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Death Kill
Caldari direkte
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Posted - 2007.02.17 16:32:00 -
[1]
CCP dude please let us lock people if we enter the same warp tunnel as them. So if people have stabs or whatever we can follow them and pew-pew them when inside the warp tunnel.
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roqxi
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Posted - 2007.02.17 16:34:00 -
[2]
I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
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Plutoinum
German Cyberdome Corp Cult of War
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Posted - 2007.02.17 16:36:00 -
[3]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
won  _______ I came, I read, I lol'ed. |

Lori Carlyle
LuthorCorp Combat Division
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Posted - 2007.02.17 16:38:00 -
[4]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
So firing a Torp is like what... Taking a massive dump while sitting on your head ? ------------------------------------------
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Pepperami
Art of War Cult of War
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Posted - 2007.02.17 16:45:00 -
[5]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
lol. Thread over.
Although it would be awesome to have mid-warp fights.
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Death Kill
Caldari direkte
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Posted - 2007.02.17 16:56:00 -
[6]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
thats ok we can invent stuff to counter that, the important thing is to be able to lock and shot.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.17 16:57:00 -
[7]
Only one module needs to work in warp, warp scramblers. Won't help you if they already have too many stabs, but run into someone mid-warp and you can pull them out of warp anywhere and attack. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Imechal Ravpeim
International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2007.02.17 17:02:00 -
[8]
Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.17 17:04:00 -
[9]
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.02.17 17:07:00 -
[10]
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
Yeah since there relative speed to each other is nearly identical weapons would ftheoretically handle the same as if they were stationary ---
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Tarminic
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Posted - 2007.02.17 17:08:00 -
[11]
Originally by: Crumplecorn Only one module needs to work in warp, warp scramblers. Won't help you if they already have too many stabs, but run into someone mid-warp and you can pull them out of warp anywhere and attack.
I'll let you run into another ship traveling approximately 6 AU per second. Tell me how it goes. 
In all seriousness, the only time you're ever likely to be close enough to someone in warp to see them is if they're in your gang, at which point you shouldn't be shooting at them. I think that CCP could best put their code monkeys to use elsewhere.
It's true, I swear. |

DKE Milio
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Posted - 2007.02.17 17:08:00 -
[12]
Edited by: DKE Milio on 17/02/2007 17:05:51
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
No, but a laser or other objects will, because they have no warp drive. BTW, when you are going 3,0 AU a minute, you are going 0,447 billion k/m a sec (1490 times the lightspeed) (if one AU is the distance between the sun and earth)
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.17 17:20:00 -
[13]
Originally by: DKE Milio Edited by: DKE Milio on 17/02/2007 17:05:51
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
No, but a laser or other objects will, because they have no warp drive. BTW, when you are going 3,0 AU a minute, you are going 0,447 billion k/m a sec (1490 times the lightspeed) (if one AU is the distance between the sun and earth)
Irrelevent. If i am driving in a car and drop a baseball the baseball does not stop moving. It falls right beside the car and maintains the cars velocity as it falls.
Similarly with anything shot in space at any velocity. Relative velocity between the targets would be zero since they are in the same warp bubble and combat would take place as normal with 0 transversal.
This also works with lasers, missiles etc. ---------------------------------------- Thou Shalt "Pew Pew" |

CmdrThor
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Posted - 2007.02.17 17:22:00 -
[14]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
When in warp, you are NOT going FTL. You are just warping space so that the distance between your start point and destination gets negligible, and then you travel in that warp "tunnel" at normal sublight speeds. 
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Death Kill
Caldari direkte
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Posted - 2007.02.17 17:34:00 -
[15]
ok guns that use jump drive typish technology. Creating a rift in the time space continuim making sure targets flies into projectile or whatever. Just let us fire!11 ;)
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Grez
Minmatar The Collective Against ALL Authorities
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Posted - 2007.02.17 17:37:00 -
[16]
Originally by: Death Kill ok guns that use jump drive typish technology. Creating a rift in the time space continuim making sure targets flies into projectile or whatever. Just let us fire!11 ;)
I see your cunning plan! You just want disco-warp! ---
Cache Clearer |

Vuller Hubris
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Posted - 2007.02.17 17:38:00 -
[17]
This is merely another:-
"I'm a pirate, can I have another way of ganking haulers please?" type of threads.
To talk about the physics for a second, you'd have to have a perfectly synchronized entry into a warp bubble. Easy? I think not.
"....if we enter the same warp tunnel as them...", how do you propose that you can enter a third party generated warp tunnel?
Warp to zero.
Deal with it or camp gates, your choice. |

