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NoobMan
Hard Knocks Inc. Hard Knocks Citizens
276
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Posted - 2016.07.29 20:45:21 -
[1] - Quote
Hey all!
So with the CSM XI Fall Summit coming up in September, I want to go into it with as much Wormhole related ideas as I can. My hopes are we can have 10-20 good ideas and the Devs can pick up 1-2 of them as a basis for ship-able features. Realistically what I want is for us to give them a collective impression of what our population likes and dislikes, and our solutions for what we don't like and new ideas for the future.
Format: Moderated Town Hall Style - Who ever has the TS details is welcome to come. The channel will be moderated where guests have their microphones muted and will be called upon to speak.
Date: Saturday August 13th 2016
Time Frame: 19:00-21:00 2 hours is a long time but 1 hour is not enough time. I'll keep the pace of the meeting going and stay on topic as we move through our outline of topics.
Topics (subject to change):
- Scanning and Wormhole connectivity, Frigate holes
- PvE - Site spawn rate/lifetime, Low Class, High Class, Battleships > Capitals
- PvP - FAX, Dreads, Content Drivers, Meta
- Citadels - POS degradation, Missing Features/Requests
- Bugs - Comprehensive list of Bugs ranked in priority. Bug Report IDs, and recreation videos.
Location: Hard Knocks Inc TS, a temp link will be given out later. Just check this thread the day of.
So this gives you 2 weeks notice. Please feel free come with google doc written out or spreadsheets. If we can't get to them in our meeting don't worry your well thought out voice will be heard. You can presend them to me in an Evemail or at [email protected]
Another thing depending on the success and aftermath of this town Hall, I plan to schedule a smaller group 2 weeks or so later to reflect on the outcomes of the larger Town Hall. This would be in the 20-25 person range and possibly have Devs if we want them and if they are available. If we don't decide to invite Devs don't worry I'm going to take all the fruits of our discussions and compose a presentation on our behalf to present at the Summit in front of the right Devs.
I will see you there. Other CSM will be invited to come as well. I'm looking forward to hearing from you and being productive. Trolls, disruptive or negative people will be quickly dealt with. ;)
Operations Director of Hard K(n)ocks Inc.
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Winthorp
3849
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Posted - 2016.07.29 22:01:21 -
[2] - Quote
Delete frig holes.
Delete C6 space.
Nerf Fax's inside of Wh space.
Actually spend some real time on redoing wh escalations and not gimickie Drifter addon.
Raise income of all wh sites.
Auto site despawn timer not when just initiated a warp.
Fix C4 sites. (Spawn ranges and the glitching)
Fix scanning window to make red sig dots and bubble drag icons brighter.
#JOBDONE. |
Ashley Traynor
Lazerhawks
0
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Posted - 2016.07.29 22:35:54 -
[3] - Quote
Sounds great Noob :D
Definitely want to be there for this, there's a lot to be said about the current state of wormhole space |
Alebrelle Kuatu
WiNGSPAN Delivery Services WiNGSPAN Delivery Network
9
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Posted - 2016.07.29 22:36:32 -
[4] - Quote
Winthorp wrote: Delete frig holes.
Some of us like these, and think they add variety and complication to W-Space.
But, how about that "can only warp to the sig (and not bookmarks) shortly after downtime" bug getting fixed? |
BangTime
Incertae Sedis Friendly Probes
1
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Posted - 2016.07.30 15:14:42 -
[5] - Quote
I'm really curious what peoples thoughts are on rolling frig holes and being able to roll heavy connections with just a single capital atm. The fact that you can change your mass after starting to jump a connection is advantageous to the individual doing it but probably not that great for wormhole space as a whole.
Going to have to see about taking that afternoon off. |
Shadowace Evi
CroGi Gorathian Federation
9
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Posted - 2016.07.30 17:58:34 -
[6] - Quote
Would love to see citadels getting probe launchers with a rig to make them crazy good to make scanning down your home systems a lot faster. |
Cable Uta
V0LTA WE FORM V0LTA
4
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Posted - 2016.07.30 18:33:55 -
[7] - Quote
Winthorp wrote: Raise income of all wh sites. Auto site despawn timer not when just initiated a warp.
