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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.03.07 15:06:00 -
[1]
Edited by: Zatch on 07/03/2007 15:05:54 This is a continuation of the original EVE Mod thread. The mod is under new management (has been for a few months in fact,) we've made a lot of changes, and I'd like a clean new thread without the first few pages being filled with some amusing & creative death threats. :)
Our official boards are located here; most screenshot updates are posted there first, since I don't have to worry about the repercussions of bumping threads there.
I'll answer a few potential questions --
Are you serious about this? Do you have permission from CCP? -- Yes and yes.
When will there be a public beta test? -- Never, as per my agreement with CCP. We must submit the final product to CCP for review before releasing it to the public, to ensure that the mod's quality is on par with that of EVE proper.
Can I join the team? -- We currently have a very small, dedicated team working on the mod. Henceforth I will not allow more people to join the team, only because it actually introduces more work for me rather than lightening the workload. We may still be looking for new members in the future, especially when we start working on the campaigns.
You mentioned campaigns, how many will there be and what about the other game modes? -- Four campaigns, one for each race, all taking place during the major conflicts in early EVE history (namely the Gallente/Caldari and Amarr/Minmatar/Jove conflicts.) Skirmish and multiplayer will both be fully supported.
So will this be a practical fleet simulator? -- Not really, the HW2 engine has limitations that prevent us from simulating all aspects of EVE combat (including navigation and electronic warfare, not just shooting.) We are of course trying to make combat as fun and similar to EVE combat as possible (note that there will be much less ship-by-ship interaction, much more large-scale direction.)
For those of you who are new to the mod, I encourage you to check the FAQ and screenshot sections on our official boards as well as reading through the previous thread for some background information. We are taking this mod very seriously, and have already made a decent amount of progress considering all work on the mod is done in our free time. Feel free to continue posting in this thread as you did in the last one, questions will be answered to the best of my ability and feature suggestions will be taken seriously if they are presented seriously. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Kvarium Ki
Setenta Corp Xelas Alliance
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Posted - 2007.03.07 15:32:00 -
[2]
AWESOME, just AWESOME.
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Scagga Laebetrovo
Delictum 23216
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Posted - 2007.03.07 15:46:00 -
[3]
Smashing! I hope there are ammatar...
Delictum 23216 Official forums |
Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.03.07 15:51:00 -
[4]
Originally by: Zatch Edited by: Zatch on 07/03/2007 15:05:54
When will there be a public beta test? -- Never, as per my agreement with CCP. We must submit the final product to CCP for review before releasing it to the public, to ensure that the mod's quality is on par with that of EVE proper.
so this basicly means that ccp must be the only people who play it first befor goin out to the public
cant wait
Hypnotic Pelvic Thrusting Level 5 |
Jaketh Ivanes
Amarr Riggers Incorporated
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Posted - 2007.03.07 15:52:00 -
[5]
Edited by: Jaketh Ivanes on 07/03/2007 15:55:11 *swirls the wip over Zatch's head*
Must.. work... faster...
*swirls the whip over forum mods*
Make.. sticky.. now!
Awesome work guys.. can't wait to try it out. Can't wait for the first Multiplayer experience
EDIT: Forgot to ask, since Amarrians conquered Minmatar about 800 years ago, how will that be reflected in the campaign? Invasion started 22480 AD and "today" is 23236 (+3 i guess). The Minmatar rebelled in 23216.. Leaves for a lot of fun stories in those 800 years .
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Kaalen
Caldari Agony Unleashed Agony Empire
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Posted - 2007.03.07 17:29:00 -
[6]
Having actually played Homeworld 2 now (I bought it in preparation for this mod ) I got thinking about how the campaign is going to work in this mod as well as some other features. i.e. will there be cutscenes and scripted battles? Voice overs? How about battlecomms? Are you going to use the EVE sound effects, Homeworlds sounds or your own?
Will you be using the homeworld 2 backdrops or take them from EVE. This one interests me the most, as a few of the backgrounds in Homeworld 2 were a bit bright and almost cartoon-like.
There are two other vital questions, will the new UI be far more minimal? The default UI in HW2 is horrible and takes up almost all of my screen. And then the most important question, for me at least, is it at all possible in this mod to add support for some of the resoloutions that weren't put into the game, or is that hard coded and cannot be changed. It'd be a shame to have this mod which looks fantastic and not be able to play it at 1920x1200.
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Ishquar Teh'Sainte
Faaip De Oiad
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Posted - 2007.03.07 17:44:00 -
[7]
Edited by: Ishquar Teh''Sainte on 07/03/2007 17:40:27
Originally by: Kaalen Having actually played Homeworld 2 now (I bought it in preparation for this mod ) I got thinking about how the campaign is going to work in this mod as well as some other features. i.e. will there be cutscenes and scripted battles? Voice overs? How about battlecomms? Are you going to use the EVE sound effects, Homeworlds sounds or your own?