Jim McGregor
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Posted - 2007.02.17 17:45:00 -
[18]
Not even the Enterprise itself can fire while in Warp...  --- Eve Wiki | Eve Tribune |

DKE Milio
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Posted - 2007.02.17 17:52:00 -
[19]
Also, warp drive means changing space around you, so the projectile will be too.
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Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.02.17 17:58:00 -
[20]
Edited by: Alumion on 17/02/2007 17:55:09
Originally by: Vuller Hubris This is merely another:- "....if we enter the same warp tunnel as them...", how do you propose that you can enter a third party generated warp tunnel?
It is possible, it has happened to me on a few occasions. Not in lowsec though ---
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Admai Sket
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Posted - 2007.02.17 18:04:00 -
[21]
Originally by: Lori Carlyle So firing a Torp is like what...
It won't come back and hit you - if you are travelling forwards with a gun at the speed of a bullet and you fire the gun - the bullet will still move away from you at the same speed it usually does, but to a bystander, the bullet would be going twice as fast as normal.
Another example - if you throw a banana off a bus, the banana will be travelling in the same direction as the bus and at the same speed (except for wind resistance). So on a side note, you could infact kill someone with a 50mph banana.
I got my sig snipped again. Can someone make me a new one? |

Fred Johnson
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Posted - 2007.02.17 18:07:00 -
[22]
Crazy crazy thought here.
How about a mod that keeps people in warp space, trapped there in an instance sort of duel?
/Fred
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Secretary
Bargain consumables
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Posted - 2007.02.17 18:36:00 -
[23]
And concord would be able to protect people because when your wreck drops out of warp they'll chase the offender, who just happens to be on top of a gate thanks to warp to 0 and he's camping a warp line that's over 100 au long.
How about No you crazy caldari. I am an alt. I know my rights, and my dinguses!
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Death Kill
Caldari direkte
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Posted - 2007.02.17 18:37:00 -
[24]
Originally by: Jim McGregor
Not even the Enterprise itself can fire while in Warp... 
dude Captain Picard is a n00b, dont you know he lives in an age like 10 thousand years ago or whatever? They dont even have jumpdrives lol pffft n00bs.
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Death Kill
Caldari direkte
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Posted - 2007.02.17 18:39:00 -
[25]
Originally by: Vuller Hubris This is merely another:-
"I'm a pirate, can I have another way of ganking haulers please?" type of threads.
Ships can actually fit guns. try it.
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Death Kill
Caldari direkte
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Posted - 2007.02.17 18:40:00 -
[26]
Originally by: Grez
Originally by: Death Kill ok guns that use jump drive typish technology. Creating a rift in the time space continuim making sure targets flies into projectile or whatever. Just let us fire!11 ;)
I see your cunning plan! You just want disco-warp!
Disco will NEVER die
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Ikvar
The Black Rabbits Fatal Persuasion
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Posted - 2007.02.17 18:40:00 -
[27]
How about if when you went into warp with someone else, you could control your ship flight sim style and you had to get infront of your target and fire backwards to hit them? 
Originally by: Rekindle I was in an empire system when they used their grief tactics to explode everything I own.
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Manus Stuprare
Dominus Nihil EVE
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Posted - 2007.02.17 20:30:00 -
[28]
Edited by: Manus Stuprare on 17/02/2007 20:27:19
Originally by: Admai Sket So on a side note, you could infact kill someone with a 50mph banana.
This is the entire theory behind Amarr ship design :)
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Streetrip
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.17 20:40:00 -
[29]
If you were to have a gunfight between two parallel running cars, you'd have to lead a bit due to the wind. In space you have dust particles which will provide a resistive force. Going at 3-9AU/s, thats alot of particles and i think its significant enough to slow down a torp/projectile quite some rapidly, if not then destroying the torp/projectile before it remotely got close to the target.
So physical matter is out, what about lasers you say?
imagine you have a supersonic car...which is quite possible. Now floor it hard and have someone stand in front of you when your beyond the sound barrier. Now you see him, honk the horn to tell him to get out the way. He wont hear the horn till you've run over it because you've outpaced the sound wave. The same happens with light. You cant really "accelerate" light in that extent. It has no mass so conventional rules of momentum and acceleration do not apply. It still goes at 3e8 m/s no matter how fast your going. It will be like ****ing into the wind.
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Argyle Jones
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.17 20:54:00 -
[30]
Originally by: Streetrip In space you have dust particles which will provide a resistive force. Going at 3-9AU/s, thats alot of particles and i think its significant enough to slow down a torp/projectile quite some rapidly, if not then destroying the torp/projectile before it remotely got close to the target.
There are no dust particles in warp space. 
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