anything else its software so it can and should be changed. Dissing people for hating an absolutely horrid loot system instead of actually realizing that if it doesn't operate in a 'fun' manner is just being ignorant. (its a game you PAY to play so it should be FUN for people - if lots of customers are complaining it needs a change, thats not rocket science - its common sense).
Otherwise you take the Microsoft approach of "YOU ASKED FOR IT T3H N00B SO YOU GOT IT DERRR!" and meanwhile your customer base drops and people quit because they don't want the additional frustration of something they most likely do for enjoyment.
I'm not saying I'm going to quit but I'm not playing until its fixed or changed. If it isn't changed soon I'm not going to waste my time playing. There are tons of other great games to be played that don't cause you do go in endless loops doing the most simple and basic of tasks.
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Locke DieDrake
Human Information Virus
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Posted - 2006.11.29 19:37:00 -
[21]
The solution to this is to make wreks only apear on player ships.
Problem solved, and rig parts will actually be worth something. ______________________________________________ Such a heavy burden now to be the one Born to bear and bring to all The details of our ending
|

Llaneza
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Posted - 2006.11.29 19:37:00 -
[22]
There's a couple of obvious problems with the new wrecks.
* Not highlighting with color or icon * No way to tell if it's empty from a distance. * No way to rename or otherwise mark a wrecks you visited before.
But for the last one there's a fix:
Wrecks take very little damage to destroy (thx to someone I don't remember on the Minmatar channel). This will let you clean things up while you're training salvage up.
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Valerek
Gallente
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Posted - 2006.11.29 19:40:00 -
[23]
Originally by: Gorstag Edited by: Gorstag on 29/11/2006 19:26:04 Actually, I was quite content with the method of loot distribution. The wrecks sounded interesting and of course they had put a major "positive spin" on this feature.
In practice however I was instantly annoyed at how tedious these new "wrecks" turned out to be. They have added enough tedium to an already slow tedious game to litterally "break the camels back".
Obviously I expect all of the fanboy's to do their normal trolling. I made this topic in the hopes somone on the development team will read and understand that real paying customers are unhappy with this feature and it will hurt their bottom line.
Anyway, So much for my final post.
WTH are you talking about?  A wreck or a can...what is the f'n difference?
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Sandreon
Minmatar Imperial Express
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Posted - 2006.11.29 19:50:00 -
[24]
Edited by: Sandreon on 29/11/2006 19:52:25 Edited by: Sandreon on 29/11/2006 19:51:33 I agree with the OP in that wrecks are annoying and time-consuming, but they're definitely not game-breaking.
As to the differences between cans and wrecks, aren't they obvious?: 1. Wrecks don't disappear when looted 2. Wrecks can't be renamed Thus: 3. Looted wrecks can't be distinguished from others 4. That results in either having to destroy (very time consuming and unnecessary really) or salvage them.
So instead of "loot - move to next" we have "loot - lock - destroy - move to next". These extra seconds really add up and I'm already having trouble collecting loot after missions. Luckily these problems are being looked at and will be fixed in the next update.
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Honethite
Caldari
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Posted - 2006.11.29 19:52:00 -
[25]
I'm sure CCP will tailor wreckage to our liking ! Give them a chance ! ----- <3 for.EVE.r Queuing Online. |

