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zoltar
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Posted - 2007.01.28 23:16:00 -
[1]
Seriously. I made a thread on lag myself not too long ago, then started reading through the forums. Seems like 90% of the threads are lag related. Only reason im even reading the forums is because eve is unplayable atm.
If there was another server I would be creating a new account and character right now and be starting over. I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag. The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
Wish I could do a poll of how many would go to a new server.
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Majutsu
Caldari
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Posted - 2007.01.28 23:18:00 -
[2]
I wouldn't, but then again, I don't really suffer any lag.
I know many, many, many, people who don't too. Same old story, people who suffer come here to complain about it, those who don't suffer don't come here to make tons of threads saying "I don't suffer from lag!"
Therefore clearly it will seem like the majority have a problem.
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Kylania
Gallente Phoenix Industries
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Posted - 2007.01.28 23:18:00 -
[3]
No. But is it time to leave Jita.
There's over 5000 systems in game, use some of the other ones.  -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.28 23:19:00 -
[4]
No stop asking
and IBTL!
Half Assed Rhymage |

Lucifer Fellblade
Ore Mongers SMASH Alliance
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Posted - 2007.01.28 23:21:00 -
[5]
No.
A whole new server would cost MUCH more for CCP than upgrading the current one, for that alone I don't think/want it to happen. ------
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Koin'ra
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Posted - 2007.01.28 23:26:00 -
[6]
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago
Read: 5 hours previous to this thread.
Why not post in that thread then, since this is obviously the same topic.
The answer is no, never.
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Samuel Freedom
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Posted - 2007.01.28 23:31:00 -
[7]
I think the fact that so many people play just one server is great, I don't get to much lag but then again I avoid Jita (deffo on sundays).
Two servers, no because this severs universe in very, very big and there is plenty of of space for everyone. As irl 
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Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.28 23:34:00 -
[8]
No. Its time for.. Drum Roll...
EvE Online II - The Final Final Genesis
Featuring -
* Seamless station to space and space to station transitions * Seamless gate to system and system to gate transitions * In station mobility * Casino's! * A space lounge, where you can view through the lounge window; your friends docking and undocking and your enemies lurking * Planetary flight * Non-Oceanic space physics!
oh yah and
* Multiple servers
Just have to wait for Sony or Blizzard to buy out CCP The Privateering Life |

zoltar
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Posted - 2007.01.28 23:35:00 -
[9]
Originally by: Koin'ra
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago
Read: 5 hours previous to this thread.
Why not post in that thread then, since this is obviously the same topic.
The answer is no, never.
Creating a new server for EVE is the same thing as laging in missions? well then I should just be able to create my own server by myself then because I have no problem laging in missions. You just confused myself, I dont see this being the same topic. 
I thought it was a good idea and id go to it right now, so i thought id talk about it since i cant play eve. Didnt realize id get flamed for for it 
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zoltar
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Posted - 2007.01.28 23:37:00 -
[10]
Originally by: Infinity Ziona No. Its time for.. Drum Roll...
EvE Online II - The Final Final Genesis
Featuring -
* Seamless station to space and space to station transitions * Seamless gate to system and system to gate transitions * In station mobility * Casino's! * A space lounge, where you can view through the lounge window; your friends docking and undocking and your enemies lurking * Planetary flight * Non-Oceanic space physics!
oh yah and
* Multiple servers
Just have to wait for Sony or Blizzard to buy out CCP
Oh god, if this happend id be palying EVE with one hand again :)
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Logi3
sasha and co Brotherhood Of Steel
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Posted - 2007.01.28 23:40:00 -
[11]
Downloading at 800kb/sec (Max is 1.1mb) and playing Eve with no lag weeeeee.
p.s. you con/isp sucks
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Heljarsnadi
Elastic Enterprises
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Posted - 2007.01.28 23:41:00 -
[12]
No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
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Roemy Schneider
BINFORD
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Posted - 2007.01.28 23:42:00 -
[13]
lets double missle damage and RoF
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Krulla
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2007.01.28 23:48:00 -
[14]
The short answer is: No. Leave the core systems.  Sigs are for noobs. |

Cotton Tail
Rage of Angels Morsus Mihi
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Posted - 2007.01.28 23:57:00 -
[15]
Yes! I fully support your game saving idea!
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BurnHard
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Posted - 2007.01.28 23:58:00 -
[16]
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
If you call a second server a "shard", then Eve already has another shard. It's in China. It's clear that when you model user load on paper, Eve is capable of handling 50k subscribers. It just isn't coded to handle the situations where they are clustered into the same locations, i.e. places like Jita (and previously Yulai) and fleet battles. To be honest I can't think of a model that would deal with those situations gracefully in any situation - certainly not when you can't assign more than one processor to any given system.
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Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 00:01:00 -
[17]
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'. The Privateering Life |

Nir
The Doldrums
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Posted - 2007.01.29 00:03:00 -
[18]
Nope
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Taedrin
Gallente The Last Ravens
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Posted - 2007.01.29 00:06:00 -
[19]
Originally by: Infinity Ziona
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I thought you had to be a citizen of China to play on the China server, by Chinese law? I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
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0raven0
Independent Fleet O X I D E
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Posted - 2007.01.29 00:09:00 -
[20]
This is how we solve the lag problem.
CCP is constantly trying to make the server be able to handle the lag, but new players keep coming and subscribing to eve faster than they can make the server support them.
We need to go to all the noob starting systems and start killing noobs, stealing their stuff, and camping the veldspar roids 23/7 so that they will all quit which will allow ccp the time they need to get the server up to date. Then once CCP gets AHEAD we stop killing the noobs and go back to killing ourselves. +Comprende?
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Tractormech
Caldari the Gaurds of Honor New Eve Order
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Posted - 2007.01.29 00:17:00 -
[21]
I don't see how another server will handle the lag (some) people are experiencing, and have yet to understand how anyone thinks it will.
How is making another server any different than improving the current one. A second server would probably have more overhead costs than one big one. So if anything it would see a degredation in performance.
Some people just dont get it. With one server your actions actually matter. Something new achieved is actually something new for the whole game, not just new achievement on server #488.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.29 00:29:00 -
[22]
Originally by: 0raven0 This is how we solve the lag problem.
CCP is constantly trying to make the server be able to handle the lag, but new players keep coming and subscribing to eve faster than they can make the server support them.
We need to go to all the noob starting systems and start killing noobs, stealing their stuff, and camping the veldspar roids 23/7 so that they will all quit which will allow ccp the time they need to get the server up to date. Then once CCP gets AHEAD we stop killing the noobs and go back to killing ourselves. +Comprende?
Brilliance you have earned the double sunglasses  
Half Assed Rhymage |

Firane
Imperium Technologies Firmus Ixion
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Posted - 2007.01.29 00:34:00 -
[23]
I've been wondering myself recently, but not so much due to lag. It feels like Eve is overcrowded.
--- It's great not caring, isn't it?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.01.29 01:02:00 -
[24]
Edited by: Danton Marcellus on 29/01/2007 01:00:54
Originally by: Firane I've been wondering myself recently, but not so much due to lag. It feels like Eve is overcrowded.
It only seems so 'cause the map allows alliances to monitor and control vast amounts of 0.0 space with little effort. Nerf the map and you'll see more people moving into 0.0.
Ourselves Alone |

Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 01:08:00 -
[25]
Originally by: Taedrin
Originally by: Infinity Ziona
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I thought you had to be a citizen of China to play on the China server, by Chinese law? I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
You only need worry about Chinese law if you live in China. The Privateering Life |

Lirt
State War Academy
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Posted - 2007.01.29 01:17:00 -
[26]
Believe me i am very annoyed by the lag issue myself. There is lag in EVE, and people that say there isnt have never been in jita or in a fleet battle, cause these are the situations that create lag. So in two words: overcrowded systems. Sometimes lag is good sometimes it gets worse and worse. Actually fleet battles create more lag because node has to handle all the calculations for the battle as well.
Anyway my point is that lag is very hard to disappear. If CCP creates a new server, yes some people will go and play to that new server but many people will start on old server cause it has more players and market is more advanced and matured. But the point is that even with these numbers say 30k players, a single node cant handle so many. Imagine all 30k players of eve in one system. What im trying to say is that even if no more players enter the server you will still encounter lag cause jita will still have many people, fleet battles will still have many people cause no matter how many players leave game, some new players that werent in jita or in fleet battles before will join from the 'pool' of 30k players. Yes it might get a liiiitle better. CCP is constantly upgrading hardware and they are trying to reduce lag but with EVE success comes lag. You think the server as it was when EVE had 6-7k players would be able to handle 30k players? No, it handles 30k players cause server is better. It goes like this: CCP upgrades server, server can now handle 20k players. More players come in and bring lag with them. CCP upgrades server, server can now handle 30k players. More players come in and bring lag with them. etc etc etc
New server idea will go like this: CCP creates new server. Old server handles 30k, new 10k. Players join both servers and bring lag with them but at reduced rate. More players join servers and bring lag with them, now servers cant handle them. CCP now needs to upgrade both servers. etc etc etc
Its an endless circle that is very hard to destroy, but WE can do something about it, f.e. why everyone has to buy from jita? and then whine that jita lags. Jita lags? then dont go, go somewhere else, even 1 jump from jita will be better, some other systems have even better prices than jita does! Why fleet battles have to be 200people vs 200people, split gangs and fight 100 vs 100 and 100 vs 100, you not only have less lag but 2 chances to beat your enemies, cause its better to say "i won 2 battles against you" than 1. Only WE can reduce the lag WE cause, CCP can only 'catch up' with us, till we become more and create even more lag. Its not only EVE that has this lag problem, its every MMO that has success, which means more and more players enter it. At least CCP upgrades hardware unlike some other companies out there....  
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Samirol
Sanguine Legion
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Posted - 2007.01.29 01:18:00 -
[27]
no.
Contact mach'ett3 for all your sig needs
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adriaans
Amarr The Sirius Cybernetics
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Posted - 2007.01.29 01:30:00 -
[28]
Originally by: Lirt Edited by: Lirt on 29/01/2007 01:16:01 Believe me i am very annoyed by the lag issue myself. There is lag in EVE, and people that say there isnt have never been in jita or in a fleet battle, cause these are the situations that create lag. So in two words: overcrowded systems. Sometimes lag is good sometimes it gets worse and worse. Actually fleet battles create more lag because node has to handle all the calculations for the battle as well.
Anyway my point is that lag is very hard to disappear. If CCP creates a new server, yes some people will go and play to that new server but many people will start on old server cause it has more players and market is more advanced and matured. But the point is that even with these numbers say 30k players, a single node cant handle so many. Imagine all 30k players of eve in one system. What im trying to say is that even if no more players enter the server you will still encounter lag cause jita will still have many people, fleet battles will still have many people cause no matter how many players leave game, some new players that werent in jita or in fleet battles before will join from the 'pool' of 30k players. Yes it might get a liiiitle better. CCP is constantly upgrading hardware and they are trying to reduce lag but with EVE success comes lag. You think the server as it was when EVE had 6-7k players would be able to handle 30k players? No, it handles 30k players cause server is better. It goes like this: CCP upgrades server, server can now handle 20k players. More players come in and bring lag with them. CCP upgrades server, server can now handle 30k players. More players come in and bring lag with them. etc etc etc
New server idea will go like this: CCP creates new server. Old server handles 30k, new 10k. Players join both servers and bring lag with them but at reduced rate. More players join servers and bring lag with them, now servers cant handle them. CCP now needs to upgrade both servers. etc etc etc
Its an endless circle that is very hard to destroy, but WE can do something about it, f.e. why everyone has to buy from jita? and then whine that jita lags. Jita lags? then dont go, go somewhere else, even 1 jump from jita will be better, some other systems have even better prices than jita does! Why fleet battles have to be 200people vs 200people, split gangs and fight 100 vs 100 and 100 vs 100, you not only have less lag but 2 chances to beat your enemies, cause its better to say "i won 2 battles against you" than 1. Only WE can reduce the lag WE cause, CCP can only 'catch up' with us, till we become more and create even more lag. Its not only EVE that has this lag problem, its every MMO that has success, which means more and more players enter it. At least CCP upgrades hardware unlike some other companies out there.... 
really good point!
--sig-- Knowledge is power! |

Heljarsnadi
Elastic Enterprises
|
Posted - 2007.01.29 02:56:00 -
[29]
Edited by: Heljarsnadi on 29/01/2007 02:53:11
Originally by: Infinity Ziona
Originally by: Heljarsnadi No. A new server would ruin EvE - It would lose the whole "single shard" mojo.
And if you're lagging, really, leave the hubs. The only places which I lag in are the hubs (Jita, mission running hubs, etcetera)..
The 'single server mojo' is a myth. The primary thing single server does is allow marketing to claim 'single largest unsharded' in their blurbs; it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
As a long time player, starting in 2003, EvE felt best to me at around 10k at peak times; enough to fight and sell to buy from.
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
I quite disagree. It does give the game a certain mojo.
For instance, in other games, a particular alliance would be powerful on X server. Whereas in EvE, BoB is a powerful alliance in EvE. Everything happens on my server; it's one world. ASCN's titan wreck? Why, I can go see it. The first outpost built? Seen that. etc etc.
If you have multiple servers, there is always stuff happening on other servers; As it is, everything happening in this game is accessible by me. When playing other games, great achivements are usually accomplished by complete strangers on other servers, servers I've never been to. In EvE, it always happens in my world.
If you don't think that adds a certain atmosphere, a certain immersion, then what does?
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Matarinnea
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Posted - 2007.01.29 03:39:00 -
[30]
Why not just split off the 0.0 areas to their own server? Essentially the way the game has developed, that area is a separate game in itself. It is not based on any racial storyline but on corps conquest.
That would solve most of the lag problems as well with Jita as it would not longer be the central hub for sales of 0.0 so called ôfactionö items. With a little tweaking of the ômoddingö of ships any advantages to those items could be replaced or just readjust the loot tables.
You could have the option to continue where you are with your character or move to the other server.
In effect you would have the original EVE storyline game and the "coprs wars" EVE game.
I think this is long overdue as the server load is now becoming unmanageable.
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Anatolius
Amarr PIE Inc.
|
Posted - 2007.01.29 03:56:00 -
[31]
Originally by: Infinity Ziona
it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
How completely wrong you are.
Originally by: Infinity Ziona
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
China isn't even the same game.
Originally by: Infinity Ziona I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
The total and utter destruction of responsibility and reputation in EVE?
I'm still waiting for someone to give a reasonable argument of how a totally seperate server could possibly have a positive effect on Tranquility.
Originally by: Infinity Ziona I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
You first. Please to come up with something other than, "Uh, uh, somehow, lag won't magically happen!" 
"If God be for us, whom can be against us?" |