Will you be using the homeworld 2 backdrops or take them from EVE. This one interests me the most, as a few of the backgrounds in Homeworld 2 were a bit bright and almost cartoon-like.
There are two other vital questions, will the new UI be far more minimal? The default UI in HW2 is horrible and takes up almost all of my screen. And then the most important question, for me at least, is it at all possible in this mod to add support for some of the resoloutions that weren't put into the game, or is that hard coded and cannot be changed. It'd be a shame to have this mod which looks fantastic and not be able to play it at 1920x1200.
you can change the resolution of the game to any value you want ... i think it's anywhere mentioned in the readme.txt in your homeworld folder. it's a commandline you have to add to your HW2 link .. something like "-w 1920 -h 1200" or so ...
afaik there are several mods already for HW2 available where the GUI in the mainmenu is changed .. best example would be the PDS mod .. they also got a nice modification with something like a universe-map in the main-menu. in-game GUI .. well dunno .. haven't seen a changed one ... ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.03.07 17:48:00 -
[8]
That Erebus seems way too large to be viable in HW2 lol...Or are the maps getting a rework too? _________________________ ~Thor Xian, Material Defender
Got Corp? |
Trypho
Minmatar Infinitus Odium
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Posted - 2007.03.07 17:59:00 -
[9]
Homeworld 2 is a game I still regularly play because of it`s fun gameplay, combining it with my favourite MMO is one hell of a combination. Very nice work on what you have published sofar!
I`ve browsed quickly through the forums, but can someone give me an ETA for a first version of the mod? Are we talking this half year or the next one? 2008 perhaps? Or just soonÖ?
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ZeeWolf
Savage Industries
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Posted - 2007.03.07 19:17:00 -
[10]
Will it be free?
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.03.07 19:28:00 -
[11]
"Will it be free?" -- Yes, all you need to pay for is Homeworld 2 if you don't already have it (and assuming you don't, it should be in a bargain bin by now given how long it's been out.)
"ETA on the first version?" -- Although I can't give an accurate estimate since Summer will soon be upon us (relatively), I'd say mid to late 2008. Of course, this really depends on how much free time I can scrounge up. Even at this rate, working between 5 and 10 hours some days on the mod (I don't have a paid job and my classes are easy this quarter ;)), it's going to take a while.
"Are the maps getting a rework too?" -- Yes, all maps will be new. The mod will be distributed as a complete replacement for stock Homeworld 2 (this would be the first true TC) in order to eliminate scripting conflicts, as well as removing the original maps from the equation.
"Will the new UI be far more minimal?" -- Yes. It will have a minimalistic and hard-edged EVE feel to it.
"Support for more resolutions?" -- I do intend to address this, actually. Stock HW2 has icons for 1600x1200 and 800x600, so at higher resolutions your icons are being stretched and sometimes distorted, I intend to fix that.
"CCP gets to play it first? :(" -- Nope, I do. :)
Thanks for the comments, and I'm sorry for not answering the RP-related questions (storyline and such) as my main focus at the moment is solely the game mechanics, storyline is in the queue. ----- MLCalc Creator HW2/EVE Mod Team Leader |
ZeeWolf
Savage Industries
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Posted - 2007.03.07 19:29:00 -
[12]
Ive got Homeworld 2... never completed it however, always got destroyed in the mission with the Hyperspace Inhibitors on the asteroids.
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Zaqar
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Posted - 2007.03.07 19:41:00 -
[13]
Its looking brilliant guys, keep it up
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.03.07 19:47:00 -
[14]
Sounds utterly awesome.
More, more, more!
--23 Member--
EVE-Trance Radio--The EVE Textboard |
ZeeWolf
Savage Industries
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Posted - 2007.03.07 19:49:00 -
[15]
I must say, that Ferox actually looks better than the real Eve version.
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Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.03.07 19:53:00 -
[16]
Originally by: Zatch The mod is under new management (has been for a few months in fact,) we've made a lot of changes
Yeah but can you mod Eve and replace the Raven with a good looking ship from HW2? --
CCP: PLEASE fix the forum software - thanks. |
Sebastien LeReparteur
Minmatar V.I.T.R.I.O.L.
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Posted - 2007.03.07 20:09:00 -
[17]
Funny thing is it looks even better then usual eve game play! :P
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Lady Rheya
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Posted - 2007.03.07 21:01:00 -
[18]
If it turns out to be as good as I anticipate, I might just quit EVE for it
... and no, you can't have my stuff
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Ral Ulgur
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Posted - 2007.03.07 21:02:00 -
[19]
whoops, scout alt post (Lady Rhea)
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Zaolen Ying
Eve University Ivy League
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Posted - 2007.03.09 20:48:00 -
[20]
go go eve mod!
