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Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.01.29 16:35:00 -
[211]
Originally by: Darknar
4. brutix tanks just as well and is 15 mill or so cheaper as well as being able to use the same ammount of drones at the same time. but not depending on them.
Stop being dumb...
Brutix does not tank as well for two simple reasons, brutix relies on high slots for damage. This means that it has to sacrifice dps in favor of nos to power a dbl rep (1 med cap booster only works for a short period of time). Secondly the Myrmidon has 1 more low slot, thus can run a 6 slot tank, brutix has 5 lows. Saying the Brutix tanks just as well as the Myrmidon is a rather dumb statement.
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MrTripps
Gallente
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Posted - 2007.01.29 17:23:00 -
[212]
A Myr fully T2 fitted and used by a pilot spec'ed for it is fairly uber. Just like any other ship. They can be fitted for gank or tank, but not both. Just like any other ship. It has strengths and weaknesses from which it can win or lose mostly depending on the luck of circumstance. Just like any other ship. A Myr can be beaten by just about any ship that can stay 12k away from it (T2 Med nos range) and lay out some decent dps to drones. Really, a tier 2 bc that costs 2/3 as much as its bs equivalent and takes an obscene about of time to train for should be strong in its niche. Everyone I know who flys one does not do so because it is an I-win button, but because it looks cool and is different from a Domi.
Most people would sooner die than think; in fact, they do so. - Bertrand Russell |

Christopher Dalran
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Posted - 2007.01.29 20:40:00 -
[213]
Originally by: Wrayeth
Originally by: Gabriel Karade [Uumà. as with any BC, a decent BS steam-rollers it; big enough to be hit by BS sized weapons, while not having the endurance (read HPÆs) to survive long enough. Send that up against a competent blasterthron if you don't believe me...
Yes, because using one of the highest DPS ships in the game shows balance. Riiiiight.
Now try it with a tempest fitted with autocannons and hail L, and you'll find the damned thing just won't die. Trust me - I've tried it. The last time I engaged a myrmidon with 6 dual 650 II's and hail (2 gryos), it took me two minutes or so just to get the bastard to half armor.
With a similar setup, a blasterthron (ions, void) has half again to twice the tempest's DPS, so of course there'd be no problem killing a myrmidon. This is why using the highest DPS battleship in an example fails - you need to use a middle-of-the-road battleship for a real example.
I'm with everyone else who says the myrmidon is overpowered, just like the dominix.
SO lemme guess your going to use the long range Autocannon ammo that HALVES tracking speed against a ship that is probably orbiting close range with a lower sig radius (which means less damage dealt to it).
Try using 1 tracking comp and NORMAL ammo and 1 or 2 nos, Flat out MAX dps without regards to ANYHING else is the easiest most sure fire way to ensure you get yourself blown up quite easily before too long.
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.29 20:56:00 -
[214]
I am not sure what you are trying to say. Hail is pretty much perfect for shooting at Myrmidons. ---------------------------------------- Thou Shalt "Pew Pew" |

Akiman
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Posted - 2007.01.29 21:43:00 -
[215]
we've been through this -_- quit whining every time u pop against somebody.
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JoCool
Anarchy Technologies Privateer Alliance
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Posted - 2007.01.29 21:54:00 -
[216]
My corpmate flies a myrmidon from time to time. Sorry mate it's over the top, he has beaten two battleships in it.  _______________________________________________________________________ Trey Azagthoth > Youre my idol Jocool. I wanna be like Jocool jr. or Jocool the sequel! Oveur > ohnoes jocool |

Hoshi
Blackguard Brigade
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Posted - 2007.01.29 22:12:00 -
[217]
The Myrmidon is like a pre-nerf Thorax (for those that remember it) only better.
The thorax nerf was very much needed and so is a myrmidon nerf. The question is not if it will be nerfed just how long it will take before it happens. ---------------------------------------- A Guide to Scan Probing in Revelations |

