Pages: 1 2 3 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Death Kill
Caldari direkte
|
Posted - 2007.02.17 16:32:00 -
[1]
CCP dude please let us lock people if we enter the same warp tunnel as them. So if people have stabs or whatever we can follow them and pew-pew them when inside the warp tunnel.
|

roqxi
|
Posted - 2007.02.17 16:34:00 -
[2]
I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
|

Plutoinum
German Cyberdome Corp Cult of War
|
Posted - 2007.02.17 16:36:00 -
[3]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
won  _______ I came, I read, I lol'ed. |

Lori Carlyle
LuthorCorp Combat Division
|
Posted - 2007.02.17 16:38:00 -
[4]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
So firing a Torp is like what... Taking a massive dump while sitting on your head ? ------------------------------------------
|

Pepperami
Art of War Cult of War
|
Posted - 2007.02.17 16:45:00 -
[5]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
lol. Thread over.
Although it would be awesome to have mid-warp fights.
|

Death Kill
Caldari direkte
|
Posted - 2007.02.17 16:56:00 -
[6]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
thats ok we can invent stuff to counter that, the important thing is to be able to lock and shot.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.17 16:57:00 -
[7]
Only one module needs to work in warp, warp scramblers. Won't help you if they already have too many stabs, but run into someone mid-warp and you can pull them out of warp anywhere and attack. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Imechal Ravpeim
International Multi-Player Consortium Interstellar Alcohol Conglomerate
|
Posted - 2007.02.17 17:02:00 -
[8]
Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.17 17:04:00 -
[9]
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Alumion
Amarr Dragons of the Twilight Sun
|
Posted - 2007.02.17 17:07:00 -
[10]
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
Yeah since there relative speed to each other is nearly identical weapons would ftheoretically handle the same as if they were stationary ---
|

Tarminic
|
Posted - 2007.02.17 17:08:00 -
[11]
Originally by: Crumplecorn Only one module needs to work in warp, warp scramblers. Won't help you if they already have too many stabs, but run into someone mid-warp and you can pull them out of warp anywhere and attack.
I'll let you run into another ship traveling approximately 6 AU per second. Tell me how it goes. 
In all seriousness, the only time you're ever likely to be close enough to someone in warp to see them is if they're in your gang, at which point you shouldn't be shooting at them. I think that CCP could best put their code monkeys to use elsewhere.
It's true, I swear. |

DKE Milio
|
Posted - 2007.02.17 17:08:00 -
[12]
Edited by: DKE Milio on 17/02/2007 17:05:51
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
No, but a laser or other objects will, because they have no warp drive. BTW, when you are going 3,0 AU a minute, you are going 0,447 billion k/m a sec (1490 times the lightspeed) (if one AU is the distance between the sun and earth)
|

Goumindong
Amarr Merch Industrial We Are Nice Guys
|
Posted - 2007.02.17 17:20:00 -
[13]
Originally by: DKE Milio Edited by: DKE Milio on 17/02/2007 17:05:51
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
No, but a laser or other objects will, because they have no warp drive. BTW, when you are going 3,0 AU a minute, you are going 0,447 billion k/m a sec (1490 times the lightspeed) (if one AU is the distance between the sun and earth)
Irrelevent. If i am driving in a car and drop a baseball the baseball does not stop moving. It falls right beside the car and maintains the cars velocity as it falls.
Similarly with anything shot in space at any velocity. Relative velocity between the targets would be zero since they are in the same warp bubble and combat would take place as normal with 0 transversal.
This also works with lasers, missiles etc. ---------------------------------------- Thou Shalt "Pew Pew" |

CmdrThor
|
Posted - 2007.02.17 17:22:00 -
[14]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
When in warp, you are NOT going FTL. You are just warping space so that the distance between your start point and destination gets negligible, and then you travel in that warp "tunnel" at normal sublight speeds. 
|

Death Kill
Caldari direkte
|
Posted - 2007.02.17 17:34:00 -
[15]
ok guns that use jump drive typish technology. Creating a rift in the time space continuim making sure targets flies into projectile or whatever. Just let us fire!11 ;)
|