-Z
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Kojee
Federation of Freedom Fighters Executive Outcomes
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Posted - 2007.03.09 21:03:00 -
[21]
zOMG...I can't wait for this. It looks awesome guys, job well done thus far.
/me spooges. ┌--------------------------------+º Kojee º½--------------------------------┐
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RaWBLooD
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Posted - 2007.03.10 04:42:00 -
[22]
sounds good, ccp is really cool about it to let ya do this.
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Shigsy
Caldari Beyond Divinity Inc
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Posted - 2007.03.10 12:47:00 -
[23]
I've been following this for a while, and all i can say is wow.
Good job and keep up the good work Join "Turby" channel ingame and bring pie - Karass Sayfo |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.03.13 04:58:00 -
[24]
Edited by: Zatch on 13/03/2007 04:56:37 Had a bit of a setback yesterday, my video card fried and I don't know if the mobo/PSU is at fault (I don't overclock my card and the fan/HS was working fine.) As a result, my desktop is out of commission until I replace the components. Hopefully I'll be back in action by the 21st of March.
As soon as I noticed something was wrong, I started making a current backup of the completed mod work, though I didn't manage to copy my workfiles before the computer crapped out. Hopefully the harddrives are fine, I'm pretty sure nothing is damaged there, so this shouldn't set me back in terms of what I've already completed, it just means there will be a week long respite from the modding. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2007.03.13 05:44:00 -
[25]
Originally by: Zatch Edited by: Zatch on 13/03/2007 04:56:37 Had a bit of a setback yesterday, my video card fried and I don't know if the mobo/PSU is at fault (I don't overclock my card and the fan/HS was working fine.) As a result, my desktop is out of commission until I replace the components. Hopefully I'll be back in action by the 21st of March.
As soon as I noticed something was wrong, I started making a current backup of the completed mod work, though I didn't manage to copy my workfiles before the computer crapped out. Hopefully the harddrives are fine, I'm pretty sure nothing is damaged there, so this shouldn't set me back in terms of what I've already completed, it just means there will be a week long respite from the modding.
Get yourself a cheap NAS drive next time
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder. |
Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2007.03.13 21:34:00 -
[26]
Originally by: Sgt Blade
Originally by: Zatch Edited by: Zatch on 07/03/2007 15:05:54
When will there be a public beta test? -- Never, as per my agreement with CCP. We must submit the final product to CCP for review before releasing it to the public, to ensure that the mod's quality is on par with that of EVE proper.
so this basicly means that ccp must be the only people who play it first befor goin out to the public
cant wait
That still won't save them, my skills are rusty but I pwn at HW2.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Wylker
Caldari Pyrrhus Sicarii
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Posted - 2007.03.13 21:37:00 -
[27]
Good Luck to you guys, should be awesome
-Wylker |
Araxmas
Black Lance Against ALL Authorities
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Posted - 2007.03.13 22:43:00 -
[28]
Where the frack is halbeth dammit. --------
Robbie Rotten left me |
Zaolen Ying
Eve University Ivy League
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Posted - 2007.03.13 22:56:00 -
[29]
Oh, as an aside, i do hope that the campaign continues in the same vein as the original HW2 ones - i.e. limited resources, exciting scripted sections, multi-stage missions with storyline shockers stuffed in the middle, and ofc, the trademark difficulty level of HW ^^
-Z
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Nerogk Shorn
Caldari Royal Hiigaran Navy
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Posted - 2007.03.14 00:08:00 -
[30]
I love you Zatch. I'll play you in HW2 any day. I think what you are doing is awesome considering how many eve players used to play HW2. I mean our corporation has like half the members from HW2. Good luck and I'm sure I'll talk to you more about it later.
Bulbasaur Wizard aka BulbasaurPSA|RN
D-F-A-A-B-A-A-S |
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Idunyken
Digital Fury Corporation Digital Renegades
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Posted - 2007.03.14 00:41:00 -
[31]
Whoa! Nice one. I'll Look forward to that :)
You better not give the minmatar nanoships tho :P
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.03.28 07:32:00 -
[32]
Edited by: Zatch on 28/03/2007 07:32:07 Small update:
March 28, 2007 * Add 1 fighter to the list of ships ingame: Firbolg * Fixed several textures, specifically the glow and color layers: Catalyst, Moros, Incursus, Vexor * Tweaked the glass texture's specularity. * Added fighter dockpaths to the Thanatos (note I encountered a problem with the speed of the fighters and may need to either reduce drone speed or all ship speeds to address this issue.)
