| Pages: [1] 2 3 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

justforanxmasgift
|
Posted - 2006.12.25 03:13:00 -
[1]
Edited by: justforanxmasgift on 25/12/2006 03:15:09 Every Caldari and Gallente Up in the North Liked Christmas a lot... But the Grinch, Who was Amarr, Did NOT!
I'm sick of the Amarr issues - they are bold and obvious at a high level. I know it's the same old whine - but I theorize that most people go train another Races and give up on Amarr. - I have given up on two characters - but one of my characters is highly specialized in Amarr ships and he is my "ratting" & solo pvp guy.Once you fly a highly skilled Gallente/Caldari/Matari Pilot - you see how bad off Amarr is.
Amarr pilots suck when ratting on anything but Sansha - this blows my mind. I won't get into the nitty gritty of Amarr vs other Races - but if you fly Amarr you know how bad it sucks...at least if you've flown others. It goes farther - not only does it suck to do such crappy damage on things other than Sansha - but the kicker is - Good Luck getting gear in 0.0 without hauling it all in yourself. Caldari? Gallente? sure we got loads of crap floating around in 0.0 for you.
PvP - sure we are okay in fleets (who freaking isn't) - but we are predictable! One Phrase - "Know your enemy" Who doesn't know Amarr?
Ammo-less? riiight - we have lenses - they cost a lot - it is a tradeoff - use no ammo but it costs a lot - or use ammo and it doesn't cost a lot (when compared to millions in lenses in your cargohold)
Sure Amarr has a decent ship or two - but the race pales in comparison to all others in the predictable pvp and sad pve ratting versitility that all other races have. And yes, we all know there are some really ubersuperBBQ Amarr pilots out there - who fly Pilgrims and solo fleets. Imagine how much better he would be if he flew gallente/minmatar.
Amarr really needs some way to be less predictable in PvP and more viable in areas out of the Sansha Kingdoms for PvE.
There is a ton of proof that Amarr is broken - first and most obvious is the vacant home lands. Second is that lasers/ships are the cheapest out there because the demand is so much lower than the other races.
I've got some ideas that would fix the Grinches woes -
- NEW guns that fit damage type other than EM & Therm lenses.
- Abbadwtf? - DRONEBOATNEXTTIMEJEEZ
Is it really too much to ask for a combat setup to not be easily predictable in PvP and to allow Amarr pilots to do equally well when ratting out in 0.0?
What the hell does Amarr do better than other Races? Whine? Yeah for sure - but that's it by far.
|

subvert
|
Posted - 2006.12.25 03:26:00 -
[2]
Edited by: subvert on 25/12/2006 03:26:30 personally what I dont get are the cap bonus to lasers on amarr ships. usually instead of a dps or other buff they get their laser cap buff, but projectiles and missiles dont use cap yet the damage amongst races is fairly balanced. because of this amarr have -1 bonus to their ships. I havent found any upside to this, then again I dont fly amarr
|

Panshin Bolo
Amarr
|
Posted - 2006.12.25 03:31:00 -
[3]
Edited by: Panshin Bolo on 25/12/2006 03:32:13
Your race had the gankageddon for over 2 years. You're talking BS wise so here it is: We now get the T2 Raven (caldari = missioning, hardly pvp imho), Blaster mega (nvr usable before), autopest(funky) (and only this last year, Domi, typhoon)... Your mining/tanking Poc, gankgeddon stands out.
NOt to mention Zealot, curse, etc, fantastic ships, with a meaning out there in the PvP field. you've had it cut back, nerfed, not gimped !! Greedy bAMARRSterds...
LOL edit, yeh i'm amarr, but gallente pilot :P
|

Dillius Archania
Amarr Ceryshen Interglobal Technologies Vanu Space Command
|
Posted - 2006.12.25 03:33:00 -
[4]
Originally by: subvert Edited by: subvert on 25/12/2006 03:26:30 personally what I dont get are the cap bonus to lasers on amarr ships. usually instead of a dps or other buff they get their laser cap buff, but projectiles and missiles dont use cap yet the damage amongst races is fairly balanced. because of this amarr have -1 bonus to their ships. I havent found any upside to this, then again I dont fly amarr
That is one of the more common complaints. That kills a lot of variety and flavor and power for amarr ships because it's a necessary bonus for usability.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 03:34:00 -
[5]
Alt rant ... post with your main and stand up and be counted like the rest of us.
Good god, what a n00b .... --
Mini Skill Planner |

justforanxmasgift
|
Posted - 2006.12.25 03:40:00 -
[6]
^^ I'll bet yer n00b arse doesn't and hasn't ever flown Amarr either!
the Amarr whine is valid - look around - you don't see that many Amarr pilots these days..Amarr space is empty and lasers are a fraction the cost of launchers/rails.
Amarr does have some good ships - as mentioned above - but the problem is they lack versatility and are predictable.
|

