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Thread Statistics | Show CCP posts - 0 post(s) |
Ghoest
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Posted - 2007.01.19 23:35:00 -
[91]
Its no more an exploit that doing anything else in game with an alt as proxy for your main(building, trading, farming).
Its unfortunate that we have alts in EVE, but its why to late to complain so deal with it.
Wherever you went - here you are.
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Blue Pixie
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Posted - 2007.01.19 23:53:00 -
[92]
NERF SHAMAN!
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RoMUF
Minmatar Satal's Legion Interstellar Alcohol Conglomerate
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Posted - 2007.01.20 00:18:00 -
[93]
How about this:
When you cloak at teh same spot for 2 to 4 hours the field it generates become scannable by probes. Thats 2 to 4 hours of unattended cloaking.. should be enough.
The cloakers can easily move to another spot so they still work as intended and the anti-cloakers can work hard (sit in system scanning 2 to 4 hours) to find those who can pay a 2nd account (wich should be illigal but that another story).
Satal's Legion is recruiting. Contact me or Kyranor Rett for questions or join the channel "Satal's Legion" |
HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2007.01.20 00:44:00 -
[94]
while it may seem lame to paranoid carebears, wtf!? its a covert ship!!!
you miss the point of eve entirely if you think you its an EXPLOIT (well, you atleast dont understand the word exploit)
its kinda dumb, not something i would bother myself to do, but hell, ppl do it. Whats his name? BlueFlame? the xelas dood that sits in yz- for his whole life cloaked?
Some one in here said, its not cloaks that are the issue, its local. That is a pretty good take on things. If you didn't see his name in local, you wouldn't even know to begin w/. Get rid of local then? Nah, eve is more built around local channel than ppl realize. It wouldn't be even close to the same game w/o local. i dont think thats really an option.
So, is there a middle ground here? I like to think in eve there is a counter to every tactic, no matter how involved or complicated. So, while i support a covert ops' ability to stay cloaked his whole life 280km off a gate spying, there should be SOME way to find that pilot if he's just stupidly sitting there afk.
I dont have a solution... but basically it should involve an expensive module, a LOT of time and the covt ops pilot would have to literally be retard afk and not move his ship for large blocks of time for him to be discovered.
Make it NEARLY impossible to find them, but if it really is some douche just sitting there afk, why not make it possible to find him? He's not actually spying, nor is he actually playing the game.
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Blue Pixie
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Posted - 2007.01.20 02:01:00 -
[95]
What's the whole point of Covert Ops... heck, cloak in general... if you can't do this?
You may as well say you don't like turrets ù 'cause they do damage ù and call it griefing or an exploit.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.20 02:20:00 -
[96]
Originally by: Blue Pixie What's the whole point of Covert Ops... heck, cloak in general... if you can't do this?
You may as well say you don't like turrets ù 'cause they do damage ù and call it griefing or an exploit.
Turrets have counters you can get out of range, fly faster than their rotation speed, tracking disrupt them.
Cloaks all you have is to get within 2.5km and thats incredibly small compared to the systems that can be 158 A.U in diameter Well known fact: most facts aren't well known |
Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.01.20 02:23:00 -
[97]
I love ghosttr threads. Makes me giggle -----------------------------------------------
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Blue Pixie
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Posted - 2007.01.20 02:57:00 -
[98]
Originally by: Marcus TheMartin
Turrets have counters you can get out of range, fly faster than their rotation speed, tracking disrupt them.
Cloaks all you have is to get within 2.5km and thats incredibly small compared to the systems that can be 158 A.U in diameter
And what exactly can you do while cloaked? Not a damn thing... except spy. That's it. You can't even reload ammo. Hell, with the exception of one type of frigate and one type of cruiser, you can't even warp.
You're arguing that the *only* thing Covert Ops is good for is griefing and/or an exploit.
Don't you think that's just a wee bit ridiculous?
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Blue Pixie
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Posted - 2007.01.20 02:57:00 -
[99]
Originally by: Marcus TheMartin
Turrets have counters you can get out of range, fly faster than their rotation speed, tracking disrupt them.