Grez
Minmatar The Collective Against ALL Authorities
|
Posted - 2007.02.17 17:37:00 -
[16]
Originally by: Death Kill ok guns that use jump drive typish technology. Creating a rift in the time space continuim making sure targets flies into projectile or whatever. Just let us fire!11 ;)
I see your cunning plan! You just want disco-warp! ---
Cache Clearer |

Vuller Hubris
|
Posted - 2007.02.17 17:38:00 -
[17]
This is merely another:-
"I'm a pirate, can I have another way of ganking haulers please?" type of threads.
To talk about the physics for a second, you'd have to have a perfectly synchronized entry into a warp bubble. Easy? I think not.
"....if we enter the same warp tunnel as them...", how do you propose that you can enter a third party generated warp tunnel?
Warp to zero.
Deal with it or camp gates, your choice. |

Jim McGregor
|
Posted - 2007.02.17 17:45:00 -
[18]
Not even the Enterprise itself can fire while in Warp...  --- Eve Wiki | Eve Tribune |

DKE Milio
|
Posted - 2007.02.17 17:52:00 -
[19]
Also, warp drive means changing space around you, so the projectile will be too.
|

Alumion
Amarr Dragons of the Twilight Sun
|
Posted - 2007.02.17 17:58:00 -
[20]
Edited by: Alumion on 17/02/2007 17:55:09
Originally by: Vuller Hubris This is merely another:- "....if we enter the same warp tunnel as them...", how do you propose that you can enter a third party generated warp tunnel?
It is possible, it has happened to me on a few occasions. Not in lowsec though ---
|

Admai Sket
|
Posted - 2007.02.17 18:04:00 -
[21]
Originally by: Lori Carlyle So firing a Torp is like what...
It won't come back and hit you - if you are travelling forwards with a gun at the speed of a bullet and you fire the gun - the bullet will still move away from you at the same speed it usually does, but to a bystander, the bullet would be going twice as fast as normal.
Another example - if you throw a banana off a bus, the banana will be travelling in the same direction as the bus and at the same speed (except for wind resistance). So on a side note, you could infact kill someone with a 50mph banana.
I got my sig snipped again. Can someone make me a new one? |

Fred Johnson
|
Posted - 2007.02.17 18:07:00 -
[22]
Crazy crazy thought here.
How about a mod that keeps people in warp space, trapped there in an instance sort of duel?
/Fred
|

Secretary
Bargain consumables
|
Posted - 2007.02.17 18:36:00 -
[23]
And concord would be able to protect people because when your wreck drops out of warp they'll chase the offender, who just happens to be on top of a gate thanks to warp to 0 and he's camping a warp line that's over 100 au long.
How about No you crazy caldari. I am an alt. I know my rights, and my dinguses!
|

Death Kill
Caldari direkte
|
Posted - 2007.02.17 18:37:00 -
[24]
Originally by: Jim McGregor
Not even the Enterprise itself can fire while in Warp... 
dude Captain Picard is a n00b, dont you know he lives in an age like 10 thousand years ago or whatever? They dont even have jumpdrives lol pffft n00bs.
|

Death Kill
Caldari direkte
|
Posted - 2007.02.17 18:39:00 -
[25]
Originally by: Vuller Hubris This is merely another:-
"I'm a pirate, can I have another way of ganking haulers please?" type of threads.
Ships can actually fit guns. try it.
|

Death Kill
Caldari direkte
|
Posted - 2007.02.17 18:40:00 -
[26]
Originally by: Grez
Originally by: Death Kill ok guns that use jump drive typish technology. Creating a rift in the time space continuim making sure targets flies into projectile or whatever. Just let us fire!11 ;)
I see your cunning plan! You just want disco-warp!
Disco will NEVER die
|

Ikvar
The Black Rabbits Fatal Persuasion
|
Posted - 2007.02.17 18:40:00 -
[27]
How about if when you went into warp with someone else, you could control your ship flight sim style and you had to get infront of your target and fire backwards to hit them? 
Originally by: Rekindle I was in an empire system when they used their grief tactics to explode everything I own.
|

