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zoltar
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Posted - 2007.01.28 23:16:00 -
[1]
Seriously. I made a thread on lag myself not too long ago, then started reading through the forums. Seems like 90% of the threads are lag related. Only reason im even reading the forums is because eve is unplayable atm.
If there was another server I would be creating a new account and character right now and be starting over. I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag. The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
Wish I could do a poll of how many would go to a new server.
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Majutsu
Caldari
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Posted - 2007.01.28 23:18:00 -
[2]
I wouldn't, but then again, I don't really suffer any lag.
I know many, many, many, people who don't too. Same old story, people who suffer come here to complain about it, those who don't suffer don't come here to make tons of threads saying "I don't suffer from lag!"
Therefore clearly it will seem like the majority have a problem.
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Kylania
Gallente Phoenix Industries
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Posted - 2007.01.28 23:18:00 -
[3]
No. But is it time to leave Jita.
There's over 5000 systems in game, use some of the other ones.  -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.28 23:19:00 -
[4]
No stop asking
and IBTL!
Half Assed Rhymage |

Lucifer Fellblade
Ore Mongers SMASH Alliance
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Posted - 2007.01.28 23:21:00 -
[5]
No.
A whole new server would cost MUCH more for CCP than upgrading the current one, for that alone I don't think/want it to happen. ------
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Koin'ra
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Posted - 2007.01.28 23:26:00 -
[6]
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago
Read: 5 hours previous to this thread.
Why not post in that thread then, since this is obviously the same topic.
The answer is no, never.
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Samuel Freedom
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Posted - 2007.01.28 23:31:00 -
[7]
I think the fact that so many people play just one server is great, I don't get to much lag but then again I avoid Jita (deffo on sundays).
Two servers, no because this severs universe in very, very big and there is plenty of of space for everyone. As irl 
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Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.28 23:34:00 -
[8]
No. Its time for.. Drum Roll...
EvE Online II - The Final Final Genesis
Featuring -
* Seamless station to space and space to station transitions * Seamless gate to system and system to gate transitions * In station mobility * Casino's! * A space lounge, where you can view through the lounge window; your friends docking and undocking and your enemies lurking * Planetary flight * Non-Oceanic space physics!
oh yah and
* Multiple servers
Just have to wait for Sony or Blizzard to buy out CCP The Privateering Life |

zoltar
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Posted - 2007.01.28 23:35:00 -
[9]
Originally by: Koin'ra
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago
Read: 5 hours previous to this thread.
Why not post in that thread then, since this is obviously the same topic.
The answer is no, never.
Creating a new server for EVE is the same thing as laging in missions? well then I should just be able to create my own server by myself then because I have no problem laging in missions. You just confused myself, I dont see this being the same topic. 
I thought it was a good idea and id go to it right now, so i thought id talk about it since i cant play eve. Didnt realize id get flamed for for it 
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zoltar
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Posted - 2007.01.28 23:37:00 -
[10]
Originally by: Infinity Ziona No. Its time for.. Drum Roll...
EvE Online II - The Final Final Genesis
Featuring -
* Seamless station to space and space to station transitions * Seamless gate to system and system to gate transitions * In station mobility * Casino's! * A space lounge, where you can view through the lounge window; your friends docking and undocking and your enemies lurking * Planetary flight * Non-Oceanic space physics!
oh yah and
* Multiple servers
Just have to wait for Sony or Blizzard to buy out CCP
Oh god, if this happend id be palying EVE with one hand again :)
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Logi3
sasha and co Brotherhood Of Steel
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Posted - 2007.01.28 23:40:00 -
[11]
Downloading at 800kb/sec (Max is 1.1mb) and playing Eve with no lag weeeeee.
p.s. you con/isp sucks
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Heljarsnadi
Elastic Enterprises
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Posted - 2007.01.28 23:41:00 -
[12]
No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
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Roemy Schneider
BINFORD
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Posted - 2007.01.28 23:42:00 -
[13]
lets double missle damage and RoF
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Krulla
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2007.01.28 23:48:00 -
[14]
The short answer is: No. Leave the core systems.  Sigs are for noobs. |

Cotton Tail
Rage of Angels Morsus Mihi
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Posted - 2007.01.28 23:57:00 -
[15]
Yes! I fully support your game saving idea!
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BurnHard
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Posted - 2007.01.28 23:58:00 -
[16]
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
If you call a second server a "shard", then Eve already has another shard. It's in China. It's clear that when you model user load on paper, Eve is capable of handling 50k subscribers. It just isn't coded to handle the situations where they are clustered into the same locations, i.e. places like Jita (and previously Yulai) and fleet battles. To be honest I can't think of a model that would deal with those situations gracefully in any situation - certainly not when you can't assign more than one processor to any given system.
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Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 00:01:00 -
[17]
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'. The Privateering Life |