Kichae Chandramani
Quasar Consortium
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Posted - 2006.11.29 19:53:00 -
[26]
Hire someone to clean your wrecks up for you. Wrecks aren't there to give a free bonus to mission runners. They're there to give people something else to do. So, find someone else to do that part. Work out a deal: They'll drop the loot into a can for you, and they get to keep the salvage; or, they'll drop the loot and salvage into a can for you, and you'll drop iskies into their wallet.
Or go home. The rest of us still have the ball, and we're willing to run with it.
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Kristoffer
Amarr Blackguard Brigade
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Posted - 2006.11.29 19:54:00 -
[27]
Lol I don't mind wrecks. I think its awesome leaving a trail of destroyed ships moving from system to system.
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Sol Flare
Caldari The White Star Consortium
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Posted - 2006.11.29 19:55:00 -
[28]
Originally by: Grey Area
Those who don't see the fuss, don't run missions.
...What we are asking for is a "No loot, no wreck" policy...
I run missions... It does kinda suck but if you had salvage you can actually get something out of those wreaks... so they are basically encouraging a skill train and still giving you a benefit for checking ALL the cans. Nothing wrong with that... adapt. Sure it is a pain to fly around in a VERY systematic way and check them out for nothing... so once again EvE introduces the "opportunity cost" idea. Forget looting and do the mission for the mission or spend time collecting what you can and/or salvage. Maybe equip a cargo scanner... but once again.. opportunity is forcing you to pick one thing over another.
I'm not the biggest fan of them since I do not plan to salvage either... but oh well, it's interesting to deal with changes whether they benefit you or not. IMHO. A wreak is a wreak is a wreak.
Leave them be CCP... but maybe allow for a marker system. It's hard to tell which cans I have visited when the wreak remains and I've killed all the NPCs/Players in a cluster. That is my only complaint
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Desiderious
Gallente Catalyst Reaction Xelas Alliance
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Posted - 2006.11.29 19:55:00 -
[29]
Really? just like that? Heh if you left games for such reasons youd be leaving them every month! Give them chances to fix things, and even so you should adapt in order to mkaeup for these 'wrecks'. Bleh ----------------------------- Oink ^OO^ |

Saundra Fayid
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Posted - 2006.11.29 19:55:00 -
[30]
if you want to whine about a real problem whine about the endless sea of GSC anchored everywhere...
surely that problem shows up on the lag hit list somewhere ????
besides we have a newb that is training for salvaging and comes behind us to get everything ROFL
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Helplessandlost
Minmatar Convergent Firmus Ixion
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Posted - 2006.11.29 19:56:00 -
[31]
While you might have a valid point, you stated "As of today I have canceled both of my accounts." which makes you no longer a paying customer so kinda kills your whole argument of being a paying customer...
Step away from the computer, see what they put in Tuesday and then complain if still warranted.
"Don't take life too seriously, nobody gets out alive!"
http://images.filecloud.com/283570/hal201.jpg
signature removed (max size 24000 bytes) - please email us (with the signature URL) if you want to know why - Pirlouit([email protected]) |

Ramblin Man
Empyreum
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Posted - 2006.11.29 19:57:00 -
[32]
On a more important note, aren't all customers, by definition, paying? Thus proving that persons have simply seen the phrase "paying customer" far too often and choose to re-enact the simplistic and non-engaged mechanism by which social memes proliferate?
|

schurem
Anarchy Inc. Confederation of Independent Corporations
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Posted - 2006.11.29 20:09:00 -
[33]
FYI's, but i reckon im too late with this, CCP has acknowledged the problem with the wrecks in the person of Overu herself. They are working on a fix and will deploy that asap, probably coming tuesday.
<<<< No Boundaries, No Fences, Fly Free Or Die Trying >>>>
Warning sounds!, My kingdom for more warning sounds!
|

Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
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Posted - 2006.11.29 20:10:00 -
[34]
Originally by: Gorstag As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
OMG SOMEONE CALL THE CARE POLICE! I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |

Deikan Frost
Amarr
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Posted - 2006.11.29 20:13:00 -
[35]
Methinks he just wants some attention... 
Let's give him a big group hug (not...) lol
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Megilos
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Posted - 2006.11.29 20:16:00 -
[36]
While the new wreck feature can be a PITA compared to the old way of doing things, you have to admit that it is more realistic. Sometimes when you blow the carp out of an enemy, nothing useable is left--hence the lowered loot-to-wreck ratio. And although a classification method is sorely needed, blowing up a wreck that contains nothing is very easy to do.
I'll miss turning in a ton of loot after a rat run but I'm sure I'll find another way to make up the ISK deficit.
To OP: Don't be hasty. If you have truly cancelled your accounts the day after a patch, then perhaps a console would be more suited towards your gaming preferences. This is simply how it goes--and you can also be expected to be mercilessly flamed here, duh.
I just cancelled my Wow account, but I didn't bother posting on their forums or anywhere else, because I was well and truly done. I didn't care what anyone in that community thought. Complete indifference. So... Instead of ranting and threatening "I'm canx my acct!", either be constructive and a contributing member of the community that you obviously still have feelings for... or just go away. Either way I bid you fair winds and following seas.
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Rellik B00n
Vale Heavy Industries SMASH Alliance
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Posted - 2006.11.29 20:22:00 -
[37]
omg just blow them up ffs. takes about 5 shots from a 200mm AC with poor skills.
it would be helpful to be able to rename them tbh,
but srsly put your toys back in the pram.  EVE remix |