0raven0
Independent Fleet O X I D E
|
Posted - 2007.01.29 04:09:00 -
[32]
Thank God that CCP would never create another server for us. One of the main reasons i play this game is because it feels so real because everything is on the same server. Its like a real world inside a world. If they shard then I am gone.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2007.01.29 05:15:00 -
[33]
Originally by: zoltar ...Seems like 90% of the threads are lag related...
Thats because they know they will get the childish attention they crave if they start another one of the those topics.. 
KALI:Revelations.. The ****znit.. ( FFS ****znit is blocked?! Quit using Babelfish for a blocked word filter engine CCP.. :-p ) |

GeekWarrior
Gallente e X i l e
|
Posted - 2007.01.29 05:18:00 -
[34]
No! Now making new lame threads.
I play all over EVE and have little or no lag all the time. Ever consider it might be you? ----------------------------- EVE Addict, creator of the EVE Online Forms Greasemonkey Script \o/ |

Doomed Predator
The Phoenix Rising Distant Star Alliance
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Posted - 2007.01.29 05:20:00 -
[35]
Someone from ccp needs to make a stacky that there will never be a second server(except serenity cause of laws or something).Cause these threads apearl like every 3 days and are getting a bit lame.
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Frug
SYOID Fimbulwinter
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Posted - 2007.01.29 05:34:00 -
[36]
Originally by: Infinity Ziona No. Its time for.. Drum Roll...
EvE Online II - The Final Final Genesis
Featuring -
* Seamless station to space and space to station transitions * Seamless gate to system and system to gate transitions * In station mobility * Casino's! * A space lounge, where you can view through the lounge window; your friends docking and undocking and your enemies lurking * Planetary flight * Non-Oceanic space physics!
oh yah and
* Multiple servers
Just have to wait for Sony or Blizzard to buy out CCP
Keep everything on that list except multiple servers.
One server, one universe, one Eve. Not counting the asian one.
- - - - - - - - - - Do not use dotted lines - - - - - - - - - - - - - - - - - - or automatic signatures - - - - - - - - |

Marcus TheMartin
Gallente Tuxedo.
|
Posted - 2007.01.29 05:42:00 -
[37]
Originally by: Doomed Predator Someone from ccp needs to make a stacky that there will never be a second server(except serenity cause of laws or something).Cause these threads apearl like every 3 days and are getting a bit lame.

Half Assed Rhymage |

Infinity Ziona
Privateers Privateer Alliance
|
Posted - 2007.01.29 05:45:00 -
[38]
Originally by: Anatolius
Originally by: Infinity Ziona
it does nothing positive for you regards to gameplay other then to provide maximum target numbers for war declarations.
How completely wrong you are.
I think you need to qualify that with a reason I am wrong 
Originally by: Anatolius
Originally by: Infinity Ziona
And the reality is, there is the China Cluster, I can play on it and so can you if you like.
China isn't even the same game.
CCP stated when the cluster came out in China that it would be running the same build as Tranquility.
Originally by: Anatolius
Originally by: Infinity Ziona I am still waiting for someone to give a reasonable argument as to how a totally separate server could possibly have a negative effect on Tranquility and the gameplay of people on Tranquility.
The total and utter destruction of responsibility and reputation in EVE?
I'm still waiting for someone to give a reasonable argument of how a totally seperate server could possibly have a positive effect on Tranquility.
How would responsibility and reputation be affected? Does the chinese cluster remove responsibility and reputational consequences on Tranq and vice versa? No because they are essentially disconnected and completely removed from each other.
Originally by: Anatolius
Originally by: Infinity Ziona I think its taken so long for that because there is not real and logical argument to be made other then the 'emotive and elusive reasoning -> It'd feel sooo rooongg'.
You first. Please to come up with something other than, "Uh, uh, somehow, lag won't magically happen!" 
Lag will always happen regardless of server congestion but I think there would be reduced lag as many opted for a new server experience. Likewise queue times would drop.
Positive Effects of a new server(s):
1. More subscriptions from people wanting to play EvE but unwilling to start 4+ years or 60,000,000+ skillpoints behind in skill training, or not wanting to compete with dominating and largely unbeatable uber-corps like Band of Brothers.
2. Less dominated 0.0 and low sec, a less congested market and less impact by macroers / isk sellers.
3. The thrill of being pioneers instead of newb cannonfodder.
4. The ability for CCP to match their hardware, software and management of EvE with a set and known quantity of maximum #'s rather then playing catch and patch with the code.
IMO the 3 top points above being the way they are, are major turn-offs for a large proportion of the millions of potential customers out there.
And lets face it, CCP will have to shard eventually unless EvE dies. You cannot continue to add players indefinitely if the playerbase is growing faster then technology can keep up with it.
The Privateering Life |

Kanuo Ashkeron
Eve Defence Force
|
Posted - 2007.01.29 06:36:00 -
[39]
AFAIK there are 80 servers.
And stop starting new threads about the same topic.
Kanuo
|

Phoenix Lord
The Arrow Project The ARR0W Project
|
Posted - 2007.01.29 07:13:00 -
[40]
Originally by: Matarinnea Why not just split off the 0.0 areas to their own server? Essentially the way the game has developed, that area is a separate game in itself. It is not based on any racial storyline but on corps conquest.
That would solve most of the lag problems as well with Jita as it would not longer be the central hub for sales of 0.0 so called ôfactionö items. With a little tweaking of the ômoddingö of ships any advantages to those items could be replaced or just readjust the loot tables.
You could have the option to continue where you are with your character or move to the other server.
In effect you would have the original EVE storyline game and the "coprs wars" EVE game.
I think this is long overdue as the server load is now becoming unmanageable.
0.0 alliances need empire for their supplies, for their recruits, and for them to regroup if they ever lose their space.
Btw, there are NPC stations in 0.0, thats a connection right there. There also have been storyline connections to 0.0. I remember that lil incident with SOE and IRON.
Theres also no point in making a server for 0.0 and a server for empire.. If you think about it, its actually already like that. Since the server is split up into nodes which are distributed among the systems in EVE.
Arrow Capital Ship Sales |

Apocryphai
Caldari
|
Posted - 2007.01.29 07:23:00 -
[41]
Originally by: zoltar If there was another server I would be creating a new account and character right now and be starting over.
So would everyone else.
Originally by: zoltar I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag.
Wrong, the vast majority of people would create an account on the new server.
Originally by: zoltar The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
No, no they wouldn't. All that would happen is CCP would have double the amount of work to do, they'd need double the amount of hardware and we'd have TWO servers that couldn't handle the load and TWO lots of people whining on the forums about lag.
This question comes up EVERY SINGLE MONTH. Someone who never actually reads the forums posts saying "we need a new server!!111 Shard teh EVE nowz0r!11" and very single month it gets shot down like this.
Thanks for being this month's victim 
Wish I could do a poll of how many would go to a new server.
Originally by: Victor Valka What the skull-chick said.
|

