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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP RedDawn
C C P C C P Alliance
764
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Posted - 2016.04.27 16:59:04 -
[61] - Quote
SgtMaj Grim Reaper wrote:Thank you CCP! This Expansion is awesome!!!!! On a side note, The Garmur and The Orthrus skins are will not allow for activation to a character. (Cannot activate the skin to be apply to my permanent skin collection). Error is : Invalid Item Garmur Waschi Uprising 'Combat' SKIN (Permanent) is not a SKIN license. Orthrus Waschi Uprising 'Combat' SKIN (Permanent) is not a SKIN license.
We're aware of this and thank you for bringing it to our attention. Should be fixed with tomorrows update.
Team Astro Sparkle
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Blacksmoke16
Resilience.
14
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Posted - 2016.04.27 16:59:10 -
[62] - Quote
With the changes to the build requirements for fighters and fighter bombers should the BPO costs for them be reduced? |
Sergey Hawk
The Sith Syndicate REFORD
29
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Posted - 2016.04.27 17:03:49 -
[63] - Quote
Camera! I again tried a new camera. I did not notice much change since last update. With the new camera still ship is often hidden behind channel or scan windows. Now zoom is not responsive even with dynamic fov and center offset turned off. And changing camera inertia does not help. Before Citadel release without Dynamic center offset zoom was much responsive with new camera. Screenshots where the ship wants to get away from the screen. Can make 1000 similar screenshots. http://i.imgur.com/wUFp4XC.jpg http://i.imgur.com/KOlkySD.jpg The reason is simple. The old camera was written in old code, and camera movement has been written about our ship. The new camera is written with new cool code but all camera movement registered regarding some imaginary point somewhere in space or relative to tracking object. And when the distance from the ship to this point is great, it will always be situations when the ship will be hidden by the window or even disappear from screen. Do the guys who invented a new camera, never worked with 3D modeling/CAD/CAE software?
We can turn off Dynamic center offset but we can not set custom tracking position and if dynamic center offset disabled, targets is always hide behind ship. I think that for new camera will be difficult to make custom tracking position, but maybe I'm wrong and developers will surprise me. And still my eyes do not get tired only when Dynamic Center Offset is disabled. The new camera is not so good as the old.
I turned off new camera and get some bugs.
1. After the jump, or after closing map or solar system map old camera get stuck with far zoom and far pivot point. This bug only appears when the old camera used. http://i.imgur.com/tdzcV0a.jpg my stratios in right bottom corner near overview window and this max zoom level after jump 2. Autotracking resets after each login for old and new cameras. After each login I need to press Shift+C to turn on autotracking. And Autotracking can be enable only with new camera.
May the Force be with You
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granny Lina
Viziam Amarr Empire
5
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Posted - 2016.04.27 17:04:19 -
[64] - Quote
Udonor wrote:granny Lina wrote:Stations: a lot of non realistic ambient illumination and shader looks like paper. Or maybe its some future material I'm not aware of. And there is blurring with distance. Maybe a low setting for anisotropic filtering. just being arty in the vague hand waving manner. Because its a total waste of time to built a real station interior just for visuals when you cannot move around within it. But don't worry CCP will eventually have the graphics team time to waste on better interior. Its just not essential now. Exteriors are of course done right since you can fly around them.
This is a feedback thread why is this guy replying to my feedback?! Someone slap him for me... please? |
Ereilian
Tritanium Industries and Technology Executive Outcomes
139
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Posted - 2016.04.27 17:44:10 -
[65] - Quote
Please give us a toggle to turn off the ridiculous spam videos in stations. Currently watching the XIX advert for the 7th time. |
Josef Djugashvilis
3379
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Posted - 2016.04.27 18:00:04 -
[66] - Quote
Drone focus fire seem to be awry - some times they do and some times they don't.
Did not happen to me pre-patch.
This is not a signature.
