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ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 12:16:00 -
[1]
Edited by: ifeelit2 on 06/12/2006 12:21:05 where is the risk vs reward for the hi-sec pirate wanna be's... concord has been made useless, if they don't take loot you can not attack them cuz concord is biased against the mission runner, time to do something. Mission Running is how my corp makes money... if you want to push us out of the game then the devs should just cancel our accounts and be done with us... i have had my low sec encounters, and because i was set for missions or not ready for low sec i was easily taken out... this really is a problem... do not deter because of some of the forum w_h_ores who think that they are EVE gods.. do not let them be your marketing dept. and push your paying customers away. as i see it from what the forum w_h_ores are saying... there are more Hi sec players than low... can you afford to lose us... enough
and if this were a PvP only game the devs would have not put in the mission running system... so get off your PvP or get out of EVE 'Bull' if the Devs wanted you for their marketing dept they would pay you
Just Cloned Again JCA Corp our webpage works on the in game browser |

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
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Posted - 2006.12.06 12:22:00 -
[2]
quite empire systems are now full of agents that ppl dont really use , lots of deadspace stuff to find, lots of belt rats - all in all these chagnes might encourage a shift away from the herd mob mentaility that is in palce in places like motsu and jita
also making agents quality and or rewards dependant on how many ppl are using em ( highly used agents drop in quality over tiem underused ones rise)
as it stands security standings determine reward 0.5 system have double to 250% more rewards than 0.9 and 1.0 agents of the same type
this goes up to about 400% for low sec 0.1 and 0.2 and 500% for 0.0
Basically we need to spread the players around and all these changes indirectly assist thos some elements like secure cans dropping mission objectives to mission runner only ( reduce mission greifng) while still allowing mission interruption
reducing scan probe affectiveness according a bit to security status of system also raising scan probe requirements or extra skills on max deviation
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Tachy
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Posted - 2006.12.06 12:26:00 -
[3]
Quite a few devs said in interviews that they are hardly playing eve any longer and prefer to have a life beside their interesting and fascinating job. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

