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Lan Wang
Knights of the Posing Meat FETID
2176
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Posted - 2015.12.23 09:38:04 -
[31] - Quote
Filthy Infidel wrote:No actual flying involved, no piloting, no cockpit view, just a 3rd person spreadheet management game with ridiculous subscription fees played mostly by lying **********"
whenever i see negative reviews like this i see it as a grrr code moment
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Aoife Fraoch
Rabble Inc. Rabble Alliance
251
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Posted - 2015.12.23 09:44:31 -
[32] - Quote
Cipher Jones wrote:Gregor Parud wrote:Stupid people have stupid opinions based on their stupid activities within EVE. Stupid people might read them and decide to not bother. Smarter people will investigate further an/or recognise whine "reviews" made by stupids.
I don't see a problem. Half of the population has below average intelligence. So when "stupid people" are paying the bills, it doesn't really matter if "you see the problem" or not.
I think you mean median, not average. |
Indahmawar Fazmarai
4420
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Posted - 2015.12.23 09:49:01 -
[33] - Quote
Ripard Teg wrote an article about Steam reviews, back in 2014:
http://jestertrek.blogspot.com.es/2014/05/the-strangers-viewpoint.html
Most of it would still ring true. EVE haves a godawful reputation among strangers. And those strangers are the only people left to maybe try it and maybe like it and maybe subscribe... if they overcome the bad reputation.
And once they subscribe, they have a 10% chance to become long term players.
CCP's efforts to improve retention are doubtful at least. The efforts to attract new players are downright abysmal. Reading the patch notes is a depressing exercise if you look for anything that could grab the attention of potential non-players. What kind of subscription business grows by giving up on new subscribers? None that I can figure.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Lan Wang
Knights of the Posing Meat FETID
2176
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Posted - 2015.12.23 09:54:17 -
[34] - Quote
Indahmawar Fazmarai wrote:CCP's efforts to improve retention are doubtful at least. The efforts to attract new players are downright abysmal. Reading the patch notes is a depressing exercise if you look for anything that could grab the attention of potential non-players. What kind of subscription business grows by giving up on new subscribers? None that I can figure.
what new player reads patch notes when deciding to play a game?
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Gregor Parud
Ordo Ardish
1937
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Posted - 2015.12.23 09:57:48 -
[35] - Quote
Indahmawar Fazmarai wrote:Ripard Teg wrote an article about Steam reviews, back in 2014: http://jestertrek.blogspot.com.es/2014/05/the-strangers-viewpoint.html Most of it would still ring true. EVE haves a godawful reputation among strangers. And those strangers are the only people left to maybe try it and maybe like it and maybe subscribe... if they overcome the bad reputation. And once they subscribe, they have a 10% chance to become long term players. CCP's efforts to improve retention are doubtful at least. The efforts to attract new players are downright abysmal. Reading the patch notes is a depressing exercise if you look for anything that could grab the attention of potential non-players. What kind of subscription business grows by giving up on new subscribers? None that I can figure.
That article is terrible which isn't really a new thing for him, anyone going "look at how awesome E:D is" clearly hasn't played it and/or hasn't been paying attention. Also, 10% long term retention is amazing. Stop making up boogie man stories to try and further your cause, it's not working and everyone sees right through it. |
Solecist Project
The Scope Gallente Federation
28310
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Posted - 2015.12.23 10:04:36 -
[36] - Quote
I keep typing ****** pig wrong... :/
Umar Umarhabib > The bad thing is, every time I die with a juicy Deadspace set up, it becomes harder to fly solo.
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Crumplecorn
Eve Cluster Explorations
2011
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Posted - 2015.12.23 10:18:56 -
[37] - Quote
Indahmawar Fazmarai wrote: User reviews: Very Positive (3,343 reviews)
But this is something of a red herring anyway as review writers... aren't strangers. If someone who doesn't know a game writes a review, it can be dismissed out of hand.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Tisiphone Dira
Garoun Investment Bank Gallente Federation
547
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Posted - 2015.12.23 10:23:09 -
[38] - Quote
http://steamcommunity.com/profiles/76561198005923854/recommended/8500/
LOL that first negative review. Is this a stealth grr CODE. thread?
