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Carnor Jax
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Posted - 2007.01.17 14:22:00 -
[121]
I tested a few things out last night, I wasn't able to salvage because I didn't have anyone tanking for me, but I noticed that I caused around 30 wrecks and never saw a wreck that just said wreck, they always had the name of the ship in the description, and all wrecks had loot.
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Kuno Hida
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Posted - 2007.01.17 14:42:00 -
[122]
After 2 more days of pounding on salvaging, I'm seeing about 40% of my targets yielding salvage in any given lvl 3 mission, and averaging about 70 salvage.
loadout: 6 salvagers 2 tractor beams 2 salvage tackle I Survey 4, Salvaging 4
It seems to have dropped from almost 50% yield in the least 2 weeks. Is anyone else seeing this change as well?
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Wicked Spider
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Posted - 2007.01.18 10:29:00 -
[123]
excellent work on the guide
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Morefious
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Posted - 2007.01.22 20:39:00 -
[124]
Edited by: Morefious on 22/01/2007 20:37:02 Edited by: Morefious on 22/01/2007 20:36:09 OK, here's the way I salvage.....
Follow a corpmate through lvl 4 missions!! 
He goes through and kills stuff, I go through with a Destroyer, 4 salvagers, 4 tractor beams, 1mnAB, 4 expanded cargos.
3 salvage tackle rigs and lvl 5 salvaging! seems to work a treat!
Has anyone found a ship that drops Damaged Artificial Neural Networks (the only thing I've salvaged them from are player T2 cruiser wrecks and player battleship wrecks)???
Great post!
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R Send
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Posted - 2007.01.22 20:43:00 -
[125]
Originally by: Korsakoff I thought that you couldn't tractor in other people's wrecks? If this is the case then what is the point in having 4 tractor beams on a salvager?
answer to that?.... be Ganged, you can tractor a gangmembers cans 
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Titts Galore
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Posted - 2007.02.01 22:53:00 -
[126]
Originally by: Morefious Edited by: Morefious on 22/01/2007 20:37:02 Edited by: Morefious on 22/01/2007 20:36:09
Has anyone found a ship that drops Damaged Artificial Neural Networks (the only thing I've salvaged them from are player T2 cruiser wrecks and player battleship wrecks)???
Great post!
Serpentis now drop them, presumably others too.
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Viktoria Maher
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Posted - 2007.02.01 23:04:00 -
[127]
I was wondering how you determined what drops were "good" and how come stuff like Alloyed Trit bars (which can be bought for under 100k) are a very good drop while melted capacitor consoles (which rarely sell for under 500k) is not.
Niggles aside, good guide.
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Mark Foley
Roid Vandals The Foundation.
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Posted - 2007.02.21 15:19:00 -
[128]
Stciky plz 
TY Me 'n' my bucket |

Iakyen
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Posted - 2007.05.04 10:40:00 -
[129]
Hi,
I am actually wondering if an 'Emission Scope Sharpener I' which gives me a free boost in access difficulty (20%) does affect my salvager, does it? In that case a 'Salvage Tackle I' was rather...not too useful. What do the experts say? ^^
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Jadice Dreamshifter
Gallente The first genesis
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Posted - 2007.05.14 11:01:00 -
[130]
Originally by: Iakyen Hi,
I am actually wondering if an 'Emission Scope Sharpener I' which gives me a free boost in access difficulty (20%) does affect my salvager, does it? In that case a 'Salvage Tackle I' was rather...not too useful. What do the experts say? ^^
bump for that question
also, does increased salvaging skill and thus access difficulty also give a chance for increased salvage? or it just makes the procress faster.
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Mintaka Orion
Caldari Ishukone Subsidiary
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Posted - 2007.08.29 13:44:00 -
[131]
Where can you pick up Logic Circuits and Power Circuits for Tech II Rigs?
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Ram Celles
Gallente Ordo Drakonis
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Posted - 2007.08.30 04:43:00 -
[132]
Originally by: Viktoria Maher I was wondering how you determined what drops were "good" and how come stuff like Alloyed Trit bars (which can be bought for under 100k) are a very good drop while melted capacitor consoles (which rarely sell for under 500k) is not.
Niggles aside, good guide.
in the current region lloyed Trit bars are 200k ... and melted capacitor consoles dont go above 100k
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Marodex
Gallente Illuminati Revitalization Society Brotherhood of the Spider
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Posted - 2007.10.21 10:14:00 -
[133]
*bump*
Kinda surprised this isnt stickied 
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The RAv3n
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Posted - 2007.11.13 21:43:00 -
[134]
Just wanted to mention: I have been salvaging Rogue Drones, it appears that not only do they drop everything, but it is the broken drone transmitter (I think thats the name) that drops the most, just from what I have been recieving for salvage.
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Felix Lucius
Caldari Crvena Zora
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Posted - 2007.11.20 16:03:00 -
[135]
How very strange that I have not yet seen it mentioned here that different regions tend to drop different salvage depending on the areas "Pirate theme" be it Guristas, Drones whatever. This is the reason that some areas have Tripped Power Circuits in the market for cheap, other areas sell them expensively. It seems to me that the Alloyed Tritanium Bar is rare everywhere??????
On a side not, I have a Drake as a VERY good salvage ship. Fitted with 4x Tractors and 4x Salvager I's in the high slots, shield mosules (boosters and amps) in the mids, and Cargo Expander II's in the low slots. 2x Salvage Tackle Rigs in the rig slots make for a VERY fast set up. I tend to salvage incredibly quickly.
One thing I seem to have noticed also is this:
If I salvage a wreck that has been "looted", i.e. emptied of, usually useless items, then I tend to have poor results from the salvage. On the other hand, when I salvage a wreck that I have not yet looted, then my success rate is increased. I know this is supposed to be luck / chance related, but there does appear to be a theme with me. Anyone else notice this? Director of Crvena Zora Corporation |