ArtemisEntreri
Art of War Anarchy Empire
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Posted - 2006.12.06 12:36:00 -
[4]
Let me put it to you this way, you are in a highly active pvp zone, and it's your decision to be there not CCPs. If you want less pvp then go to high-sec and do missions there, let me stress the less pvp factor because a lot of players are going into missions in highsec and ruining people's days.
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ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 12:45:00 -
[5]
Originally by: ArtemisEntreri Let me put it to you this way, you are in a highly active pvp zone, and it's your decision to be there not CCPs. If you want less pvp then go to high-sec and do missions there, let me stress the less pvp factor because a lot of players are going into missions in highsec and ruining people's days.
please do not post if you do not read the OP... you make no sense
ty
Just Cloned Again JCA Corp our webpage works on the in game browser |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 12:50:00 -
[6]
Originally by: ifeelit2
and if this were a PvP only game the devs would have not put in the mission running system... so get off your PvP or get out of EVE 'Bull' if the Devs wanted you for their marketing dept they would pay you
This is a PvP game. There are lots of PvE activities, but these all occur in a PvP universe.
If people "grief" your hi-sec missions, the solution is war-dec them. If you can't because they are in a NPC corp (or you are), then maybe that is actually the issue that needs to be looked in to?
The Battleships is not and should not be a solo pwnmobile - Oveur
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ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 12:57:00 -
[7]
Edited by: ifeelit2 on 06/12/2006 12:57:49
Originally by: Avon
Originally by: ifeelit2
and if this were a PvP only game the devs would have not put in the mission running system... so get off your PvP or get out of EVE 'Bull' if the Devs wanted you for their marketing dept they would pay you
This is a PvP game. There are lots of PvE activities, but these all occur in a PvP universe.
then tell me... why is there concord and why are they set to react the way they do in sectors higher than .4... you are incorrect that this is a PvE in a PvP game... it is a PvE game with PvP opportunities... otherwise all rules would in 1.0 and .9 systems... the rest would be 0.0... get off of it... your post does not hold water sorry
Just Cloned Again JCA Corp our webpage works on the in game browser |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 12:59:00 -
[8]
Originally by: ifeelit2
then tell me... why is there concord and why are they set to react the way they do in sectors higher than .4... you are incorrect that this is a PvE in a PvP game... it is a PvE game with PvP opportunities... otherwise all rules would in 1.0 and .9 systems... the rest would be 0.0... get off of it... your post does not hold water sorry
You are wrong. If it was a PvE game then Concord would prevent PvP in Hi-Sec space.
Do they?
No.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Strength Cow
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Posted - 2006.12.06 13:00:00 -
[9]
Originally by: ifeelit2 are the Devs, Pirate and Low Sec Biased
Short answer: Yes. Long answer: Yeah.
...and I'm glad they are like that.
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ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 13:02:00 -
[10]
Edited by: ifeelit2 on 06/12/2006 13:02:33
Originally by: Avon
Originally by: ifeelit2
then tell me... why is there concord and why are they set to react the way they do in sectors higher than .4... you are incorrect that this is a PvE in a PvP game... it is a PvE game with PvP opportunities... otherwise all rules would in 1.0 and .9 systems... the rest would be 0.0... get off of it... your post does not hold water sorry
You are wrong. If it was a PvE game then Concord would prevent PvP in Hi-Sec space.
Do they?
No.
you are wrong... concord does prevent open PvP in Hi Sec... if you come to hi sec and attack me you will be concorded... if you come to my mission area and i attack you i will be concorded... if you attack my mission rats and i attack you i will be concorded
as you can plainly see hi sec is not PvP... you do get the opportunity to defend yourself if someone steals from you.. but overt PvP is not allowed..
Just Cloned Again JCA Corp our webpage works on the in game browser |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 13:04:00 -
[11]
Edited by: Avon on 06/12/2006 13:04:06 Yes I will be Concordokken'd, but you will be dead. Will Concord have prevented the PvP?
No, absolutely not.
In a PvE game I wouldn't even be able to shoot at you in the first place.
You are allowed to PvP anywhere in Eve, you just have to be willing to accept the consequences.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Aaron Static
Igneus Auctorita
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Posted - 2006.12.06 13:04:00 -
[12]
Originally by: ifeelit2
then tell me... why is there concord and why are they set to react the way they do in sectors higher than .4...
they call it the "new player experience"... its to help n00bs, not you
Quote:
you are incorrect that this is a PvE in a PvP game... it is a PvE game with PvP opportunities...
although I agree that salvaging cans from a mission-runner or griefing them in any way is wrong and should be stopped, this *is* is a PvP game with PvE oppurtunities, there is way too many facts that support this.
In summary, you are both right. Griefers are taking advantage of the new functionality and something could be done about it. But the OP also needs to step outside of the bubble theyve put themself in, and check out the other 95% of the game.
- Igneus Auctorita Video - |

Strength Cow
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Posted - 2006.12.06 13:06:00 -
[13]
Originally by: ifeelit2
you are wrong... concord does prevent open PvP in Hi Sec..
No, you are wrong. Concord preventing 100% open pvp in a small section of EVE does not mmean EVE is a PVE game with some PVP thrown in. It just means the game is dynamic and makes sense on many levels. you can still PVP in high sec by wardecing or can flagging etc, or just suiciding someone.
Dont tell me the middle eastern people arent participating in war because "they arent shooting guns, they are suiciding with bombs stapped to them." War is war. Pvp is pvp. Regardless of if concord will kill you as a result or not.
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Strength Cow
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Posted - 2006.12.06 13:10:00 -
[14]
Originally by: Aaron Static
although I agree that salvaging cans from a mission-runner or griefing them in any way is wrong and should be stopped....Griefers are taking advantage of the new functionality and something could be done about it.
Shooting NPCs, taking loot from cans, and salvaging wrecks in missions that someone else spawned is NOT griefing. Taking mission critical loot in my opinion is, but nothing more. CCP just needs to implement a few minor tweaks, including making it so mission critical lot cannot be destroyed or taken by anyone except the mission runner or his gang. Doing anything more is against the spirit of EVE online. If you disagee with me you are simply wrong. I know everything. You are nothing if you think you know something I don't when it comes to rules, policy, mechanics, or EVE design philosophy.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 13:12:00 -
[15]
I don't even think taking "mission critical" loot is griefing, more a marketing opportunity. If I was doing this stuff you would certainly expect to see those "mission critical" drops on escrow, priced to compensate me for the time and effort I had put in to assisting with the mission.
The Battleships is not and should not be a solo pwnmobile - Oveur
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ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 13:14:00 -
[16]
Originally by: Strength Cow If you disagee with me you are simply wrong. I know everything. You are nothing if you think you know something I don't when it comes to rules, policy, mechanics, or EVE design philosophy.
now that is a sig worthy statement 
Just Cloned Again JCA Corp our webpage works on the in game browser |

ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 13:22:00 -
[17]
the bottom line... and this is just to clarify... there is room enough in EvE for all of it... PvP'ers have their systems(the majority of EvE) and the PvE players had their systems... why is that a bad situation... as someone in this post mentioned.. there needs to be some tweaks... i agree... my problem is i have a jump clone corp... if my mission runners get griefed we lose standing and can no longer service players who want jump clones and go low sec... i am not asking for a total revamp of EvE i understand there does need to be some risk... but not when it intereferes with a players mission completion
Just Cloned Again JCA Corp our webpage works on the in game browser |

Chewan Mesa
Beagle Corp
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Posted - 2006.12.06 13:32:00 -
[18]
Originally by: ifeelit2 the bottom line... and this is just to clarify... there is room enough in EvE for all of it... PvP'ers have their systems(the majority of EvE) and the PvE players had their systems... why is that a bad situation... as someone in this post mentioned.. there needs to be some tweaks... i agree... my problem is i have a jump clone corp... if my mission runners get griefed we lose standing and can no longer service players who want jump clones and go low sec... i am not asking for a total revamp of EvE i understand there does need to be some risk... but not when it intereferes with a players mission completion
Has it occoured to you to just avoid the gankers by using agents in calmer systems where it is simply not worth ganking?
Adapt, dont ask CCP to adapt EVE for you. Siganture removed due to profanity - Serathu ([email protected]) |

Moghydin
Confederation of Red Moon Ascendant Frontier
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Posted - 2006.12.06 13:33:00 -
[19]
Strange that lately everyone is complaining about griefers and that everything is infested with them. Strangely enough, I haven't met any griefers lately
You said that you're doing missions as a corp, so, if someone steals loot, just kill him :)
Taking mission-critical loot is a totally different thing. I think that mostly that loot is indeed taken to grief (I haven't heard that someone has ransomed the loot). Mission critical loot, dropping in a secure container, which can be opened only by mission runner may be a solution here.
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Radioactive Babe
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Posted - 2006.12.06 13:37:00 -
[20]
Originally by: Chewan Mesa
Originally by: ifeelit2 the bottom line... and this is just to clarify... there is room enough in EvE for all of it... PvP'ers have their systems(the majority of EvE) and the PvE players had their systems... why is that a bad situation... as someone in this post mentioned.. there needs to be some tweaks... i agree... my problem is i have a jump clone corp... if my mission runners get griefed we lose standing and can no longer service players who want jump clones and go low sec... i am not asking for a total revamp of EvE i understand there does need to be some risk... but not when it intereferes with a players mission completion
every one of the griefers says that, but if everyone went to the other quiter mission ares what would the griefers do? ...
Has it occoured to you to just avoid the gankers by using agents in calmer systems where it is simply not worth ganking?
Adapt, dont ask CCP to adapt EVE for you.
alas, poor risk and reward, I knew you well |

ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 13:41:00 -
[21]
Originally by: Radioactive Babe
Originally by: Chewan Mesa
Originally by: ifeelit2 the bottom line... and this is just to clarify... there is room enough in EvE for all of it... PvP'ers have their systems(the majority of EvE) and the PvE players had their systems... why is that a bad situation... as someone in this post mentioned.. there needs to be some tweaks... i agree... my problem is i have a jump clone corp... if my mission runners get griefed we lose standing and can no longer service players who want jump clones and go low sec... i am not asking for a total revamp of EvE i understand there does need to be some risk... but not when it intereferes with a players mission completion
every one of the griefers says that, but if everyone went to the other quiter mission ares what would the griefers do? ...
Has it occoured to you to just avoid the gankers by using agents in calmer systems where it is simply not worth ganking?
Adapt, dont ask CCP to adapt EVE for you.
if you look at it the way i do... my corp is helping to get players to low sec... we offer jump clone service to players who do not have the standing and who's corps do not have the standing... not only do we service the players in hi-sec with this but also low sec.. you have more targets , why not ask CCP to adapt EvE.. they seem to do it for others.
Just Cloned Again JCA Corp our webpage works on the in game browser |

Sendraks
TOHA Heavy Industries
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Posted - 2006.12.06 13:47:00 -
[22]
Originally by: Avon I don't even think taking "mission critical" loot is griefing, more a marketing opportunity.
No it is griefing as there is no way to stop you from taking the loot. You're really not very quick at picking this point up are you.
But then, you don't appear to be well equipped to actually listen to reason or accept valid arguments when hurled repeatedly at you. Do you have tech 2 argument resists fitted that prevent any sense from penetrating your thick ego? Do I need some sort of Tech 2 Sense Busting torpedo to get through to you? Or will you just continue to post in the manner of "lalalala not listening!" ?
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Chewan Mesa
Beagle Corp
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Posted - 2006.12.06 13:53:00 -
[23]
Originally by: ifeelit2 if you look at it the way i do... my corp is helping to get players to low sec... we offer jump clone service to players who do not have the standing and who's corps do not have the standing... not only do we service the players in hi-sec with this but also low sec.. you have more targets , why not ask CCP to adapt EvE.. they seem to do it for others. case in point "salvaging"
You mean CCP should change the game mechanics because you do the eve community a service and everyone should be thankful for that?
Meh they should've stopped the MC taking the Big Blues space then too shouldnt they?
Anyway, I'm not a ganker in high sec, but if a system is full of them you just go find another one, its not like it is a big job to do that. Way less work than for CCP to revamp something that isnt broken. Siganture removed due to profanity - Serathu ([email protected]) |

ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 13:55:00 -
[24]
Originally by: Chewan Mesa
Originally by: ifeelit2 if you look at it the way i do... my corp is helping to get players to low sec... we offer jump clone service to players who do not have the standing and who's corps do not have the standing... not only do we service the players in hi-sec with this but also low sec.. you have more targets , why not ask CCP to adapt EvE.. they seem to do it for others. case in point "salvaging"
You mean CCP should change the game mechanics because you do the eve community a service and everyone should be thankful for that?
Meh they should've stopped the MC taking the Big Blues space then too shouldnt they?
Anyway, I'm not a ganker in high sec, but if a system is full of them you just go find another one, its not like it is a big job to do that. Way less work than for CCP to revamp something that isnt broken.
YES  Just Cloned Again JCA Corp our webpage works on the in game browser |