Nyack
GREY COUNCIL Breidablik
|
Posted - 2007.01.29 07:50:00 -
[42]
i think that ccp only regret one thing when they started eve live was taht they didnt seperate the races more. i think it would be awesome if only lvl 1-3 agents could only be access by the race your were created in. all the 4 races shoudl have been own region clusters on the map with true 0,0 between the races. in 0,0 there would be however lvl 4 and 5 and agents you could access with all races. oohh wait isnt that what factional warfare is suppose to do.. that way it woudl force the little missions who.. uhrm runners out exploring and actually moving out of high sec..
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Chewan Mesa
Beagle Corp
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Posted - 2007.01.29 07:56:00 -
[43]
God people please stop posting the same ideas over and over again, its so tiering! Use the Search-Function and post in old ones if you have to.
Although you got nothing new to add to it anyway.
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Infinity Ziona
Privateers Privateer Alliance
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Posted - 2007.01.29 08:02:00 -
[44]
Edited by: Infinity Ziona on 29/01/2007 08:00:34
Originally by: Chewan Mesa God people please stop posting the same ideas over and over again, its so tiering! Use the Search-Function and post in old ones if you have to.
Although you got nothing new to add to it anyway.
Do you realise how many times people have posted what you just posted since 2003? Do a forum search.
Also Thread Necromancy will get you a warning I think. The Privateering Life |

Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.01.29 08:28:00 -
[45]
Lag is no worse now than it was in late 2003.
And even if it were, there would be no need for a second server.
Dulce et decorum est, pro imperator mori
It's great being Amarr, ain't it? |

Gripen
Rage and Terror Against ALL Authorities
|
Posted - 2007.01.29 08:43:00 -
[46]
I vote for mods to lock any thread which contains "genius" ideas like: - sharding the server - ability to speed up learing of skills by grinding - special areas for PvP ... all anything else that kills fundamental aspects of EVE
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Cipher7
Net 7
|
Posted - 2007.01.29 08:44:00 -
[47]
Eve would lose the epic feeling IMO.
If you think about it, we already have multiple servers, each node is its own server.
You jump from Jita to somewhere else, boom you're on another server.
The way to fix the lag is twofold :
1) Delivery system to let you buy items from anywhere in the region, so you don't have to all go to bloody Jita to sell your loot.
2) Detach agents from systems. Let people do missions in any part of the universe rather than all congregating in Amamake to use the agents there. If you want to go to a .1 system in the arse end of nowhere and do missions ad infinitum level 1-4, that's fine by me. That would make missions be the same as ratting and mining, every system has roids, every system has rats, not every system has agents. Remove agent names. Have a generic button like "repair shop" or "insurance" called "Local Agents." You push that and choose which faction local agent you want to talk to, and what type of mission (courier, kill, mining, research) you wish to perform, then the agent generates the mission and calculates appropriate rewards based on the sec level of the system you are in, and the systems you need to pass through to do the mission. Like if you have to do a level 1 courier mission that passes through a 0.0 chokepoint, that should pay 500k minimum to encourage new players to follow their greed.
We need to find ways to entice people out of empire.
Empire = New player area + recovery area not permanent operating area.
I think Empire dwellers in NPC corps should pay high taxes to discourage them from sitting in highsec safe and secure.
First, INCREASE all highsec mission rewards by %40.
Then, made all NPC corps charge a %40 tax.
So mission runners of today would be making the exact same rewards in NPC corps, but there would be a %40 incentive to join a player corp and make yourself available for PVP.
Combined with shipping, players could buy a t1 frigate from the other side of the universe, outfit it with mods, and be able to fight from their corp HQ without having to deal with highsec ganks from their PVP rivals or the monotony of using hauler alts.
This will make people more willing to fight.
Its all about using the proper carrot and stick.
There is no need for sharding, it is totally un-necessary.
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hotgirl933
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Posted - 2007.01.29 08:52:00 -
[48]
really just need to add extra node support and more hardware and make the software work better on the existing one and that should help
|

Robacz
Gallente
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Posted - 2007.01.29 09:04:00 -
[49]
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago, then started reading through the forums. Seems like 90% of the threads are lag related. Only reason im even reading the forums is because eve is unplayable atm.
If there was another server I would be creating a new account and character right now and be starting over. I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag. The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
Wish I could do a poll of how many would go to a new server.
No. Multiple servers would kill Eve.
___________ Buying/Selling: Implants & Hardwirings Producing/BPCs: Mining Barges, BCs, Cruisers |

Calprimus
Caldari School of Applied Knowledge
|
Posted - 2007.01.29 09:21:00 -
[50]
yes
make it 4: Andromeda, Galileo, ...... oh wait.....
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Cyrano Tyranus
|
Posted - 2007.01.29 09:23:00 -
[51]
I have to agree with Infinity Ziona.
I hear alot of arguments saying on how people like the 'one' universe that they live in.. Its an Epic Universe. But with 30000 Accounts active at any one time If they were split between 2 Seperate universes then that would be about 15K active Accounts on each server instead of 30K on one. If 15000 ships flying about the place dont make you feel that its still and epic universe then what does? 20K+?
As for searching for previous posts on a subject, No one likes an old Thread to be dug up.
Cyrano
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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.01.29 09:38:00 -
[52]
Remove empire! Problems solved!
If brute force doesn't solve your problem.. then you are not using enough!! |

Malachon Draco
eXceed Inc. INVICTUS.
|
Posted - 2007.01.29 10:04:00 -
[53]
Why would multiple shards solve the lag problem?
Two shards means half the hardware per shard, means equal amounts of lag.
Unless you want to have both shards to each have the same amount of hardware as Tranquility has on its own, but I suspect that is a cost problem.
Furthermore, the problem is not so much sheer hardware power, except in cases like Jita. A massive congregation of players in 1 place is still possible, even with 'only' 15k people online.
Finally, even games with much fewer players per shard have lag. Have you ever been in Ironforge in WoW? Can get pretty laggy as well last time I checked (which I admit is getting close to a year ago).
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Major Stormer
Caldari Celestial Apocalypse Insurgency
|
Posted - 2007.01.29 10:10:00 -
[54]
Edited by: Major Stormer on 29/01/2007 10:06:57 There are currently 84 servers running eve online. Thank you for your interest. CCP are always adding new servers and improving load balancing to assist with all lag problems.
/CCPfoil hat.
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Allen Deckard
Gallente Rampage Eternal Ka-Tet
|
Posted - 2007.01.29 11:37:00 -
[55]
well responses I see are
Dont do missions Dont do any trade in trade hubs Dont fleet battle
Kinda limits ur play scope I would say.
A new server? No I dont really think thats a great solution although I agree with you that lag can be horrific in areas where.....guess what.....there are other players to interact with. Hmm odd that the goal of a massive multi player game is to.....well.....get away from the massive multitude of players.
How bout this for a novel idea. How bout ccp actually does something to HELP SPREAD PEOPLE OUT!!! Instead of patch after patch of continually PUSHING THEM TOGETHER!!!
Yah contracts the way they are now theres a great idea NOT!! Lets take a broken system and make it worse by almost forcing people into one area to put all their crap on the market cause if you put it on the contract system anywhere besides forge NOBODY GONNA SEE IT!! Then lets make it so we have even more skills to use said contract system which doesnt work. yippe that really made game more fun.
I have all kinds of bpo's that used to give a bit of isk off of with copies now dead in hangers. I can either go to jita to put the damn things on contract or put them up somewhere else with no results.
Do I have a solution? Nope if I did I'd be a developer what I have as a customer is problems.
Right now eve is still the best game "currently" on market in my opinion. I dont think it has any fear of falling apart. BUT I will say something new comes along and I'll be gone so fast make ur head spin. (pirates of the burning sea comes to mind) Kentucky where the goats roam and the rednecks run free |

Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2007.01.29 12:07:00 -
[56]
I like the replies in this thread. Notice there is no mention of CCP in any of their titles?
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Monica Foulkes
Perkone
|
Posted - 2007.01.29 12:22:00 -
[57]
Edited by: Monica Foulkes on 29/01/2007 12:19:51 No need to add more stand alone servers, that would only kill the whole idea of ONE EVE universe (I don't count the China cluster since it is a political exception). However what is needed is that CCP get the server load balancing working properly within the cluster. At the moment server nodes are allocated after DT based on previous average usage of each solar system. Now if they could find out a way to have servers allocated on the fly the main problems with big fleets battles would go away as a node can "follow" it across a region. To be able to handle more pilots per system they need to solve the issue with the current maximum of one node per heavily loaded solar system. If they can allocate one node per 250 players EVE would be a really smooth experience, even in Jita....
When the above is sorted they can start adding more nodes as the number of players increase.
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Escaped Convict
|
Posted - 2007.01.29 13:04:00 -
[58]
OMG not agian!
Eve cannot and will not be sharded in the way you wish "bad luck mate"
First of all yure resons for sharding are flawed, lag is not a problem and even if it were it should not be an excuse to shard this game eve is based on ONE UNIVERSE everything you do effects the game no matter how small you are. if a new server where to be created then everyone would have atleast one ALT on it in the hope of getting a t2 BPO and land grab 0.0 so for a few weeks you would have a opertunity for new players to become PLAYERS but after that the game would solidify and within a year new players will agian be screaming
SHARD! SHARD! SHARD! in the hope of them getting the t2 BPO or holding 0.0 space meanwhile tranquilty would still survive as players have invested lots of money AND time into and dont want to waste ther investment, but the same cant be siad for the new eve as with only a few months invested and another shard on the way players who didnt have the 2tbpo would simple move to the next one
Basicaly if you shard this game it wont work!
Imagen if Bob did capture all 0.0 LOL then all that would happen is allances would move server LIKE WOW, but as eve is now allances have to fight to SURVIVE and they have no chouse as they cant run which is why bob cant controle all eve.
"A man with no hope is more dangorouse than an army with garented victory"
EVE WILL NEVER BE SHARDED!!!!!!!!!!!!!
http://www.badongo.com/pic.php?file=new+banner__2005-12-31_Unfortunate+Banner.jpg |

AlleyKat
Gallente The Avalon Foundation
|
Posted - 2007.01.29 13:20:00 -
[59]
Concord is the biggest cause of lag - just make up a story that they are on strike, no idea when they will be back - lag would dissappear overnight
Recruiting! |

Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2007.01.29 13:23:00 -
[60]
Originally by: AlleyKat Concord is the biggest cause of lag - just make up a story that they are on strike, no idea when they will be back - lag would dissappear overnight
No, missions are the biggest cause of lag. OP in another thread, "there are only 120 people doing level four missions here" 120 new pockets, 120 new spawn groups, 120 new item packages added to the server. WTF people? Stop doing these missions in major systems and guess what? No self inflicted lag.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

AlleyKat
Gallente The Avalon Foundation
|
Posted - 2007.01.29 13:26:00 -
[61]
Originally by: Roshan longshot
Originally by: AlleyKat Concord is the biggest cause of lag - just make up a story that they are on strike, no idea when they will be back - lag would dissappear overnight 
No, missions are the biggest cause of lag.
Read between the lines...
Recruiting! |

Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2007.01.29 13:27:00 -
[62]
Originally by: Escaped Convict OMG not agian!
Eve cannot and will not be sharded in the way you wish "bad luck mate"
First of all yure resons for sharding are flawed, lag is not a problem and even if it were it should not be an excuse to shard this game eve is based on ONE UNIVERSE everything you do effects the game no matter how small you are. if a new server where to be created then everyone would have atleast one ALT on it in the hope of getting a t2 BPO and land grab 0.0 so for a few weeks you would have a opertunity for new players to become PLAYERS but after that the game would solidify and within a year new players will agian be screaming
SHARD! SHARD! SHARD! in the hope of them getting the t2 BPO or holding 0.0 space meanwhile tranquilty would still survive as players have invested lots of money AND time into and dont want to waste ther investment, but the same cant be siad for the new eve as with only a few months invested and another shard on the way players who didnt have the 2tbpo would simple move to the next one
Basicaly if you shard this game it wont work!
Imagen if Bob did capture all 0.0 LOL then all that would happen is allances would move server LIKE WOW, but as eve is now allances have to fight to SURVIVE and they have no chouse as they cant run which is why bob cant controle all eve.
"A man with no hope is more dangorouse than an army with garented victory"
EVE WILL NEVER BE SHARDED!!!!!!!!!!!!!
As for you convict, you do not own nor control CCP. If they feel a new server is needed, what are you going to do? Leave? LOL
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2007.01.29 13:28:00 -
[63]
Originally by: AlleyKat
Originally by: Roshan longshot
Originally by: AlleyKat Concord is the biggest cause of lag - just make up a story that they are on strike, no idea when they will be back - lag would dissappear overnight 
No, missions are the biggest cause of lag.
Read between the lines...
LOL you dont like Eve-online do you? Thats a game killing idea if I ever read one. Would be nice, but those PvE players will leave in mass....
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Infinity Ziona
Privateers Privateer Alliance
|
Posted - 2007.01.29 13:32:00 -
[64]
Originally by: Escaped Convict OMG not agian!
Eve cannot and will not be sharded in the way you wish "bad luck mate"
First of all yure resons for sharding are flawed, lag is not a problem and even if it were it should not be an excuse to shard this game eve is based on ONE UNIVERSE everything you do effects the game no matter how small you are. if a new server where to be created then everyone would have atleast one ALT on it in the hope of getting a t2 BPO and land grab 0.0 so for a few weeks you would have a opertunity for new players to become PLAYERS but after that the game would solidify and within a year new players will agian be screaming
SHARD! SHARD! SHARD! in the hope of them getting the t2 BPO or holding 0.0 space meanwhile tranquilty would still survive as players have invested lots of money AND time into and dont want to waste ther investment, but the same cant be siad for the new eve as with only a few months invested and another shard on the way players who didnt have the 2tbpo would simple move to the next one
Basicaly if you shard this game it wont work!
Imagen if Bob did capture all 0.0 LOL then all that would happen is allances would move server LIKE WOW, but as eve is now allances have to fight to SURVIVE and they have no chouse as they cant run which is why bob cant controle all eve.
"A man with no hope is more dangorouse than an army with garented victory"
EVE WILL NEVER BE SHARDED!!!!!!!!!!!!!
O RLY?
So you figure when its technically not possible to add any more players that CCP is gonna go 'oh well sorry guys and gals but EVE WILL NEVER BE SHARDED and we're no longer gonna take new subscriptions'.
Or do you think they'll be able to keep adding players to the cluster forever?  The Privateering Life |

