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Scoundrelus's Alt
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Posted - 2007.02.17 21:24:00 -
[31]
Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
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Fswd
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Posted - 2007.02.17 22:04:00 -
[32]
Typical, they are too lame to get a few sensor boosters and now they want to shoot ppl in warp...  
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Nylian
Amarr
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Posted - 2007.02.17 22:21:00 -
[33]
Originally by: Manus Stuprare Edited by: Manus Stuprare on 17/02/2007 20:27:19
Originally by: Admai Sket So on a side note, you could infact kill someone with a 50mph banana.
This is the entire theory behind Amarr ship design :)
OMFG. LOL.
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EPSILON DELTA
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Posted - 2007.02.17 22:22:00 -
[34]
This is sci-fi, "something is not physically possible" argument dosn't work here, just make it happen and make up a story for it.
Just to humor the physics behind it, if you are traveling at near light speed and parallel to another object at the same speed, a light beam between the two ships would travel at c regardless of your velocity relative to a stationary target, as will any massive object between the two ships. its elementary school physics and im surprised nobody brought it up. Problems only come up with the two ships are moving at different velocities, in which case we get into complex speace-time diagrams and all that math I don't want to think about right now.
As for game play the likelhood you will ever see someone in warp is near 0, I havent seen anyone during warp for longer than half a sec since i started in 05, unless I was in a gang warp.
besides the manpower to code this would be much better used elsewhere.
-------------------------------------------------- Yes I'm a forum alt, what you going to do about it? |

Ralara
Caldari
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Posted - 2007.02.17 22:29:00 -
[35]
Originally by: Jim McGregor
Not even the Enterprise itself can fire while in Warp... 
http://www.youtube.com/watch?v=CC819HThitQ
actually, she can :) Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) |

Stakhanov
Gallente
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Posted - 2007.02.17 23:23:00 -
[36]
Originally by: Secretary And concord would be able to protect people because when your wreck drops out of warp they'll chase the offender, who just happens to be on top of a gate thanks to warp to 0 and he's camping a warp line that's over 100 au long.
Aggression delay , can't jump through the gate at once.
Imagine lasers doing curves in warp tunnel... that would look funky 
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.18 00:41:00 -
[37]
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved . ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Dark Kavar
Caldari Even-Flow
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Posted - 2007.02.18 01:30:00 -
[38]
I think that in one of the backstories it says that warp bubbles make everything inside of them move faster including light.
Kind of like the Triforce in Zelda, only not quite as potent.
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Shugo Kazuma
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Posted - 2007.02.18 01:40:00 -
[39]
This wouldn't be practicle, in the last year, I've only ever been in the same warp pipe as another random player maybe 3 times, twice in a frig and once in a hauler.
Honestly, even if it were somehow viable, you'd have to be flying a ship with the exact same warp speed, which in turn may not give your attack ship any viable amounts of firepower.
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Scoundrelus's Alt
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Posted - 2007.02.18 01:53:00 -
[40]
Originally by: Crumplecorn
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved .
Yes I realize that's EVE's definition as seen HERE, however what I'm refering to is actual warp theory, something that can be applied to realistic physics. Hoping maybe I can educate someone on something they didn't know about prior to reading this thread. BUT YOU RUINED EVERYTHING! *runs away crying*
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Ereinion Erinsal
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Posted - 2007.02.18 02:14:00 -
[41]
God, have none of you F#%^ers ever seen star trek? Phasers in warp = tactic of many!!
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Scoundrelus's Alt
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Posted - 2007.02.18 02:22:00 -
[42]
Originally by: Ereinion Erinsal God, have none of you F#%^ers ever seen star trek? Phasers in warp = tactic of many!!
Quiet P'tak
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EPSILON DELTA
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Posted - 2007.02.18 02:23:00 -
[43]
Quote: God, have none of you F#%^ers ever seen star trek? Phasers in warp = tactic of many!!
FYI in startrek phasers can't fire in warp due to "physical limitations", only warp equiped torpedos could.
of course 29th centruy people can do anything, so could Q, but that's not the argument here. -------------------------------------------------- Yes I'm a forum alt, what you going to do about it? |