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Josef Djugashvilis
3381
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Posted - 2016.04.27 18:00:56 -
[67] - Quote
Ereilian wrote:Please give us a toggle to turn off the ridiculous spam videos in stations. Currently watching the XIX advert for the 7th time.
Agreed, nice idea but it just becomes annoying after a while.
This is not a signature.
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Snopzet
Inglourious Squirrels That Escalated Quickly.
32
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Posted - 2016.04.27 19:24:42 -
[68] - Quote
It's only partially related to the Citadel expansion, since we have the new Fighter skills for one month already and it's more like a general problem, but ISDs like to keep the forum clean, I guess.... copied from my original thread:
Thank you CCP for ruining my skill plan again and not granting any free remap points or skill injectors as compensation. I'm lucky my current mapping is not the worst one for training drone skills, but I'm still losing 3 days and 8 hours (17d 8h vs 20d 16h or ~208.000 SP for training both new Fighter skills to lvl4).
I complained about this once already, but since I'm forced to train the Fighter skills now, I can't stop myself being mad.
What makes it worst: CCP had so many possibilities to fix this situation...
Grant Light Fighters skill equal to the Fighter skill (only light, not support) Hand out 1-2 Skill Injectors or plain old unlocated Skill Points Add 2 free remap points Get rid of the attribute and/or remap feature (seems CCP doesn't care about it anyway)
Am I the only one who is mad about the way CCP added the new Fighter skills?
Is my German efficiency going to kill me?
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Anoexia
Fr33 Banking and Trade
5
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Posted - 2016.04.27 19:29:37 -
[69] - Quote
Are there going to be any items for people who have the 10th anniversary edition mystery code? Or was this an |
Richard TheLordOfDance
New Eden Special Operations Force
18
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Posted - 2016.04.27 19:49:38 -
[70] - Quote
I think I've looked everywhere at this point but I can't really find any real info on how long the Citadel repair timer is!
The helpdesk article helpfully says:
Quote:... This state lasts for a specific amount of time
- The repairing window is shorter than the vulnerability window
- Time is paused whenever damage is dealt
... Nothing on how many minutes it actually is. The only info I can find is the devblog form 6 months ago.
Could we please get this information clearly stated somewhere, preferably ingame in the info window for citadels! |
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Bleedingthrough
204
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Posted - 2016.04.27 20:02:20 -
[71] - Quote
I used to run fully escalated C5 sites with stealth bombers. Warp in GǪ align GǪ delocak/launch bomb GǪ warp out before anything can lock you.
This or something similar could be an uncounterable tactic against Astrahus:
- DMG threshold is rather low (5000 DPS) - they can not fit Standup Point Defense Battery I - scan res of 40 nm
I am a bit worried about that. |
Niko Lorenzio
United Eve Directorate
620
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Posted - 2016.04.27 20:10:15 -
[72] - Quote
Bleedingthrough wrote:I used to run fully escalated C5 sites with stealth bombers. Warp in GǪ align GǪ delocak/launch bomb GǪ warp out before anything can lock you.
This or something similar could be an uncounterable tactic against Astrahus:
- DMG threshold is rather low (5000 DPS) - they can not fit Standup Point Defense Battery I - scan res of 40 nm
I am a bit worried about that.
AFAIK, aggressing citadel's will disable your warp drivers automatically for the duration of the weapons timer
The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.
CSM matters, your voice matters, your vote matters!
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Lord Podgelark
Unforeseen Consequences. The Unthinkables
2
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Posted - 2016.04.27 20:21:35 -
[73] - Quote
I would like to know if ships are in range of my weapons systems. I would like to be able to see what my lock range is. Being colour blind and not being able to change the colour of the overlay means I got no idea. What was wrong with the old system, it worked great for me for 8 years.