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Solecist Project
The Scope Gallente Federation
28311
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Posted - 2015.12.23 10:25:48 -
[39] - Quote
Crumplecorn wrote:Indahmawar Fazmarai wrote: User reviews: Very Positive (3,343 reviews) But this is something of a red herring anyway as review writers... aren't strangers. If someone who doesn't know a game writes a review, it can be dismissed out of hand. People who read his crap will agree with him.
The rest wonders if he ever undocks...
Umar Umarhabib > The bad thing is, every time I die with a juicy Deadspace set up, it becomes harder to fly solo.
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Lan Wang
Knights of the Posing Meat FETID
2177
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Posted - 2015.12.23 10:41:18 -
[40] - Quote
Solecist Project wrote:Crumplecorn wrote:Indahmawar Fazmarai wrote: User reviews: Very Positive (3,343 reviews) But this is something of a red herring anyway as review writers... aren't strangers. If someone who doesn't know a game writes a review, it can be dismissed out of hand. People who read his crap will agree with him. The rest wonders if he ever undocks...
I think she reads too many blogs, if its on the internet it must be true huh
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Indahmawar Fazmarai
4420
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Posted - 2015.12.23 10:47:37 -
[41] - Quote
Lan Wang wrote:Indahmawar Fazmarai wrote:CCP's efforts to improve retention are doubtful at least. The efforts to attract new players are downright abysmal. Reading the patch notes is a depressing exercise if you look for anything that could grab the attention of potential non-players. What kind of subscription business grows by giving up on new subscribers? None that I can figure. what new player reads patch notes when deciding to play a game?
You're asking it wrong. What new and exciting features that could be sold or marketed to new players will not show up on patch notes?
So when the patch notes contain no marketable/sellable new stuff, this means that all the new content from the patches is worthless to the relevant matter of gaining new players.
It is easy to read the patches and be like "woahh!!! Look at all these exciting new toys!", and be blindfolded to how those novelties mean absolutely nothing to new players.
EVE development since Incarnageddon has become a mix of fixes and fanservice for nerds. The forecast is that this unhealthy development phase will last for as long as we know CCP's plans, all of next year and up to 2017.
And that's not good.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Gregor Parud
Ordo Ardish
1938
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Posted - 2015.12.23 10:53:46 -
[42] - Quote
Indahmawar Fazmarai wrote:Lan Wang wrote:Indahmawar Fazmarai wrote:CCP's efforts to improve retention are doubtful at least. The efforts to attract new players are downright abysmal. Reading the patch notes is a depressing exercise if you look for anything that could grab the attention of potential non-players. What kind of subscription business grows by giving up on new subscribers? None that I can figure. what new player reads patch notes when deciding to play a game? You're asking it wrong. What new and exciting features that could be sold or marketed to new players will not show up on patch notes? So when the patch notes contain no marketable/sellable new stuff, this means that all the new content from the patches is worthless to the relevant matter of gaining new players. It is easy to read the patches and be like "woahh!!! Look at all these exciting new toys!", and be blindfolded to how those novelties mean absolutely nothing to new players. EVE development since Incarnageddon has become a mix of fixes and fanservice for nerds. The forecast is that this unhealthy development phase will last for as long as we know CCP's plans, all of next year and up to 2017. And that's not good.
To a newbie everything is new and exciting so your "logic" (lol) makes no sense, you're just trying to further your "I want more pve content" cause. You want bi-annual PVE content updates, you know... expansions. Go play another game for that. You don't care for newbies, you don't care for "the betterment of the game". You just want more PVE content for yourself. |
Lan Wang
Knights of the Posing Meat FETID
2178
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Posted - 2015.12.23 10:55:23 -
[43] - Quote
so what do you suggest then? that doesnt involve turning the game into a 100% single player pve joke of a game which you clearly want the it to become.
have tutorials been redone? do new characters get more sp? have they talked about reworking the whole pve system? skill packets, new frigates and destroyers, you market something on what you can achieve not what you start with and they have been marketing pretty well imo
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Gregor Parud
Ordo Ardish
1939
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Posted - 2015.12.23 11:04:13 -
[44] - Quote
What really does need help are the tutorials (or what's left of them). The problem is, as it always is, that people are incapable of thinking outside the box and thus most solutions they choose will be based on changing stats and stuff like that. What is needed is a mind leap but that rarely happens.