Dahak2150
HellBrothers Industries
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Posted - 2006.11.29 20:24:00 -
[38]
Haven't been able to log in yet, does anyone know if you can tractor wrecks at all?
If you're on IE, pretend this is transparent while you get a better browser. |

Nicocat
Caldari New Age Solutions
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Posted - 2006.11.29 20:35:00 -
[39]
As a paying customer, I get to voice my opinion too. And that opinion is "Quit yer *****ing." If it bothers you THAT much, either stop mission-running and grow some cohones for some PvP, or get the hell out of our game, you little whiner. Wrecks are fine; you check all your cans already, no? Check all the wrecks and do it with a ******* grin on your face, and keep quiet. ---------------------------- Buying Sabres. EVEmail or convo me in game! |

Epidemis
|
Posted - 2006.11.29 20:37:00 -
[40]
Originally by: Gorstag As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
The cans had the same feature, if you didnt grab what was in it because it was useless, you would grow confused to which can you have checked out
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Ezekiel Sulastin
Gallente Eve University
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Posted - 2006.11.29 20:45:00 -
[41]
Difference being, I could pop cans fast with my drones. Wrecks are a real PITA if you're in a drone boat, since they refuse to attack wrecks.
That said, I think I'll wait on the hotfix before passing judgment.
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Rulkez
FireStar Inc Lotka Volterra
|
Posted - 2006.11.29 20:48:00 -
[42]
Originally by: Gorstag As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
funny first 2 threads ive read have been omg this sucks im quitting" and "omfg ccp this suck fix it now !!!!11one!!1!
must be a patch day
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Detavi Kade
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Posted - 2006.11.29 21:08:00 -
[43]
Originally by: Gorstag As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
While you do bring up a valid point(wrecks are quite annoying atm), I will have to ask you to read the following link, and identify yourself. Thanks.
Who are you?
Majority stockholder? Eternal quitter?
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BobFromMarketing
Amarr Hadean Drive Yards
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Posted - 2006.11.29 21:08:00 -
[44]
Ohnoz ! Canz are called wreckz now and some of the dont have stuff ! I must quitzors over this ! I waste seconds Raven farming complexes !
I must cancel account ! Goodbyzors !
Lol seriously man, go ahead and leave. Nobody cares.
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Redpants
Gallente Federal Navy Academy
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Posted - 2006.11.29 21:35:00 -
[45]
I don't believe the OP. Nobody quits on patch day. It is more likely that his temper is such that he lost it and put his computer through a wall. Then he saw his brother playing EVE and getting by just fine like everybody else waiting for the patch. This sent him raging again so he put his brothers computer through the wall, and in his rage drove to Kinkos to post this thread because he and his brother now have to quit.
Yeah, that's what happened. ________________________________________________________________________________ "My once immaculate white pants are now stained from the weak and innocent. I don't wear red." |

Zeema Princess
|
Posted - 2006.11.29 21:53:00 -
[46]
ooooo I hope I am the first to post this:
Quote:
The Eternal Quitter
Just comes on the forum to let everyone know he's quitting for good and to spend a dozen paragraphs explaining why. Then does it again three months later.
Sample Quote: "For real, this time."
Punishment: Forced to actually quit.
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Jim McGregor
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Posted - 2006.11.29 21:58:00 -
[47]
Im wondering what Eve players have become when I read stuff like this...
--- Eve Wiki | Eve Tribune | Eve Pirate |

