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Anatolius
Amarr PIE Inc.
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Posted - 2007.01.29 03:56:00 -
[31]
Originally by: Infinity Ziona
it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
How completely wrong you are.
Originally by: Infinity Ziona
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
China isn't even the same game.
Originally by: Infinity Ziona I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
The total and utter destruction of responsibility and reputation in EVE?
I'm still waiting for someone to give a reasonable argument of how a totally seperate server could possibly have a positive effect on Tranquility.
Originally by: Infinity Ziona I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
You first. Please to come up with something other than, "Uh, uh, somehow, lag won't magically happen!" 
"If God be for us, whom can be against us?" |

0raven0
Independent Fleet O X I D E
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Posted - 2007.01.29 04:09:00 -
[32]
Thank God that CCP would never create another server for us. One of the main reasons i play this game is because it feels so real because everything is on the same server. Its like a real world inside a world. If they shard then I am gone.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2007.01.29 05:15:00 -
[33]
Originally by: zoltar ...Seems like 90% of the threads are lag related...
Thats because they know they will get the childish attention they crave if they start another one of the those topics.. 
KALI:Revelations.. The ****znit.. ( FFS ****znit is blocked?! Quit using Babelfish for a blocked word filter engine CCP.. :-p ) |

GeekWarrior
Gallente e X i l e
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Posted - 2007.01.29 05:18:00 -
[34]
No! Now making new lame threads.
I play all over EVE and have little or no lag all the time. Ever consider it might be you? ----------------------------- EVE Addict, creator of the EVE Online Forms Greasemonkey Script \o/ |

Doomed Predator
The Phoenix Rising Distant Star Alliance
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Posted - 2007.01.29 05:20:00 -
[35]
Someone from ccp needs to make a stacky that there will never be a second server(except serenity cause of laws or something).Cause these threads apearl like every 3 days and are getting a bit lame.
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Frug
SYOID Fimbulwinter
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Posted - 2007.01.29 05:34:00 -
[36]
Originally by: Infinity Ziona No. Its time for.. Drum Roll...
EvE Online II - The Final Final Genesis
Featuring -
* Seamless station to space and space to station transitions * Seamless gate to system and system to gate transitions * In station mobility * Casino's! * A space lounge, where you can view through the lounge window; your friends docking and undocking and your enemies lurking * Planetary flight * Non-Oceanic space physics!
oh yah and
* Multiple servers
Just have to wait for Sony or Blizzard to buy out CCP
Keep everything on that list except multiple servers.
One server, one universe, one Eve. Not counting the asian one.
- - - - - - - - - - Do not use dotted lines - - - - - - - - - - - - - - - - - - or automatic signatures - - - - - - - - |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.29 05:42:00 -
[37]
Originally by: Doomed Predator Someone from ccp needs to make a stacky that there will never be a second server(except serenity cause of laws or something).Cause these threads apearl like every 3 days and are getting a bit lame.

Half Assed Rhymage |

Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 05:45:00 -
[38]
Originally by: Anatolius
Originally by: Infinity Ziona
it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
How completely wrong you are.
I think you need to qualify that with a reason I am wrong 
Originally by: Anatolius
Originally by: Infinity Ziona
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
China isn't even the same game.
CCP stated when the cluster came out in China that it would be running the same build as Tranquility.
Originally by: Anatolius
Originally by: Infinity Ziona I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
The total and utter destruction of responsibility and reputation in EVE?
I'm still waiting for someone to give a reasonable argument of how a totally seperate server could possibly have a positive effect on Tranquility.
How would responsibility and reputation be affected? Does the chinese cluster remove responsibility and reputational consequences on Tranq and vice versa? No because they are essentially disconnected and completely removed from each other.
Originally by: Anatolius
Originally by: Infinity Ziona I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
You first. Please to come up with something other than, "Uh, uh, somehow, lag won't magically happen!" 
Lag will always happen regardless of server congestion but I think there would be reduced lag as many opted for a new server experience. Likewise queue times would drop.
Positive Effects of a new server(s):
1. More subscriptions from people wanting to play EvE but unwilling to start 4+ years or 60,000,000+ skillpoints behind in skill training, or not wanting to compete with dominating and largely unbeatable uber-corps like Band of Brothers.
2. Less dominated 0.0 and low sec, a less congested market and less impact by macroers / isk sellers.
3. The thrill of being pioneers instead of newb cannonfodder.
4. The ability for CCP to match their hardware, software and management of EvE with a set and known quantity of maximum #'s rather then playing catch and patch with the code.
IMO the 3 top points above being the way they are, are major turn-offs for a large proportion of the millions of potential customers out there.
And lets face it, CCP will have to shard eventually unless EvE dies. You cannot continue to add players indefinitely if the playerbase is growing faster then technology can keep up with it.
The Privateering Life |