Maxine Blade
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Posted - 2007.01.29 22:18:00 -
[218]
I think you shouldn't nerf the Myrmidon. I think you should change the way drone warfare works.
1. Remove the instant recharge from ALL drones when they are in the drone bay. Drone shield recharge should drain ship capacitor (Drone boats can get a bonus to this by using less cap).
2. Drones should have a timer for re-release. 10 seconds, just like reloading a weapon that requires reload.
I think these 2 fixes are more appropriate than nerfing the ship.
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DEFF DSP
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Posted - 2007.01.29 22:49:00 -
[219]
Originally by: Maxine Blade I think you shouldn't nerf the Myrmidon. I think you should change the way drone warfare works.
1. Remove the instant recharge from ALL drones when they are in the drone bay. Drone shield recharge should drain ship capacitor (Drone boats can get a bonus to this by using less cap).
2. Drones should have a timer for re-release. 10 seconds, just like reloading a weapon that requires reload.
I think these 2 fixes are more appropriate than nerfing the ship.
QFT
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.01.29 23:11:00 -
[220]
Edited by: madaluap on 29/01/2007 23:12:00
Originally by: JoCool My corpmate flies a myrmidon from time to time. Sorry mate it's over the top, he has beaten two battleships in it. 
We have killed vagabonds in a rupture and stabber, omg boost vaga I have killed a faction fitted harbinger with a fleet stabber, omg boost harbinger We have killed a myrmidom in 2 minmatar cruisers...omg boost myr We have killed a deimos with a vexor(still @ 10% shield), drake and bubblemachine...
killing 2 bs in a bc is nothing, just some dumbasses getting owned...A decent blasterthron pilot with heavy drones rips right through a myr. or decent fitted [insert any bs you can think off].
Nerf the myr from hell and back, but dont forget. Put 20 mil extra on the table and you get yourself a far stronger ship with 3 waves of heavy. Nerf myr enough and you have a craptastic ship again.
Besides, T2 m sized drones are to expensive atm for this nerf  _________________________________________________ Breetime
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velocoraptor
Art of War Cult of War
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Posted - 2007.01.29 23:17:00 -
[221]
Originally by: DiuxDium
Originally by: ookke
Some argument....
You've never PvP'd in your entire life have you?
AAAAAAHAHAHAHAHAHAHAHAHA
P.S. Yep, he ice mines all the time mate 
Kali IS the goddess of destruction after all |

welsh wizard
0utbreak
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Posted - 2007.01.29 23:30:00 -
[222]
Originally by: madaluap Edited by: madaluap on 29/01/2007 23:12:00
Originally by: JoCool My corpmate flies a myrmidon from time to time. Sorry mate it's over the top, he has beaten two battleships in it. 
We have killed vagabonds in a rupture and stabber, omg boost vaga I have killed a faction fitted harbinger with a fleet stabber, omg boost harbinger We have killed a myrmidom in 2 minmatar cruisers...omg boost myr We have killed a deimos with a vexor(still @ 10% shield), drake and bubblemachine...
killing 2 bs in a bc is nothing, just some dumbasses getting owned...A decent blasterthron pilot with heavy drones rips right through a myr. or decent fitted [insert any bs you can think off].
Nerf the myr from hell and back, but dont forget. Put 20 mil extra on the table and you get yourself a far stronger ship with 3 waves of heavy. Nerf myr enough and you have a craptastic ship again.
Besides, T2 m sized drones are to expensive atm for this nerf 
Have to agree that using specific gameplay instances is a bad way to argue a point. It's about average experience over time that you gain when encountering said ship. It's the best way to gather a viable opinion on how good a ship is/isn't.
The problem with the Myrmidon is as is often the case with Gallente ships, the cookie cutter setup.
In general the most sensible thing to do when fighting a Myrmidon or a Dominix is to look for ways to stop the damage, ie,, blow up its drones. This is where we run into a problem, you shoot the drones but the Myrmidon pilot recalls them as soon as he sees them taking fire. They get an instant shield repair and they're back out again. This time of course it takes about 30 seconds+ to lock the damn things again because you're damped to hell.
While all this is going on your tank is slowly failing under fire from the Myrmidons guns/active drones and theres not a whole lot you can do about it.
This effectively makes it a ship that is just too tough in its class because it can tank you even if you were to put the damage on the ship itself, then beat you down with its massive dps. If you try and kill its drones the pilot can use a borderline exploit (imo) to ruin your day.
The problem is and will remain the drone recall ewar/gank/tank/nos setup.
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Laboratus
Gallente BGG
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Posted - 2007.01.29 23:54:00 -
[223]
Originally by: Goumindong I said to read the thread for a reason, sentry drones have been mentioned many times, and the myrmidon is the king of medium range damage due to them, just as any other short range ship cannot use the same fittings in the medium and short ranges, nor can the myrmidon[though heavy drones come close]
Sentries are a moros thing, accept no substitute. For all your other drone needs, use normal drones. Unless you aim for a perfect afk fit. Drop drones, activate passive shield tank. Hope for nubs too excited to warp off when taking damage. They just aren't too good. They are special drones meant for 1 ship. Pretty much pants for anything else. ___ P.S. Post with your main. Mind control and tin hats |