Manus Stuprare
Dominus Nihil EVE
|
Posted - 2007.02.17 20:30:00 -
[28]
Edited by: Manus Stuprare on 17/02/2007 20:27:19
Originally by: Admai Sket So on a side note, you could infact kill someone with a 50mph banana.
This is the entire theory behind Amarr ship design :)
|

Streetrip
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.02.17 20:40:00 -
[29]
If you were to have a gunfight between two parallel running cars, you'd have to lead a bit due to the wind. In space you have dust particles which will provide a resistive force. Going at 3-9AU/s, thats alot of particles and i think its significant enough to slow down a torp/projectile quite some rapidly, if not then destroying the torp/projectile before it remotely got close to the target.
So physical matter is out, what about lasers you say?
imagine you have a supersonic car...which is quite possible. Now floor it hard and have someone stand in front of you when your beyond the sound barrier. Now you see him, honk the horn to tell him to get out the way. He wont hear the horn till you've run over it because you've outpaced the sound wave. The same happens with light. You cant really "accelerate" light in that extent. It has no mass so conventional rules of momentum and acceleration do not apply. It still goes at 3e8 m/s no matter how fast your going. It will be like ****ing into the wind.
|

Argyle Jones
Minmatar Wreckless Abandon The UnAssociated
|
Posted - 2007.02.17 20:54:00 -
[30]
Originally by: Streetrip In space you have dust particles which will provide a resistive force. Going at 3-9AU/s, thats alot of particles and i think its significant enough to slow down a torp/projectile quite some rapidly, if not then destroying the torp/projectile before it remotely got close to the target.
There are no dust particles in warp space. 
|

Scoundrelus's Alt
|
Posted - 2007.02.17 21:24:00 -
[31]
Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
|

Fswd
|
Posted - 2007.02.17 22:04:00 -
[32]
Typical, they are too lame to get a few sensor boosters and now they want to shoot ppl in warp...  
|

Nylian
Amarr
|
Posted - 2007.02.17 22:21:00 -
[33]
Originally by: Manus Stuprare Edited by: Manus Stuprare on 17/02/2007 20:27:19
Originally by: Admai Sket So on a side note, you could infact kill someone with a 50mph banana.
This is the entire theory behind Amarr ship design :)
OMFG. LOL.
|

EPSILON DELTA
|
Posted - 2007.02.17 22:22:00 -
[34]
This is sci-fi, "something is not physically possible" argument dosn't work here, just make it happen and make up a story for it.
Just to humor the physics behind it, if you are traveling at near light speed and parallel to another object at the same speed, a light beam between the two ships would travel at c regardless of your velocity relative to a stationary target, as will any massive object between the two ships. its elementary school physics and im surprised nobody brought it up. Problems only come up with the two ships are moving at different velocities, in which case we get into complex speace-time diagrams and all that math I don't want to think about right now.
As for game play the likelhood you will ever see someone in warp is near 0, I havent seen anyone during warp for longer than half a sec since i started in 05, unless I was in a gang warp.
besides the manpower to code this would be much better used elsewhere.
-------------------------------------------------- Yes I'm a forum alt, what you going to do about it? |

Ralara
Caldari
|
Posted - 2007.02.17 22:29:00 -
[35]
Originally by: Jim McGregor
Not even the Enterprise itself can fire while in Warp... 
http://www.youtube.com/watch?v=CC819HThitQ
actually, she can :) Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) |

Stakhanov
Gallente
|
Posted - 2007.02.17 23:23:00 -
[36]
Originally by: Secretary And concord would be able to protect people because when your wreck drops out of warp they'll chase the offender, who just happens to be on top of a gate thanks to warp to 0 and he's camping a warp line that's over 100 au long.
Aggression delay , can't jump through the gate at once.
Imagine lasers doing curves in warp tunnel... that would look funky 
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.18 00:41:00 -
[37]
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved . ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Dark Kavar
Caldari Even-Flow
|
Posted - 2007.02.18 01:30:00 -
[38]
I think that in one of the backstories it says that warp bubbles make everything inside of them move faster including light.
Kind of like the Triforce in Zelda, only not quite as potent.
|