Kanuo Ashkeron
Eve Defence Force
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Posted - 2007.01.29 06:36:00 -
[39]
AFAIK there are 80 servers.
And stop starting new threads about the same topic.
Kanuo
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Phoenix Lord
The Arrow Project The ARR0W Project
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Posted - 2007.01.29 07:13:00 -
[40]
Originally by: Matarinnea Why not just split off the 0.0 areas to their own server? Essentially the way the game has developed, that area is a separate game in itself. It is not based on any racial storyline but on corps conquest.
That would solve most of the lag problems as well with Jita as it would not longer be the central hub for sales of 0.0 so called ôfactionö items. With a little tweaking of the ômoddingö of ships any advantages to those items could be replaced or just readjust the loot tables.
You could have the option to continue where you are with your character or move to the other server.
In effect you would have the original EVE storyline game and the "coprs wars" EVE game.
I think this is long overdue as the server load is now becoming unmanageable.
0.0 alliances need empire for their supplies, for their recruits, and for them to regroup if they ever lose their space.
Btw, there are NPC stations in 0.0, thats a connection right there. There also have been storyline connections to 0.0. I remember that lil incident with SOE and IRON.
Theres also no point in making a server for 0.0 and a server for empire.. If you think about it, its actually already like that. Since the server is split up into nodes which are distributed among the systems in EVE.
Arrow Capital Ship Sales |

Apocryphai
Caldari
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Posted - 2007.01.29 07:23:00 -
[41]
Originally by: zoltar If there was another server I would be creating a new account and character right now and be starting over.
So would everyone else.
Originally by: zoltar I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag.
Wrong, the vast majority of people would create an account on the new server.
Originally by: zoltar The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
No, no they wouldn't. All that would happen is CCP would have double the amount of work to do, they'd need double the amount of hardware and we'd have TWO servers that couldn't handle the load and TWO lots of people whining on the forums about lag.
This question comes up EVERY SINGLE MONTH. Someone who never actually reads the forums posts saying "we need a new server!!111 Shard teh EVE nowz0r!11" and very single month it gets shot down like this.
Thanks for being this month's victim 
Wish I could do a poll of how many would go to a new server.
Originally by: Victor Valka What the skull-chick said.
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Nyack
GREY COUNCIL Breidablik
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Posted - 2007.01.29 07:50:00 -
[42]
i think that ccp only regret one thing when they started eve live was taht they didnt seperate the races more. i think it would be awesome if only lvl 1-3 agents could only be access by the race your were created in. all the 4 races shoudl have been own region clusters on the map with true 0,0 between the races. in 0,0 there would be however lvl 4 and 5 and agents you could access with all races. oohh wait isnt that what factional warfare is suppose to do.. that way it woudl force the little missions who.. uhrm runners out exploring and actually moving out of high sec..
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Chewan Mesa
Beagle Corp
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Posted - 2007.01.29 07:56:00 -
[43]
God people please stop posting the same ideas over and over again, its so tiering! Use the Search-Function and post in old ones if you have to.
Although you got nothing new to add to it anyway.
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Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 08:02:00 -
[44]
Edited by: Infinity Ziona on 29/01/2007 08:00:34
Originally by: Chewan Mesa God people please stop posting the same ideas over and over again, its so tiering! Use the Search-Function and post in old ones if you have to.
Although you got nothing new to add to it anyway.
Do you realise how many times people have posted what you just posted since 2003? Do a forum search.
Also Thread Necromancy will get you a warning I think. The Privateering Life |

Rodj Blake
Amarr PIE Inc.
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Posted - 2007.01.29 08:28:00 -
[45]
Lag is no worse now than it was in late 2003.
And even if it were, there would be no need for a second server.
Dulce et decorum est, pro imperator mori
It's great being Amarr, ain't it? |