Plutoinum
German Cyberdome Corp Veritas Immortalis
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Posted - 2006.11.29 21:59:00 -
[48]
Has already been stated that wrecks with loot will look different than wrecks without loot soon (next patch or so). Give them a few days, before you come up with stuff like: 'You have ruined the game.' Lol. I haven't really played so far. My first step is to read alle the whines and responses to it, so that I'm prepaired. 
CTD/con-loss vs. log-out. A proposal for a fix. |

Tia Kohi
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Posted - 2006.11.29 22:05:00 -
[49]
I just want to know why CCP didn't see this coming with all the testing on SISI? I dislike the devs more and more as this game evolves.
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Jim McGregor
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Posted - 2006.11.29 22:06:00 -
[50]
Originally by: Tia Kohi I just want to know why CCP didn't see this coming with all the testing on SISI? I dislike the devs more and more as this game evolves.
They fix 999 things and miss 1. And thats the one people will whine about.
On tuesday there is a fix for wrecks, so just relax.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Pham Sirge
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.11.29 22:14:00 -
[51]
Hi all,
It is the first day after a major patch, are you stupid?
Things that worked on a small scale(SISI) may not work on TQ.
You must give them time to determine if their ideas are workable and roll back or modifiy them.
If you truely cancelled your accounts over this(I doubt it) dont let the door hit you on the way out, I dont want ass prints on my new door.
, <VTIL> Pham Sirge
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Cailais
Amarr THE SEFRIM INSTITUTE
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Posted - 2006.11.29 22:40:00 -
[52]
I have found an AMAZING fix to the 'wreck problem' for all those whining out there so here it is:
1. Fit salvaging module. 2. Scan wreck 3. Salvage kit 4. Sell for a nice fat pile of isk.
Incredible.
C.
www.sefrim.com - sig design - eve mail for details
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Anti Protagonist
Gallente Archron Dusyfe Industries
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Posted - 2006.11.29 22:52:00 -
[53]
Edited by: Anti Protagonist on 29/11/2006 22:53:08 I have an idea!! How about any time someone says "I'm canceling my account" we give the mods a little button to make sure it happens.... Saves the person the trouble.
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Phoenix Lonestar
Litanies of Hate
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Posted - 2006.11.29 22:54:00 -
[54]
Do wrecks pop after salvaging?
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Brolly
Caldari The Department of Justice
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Posted - 2006.11.29 22:57:00 -
[55]
yup, wrecks dissapear.
The only thing I have to add is let them be a free for all. I would like to fly around eve scanning wreckages but atm i'd probably be a flying target.
/me is now available for salvaging, will give all loot back and share of salvege materials 
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

Majin82
Caldari g guild
|
Posted - 2006.11.29 23:01:00 -
[56]
Originally by: Gorstag As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
Good ******* Riddens! You sir are a fool and we need less ppl like you. If you had half a brain you would have waited and seen that these concerns are being voiced by everyone. Come Tuesday a new patch is gonna fix a lot of these problems.
If you are still in the game GTFO already ------------------------------------- Proud member of G Guild! |

Maltitol
|
Posted - 2006.11.29 23:04:00 -
[57]
i just played the 'farmable' mission Massive Attack.. last pocket... my system froze from all the wrecks and crashed...
not good.
that's all i got, wrecks are cool, but there shouldnt be so many
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Slaughty Bodphast
Gallente Pale Riders Incorporated
|
Posted - 2006.11.29 23:31:00 -
[58]
Being one of the "Real Paying Customers" I say good day to you sir and your brother and hope you two have fun at whatever simple minded game you chose to "Pay" for. As a "Real Paying Customer" I am thankful that there is always a considerable amount of effort in providing new content and appealing to the masses at no additional cost to myself. It is obvious that a game of this complexity and diverse magnitude is beyond your comprehension and thus would limit your enjoyment due to the fact that you cannot adapt to change or capitalize on new opportunities. Again, I wish you luck in finding new strategies and challenges in your new "Pong" gaming console and perhaps one day you may aspire to PS One. Veni, vidi, vici |