I agree to these 2 :)
currently WH income is the same as nullsec on a isk / hr basis per char used which is **** imo considering how hard it is to live in wormholes compared to null |
Globby
ElitistOps Pandemic Legion
335
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Posted - 2016.07.30 18:36:32 -
[8] - Quote
Winthorp wrote: Delete frig holes. - Nerf Fax's inside of Wh space. Actually spend some real time on redoing wh escalations and not gimickie Drifter addon. Raise income of all wh sites. Auto site despawn timer not when just initiated a warp. Fix C4 sites. (Spawn ranges and the glitching) Fix scanning window to make red sig dots and bubble drag icons brighter. add real anime girls to wormhole escalations so we have kawaii things to look at while farming 8 hours a day integrate reddit into eve client #JOBDONE.
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Steven Ellecone
Catastrophic Overview Failure COF Alliance
4
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Posted - 2016.07.30 18:58:49 -
[9] - Quote
Winthorp wrote: Delete frig holes. Delete C6 space. Nerf Fax's inside of Wh space. Actually spend some real time on redoing wh escalations and not gimickie Drifter addon. Raise income of all wh sites. Auto site despawn timer not when just initiated a warp. Fix C4 sites. (Spawn ranges and the glitching) Fix scanning window to make red sig dots and bubble drag icons brighter. #JOBDONE.
+ Undo the nullsec holes nerf. The 16 hour lifetime is too short, and cutting the spawn rate has really hurt wormhole corps ability to roam null for content. This change was universally disliked by wormhole corps, it feels like we took a huge content nerf due to PL just using wormholes for what they were meant for. |
Jonn Duune
Biomass Party
30
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Posted - 2016.07.30 19:52:44 -
[10] - Quote
I may or may not be able to make it, but my thoughts:
Increase number of frigate hole spawns, with a larger percentage going to k-space (preferably null or low)
give c6s a dual static, either a null, or to 5/6 space
fix the low end sites in 5 and 6 space to be worth more isk, but with random wave triggers
address bug where null-sec holes die randomly when they aren't mass reduced or time crit
increase spawn rate of null connections in c4-c6 space
increase spawn rate of null GåÆ null holes
My name is Jonn Duune, and I wholeheartedly support the message posted above.
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TurboX3
Hax. The-Culture
152
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Posted - 2016.07.30 19:55:11 -
[11] - Quote
Allow supercapitals can use low-sec N944 and null S199 wormholes only... 1 jump & it collapses behind. ofc it would need a new description to say the wormhole has full mass, maybe discussion on the mass.
Remove frigate wormholes - holy crap these useless! |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
420
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Posted - 2016.07.30 22:28:02 -
[12] - Quote
If you send me the TS information, I would like to join in on this.
Winthorp wrote: Fix scanning window to make red sig dots and bubble drag icons brighter. #JOBDONE. The icons for the sigs definitely need to be brighter - especially when selected.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
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Cordy
Valkyries of Night Of Sound Mind
4
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Posted - 2016.07.30 22:35:37 -
[13] - Quote
If there was just one feature added I'd want it to be alliance bookmarks.
Right now each of the corps scanning down the chain have to manually copy across and share bookmarks. Sharing being dropping them off somewhere in a can or shuttle for the other corp to grab and import into their corp bookmarks. Being able to have anyone in the alliance scan the chain and everyone in the alliance be able to see the bookmarks would be huge. |
Faith Xarnko
Wormbro The Society For Unethical Treatment Of Sleepers
0
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Posted - 2016.07.30 22:40:50 -
[14] - Quote
Looking forward to listening in on this
The main thing id like to see fixed is the ******* c4 gas clouds, way to bright |
muhadin
Sniggerdly Pandemic Legion
255
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Posted - 2016.07.30 23:36:35 -
[15] - Quote
There are a couple of big changes that could happen that could really liven up wh space. However there are 3 major barriers. CCPs knowledge and vision of wormholes, which methods would be best, and to what degree any new method of balance should be scaled.