I have backed up all of the mod's progress prior to today's update, and my new hardware seems to be nice and stable so the work has resumed. Classes this quarter aren't particularly challenging so I'll be working at the usual pace. For those of you dying to see some Minmatar ships ingame, I'm going to remap the Tempest to see just how much work I should expect to encounter with the improper exports. It shouldn't take more than 1 day to get the ship ingame without turrets, an additional few hours for turrets, engines, etc... By the way, I've been having a blast with navlights, I've added all of the necessary blinking lights to the Thanatos and the Erebus thus far, a video will be released some time this weekend to show it all off. :-)
Note: The test server gives me bluescreens with the current build (Tranquility is fine) so don't expect a huge number of new ships ingame unless they're cheap and I can fly them on Tranquility. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.04.08 04:08:00 -
[33]
:bump:
Small new video released: Ascension_glow_and_nav.avi [43.6MB] Encoding: XviD, no audio, 2 minutes & 13 seconds at 1680x1050.
This video features the fixed glow maps on the Vexor, Catalyst, Incursus, Moros, and Thanatos (the Erebus is featured too but the glow maps were fine before.) Also, the small blinking navlights are now visible on the Erebus and the Thanatos (hence the high resolution, although all videos will be released at this resolution from now on.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Lrrp
Minmatar Gallente Mercantile Exchange
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Posted - 2007.04.08 04:44:00 -
[34]
Might of missed it but is this mod a single player game, Internet capable and if so, how many can play at one time. I was wondering if there would ever be another HW game and it looks like this mod will be spot on. Great idea!
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.04.08 04:55:00 -
[35]
Edited by: Zatch on 08/04/2007 04:52:33 The mod is multiplayer-capable, probably up to 6 players in the bigger maps. ----- MLCalc Creator HW2/EVE Mod Team Leader |
zeroh
Caldari 0utbreak
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Posted - 2007.04.08 06:11:00 -
[36]
Edited by: zeroh on 08/04/2007 06:08:03 OMG BBQ plz finish this
CCP should pay you for this!
*snip*, your sig exceeds 24000 bytes and lacks sufficient EVE content. -HornFrog |
Thunderbird Anthares
CHON THE R0NIN
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Posted - 2007.04.29 18:43:00 -
[37]
*poke poke* any further progress reports? you know we all are waiting anxiously for this mod Zatch,and for myself,you have my utmost respect YARRR ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |
Per Bastet
Amarr B.O.O.M
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Posted - 2007.05.02 11:03:00 -
[38]
All I can Saw is WOW.
I need to find my Copy of HW2 and Brush up on my Skills. You MUST Finish this.
The Community May Lynch you if you don't.
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.05.02 12:10:00 -
[39]
Well don't ready the gallows just yet, we're still making progress. :)
I'll post some screenshots later today (must sleep and then go to class today.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Kiyano
Caldari Pilots Of Honour
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Posted - 2007.05.02 12:22:00 -
[40]
Originally by: Zatch Well don't ready the gallows just yet, we're still making progress. :)
I'll post some screenshots later today (must sleep and then go to class today.)
oh yay, looking forward to it. Keep up the good work =]
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Tradewar
Serenity Inc
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Posted - 2007.05.02 12:54:00 -
[41]
My pants.....are moist - - - -
Trader/Producer |
Sgt Blade
Save Yourself Inc.
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Posted - 2007.05.02 20:03:00 -
[42]
cant wait... too excited !!!!
Hypnotic Pelvic Thrusting Level 5 |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.05.03 00:56:00 -
[43]
The two ships below were imported by my apprentice, manwithakite. Although he doesn't have the new shaders yet, the ships are already looking great as I'm sure you'll agree. :)
Dominix Hyperion ----- MLCalc Creator HW2/EVE Mod Team Leader |
Nerogk Shorn
Caldari Royal Hiigaran Navy
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Posted - 2007.05.03 01:42:00 -
[44]
My god, they look better in HW2 than in EVE lol!
BTW zatch, do the ships fight like the ships in EVE? I mean does the vexor have drones, does the mega go in close and blaster?