Karunel
Nuevos Horizontes O X I D E
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Posted - 2006.11.29 23:31:00 -
[59]
Gors, whatever you do, don't come back.
Originally by: elbenito The problem with large fleet engagements is that the hamsters stop to watch.
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Maximillian Pele
Caldari Jewel Enterprises
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Posted - 2006.11.29 23:50:00 -
[60]
Actually the real issue with wrecks are that they are becoming the new lag bomb.
It isn't just missions. People ratting in belts and miners are popping hundreds of rats every hour. In the past those rats produced easily cleared cans. Now every rat produces a wreck.
Unless those miners/ratters fit salvaging mods wrecks are going to start building up. Unlike cans that disappear when looted the wrecks remain.
I suspect that soon we'll have 0.0 and low sec ratters complaining about being unable to identify the spawn they just popped from the sea of wrecks.
Also, once CCP gets all of the scanners and probes properly seeded, hanging around in Low sec or 0.0 to salvage wrecks - which is chance based and takes time - will be risky so many people will won't hang around to clean up the mess.
I am sure that CCP will scramble to fix this problem but there are far more problems with wrecks than just mission runners being unable to quickly grab their loot.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Giant Haystacks
Ore Mongers SMASH Alliance
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Posted - 2006.11.30 00:00:00 -
[61]
Oveur said that wrecks will be changes so you can see if they have stuff to loot or not. Don't have a link but it was a reply to a post in general discussion somewhere.
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Jens August
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Posted - 2006.11.30 00:08:00 -
[62]
How about switching the object type from Wreck to (for example) Looted Wreck after all the loot is taken out?
You could hide Looted Wreck from the overview so Wrecks would disappear once looted. Also, you would simply lose the lock when an object changes type, so you don't have to manually unlock.
Then, there's only the problem of how to distinguish wrecks with useless loot you wont pick up from the rest. Some personal form of tagging that doesn't require you to be gang leader and that's easily taggable by shift-clicking an object in the overview or something?
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Amugo
Yellow Freight Systems
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Posted - 2006.11.30 00:13:00 -
[63]
You'll be back!
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Vlodec
Amarr Clydec Universal Enterprises
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Posted - 2006.11.30 00:14:00 -
[64]
Originally by: Ramblin Man On a more important note, aren't all customers, by definition, paying? Thus proving that persons have simply seen the phrase "paying customer" far too often and choose to re-enact the simplistic and non-engaged mechanism by which social memes proliferate?
Que ? 
Am I allowed to say that ? |

Khaulu Tarn
Minmatar Pator Tech School
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Posted - 2006.11.30 00:20:00 -
[65]
I assume he was being deliberately obtuse in an attempt to engender excessive degrees of obfuscation, thus artificially enlarging the apparent extent of his intellect.
I LOVE wrecks. It's so cool to see a tangle of twisted metal drift drift past instead of a neatly assembled container.
Quote: With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
do you think he failed to notice that tractor beams work fine on wrecks?
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Miss Overlord
Gallente Ferrum Pugnus
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Posted - 2006.11.30 00:21:00 -
[66]
looted and non looted wrecks would be best idea.
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Alejandro Zapata
Minmatar PAK
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Posted - 2006.11.30 00:26:00 -
[67]
My God, some of you donkeys make me want to pull out my short and curlys.
Oveur has already talked about this subject. A change is on the way.
HERE **** YOU!
Now for the love of God, could we please stop making post about looted or non looted wrecks...
/me storms off mumbling "Christ, what is wrong with these peoples parents to allow them to go out into public...."
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Grey Area
Caldari
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Posted - 2006.11.30 00:29:00 -
[68]
Originally by: Tia Kohi I just want to know why CCP didn't see this coming with all the testing on SISI? I dislike the devs more and more as this game evolves.
Simple answer. PVPers test more on Sisi. PvE'ers don't. One needs to know the new stuff coming out, to keep their "edge", the other tends to just drift along.
I've said before;
PVPer => Plays for the rush PVEer => Plays to relax
If you keep those two things in your head, you'll realise;
1. No, we are NOT all going to get along. 2. It's amazing that EVE has run THIS long keeping both of them (tolerably) happy. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |

Mystii
Catalyst Reaction Xelas Alliance
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Posted - 2006.11.30 00:32:00 -
[69]
"Deep in a hidden deadspace complex in a remote system, bob the fighter tears through wave after wave of frigates. But whats this? Some of the ships are magically disappearing after being shot!"
Think about it, no wrecks for no loot drops... Hmmm...
CCP is aiming for a more realistic game and wants to keep you immersed in the universe. In real life, if you blow something up, you have stuff left over. Seriously, it doesn't take that long anyway.
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Kamal Drax
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Posted - 2006.11.30 00:35:00 -
[70]
Originally by: Gorstag As a paying customer I am just voicing my opinion that the feature of "ship wrecks" you have added has ruined the game for me. Before with can's they were only dropped if there was something inside. It could have been garbage but it was at least "worth" checking out.
With this new loot model you are using I am spending 3 to 4 times as long to check these wrecks than the cans previously. This is completely tedious and "unfun".
As of today I have canceled both of my accounts. I am sure my brother will follow suite and cancel his two accounts. I will no longer recommend this game to anyone because it is no longer enjoyable.
Good day.
Bye bye now
.
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Grey Area
Caldari
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Posted - 2006.11.30 00:40:00 -
[71]
Originally by: Mystii Seriously, it doesn't take that long anyway.
Two to two and a half hours to fully loot and salvage a mission. (Both Worlds Collide and Vengeance at level 4 took that long) ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |

Meyana
Caldari State War Academy
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Posted - 2006.11.30 00:59:00 -
[72]
a nice solution is to make wrekcs destroyable :) if they arent already ... havent played much after revelations went live
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Bruno Cziller
Minmatar Blaine Institute for Advanced Research
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Posted - 2006.11.30 01:50:00 -
[73]
How 'bout a new default scanner ability that lets you scan the area and shows a list of all of the items available. You click on the item/s you want and the wreck lights up showing you which one it is in. Even right click on the item in the scanner list and have an option to approach it.
Or how bout just select the items you want in the scanner list and drag and drop into your cargo :)
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rancmeat
Minmatar Fly-By-Night Enterprises Brotherhood Of Steel
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Posted - 2006.11.30 02:00:00 -
[74]
Give everyone a week to train up salvage and you will have people following you cleaning up your mess.
Wreck will become a commodity rather than a nuisance. It will just take a few days.
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Caleb Paine
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.11.30 02:03:00 -
[75]
Not sure if it's mentioned yet but as a Covops pilot I HATE wrecks... they uncloak me :/
-------------------------------- ISS Navy Task Force; Protecting your interest. |

Brunswick2
eXceed Inc. Ascendant Frontier
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Posted - 2006.11.30 02:06:00 -
[76]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/11/2006 19:08:30
You're cancelling your accounts the first day after a patch, even before they release a hotfix? 
Either you're lying, or you're nuts!
I think he qualifies as a "Majority Shareholder" ---------------------------------
I traded your sig for a cookie, I did it for the cookie, the cookie - Tirg |

Miss Overlord
Gallente Ferrum Pugnus
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Posted - 2006.11.30 02:08:00 -
[77]
yes another ingame item as a commoddity - will be interesting to see what bcomes high value now
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Invader Dis
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Posted - 2006.11.30 02:35:00 -
[78]
I dont know how i feel bout the wrecks but I can say the potential is there. CCP stated that basically Salvaging will be a new profession. Someone mentioned ganging up with someone who wanted to salvage. I did this last night. I killed the rats and the other guy salvaged the ships and gave me the normal loot he found. Now obviously this isnt going to happen everytime but I think it adds another layer of depth to the game.
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Irashi
Caldari Hunters Agency Firmus Ixion
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Posted - 2006.11.30 02:51:00 -
[79]
Edited by: Irashi on 30/11/2006 02:53:41 I don't like the way you can't see anything on the map because it's too dark, and how it doesn't rotate the right way. The stars look all pixelated, and the seamless transition to and from the map takes too long
EVE is no longer enjoyable because of this and I'm leaving the game for ever and ever, and so will everyone I know who plays EVE (namely my imaginary girlfriend)
Who wants my stuff \o/
  
