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EntroX
Total Mayhem. Aftermath Alliance
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Posted - 2007.01.30 05:09:00 -
[91]
Just make jita a 0.0 for 24 hours and the lag will be gone 
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Soporo
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Posted - 2007.01.30 05:22:00 -
[92]
0.0? Hell, it might as well be LowSec now. 427.9 trillion Privateers are there and everywhere else in Lonetrek it seems. I bet more kills occur there than any other 3 regions you can name. The new changes might help, no idea really.
That's what we get for being the best race in EVE, I guess.
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Matarinnea
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Posted - 2007.01.30 07:09:00 -
[93]
Gwyneth, I should quip something sensible sounding like ôif you wish power over men then you should be a politician.ö But quite simply without a storyline there is no game. I cannot recreate the game out of whole cloth(wasnÆt that supposed to have been done by CCP?). The ôrush for isk(the abbreviation of the Icelandic krona by the way) is rather meaningless if all you can do with the isk is buy more ships to destroy other ships, etc, etc, etc. You have only built a splash of ink on a map.
But you have avoided the real point, namely that EVE is now two games and as such deserves two servers. This reality will not disappear and CCP will have to fudge and fumble with it or make a clean break, which is what I suggest instead of contorting around the problem.
I note you do not mention what ôyouö fight for. But I am unkind and I apologize.
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Oro Masut
Gallente The Scope
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Posted - 2007.01.30 08:41:00 -
[94]
I agree, lag is a problem. I am now back for about 2 weeks, after a 6 month break and it feels, that the new cluster has turned bad. Eve is the only online game, i am having lag issues with btw and i am from europe / germany, thus not too far from the servers. The lag isn't constant, sometimes it is outright gone, then i have a 5-6 second delay on activating modules. Alas, this is not tolerable. The new server cluster is so fast, it should easily handle even 50-60k simultaneous players, so i doubt that this is the problem. What definitely enhances lag, is the realtime market.
A new server would have the same problems, although the idea is intriguing, if for other reasons 
WCS gimps your fighting abilty. Make your choice BEFORE you undock. Do not complain about a lost ship ever, if you fit for running and go fighting with it |

blacknight9
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.01.30 10:45:00 -
[95]
The solution to lag problem isn't to make another separate server. People should realize that there is more than meets the eye to this game and that everyone can influence the lag.
I am avoiding lag by simply staying in 0.0 space. I often here the complaint that to make it into a big great corporation who does have 0.0 space u must do some "stuff" that the casual player doesn't (the carebear). If people would spread from empire and from Jita into the vastly 0.0 space the lag would be diminished.
But I'm hearing again and again how people say ->" why should I move to 0.0 space? I don't want to go into politics and warfare with other alliances. I just want to make a few missions and make some isk so I can buy some expensive ships and go missioning again. Isn't the game intented to play however I want? CCP should fix the problem."
If u stay in empire along with other 2000 people in Jita you deserve to get lag.Don't complain. U have a solution but u don't want to take it. Not a single multiplayer game in this world is capable of running a stable hardware server who doesn't get lag when 200-300 people are in the same spot.
If u don't like big blobs in 0.0 go flying with 20-30 people in gangs. If u hate lag in your system move to another system that doesn't.
In this game there are players who complain and those who adapt. What kind of player are you?
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