I'm not sure if you've played the other HW2 Mods, but in a lot of them the people made the ships too big and too agile, so they fly like toys instead of giant battleships. I was hoping that won't be an issue in your sexeh mod. = )
I wanna test it! 0_0
D-F-A-A-B-A-A-S |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.05.03 05:04:00 -
[45]
All the ships in the mod will fight just like they do or should in EVE, drones will be used in moderation though (only the major drone carriers for each race will field drones, examples being the Vexor, Arbitrator, Dominix, etc...) Handling is an important consideration, although there are some engine limitations that prevent things from being right on the money (for example, 4km/s is too fast for the engine to handle, the ships just stop turning.) Battleships will feel slow and clunky, dreadnoughts will be obscene, frigates will be zippy, etc... :) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Kharakan
Amarr Viziam
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Posted - 2007.05.03 06:53:00 -
[46]
I enthusiastically endorse this idea O_O
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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Zatch
Gallente Royal Hiigaran Navy The Sani Sabik
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Posted - 2007.05.17 11:55:00 -
[47]
Edited by: Zatch on 17/05/2007 12:11:17 Thanks to a fellow programmer on the Relic boards, we now have access to a much better background making tool. Here is one of my early conversions: Erebus + EVE background. Note that is rendered in the HW2 engine. Like it? More is on the way. :)
Note that my next big hurdle is to create a program that converts EVE's cube maps into proper spherical maps, since HW2 uses a form of spherical mapping. The image shown above doesn't betray the horrible distortion at the poles of the spherical map, which I intend to fix. :) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Lrrp
Minmatar Gallente Mercantile Exchange
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Posted - 2007.05.17 12:21:00 -
[48]
So when can I be a tester, alpha, beta or whatever? Pretty please!
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Pellaeon DuGalle
Caldari Deep Black Industries
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Posted - 2007.05.17 15:10:00 -
[49]
Originally by: Lrrp So when can I be a tester, alpha, beta or whatever? Pretty please!
There will be no testing as per agreement with CCP. The finished product will be sent to CCP for QA, and if its good enough (i.e. the Devs get to play with it first ), it gets released.
------------------- "There is one rule for the industrialist and that is: Make the best quality of goods possible at the lowest cost possible, paying the highest wages possible." |
Zaolen Ying
Eve University Ivy League
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Posted - 2007.05.17 15:26:00 -
[50]
yay for zatch, keep up the hard work.
do we have an ETA at all? :p
-Z
Originally by: Dark Shikari Normally, strategy is fun, because in an RTS game, you're the commander, and the peons are controlled by you.
But in EVE, you're the peon.
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Zatch
Gallente Royal Hiigaran Navy The Sani Sabik
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Posted - 2007.05.18 14:24:00 -
[51]
Edited by: Zatch on 18/05/2007 14:25:19 The only ETA I can provide is the very rough, tentative "late 2008." It might not even be that early so don't take my word for it. This depends, really, on how much work I can do over the Summer. All I can really promise is that I won't release it to CCP for approval until I, myself, can barely stand to tear myself away from it because it is unbearably awesome.
I don't know if I can make it to Fanfest this year (no money) but next year I should be able to attend, where I'll offer an unofficial wandering Q&A and suggestion session between CCP's presentations. I know the excitement is sort of wearing off since I haven't been posting a ton of screenshots/videos lately, I just ask you to have faith that this mod will reach completion and promptly blow your mind. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Buxaroo
Reikoku Band of Brothers
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Posted - 2007.05.22 16:38:00 -
[52]
This looks very promising. I have always thought that mods are great for games. And that CCP is encouraging this is great! Just like Valve and Counter Strike and all the other great mods. Although this is way different than those games, it's still great that this is being done.
I have played the first Homeworld back when it was released. I never tried HW2 so maybe this will give me an incentive to go out and buy the game.
BTW, how many mods are there out there for HW2?
"No matter where you go, there you are" - Buckaroo Banzai |
Zaolen Ying
Eve University Ivy League
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Posted - 2007.05.22 16:43:00 -
[53]
As long as you don't give up on it.
So many potentially great mods die just because their devs get bored of working on themm, im hoping it wont be the case with this one !
-Z
Originally by: Dark Shikari Normally, strategy is fun, because in an RTS game, you're the commander, and the peons are controlled by you.
But in EVE, you're the peon.
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Claska
Amarr Magnetar Ltd Dark Synergy
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Posted - 2007.05.22 17:14:00 -
[54]
Can we have shuttles as diversionary tactics? if not, can we just have shuttles? pweease?
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Zatch
Gallente Royal Hiigaran Navy The Sani Sabik
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Posted - 2007.05.23 03:59:00 -
[55]
Shuttles may be included as unarmed scouts, but with a reasonable limit on their build-count to keep things from getting out of hand (no bumping capital ships with hundreds of shuttles, sorry.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Duelron1001
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Posted - 2007.05.23 05:14:00 -
[56]
<3 Zatch
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Thanos Draicon
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Posted - 2007.05.23 06:56:00 -
[57]
Originally by: Claska Can we have shuttles as diversionary tactics? if not, can we just have shuttles? pweease?
I hear they can't tank very well...
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Aries Acheron
Coreli Corporation Corelum Syndicate
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Posted - 2007.05.23 12:12:00 -
[58]
You should add different factions, as a sorta joke along with the races for MP use.
