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Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Phantom
C C P C C P Alliance
6073
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Posted - 2015.09.17 20:14:21 -
[1] - Quote
CCP Seagull, EVE Executive Producer, comes with thrilling news about the future of EVE after reviewing a bit the past.
We will bring back epic, feature focused expansions, but we are also going to keep the fast paced regular updates ten times a year. We are also working heavily on structures, and the guiding philosophy is that EVE should be a universe where the infrastructure (built by you fought over by you) is as player driven and dynamic as the EVE market is now. Intervowen into this comes a full revap of capital ships.
Read more about the roadmap in CCP Seagull's exciting blog Looking behind and looking ahead - an update from EVE Executive Producer CCP Seagull.
CCP Phantom - Senior Community Developer - Volunteer Manager
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1713
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Posted - 2015.09.17 21:11:23 -
[2] - Quote
moar sand in the box \o/
@ChainsawPlankto
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Adam C
Hax. Shadow Cartel
7
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Posted - 2015.09.17 21:14:43 -
[3] - Quote
some sand some salt |
big miker
Rifterlings Zero.Four Ops
336
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Posted - 2015.09.17 21:14:54 -
[4] - Quote
Good stuff! Don't forget to create awesome trailers for the expansions
Latest video: Ferocious 6.0 Nano battleships / maruaders
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Saisin
Chao3's Rogue Operatives Corp Chao3 Alliance
292
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Posted - 2015.09.17 21:17:17 -
[5] - Quote
Sounds good! Glad to read rapid smaller releases will still be taking places... Hybrids are the best
"surrender your ego, be free". innuendo.
solo? There is a new hope...
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Freelancer117
So you want to be a Hero
342
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Posted - 2015.09.17 21:41:21 -
[6] - Quote
Thanks CCP Seagull for saying you will increase your messaging effort, and for the re-introduction of expansions
The next expansions will be Citadels,
if you look at your graph for the New Eden universe, can we expect at least 2 more expansions before (player built) stargates ?
source: http://i.imgur.com/3OywS3C.jpg
Regards, a Freelancer
PS: we were very blessed with the former Lead Game designer, CCP Soundwave communicating so much with the community, can the current Lead Game designer, as introduced at fanfest as CCP Scarpia communicate more often to the community to ?
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
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Brain Gehirn
Reikoku Pandemic Legion
73
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Posted - 2015.09.17 21:48:34 -
[7] - Quote
Thanks for the awesome work so far. I hope to hear "the winter is coming" this year.
What is a signature?
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Mostlyharmlesss
GoonWaffe Goonswarm Federation
205
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Posted - 2015.09.17 22:02:35 -
[8] - Quote
We know the PCU is down and all but holy ****, is it so bad that you actually have write a part of a devblog essentially begging people to log in?
Follow me on Twitter for the latest regarding GoonSwarm Federation and our recruitment drives!
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Indahmawar Fazmarai
3946
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Posted - 2015.09.17 22:10:40 -
[9] - Quote
My apologies for using an alt, my main is about to lapse (temporally) within a few minutes and would hate losing a post like that.
My first reaction to the Rubicon plan was "but, what about those who would rather stay in the city than go looking for gold at the hills?"
As the details surfaced, it was obvious that CCP's stance was a big erect middle finger.
See, CCP Seagull. I am not playing this game to colonize nowhere. Never did for 7 years, and certainly that hasn't changed. Could go on and on about the reasons, but it all boils down to this: I don't want to build a sand castle in EVE.
So, what's in the plans for people like me?
Why joining other players for PvE is in detriment of our game experience and rewards?
Why when new PvE content is added, it does so polluted with PvP?
What's going to happen in high security space? Will we be able to extend political tendrils among the NPC empires and influence them like the mighty demigods we are? Wiil the Empires be forced to ally with Capsuleers against hostile capsuleers?
NPC and PvE are completely devoid of the "EVE experience" of "enabling and generating". Is there any GOOD reason for that?
Why can't we insuflate our intelligence into the actions of NPCs, as chess players animate chess pieces?
Why, once all is weighted and measured, the only possible interaction among players in EVE is like cavemen with clubs and bludgeons?
