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Radix Salvilines
Virtual Democracy Intergalactic Freelance Corporations
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Posted - 2006.12.04 14:42:00 -
[1]
Edited by: Radix Salvilines on 04/12/2006 15:13:41 Edited by: Radix Salvilines on 04/12/2006 14:44:38 This guide covers some basic facts about salvaging and rigs. I have splitted it into 4 sections: Basics, Rigs description and what kind of stuff they need to be built, Salvaging - what ships and which faction drops specific parts and Hints. If u find some info in here not right, u know something that can be added please free to post - ill do all i can to have this guide up to date, but some help would be appreciated.
Basics: So what are those rigs... Well they are in simpliest words - implants for ships. They can be fitted into a specific rig slot but cannot be removed - you will have to repackage your ship in order to free rig slots, hoever you will loose all the rigs u had.
How does rigs work? For the most part they increase one stat of your ship while decreasing another - that way u can create an uber tank sacrificing for an example some speed or powergrid if u dont need it that much. This way u can create more specialized ships, good only in their intended by you field.
Each rig needs one rig slot and a certain amount of calibration points. U can find how much calibration points have your ship in its info screen under fitting tab just below CPU and POWERGRID bar. Like all normal modules u cannot fit for an example 3 rigs requiring 200 calibration points each on a ship that have only 400 calibration points to spare. T1 ships always have more rig slots and calibration points than t2 ships.
To make a rig u need a blueprint - they can be easily bought on the market for a small amount of money (Manufacturing and research section, then ship modifiations). BPO's are cheap, but that does not mean rigs are easy to obtain - it can take a load of mission running/pvping to gather enough parts in order to build a rig.
How to put a hand on some of those parts then? The answer is salvaging. Once you will make it to mechanics lvl3 and survey lvl3 u can train the salvaging skill. Just when you will reach lvl1 in it u can buy yourself a Salvager I module and start searching for parts in the wrecks :) Easy isn't it? Well i wish it was... Certain types of rats drops different parts - it depends on what faction they belong to. This will be covered later :) Now for the rigs.
Rigs: Rigs are divided into sections. Each section need certain parts for all the rigs it contains to build. Each rig need three types of parts, in some sections there are rigs that use more types (always three but the rig requirements in the specific section dont match) Here is a small list of what rigs do and what kind of parts they need to be assembled:
Armor rigs. Requirements in parts: Charred Micro Circuit Contaminated Nanite Compound Fried Interface Circuit Role: Boosts resistances, boosts armor repairers, increases armor hitpoints, increases the effectiveness of salvaing. Drawback: Reduced speed.
Astronautic rigs: Requirements in parts: Burned Logic Circuit Charred Micro Circuit Thruster Console Role: Increase speed, cargo bay, optimizes warp drive, afterburners, microwarp drives, agilty and weight. Drawback: Less armor.
Drone rigs: Requirements in parts: Broken Drone Transceiver Burned Logic Circuit Charred Micro Circuit Role: Upgrades for all drones. Drawback: Reduces ship's CPU.
Electronic rigs: Requirements in parts: Conductive Polymer Damaged Artificial Neural Network Tripped Power Circuit Fried Interface Circuit Charred Micro Circuit Role: Improvements to hacking, archaeology and scanning. Also reduces the requirements of CPU and Capacitor for Electronic modules and ECM. Drawback: NONE
Electronic Superiority rigs: Requirements in parts: Damaged Artificial Neural Network Fried Interface Circuit Tripped Power Circuit Charred Micro Circuit Burned Logic Circuit Role: Upgrades to ship's sensors, ECM modules, targetting, tracking etc. Drwaback: Less Shields.
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Radix Salvilines
Virtual Democracy Intergalactic Freelance Corporations
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Posted - 2006.12.04 14:43:00 -
[2]
Edited by: Radix Salvilines on 04/12/2006 15:09:20 Energy Grid rigs: Requirements in parts: Burned Logic Circuit
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Radix Salvilines
Virtual Democracy Intergalactic Freelance Corporations
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Posted - 2006.12.04 14:43:00 -
[3]
Reserved
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Radix Salvilines
Virtual Democracy Intergalactic Freelance Corporations
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Posted - 2006.12.04 14:44:00 -
[4]
Reserved
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Silas Genovese
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Posted - 2006.12.04 15:22:00 -
[5]
Hey man, I was just wondering if you could advise me on a problem, namely: What skill level do you need to have in Salvaging to salvage a t2 wreck? Is it level 4 or level 5, because level 3 doesn't appear to cut it.
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RaggiT
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Posted - 2006.12.04 16:14:00 -
[6]
Edited by: RaggiT on 04/12/2006 16:26:10 from salvaging angels i get alot of alloyed tritanium bars they are for the cargo rig
i also found a impetus console that i have no idea what is for.
2 types of circuts im gussing they are for propulsion rigs and some broken trigger uinits
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OldPueblo
Gallente Defenders of Order
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Posted - 2006.12.04 16:39:00 -
[7]
Sticky vote! As soon as I can salvage I'll start posting what I find.
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Safaomae
Amarr Viziam
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Posted - 2006.12.04 16:55:00 -
[8]
nicely done 
now to train that salvage skill and fit me a cheap salvaging craft...
can you tell me, does using more than one salvager I module on a wreck increase your chance to salvage stuff? or like tractor beams, can you only use one salvager I per wreck?
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velocoraptor
Art of War Anarchy Empire
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Posted - 2006.12.04 17:34:00 -
[9]
Good work. Sticky vote.
Kali IS the goddess of destruction after all |