Cloaks all you have is to get within 2.5km and thats incredibly small compared to the systems that can be 158 A.U in diameter
And what exactly can you do while cloaked? Not a damn thing... except spy. That's it. You can't even reload ammo. Hell, with the exception of one type of frigate and one type of cruiser, you can't even warp.
You're arguing that the *only* thing Covert Ops is good for is griefing and/or an exploit.
Don't you think that's just a wee bit ridiculous?
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Mirirar
Caldari Solstice Systems Development Concourse
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Posted - 2007.01.20 02:59:00 -
[100]
Please go back to whatever MMO you came from.
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Mirirar
Caldari Solstice Systems Development Concourse
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Posted - 2007.01.20 02:59:00 -
[101]
Please go back to whatever MMO you came from.
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Feng Schui
Minmatar Republic Military School
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Posted - 2007.01.20 03:42:00 -
[102]
this thread seems interesting, and i admit, i didn't read it all the way through (but i will!)
i actually had to check the date on it, to make sure it wasn't a dead horse being beaten again
you DO know that you can probe out cloaked ships now.. right?
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RtoZ
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Posted - 2007.01.20 03:43:00 -
[103]
Maybe these people died at their keyboard and the electricity company just hasn't cut the power to their houses yet.
Was there a smell of rotting flesh by any chance?
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R3dSh1ft
Caldari FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.01.20 04:11:00 -
[104]
Cloaked ships are meant to be scannable, the only reason they arent is because CCP havent got it working yet.
Keep petitioning, its borderline exploit. ______________________________________
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sartorii
Genco Interstellar Alcohol Conglomerate
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Posted - 2007.01.20 04:50:00 -
[105]
Edited by: sartorii on 20/01/2007 04:50:35 For systems that have Sov there should be a DF (direction finding) module (possibly requiring fuel use)for POS that allow a designated Fleet Lead to warp to the point. Once the Error Ellipse is small enough
there should be some sort of timer while the POS slowly acquires the cloaked ship, until they achieve lock.. the more POS (over 3)running DF modules (actively searching) the faster the lock.. ie 1 POS gives you a LOB (Line of Bearing) 2 will give a Cut, 3 a Fix. The longer the target remains stationary the more accurate the Fix should be (decreasing Error Ellipse)
This allows ACTIVE cloaked ships to remain undetected by continually changing position (and restarting the POS DF process) but will prevent AFK cloakers from being undetectable. It also means an Alliance must invest enough time, energy and effort to secure Sov in the systems they wish to deploy the DF system. So 'contested' systems would still be 'free roaming' for the AFK lurkers.
edit:tbh the only thing SOLO cloakers prevent is peace of mind for 0.0 Carebearing activities... Gang up, use large enough defensive gangs to prevent even a recon from being a threat and have a warning system at choke points around the system you are in..
Teamwork>solo everytime.
however you shouldnt be able to sit afk cloaked for ages without risk either.. it breaks the spirit of active play.
To Bad Ignorance isnt Painful |
Bubba Fett
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Posted - 2007.01.20 05:08:00 -
[106]
Originally by: ghoststalkertr
Originally by: Aurel Senia
Originally by: ghosttr putting a cloaked alt in a system 23/7 for 2 weeks should be an exploit.
Why should it be an exploit?
because its using something to gain an unfair advantage. how would you like it if i put a cloaked alt in your system 23/7 for 2 weeks?, ofc you can get a fleet up but the sob stays cload and cannot be found.
So your complaint is that you can't take a fleet of ships and smash a single ship and that's not fair to you? You may not be master of your domain, but you're certainly a master of irony. LOL
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Master Han
Order of Endruring Marshalls
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Posted - 2007.01.20 05:24:00 -
[107]
I know, lets make more modules/skills to fight this. A module that takes 2k cap and uncloaks all ships w/in 100k and prevents cloaking for 5 seconds. The recharge should be about 5 minutes though. And then skills to affect it.
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deathforge
The Accursed
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Posted - 2007.01.20 05:34:00 -
[108]
Originally by: ghoststalkertr because its using something to gain an unfair advantage. how would you like it if i put a cloaked alt in your system 23/7 for 2 weeks?, ofc you can get a fleet up but the sob stays cload and cannot be found.