You CAN make tutorials that will entice people to play, to hang in there and give them a reason to force themselves to get used to that different mind set that is required for EVE. The problem is that, as always, people do the "no child left behind" kind of thing that ultimately results in mediocrity. |
Chopper Rollins
Lantean Empire
1188
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Posted - 2015.12.23 11:08:24 -
[45] - Quote
Filthy Infidel wrote:No actual flying involved, no piloting, no cockpit view, just a 3rd person spreadheet management game with ridiculous subscription fees played mostly by lying **********"
"Takes too long to establish yourself without becoming a wage slave to some other player. I can do that in real life, I don't need a simulator for that type of thing."
*LOUD METALLIC SATANIC LAUGHTER INTENSIFIES*
Goggles. Making me look good. Making you look good.
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Kieron VonDeux
109
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Posted - 2015.12.23 11:31:26 -
[46] - Quote
I think those reviews really shows why Eve has never exploded in popularity. And that may be a blessing in disguise. Most who would join during a sub explosion probably wouldn't stick around when things got more difficult, and interesting. Why? Because in Eve in order to be really successful, you have to play it like it really is a second life. Too many people actually put their RL friends and families far ahead of any game, and the first time you told them about a required alarm clock OP, they would say, laters....
And I think that goes to the core of why Eve is a niche game. Being successful in Eve is really tailored to those who have no job or no life. Of course some are lucky to be in a situation where they can do all three with little interference. I would suggest that is the exception to the rule. Its really hard to focus on three of any Job, Life, College, or online game like Eve Online. It is really like having a second life, or going to college.
And that makes it niche.
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Gregor Parud
Ordo Ardish
1940
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Posted - 2015.12.23 11:39:56 -
[47] - Quote
Kieron VonDeux wrote:I think those reviews really shows why Eve has never exploded in popularity. And that may be a blessing in disguise. Most who would join during a sub explosion probably wouldn't stick around when things got more difficult, and interesting. Why? Because in Eve in order to be really successful, you have to play it like it really is a second life. Too many people actually put their RL friends and families far ahead of any game, and the first time you told them about a required alarm clock OP, they would say, laters....
And I think that goes to the core of why Eve is a niche game. Being successful in Eve is really tailored to those who have no job or no life. Of course some are lucky to be in a situation where they can do all three with little interference. I would suggest that is the exception to the rule. Its really hard to focus on three of any Job, Life, College, or online game like Eve Online. It is really like having a second life, or going to college.
And that makes it niche.
You can play EVE as chill, low intensity and relaxed as you want. You just need to be not dumb.
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Lan Wang
Knights of the Posing Meat FETID
2179
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Posted - 2015.12.23 11:42:00 -
[48] - Quote
Kieron VonDeux wrote:I think those reviews really shows why Eve has never exploded in popularity. And that may be a blessing in disguise. Most who would join during a sub explosion probably wouldn't stick around when things got more difficult, and interesting. Why? Because in Eve in order to be really successful, you have to play it like it really is a second life. Too many people actually put their RL friends and families far ahead of any game, and the first time you told them about a required alarm clock OP, they would say, laters....
And I think that goes to the core of why Eve is a niche game. Being successful in Eve is really tailored to those who have no job or no life. Of course some are lucky to be in a situation where they can do all three with little interference. I would suggest that is the exception to the rule. Its really hard to focus on three of any Job, Life, College, or online game like Eve Online. It is really like having a second life, or going to college.
And that makes it niche.
I use to play a game before eve where you could be attacked anytime, even when logged off, if you held assets which were wanted by other players then you would get attacked outwith your timezone, silly oclock in the morning you would get skype calls telling you you are being attacked or you lost some major stuff which you had to grind for years to get only to get bent over by by a whole alliance trying to take it off you, stuff that took years to build would be destroyed in a matter of minutes when your not even online.
i came to eve and it was such a walk in the park, dock up, log off and you dont need to worry about anything.
