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Intoccabile
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Posted - 2003.12.18 08:28:00 -
[1]
If you would rather not see a rollback to pre-Castor then post here.
If you would like to see a rollback post on the other thread.
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Veruna Caseti
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Posted - 2003.12.18 08:30:00 -
[2]
Why would we rollback? No way. Just fix the damn problems.
Veruna Caseti Ishukone |

Manfred Doomhammer
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Posted - 2003.12.18 08:32:00 -
[3]
roleback? what for? id hate to loose a single minute of training/gaiming experience, especially now npcs are cool out there!!
----
Manfred Doomhammer Fleet Admiral CEO ShadowTec Inc.
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Laughter
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Posted - 2003.12.18 08:33:00 -
[4]
No rollback.
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DREAMWORKS
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Posted - 2003.12.18 08:34:00 -
[5]
No rollback, or else i want my skilltraining not to be effected. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Nightfang
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Posted - 2003.12.18 08:35:00 -
[6]
No rollback!
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Xeris
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Posted - 2003.12.18 08:37:00 -
[7]
Rollbacks are for suckers.
Too lazy to get my sig changed |

Virtuoso
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Posted - 2003.12.18 08:38:00 -
[8]
Edited by: Virtuoso on 18/12/2003 08:39:14 No way  ________________________________________________
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Baldour Ngarr
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Posted - 2003.12.18 08:40:00 -
[9]
Quote: Rollbacks are for suckers.
Nah, they're to remove the umpty-ump original blueprints and ultra-rare stuff that got given out by mistake. But if they can find some other way of taking them back out and re-levelling the playing field, I'm with you - a rollback is the last possible resort.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

cball
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Posted - 2003.12.18 08:44:00 -
[10]
no
whiners just need a cookie...
...fear the evil monkey in your hanger...
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Jarjar
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Posted - 2003.12.18 08:45:00 -
[11]
Quote: No rollback!
Troll, keep it either rollback or no rollback, you can't post both. 
Since I posted this in this thread I suppose you know what I'm thinking.
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Buddrow
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Posted - 2003.12.18 08:46:00 -
[12]
is there a valid argument to roll back?
me thinks not. ---------------------------------- "Give me but one firm spot on which to stand, and I will move earth." Archimedes c.287 - 212 BC
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John Bishop
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Posted - 2003.12.18 08:52:00 -
[13]
rollbacks are for those who dont have the graymatter between the ears to adapt to adversity.
i welcome the new challenges of hunting npcs in deep space, and the challenge of coming up with new tactics for pvp. it would be boring to win all the time dont you think.
if you want to win all the time go play a fps with god mode. other wise chin up and get back to work.
_______________________________________________ sorry for the spelling and gramtic errors,,, im a redneck cowboy what did you expect anyways????
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Carp Riddell
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Posted - 2003.12.18 08:55:00 -
[14]
No rollback.
- Carp Riddell - CEO, Innsmouth Shipping - Proud Member of Curse Alliance
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Zarquon Beeblebrox
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Posted - 2003.12.18 09:14:00 -
[15]
No roleback
-- Lady Beeblebrox
Teddybears movies
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Cao Cao
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Posted - 2003.12.18 09:15:00 -
[16]
Dude this patch rocks, holy ****. Why would anyone want to roll back?
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Baldour Ngarr
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Posted - 2003.12.18 09:44:00 -
[17]
Quote: rollbacks are for those who dont have the graymatter between the ears to adapt to adversity.
Being given free original cruiser blueprints hand over fist is hardly adversity 
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Fausto
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Posted - 2003.12.18 09:56:00 -
[18]
As said before, just fix it and move on. ______
<brainpodder> |

Reiisha
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Posted - 2003.12.18 10:02:00 -
[19]
Absolutely no rollback.
Gamersland.nl, DE site voor PC gaming! |

Lucre
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Posted - 2003.12.18 10:06:00 -
[20]
No way!
We *know* the first few days after a patch are iffy and can be unbalanced. We *know* we're taking a risk in playing during that time. But we gamble that the gains from getting in early will outweigh the potential losses from doing so.
For some people they have - for others, they haven't. But that's the chance we take in playing immediately post-patch.
As has been said *many* times for, don't risk anything you can't afford to lose. And surely that goes doubly (or more) immediately after a patch...
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Ch'ryl
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Posted - 2003.12.18 10:30:00 -
[21]
I don't want a rollback either. Castor has brought in some great changes.
I do want to be able to further develop and specialise my science skills without having to resort to agent missions. I'm not asking to change the way Tech 2 BPs are distributed, I'm fine with that. I just think it's asking a bit much to want everyone who wants to follow the research path to do agent missions or pay the extortionate amounts that are being asked for the skills by those who are doing agent missions.
Why couldn't these skills have been available from the market? It makes no sense to me at all in forcing people into a gameplay style they don't enjoy, just so they can continue in their chosen field.
Why is it that when someone tells you that there are over a billion stars in the universe, you believe them, but if they tell you there is wet paint somewhere, you have to touch it to make sure? |