Dillius Archania
Amarr Ceryshen Interglobal Technologies Vanu Space Command
|
Posted - 2006.12.25 03:49:00 -
[7]
As a starting Amarr pilot just hitting 3.5 mil SP I can definitely see some kind of problem. It's very easy to counter an Amarr ship. Most of the "dirty tricks" in this game you have to pull outa mid slots, which we don't have. We tank, and deal damage. Problem is, we don't deal THAT much damage, and our tank can be absolutely owned by NOS (Though that is far from exclusive to Amarr).
Any time I say I'm having trouble with some new mission, I'm told it's basically my fault for flying Amarr ships, since there's nothing I can do about my damage type really. You'd have to be blind to say there's not some kind of problem going on. I just wish the Devs would even show some concern or regard for the player base that is still stubborn enough or dedicated enough to stick with Amarr.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 03:51:00 -
[8]
Originally by: justforanxmasgift ^^ I'll bet yer n00b arse doesn't and hasn't ever flown Amarr either!
How about "I'll bet YOUR n00b arse" ... I'll bet that with my "2003.05.10" DOB compared to your "2006.12.24" DOB says that I have, and in more configurations than you have even thought possible.
So my comment stands, this thread is an alt's rant started using a n00b character. Post with your main, that is if you even have one  --
Mini Skill Planner |

justforanxmasgift
|
Posted - 2006.12.25 03:55:00 -
[9]
^^ /sniff - blame the eve forumes for logging in the newly created character.
It really doesn't matter who posts it - its been posted a million times - and 'tis the season to whine about it again.
Get some points or counter points or stuff a stocking in it.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 03:57:00 -
[10]
Originally by: justforanxmasgift I'm sick of the Amarr issues
Why bother, you said it all  --
Mini Skill Planner |

justforanxmasgift
|
Posted - 2006.12.25 04:03:00 -
[11]
Originally by: Dillius Archania As a starting Amarr pilot just hitting 3.5 mil SP I can definitely see some kind of problem. It's very easy to counter an Amarr ship. Most of the "dirty tricks" in this game you have to pull outa mid slots, which we don't have. We tank, and deal damage. Problem is, we don't deal THAT much damage, and our tank can be absolutely owned by NOS (Though that is far from exclusive to Amarr).
Any time I say I'm having trouble with some new mission, I'm told it's basically my fault for flying Amarr ships, since there's nothing I can do about my damage type really. You'd have to be blind to say there's not some kind of problem going on. I just wish the Devs would even show some concern or regard for the player base that is still stubborn enough or dedicated enough to stick with Amarr.
Yeah, absolutely - and Amarr is attractive as a new player - as is Caldari - but those who are new and spend months training Amarr find things are difficult in missions - ratting - I bet a lot get ****ed and bail. Not to mention Amarr space is pretty empty...why they don't address it - I don;t know...there have been lots of 50 page threads from the player base about the obvious issues.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 04:09:00 -
[12]
Just thought of a question you should ask yourself.
Why are all of the titans that have been built (or seen) so far, always been the Amarrian Avatar ?
Maybe you are just a bitter n00b  --
Mini Skill Planner |

justforanxmasgift
|
Posted - 2006.12.25 04:11:00 -
[13]
Originally by: Jaabaa Prime Just thought of a question you should ask yourself.
Why are all of the titans that have been built (or seen) so far, always been the Amarrian Avatar ?
Maybe you are just a bitter n00b 
uh who's bitter? You obviously have some issues to work on there pal - someone whip this slave.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 04:17:00 -
[14]
Originally by: justforanxmasgift uh who's bitter? You obviously have some issues to work on there pal - someone whip this slave.
I didn't start the cheesy thread, you did. And my only issues with EVE are lag related.
Anyway, as you have already stated:
Originally by: justforanxmasgift blame the eve forums for logging in the newly created character.
Then claim ownership with your main.
Originally by: justforanxmasgift I fly a 35 mil Gallente pvp speced character - and a 20 mil Amarr pvp speced character.
So, your 35 mil SP gal char is your main, you have an alt with 20 mil SPs as Amarr and you post with a newly created alt.
I guess my 45+ mil SP char just doesn't stand a chance against your alt whining skills  --
Mini Skill Planner |

Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
|
Posted - 2006.12.25 04:27:00 -
[15]
Yea, well, mabye you amarr's should think twice before enslaving another race of beings.
yea, like, freedom.
FREEDOM!
Its important. And like, you dont support that. So, you get ****py ships for your sinning ways. ---------------------------------------- Friends Forever
|

justforanxmasgift
|
Posted - 2006.12.25 04:32:00 -
[16]
Edited by: justforanxmasgift on 25/12/2006 04:33:27 ^^ haha yes I suppose - but in way - you like others are stating you realize how much Amarr has been cut back - they are not all that attractive anymore - and really not as viable in pve or pvp as the other races.
Again - post is for Amarr visibilty - squeaky wheel gets the grease and all that - This topic need to stay at the forefront so that teh Devs know that not all of us have given up on Amarr.
Dude with issues - um didn't think you could get any more non-relevant - then you go talking about sp vs sp - can we nueter you? If you aren't already? 4/5 posts and the only topical addition was about Amarr Titans - awesome job pal - I hope no psychotherapists waltz in and give you the oogly eyes.
|

Dillius Archania
Amarr Ceryshen Interglobal Technologies Vanu Space Command
|
Posted - 2006.12.25 04:49:00 -
[17]
I dunno bout the bitter newb stuff, but I've worked pretty darn hard to tune what ships I can fly just right so that I can run through missions. I don't really have to bail outa missions ever any more (L3's, with my Prophecy), but I definitely take a lot longer to kill enemies than most of my friends do. I've heard tales of people doing multi-million dollars an hour with L3 missions, and I just don't see how I could possibly do that without improving my skills by a ridiculous amount. Maybe I am just a newb, but I don't feel like that's the problem.
PvP I can't say much on, as my experience in it is very limited, but anyone can see that the damage type limitations, the shortage of mid slots, and the extreme weakness to NOS are all large problems, and I can't seem to find any elements to our ships that outweigh that in PvP situations.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 04:49:00 -
[18]
Originally by: justforanxmasgift the only topical addition was about Amarr Titans - awesome job pal
So where is the rebuttal to what I asked ?
I've seen this kind of thread oh so many times ...
Amarr: We tank like hell but can do predictable damage ... Caldari: Sure our missiles hit 100% but they are slow and we only get a kinetic bonus and our ships are slow as hell ... Gallente: What happened to MWDs ? Why do they have a cap nerf now ? Why do my blasters have such a terrible fall off. Minmatar: OMG, my tracking is now awful !! How can I compete ?
Your thread has brought absolutely NOTHING new to the table, and the other three races could just as easily post something VERY similar.
But you have to do it with an alt, and continue to do so, as such your opinions are worth as much as your SP and comabt experience as those that your character has with which you make the posts. --
Mini Skill Planner |

justforanxmasgift
|
Posted - 2006.12.25 04:54:00 -
[19]
Edited by: justforanxmasgift on 25/12/2006 04:56:48 Stop yer Jibba Jabbaa fool!
Actually - my argument is about predictability and versatility - did you catch that? All races are suppose to have weaknesses - I accept taht - however Amarr's is pretty damn game affecting in all aspects.
I know lasers use cap - I don't have a problem with that - its lack of versatility and inability to be effective in pve is the issue I'm raising.
|