Like MC, who'se smallest unit is an Interceptor, then HACs, or T2 Battleship. And motherships are tier 1 research for them. And their hyperspace cyno costs are free. ;P
Goon, who get strike craft and frigates for free. :P
Carebears, who have like a 12 dock resource-dropoff refinery but don't have T2. ~~~
Action! Suspense! Jita! Eve Tribune
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Claska
Amarr Magnetar Ltd Dark Synergy
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Posted - 2007.05.23 12:19:00 -
[59]
so no bumpage? :( oh well and shuttles can tank too, they speed tank, just not very good at it :P :D
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Thunderbird Anthares
CHON THE R0NIN
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Posted - 2007.07.04 19:03:00 -
[60]
this thread was not updated for long how`s it going Zatch? ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.07.06 18:51:00 -
[61]
Working on the glass shader and putting the Caracal ingame today (need a break from Gallente, even if it's just for one ship.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
arthell
Freelancer Alliance
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Posted - 2007.07.06 19:15:00 -
[62]
Will have to grab my self a copy of HW2 for this. Looking forward to it, keep it up.
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.07.06 19:35:00 -
[63]
Edited by: Zatch on 06/07/2007 19:45:46 Just so you all know I'm not yanking your collective chain, here's the Caracal in HW2: http://img241.imageshack.us/img241/4519/ss00004zy9.jpg http://img241.imageshack.us/img241/4439/ss00005rx9.jpg
Edit: And something has come up. I'll be visiting my brother for a day or two (read: won't be here at my desktop computer.) That which I've started, I shall certainly finish, fear thee not. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Rosur
Gallente
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Posted - 2007.07.06 20:36:00 -
[64]
Edited by: Rosur on 06/07/2007 20:36:59
Originally by: ZeeWolf Ive got Homeworld 2... never completed it however, always got destroyed in the mission with the Hyperspace Inhibitors on the asteroids.
me too . Mod looks good cant wait to try it
Nice screenshots
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jam6549
42nd Armored FreeFall Securities
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Posted - 2007.07.06 22:24:00 -
[65]
Originally by: Zatch Edited by: Zatch on 06/07/2007 19:45:46 Just so you all know I'm not yanking your collective chain, here's the Caracal in HW2: http://img241.imageshack.us/img241/4519/ss00004zy9.jpg http://img241.imageshack.us/img241/4439/ss00005rx9.jpg
Edit: And something has come up. I'll be visiting my brother for a day or two (read: won't be here at my desktop computer.) That which I've started, I shall certainly finish, fear thee not.
errrr, dude absolutely awesome.
MODS FRICKING MAKE THIS A STICKY ALREADY???
Jam6549
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Davik Kurchek
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.06 22:50:00 -
[66]
OMG, get this done! ---
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.07.12 06:58:00 -
[67]
I have a short video to share with you: ascension_blinky_caracal.avi (~9MB, XviD)
I had to shrink it to keep the filesize reasonable, so it is a 1680x1050 downscaled to 1024x640 video. The navlights can still be seen though, if you look close (that's the focus of this video, those little blinking lights on the Caracal.) Note that the Caracal is spawning with a Thanatos just because I'm using Gallente as my test race. :) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Lolapa
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Posted - 2007.07.12 08:01:00 -
[68]
This whole project has to be the coolest thing ever, imagine offline fleet battles with no lag or actual PEOPLE to worry about. Oh and never mind the campaigns, just give us a skirmish mode with lots of ways to set up battles *wets himself*
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Kharadran Sullath
Caldari IntoXication Inc
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Posted - 2007.07.12 09:09:00 -
[69]
Edited by: Kharadran Sullath on 12/07/2007 09:13:15 Omg... Your babies, can I have them?
Edit: Just checked out the website. You have won EVE. ------ --Don't get saucy with me Bernaise!-- |
Cygnus Zhada
Amarr UK Corp FATAL Alliance
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Posted - 2007.07.12 09:13:00 -
[70]
that is like wild, passionate sex....
I want that.
Yes, I use lasers, please stop laughing in the back. |
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Boonaki
Caldari Knights of Chaos Chaos Incarnate.
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Posted - 2007.07.12 10:23:00 -
[71]
Could do famous eve battles, like the Siege of EC or the GNW. Would be interesting. Fear the Ibis of doom!
113 |
Arvo Henderson
Jericho Fraction The Star Fraction
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Posted - 2007.07.12 10:44:00 -
[72]
Please guys finish this mod as soon as possible.
About replicating famous battles of Eve, that's a very good idea actually.
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Garia666
Amarr T.H.U.G L.I.F.E
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Posted - 2007.07.12 10:53:00 -
[73]
Edited by: Garia666 on 12/07/2007 10:52:26 i love home world .. any eta on when its finished?