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
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Freelancer117
So you want to be a Hero
342
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Posted - 2015.09.17 22:15:52 -
[10] - Quote
Mostlyharmlesss wrote:We know the PCU is down and all but holy ****, is it so bad that you actually have write a part of a devblog essentially begging people to log in?
hmm yeah... http://i.imgur.com/iONIw7g.jpg
at least CCP games war efforts on RMT is going great, raising the Plex prices through the roof with positive feedback mechanics, by creating the opportunity to get more isk in game in certain space (risk), and creating more demand for Plex other then re-subs.
source: http://nosygamer.blogspot.nl/2015/08/ccps-war-on-illicit-rmt-about-that.html
Regards, a Freelancer
PS: Plex is now selling for 1,319,000,000 isk in Jita, death to that illicit RMT Hazard Discount at the cost of casual re-subs
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
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Max Fubarticus
The Scope Gallente Federation
22
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Posted - 2015.09.17 22:53:08 -
[11] - Quote
Thank you CCP and CSM for listening to us. |
Miriena
Big Johnson's P I R A T
12
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Posted - 2015.09.17 22:58:14 -
[12] - Quote
I like the updates plus expansions plan. In the same vein... Bring back the intro screens! So much cooler than the faceless launcher. |
Arec Bardwin
1856
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Posted - 2015.09.17 22:58:14 -
[13] - Quote
Looking good! |
Smertyukovitch
Caladari CareBear Corporation
7
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Posted - 2015.09.17 23:06:09 -
[14] - Quote
How Jump Fatigue is a part of a more dynamic gameplay?! Before it people could deliver stuff across universe in a matter of minutes and now it takes hours... of watching colored timers. In what way did it improved anything apart from patching up a massive hole which you call "Time dilation". BTW really dynamic thing as well. Is it really your path to bringing us more of the kind of epic conflicts? Something like battle in B-R is even still possible?
How Eve is better than it has ever been when all capitals are rendered nearly useless and there's no guarantee that this will actually change?
What kind of a challenge it will be in having new structures that someone will only be able to attack 6 (or something) hours in a week?
And yes, for all this time since Kronos i really hated your way of delivering updates for just one reason: it was and it is impossible to depend on any part of the game. Couple of week and... another "improvement"
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HeXxploiT
Big Diggers Get Off My Lawn
186
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Posted - 2015.09.17 23:25:39 -
[15] - Quote
Bringing back Epic expansions is a fantastic idea from a commercial perspective. The amount of attention and excitement they generated was huge as far as gaining new players. |
Traumatica
GoonWaffe Goonswarm Federation
10
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Posted - 2015.09.17 23:27:45 -
[16] - Quote
The pace has quickened as we approach the drain |
Hal Morsh
Pandemic Horde Inc. Pandemic Horde
411
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Posted - 2015.09.17 23:29:30 -
[17] - Quote
I was reading it like there was really good news, and then I read citidels and it was done. I am happy with the next expansion.
I see industry stuff being expanded upon and then a space structure through the first part of your blog before I see citidels mentioned. I thought a mining revamp might be in there. Can I hope?
Edit: I haven't watched the video yet, just read the blog.
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
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Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
287
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Posted - 2015.09.17 23:37:52 -
[18] - Quote
These things were good to hear and am looking forward to seeing the next big release, ie: expansion.
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Hal Morsh
Pandemic Horde Inc. Pandemic Horde
411
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Posted - 2015.09.17 23:38:49 -
[19] - Quote
Smertyukovitch wrote:How Jump Fatigue is a part of a more dynamic gameplay?! Before it people could deliver stuff across universe in a matter of minutes and now it takes hours... of watching colored timers.
What kind of a challenge it will be in having new structures that someone will only be able to attack 6 (or something) hours in a week?
Delivering things across the universe so quickly was an issue, this makes the universe larger in a way by making you pay more attention to whats already around you. You also don't pay 10$ for some gems to bypass these timers. So it isn't for direct monetary gain.
You can't hold space if you don't use it, how is that not harder than before? Are you complaining about defending being too easy? or? I don't get your context.
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
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Desert Ice78
Gryphons of the Western Wind
542
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Posted - 2015.09.17 23:39:30 -
[20] - Quote
CCP Seagull, it's like you spied on my dreams and looked into my mind.
I am a pod pilot:
http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused.
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Raz Xym
Speaker for the Dead Get Off My Lawn
6
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Posted - 2015.09.17 23:59:48 -
[21] - Quote
Mostlyharmlesss wrote:We know the PCU is down and all but holy ****, is it so bad that you actually have to write a part of a devblog essentially begging people to log in?
I know, I was hoping I was dreaming. That was ******* scary. |
Xiomaro Puxi
Demonic Affliction Black Irish Industries
0
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Posted - 2015.09.18 00:03:47 -
[22] - Quote
about the same number of people playing now as in 2008. bang up job! how about giving players what they want instead of all this pvp content? Missions were nerfed. mining nerfed. exploration nerfed and made sooooo complicated. solo content is almost non existent. eve is only fun now if you like being someone else's (insert b word here). yeah, that's my input. Oh i forgot, but it's so pretty these days!!! |
Smertyukovitch
Caladari CareBear Corporation
7
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Posted - 2015.09.18 00:10:18 -
[23] - Quote
Hal Morsh wrote:
Delivering things across the universe so quickly was an issue, this makes the universe larger in a way by making you pay more attention to whats already around you. You also don't pay 10$ for some gems to bypass these timers. So it isn't for direct monetary gain.
