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Author |
Thread Statistics | Show CCP posts - 30 post(s) |

Jarnis McPieksu
Aliastra Gallente Federation
290
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Posted - 2012.01.25 11:57:00 -
[451] - Quote
Transport Sheep wrote:Could we get a number on the amount of towers, mods destroyed due to them not having blocks and thus turning offline?
https://twitter.com/#!/CCP_Diagoras
"4 days ago 69.07% of starbases were online, today at 16:20 that had dropped to 64.95%. That's a thousand less online towers."
...and few days earlier
"As of 10:30 this morning, there were 29,662 starbases deployed, of which 20,489 are online."
So I'd say at least several hundred silos and hangars met their doom...  |

YAP1
SaY Industries
0
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Posted - 2012.01.25 22:28:00 -
[452] - Quote
Is there anyone else that turned all fuel they had into blocks when it was 4/per hour Also when the bpo/bpc gave you 4 units |

Pierced Brosmen
Priory Of The Lemon
30
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Posted - 2012.01.25 22:48:00 -
[453] - Quote
YAP1 wrote:Is there anyone else that turned all fuel they had into blocks when it was 4/per hour Also when the bpo/bpc gave you 4 units
It never was 4 per hour/run on TQ. That was the initial number put forward by CCP in a dev blog, but was changed to 40 based on player feedback, long before Crucible and the fuel block BPCs were released. |

Scrapyard Bob
EVE University Ivy League
645
|
Posted - 2012.01.25 22:51:00 -
[454] - Quote
YAP1 wrote:Is there anyone else that turned all fuel they had into blocks when it was 4/per hour Also when the bpo/bpc gave you 4 units
Well, that would be a neat trick because the "4 per batch" BPOs never made it to the live server. By the time they hit the live server back in Crucible 1.0, the BPOs were producing 40 pellets per batch.
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YAP1
SaY Industries
0
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Posted - 2012.01.25 22:52:00 -
[455] - Quote
not in the blog in game i made the fuel i had into blocks when you got 4 per run instead of 40 per run like now which also was 4 per hour now 40 per hour for the same mats |

YAP1
SaY Industries
0
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Posted - 2012.01.25 22:55:00 -
[456] - Quote
scrapyard they were out when it was meant to be 2 weeks to the change over so please do not make out that i would be dishonest |

RubyPorto
Profoundly Disturbed RED.Legion
1282
|
Posted - 2012.01.26 01:05:00 -
[457] - Quote
YAP1 wrote:scrapyard they were out when it was meant to be 2 weeks to the change over so please do not make out that i would be dishonest
He might be too polite to call you a liar, but I'm not. Check the date on the 40/hr blog, compare it to the release of the BPOs (which were released after Crucible 1.0) and you'll see why what you claim is impossible, and we can safely call you a liar. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |
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CCP Greyscale
C C P C C P Alliance
536

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Posted - 2012.01.26 10:17:00 -
[458] - Quote
I'm looking at the relevant changes right now, and the 4 per hour version of the BPOs should never even have made it to SiSi, unless we were doing something weird with our branches at the time. It was certainly never on TQ. |
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Jarnis McPieksu
Aliastra Gallente Federation
292
|
Posted - 2012.01.26 12:03:00 -
[459] - Quote
It was never on TQ, the misguided individual is sprouting crap.
I know because I logged on within 30 secs of server going up with the BPOs on sale and delivered one of the first cloaky hauler loads of BPOs to Jita that day (mmm, tasty profits) and on that day made first blocks - and the BPO made 40 blocks per run.
So unless he somehow hacked himself an unreleased BPO not yet sold by NPCs, he's full of it. In fact, scratch that, he's full of it.
The only thing that may have been "broken" by this change was some spreadsheet/calculator that was based on wrong data.
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Zleon Leigh
76
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Posted - 2012.01.29 01:04:00 -
[460] - Quote
Still wondering about the stealth economy intervention slammed on by CCP... Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |
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