Major Stormer
Caldari Celestial Apocalypse Insurgency
|
Posted - 2007.01.29 13:34:00 -
[65]
Originally by: Roshan longshot
If they feel a new server is needed, what are you going to do? Leave? LOL
Yes. If CCP added a 2nd shard, I would leave.
|

Escaped Convict
|
Posted - 2007.01.29 13:41:00 -
[66]
Originally by: Roshan longshot
Originally by: Escaped Convict OMG not agian!
Eve cannot and will not be sharded in the way you wish "bad luck mate"
First of all yure resons for sharding are flawed, lag is not a problem and even if it were it should not be an excuse to shard this game eve is based on ONE UNIVERSE everything you do effects the game no matter how small you are. if a new server where to be created then everyone would have atleast one ALT on it in the hope of getting a t2 BPO and land grab 0.0 so for a few weeks you would have a opertunity for new players to become PLAYERS but after that the game would solidify and within a year new players will agian be screaming
SHARD! SHARD! SHARD! in the hope of them getting the t2 BPO or holding 0.0 space meanwhile tranquilty would still survive as players have invested lots of money AND time into and dont want to waste ther investment, but the same cant be siad for the new eve as with only a few months invested and another shard on the way players who didnt have the 2tbpo would simple move to the next one
Basicaly if you shard this game it wont work!
Imagen if Bob did capture all 0.0 LOL then all that would happen is allances would move server LIKE WOW, but as eve is now allances have to fight to SURVIVE and they have no chouse as they cant run which is why bob cant controle all eve.
"A man with no hope is more dangorouse than an army with garented victory"
EVE WILL NEVER BE SHARDED!!!!!!!!!!!!!
As for you convict, you do not own nor control CCP. If they feel a new server is needed, what are you going to do? Leave? LOL
of course i dont OWN CcP are you simple i never siad i did and eve will never be sharded if eve NEEDED a new server it would be done in a way that didnt effect tranqulity like the chinese server anyways from what i have seen latly ccp is gona be doing its own stuff "stuff other than EVE" so if eve ever got to the piont of needing a new server i would imagen they would call it a diffrent game change the storyline and have it in a complitly diffrent galaxy so it would be a CLONE rather than a shard ie same engine and machanics just diffrent content and role playing :)
and yes if CCP did shard the game and give peeps the option to
"Roshan Longshot has trgeted youre ship and wish's to engage in combat" OK/Refuse
and shards for difrent typs of players ie a pve servers and that sort of WOW kiddyKind play style
then yes i would stop playing the game and WTF Roshan YES you could have my stuf LOL http://www.badongo.com/pic.php?file=new+banner__2005-12-31_Unfortunate+Banner.jpg |

Infinity Ziona
Privateers Privateer Alliance
|
Posted - 2007.01.29 13:50:00 -
[67]
Originally by: Escaped Convict of course i dont OWN CcP are you simple i never siad i did and eve will never be sharded if eve NEEDED a new server it would be done in a way that didnt effect tranqulity like the chinese server anyways from what i have seen latly ccp is gona be doing its own stuff "stuff other than EVE" so if eve ever got to the piont of needing a new server i would imagen they would call it a diffrent game change the storyline and have it in a complitly diffrent galaxy so it would be a CLONE rather than a shard ie same engine and machanics just diffrent content and role playing :)
Can you put a Titan in my hanger plz? The Privateering Life |

Santa Claw
Federation of Synthetic Persons YouWhat
|
Posted - 2007.01.29 13:58:00 -
[68]
Originally by: Infinity Ziona
O RLY?
So you figure when its technically not possible to add any more players that CCP is gonna go 'oh well sorry guys and gals but EVE WILL NEVER BE SHARDED and we're no longer gonna take new subscriptions'.
Or do you think they'll be able to keep adding players to the cluster forever? 
You should read this Interview with Oveur Interview with Oveur
GSUK: Will you ever get to the point where you'll have to turn people away?
NR: Possibly, but it's not an issue that we'll come to any time soon. We need to manage the population so that people are spread out more evenly across the galaxy--but it could happen, yes.
GSUK: Most companies look at the MMOG concept and try to attract as many players as possible in order to make the most money. EVE is more self-selecting, but does it matter to CCP if you hit a limit?
NR: No, CCP became a profitable company two years ago--we're just looking at increasing the development team, which we've done as we've had the funds. Also, we're not trying to achieve 7.5 million people in EVE--I'd be happy with 300,000 maximum. I like to see new people around, but not at the cost of the game's overall offering. For us, it's not necessary to have a lot of people, because we just want to have fun with EVE. The single-shard universe will probably not scale up to 7.5 million people, after all...
|

Wotar
|
Posted - 2007.01.29 14:08:00 -
[69]
Originally by: Escaped Convict if you shard this game it wont work!
And there it is - all that needs to be said. /me hands the OP his coat
Now all we need today is a thread whining about non-consensual pvp...
|

Matarinnea
|
Posted - 2007.01.29 15:22:00 -
[70]
By Infinity Ziona
Quote: Positive Effects of a new server(s):1. More subscriptions from people wanting to play EvE but unwilling to start 4+ years or 60,000,000+ skillpoints behind in skill training, or not wanting to compete with dominating and largely unbeatable uber-corps like Band of Brothers.
2. Less dominated 0.0 and low sec, a less congested market and less impact by macroers / isk sellers.
3. The thrill of being pioneers instead of newb cannonfodder.
This is the point I was trying to make. For whatever reasons the orwners have taken EVE into two incompatable directions. The new server would not only lessen load and lag but would acknowledge the two different games that currently exist.
I would further suggest that current subscribers have a choice of servers, but if not then I would stqart over. The current domination of high sec so called "Empire" space by 0.0 corps has reached into all economic aspects of the game as well as the inability of any solo or small groups to move "beyond" "Empire."
|