Nir
The Doldrums
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Posted - 2007.01.29 00:03:00 -
[18]
Nope
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Taedrin
Gallente The Last Ravens
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Posted - 2007.01.29 00:06:00 -
[19]
Originally by: Infinity Ziona
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I thought you had to be a citizen of China to play on the China server, by Chinese law? I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
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0raven0
Independent Fleet O X I D E
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Posted - 2007.01.29 00:09:00 -
[20]
This is how we solve the lag problem.
CCP is constantly trying to make the server be able to handle the lag, but new players keep coming and subscribing to eve faster than they can make the server support them.
We need to go to all the noob starting systems and start killing noobs, stealing their stuff, and camping the veldspar roids 23/7 so that they will all quit which will allow ccp the time they need to get the server up to date. Then once CCP gets AHEAD we stop killing the noobs and go back to killing ourselves. +Comprende?
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Tractormech
Caldari the Gaurds of Honor New Eve Order
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Posted - 2007.01.29 00:17:00 -
[21]
I don't see how another server will handle the lag (some) people are experiencing, and have yet to understand how anyone thinks it will.
How is making another server any different than improving the current one. A second server would probably have more overhead costs than one big one. So if anything it would see a degredation in performance.
Some people just dont get it. With one server your actions actually matter. Something new achieved is actually something new for the whole game, not just new achievement on server #488.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.29 00:29:00 -
[22]
Originally by: 0raven0 This is how we solve the lag problem.
CCP is constantly trying to make the server be able to handle the lag, but new players keep coming and subscribing to eve faster than they can make the server support them.
We need to go to all the noob starting systems and start killing noobs, stealing their stuff, and camping the veldspar roids 23/7 so that they will all quit which will allow ccp the time they need to get the server up to date. Then once CCP gets AHEAD we stop killing the noobs and go back to killing ourselves. +Comprende?
Brilliance you have earned the double sunglasses  
Half Assed Rhymage |

Firane
Imperium Technologies Firmus Ixion
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Posted - 2007.01.29 00:34:00 -
[23]
I've been wondering myself recently, but not so much due to lag. It feels like Eve is overcrowded.
--- It's great not caring, isn't it?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.01.29 01:02:00 -
[24]
Edited by: Danton Marcellus on 29/01/2007 01:00:54
Originally by: Firane I've been wondering myself recently, but not so much due to lag. It feels like Eve is overcrowded.
It only seems so 'cause the map allows alliances to monitor and control vast amounts of 0.0 space with little effort. Nerf the map and you'll see more people moving into 0.0.
Ourselves Alone |

Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 01:08:00 -
[25]
Originally by: Taedrin
Originally by: Infinity Ziona
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I thought you had to be a citizen of China to play on the China server, by Chinese law? I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
You only need worry about Chinese law if you live in China. The Privateering Life |