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Indahmawar Fazmarai
4420
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Posted - 2015.12.23 11:43:03 -
[49] - Quote
Lan Wang wrote:so what do you suggest then? that doesnt involve turning the game into a 100% single player pve joke of a game which you clearly want the it to become.
have tutorials been redone? do new characters get more sp? have they talked about reworking the whole pve system? skill packets, new frigates and destroyers, you market something on what you can achieve not what you start with and they have been marketing pretty well imo
I would suggest judging players on what they say and do, not what you imagine. One of the nice things of being a prolific critic of the game is that I don't need to hide my agenda...
As for attracting new players with the existing content, that's exaclty what CCP has been doing since 2011, with the current result of dwindling population stats. The problem is more with the product than with marketing, though.
The current eveonline page is awesome (hint: visit it!) and I wish I could show it to some potential new player. I would even bite my tongue on his chances to become a long term player or do anything portrayed in the "This is EVE" video with only his skill and dedication.
But the game is what it is. If a player is lucky, he will find the right people to do the right thing in the right way. Otherwise, he's 90% certain to hit a brick wall sooner or later. He will do the wrong thing, or will meet the wrong people, or will play the wrong way. And then there's no "This is EVE" for him, but a essentially unfun game.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Gregor Parud
Ordo Ardish
1940
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Posted - 2015.12.23 11:44:39 -
[50] - Quote
Indahmawar Fazmarai wrote:Lan Wang wrote:so what do you suggest then? that doesnt involve turning the game into a 100% single player pve joke of a game which you clearly want the it to become.
have tutorials been redone? do new characters get more sp? have they talked about reworking the whole pve system? skill packets, new frigates and destroyers, you market something on what you can achieve not what you start with and they have been marketing pretty well imo I would suggest judging players on what they say and do, not what you imagine. One of the nice things of being a prolific critic of the game is that I don't need to hide my agenda...As for attracting new players with the existing content, that's exaclty what CCP has been doing since 2011, with the current result of dwindling population stats. The problem is more with the product than with marketing, though. The current eveonline page is awesome (hint: visit it!) and I wish I could show it to some potential new player. I would even bite my tongue on his chances to become a long term player or do anything portrayed in the "This is EVE" video with only his skill and dedication. But the game is what it is. If a player is lucky, he will find the right people to do the right thing in the right way. Otherwise, he's 90% certain to hit a brick wall sooner or later. He will do the wrong thing, or will meet the wrong people, or will play the wrong way. And then there's no "This is EVE" for him, but a essentially unfun game.
Feel free to leave to a more fun game.
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Solecist Project
The Scope Gallente Federation
28324
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Posted - 2015.12.23 11:45:43 -
[51] - Quote
But but but her cognitive dissonance and delusional self importance! D:
Umar Umarhabib > The bad thing is, every time I die with a juicy Deadspace set up, it becomes harder to fly solo.
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Lathael
Inner Ring Conglomerate
10
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Posted - 2015.12.23 11:55:26 -
[52] - Quote
The reviews are so true ^^ Thx for the post +1.
I will read definetly more of them. Refreshing to read something different than responses from fanboys. |
Lan Wang
Knights of the Posing Meat FETID
2181
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Posted - 2015.12.23 11:56:35 -
[53] - Quote
Indahmawar Fazmarai wrote:Lan Wang wrote:so what do you suggest then? that doesnt involve turning the game into a 100% single player pve joke of a game which you clearly want the it to become.
have tutorials been redone? do new characters get more sp? have they talked about reworking the whole pve system? skill packets, new frigates and destroyers, you market something on what you can achieve not what you start with and they have been marketing pretty well imo I would suggest judging players on what they say and do, not what you imagine. One of the nice things of being a prolific critic of the game is that I don't need to hide my agenda...As for attracting new players with the existing content, that's exaclty what CCP has been doing since 2011, with the current result of dwindling population stats. The problem is more with the product than with marketing, though. The current eveonline page is awesome (hint: visit it!) and I wish I could show it to some potential new player. I would even bite my tongue on his chances to become a long term player or do anything portrayed in the "This is EVE" video with only his skill and dedication. But the game is what it is. If a player is lucky, he will find the right people to do the right thing in the right way. Otherwise, he's 90% certain to hit a brick wall sooner or later. He will do the wrong thing, or will meet the wrong people, or will play the wrong way. And then there's no "This is EVE" coolness for him, but a essentially unfun game.
your agenda is made of up from half released stats which you have added arms and legs onto and came up with a conclusion that the game is broken, and you constantly complain about it.