Siakel
|
Posted - 2006.12.25 04:59:00 -
[20]
Originally by: Jaabaa Prime Just thought of a question you should ask yourself.
Why are all of the titans that have been built (or seen) so far, always been the Amarrian Avatar ?
Maybe you are just a bitter n00b 
Gah. I hate these kind of posts.
You cannot base an entire race off of one or two ships. I hate seeing people respond to Amarr threads and saying things like 'All the Titan's are Amarrian!1!' or 'Curse pwns stfu n00b!'. Even worse than this though, is the 'But you had the Gankageddon!' line. Yes, and at one point everyone was fitting artillery because they killed everything and missiles were useless. Does this mean we should nerf Minmatar and boost Caldari in today's EVE? No? Then why do they think the one-time Gankageddon is a viable argument to balancing today's Amarr? Bah.
Anyway, the reason the Titans are Amarr is because that bonus helps Capital ships a lot and this is the kind of fleet a Titan would be in. This doesn't mean that Amarr as a race are good. It means the Titan's bonus is good.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 05:04:00 -
[21]
Originally by: justforanxmasgift Edited by: justforanxmasgift on 25/12/2006 04:56:48 Stop yer Jibba Jabbaa fool!
Starting to get a bit personal in defence of your comments ?
Originally by: justforanxmasgift Actually - my argument is about predictability and versatility - did you catch that? All races are suppose to have weaknesses - I accept taht - however Amarr's is pretty damn game affecting in all aspects.
All aspects ? I return to my comment about Avatars being the only titans in game.
Originally by: justforanxmasgift I know lasers use cap - I don't have a problem with that - its lack of versatility and inability to be effective in pve is the issue I'm raising.
Ahh, got it now. I thought you were a "real EVE player of the PvP kind", but you are a mission running whiner that chose Gallente and then Amarr, although every other mission runner saw the light and went Caldari, and you are still wondering why Sanshas are the only NPCs that you can kill. Right ? --
Mini Skill Planner |

Siakel
|
Posted - 2006.12.25 05:04:00 -
[22]
Originally by: Jaabaa Prime
Amarr: We tank like hell but can do predictable damage ...
Wrong. Wrong. Wrong. Wrong.
Again, basing an entire race off a few ships. We have, in our entire T1 lineup, four ships that can armortank better than other races. The Caldari still outtank them, but meh.
Also note that of these ships, one can be fit to tank while doing decent damage(Prophecy) and one can be fit to tank and do fairly good damage, if only for a short time(Abaddon). Punisher and Maller do absolutely horrid damage in tank mode.
As for our other ships, they tank, at best, as good as the other races. However, usually they tank less due to cap and grid limitations.
|

justforanxmasgift
|
Posted - 2006.12.25 05:11:00 -
[23]
Edited by: justforanxmasgift on 25/12/2006 05:15:55 Ratting/complexes are a reality of 0.0 - if you want to pvp you need the cash/mods to do it in. I personally do not run missions - but there are plenty of EVE players who do - Amarr does them worst of all. My issue with pvp is predictability and versatility.
Edit - no I'm not being defensive of my comments- I see your first 5 posts ranting about this character I posted with - you're last couple posts at least pertain to the topic - but I really don't feel they are all that relevent because you aren't addressing the actual post - versatility - predictability and in pve - viability.
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 05:19:00 -
[24]
Originally by: Siakel
Originally by: Jaabaa Prime
Amarr: We tank like hell but can do predictable damage ...
Wrong. Wrong. Wrong. Wrong.
Again, basing an entire race off a few ships. We have, in our entire T1 lineup, four ships that can armortank better than other races. The Caldari still outtank them, but meh.
Also note that of these ships, one can be fit to tank while doing decent damage(Prophecy) and one can be fit to tank and do fairly good damage, if only for a short time(Abaddon). Punisher and Maller do absolutely horrid damage in tank mode.
As for our other ships, they tank, at best, as good as the other races. However, usually they tank less due to cap and grid limitations.
Nice how you missed my comments about the other races.
And about your Punisher and Maller, let's take the Minmatar Rifter and Rupture to compare them with.
The rifter has awesome speed but can't do the consistent damage that lasers can do and, do all other races, suffer for a 10 second reload when changing ammo to match the range of their target. Maller vs. Rupture, well it gets a bit closer there now doesn't it. A Maller has to get close enough for the damage to count and a Rupture can almost always stay at range.
So how about this:
Give Minmatar a speed and sig radius bonus on all thier ships. Give Gallente fall off bonuses to all their weapon types (big ones). Give Caldari missiles the chance to miss and also have a wrecking hit where their missiles manage to hit a core system. Give Amarr something but make sure that they also have a 10 second crystal reload time and a reduced DOT because their lasers overheat and need cooling cycles (equal to hybrid/projectile/missile RoF and reload). --
Mini Skill Planner |