Shayla Sh'inlux
Gallente
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Posted - 2007.01.30 00:48:00 -
[224]
Quote:
The problem with the Myrmidon is as is often the case with Gallente ships, the cookie cutter setup.
A problem that is emphasized by the lack of fitting options on Gallente ships and the big flaw in their design in today's environment.
Ie - you're supposed to setup for high damage in your face combat. "Do or die" as opposed to "Do or run" or "Try, maybe do and otherwise run, or maybe die". Setting up for said "do or die" will, in today's Eve result in the latter option in, what, 80% of the cases. Why bother when you can just abuse Imbalanced Nos (maybe even nano) and use your drones to finish the job.
Quote:
In general the most sensible thing to do when fighting a Myrmidon or a Dominix is to look for ways to stop the damage, ie,, blow up its drones. This is where we run into a problem, you shoot the drones but the Myrmidon pilot recalls them as soon as he sees them taking fire. They get an instant shield repair and they're back out again. This time of course it takes about 30 seconds+ to lock the damn things again because you're damped to hell.
The obvious fix would be a deploying delay and/or have natural shield recharge continue in the dronebay. Former is probably easier to implement and less demanding on the server.
That still doesn't solve the core problem of MWD+Blaster + omgthathurts at 2km being completely ineffective without at the very least your private covert ops. Today's tank and hitpoints status totally owns cap using ships to the point where all they can do is fit lots of Nos and sit it out. Gallente have the luck of drone boats, Amarr is just, well... Amarr.
Originally by: "Cy4n1d3"
You can't PVP with 4 mids.
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MysticNZ
Solstice Systems Development Concourse
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Posted - 2007.01.30 01:00:00 -
[225]
The delay to re releasing the drones is actually quite good. I don't know why this has not been done already. Not just in this case, but in general. Like the above poster said, he recalls them, release them, another 30s lock time :S -=====-
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.30 01:18:00 -
[226]
Edited by: Goumindong on 30/01/2007 01:15:12
Originally by: Laboratus
Originally by: Goumindong I said to read the thread for a reason, sentry drones have been mentioned many times, and the myrmidon is the king of medium range damage due to them, just as any other short range ship cannot use the same fittings in the medium and short ranges, nor can the myrmidon[though heavy drones come close]
Sentries are a moros thing, accept no substitute. For all your other drone needs, use normal drones. Unless you aim for a perfect afk fit. Drop drones, activate passive shield tank. Hope for nubs too excited to warp off when taking damage. They just aren't too good. They are special drones meant for 1 ship. Pretty much pants for anything else.
Sentry drones fit the same role for a myrmidon that they fit for an armgeddon.
They fit the same role for a mymidon that beams lasers, rails, and artillery fit for other battlecruisers.
They are better in some ways[loads more damage, loads less training], and worse in some ways[tech 2 quality tracking], and can be complemented with rails in order to deliver a 500+ DPS myrmidon @ 40km. A very devastating gang ship or camp ship.
Its not for every setup, but its not for no setups.
Just like beams on a harbinger, and artillery on a hurricane are not fot every setup, but are also not for no setups. ---------------------------------------- Thou Shalt "Pew Pew" |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.30 01:37:00 -
[227]
Originally by: madaluap
Besides, T2 m sized drones are to expensive atm for this nerf 
t2 drones are 10m apiece? Could have fooled me. ---------------------------------------- Thou Shalt "Pew Pew" |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.01.30 01:48:00 -
[228]
Edited by: madaluap on 30/01/2007 01:44:39
Originally by: Goumindong
Originally by: madaluap
Besides, T2 m sized drones are to expensive atm for this nerf 
t2 drones are 10m apiece? Could have fooled me.
That was just a sarcasme . Balance should never be based on T2 prices. Allthough the omfg look @ my 10 mil guns post isnt helping. Its not like the highslots of a gallente ship are empty or something 
_________________________________________________ Breetime
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.30 01:51:00 -
[229]
Originally by: madaluap Edited by: madaluap on 30/01/2007 01:44:39
Originally by: Goumindong
Originally by: madaluap
Besides, T2 m sized drones are to expensive atm for this nerf 
t2 drones are 10m apiece? Could have fooled me.
That was just a sarcasme . Balance should never be based on T2 prices. Allthough the omfg look @ my 10 mil guns post isnt helping. Its not like the highslots of a gallente ship are empty or something 
Nope, but they dont cost 10m apiece ;) And they arent as nessesary to achieve the quality of ships if you are willing to spend 10m each.
Drones are comparativly cheap. ---------------------------------------- Thou Shalt "Pew Pew" |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.01.30 01:55:00 -
[230]
Edited by: madaluap on 30/01/2007 01:52:42
Originally by: Goumindong
Originally by: madaluap Edited by: madaluap on 30/01/2007 01:44:39
Originally by: Goumindong
Originally by: madaluap
Besides, T2 m sized drones are to expensive atm for this nerf 
t2 drones are 10m apiece? Could have fooled me.
That was just a sarcasme . Balance should never be based on T2 prices. Allthough the omfg look @ my 10 mil guns post isnt helping. Its not like the highslots of a gallente ship are empty or something 