I believe that the WH CSM Rep and the WH Community have always been in a position to have our ideas have the most force for changes in wormhole space because of the lack of vision for wormholes within CCP. So make your ideas heard!
No offense to CCP, I understand that whs are a very small population of the player base, but they could be SO much better and have so much more activity. WH systems make up 30% of the total systems in eve, yet only less than 5% of the player base lives or uses them.
"Love the Life you Live, Live the Life you Love"
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Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1614
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Posted - 2016.07.30 23:49:04 -
[16] - Quote
NoobMan wrote:Topics (subject to change):
- Scanning and Wormhole connectivity, Frigate holes
- PvE - Site spawn rate/lifetime, Low Class, High Class, Battleships > Capitals
- PvP - FAX, Dreads, Content Drivers, Meta
- Citadels - POS degradation, Missing Features/Requests
- Bugs - Comprehensive list of Bugs ranked in priority. Bug Report IDs, and recreation videos.
C6 wormholes need a second static already. Frigate holes are annoying but I think they offer some interesting gameplay.
Wormhole anomalies honestly should only ever have a 24 hour lifetime. People also need a reason to use capitals to run c5/6 sites again, no capitals to dunk in high class space makes this boring af.
FAXes need a massive change. Imo they need to have their tanking and cap bonuses removed and given flat hp instead. This helps null doctrines also and balances out wspace where a fax isn't such a huge force multiplier.
Dreads I've not seen too many issues with them.
Citadels need better hangar organisation. We should be able to set up secure containers within them so people have a shared space for alts. The delivery system is awful for this. |
Cyclo Hexanol
MALEVOLENT. Rabble Alliance
56
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Posted - 2016.07.31 00:31:37 -
[17] - Quote
Winthorp wrote: Raise income of all wh sites.
Correct me if I am wrong but isn't it in wormholes where people brag about the dank 400 million isk/hour or something? Why does every wormhole site need increased income?
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
King of Stating the Obvious 2015
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Elected by: Random forum alt
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Seraph Essael
Binary Adaption
1201
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Posted - 2016.07.31 03:50:54 -
[18] - Quote
I will attempt to be there, if work allows it... But I will make sure someone from my corps leadership is there. Will be very interested to hear this.
Give C6 space 2 statics, potentially make it so that it is C4 and below and unable to carry capitals.
Make wormholes more profitable than hisec (not that I am into PvE, but we still should have more voice for the PvE folk). Not only that, should the day that Wormholes become more profitable than Incursions (which I know will probably never happen) we will hopefully see an influx of people coming to wormholes...More people = more content.
For gods sake fix the damned scanning window brightness (I am still using the old scanning because of this)
I would like to see more wondering holes spawn. But that's a personal thing... More scanning for me to do and to be able to find more targets.
:Reserved for more points after I spoke to corp:
Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."
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Sojourn
Hedion University Amarr Empire
10
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Posted - 2016.07.31 03:54:16 -
[19] - Quote
Is this going to be moderated fairly, or is it just going to be full of Hard Knocks folk sperging all over the place and getting only their own voices heard? I can imagine there will be no love for the PvE crowd during this meeting.
... Wait, I already know the answers to these ... |
Winthorp
3854
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Posted - 2016.07.31 05:41:05 -
[20] - Quote
Sojourn wrote:Is this going to be moderated fairly, or is it just going to be full of Hard Knocks folk sperging all over the place and getting only their own voices heard? I can imagine there will be no love for the PvE crowd during this meeting. .
TBH if you have ever interacted with Noobman and the majority of HK people you will find them to be not how their public image is at all, besides a couple of them they are stand up dudes.