Excellent point! I got jammed by an ECM ship the other day, totally unfair because I couldnt stop the jam once it had begun. How would you like it if I jammed YOU?
Jammers are exploits!!!11one@
Low skillpoint rifter video: Linkage |
Siriyana
Astrum Contract Services Group
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Posted - 2007.01.20 06:05:00 -
[109]
Cloaking isn't an exploit.
There is an easy counter to keeping a cloaked alt spy out of your system....
Don't let him get in there in the first place. Wait. Don't have enough people to prevent that? Then you don't really control that area of space. :) ----- CEO, Astrum Contract Services Group
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Cristopher Pleary
Gallente Federal Navy Academy
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Posted - 2007.01.20 07:22:00 -
[110]
Saying that cloaking is an exploit because it is an imbalance, or that cannot be countered. Thats kind of funny to mention the fact that there is warp bubbles that fall in the same category. They are what they are a fitting for you to use or anyone to use. Each fitting has a role to trump another fitting. Thats why I love eve.
If they feel like wasting their time its on them. But me thinks that the reason they put that person there is working. I think you are growing paranoid Dont let it get to you. Take a chill pill :)
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Pokerface
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Posted - 2007.01.20 07:23:00 -
[111]
Yea.. lets destroy yet another working item!(system(the way it works)) FFS! cut the damn whining here and in all others places! at the end you will make a game not fun to play because of 5000 module's with a wrong description and so on! like scanners, EW, etc. etc. Scanners fx. work in some systems and if they work you cant scan richpeoplesmissionminingheaven! now thats is an exploit! a 100%safespot provided by the game/mechanics is fubar!
First!
If your enemys can do it, so can YOU!
second!
If your not smart enough to lure your enemy, well then you are not supposed too. Move system! emty it! now for how long do you think he will stay in an emty system? and here comes all the counter you need for killing an paperthin ship!
Third!
If you not prepared for change of playstyle when enemys nearby, go find another game! dont go on the forums saying omg exploitgriefexploit we need to change this and that! when its yourself thats needs changing!
This is/was a game for people with an brain! so wake it up and find ingame workarounds!
We got enough bad nefing as it is! now we need to nerf bad people!
Get back to wow!
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Mecinia Lua
Galactic Express
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Posted - 2007.01.20 08:03:00 -
[112]
Originally by: Wendat Huron I'm thinking tech II Destroyers and depth charges.
This is a good idea :).
Wouldn't have to be tech II either, maybe a tier II Destroyer that is a minelayer. Give us some use for those mine BPOs.
I think that would be an effective counter :).
Another person earlier had a good idea too a special type of probe that can detect a cloaked ship, like the one that found General Chang in Star Trek.
I thought of another example too, the tachyon web that Picard made to detect the Romulans that one time. It would require special equipment though like the other ones.
(While we are on the subject of things without a counter we need a counter for warp disruption probes and warp bubbles as well.)
Galactic Express Recruitment Post
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Aphotic Raven
Gallente E X O D U S Imperial Republic Of the North
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Posted - 2007.01.20 08:46:00 -
[113]
It is truely the carebear/wimp in eve players that pushes them toward training cloaking.
They might not even know it but its their inner noob saying "we can hide from our enemies, they wont be able to fight us! we can rat and mine all day and then just cloak!! its great being caldari isnt it?!"
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Blue Pixie
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Posted - 2007.01.20 09:29:00 -
[114]
Originally by: Aphotic Raven Edited by: Aphotic Raven on 20/01/2007 09:03:17 It is truely the carebear/wimp in eve players that pushes them toward training cloaking.
Yeah, let's not forget those who fit shield extenders and armor plating. What a bunch of pansies.