Shugo Kazuma
|
Posted - 2007.02.18 01:40:00 -
[39]
This wouldn't be practicle, in the last year, I've only ever been in the same warp pipe as another random player maybe 3 times, twice in a frig and once in a hauler.
Honestly, even if it were somehow viable, you'd have to be flying a ship with the exact same warp speed, which in turn may not give your attack ship any viable amounts of firepower.
|

Scoundrelus's Alt
|
Posted - 2007.02.18 01:53:00 -
[40]
Originally by: Crumplecorn
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved .
Yes I realize that's EVE's definition as seen HERE, however what I'm refering to is actual warp theory, something that can be applied to realistic physics. Hoping maybe I can educate someone on something they didn't know about prior to reading this thread. BUT YOU RUINED EVERYTHING! *runs away crying*
|

Ereinion Erinsal
|
Posted - 2007.02.18 02:14:00 -
[41]
God, have none of you F#%^ers ever seen star trek? Phasers in warp = tactic of many!!
|

Scoundrelus's Alt
|
Posted - 2007.02.18 02:22:00 -
[42]
Originally by: Ereinion Erinsal God, have none of you F#%^ers ever seen star trek? Phasers in warp = tactic of many!!
Quiet P'tak
|

EPSILON DELTA
|
Posted - 2007.02.18 02:23:00 -
[43]
Quote: God, have none of you F#%^ers ever seen star trek? Phasers in warp = tactic of many!!
FYI in startrek phasers can't fire in warp due to "physical limitations", only warp equiped torpedos could.
of course 29th centruy people can do anything, so could Q, but that's not the argument here. -------------------------------------------------- Yes I'm a forum alt, what you going to do about it? |

meepsheep
|
Posted - 2007.02.18 02:27:00 -
[44]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
shh it works in star trek 
|

Zeromancer
Corp Zero
|
Posted - 2007.02.18 02:40:00 -
[45]
In Conflict Freespace on the last desperate mission to save earth you was fighting the big shivan planetdestroyer while warping. Was a desperate fight to kill of the fighters and finally the big ship.
So it's possible 
|

Streetrip
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.02.18 03:09:00 -
[46]
Originally by: Argyle Jones
There are no dust particles in warp space. 
for every cm^3 of space there are on average 4 atoms. atoms = particles. Generic term for unspecified elements = dust
Going at the speeds your going of 3au/s and higher, a single atom will drill quite a neat whole into your torp/projectile. Now add a whole few million per sec. Yup, screwed up torp/projectile
|

Celestal
|
Posted - 2007.02.18 03:42:00 -
[47]
you do realise that if you use warp scramblers to pull someone out of faster then light warp , the danger is that you become your own grandfather and have to sex0r your grand mum to make your daddy so he can make you ?
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.18 03:50:00 -
[48]
Edited by: Crumplecorn on 18/02/2007 03:47:03
Originally by: Scoundrelus's Alt
Originally by: Crumplecorn
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved .
Yes I realize that's EVE's definition as seen HERE, however what I'm refering to is actual warp theory, something that can be applied to realistic physics. Hoping maybe I can educate someone on something they didn't know about prior to reading this thread. BUT YOU RUINED EVERYTHING! *runs away crying*
The real definition doesn't matter if Eve doesn't use it. And since Eve's one is (AFAIK) completely made up, it gives us much more room to play with ideas.
Of course, using any weapon while in warp is like throwing a paper airplane between two cars on a motorway no matter what definition you use. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Sensor Error
0utbreak
|
Posted - 2007.02.18 11:20:00 -
[49]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
Theory of relativity my man! As you aproach the speed of light, time slows down so that light remains at a constant velocity, so it's not possible to have a "sonic boom" effect like you do with sound. AND, when you're warping you're traveling in a worm whole conduit thing (it IS explained in the back story somewhere) so you're not actually travelling that fast. RABBLE RABBLE RABBLE!!!
|

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.02.18 11:57:00 -
[50]
Meh... Backstory be damned. It's a game and we can bend the heck out of the backstory for the purposes of fun gameplay. CCP could change it so the 'warp bubble' is actually created by whipping all the invisible space herpies into a frenzy so they carry your ship 'really fast'.