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half san
Overload This
6
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Posted - 2016.04.27 20:36:10 -
[74] - Quote
Question for CCP, now i have to refit completely all my capital ships(faxes, and dreads) if i want to use them in pvp, that means moving those capitals rigs, and destroy them. Who will pay for that? |
Ixazaluoh
SatchTek
2
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Posted - 2016.04.27 21:20:47 -
[75] - Quote
Yeh , and why bother training carrier V now, 45 days for a 4 % resist bonus and my carrier pilot can't use warfare links btw, meh |
Mister Ripley
Pandemic Horde Inc. Pandemic Horde
229
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Posted - 2016.04.27 21:40:58 -
[76] - Quote
As already mentioned in sisi feedback threads, the new tactical overlay is really good. Much better than the old thing. The "q" circle is a little bit jerky, especially with big ranges and fine movements, and max range could be a bit bigger. Maybe 500km or so. But overall this is the most polished feature I've ever seen introduced and it actually IS better than the old thing and does everything the old thing did! *thumbs up*
Videos in stations are nice to look at for a minute or two, but after a while it's just annoying. I can see it flashing between windows and it's really iritating. Rotating the camera every time I dock can't be the solution. |
Crosi Wesdo
War and Order
1836
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Posted - 2016.04.27 21:53:47 -
[77] - Quote
Stop opting me in to this new camera. I will not accept it unless its at least as good as the current one.
Until the y axis can be tuned to work at the same speed as the x axis its completely useless to me since i sometimes fly up and down in space and dont want to run out of mouse mat to do so.
Another issue is the rate of zoom. Using my ratchet-less scroll wheel, the rate of zoom is far too fast.
Add settings to allow me to have sensitivity for looking up and down the same as left and right, and make it possible to adjust the speed and perhaps the increments of zoom then i will use your camera.
Until the camera is as usable as the current camera i will simply not use it, that includes if you make it compulsory. |
Rumbless
Not The Droids You Are Looking For
7
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Posted - 2016.04.27 22:01:32 -
[78] - Quote
Are there any settings for the new tactical overlay? I find it hard to actually see stuff on the field as opposed to before. A setting that would allow me to control the transparency of the "floor" color would help immensely I think. |
Galmas
13. Enigma Project
213
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Posted - 2016.04.27 22:35:37 -
[79] - Quote
Can we please have the angular velocity value for the gun's tracking back. Instead of this cryptic "weapon accuracy score". So we can compare it to the actually overview situation again. TY. |
Dinta Zembo
Tea. Earl Grey. Cold.
91
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Posted - 2016.04.27 22:53:02 -
[80] - Quote
Please unkill the last thing I liked about this game and let me refit my marauder in combat again.
Thanks. |
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Delegate
Federal Navy Academy Gallente Federation
147
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Posted - 2016.04.27 23:23:27 -
[81] - Quote
- Do you need fighter skills to load/launch/operate fighters from a citadel? - Do fighter skills affect fighters operated from a citadel?
I didn't saw answers to these in any dev blog. Fighter skills might soon be a must for a lot of players that have nothing to do with capitals. |
Castimirr
Imperial Dreams Curatores Veritatis Alliance
13
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Posted - 2016.04.27 23:45:01 -
[82] - Quote
Another voice asking that you please remove the ads from the hangar. They are obnoxious, and I do mean their presence not their content.
Also it would be nice to be able to control the Scope's volume separately from the station interior. |
Sky Marshal
Core Industry. Circle-Of-Two
114
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Posted - 2016.04.27 23:51:00 -
[83] - Quote
You really NEED to do something about the risk of GPU overheat since the removal of the "Load Station Environnement" option.
Right now, with all my accounts online I am at 70-¦ while all of them are in station, and the only graphics option I have is "Textures" as high (as it is too ugly otherwise)... Even with my HyperX Cloud II headset (closed), I hear the poor fan working at maximum. It is a situation I never got before, and I guess it is worse since the new graphics in station.
My video card can tank it, but I doubt that everyone can, especially players with laptops. I am pretty sure that my old Acer would have crashed from overheat since a moment, even it is supposed to enter into your "minimum specification"...