Ceirann
Gallente Federal Navy Academy
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Posted - 2007.12.25 06:01:00 -
[136]
I've noticed the same. I used to salvage differently until I noticed that, now I never empty a wreck before I salvage and I always go back with a full cargo hold after a mission. |

Cyxopyc
Wolfram Brotherhood
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Posted - 2008.02.20 03:10:00 -
[137]
Edited by: Cyxopyc on 20/02/2008 03:11:31 I'm looking for information on salvaging sites, to repeat what I have read in the past and to get clarification on a few things.
1) Information - Has anyone started a database on what missions or NPC rats drop what salvage by mission or region? Also how about player ships?
2) What I read - Parts that may be salvaged from a wreck are predetermined as are any loot items found within. Training your Salvaging skill and using Salvage Tackle rigs only gives you a better chance of finishing the salvaging of a wreck in fewer cycles. Salvaging III is needed to salvage T2 ships. Without Salvaging III a T2 wreck will fail to provide any salvage.
3) Clarification - Is it true Salvaging III is needed to salvage T2 small ships and Salvaging IV is needed to salvage T2 large ships? Is it also true that 'Salvage Tackle I' rigs will act as an increase in your Salvaging skill allowing T2 ships to be salvaged? Salvage rigs give +10% access difficulty bonus which should equal two levels of the skill Salvaging.
Omg who knows all this stuff for sure? == Support fixing the EVE UI |

Tchell Dahhn
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Posted - 2008.04.07 11:21:00 -
[138]
Edited by: Tchell Dahhn on 07/04/2008 11:24:28
Originally by: Iakyen I am actually wondering if an 'Emission Scope Sharpener I' which gives me a free boost in access difficulty (20%) does affect my salvager, does it?

Wait. There's something MORE useful than the Salvage Tackle I rigs? Dammit - I have three on my Executioner. If this works, I might have a nicely rigged Executioner for sale, at a pretty nice price.

Edit: I would say that this module MIGHT be able affect your salvager directly, but I think this needs further clarification. From the description: "This ship modification is designed to increase the efficiency of a ship's analyzer modules."
As the Salvager I module does fall under the Scanners/Data and Composition Scanners group, would it be considered an "analyzer module"?
We need to know!
Please visit your user settings to re-enable images.
Now offering Scanning Services for that 'hard to find' Mission Runner! Convo in-game for details!
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Lucky Sleven
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Posted - 2008.05.16 06:57:00 -
[139]
Originally by: Tchell Dahhn Edited by: Tchell Dahhn on 07/04/2008 12:08:35
Originally by: Iakyen I am actually wondering if an 'Emission Scope Sharpener I' which gives me a free boost in access difficulty (20%) does affect my salvager, does it?

Wait. There's something MORE useful than the Salvage Tackle I rigs? Dammit - I have three on my Executioner. If this works, I might have a nicely rigged Executioner for sale, at a pretty nice price.

Edit: I would say that this module MIGHT be able affect your salvager directly, but I think this needs further clarification. From the description: "This ship modification is designed to increase the efficiency of a ship's analyzer modules."
As the Salvager I module does fall under the Scanners/Data and Composition Scanners group, would it be considered an "analyzer module"?
We need to know!
UPDATE: I just used "Search" (heh) and read up that the 'Emission Scope Sharpener I" rig affects the modules used for Archeology, as modules with this grouping also have the "ACCESSDIFFICULTYBONUS" modifier. That being said, I think we need 'expert testimony' to let us know whether or not this modifier affects whether or not the ESS I will be able to assist the Salvager I. (I'm betting no, however, I'm keeping my fingers crossed!)
I have equipped a Thrasher with 1 ESS I and I have noticed a great difference in the time it takes to salvage, and this is just with only the one ESS I. So, either all of a sudden I've been getting really lucky and salvaging things in 2 or less cycles, or the ESS I does make a big difference in salvaging.
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