Aodha Khan
Minmatar The Paratwa Ka
|
Posted - 2007.01.29 15:31:00 -
[71]
No.
So in war, the way is to avoid what is strong and to strike at what is weak.
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Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2007.01.29 15:42:00 -
[72]
Originally by: Santa Claw
Originally by: Infinity Ziona
O RLY?
So you figure when its technically not possible to add any more players that CCP is gonna go 'oh well sorry guys and gals but EVE WILL NEVER BE SHARDED and we're no longer gonna take new subscriptions'.
Or do you think they'll be able to keep adding players to the cluster forever? 
You should read this Interview with Oveur Interview with Oveur
GSUK: Will you ever get to the point where you'll have to turn people away?
NR: Possibly, but it's not an issue that we'll come to any time soon. We need to manage the population so that people are spread out more evenly across the galaxy--but it could happen, yes.
GSUK: Most companies look at the MMOG concept and try to attract as many players as possible in order to make the most money. EVE is more self-selecting, but does it matter to CCP if you hit a limit?
NR: No, CCP became a profitable company two years ago--we're just looking at increasing the development team, which we've done as we've had the funds. Also, we're not trying to achieve 7.5 million people in EVE--I'd be happy with 300,000 maximum. I like to see new people around, but not at the cost of the game's overall offering. For us, it's not necessary to have a lot of people, because we just want to have fun with EVE. The single-shard universe will probably not scale up to 7.5 million people, after all...
Well thats fine and dandy....I know of 9 accounts they could ban then if they are not too worried about makeing money. On the second thought no leave them be, I been makeing a bundle off of them....
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Rastigan
Caldari Ars Caelestis Curse Alliance
|
Posted - 2007.01.29 16:16:00 -
[73]
IMHO, the typical munchkin player who would only play Eve if they could start on a new server because they have to be the uberest,bestest,most powerfullest player in the world, is not someone who would really play Eve -> WoW is that way...
The point of one shard is the community, being able to interact in some way with EVERYONE in the game is incredible... You ask your friend who plays the same MMORPG with you, ah what server do you play on.. "I play on server Aardvark, ah.. I play on server Anteater, oh well...."
As for the lag/server thing, Everyone does realize EvE is not 1 Linux machine in somebodies closet, it is a cluster of servers. EvE in a ways is just like real life, cant stand the traffic/population density of being in a big city, move away.
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Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2007.01.29 19:32:00 -
[74]
You know maybe a second server would be good, have it going just about a month. That way CCP can easly identify the isk buyers and permaban them...
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Gwyneth
Center for Advanced Studies
|
Posted - 2007.01.29 20:41:00 -
[75]
Edited by: Gwyneth on 29/01/2007 20:38:24
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago, then started reading through the forums. Seems like 90% of the threads are lag related. Only reason im even reading the forums is because eve is unplayable atm.
If there was another server I would be creating a new account and character right now and be starting over. I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag. The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
Wish I could do a poll of how many would go to a new server.
There is a new server available. It is in China. Don't like TQ? Go there.
Additionally, I fail to see the logic in "less people on the new server = less lag". You are thus assuming that the new server is running on more than one machine?
I would believe that the logic would be "new server = pay more". Da?
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Lord BlackSter
The Syndicate Inc INVICTUS.
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Posted - 2007.01.29 20:50:00 -
[76]
The thread starter has absolutely no idea what he is talking about. EVE is so great because it has one server...
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Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD
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Posted - 2007.01.29 21:22:00 -
[77]
No. The one-server-concept is one of the core identity properties of the EVE universe. And as far as I understood some what I have read, CCP will more likely stop to accept subscriptions when the technological/economical maximum subscriber count is reached, then to open a new server. And I fully endorse that.
Given the rate of technological improvements in the IT field, I do not see this threshold reached soon, though.
They chinese server was not made because they wanted to have another server, but to cater to the chinese market despite the legal requirements on online gaming.
Juwi Kotch
JOIN NOW, KLICK SIG! |

Exortius Amarrus
The Clearwater Society Firmus Ixion
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Posted - 2007.01.29 22:28:00 -
[78]
Originally by: zoltar Seriously. I made a thread on lag myself not too long ago, then started reading through the forums. Seems like 90% of the threads are lag related. Only reason im even reading the forums is because eve is unplayable atm.
If there was another server I would be creating a new account and character right now and be starting over. I think it would be a breath of fresh air. Everyone starting at the same point again, alot of people wouldnt want to start over so there would be less people on the new server = less lag. The people that do leave will clear up TQ so that it could be playable for those that dont want to leave.
Wish I could do a poll of how many would go to a new server.
The day they release another server is the day i cancel my subscription. Accomplishments are diminished when spread over different servers. It's another one of those little things that makes EVE so badass. ------------------------
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Matarinnea
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Posted - 2007.01.29 22:45:00 -
[79]
Well my sub is up in about a month. I have no desire to be a drone player for some super corp(that's drone as in bee worker drone(as in no thought and take orders))and the promise of the EVE storyline is meaningless As I said before there are two EVE's at present. To fail to acknowledge this fact is to hide ones head in the sand. Two servers is the realistic acknowledgement of this.
Since CCP will most likely not address this fact, then I go as this is not the product that was advertised. That is in plain english -- EVE is not a storline-roleplay game but a corps-battle game.
Shoot-em-up en masse. Small mass, large mass -- still meaningless warfare -- note: there is no roleplay, no storyline, no economic or territorial basis to the wars(the reason for conquest is either political or economic, the first assumes a culture and civilization(not possible in 0.0) the second in EVE only exists to feed the war machine. It is not an economy that would be the basis of a civilization or culture -- that is there is no imaginative fantasy element), but merely battle for battles sake.
But I give these Icelandic guys this, they really know how to engender passion.
Good Luck to everyone.
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Gwyneth
Center for Advanced Studies
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Posted - 2007.01.30 00:27:00 -
[80]
Originally by: Matarinnea Shoot-em-up en masse. Small mass, large mass -- still meaningless warfare -- note: there is no roleplay, no storyline, no economic or territorial basis to the wars(the reason for conquest is either political or economic, the first assumes a culture and civilization(not possible in 0.0) the second in EVE only exists to feed the war machine. It is not an economy that would be the basis of a civilization or culture -- that is there is no imaginative fantasy element), but merely battle for battles sake.
*cough* I believe you have missed the point about EVE. If you don't like the 'lack of storyline content' then make some. Form an alliance, claim to be the sole and correct heir to the Amarr empire and rally people to your cause. If nothing else, people will know you for being a fruit cake. And then the question arises, how does one rally people to ones cause? Isk and power.
So please do not bring your own lack of ideas to the forum and sob about EVE not having anything to entertain you. One way entertainment might work in WoW, EVE on the other hand needs fruit cakes and megalomaniacs. Without them EVE would be WoW with a hint of PvP.
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Trollin
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Posted - 2007.01.30 01:54:00 -
[81]
not that anyone reads to the 3rd page, but as a player of less than 6 months, I have thought much about this, and it is my opinion that the game would be more fun for new people if a shard was created every 4-8 months, and new accounts where allowed to select to create a single set of 3 characters on a single server. normally they would choose the newest server, unless they where trying to enjoy the game with more seasoned friends.
after about a month of playing, I had concluded that the only thing that would keep me in the game would be the continued contact with people that I liked.
I don't play for the next lvl 5 skill, or the next ship, or mod, or ability. Knowing that there are hundreds of thousands of people that are YEARS ahead of me when it comes to any aspect of the game is depressing.. and unless I want to pay a monthly fee for at least 3 years, I wont ever be even remotely good at much of anything compared to the rest of the population.
don't worry though, I plan on moving on soon enough...
and no, you can't have my stuff..  --------------------------------------------------- A word to the wise ain't necessary, its the stupid ones that need the advice |