Please return this option or do something who can permit to reduce the temperatures while in station. |
Amber Solaire
Imperial Academy Amarr Empire
50
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Posted - 2016.04.27 23:51:58 -
[84] - Quote
Please direct me in the direction of whoever in CCP decided to sneak in the 900k fee everytime-you-use-a-jumpclone-fee in the Patch Notes
NOWHERE was this fee explained in any Dev Blog, or the reasons for it
Some idiot decided to enable this too early, before we had any Citadels
...and now I hear a proposal by CCP Ytterbium to increase jumpclone fee to 5mill isk... (are you out of your tiny skulls? sure go ahead, and kill off the player base) |
Miss Peregrine
Miss Peregrine Corporation
29
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Posted - 2016.04.28 00:32:01 -
[85] - Quote
Anoexia wrote:Are there going to be any items for people who have the 10th anniversary edition mystery code? Or was this an
Ya - what she said.
++++
If there is no loot drop -- why risk the fight.?? - Why Why Why??
Also -when you fix this patch -- bring back the old watch list please -- been waiting on the fix for toooooo long.
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Crosi Wesdo
War and Order
1837
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Posted - 2016.04.28 00:41:18 -
[86] - Quote
On addendum, trying to sabotage the old camera so people move to the new camera is a ****** move.
Every time i undock i have to enable and disable the new camera to be able to see my ship in the middle of the screen.
Instead of these obnoxious attempts to tame people, who not just add the option to have up and down camera speeds be the same as left and right? Also allow adjustment of the zoom speed. |
Circumstantial Evidence
305
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Posted - 2016.04.28 01:26:40 -
[87] - Quote
Amber Solaire wrote:Please direct me in the direction of whoever in CCP decided to sneak in the 900k fee everytime-you-use-a-jumpclone-fee in the Patch Notes .... NOWHERE was this fee explained in any Dev Blog, or the reasons for it .... Some idiot decided to enable this too early, before we had any Citadels ...and now I hear a proposal by CCP Ytterbium to increase jumpclone fee to 5mill isk... (are you out of your tiny skulls? sure go ahead, and kill off the player base) This change was first proposed in the "Upcoming Feature and Change Feedback Center" forum... a good one to bookmark for future reference. It received feedback there, beginning in March. The fee was first proposed at 5m but due to protests in that thread, was lowered to 900k, note the first post has a link to the updated post with the 900k figure. Its not going back up to 5m.
This "tax" for using jump clones was instituted to make it more attractive to use Citadels, where fees can be set by the owner. I agree on the chicken vs egg scenario you point out, but this is how they have set up every other change, such as adding Strontium to new fuel block construction, because unlike POS's (which are eventually going away,) Citadels don't require Strontium to govern their reinforcement time. |
Huang Mo
Tianxia Inc
104
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Posted - 2016.04.28 01:50:35 -
[88] - Quote
Azahar Ortenegro wrote:Please add an option to permanently disable the in-station ads. I use Adblock Plus on my web browsers for a reason.
Or remember the viewing angle of the ship so you can keep it at an angle where you can't see the adds
I don't mind the adds by themselves but the *blink* when they flash across the screen drags my eyes towards them. It is really annoying to move them out of sight every time I enter station
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Chet Hewer
Mario's Grotto
8
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Posted - 2016.04.28 01:55:10 -
[89] - Quote
Making station interiors brighter and adding flashing signs and taking out my option for loading station environment leaves me thinking that I could care less about the other changes. I like the calm station environment (or none at all) where I can spin my ship in peace while talking with my mates. |
AlittleTwisted
Sapper Corporation Warp to Cyno.
0
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Posted - 2016.04.28 02:53:45 -
[90] - Quote
Something else that may interest you! I receive a Microsoft Visual C+ Runtime Error/ abnormal program termination. Then Dc!!! This makes it the third time in 3 hours |
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