Nope, but they dont cost 10m apiece ;) And they arent as nessesary to achieve the quality of ships if you are willing to spend 10m each.
Drones are comparativly cheap.
If you are flying a minmatar vessel with barrage than you are right, firing 3-4k shells a day with a vagabond is normal if you pvp for a couple hours...
Well if you fit the best guns you can get, its not weird that gallente fit the best nos they can get 
/edit: still nos is totally ghey and way to cookiecutterish, i only use nos as a support...Still prefer guns allthough the droneskills are pretty much maxed out. _________________________________________________ Breetime
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.30 02:04:00 -
[231]
Originally by: madaluap
If you are flying a minmatar vessel with barrage than you are right, firing 3-4k shells a day with a vagabond is normal if you pvp for a couple hours...
Well if you fit the best guns you can get, its not weird that gallente fit the best nos they can get 
/edit: still nos is totally ghey and way to cookiecutterish, i only use nos as a support...Still prefer guns allthough the droneskills are pretty much maxed out.
The difference is that there is a much smaller difference between second best named NOS and best named nos[or tech II, which you could always get if you wanted the cheap option] than there is between tech 2 guns and best named guns.
And the fact that other BC's need drones too. Tech 2 to be competitive with the numbers game... medium sized drones[and some small].
The "drones are expensive" arguement is just bad. ---------------------------------------- Thou Shalt "Pew Pew" |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.01.30 02:11:00 -
[232]
Originally by: Goumindong
Originally by: madaluap
If you are flying a minmatar vessel with barrage than you are right, firing 3-4k shells a day with a vagabond is normal if you pvp for a couple hours...
Well if you fit the best guns you can get, its not weird that gallente fit the best nos they can get 
/edit: still nos is totally ghey and way to cookiecutterish, i only use nos as a support...Still prefer guns allthough the droneskills are pretty much maxed out.
The difference is that there is a much smaller difference between second best named NOS and best named nos[or tech II, which you could always get if you wanted the cheap option] than there is between tech 2 guns and best named guns.
And the fact that other BC's need drones too. Tech 2 to be competitive with the numbers game... medium sized drones[and some small].
The "drones are expensive" arguement is just bad.
Yeh i know. 2e time -> sarcasm .
But your argument is flawed aswell, while you may think gal boats can pwn cheap, this is not true. a T2 M nos is 3 mil, while your laser, ac is around that price aswell.
But we are talking about the wrong things in this thread. People say its overpowered, but there isnt any nerf i can think off that will make the myrmidom less strong, but not useless.
Giving it only M drones will make the ship craptastic, just because if i used my vexor ill be dealing the same dps. Pay 20 mil extra and you get a dominix. I believe that 5 heavy T2 drones is fine. _________________________________________________ Breetime
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.30 02:21:00 -
[233]
Edited by: Goumindong on 30/01/2007 02:18:23
Originally by: madaluap
Originally by: Goumindong
Originally by: madaluap
If you are flying a minmatar vessel with barrage than you are right, firing 3-4k shells a day with a vagabond is normal if you pvp for a couple hours...
Well if you fit the best guns you can get, its not weird that gallente fit the best nos they can get 
/edit: still nos is totally ghey and way to cookiecutterish, i only use nos as a support...Still prefer guns allthough the droneskills are pretty much maxed out.
The difference is that there is a much smaller difference between second best named NOS and best named nos[or tech II, which you could always get if you wanted the cheap option] than there is between tech 2 guns and best named guns.
And the fact that other BC's need drones too. Tech 2 to be competitive with the numbers game... medium sized drones[and some small].
The "drones are expensive" arguement is just bad.
Yeh i know. 2e time -> sarcasm .
But your argument is flawed aswell, while you may think gal boats can pwn cheap, this is not true. a T2 M nos is 3 mil, while your laser, ac is around that price aswell.
But we are talking about the wrong things in this thread. People say its overpowered, but there isnt any nerf i can think off that will make the myrmidom less strong, but not useless.
Giving it only M drones will make the ship craptastic, just because if i used my vexor ill be dealing the same dps. Pay 20 mil extra and you get a dominix. I believe that 5 heavy T2 drones is fine.
No, i dont think that drone boats can pwn cheap, i just dont think they are any more expensive than any other teir 2 BC.
Well, 5 tech 2 heavy drones would be fine without a damage bonus.
And 10 tech 2 medium drones would be fine without a damage bonus.
So why not instead of 10% drone bonus, you go with a 20% drone bonus to small and medium drones.
It does about 2/3 the drone damage of 5 heavy bonused drones and about 4/3 the drone damage of a vexor, the same as 5 heavy unbonsused drones at level 5 with meidum drones.
It brings is drone/nos damage down below battleship level and above cruiser level. It brings its drone/gun damage in the same place. And lowers its sentry/rail mid range combined damage down to harbinger levels[where it will have worse tracking]
It gives it a unique role in damage against small fast targets.
ed: Or a +1 drone bonus, though that might be a bit of a strech due to the whole drone/lag issue, but its the same premise as my idea, just a different method and less popable drones. ---------------------------------------- Thou Shalt "Pew Pew" |