Seriously, you can still tractor them and they're no more annoying than cans were. I'd pop them when I'm done emptying them but drones don't engage for some reason and being in a domi I don't have any other means of popping them, but that will probably be fixed soon enough. ________________________________________
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Roddic
Gallente Aliastra
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Posted - 2006.11.30 02:53:00 -
[80]
Edited by: Roddic on 30/11/2006 02:55:21 wrecks are good and here to stay, those who complain can go away.
Gorstag space is empty, like the gap between your ears. Fill it it with crap, and its no longer space. its memory, those wrecks have a story to tell, learn the skills and go listen to the story, once you have listened, and taken all that was given that story will fade.
Space my friends is a wonderful place :)
....oooooo i need more mushies....
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SisterBliss
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Posted - 2006.11.30 03:02:00 -
[81]
Edited by: SisterBliss on 30/11/2006 03:03:12 Someone else posted this link, but its fits here too:
The Eternal Quitter
Just comes on the forum to let everyone know he's quitting for good and to spend a dozen paragraphs explaining why. Then does it again three months later.
Sample Quote: "For real, this time."
Punishment: Forced to actually quit.
http://www.wired.com/news/columns/0,72119-0.html?tw=wn_index_7
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Bill Shankly
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Posted - 2006.11.30 03:12:00 -
[82]
PMSL This has got to be a wind up, How can someone be so stupid ? All he has to do is use the overview to mark the ones he looted. still laughing lol
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Craig Johnston
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Posted - 2006.11.30 03:15:00 -
[83]
Originally by: Grey Area
Originally by: Mystii Seriously, it doesn't take that long anyway.
Two to two and a half hours to fully loot and salvage a mission. (Both Worlds Collide and Vengeance at level 4 took that long)
]
what are you looting and salvaging in ? no way it should take anywhere near 2 hours to loot.
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ElweSingollo
Starlancers
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Posted - 2006.11.30 03:29:00 -
[84]
Originally by: Llaneza There's a couple of obvious problems with the new wrecks.
* Not highlighting with color or icon * No way to tell if it's empty from a distance. * No way to rename or otherwise mark a wrecks you visited before.
But for the last one there's a fix:
Wrecks take very little damage to destroy (thx to someone I don't remember on the Minmatar channel). This will let you clean things up while you're training salvage up.
Fix for seeing if you have looted or not..
1. Form Gang (yes if solo you can form your own gang) 2. Add tag to overview 3. Tag em and Bag em.
Not that hard really yes it is minorly annoying when you get some that are empty but they make up maybe 10% of the wrecks I have encountered so far on my missions.
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Fliewatuet
Angelus dos Business
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Posted - 2006.11.30 03:53:00 -
[85]
whats the fuss all about? The topic is old. This point was around for as long as they put it to betatest it on Sisi. We told ccp that exactly this and that is wrong with wrecks. Especially in lvl4 missions, where you already need as much time to loot as you do to actually DO the mission, leaving behind wrecks will only annoy players greatly...
well, at least we got the acknowledgement that they will use two different items in the future - one empty and one filled circle. Its half a step, still, it won't be like it was earlier anymore... never again. It may be nice and cool in theory, perhaps even in practive in pvp fights... but fighting pve and looting after that usually is more annoyance and i should stop looting altogether... well... if i wouldn't feel that i... just miss an Arbaleste here or a Prototype Gauss there. :/ -- |

Kashre
Minmatar Imperium Technologies Firmus Ixion
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Posted - 2006.11.30 03:56:00 -
[86]
Why whine about wrecks when they represent salvageable components, which is free money? Come on. Salvage them bastages then build me some rigs. +++
"Etiquette is for the Dojo. In war there is only victory or death." - Eiji Yoshikawa |

Necrosmith
Gallente Wife lets me play corp
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Posted - 2006.11.30 03:57:00 -
[87]
/signed, it sucks.
But I didn't cancel my account.
They'll fix it like they did with the fonts for RMR.
Best Regards,
--Necro
------------- "Isk is cheap. Life is cheaper. This week, they're having a sale on both." |