And now it is an issue to sell whatever you can lay your hand on because everybody around you have same NPCs, moons and other stuff. In the same way it is an issue to build something at your home, especially since moons for some reason decided that what they have in them depends on NPC type. Yes, it sort of made the universe larger, but it also killed truly epic battles and turned logistic in a really boring thing.
Hal Morsh wrote: You can't hold space if you don't use it, how is that not harder than before? Are you complaining about defending being too easy? or? I don't get your context.
It doesn't matter if you use your space or not, nothing changes. What you've said is a myth made up by CCP. Anyway all it takes to take down your station services for instance is up to 20 m and couple ships. Also, since capitals are now useless in holding space it is actually easier. I know that all this might still change and i'm waiting for it, but i've also already decided what to do with my Nyx if gets no better. I'm saying that having the ability to choose when someone can attack you is killing all the challenge. |
TheMercenaryKing
Ultimatum. The Bastion
367
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Posted - 2015.09.18 00:16:23 -
[24] - Quote
I am so glad about this. There seems to be a huge disconnect after each "expansion" we have been having for a year. It started out great with things like Jump Fatigue and other early big changes then it just started looking like "CRAP WE NEED SOMETHING FOR THE PATCH". Moving back to a Big or a few big releases to expect and small changes here and there will really help with maintaining community moral.
I just wish we would see more things in the Features and Ideas stickied there that we can talk about. Those threads about new structures are nice, but they aren't "here is what we think we may want to do," where we can provide the valuable feed back of statements like "Fozzie, this is crap." But honestly, a more open discussion of various things that may or may not gain traction would be nice. The capital plans are nice, but how about a sticky thread where we can discuss preliminary ideas and get dev feedback on the direction they are thinking? |
TheSmokingHertog
TALIBAN EXPRESS
328
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Posted - 2015.09.18 00:16:51 -
[25] - Quote
Multi buy :D...
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Greygal
Redemption Road Affirmative.
479
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Posted - 2015.09.18 00:52:24 -
[26] - Quote
Love the hybrid approach to releases and expansions - marketing department should be happy! Be nice to see some press releases about Eve again, see Eve in the news more!
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
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159Pinky
Under Heavy Fire Mordus Angels
32
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Posted - 2015.09.18 02:49:22 -
[27] - Quote
Xiomaro Puxi wrote:about the same number of people playing now as in 2008. bang up job! how about giving players what they want instead of all this pvp content? Missions were nerfed. mining nerfed. exploration nerfed and made sooooo complicated. solo content is almost non existent. eve is only fun now if you like being someone else's (insert b word here). yeah, that's my input. Oh i forgot, but it's so pretty these days!!!
A lot of ppl want pvp as well. If by pve content you mean more new missions, a way to make mining less boring then yes I agree we need that. But I'm reading: I want more iskies for those thingies... to that I say: you want to make the already messed up inflation on the eve market got even higher?
( BTW, how is exploration complicated? )
As for pvp, my alliance isn't someone elses ( b-word as you so eloquently put it ) and we're having a blast. Guess you're doing something wrong there?
Solo is death? Really? Have you tried it? More than once?
to CCP: Looking forward to your plans for the first expansion on EVE Vegas, this citadel and capital rebalance is a very anticipated change and we want moaaar info on it :)
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Circumstantial Evidence
225
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Posted - 2015.09.18 02:57:04 -
[28] - Quote
We've been needing a shot of positive energy, thank you CCP Seagull!
As for PvE content... players need a minimal amount of "content" to build their own stories, but CCP cannot create rich PvE content faster than players can get bored with it.
While I too, would like to see revamped, richer PvE missions, with a few random elements, branching and more narrative content... I would not want it if it came at the expense of ignoring things like new structures and features that enable players to make up their own stories. |
FearlessLittleToaster
GoonWaffe Goonswarm Federation
54
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Posted - 2015.09.18 03:36:31 -
[29] - Quote
It is very heartening, for somebody who hopes to play Eve for another six years, to see that CCP is actually becoming a learning organization. I know I just threw out a cursed management buzzword, but in this case it applies. I don't envy you your job, you have ended up in charge of what may be the most bizarre, convoluted, and in your case rent/mortgage paying unintentional social experiment in the history of mankind. And the worst part is instead of some tidy finding that goes in a paper at the end you have to somehow keep it fun for all of us and run it forever. Without getting good at adjusting to feedback and developing the ability of your team to respond to changes there was no way it could have worked.
As it is though, I see you are doing those things. Keep it up. I think if you do you will eventually break through the design barriers from "legacy" Eve which make it hard to have fun sometimes and create a game that offers far more than it does today. |
Bad Bobby
Bring Me Sunshine In Tea We Trust
1084
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Posted - 2015.09.18 04:13:09 -
[30] - Quote
Very glad to see the return of expansions! |
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