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 05:25:00 -
[25]
Originally by: justforanxmasgift Edited by: justforanxmasgift on 25/12/2006 05:15:55 Ratting/complexes are a reality of 0.0 - if you want to pvp you need the cash/mods to do it in. I personally do not run missions - but there are plenty of EVE players who do - Amarr does them worst of all. My issue with pvp is predictability and versatility.
Edit - no I'm not being defensive of my comments- I see your first 5 posts ranting about this character I posted with - you're last couple posts at least pertain to the topic - but I really don't feel they are all that relevent because you aren't addressing the actual post - versatility - predictability and in pve - viability.
PvP was mentioned 5 times in your OP, PvE but twice, and you wonder why I continue the discussion as a PvP related one ?
Jesus, just grow a pair and post with your main so we all at least know who is 'really' moaning.
P.S. I quoted your OP for reference regarding my comments about PvP/PvE below:
Originally by: justforanxmasgift Edited by: justforanxmasgift on 25/12/2006 03:15:09 Every Caldari and Gallente Up in the North Liked Christmas a lot... But the Grinch, Who was Amarr, Did NOT!
I'm sick of the Amarr issues - they are bold and obvious at a high level. I know it's the same old whine - but I theorize that most people go train another Races and give up on Amarr. - I have given up on two characters - but one of my characters is highly specialized in Amarr ships and he is my "ratting" & solo pvp guy.Once you fly a highly skilled Gallente/Caldari/Matari Pilot - you see how bad off Amarr is.
Amarr pilots suck when ratting on anything but Sansha - this blows my mind. I won't get into the nitty gritty of Amarr vs other Races - but if you fly Amarr you know how bad it sucks...at least if you've flown others. It goes farther - not only does it suck to do such crappy damage on things other than Sansha - but the kicker is - Good Luck getting gear in 0.0 without hauling it all in yourself. Caldari? Gallente? sure we got loads of crap floating around in 0.0 for you.
PvP - sure we are okay in fleets (who freaking isn't) - but we are predictable! One Phrase - "Know your enemy" Who doesn't know Amarr?
Ammo-less? riiight - we have lenses - they cost a lot - it is a tradeoff - use no ammo but it costs a lot - or use ammo and it doesn't cost a lot (when compared to millions in lenses in your cargohold)
Sure Amarr has a decent ship or two - but the race pales in comparison to all others in the predictable pvp and sad pve ratting versitility that all other races have. And yes, we all know there are some really ubersuperBBQ Amarr pilots out there - who fly Pilgrims and solo fleets. Imagine how much better he would be if he flew gallente/minmatar.
Amarr really needs some way to be less predictable in PvP and more viable in areas out of the Sansha Kingdoms for PvE.
There is a ton of proof that Amarr is broken - first and most obvious is the vacant home lands. Second is that lasers/ships are the cheapest out there because the demand is so much lower than the other races.
I've got some ideas that would fix the Grinches woes -
- NEW guns that fit damage type other than EM & Therm lenses.
- Abbadwtf? - DRONEBOATNEXTTIMEJEEZ
Is it really too much to ask for a combat setup to not be easily predictable in PvP and to allow Amarr pilots to do equally well when ratting out in 0.0?
What the hell does Amarr do better than other Races? Whine? Yeah for sure - but that's it by far.
--
Mini Skill Planner |

justforanxmasgift
|
Posted - 2006.12.25 05:37:00 -
[26]
Edited by: justforanxmasgift on 25/12/2006 05:38:48 You're calling me a n00b and a mission running carebear for mentioning pve? - and then you backup these comments by referring to my mentioning pvp 5 times and then pve 3 times in the OP?
Seriously, I'm done responsing you to you - you just want to argue and be a general arse - for whatever reason.
PS - You're a tool.
|