Anyway, much of EVE's game time is wasted in warp. I've often thought that it is the one feature that needs a bit more to it. Why can't we nudge our warp tunnel, warp drives, space herpies, whatever towards a different destination while we're in warp. etc.
So yeah. I'm with the OP. Hey CCP, why not?
------------------- Ignorance |

Frogzuk
Dragonian Freelancers Curse Alliance
|
Posted - 2007.02.18 12:04:00 -
[51]
not read the full thread, in lazy mode today, however
I thought the idea of the warp bubble was to bring things out of warp, so therefore if one where to place a warp bubble between gate a - b the bubble would drag ships in warp out of it and then fights would commence.
Actually this would solve alot of the fights taking place on gates imho, and remove the pain of jump in lag.
froggy
|

Aduna
Ore Mongers R0ADKILL
|
Posted - 2007.02.18 15:20:00 -
[52]
and the irony is....i had this thread opened and being read right when i managed to have someone jumping with me. 
|

Scilent Enigma
Minmatar
|
Posted - 2007.02.18 16:58:00 -
[53]
Edited by: Scilent Enigma on 18/02/2007 16:58:33 Edited by: Scilent Enigma on 18/02/2007 16:57:22
Originally by: CmdrThor
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
When in warp, you are NOT going FTL. You are just warping space so that the distance between your start point and destination gets negligible, and then you travel in that warp "tunnel" at normal sublight speeds. 
http://www.eve-online.com/background/jump/jump_05.asp
Quote:
By creating depleted vacuum, that is, vacuum as found in space but completely stripped of all energy, and then expanding this depleted vacuum to envelop a ship, the ship is capable of moving faster than light through this bubble of depleted vacuum. A depleted vacuum bubble is more than frictionless û it is so anti-friction that things (including light) actually move faster in it than they would in complete vacuum.
So if you get into the same bubble as the other ship it should actually be possible to fight there. Though to actually hit another ship even though they seem to have 0 transversal I imagine would be pretty dang hard considering the antifriction.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.18 17:02:00 -
[54]
Edited by: Crumplecorn on 18/02/2007 16:58:19
Originally by: Scilent Enigma
Originally by: CmdrThor
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
When in warp, you are NOT going FTL. You are just warping space so that the distance between your start point and destination gets negligible, and then you travel in that warp "tunnel" at normal sublight speeds. 
http://www.eve-online.com/background/jump/jump_05.asp
Quote:
By creating depleted vacuum, that is, vacuum as found in space but completely stripped of all energy, and then expanding this depleted vacuum to envelop a ship, the ship is capable of moving faster than light through this bubble of depleted vacuum. A depleted vacuum bubble is more than frictionless û it is so anti-friction that things (including light) actually move faster in it than they would in complete vacuum.
So if you get into the same bubble as the other ship it should actually be possible to fight there. Though to actually hit another ship even though they seem to have 0 transversal I imagine would be pretty dang hard considering the antifriction.
There's one thing I'm quite interested in finding out in relation both to the backstory and the in-game implementation: Why is it that two ships that end up within visual range of each other in warp tend to group up? Every time I've been in warp with other ships they tend to group up into distinct blobs. Backstory-wise this could be what you say, the bubbles combining. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Scilent Enigma
Minmatar
|
Posted - 2007.02.18 17:08:00 -
[55]
Originally by: Crumplecorn There's one thing I'm quite interested in finding out in relation both to the backstory and the in-game implementation: Why is it that two ships that end up within visual range of each other in warp tend to group up? Every time I've been in warp with other ships they tend to group up into distinct blobs. Backstory-wise this could be what you say, the bubbles combining.
Since eve's space physics works more like fluid dynamics (and not zero g dynamics) I would imagine the warp "bubbles" would act similiar to soap bubbles, two bubbles comes into contact with eachother and either bursts or merges into one bubble.
|