meepsheep
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Posted - 2007.02.18 02:27:00 -
[44]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
shh it works in star trek 
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Zeromancer
Corp Zero
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Posted - 2007.02.18 02:40:00 -
[45]
In Conflict Freespace on the last desperate mission to save earth you was fighting the big shivan planetdestroyer while warping. Was a desperate fight to kill of the fighters and finally the big ship.
So it's possible 
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Streetrip
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.18 03:09:00 -
[46]
Originally by: Argyle Jones
There are no dust particles in warp space. 
for every cm^3 of space there are on average 4 atoms. atoms = particles. Generic term for unspecified elements = dust
Going at the speeds your going of 3au/s and higher, a single atom will drill quite a neat whole into your torp/projectile. Now add a whole few million per sec. Yup, screwed up torp/projectile
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Celestal
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Posted - 2007.02.18 03:42:00 -
[47]
you do realise that if you use warp scramblers to pull someone out of faster then light warp , the danger is that you become your own grandfather and have to sex0r your grand mum to make your daddy so he can make you ?
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.18 03:50:00 -
[48]
Edited by: Crumplecorn on 18/02/2007 03:47:03
Originally by: Scoundrelus's Alt
Originally by: Crumplecorn
Originally by: Scoundrelus's Alt Warping doesn't make you go faster than the speed of light. Warping is basically like folding space so that two points are closer together than they natrually would be. See space is concave, and things like gravity and such that are generated by planets, moons actually bend space. Which is why black holes are interesting because what they are are actually tears in time-space. So in conclusion one would say that you aren't really 'warping' more then you are folding. For those confused I could draw a picture in MS Paint.
Negative.
Warp Drive in Eve is not true Warp Drive, so this is not how it works. It actually expands a depleted vacuum bubble around your ship, thus increasing the speed of light within the bubble. So you don't exceed the speed of light, you speed the speed of light up. No warping involved .
Yes I realize that's EVE's definition as seen HERE, however what I'm refering to is actual warp theory, something that can be applied to realistic physics. Hoping maybe I can educate someone on something they didn't know about prior to reading this thread. BUT YOU RUINED EVERYTHING! *runs away crying*
The real definition doesn't matter if Eve doesn't use it. And since Eve's one is (AFAIK) completely made up, it gives us much more room to play with ideas.
Of course, using any weapon while in warp is like throwing a paper airplane between two cars on a motorway no matter what definition you use. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Sensor Error
0utbreak
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Posted - 2007.02.18 11:20:00 -
[49]
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
Theory of relativity my man! As you aproach the speed of light, time slows down so that light remains at a constant velocity, so it's not possible to have a "sonic boom" effect like you do with sound. AND, when you're warping you're traveling in a worm whole conduit thing (it IS explained in the back story somewhere) so you're not actually travelling that fast. RABBLE RABBLE RABBLE!!!
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.18 11:57:00 -
[50]
Meh... Backstory be damned. It's a game and we can bend the heck out of the backstory for the purposes of fun gameplay. CCP could change it so the 'warp bubble' is actually created by whipping all the invisible space herpies into a frenzy so they carry your ship 'really fast'.

Anyway, much of EVE's game time is wasted in warp. I've often thought that it is the one feature that needs a bit more to it. Why can't we nudge our warp tunnel, warp drives, space herpies, whatever towards a different destination while we're in warp. etc.
So yeah. I'm with the OP. Hey CCP, why not?
------------------- Ignorance |