Moghydin
Confederation of Red Moon Ascendant Frontier
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Posted - 2006.12.06 14:00:00 -
[25]
Originally by: Sendraks
Originally by: Avon I don't even think taking "mission critical" loot is griefing, more a marketing opportunity.
Do you have tech 2 argument resists fitted that prevent any sense from penetrating your thick ego?
Of course he has. He gets it at buildcost from his alliance But seriously speaking, he's right. IF someone is grabbing the loot and ransoming it later to a mission runner, it's not griefing. It's a pirating, which is perfectly legal. Certain tweaks may be introduced to allow the victim to fight back better, but even now, it's a valid tactics.
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Heritor
Caldari The Wailing Doom
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Posted - 2006.12.06 14:22:00 -
[26]
PVP is subset of PVE
Think about it 
Always where your seatbelt, its far harder for the aliens to abduct you! |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 14:22:00 -
[27]
Originally by: Sendraks
Originally by: Avon I don't even think taking "mission critical" loot is griefing, more a marketing opportunity.
No it is griefing as there is no way to stop you from taking the loot. You're really not very quick at picking this point up are you.
But then, you don't appear to be well equipped to actually listen to reason or accept valid arguments when hurled repeatedly at you. Do you have tech 2 argument resists fitted that prevent any sense from penetrating your thick ego? Do I need some sort of Tech 2 Sense Busting torpedo to get through to you? Or will you just continue to post in the manner of "lalalala not listening!" ?
Thanks for the personal attack, I'm glad you think I'm worth the time.
And you can stop someone taking the loot, but you choose not to because of the consequences. Those consequences are your choice because you picked the security level of the system you choose to mission in.
Stop blaming other players for your failings.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Moghydin
Confederation of Red Moon Ascendant Frontier
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Posted - 2006.12.06 14:25:00 -
[28]
Originally by: ifeelit2 Edited by: ifeelit2 on 06/12/2006 14:15:53
Originally by: Moghydin
Originally by: Sendraks
Originally by: Avon I don't even think taking "mission critical" loot is griefing, more a marketing opportunity.
Do you have tech 2 argument resists fitted that prevent any sense from penetrating your thick ego?
Of course he has. He gets it at buildcost from his alliance But seriously speaking, he's right. IF someone is grabbing the loot and ransoming it later to a mission runner, it's not griefing. It's a pirating, which is perfectly legal. Certain tweaks may be introduced to allow the victim to fight back better, but even now, it's a valid tactics.
lol not trying to be nasty or anything... but how can pirating be legal hehehe sorry couldn't reist
Moghydin what skills do you need for the ships in your sig 
Pirating of course is not legal from the law enforcement point of view. It is legal though from the point of view of GM's and Eve game mechanics. That's why I said that some tweaks are needed so that the victim could fight back, or the pirate should get a small sec. loss (for committing a criminal act - theft). the sec. loss should not be as big as one for attacking a ship, or killing ship/pod, but if someones makes theft his profession, he should expect to find himself banished from the high. sec. space as criminal.
The skills for the ships in my sig are: 1337 h4xx0rz lvl 5 and advanced sploiting lvl 4 They are actually taken from Babylon 5 TV series.
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Jennai
Ghosts of the Revolution The Imperial Order
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Posted - 2006.12.06 14:29:00 -
[29]
Originally by: Avon
And you can stop someone taking the loot, but you choose not to because of the consequences.
ok then, please enlighten us on how to stop an inertia-stabbed wcs frigate/ceptor who immediately pops off to a station and sits there until his flag is off.
oh wait, you can't.
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ifeelit2
Gallente Just Cloned Again
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Posted - 2006.12.06 14:30:00 -
[30]
Originally by: Moghydin
Originally by: ifeelit2 Edited by: ifeelit2 on 06/12/2006 14:15:53
Originally by: Moghydin
Originally by: Sendraks
Originally by: Avon I don't even think taking "mission critical" loot is griefing, more a marketing opportunity.
Do you have tech 2 argument resists fitted that prevent any sense from penetrating your thick ego?
Of course he has. He gets it at buildcost from his alliance But seriously speaking, he's right. IF someone is grabbing the loot and ransoming it later to a mission runner, it's not griefing. It's a pirating, which is perfectly legal. Certain tweaks may be introduced to allow the victim to fight back better, but even now, it's a valid tactics.
lol not trying to be nasty or anything... but how can pirating be legal hehehe sorry couldn't reist
Moghydin what skills do you need for the ships in your sig 
Pirating of course is not legal from the law enforcement point of view. It is legal though from the point of view of GM's and Eve game mechanics. That's why I said that some tweaks are needed so that the victim could fight back, or the pirate should get a small sec. loss (for committing a criminal act - theft). the sec. loss should not be as big as one for attacking a ship, or killing ship/pod, but if someones makes theft his profession, he should expect to find himself banished from the high. sec. space as criminal.
The skills for the ships in my sig are: 1337 h4xx0rz lvl 5 and advanced sploiting lvl 4 They are actually taken from Babylon 5 TV series.
yeah i recognized them right off :) i watched B5 from the begining and have the full DvD set all 5 seasons the darkness is coming Just Cloned Again JCA Corp our webpage works on the in game browser |
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