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Shallanna Yassavi
Imperial Academy Amarr Empire
62
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Posted - 2015.12.23 12:16:23 -
[54] - Quote
Lan Wang wrote:Indahmawar Fazmarai wrote:CCP's efforts to improve retention are doubtful at least. The efforts to attract new players are downright abysmal. Reading the patch notes is a depressing exercise if you look for anything that could grab the attention of potential non-players. What kind of subscription business grows by giving up on new subscribers? None that I can figure. what new player reads patch notes when deciding to play a game? One poking around the launcher while the game downloads. There's (usually) a link to the patch notes in the right frame.
To a newbie, that's not going to mean much.
A signature :o
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ISD Decoy
ISD Community Communications Liaisons
1517
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Posted - 2015.12.23 12:17:21 -
[55] - Quote
The purpose of this thread is interesting. I personally think the opinions on Steam are a fantastic barometer of what your average gamer think of EVE. It can only help the development team move forward.
That said, please be very careful in expressing yourself appropriately on these forums. Please read our rules and ensure you don't turn a constructive topic into a troll/rant/off-topic fest.
ISD Decoy
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Solecist Project
The Scope Gallente Federation
28341
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Posted - 2015.12.23 12:32:42 -
[56] - Quote
ISD Decoy wrote:The purpose of this thread is interesting. I personally think the opinions on Steam are a fantastic barometer of what your average gamer think of EVE. It can only help the development team move forward. i hope they don't touch it even with stick...
Umar Umarhabib > The bad thing is, every time I die with a juicy Deadspace set up, it becomes harder to fly solo.
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Temporary Amnesia
Dutch Rudder Holdings
51
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Posted - 2015.12.23 12:39:00 -
[57] - Quote
Memphis Baas wrote:Actually, I'd recommend reading the Steam reviews for other MMO's, WoW, SWTOR, and Guild Wars for example. See if they're any different. Then you can form an opinion about Steam reviews... and the people who write those reviews.
or make an an opinion of current state of mmo's out there - just saying |
Lan Wang
Knights of the Posing Meat FETID
2181
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Posted - 2015.12.23 12:40:56 -
[58] - Quote
Temporary Amnesia wrote:Memphis Baas wrote:Actually, I'd recommend reading the Steam reviews for other MMO's, WoW, SWTOR, and Guild Wars for example. See if they're any different. Then you can form an opinion about Steam reviews... and the people who write those reviews. or make an an opinion of current state of mmo's out there - just saying
whats the current state of mmo's?
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Solecist Project
The Scope Gallente Federation
28343
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Posted - 2015.12.23 12:42:38 -
[59] - Quote
Lan Wang wrote:Temporary Amnesia wrote:Memphis Baas wrote:Actually, I'd recommend reading the Steam reviews for other MMO's, WoW, SWTOR, and Guild Wars for example. See if they're any different. Then you can form an opinion about Steam reviews... and the people who write those reviews. or make an an opinion of current state of mmo's out there - just saying whats the current state of mmo's? They aren't really MMOs, so the question is kind of useless ...
Umar Umarhabib > The bad thing is, every time I die with a juicy Deadspace set up, it becomes harder to fly solo.
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xxxTRUSTxxx
Galactic Rangers EVEolution.
394
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Posted - 2015.12.23 12:45:41 -
[60] - Quote
most steam reviews are not helpful, some do bother their hole to write a decent one, but most are just whining feckers who havent a clue what they are talking about.
what's CCP counter to these reviews?
Oh and why haven't us lot done a review?
just sayin |
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