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.01.20 09:44:00 -
[115]
Originally by: sartorii Edited by: sartorii on 20/01/2007 04:50:35 For systems that have Sov there should be a DF (direction finding) module (possibly requiring fuel use)for POS that allow a designated Fleet Lead to warp to the point. Once the Error Ellipse is small enough
there should be some sort of timer while the POS slowly acquires the cloaked ship, until they achieve lock.. the more POS (over 3)running DF modules (actively searching) the faster the lock.. ie 1 POS gives you a LOB (Line of Bearing) 2 will give a Cut, 3 a Fix. The longer the target remains stationary the more accurate the Fix should be (decreasing Error Ellipse)
This allows ACTIVE cloaked ships to remain undetected by continually changing position (and restarting the POS DF process) but will prevent AFK cloakers from being undetectable. It also means an Alliance must invest enough time, energy and effort to secure Sov in the systems they wish to deploy the DF system. So 'contested' systems would still be 'free roaming' for the AFK lurkers.
edit:tbh the only thing SOLO cloakers prevent is peace of mind for 0.0 Carebearing activities... Gang up, use large enough defensive gangs to prevent even a recon from being a threat and have a warning system at choke points around the system you are in..
Teamwork>solo everytime.
however you shouldnt be able to sit afk cloaked for ages without risk either.. it breaks the spirit of active play.
And what about ships that go AFK while their throttle is at full. I've already had this problem catching a max-speed Crow because we couldn't put together a ship fast enough to catch up, never mind a ship you can't even see. ---- AUS Corp Lead Megalomanic |
Awox
Infinitus Odium Curse Alliance
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Posted - 2007.01.20 10:43:00 -
[116]
Originally by: Verite Rendition
Originally by: sartorii Edited by: sartorii on 20/01/2007 04:50:35 For systems that have Sov there should be a DF (direction finding) module (possibly requiring fuel use)for POS that allow a designated Fleet Lead to warp to the point. Once the Error Ellipse is small enough
there should be some sort of timer while the POS slowly acquires the cloaked ship, until they achieve lock.. the more POS (over 3)running DF modules (actively searching) the faster the lock.. ie 1 POS gives you a LOB (Line of Bearing) 2 will give a Cut, 3 a Fix. The longer the target remains stationary the more accurate the Fix should be (decreasing Error Ellipse)
This allows ACTIVE cloaked ships to remain undetected by continually changing position (and restarting the POS DF process) but will prevent AFK cloakers from being undetectable. It also means an Alliance must invest enough time, energy and effort to secure Sov in the systems they wish to deploy the DF system. So 'contested' systems would still be 'free roaming' for the AFK lurkers.
edit:tbh the only thing SOLO cloakers prevent is peace of mind for 0.0 Carebearing activities... Gang up, use large enough defensive gangs to prevent even a recon from being a threat and have a warning system at choke points around the system you are in..
Teamwork>solo everytime.
however you shouldnt be able to sit afk cloaked for ages without risk either.. it breaks the spirit of active play.
And what about ships that go AFK while their throttle is at full. I've already had this problem catching a max-speed Crow because we couldn't put together a ship fast enough to catch up, never mind a ship you can't even see.
Maybe he didn't want you to catch him? :P
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Awox
Infinitus Odium Curse Alliance
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Posted - 2007.01.20 10:47:00 -
[117]
Originally by: HankMurphy Make it NEARLY impossible to find them, but if it really is some douche just sitting there afk, why not make it possible to find him? He's not actually spying, nor is he actually playing the game.
He is playing his game. Not yours. Your game is "OMG we can't mine with an afk tank!". If it's not, you're complaining for no reason.
Maybe he does sit there for 24 hours watching you. I've played EVE for 24 hours straight, just because what is doing isn't exciting doens't mean he isn't playing.
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Gileas
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Posted - 2007.01.20 11:01:00 -
[118]
Quote: Cloak should not be an I WIN button!
I read this whole thread but it looks like I missed something.
What did they win? --- Should CCP enact toll gates? Discuss it here! |
Blue Pixie
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Posted - 2007.01.20 11:15:00 -
[119]
Originally by: Gileas
Quote: Cloak should not be an I WIN button!
I read this whole thread but it looks like I missed something.
What did they win?
Best I can figure is the enviable title of "Griefing Carebear."
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Winters Chill
Amarr Scavenger Technologies
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Posted - 2007.01.20 11:23:00 -
[120]
Originally by: Damien Smith
Originally by: Nir Local chat is the problem here, not cloaks.
QFT
I second that motion
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