Siakel
|
Posted - 2006.12.25 05:39:00 -
[27]
Originally by: Jaabaa Prime
Originally by: Siakel
Originally by: Jaabaa Prime
Amarr: We tank like hell but can do predictable damage ...
Wrong. Wrong. Wrong. Wrong.
Again, basing an entire race off a few ships. We have, in our entire T1 lineup, four ships that can armortank better than other races. The Caldari still outtank them, but meh.
Also note that of these ships, one can be fit to tank while doing decent damage(Prophecy) and one can be fit to tank and do fairly good damage, if only for a short time(Abaddon). Punisher and Maller do absolutely horrid damage in tank mode.
As for our other ships, they tank, at best, as good as the other races. However, usually they tank less due to cap and grid limitations.
Nice how you missed my comments about the other races.
And about your Punisher and Maller, let's take the Minmatar Rifter and Rupture to compare them with.
The rifter has awesome speed but can't do the consistent damage that lasers can do and, do all other races, suffer for a 10 second reload when changing ammo to match the range of their target. Maller vs. Rupture, well it gets a bit closer there now doesn't it. A Maller has to get close enough for the damage to count and a Rupture can almost always stay at range.
So how about this:
Give Minmatar a speed and sig radius bonus on all thier ships. Give Gallente fall off bonuses to all their weapon types (big ones). Give Caldari missiles the chance to miss and also have a wrecking hit where their missiles manage to hit a core system. Give Amarr something but make sure that they also have a 10 second crystal reload time and a reduced DOT because their lasers overheat and need cooling cycles (equal to hybrid/projectile/missile RoF and reload).
No, I didn't miss your other comments. I chose to adress a single one.
Erm... Rifter is easily equal to the Punisher. Not sure what you mean about it 'not having consistent damage'? Do you mean because you're fighting in falloff you miss some shots? And in exchange, you certainly don't get anything like, say... the ability to shoot while being nossed, which is a huge killer of frigs, aye? Pity you don't have anything nifty like that to compensate. And your complaining that it takes you time to change damage types with your ammo? When lasers have this option... where?
Honestly, I'd take a Ruppie over a Maller any day.
Also, note that Laser DPS is balanced to count for the other races reload times. So what you're asking for is a direct, unneeded, nerf of Lasers in exchange for a 'something else' that all the other races already have, while also having competetive weapon systems. Yay?
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 05:45:00 -
[28]
Originally by: justforanxmasgift Edited by: justforanxmasgift on 25/12/2006 05:38:48 You're calling me a n00b and a mission running carebear for mentioning pve? - and then you backup these comments by referring to my mentioning pvp 5 times and then pve 3 times in the OP?
Seriously, I'm done responsing you to you - you just want to argue and be a general arse - for whatever reason.
PS - You're a tool.
ROFL, you get personal again as your arguement wain.
BTW, regarding the "calling a n00b", you were the first one to even mention it:
Originally by: justforanxmasgift ^^ I'll bet yer n00b arse doesn't and hasn't ever flown Amarr either!
And for the record, there isn't a Amarr T1/T2 Frigate/Destroyer/Interdictor/Covert Ops/Interceptor that I can't fly. Same goes for the T1 Cruisers/Battle cruisers/Battleships.
Originally by: justforanxmasgift Edited by: justforanxmasgift on 25/12/2006 05:38:48 ... PS - You're a tool.
Your alt thoughts and posts means what to me ? How about, erm, nothing. Fly safely   --
Mini Skill Planner |

Dillius Archania
Amarr Ceryshen Interglobal Technologies Vanu Space Command
|
Posted - 2006.12.25 06:06:00 -
[29]
In all seriousness, anyone wanna give me advice related to this area as towards what I should do about rats such as Guristas in missions? High EM/Therm resists, and I can't do anything but that? I just gotta accept the fact that on at least half of all missions I ever do, I will be handicapped due to the mechanics of Amarr?
|

Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
|
Posted - 2006.12.25 06:18:00 -
[30]
Originally by: Dillius Archania In all seriousness, anyone wanna give me advice related to this area as towards what I should do about rats such as Guristas in missions? High EM/Therm resists, and I can't do anything but that? I just gotta accept the fact that on at least half of all missions I ever do, I will be handicapped due to the mechanics of Amarr?
If you want to kill Guristas fly Caldari (... Ravens), their "natural enemies", most damage and best resistances for their damage/resistance types. Same as Amarr against Sanshas. --
Mini Skill Planner |
| |
|
| Pages: [1] 2 3 4 5 :: one page |
| First page | Previous page | Next page | Last page |