->My Vids<- |
Seidr
Amarr Icarus' Wings
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Posted - 2007.07.12 10:54:00 -
[74]
Very impressive. I look forward to playing this mod in the future :)
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Sgt Blade
An Eye For An Eye Rule of Three
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Posted - 2007.08.19 03:43:00 -
[75]
need updates please
Hypnotic Pelvic Thrusting Level 5 |
MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.19 04:40:00 -
[76]
Originally by: Arvo Henderson Please guys finish this mod as soon as possible.
About replicating famous battles of Eve, that's a very good idea actually.
will we have the ammar jove war??? please?
just for laughs :) ----------------------------------- I'm working my way through college target CCP
Quote: Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual ar |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.08.19 18:36:00 -
[77]
New screenshots available here: link
My apprentice, mantaray, has been tearing through the Caldari ships and is doing a fantastic job. I haven't been working on the mod much because of my class schedule (over Summer, yeah, I know.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Sleepkevert
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.19 18:49:00 -
[78]
Damn, those two drakes shooting each other look awesome!
I sure hope you will finish it sometime :)
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Lance Fighter
Amarr
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Posted - 2007.08.19 18:58:00 -
[79]
No amarr vs jove war, as of yet... (meh read relic forums more )
But this does look hot indeed! make it so!
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OzDeaDMeaT
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Posted - 2007.10.11 01:28:00 -
[80]
Good luck, hope it goes well.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.11 01:30:00 -
[81]
normally I would moan necro but im still waiting for a full release for this...
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Arvald
Caldari House of Tempers
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Posted - 2007.10.11 01:35:00 -
[82]
ARVY WANT NOW!!!! --------------------------- ALL HAIL TO THE TECHNOVIKING |
Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.11 01:36:00 -
[83]
settle arvy, settle...
don't make me get the choke-chain
down boy down
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Rilder
Caldari THC LTD Dogs of War.
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Posted - 2007.10.11 02:36:00 -
[84]
Looks cool, btw weres a good place to pick up Homeworld 2? Ive heard alot of good about it but didnt buy it when it was on the shelf. --
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Incantare
Caldari Darkness Inc.
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Posted - 2007.10.11 02:40:00 -
[85]
Amazon is probably your best bet. It's been out for a while now. Still looks good though.
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Rilder
Caldari THC LTD Dogs of War.
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Posted - 2007.10.11 10:49:00 -
[86]
Originally by: Incantare Amazon is probably your best bet. It's been out for a while now. Still looks good though.
Yea just ordered from amazon, 12 bucks including shipping, about as much as x3 reunion. I've been picking up a few older games lately, cheap and fun and not centered around graphics. --
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.10.11 11:16:00 -
[87]
If you finish this, I will pay you ISK to play it!
Screenshots look awesome! ============================================
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Zatch
Gallente Royal Hiigaran Navy YouWhat
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Posted - 2007.10.11 20:39:00 -
[88]
Thanks for your continued support. Things have been pretty hectic lately but we're pecking away at the mod. ----- MLCalc Creator HW2/EVE Mod Team Leader |
The0
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Posted - 2007.10.11 20:45:00 -
[89]
Wouldn't X3 be a better game to do a EvE mod with?
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Taedrin
Gallente Magellan Exploration and Survey Rare Faction
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Posted - 2007.10.11 20:52:00 -
[90]
Good to hear that this mod is still alive. Eagerly awaiting it's completion.
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Theo Samaritan
Gallente Pheonix Reborn
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Posted - 2007.10.11 21:00:00 -
[91]
Originally by: The0 Wouldn't X3 be a better game to do a EvE mod with?
Go on then. It'll give the Egosoft community something to get ****ed at XD
TBH EvE as a HW2 mod works perfect considering the backstory they are giving it. ______________________________ A Request About Lag Discussion -- Yet another "Edit my sig devs!" request \o/ |
ZeusCommander
Amarr Omni-Core Freedom Fighters Combined Planetary Union
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Posted - 2007.10.11 21:31:00 -
[92]
I look forward to this mod....It means i can play eve (sorta) on one of my fav games....
Plus..you dont get all the annoying chat windows to go with it :) Perfection!
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Sleepkevert
Paradox v2.0
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Posted - 2007.10.11 21:59:00 -
[93]
Originally by: ZeusCommander I look forward to this mod....It means i can play eve (sorta) on one of my fav games....
Plus..you dont get all the annoying chat windows to go with it :) Perfection!
Yeah, and you can see in real time what your probe.. ehm.. cov-ops scout sees! No more mistakes or lags due to crappy voice coms \o/
Also, I'm still eagerly waiting for this, and i still thing this could be pretty damn epic if done right, and by the looks of it, it will be epic
Sign my sig |
Cailais
Amarr VITOC Fang Alliance
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Posted - 2007.10.11 23:17:00 -
[94]
This rawks!!! keep going guys!!
C.