Necrosmith
Gallente Wife lets me play corp
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Posted - 2006.11.30 03:59:00 -
[88]
Quote:
Fix for seeing if you have looted or not..
1. Form Gang (yes if solo you can form your own gang) 2. Add tag to overview 3. Tag em and Bag em.
Not that hard really yes it is minorly annoying when you get some that are empty but they make up maybe 10% of the wrecks I have encountered so far on my missions.
Not satisfactory.
Adds unnecessary time and tedium to something which should be simple.
Best Regards,
--Necro
------------- "Isk is cheap. Life is cheaper. This week, they're having a sale on both." |

Fliewatuet
Angelus dos Business
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Posted - 2006.11.30 04:07:00 -
[89]
Originally by: Necrosmith They'll fix it like they did with the fonts for RMR.
They didn't... they just told us they had put someone onto it to work on it... and after a while, i guess everyone got used to it... or we just got something more important to whine about.  -- |

mafesto
Minmatar Luna Tech Manufacturing Industries
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Posted - 2006.11.30 04:16:00 -
[90]
Originally by: Nicocat As a paying customer, I get to voice my opinion too. And that opinion is "Quit yer *****ing." If it bothers you THAT much, either stop mission-running and grow some cohones for some PvP, or get the hell out of our game, you little whiner. Wrecks are fine; you check all your cans already, no? Check all the wrecks and do it with a ******* grin on your face, and keep quiet.
very constructive there
not everyone has to PvP to have fun, and I agree with the OP on this one, though I havn't canceled
I run missions alot, either solo or with corp mates.....and this is completly game breaking for me
picking up cans in a lv 4 mission was always about the most boring thing in the game.....now it takes twice as long and is twice as tedious as it was
I know EVE is all about time sinks, but this is just to much IMO
and to all the trolls in this thread, I hope it makes you feel better to judge others on their preferance of gameplay 
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IAMBOB
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Posted - 2006.11.30 04:30:00 -
[91]
I was also annoyed with this even before the patch (on the test server hehe)
After thinking about it why not have ships drop a CAN if they have stuff, and a Wreck? Wouldnt be that bad and you could still see your wasteland around you as well as know where you have been so as to not go back through wrecks you have already visited or waste ammo on destroying them.
I especially hate it on a few agent missions where the cans were hard enouth to clean up because rats would keep spawning in. With wrecks not disapearing or changing + lack of ammo for my ships, really makes it a pain. I am putting off ratting/missions for a while but I do hope a hotfix is added to address this soon. Cool Idea, PITA Reality lol.
Pluss im not able to use a salvager yet.
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Erazar
Caldari Free Traders Interstellar Alcohol Conglomerate
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Posted - 2006.11.30 16:58:00 -
[92]
2 words..
Tractor / Cargo scanner :-)
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Jain Za
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Posted - 2006.11.30 17:04:00 -
[93]
I feel wrecks need a little tweaking; i was out running drone missions with a friend and i took a badger to pick-up the loot. Its annoying that after you empty 10 wrecks, you start to get confused about what wrecks have been looted and which ones havent.
I feel there should be some kind of icon change once the wreck has been looted just so you dont start tractoring stuff you have already emptied.
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.30 17:06:00 -
[94]
Originally by: Gorstag As a paying customer
I have no idea what the specifics of this whine are, because I stopped reading here. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |

SamuelAdams
Gallente Templars of Space CORE.
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Posted - 2006.11.30 17:29:00 -
[95]
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tiewan
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Posted - 2006.11.30 17:29:00 -
[96]
Originally by: Kichae Chandramani Hire someone to clean your wrecks up for you. Wrecks aren't there to give a free bonus to mission runners. They're there to give people something else to do. So, find someone else to do that part. Work out a deal: They'll drop the loot into a can for you, and they get to keep the salvage; or, they'll drop the loot and salvage into a can for you, and you'll drop iskies into their wallet.
Or go home. The rest of us still have the ball, and we're willing to run with it.
My plan was to have salvagers pay me for the rights to loot and salvage my wrecks on the missions I run. I get isk, and save time by not having to run around looting them
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