I also think you will find they PVE more then you or anyone in wh space hahaha. |
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Khendon Kalmire
Hard Knocks Inc. Hard Knocks Citizens
31
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Posted - 2016.07.31 05:48:41 -
[21] - Quote
Winthorp wrote:Sojourn wrote:Is this going to be moderated fairly, or is it just going to be full of Hard Knocks folk sperging all over the place and getting only their own voices heard? I can imagine there will be no love for the PvE crowd during this meeting. . TBH if you have ever interacted with Noobman and the majority of HK people you will find them to be not how their public image is at all, besides a couple of them they are stand up dudes. I also think you will find they PVE more then you or anyone in wh space hahaha.
+
No matter what the Corp gets up to Noobman is always a gent.
Also this would be pretty pointless if it was only HK spurging. He has to put up with that 23/7
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Jack Miton
Un.Reasonable
4923
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Posted - 2016.07.31 05:58:29 -
[22] - Quote
Winthorp wrote: Delete frig holes. ^seconded. they're by far the most useless addition to any space ever.
auto starting the 4 day despawn timer on untriggered sites is also a fine idea
christ almighty there are some god awful ideas in this thread though... - no we dont need supers in wspace - no we dont need wh income increased - random site spawns are a god awful idea and should never, ever be suggested again
additionally, it's not WH specific but they really should introduce shared access hangars and wallets. should be able to set them up and give access to them via an access list. (basically i want to be able to share hangars between my alts in a hangar/citadel, to make ship access easier for all of them, and pool all my isk the same way.)
There is no Bob.
Stuck In Here With Me: http://sihwm.blogspot.com.au/
Down the Pipe: http://feeds.feedburner.com/CloakyScout
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NoobMan
Hard Knocks Inc. Hard Knocks Citizens
285
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Posted - 2016.07.31 07:06:59 -
[23] - Quote
Sojourn wrote:Is this going to be moderated fairly, or is it just going to be full of Hard Knocks folk sperging all over the place and getting only their own voices heard? I can imagine there will be no love for the PvE crowd during this meeting.
... Wait, I already know the answers to these ...
Even HK members will be muted. HK Directors and other CSM and people helping moderate will be given open mic.
And yes PvE will be discussed. If you know me I'm probably in the top 3 of the biggest krabs in the history of Wspace. :)
Operations Director of Hard K(n)ocks Inc.
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Jezza McWaffle
Overload This
282
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Posted - 2016.07.31 07:53:38 -
[24] - Quote
Haven't missed one before, don't intend on missing one now. Even if it's just to lower the levels of stupid in the discussion :P
Wormholes worst badass | Checkout my Wormhole blog
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Samsara Nolte
Random Thinking Union Random Thinking
60
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Posted - 2016.07.31 08:09:10 -
[25] - Quote
What comes to mind - frigate holes, they don-¦t see much use - they were a nice idea especially with the T3 destroyers and the logistic frigates but the majority of us j-space residents don-¦t use them. And the fact that we pretty much have to wait for them to die of old age (not sure if the HeavyInterdiction rolling is intended or tolerated) they can be a hassle. The ability to be able to roll or the reduction of the amount of those frig holes would be higly appreciated. On a side note GÇô C4 are special in that regard that they only have j-space connection by why do we get frig holes connecting to k-space when we don-¦t get wandering wormholes connecting there. Some consistency would be nice GÇô in this case no k-space frig holes for C4.
C4 sites - there are quite a few which are really bad desinged with rats spawning further than 100km away. The data and relic sites where you first have to fulfill a condition - living inside a c4 for over a year and not having found out what exactly the conditions (how many cans need to be hacked failed etc) are for the additional waves to spawn is quite puzzling. And a strange behaviour why is it necessary to hack in c4 sites to trigger the next spawn ? I never got that why this should be necessary.