Frogzuk
Dragonian Freelancers Curse Alliance
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Posted - 2007.02.18 12:04:00 -
[51]
not read the full thread, in lazy mode today, however
I thought the idea of the warp bubble was to bring things out of warp, so therefore if one where to place a warp bubble between gate a - b the bubble would drag ships in warp out of it and then fights would commence.
Actually this would solve alot of the fights taking place on gates imho, and remove the pain of jump in lag.
froggy
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Aduna
Ore Mongers R0ADKILL
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Posted - 2007.02.18 15:20:00 -
[52]
and the irony is....i had this thread opened and being read right when i managed to have someone jumping with me. 
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Scilent Enigma
Minmatar
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Posted - 2007.02.18 16:58:00 -
[53]
Edited by: Scilent Enigma on 18/02/2007 16:58:33 Edited by: Scilent Enigma on 18/02/2007 16:57:22
Originally by: CmdrThor
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
When in warp, you are NOT going FTL. You are just warping space so that the distance between your start point and destination gets negligible, and then you travel in that warp "tunnel" at normal sublight speeds. 
http://www.eve-online.com/background/jump/jump_05.asp
Quote:
By creating depleted vacuum, that is, vacuum as found in space but completely stripped of all energy, and then expanding this depleted vacuum to envelop a ship, the ship is capable of moving faster than light through this bubble of depleted vacuum. A depleted vacuum bubble is more than frictionless û it is so anti-friction that things (including light) actually move faster in it than they would in complete vacuum.
So if you get into the same bubble as the other ship it should actually be possible to fight there. Though to actually hit another ship even though they seem to have 0 transversal I imagine would be pretty dang hard considering the antifriction.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.18 17:02:00 -
[54]
Edited by: Crumplecorn on 18/02/2007 16:58:19
Originally by: Scilent Enigma
Originally by: CmdrThor
Originally by: roqxi I know eve is a game and all that, but shooting lasers and such when going faster than light would be like peeing into the wind :P?
When in warp, you are NOT going FTL. You are just warping space so that the distance between your start point and destination gets negligible, and then you travel in that warp "tunnel" at normal sublight speeds. 
http://www.eve-online.com/background/jump/jump_05.asp
Quote:
By creating depleted vacuum, that is, vacuum as found in space but completely stripped of all energy, and then expanding this depleted vacuum to envelop a ship, the ship is capable of moving faster than light through this bubble of depleted vacuum. A depleted vacuum bubble is more than frictionless û it is so anti-friction that things (including light) actually move faster in it than they would in complete vacuum.
So if you get into the same bubble as the other ship it should actually be possible to fight there. Though to actually hit another ship even though they seem to have 0 transversal I imagine would be pretty dang hard considering the antifriction.
There's one thing I'm quite interested in finding out in relation both to the backstory and the in-game implementation: Why is it that two ships that end up within visual range of each other in warp tend to group up? Every time I've been in warp with other ships they tend to group up into distinct blobs. Backstory-wise this could be what you say, the bubbles combining. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Scilent Enigma
Minmatar
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Posted - 2007.02.18 17:08:00 -
[55]
Originally by: Crumplecorn There's one thing I'm quite interested in finding out in relation both to the backstory and the in-game implementation: Why is it that two ships that end up within visual range of each other in warp tend to group up? Every time I've been in warp with other ships they tend to group up into distinct blobs. Backstory-wise this could be what you say, the bubbles combining.
Since eve's space physics works more like fluid dynamics (and not zero g dynamics) I would imagine the warp "bubbles" would act similiar to soap bubbles, two bubbles comes into contact with eachother and either bursts or merges into one bubble.
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Sheriff Badden
Amarr Legion Federation Amen Anera
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Posted - 2007.02.18 17:32:00 -
[56]
disregarding the laws of physics, that would be cool! 
I remember Conflict:Freespace, in which the GTVA follow the Lucifer super destroyer (a capital ship in that game) and blow it up, saving Earth
but remember warping is not a long time and it's hard to enter warp at the exact same time and be in range (ships wobble around) so whatever...
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.18 17:41:00 -
[57]
Edited by: Crumplecorn on 18/02/2007 17:37:35
Originally by: Roy Batty68 Meh... Backstory be damned. It's a game and we can bend the heck out of the backstory for the purposes of fun gameplay. CCP could change it so the 'warp bubble' is actually created by whipping all the invisible space herpies into a frenzy so they carry your ship 'really fast'.

Anyway, much of EVE's game time is wasted in warp. I've often thought that it is the one feature that needs a bit more to it. Why can't we nudge our warp tunnel, warp drives, space herpies, whatever towards a different destination while we're in warp. etc.
So yeah. I'm with the OP. Hey CCP, why not?
Originally by: Google Did you mean: herpes Refine results for herpies:
Let's leave the space herpes out of it, eh? ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Isyel
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.02.18 19:20:00 -
[58]
Originally by: Sheriff Badden disregarding the laws of physics, that would be cool! 
I remember Conflict:Freespace, in which the GTVA follow the Lucifer super destroyer (a capital ship in that game) and blow it up, saving Earth
but remember warping is not a long time and it's hard to enter warp at the exact same time and be in range (ships wobble around) so whatever...
In Freespace they use one of the silliest explanations of FTL actually.
You go into 'subspace' which is some sort of parallel dimension i believe.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
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Joseph Josavion
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Posted - 2007.02.18 19:42:00 -
[59]
Originally by: Vuller Hubris This is merely another:-
"I'm a pirate, can I have another way of ganking haulers please?" type of threads.
To talk about the physics for a second, you'd have to have a perfectly synchronized entry into a warp bubble. Easy? I think not.
"....if we enter the same warp tunnel as them...", how do you propose that you can enter a third party generated warp tunnel?
Warp to zero.
Deal with it or camp gates, your choice.
No prise for guessing as to whether Vuller has ever flown in a gang...
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.18 19:57:00 -
[60]
Originally by: Crumplecorn
Originally by: Google Did you mean: herpes Refine results for herpies:
Let's leave the space herpes out of it, eh?
No I didn't mean herpes. That's gross. I meant herpies. They're mucus filled creatures resembling scabby harpies. That is, if you could see them. You can usually detect them by the heavy smell of cheap perfume, generally found in the vicinity of space station docks.
SpAcE HeRpIeS!!! 
Don't **** em off, man... Or you won't be able to go 'really fast' speed.
------------------- Ignorance |
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