Mannakin
Caldari Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2006.12.04 17:40:00 -
[10]
Sansha drop the parts needed for beam and armour rigs Angels drop the parts for engine and autocannon rigs
I looted a part of a True Sansha wreck that is apparently for a T2 rig.
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Shi Mun
Caldari Aurora Development Corp
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Posted - 2006.12.04 17:42:00 -
[11]
Nice guide. You gets my sticky vote! --------------------------- HAHA! your jammers suck now! Oh wait whats happening to my scorpion... |

Brem Watson
Caldari Panzershrek
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Posted - 2006.12.04 18:22:00 -
[12]
Glad you were able to figure this out. Good job!
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Radix Salvilines
Virtual Democracy Intergalactic Freelance Corporations
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Posted - 2006.12.04 20:07:00 -
[13]
As im running missions for Federation Navy currently im unable to check out what kind of parts drops Republic Fleet, Gallente Navy and Concord - if anyone have some time to spare and takes missions from Caldaris, Amarrians or pirates then post :)
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Sandown
Minmatar Noble Order
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Posted - 2006.12.04 20:44:00 -
[14]
Edited by: Sandown on 04/12/2006 20:57:43 So far i've hooverd up
Guristas Pirates: Burned Logic Circuit Scorched Telemetry Processor Ward Console Malfunctioning Shield Emitter Thruster Console Fried Interface Circuit Charred Micro Circuit Tripped Power Circuit
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geewiz
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.12.04 21:41:00 -
[15]
Nice post 
You can salvage t2 ships without lvl5. I lost a ranis (which I later salavged) and kill a deimos (which I also salavged). I have lvl3 salvage skill, word of warning though it takes bloody ages!!!
Ranis took 2-3 minutes Deimos took 5 minutes + so if you have a big fleet fight it will take very long time to take them all 
However the Deimos salavged 4 unusual/rare items so it is worth it, if you can hold the field long enough 
gee http://i49.phot[url=http://www.iron-alliance.com/kb/?a=pilot_detail&plt_id=11787][/url]obucket.com/albums/f279/betabob/geewiz-e |

Kyreax
Gallente Rising Sun Coalition
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Posted - 2006.12.04 22:44:00 -
[16]
I salvaged an ENYO T2 frigate with Salvage IV
Perhaps the smaller tech 2 ships are salvageable with lvl IV, and the larger ones are lvl 5...otherwise there's not much purpose in getting this up to lvl 5.
Nice post, tho, keep it updated as you go! ---------------------------------------------------
Rising Sun Coalition is Recruiting! And...we don't smell funny like some other corps. |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.12.04 22:48:00 -
[17]
T2 cruiser only needs L3 salvage _____ -sig-
This is my only char. These are my skills
Always question everything, including yourself |

Roxanna Kell
BURN EDEN
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Posted - 2006.12.04 23:08:00 -
[18]
/signed for sticky. we ened this stickied at least for the firs month.
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Mirah alHami
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Posted - 2006.12.05 00:15:00 -
[19]
I'm fairly certain salvaging requires survey level V.
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geewiz
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.12.05 00:17:00 -
[20]
Originally by: Mirah alHami I'm fairly certain salvaging requires survey level V.
Correct until todays patch then it's level 3. http://i49.phot[url=http://www.iron-alliance.com/kb/?a=pilot_detail&plt_id=11787][/url]obucket.com/albums/f279/betabob/geewiz-e |