Sheriff Badden
Amarr Legion Federation Amen Anera
|
Posted - 2007.02.18 17:32:00 -
[56]
disregarding the laws of physics, that would be cool! 
I remember Conflict:Freespace, in which the GTVA follow the Lucifer super destroyer (a capital ship in that game) and blow it up, saving Earth
but remember warping is not a long time and it's hard to enter warp at the exact same time and be in range (ships wobble around) so whatever...
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.18 17:41:00 -
[57]
Edited by: Crumplecorn on 18/02/2007 17:37:35
Originally by: Roy Batty68 Meh... Backstory be damned. It's a game and we can bend the heck out of the backstory for the purposes of fun gameplay. CCP could change it so the 'warp bubble' is actually created by whipping all the invisible space herpies into a frenzy so they carry your ship 'really fast'.

Anyway, much of EVE's game time is wasted in warp. I've often thought that it is the one feature that needs a bit more to it. Why can't we nudge our warp tunnel, warp drives, space herpies, whatever towards a different destination while we're in warp. etc.
So yeah. I'm with the OP. Hey CCP, why not?
Originally by: Google Did you mean: herpes Refine results for herpies:
Let's leave the space herpes out of it, eh? ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Isyel
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2007.02.18 19:20:00 -
[58]
Originally by: Sheriff Badden disregarding the laws of physics, that would be cool! 
I remember Conflict:Freespace, in which the GTVA follow the Lucifer super destroyer (a capital ship in that game) and blow it up, saving Earth
but remember warping is not a long time and it's hard to enter warp at the exact same time and be in range (ships wobble around) so whatever...
In Freespace they use one of the silliest explanations of FTL actually.
You go into 'subspace' which is some sort of parallel dimension i believe.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
|

Joseph Josavion
|
Posted - 2007.02.18 19:42:00 -
[59]
Originally by: Vuller Hubris This is merely another:-
"I'm a pirate, can I have another way of ganking haulers please?" type of threads.
To talk about the physics for a second, you'd have to have a perfectly synchronized entry into a warp bubble. Easy? I think not.
"....if we enter the same warp tunnel as them...", how do you propose that you can enter a third party generated warp tunnel?
Warp to zero.
Deal with it or camp gates, your choice.
No prise for guessing as to whether Vuller has ever flown in a gang...
|

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.02.18 19:57:00 -
[60]
Originally by: Crumplecorn
Originally by: Google Did you mean: herpes Refine results for herpies:
Let's leave the space herpes out of it, eh?
No I didn't mean herpes. That's gross. I meant herpies. They're mucus filled creatures resembling scabby harpies. That is, if you could see them. You can usually detect them by the heavy smell of cheap perfume, generally found in the vicinity of space station docks.
SpAcE HeRpIeS!!! 
Don't **** em off, man... Or you won't be able to go 'really fast' speed.
------------------- Ignorance |

Arx Impera
Amarr Gr0und Zer0
|
Posted - 2007.02.18 20:36:00 -
[61]
Originally by: Admai Sket
Originally by: Lori Carlyle So firing a Torp is like what...
So on a side note, you could infact kill someone with a 50mph banana.
This wins on many levels.
...who of course promptly went bat****, flipped out and killed some people. |