Lirt
State War Academy
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Posted - 2007.01.29 01:17:00 -
[26]
Believe me i am very annoyed by the lag issue myself. There is lag in EVE, and people that say there isnt have never been in jita or in a fleet battle, cause these are the situations that create lag. So in two words: overcrowded systems. Sometimes lag is good sometimes it gets worse and worse. Actually fleet battles create more lag because node has to handle all the calculations for the battle as well.
Anyway my point is that lag is very hard to disappear. If CCP creates a new server, yes some people will go and play to that new server but many people will start on old server cause it has more players and market is more advanced and matured. But the point is that even with these numbers say 30k players, a single node cant handle so many. Imagine all 30k players of eve in one system. What im trying to say is that even if no more players enter the server you will still encounter lag cause jita will still have many people, fleet battles will still have many people cause no matter how many players leave game, some new players that werent in jita or in fleet battles before will join from the 'pool' of 30k players. Yes it might get a liiiitle better. CCP is constantly upgrading hardware and they are trying to reduce lag but with EVE success comes lag. You think the server as it was when EVE had 6-7k players would be able to handle 30k players? No, it handles 30k players cause server is better. It goes like this: CCP upgrades server, server can now handle 20k players. More players come in and bring lag with them. CCP upgrades server, server can now handle 30k players. More players come in and bring lag with them. etc etc etc
New server idea will go like this: CCP creates new server. Old server handles 30k, new 10k. Players join both servers and bring lag with them but at reduced rate. More players join servers and bring lag with them, now servers cant handle them. CCP now needs to upgrade both servers. etc etc etc
Its an endless circle that is very hard to destroy, but WE can do something about it, f.e. why everyone has to buy from jita? and then whine that jita lags. Jita lags? then dont go, go somewhere else, even 1 jump from jita will be better, some other systems have even better prices than jita does! Why fleet battles have to be 200people vs 200people, split gangs and fight 100 vs 100 and 100 vs 100, you not only have less lag but 2 chances to beat your enemies, cause its better to say "i won 2 battles against you" than 1. Only WE can reduce the lag WE cause, CCP can only 'catch up' with us, till we become more and create even more lag. Its not only EVE that has this lag problem, its every MMO that has success, which means more and more players enter it. At least CCP upgrades hardware unlike some other companies out there....  
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Samirol
Sanguine Legion
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Posted - 2007.01.29 01:18:00 -
[27]
no.
Contact mach'ett3 for all your sig needs
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adriaans
Amarr The Sirius Cybernetics
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Posted - 2007.01.29 01:30:00 -
[28]
Originally by: Lirt Edited by: Lirt on 29/01/2007 01:16:01 Believe me i am very annoyed by the lag issue myself. There is lag in EVE, and people that say there isnt have never been in jita or in a fleet battle, cause these are the situations that create lag. So in two words: overcrowded systems. Sometimes lag is good sometimes it gets worse and worse. Actually fleet battles create more lag because node has to handle all the calculations for the battle as well.
Anyway my point is that lag is very hard to disappear. If CCP creates a new server, yes some people will go and play to that new server but many people will start on old server cause it has more players and market is more advanced and matured. But the point is that even with these numbers say 30k players, a single node cant handle so many. Imagine all 30k players of eve in one system. What im trying to say is that even if no more players enter the server you will still encounter lag cause jita will still have many people, fleet battles will still have many people cause no matter how many players leave game, some new players that werent in jita or in fleet battles before will join from the 'pool' of 30k players. Yes it might get a liiiitle better. CCP is constantly upgrading hardware and they are trying to reduce lag but with EVE success comes lag. You think the server as it was when EVE had 6-7k players would be able to handle 30k players? No, it handles 30k players cause server is better. It goes like this: CCP upgrades server, server can now handle 20k players. More players come in and bring lag with them. CCP upgrades server, server can now handle 30k players. More players come in and bring lag with them. etc etc etc
New server idea will go like this: CCP creates new server. Old server handles 30k, new 10k. Players join both servers and bring lag with them but at reduced rate. More players join servers and bring lag with them, now servers cant handle them. CCP now needs to upgrade both servers. etc etc etc
Its an endless circle that is very hard to destroy, but WE can do something about it, f.e. why everyone has to buy from jita? and then whine that jita lags. Jita lags? then dont go, go somewhere else, even 1 jump from jita will be better, some other systems have even better prices than jita does! Why fleet battles have to be 200people vs 200people, split gangs and fight 100 vs 100 and 100 vs 100, you not only have less lag but 2 chances to beat your enemies, cause its better to say "i won 2 battles against you" than 1. Only WE can reduce the lag WE cause, CCP can only 'catch up' with us, till we become more and create even more lag. Its not only EVE that has this lag problem, its every MMO that has success, which means more and more players enter it. At least CCP upgrades hardware unlike some other companies out there.... 
really good point!
--sig-- Knowledge is power! |

Heljarsnadi
Elastic Enterprises
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Posted - 2007.01.29 02:56:00 -
[29]
Edited by: Heljarsnadi on 29/01/2007 02:53:11
Originally by: Infinity Ziona
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
I quite disagree. It does give the game a certain mojo.
For instance, in other games, a particular alliance would be powerful on X server. Whereas in EvE, BoB is a powerful alliance in EvE. Everything happens on my server; it's one world. ASCN's titan wreck? Why, I can go see it. The first outpost built? Seen that. etc etc.
If you have multiple servers, there is always stuff happening on other servers; As it is, everything happening in this game is accessible by me. When playing other games, great achivements are usually accomplished by complete strangers on other servers, servers I've never been to. In EvE, it always happens in my world.
If you don't think that adds a certain atmosphere, a certain immersion, then what does?
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Matarinnea
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Posted - 2007.01.29 03:39:00 -
[30]
Why not just split off the 0.0 areas to their own server? Essentially the way the game has developed, that area is a separate game in itself. It is not based on any racial storyline but on corps conquest.
That would solve most of the lag problems as well with Jita as it would not longer be the central hub for sales of 0.0 so called ôfactionö items. With a little tweaking of the ômoddingö of ships any advantages to those items could be replaced or just readjust the loot tables.
You could have the option to continue where you are with your character or move to the other server.
In effect you would have the original EVE storyline game and the "coprs wars" EVE game.
I think this is long overdue as the server load is now becoming unmanageable.
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