- sig designer - eve mail |
Zatch
Gallente Royal Hiigaran Navy YouWhat
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Posted - 2007.10.18 09:33:00 -
[95]
For those who don't know, we've been featured in issue #009 of E-ON. The article includes several exclusive screenshots and an interview with yours truly. ----- MLCalc Creator HW2/EVE Mod Team Leader |
Galen Darksmith
Caldari Independent Navy Reserve
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Posted - 2007.10.27 01:19:00 -
[96]
For those of us who didn't have access to the article, any idea on when the mod will be released?
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Daedalus DuGalle
Gallente University of Caille
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Posted - 2007.10.27 01:56:00 -
[97]
As E-on says: when its done.
Originally by: Chribba Buy me enough Smirnoff Ice at the fanfest and I might get too drunk and do a Britney with you
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An Anarchyyt
Gallente Sublime.
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Posted - 2007.10.27 01:57:00 -
[98]
It is nice to know it is still alive though. I still can't wait.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Terex193
Amarr Advanced Security And Asset Protection
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Posted - 2007.10.27 02:22:00 -
[99]
You guys should make a eve mod for EaW :) that would be cool *snip* Sig contains inappropriate words. - hutch O come on its Censored! A dev called me a Forum Warrior :) |
Terex193
Amarr Advanced Security And Asset Protection
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Posted - 2007.10.27 03:31:00 -
[100]
I think ccp should help you guys out with this,they got enough free time im sure, *snip* Sig contains inappropriate words. - hutch O come on its Censored! A dev called me a Forum Warrior :) |
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Mr Bodacious
mUfFiN fAcToRy
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Posted - 2007.10.27 03:44:00 -
[101]
Originally by: Sgt Blade
Originally by: Zatch Edited by: Zatch on 07/03/2007 15:05:54
When will there be a public beta test? -- Never, as per my agreement with CCP. We must submit the final product to CCP for review before releasing it to the public, to ensure that the mod's quality is on par with that of EVE proper.
so this basicly means that ccp must be the only people who play it first befor goin out to the public
cant wait
expect only the Gallente units to be left in the game. Actually, Amarr will be left too, because you can't realize how good Gallente is if you're not seeing how bad Amarr is.
;)
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Khrillian
Minmatar Khaos Heavy Industries Order of Khaos
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Posted - 2007.10.27 05:21:00 -
[102]
Win
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Hunter Vonnegut
Shadows of the Dead Aftermath Alliance
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Posted - 2007.10.27 05:47:00 -
[103]
\o\ /o/
i knew ive kept HW2 installed all these years for something....looks beutiful guys cant wait
[/url] |
Galen Darksmith
Caldari Independent Navy Reserve
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Posted - 2007.10.27 06:15:00 -
[104]
If there's any kind of help you guys need, feel free to drop me an EVEmail, I'm interested in helping any way I can :)
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Detrol
Caldari
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Posted - 2007.10.27 09:38:00 -
[105]
Originally by: Terex193 I think ccp should help you guys out with this,they got enough free time im sure,
I think CCP has already helped quite a lot, maybe not with actual programming and art stuff but by
a) allowing them to make it b) giving access to or permission to use the original EVE 3D models so they don't have to model everything themselves.
CCP could have said "No, not allowed, stop using anything that relates to EVE" but they didn't.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.10.27 09:48:00 -
[106]
This mod is starting to sound like Duke Nukem Forever! (just joking guys, keep up the good work!)
Looking for queue-free research slots? Click here!
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Neon Genesis
The Landed Gentry
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Posted - 2007.10.27 10:50:00 -
[107]
Zatch, this looks absolutely stunning
Hats off sir.
_
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DanKills
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Posted - 2007.10.28 04:18:00 -
[108]
Bump because this looks like pure awesome.
Getting Homeworld 2 now =) |
Tarax00
Imperium Forces United Freemen Alliance
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Posted - 2007.11.01 11:43:00 -
[109]
I can't wait ! im so loocking forward to this mod =) !
Keep up the good work !
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Shi Mun
Caldari Perkone
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Posted - 2007.11.01 12:43:00 -
[110]
That looks damn nice, i'll be sure to have that wen its done. --------------------------- The Cake is a lie... The Cake is a lie... The Cake is a lie... |
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Scout Master
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Posted - 2007.11.13 12:03:00 -
[111]
gimmie! gimmie! gimmie! gimmie!
omg this is so hot!!!
wondering if there is some sort of mailing list for this Zatch? if so put me on it
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2007.11.15 05:50:00 -
[112]
Most of the progress updates are posted on our official boards first. The link is in my sig.
Also when the mod is released, I'll send out a mass email to all of our forum subscribers (in case interest dwindles as we work quietly.) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Dawson
Caldari British Space Corporation Tactical Narcotics Team
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Posted - 2008.02.05 01:40:00 -
[113]
any updates??
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