Ascrethy
Gallente CRICE Corporation Lotka Volterra
|
Posted - 2007.02.18 20:59:00 -
[62]
Edited by: Ascrethy on 18/02/2007 21:02:53 Edited by: Ascrethy on 18/02/2007 20:57:26 Ok now settle down .....
In order to achive "warp" a stable warp field must be created around the vessel wishing to attain faster than light travel, this "field" encompases the vessel allowing it to achive velocities much faster than light.
That said whilst 2 ships would have a "relative" velocity of 0 to each other assuming same warp velocity, any form of weapons fire would leave the warp field of the firing ship.
As it does so due to the extreme velocitys it is safe to assume that solid projectiles such as torpedoes or projectile ammunition would attomize bombarding the warp field and possibley leading to it's collapse, if not worse due to the relative speed of the attomising particles to that of the vessel, the resulting effect incountered, would be equivilent to that seen in particle acceleration weaponry, only on a more energetic level due to the extreme velocties.
The same can be said for lasers in that the "photons" would bombard the warp field at the point it tries to exit, again possibley leading to an uncontrolled collapse of the warp field.
By all means remove the safty measure if you like having you corpse atoms splatter over several AU.
I'd pay isk to see the explosions :P
As I walked through the valley of the shadow of death, I did fear no evil, as I carried a big stick, and was the meanest mofo in the valley |

EndersGame
Amarr Black Eclipse Corp Band of Brothers
|
Posted - 2007.02.18 21:06:00 -
[63]
Originally by: EPSILON DELTA Just to humor the physics behind it, if you are traveling at near light speed and parallel to another object at the same speed, a light beam between the two ships would travel at c regardless of your velocity relative to a stationary target, as will any massive object between the two ships. its elementary school physics and im surprised nobody brought it up.
Actually it does not matter if you are parrellel or not.
If you are going 0 m/s per second, ie you are standing still and shoot a beam of light at the target in front of you that is going at 99% the speed of light, that beam will still pass them going at "c" in other words they will still see that beam passing them at the speed of light, even though they are going at 99% the speed of light.
The reason why this is, is because "time" is giving way for it, the faster you approach c the slower time is for you. So even though you are going 99% the speed of light, and someone who is stationary shot a beam of light at you, it will still travel at the speed of light past you, and you will see it passing at the SPEED of light past you as well. "Light will not pass you more slowly"
In other words "c" is constant regardless of what velocitys you are at.
|

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.02.18 22:16:00 -
[64]
I say again... SpAcE HeRpIeS!!! 
Of course my point is that we shouldn't sacrifice fun game play for the sake of ultra-realistic explanations as to what physics might allow. And the stupid space herpe thing was just taking it to the opposite extreme. Sure, we shouldn't bank shots off of planets or play pool with the solar system (red planet, corner pocket), but the science behind the game should be secondary to fun.
And you just can't get around the fact time spent in warp is pretty dull. In fact, besides a gang warp there really isn't much player to player interaction at all.
So... why not? And the answer to that question shouldn't be answered with physics text books.

------------------- Ignorance |

Marcus TheMartin
Gallente Tuxedo.
|
Posted - 2007.02.18 23:01:00 -
[65]
I'm all for pew pew in warp. It means more than delicious hauler ganks it means that the warp speed enhancing rigs will become even more useful. It means 2 anti pirates in ceptors could cut me to pieces when I think I'm safe in my warp tunnel.
It means warping away dosen't guarantee your safety anymore 
Never again are you allowed to complain about not training for combat |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.02.18 23:56:00 -
[66]
Originally by: Marcus TheMartin I'm all for pew pew in warp. It means more than delicious hauler ganks it means that the warp speed enhancing rigs will become even more useful. It means 2 anti pirates in ceptors could cut me to pieces when I think I'm safe in my warp tunnel.
It means warping away dosen't guarantee your safety anymore 
Exactly! And it could offer other posibilities for pilot skill if one could actually do some piloting once in warp. Imagine warping off towards a gate and then modifying your course once you're going to throw chasers off your tail. Or being able to interupt your own warp midway.
It's one of those things that CCP would have to be very careful with. Much of the game is has been balanced around that break point. But quite a bit of the time spent in game is spent in warp. And to draw a parallel with radio, as far as game play goes its sort of "dead air". I don't play EVE because of the fun I have while in warp.
Anyway, I think I've flogged this particular topic enough. 
------------------- Ignorance |