Sybylle
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Posted - 2003.12.18 10:31:00 -
[22]
No rollback...But some tweaking would be appreciated. (\_/) (O.o) (> <)=Oveur (proof) "Jumping 50 systems I can like, have sex 150 times during that period" |

jason hill
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Posted - 2003.12.18 10:58:00 -
[23]
no rollback ... leave it as it is .
"THE HUMAN SHIELD" |

CHUMSICLE
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Posted - 2003.12.18 11:08:00 -
[24]
I am personally in love with whats been done.
VOTE NO FOR ROLLBACK.
GJ CCP.
Sales Manager for Expanded Minds Inc - We suffer the tedium of R&D so you dont have to |

Baldour Ngarr
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Posted - 2003.12.18 11:14:00 -
[25]
I think I was the first person to suggest the possibility of a rollback, so I should clarify: I do NOT want a rollback to pre-Castor. I don't think anyone does. The Castor patch will be excellent, when it works properly.
I don't particularly want to see a rollback to immediately-post-Castor either. A better option would be, as stated above, just to fix the problems that have developed. My concern remains that those problems are SO widespread, and are causing SO much disruption, that fixing them in any way short of a rollback might simply be impossible. But, I still hope I'm wrong.
Those who don't do agent missions, and therefore don't ever look at the agent forum on this site, may not be aware of just how widespread and how disastrous these problems acutally are: we have some guys who've earnt a billion ISK or more in rewards, and others who now have standings with all factions at -10. The standings might be fixed: Jove only knows how they're going to track down all those blueprints, who's paid for them, who's made copies of them, who's spent money on labs to research them, who's built ships from them ....
....I hope. But not very much.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Artean
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Posted - 2003.12.18 11:16:00 -
[26]
Rollback? Are u mad? Who wants a rollback? Strange... ........ There is a fine line between gate camping and just standing by a gate, looking like an idiot... |

Bruen
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Posted - 2003.12.18 11:21:00 -
[27]
No rollback, Castor is great. ----------------- The universe is not only stranger than we imagine, it is stranger than we can imagine. - J. B. S. Haldane |

Neamus
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Posted - 2003.12.18 11:45:00 -
[28]
People who dont do agent missions wont want a rollback, mission runners who have made a fortune wont want a rollback, the only people who will are the ones who feel they have wasted the last few weeks/months in preparation for castor.
Personally i dont want a roll back, but just fixing the problem and not doing anything about how it will impact the game seems ratehr short sighted.
2 things which concern me are..
1, I was able to do lvl 3 agent missions for around 1 hour before the bugs stopped me. In this one hour alone I made well over 200mil from skills. I have effectivly been locked out of this for 22hour compared to those who had no problems.
2, Due to that **** up with the standings, i am now a minimum of 36 hours behind anyone else who has started building up research points in the skills im working on already. With no sign of a fix anytime soon this gap is only going to get bigger.
So not only do a select few get to make many 100mil's of isk per hour for over 20 hours, they also get the added bonus of a jump start on the researching. WTF happened to the slow introduction and an equal chance for all?
I have spent 40-80 hours pre castor working towards being in the right position for when this patch hit. I left a lucritive bistot mining setup in venal to specilise in agent missions, this alone has cost me 20mil per hour i would have been earning instead of doing these missions. The last 3 weeks I have turned my skill training attentions to those skills required for the research skills.
No need to say it, but ive wasted many mils of isk, many hours of time in both misson time and training time, based on yet another promise which has been broken by CCP. To make things worse im now hearing rumours that the rewards for agent mission have been heavily nerfed, wont be the first time we have seen CCP go into panic mode and go over the top.
Dont expect agent skills/CC drop in price anytime soon, the drop rates have been nerfed and im sure those building who got in before the nerf are gonna want to make as much isk as possible out of their stuff, wouldn't you?
The devs knew about the reward problem for over 23 hours before a fix was made. If this was everquest the server would have been brought down at once, and stayed down until it was fixed. |

Shock
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Posted - 2003.12.18 11:45:00 -
[29]
NO ROLLBACK! --- soonÖ |

velox
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Posted - 2003.12.18 11:50:00 -
[30]
No way, things are bumpy but thats what is meant to happen after a patch (see I have been CCP conditioned)
Time is only meant to flow one way.
No Rollback
Velox Always aiming one step beyond the edge. |
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