We need some incentive for people to move inside j-space. Not more connections when the wormholesystems you connect to are empty. Most of the time the driving force to go somewhere is greed the promise of the riches there and when people tell me they make more isk than me while doing incursion i have to wonder why the balance regarding risk vs reward is so deranged. It is often quite the shock for new players who wish to join my corp when i tell them what they can expect regarding income ... It should be locked at. Especially when you consider how the removal of POSes is increasing the difficulty for new corps to get their base established. The long anchoring time of the citadels and the vulnerabiltiy following that could be quite the deterrent depending on what class is inteded to be their new home ... no idea what could be done here just mentioning it ...
What i really would love to see would be some form of shared hangar access GÇô
The auto despawn timer for sites seems to be a nice idea GÇô not sure if 4 days is necessary or something like 8 would suffice especially in low class holes.
And please for the love of god make those gas cloud in combat sites less bright. Every time we have such a cloud within i side i think i-¦ve gone blind or are very close to ... |
Mykyl David
Interstellar Expeditionary Group Einstein-Rosen Brigade
0
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Posted - 2016.07.31 09:22:22 -
[26] - Quote
I don't know all of the lore and may even get my terminology wrong so, forgive me.
Wormhole Connectivity: With the introduction of citadels we have been able to establish a more permanent presence in J-Space. WH Corps can now, with a good defense, effectively establish sov in their systems.
Several wormhole corporations have citadels in multiple holes. This can be cumbersome but, the Sleepers have the tech to keep a wormhole open. If we could get our hands on that tech it would be possible to semi-permanently link multiple J-Space systems and carve out our own regions of J-Space.
Of course, these WH gates would need to be built and defended by their corps.
Edit: I just did a quick Google search and I'm not the first to have this idea. Credit to https://forums.eveonline.com/profile/Azami%20Nevinyrall |
Necharo Rackham
The Red Circle Inc. Ministry of Inappropriate Footwork
71
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Posted - 2016.07.31 22:19:21 -
[27] - Quote
Jack Miton wrote: - no we dont need supers in wspace
Was there a suggestion that we do? The only suggestion along those lines I saw was that the existing low<->null and null<->null wormholes should be able to take one super through them. |
Jack Miton
Un.Reasonable
4923
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Posted - 2016.07.31 23:24:11 -
[28] - Quote
Necharo Rackham wrote:Jack Miton wrote:- no we dont need supers in wspace
Was there a suggestion that we do? The only suggestion along those lines I saw was that the existing low<->null and null<->null wormholes should be able to take one super through them. then you look to have answered your own question.
There is no Bob.
Stuck In Here With Me: http://sihwm.blogspot.com.au/
Down the Pipe: http://feeds.feedburner.com/CloakyScout
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Sullen Decimus
Polaris Rising The Bastion
23
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Posted - 2016.08.01 07:14:41 -
[29] - Quote
I will definitely be at this meeting as well. I may be in null with this character but my roots are in wormholes. |
Obil Que
Star Explorers Reckoning Star Alliance
418
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Posted - 2016.08.01 12:45:02 -
[30] - Quote
- Not a high class resident but the suggestions for dual static C6s seems quite reasonable and, as a C4 resident, we saw what a positive effect that had
- Leave frig holes. If I was to do anything with them, I would remove mass regeneration. There should be some way to deal with them offensively outside of a HIC "trick".
- Site despawning needs to be fixed. It is hurting PvE in general by massing anoms in unused holes
- Income does not necessarily need to be increased. I still believe the answer lies in the income relative to other parts of the game. Wormhole sites should be slightly more profitable than null-sec and significantly more profitable than incursions in high-sec. I don't believe this is the case. Null-sec isn't "easier" to live in relative to w-space. It just has different challenges and therefore should be comparable in income. High-sec incursions are stupid easy ISK and need to die.
- Fix the subcap drifter running. The added income from high-class sites needs to be limited to capitals to give them a reason to be fielded in PvE. It should not be a subcap dominated space. The removal of the 4 day chaining of sites was overall a good one but it exposed the problem with site spawning/despawning above and the drifter replacement is too easily managed with subcaps.
There are other longer term things like alliance bookmarks that do need a voice but the above are the kind of "quick fix" things that are more numbers tweaks and bug fixes that would go a long way.
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