Mtthias Clemi
Gallente Infinitus Odium Curse Alliance
|
Posted - 2007.02.19 00:00:00 -
[67]
Originally by: Jim McGregor
Not even the Enterprise itself can fire while in Warp... 
Star trek nemesis...
-------------------------------------------- Stay away from my signature all of ya!!! IM WARNING YOU!!
PEW PEW PEW PEW!
|

Touk
Shinra Lotka Volterra
|
Posted - 2007.02.19 00:47:00 -
[68]
Edited by: Touk on 19/02/2007 00:44:11
Originally by: Goumindong
Originally by: DKE Milio Edited by: DKE Milio on 17/02/2007 17:05:51
Originally by: Crumplecorn
Originally by: Imechal Ravpeim Doing stuff that affects other ships while in warp gets thing too complicated... You're moving several times faster than the speed of light. I don't think there are many modules capable of doing that.
But relative to each other you're not moving at all.
No, but a laser or other objects will, because they have no warp drive. BTW, when you are going 3,0 AU a minute, you are going 0,447 billion k/m a sec (1490 times the lightspeed) (if one AU is the distance between the sun and earth)
Irrelevent. If i am driving in a car and drop a baseball the baseball does not stop moving. It falls right beside the car and maintains the cars velocity as it falls.
Similarly with anything shot in space at any velocity. Relative velocity between the targets would be zero since they are in the same warp bubble and combat would take place as normal with 0 transversal.
This also works with lasers, missiles etc.
auctully the situation with the baseball is because the ball has weight and is therefore carrying the momentum built up with the car, a laser is light (and travels at light speed which is already surpassed by the speed of the warp) and has no weight that can be measured so would just fall behind. a missle howver would work as it is already carrying the momentum of the ship travelling at warp.
so when a missle is fired, its own thrust would increase its speed as if it had started stationary.
FreeHugs |

Eclipsen413
Gallente The Last Ravens
|
Posted - 2007.02.19 08:07:00 -
[69]
i have an idea, lets implement E=MC^2 into eve so i, traveling 1000times the speed of light will get from gate a to gate b in a nanosecond. or they can use chuck norris, his roundhouse kicks are so fast they break the speed of light, go back in time and kill dinosuars
|

SteroBolic
Caldari
|
Posted - 2007.02.19 08:12:00 -
[70]
ROFL.. well if you warped scram someone how would you be able to attack them sicne they fall out of warp..
you will still be warping urself except now this guy is in a SS somewere out of warp and ur still warping..
You will need someone to warp scram you also so u can be there to kill him
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.02.19 09:06:00 -
[71]
Originally by: SteroBolic ROFL.. well if you warped scram someone how would you be able to attack them sicne they fall out of warp..
you will still be warping urself except now this guy is in a SS somewere out of warp and ur still warping..
You will need someone to warp scram you also so u can be there to kill him
I imagine the system could be made to deacticate your warp drive at the same time.
Not that it says anywhere that warp scramblers can actually knock a ship out of warp, but it doesn't say they can't either... ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Mrsticks
Minmatar RNCGM Inc.
|
Posted - 2007.02.19 11:11:00 -
[72]
Originally by: Crumplecorn Edited by: Crumplecorn on 18/02/2007 03:47:03
Originally by: Scoundrelus's Alt
Originally by: Crumplecorn
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved .
Yes I realize that's EVE's definition as seen HERE, however what I'm refering to is actual warp theory, something that can be applied to realistic physics. Hoping maybe I can educate someone on something they didn't know about prior to reading this thread. BUT YOU RUINED EVERYTHING! *runs away crying*
The real definition doesn't matter if Eve doesn't use it. And since Eve's one is (AFAIK) completely made up, it gives us much more room to play with ideas.
Of course, using any weapon while in warp is like throwing a paper airplane between two cars on a motorway no matter what definition you use.
Every time you bring real world physics in to EVE the devs kill a bear...Plz think of the bears.    Them and every pirate corp in the game that is 
Long Live TEXAS! Texans join the Texas channel in game plz. |
|
|
Pages: 1 2 3 :: [one page] |