Gripen
Rage and Terror Against ALL Authorities
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Posted - 2007.01.29 08:43:00 -
[46]
I vote for mods to lock any thread which contains "genius" ideas like: - sharding the server - ability to speed up learing of skills by grinding - special areas for PvP ... all anything else that kills fundamental aspects of EVE
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Cipher7
Net 7
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Posted - 2007.01.29 08:44:00 -
[47]
Eve would lose the epic feeling IMO.
If you think about it, we already have multiple servers, each node is its own server.
You jump from Jita to somewhere else, boom you're on another server.
The way to fix the lag is twofold :
1) Delivery system to let you buy items from anywhere in the region, so you don't have to all go to bloody Jita to sell your loot.
2) Detach agents from systems. Let people do missions in any part of the universe rather than all congregating in Amamake to use the agents there. If you want to go to a .1 system in the arse end of nowhere and do missions ad infinitum level 1-4, that's fine by me. That would make missions be the same as ratting and mining, every system has roids, every system has rats, not every system has agents. Remove agent names. Have a generic button like "repair shop" or "insurance" called "Local Agents." You push that and choose which faction local agent you want to talk to, and what type of mission (courier, kill, mining, research) you wish to perform, then the agent generates the mission and calculates appropriate rewards based on the sec level of the system you are in, and the systems you need to pass through to do the mission. Like if you have to do a level 1 courier mission that passes through a 0.0 chokepoint, that should pay 500k minimum to encourage new players to follow their greed.
We need to find ways to entice people out of empire.
Empire = New player area + recovery area not permanent operating area.
I think Empire dwellers in NPC corps should pay high taxes to discourage them from sitting in highsec safe and secure.
First, INCREASE all highsec mission rewards by %40.
Then, made all NPC corps charge a %40 tax.
So mission runners of today would be making the exact same rewards in NPC corps, but there would be a %40 incentive to join a player corp and make yourself available for PVP.
Combined with shipping, players could buy a t1 frigate from the other side of the universe, outfit it with mods, and be able to fight from their corp HQ without having to deal with highsec ganks from their PVP rivals or the monotony of using hauler alts.
This will make people more willing to fight.
Its all about using the proper carrot and stick.
There is no need for sharding, it is totally un-necessary.
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hotgirl933
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Posted - 2007.01.29 08:52:00 -
[48]
really just need to add extra node support and more hardware and make the software work better on the existing one and that should help
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Robacz
Gallente
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Posted - 2007.01.29 09:04:00 -
[49]
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago, then started reading through the forums. Seems like 90% of the threads are lag related. Only reason im even reading the forums is because eve is unplayable atm.
If there was another server I would be creating a new account and character right now and be starting over. I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag. The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
Wish I could do a poll of how many would go to a new server.
No. Multiple servers would kill Eve.
___________ Buying/Selling: Implants & Hardwirings Producing/BPCs: Mining Barges, BCs, Cruisers |

Calprimus
Caldari School of Applied Knowledge
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Posted - 2007.01.29 09:21:00 -
[50]
yes
make it 4: Andromeda, Galileo, ...... oh wait.....
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Cyrano Tyranus
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Posted - 2007.01.29 09:23:00 -
[51]
I have to agree with Infinity Ziona.
I hear alot of arguments saying on how people like the 'one' universe that they live in.. Its an Epic Universe. But with 30000 Accounts active at any one time If they were split between 2 Seperate universes then that would be about 15K active Accounts on each server instead of 30K on one. If 15000 ships flying about the place dont make you feel that its still and epic universe then what does? 20K+?
As for searching for previous posts on a subject, No one likes an old Thread to be dug up.
Cyrano
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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.01.29 09:38:00 -
[52]
Remove empire! Problems solved!
If brute force doesn't solve your problem.. then you are not using enough!! |

Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.01.29 10:04:00 -
[53]
Why would multiple shards solve the lag problem?
Two shards means half the hardware per shard, means equal amounts of lag.
Unless you want to have both shards to each have the same amount of hardware as Tranquility has on its own, but I suspect that is a cost problem.
Furthermore, the problem is not so much sheer hardware power, except in cases like Jita. A massive congregation of players in 1 place is still possible, even with 'only' 15k people online.
Finally, even games with much fewer players per shard have lag. Have you ever been in Ironforge in WoW? Can get pretty laggy as well last time I checked (which I admit is getting close to a year ago).
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Major Stormer
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.01.29 10:10:00 -
[54]
Edited by: Major Stormer on 29/01/2007 10:06:57 There are currently 84 servers running eve online. Thank you for your interest. CCP are always adding new servers and improving load balancing to assist with all lag problems.
/CCPfoil hat.
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Allen Deckard
Gallente Rampage Eternal Ka-Tet
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Posted - 2007.01.29 11:37:00 -
[55]
well responses I see are
Dont do missions Dont do any trade in trade hubs Dont fleet battle
Kinda limits ur play scope I would say.
A new server? No I dont really think thats a great solution although I agree with you that lag can be horrific in areas where.....guess what.....there are other players to interact with. Hmm odd that the goal of a massive multi player game is to.....well.....get away from the massive multitude of players.
How bout this for a novel idea. How bout ccp actually does something to HELP SPREAD PEOPLE OUT!!! Instead of patch after patch of continually PUSHING THEM TOGETHER!!!
Yah contracts the way they are now theres a great idea NOT!! Lets take a broken system and make it worse by almost forcing people into one area to put all their crap on the market cause if you put it on the contract system anywhere besides forge NOBODY GONNA SEE IT!! Then lets make it so we have even more skills to use said contract system which doesnt work. yippe that really made game more fun.
I have all kinds of bpo's that used to give a bit of isk off of with copies now dead in hangers. I can either go to jita to put the damn things on contract or put them up somewhere else with no results.
Do I have a solution? Nope if I did I'd be a developer what I have as a customer is problems.
Right now eve is still the best game "currently" on market in my opinion. I dont think it has any fear of falling apart. BUT I will say something new comes along and I'll be gone so fast make ur head spin. (pirates of the burning sea comes to mind) Kentucky where the goats roam and the rednecks run free |

Roshan longshot
Gallente Ordos Humanitas
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Posted - 2007.01.29 12:07:00 -
[56]
I like the replies in this thread. Notice there is no mention of CCP in any of their titles?
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Monica Foulkes
Perkone
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Posted - 2007.01.29 12:22:00 -
[57]
Edited by: Monica Foulkes on 29/01/2007 12:19:51 No need to add more stand alone servers, that would only kill the whole idea of ONE EVE universe (I don't count the China cluster since it is a political exception). However what is needed is that CCP get the server load balancing working properly within the cluster. At the moment server nodes are allocated after DT based on previous average usage of each solar system. Now if they could find out a way to have servers allocated on the fly the main problems with big fleets battles would go away as a node can "follow" it across a region. To be able to handle more pilots per system they need to solve the issue with the current maximum of one node per heavily loaded solar system. If they can allocate one node per 250 players EVE would be a really smooth experience, even in Jita....
When the above is sorted they can start adding more nodes as the number of players increase.
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Escaped Convict
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Posted - 2007.01.29 13:04:00 -
[58]
OMG not agian!
Eve cannot and will not be sharded in the way you wish "bad luck mate"
First of all yure resons for sharding are flawed, lag is not a problem and even if it were it should not be an excuse to shard this game eve is based on ONE UNIVERSE everything you do effects the game no matter how small you are. if a new server where to be created then everyone would have atleast one ALT on it in the hope of getting a t2 BPO and land grab 0.0 so for a few weeks you would have a opertunity for new players to become PLAYERS but after that the game would solidify and within a year new players will agian be screaming
SHARD! SHARD! SHARD! in the hope of them getting the t2 BPO or holding 0.0 space meanwhile tranquilty would still survive as players have invested lots of money AND time into and dont want to waste ther investment, but the same cant be siad for the new eve as with only a few months invested and another shard on the way players who didnt have the 2tbpo would simple move to the next one
Basicaly if you shard this game it wont work!
Imagen if Bob did capture all 0.0 LOL then all that would happen is allances would move server LIKE WOW, but as eve is now allances have to fight to SURVIVE and they have no chouse as they cant run which is why bob cant controle all eve.
"A man with no hope is more dangorouse than an army with garented victory"
EVE WILL NEVER BE SHARDED!!!!!!!!!!!!!
http://www.badongo.com/pic.php?file=new+banner__2005-12-31_Unfortunate+Banner.jpg |

AlleyKat
Gallente The Avalon Foundation
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Posted - 2007.01.29 13:20:00 -
[59]
Concord is the biggest cause of lag - just make up a story that they are on strike, no idea when they will be back - lag would dissappear overnight
Recruiting! |

Roshan longshot
Gallente Ordos Humanitas
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Posted - 2007.01.29 13:23:00 -
[60]
Originally by: AlleyKat Concord is the biggest cause of lag - just make up a story that they are on strike, no idea when they will be back - lag would dissappear overnight
No, missions are the biggest cause of lag. OP in another thread, "there are only 120 people doing level four missions here" 120 new pockets, 120 new spawn groups, 120 new item packages added to the server. WTF people? Stop doing these missions in major systems and guess what? No self inflicted lag.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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