CoLe Blackblood
Murder-Death-Kill
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Posted - 2007.01.30 02:29:00 -
[234]
Nerf Nanos
~CoLe Blackblood |

Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.01.30 02:41:00 -
[235]
Originally by: Goumindong
So why not instead of 10% drone bonus, you go with a 20% drone bonus to small and medium drones.
It does about 2/3 the drone damage of 5 heavy bonused drones and about 4/3 the drone damage of a vexor, the same as 5 heavy unbonsused drones at level 5 with meidum drones.
I really like this idea however I would take it one step further and make it so all drone damage bonusses only effect one class of drones. The only problem with such a change would be the catastrophic emo retaliatory protest that would likely fill the forums for months.
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.01.30 02:51:00 -
[236]
Originally by: Jerick Ludhowe
Originally by: Goumindong
So why not instead of 10% drone bonus, you go with a 20% drone bonus to small and medium drones.
It does about 2/3 the drone damage of 5 heavy bonused drones and about 4/3 the drone damage of a vexor, the same as 5 heavy unbonsused drones at level 5 with meidum drones.
I really like this idea however I would take it one step further and make it so all drone damage bonusses only effect one class of drones. The only problem with such a change would be the catastrophic emo retaliatory protest that would likely fill the forums for months.
Frigates: Light Drone Bonus Cruiser: Single Medium Drone Bonus Battlecruiser: Doulbe Medium Drone Bonus Battleship: Sentry/Heavy Drone Bonus
Fixes the whole "tank" problem on the "gank" battlecruisers too. ---------------------------------------- Thou Shalt "Pew Pew" |

maomini
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Posted - 2007.01.30 03:42:00 -
[237]
Edited by: maomini on 30/01/2007 03:40:06
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welsh wizard
0utbreak
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Posted - 2007.01.30 03:44:00 -
[238]
Tbh after thinking about it for a bit I don't believe the Myrmidon should be nerfed. If taking out its drones were actually a viable option then it is definitely a ship you'd have a good chance of killing in a similar size vessel.
The problem with it is the drone recall/damp tactic. A delay on re-releasing drones it the obvious fix.
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mallina
Caldari Infinitus Odium Curse Alliance
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Posted - 2007.01.30 04:01:00 -
[239]
Myr is strong, but far from invincible. drone recalling, as people have said, is all that really needs doing.
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Master Pickle
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Posted - 2007.01.30 04:51:00 -
[240]
myrmidon with 6 nos's = 1v1 god?
myrmidon, meet teh drake with 5 smartbomb II's (i dont wanna number crunch, but im assuming that could instapop the drones?) and 2 launchers 
then when the drones are dead you just send in ur weak little small drones and launchers and tear away at his armor very, very slowly.

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