Dark Kavar
Caldari Even-Flow
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Posted - 2007.01.30 02:02:00 -
[82]
I went through Jita yesterday (sunday) without any problems
Originally by: id rather leave on a good note but I hate my corp and do not want to play with them.
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Wendat Huron
Lupus Industries
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Posted - 2007.01.30 02:06:00 -
[83]
Originally by: Trollin not that anyone reads to the 3rd page, but as a player of less than 6 months, I have thought much about this, and it is my opinion that the game would be more fun for new people if a shard was created every 4-8 months, and new accounts where allowed to select to create a single set of 3 characters on a single server. normally they would choose the newest server, unless they where trying to enjoy the game with more seasoned friends.
after about a month of playing, I had concluded that the only thing that would keep me in the game would be the continued contact with people that I liked.
I don't play for the next lvl 5 skill, or the next ship, or mod, or ability. Knowing that there are hundreds of thousands of people that are YEARS ahead of me when it comes to any aspect of the game is depressing.. and unless I want to pay a monthly fee for at least 3 years, I wont ever be even remotely good at much of anything compared to the rest of the population.
don't worry though, I plan on moving on soon enough...
and no, you can't have my stuff.. 
You know you're not likely to become the sultan of Brunei or the president of the USA either, best end yourself!
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Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2007.01.30 02:49:00 -
[84]
Originally by: Wendat Huron
...You know you're not likely to become the sultan of Brunei or the president of the USA either, best end yourself!
Now that's just crazy talk. Every uni student with a degree in computer science instantly become as rich as Bill Gates, we all know that. You make it sound like dedication and perserverance should actually pay off instead of just turning up and having it all on a plate. Nuts I say! 
On a more serious note. Eve is housed on a cluster of servers. There already are many servers. Some servers run a few solar systems. This is why you can be in a system on your own and get lag, the server you are on has another very busy system running on it. I think some servers are dedicated to just one system of their own.
CCP are always working on improving the code base, they continue to upgrade hardware. The trouble is the habit people have of clustering. When you have 500 people flying / shooting / mining / ratting / PvPing in one system, even if it is housed on one dedicated box, you will run into problems.
CCP are making changes tonight (local time) that will help allieviate the problem by dispersing the worst hubs further. If you want to avoid lag move away from the cluster. I live out in 0.0 and I only get lag in very particular circumstances, mainly when I am in system with 400 pilots shooting at a POS and releasing hundreds of fighters and drones. But that is to be expected.
Lag is not a global problem.
>> RECRUITING << |

Yoyort
Blackguard Brigade
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Posted - 2007.01.30 02:57:00 -
[85]
Instead of being upset over connection issues, try setting up a better internet connection, Im presently on wireless and know its a big issue for online gaming ESPECIALLY in FPS games or MMOS. Ive gotten it to work out eventually, try rewiring your cables or wires in your home, contacting your internet services provider and getting it sorted as it also has helped me in establishing a very smooth online performance boost Ive needed.
Either way ppz if your getting LAG its as simple as your either around way to many other players way to often, in large BLOG warfare or have extremely poor internet, wooden modems are ancient retirem for once and for all :P
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j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.01.30 03:34:00 -
[86]
Edited by: j0sephine on 30/01/2007 03:31:20
"I have thought much about this, and it is my opinion that the game would be more fun for new people if a shard was created every 4-8 months (..)
Knowing that there are hundreds of thousands of people that are YEARS ahead of me when it comes to any aspect of the game is depressing.."
You are grossly overestimating amount of people who are 'years ahead of you', actually ^^ I don't have link at hand at the moment, but not too long ago Oveur posted some statistics about the game population. Average time people spend playing EVE before they move on comes to something like 8 months, and a small fraction (which translates to dozens or people actively playing at any given moment rather than thousands or hundreds) ... has been around for multiple years. Also keep in mind, such players would generally split their playtime for training multiple characters rather than single "main" ... which altogether means you can be on par with average EVE player much sooner than you think.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2007.01.30 04:04:00 -
[87]
Edited by: Dred''Pirate Jesus on 30/01/2007 04:01:19
Ok.. after reading through yet another 'omg there are too many people in my game making lag and damn them all' thread then how about this suggestion.. I counted up all the unique posts over the last few weeks about this very subject and came up with a total number of about 20ish players who would like their own shard.. ( maybe a bit more or less as its hard to tell which posters are alts adding to the mains view.. ) Soooo.. Why not give it to them? A half a blade should run the whole eve cluster just fine for that 20ish amount of players.. Oh and if you DO go to the new shard there is no coming back.. So hows that sound? Fair? Think about it guys.. Your very own cluster virtually all to yourself with only about 20 people on it.. Bliss yes? 
KALI:Revelations.. The ****znit.. ( FFS ****znit is blocked?! Quit using Babelfish for a blocked word filter engine CCP.. :-p ) |

Alekseyev Karrde
The Royal Guard Forces of Freedom
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Posted - 2007.01.30 04:31:00 -
[88]
no. one server. always and forever at peril of killing the game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Soporo
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Posted - 2007.01.30 04:47:00 -
[89]
Yeah, I raised this topic in my early n00bness and got the living ****nit flamed out of me by all the old timers too.
Glad to see someone else is getting a beating for a change. |

NeoOhm
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2007.01.30 04:54:00 -
[90]
NO! One server is what is eve
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EntroX
Total Mayhem. Aftermath Alliance
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Posted - 2007.01.30 05:09:00 -
[91]
Just make jita a 0.0 for 24 hours and the lag will be gone 
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Soporo
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Posted - 2007.01.30 05:22:00 -
[92]
0.0? Hell, it might as well be LowSec now. 427.9 trillion Privateers are there and everywhere else in Lonetrek it seems. I bet more kills occur there than any other 3 regions you can name. The new changes might help, no idea really.
That's what we get for being the best race in EVE, I guess.
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Matarinnea
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Posted - 2007.01.30 07:09:00 -
[93]
Gwyneth, I should quip something sensible sounding like ôif you wish power over men then you should be a politician.ö But quite simply without a storyline there is no game. I cannot recreate the game out of whole cloth(wasnÆt that supposed to have been done by CCP?). The ôrush for isk(the abbreviation of the Icelandic krona by the way) is rather meaningless if all you can do with the isk is buy more ships to destroy other ships, etc, etc, etc. You have only built a splash of ink on a map.
But you have avoided the real point, namely that EVE is now two games and as such deserves two servers. This reality will not disappear and CCP will have to fudge and fumble with it or make a clean break, which is what I suggest instead of contorting around the problem.
I note you do not mention what ôyouö fight for. But I am unkind and I apologize.
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Oro Masut
Gallente The Scope
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Posted - 2007.01.30 08:41:00 -
[94]
I agree, lag is a problem. I am now back for about 2 weeks, after a 6 month break and it feels, that the new cluster has turned bad. Eve is the only online game, i am having lag issues with btw and i am from europe / germany, thus not too far from the servers. The lag isn't constant, sometimes it is outright gone, then i have a 5-6 second delay on activating modules. Alas, this is not tolerable. The new server cluster is so fast, it should easily handle even 50-60k simultaneous players, so i doubt that this is the problem. What definitely enhances lag, is the realtime market.
A new server would have the same problems, although the idea is intriguing, if for other reasons 
WCS gimps your fighting abilty. Make your choice BEFORE you undock. Do not complain about a lost ship ever, if you fit for running and go fighting with it |

blacknight9
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.01.30 10:45:00 -
[95]
The solution to lag problem isn't to make another separate server. People should realize that there is more than meets the eye to this game and that everyone can influence the lag.
I am avoiding lag by simply staying in 0.0 space. I often here the complaint that to make it into a big great corporation who does have 0.0 space u must do some "stuff" that the casual player doesn't (the carebear). If people would spread from empire and from Jita into the vastly 0.0 space the lag would be diminished.
But I'm hearing again and again how people say ->" why should I move to 0.0 space? I don't want to go into politics and warfare with other alliances. I just want to make a few missions and make some isk so I can buy some expensive ships and go missioning again. Isn't the game intented to play however I want? CCP should fix the problem."
If u stay in empire along with other 2000 people in Jita you deserve to get lag.Don't complain. U have a solution but u don't want to take it. Not a single multiplayer game in this world is capable of running a stable hardware server who doesn't get lag when 200-300 people are in the same spot.
If u don't like big blobs in 0.0 go flying with 20-30 people in gangs. If u hate lag in your system move to another system that doesn't.
In this game there are players who complain and those who adapt. What kind of player are you?
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