Laughlyn Vaughns
Gallente Lagos-Vaughn Industries
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Posted - 2006.12.05 00:42:00 -
[21]
i'll soon be salvaging sansha ships from thursday/friday time i'll try post what components i find from what sorta ships
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Daelin Terenes
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Posted - 2006.12.05 01:24:00 -
[22]
Sanasha's Components:
Armor Plates (Common, unused as of first patch) Charred Micro Circuit (Rare) Defective Current Pump (Common) Fried Interface Circuit (Rare)
I have salvaged T2 Industrials (Biggest ship so far) with only salvaging 3.
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Wraitheh
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Posted - 2006.12.05 01:45:00 -
[23]
Originally by: Sandown So far i've hooverd up
Guristas Pirates: Burned Logic Circuit Scorched Telemetry Processor Ward Console Malfunctioning Shield Emitter Thruster Console Fried Interface Circuit Charred Micro Circuit Tripped Power Circuit
Same for me - Scorched Telemetry Processor - most common Malfunctioning Shield Emitter - 2nd most common Ward Console - 3rd most common
Other parts were about 5-10 times less common than the 3 above.
So far Gallente Navy mission NPC's - 0 salvage drops in 6 missions (Enemies Abound series twice) 0 drops from Republic Fleet in missions either (EA 5/5).
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Niklas
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Posted - 2006.12.05 02:28:00 -
[24]
Not sure if the pattern holds across the board, but any mission rat with the word "Mercenary" in it has yet to drop an item used in a rig for me.
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Shameless Avenger
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Posted - 2006.12.05 05:26:00 -
[25]
Great job!!! sticky vote |

Krav
Egad Inc. Sparta Alliance
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Posted - 2006.12.05 06:44:00 -
[26]
Edited by: Krav on 05/12/2006 06:44:35 Thanks for making this guide.
Something you might consider noting in your guide: Since Salvager I's and tractor beam's both require high slots, the quickest salvaging ships will have a high number of hi-slots. This tends to indicate destroyers, battlecruisers, and battleships make the best salvaging ships, generally speaking.
Krav
EDIT: destroyers less so, because both cap and cargo capacity can be a problem. =====
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mr passie
Minmatar Purgatorial Janitors Inc.
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Posted - 2006.12.05 07:54:00 -
[27]
this post makes me want to sniff glue sticky plz
 I'm a reversed paranoid schizophrenic. I have voices in my head I just think I don't hear them! |

Schulz Knipping
Caldari Universal Army
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Posted - 2006.12.05 08:50:00 -
[28]
I don't get it. I have tried to salvage 100rd of ships when doing lvl 3 agent missions. Have salvaging lvl 3 and hav'nt got anything yet. Is salvaged parts that rare!!!?

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keepiru
Supernova Security Systems
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Posted - 2006.12.05 08:53:00 -
[29]
Salvaged HACs with Salvaging III on SISI just fine. Just takes a LONG time for it to succeed. ----------------
Where are the scan probe BPOs? |

Hitomi
Joint Espionage and Defence Industries
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Posted - 2006.12.05 09:08:00 -
[30]
Well, i've been making notes as i go. Here's what i have so far...
Salvage Maximum Frigates: ? Destroyers: ? Cruisers: 3 parts Battlecruisers: ? Battleships: ?
Named Ships Common: Metal Scraps
Mercenaries None
Thukker Mercs None
Rogue Drones None (Not tested on infested ships)
Republic Navy None
Guristas Common: Scorched Telemetry Processor, Malfunctioning Shield Emitter Uncommon: Ward Console Rare: Burned Logic Circuit, Charred Micro Circuit, Fried Interface Circuit, Tripped power circuit
Blood Raiders Common: Defective Current Pump Uncommon: Tangled Power Conduit Rare: Contaminated Nanite Compound, Charred Micro Circuit, Melted Capacitor Console, Fried Interface Circuit
Sansha Common: Armour Plates, Defective Current Pump Uncommon: Contaminated Nanite Compound, Rare: Fried Interface Circuit, Charred Micro Circuit
Serpentis Main: Electronic Sometimes: Drone, Shield, Hybrid Rare:
Unknown Pirate Faction None
Structures None
Shuttles and Rookie Ships Common: Metal Scraps
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