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Thread Statistics | Show CCP posts - 3 post(s) |

Nevyn Auscent
Broke Sauce
3667
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Posted - 2016.10.15 04:45:04 -
[181] - Quote
RainReaper wrote: I do belive you are missing one important aspect of the porpoise. the fact that it can pass trough frigate only wormholes. imagine a battlecruiser like ship in a wormhole where only frigates should be allowed. with powered up drones to take on any small frigate gangs that might apear to try and gank some endurances or prospects. and if you have 3 you could spider tank a little thanks to the porpoises enhanced remote shield bonuses. people will think twice about attacking a well prepared wormhole mining fleet lol. altough i guess bombers might be a bit of a problem... but hey. there needs to be a paper for your rock somewhere lol
so yeah for new players you got a cheap highsec mining op boosting ship and for the veterans we got a ship that can be used to harvest frigate only wormholes of their sweet ABC ore :p
Yeah, the BC that fits in Frigate WH's is a bit silly. And could easily have been solved by giving the Prospect or Endurance a single boosting slot with no bonuses to give a Frigate WH booster if needed. Or they could have just left that area of space with no boosters.
Heck, remember the Prospect can fit fleet boosts also, it might not get bonuses to them but it can fit them. So you can take a combat booster through frigate WH's. |

Darth Bex
Boundless Exploration
40
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Posted - 2016.10.15 10:28:56 -
[182] - Quote
Nevyn Auscent wrote:Heck, remember the Prospect can fit fleet boosts also, it might not get bonuses to them but it can fit them. So you can take a combat booster through frigate WH's.
That's what Command Destroyers are for.
It's not like over sized ships fitting through wormholes too small for their class doesn't have precedent. The Nestor is the only Battleship that can enter a C1 and Interdictors have been squeezing through Frigate sized wormhole since they spawned. No point getting bogged down in the details.
As it stands, it makes for a useful booster/hauler to navigate those small apertures and is sorely needed in W-Space in particular.
Disciple of Bob
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Owen Levanth
Sagittarius Unlimited Exploration
485
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Posted - 2016.10.15 11:59:49 -
[183] - Quote
Darth Bex wrote:Nevyn Auscent wrote:Heck, remember the Prospect can fit fleet boosts also, it might not get bonuses to them but it can fit them. So you can take a combat booster through frigate WH's. That's what Command Destroyers are for. It's not like over sized ships fitting through wormholes too small for their class doesn't have precedent. The Nestor is the only Battleship that can enter a C1 and Interdictors have been squeezing through Frigate sized wormhole since they spawned. No point getting bogged down in the details. As it stands, it makes for a useful booster/hauler to navigate those small apertures and is sorely needed in W-Space in particular.
In fact, if you are smart with your fitting, you can even squeeze Heavy Interdictors through frigate-sized holes. |

Darth Bex
Boundless Exploration
40
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Posted - 2016.10.15 12:30:00 -
[184] - Quote
Owen Levanth wrote:In fact, if you are smart with your fitting, you can even squeeze Heavy Interdictors through frigate-sized holes.
You must know I meant Heavy Interdictors, surely?
There's nothing clever about it, you just fit a single warp disruption field generator.
Disciple of Bob
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Chan'aar
State War Academy Caldari State
46
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Posted - 2016.10.15 13:45:49 -
[185] - Quote
When will this be on SISI for testing?
The current fitting simulation indicates the ship can only have one command burst fitted, I guess it is not fully authored yet. |

Rain6637
NulzSec
34285
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Posted - 2016.10.15 14:18:19 -
[186] - Quote
Cade Windstalker wrote:Okay, should they put off the mining revamp until they have another ship model done?  It's not even like the Porpoise is a terribly important ship either, it's a newbie-friendly mining booster. Most older players will use an Orca or Rorqual. No, Cade, that's an exaggeration and it is ridiculous and I didn't say that. My point was if they're running into deadlines while modelling things internally, that's probably room for improvement.
There is a difference between games companies and art firms. When you own the IP, you can forego some things and concentrate on developing the IP. Modelling new ships and structures in-house is one of them.
Modelling in-house is what a lot of companies do, but there's another difference with CCP from most games companies: they're on an island, and expecting artists to move to Iceland will severely limit the capabilities of the company (if they insist on doing everything in-house and that house is in Iceland).
A ship and texture can be modelled anywhere in the world. There is a lot of talent out there and it would not only save time to take advantage of that but it would also improve the game and our experience.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Owen Levanth
Sagittarius Unlimited Exploration
487
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Posted - 2016.10.15 14:21:56 -
[187] - Quote
Darth Bex wrote:Owen Levanth wrote:In fact, if you are smart with your fitting, you can even squeeze Heavy Interdictors through frigate-sized holes. You must know I meant Heavy Interdictors, surely?
Of course not, if I had known I wouldn't have wasted time on writing a post. Sorry, I just assumed you didn't know about Heavy Interdictors.  |

Goati
State War Academy Caldari State
12
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Posted - 2016.10.15 15:38:39 -
[188] - Quote
The porpoise is on the test server and it's significantly gimped compared to what was advertised.
25m3 drone hold, 25m3 bandwidth
3k structure 2k armor 1.7k shields.
Gonna be useless with such low EHP.
Hopefully it's just code copied from the noctis and the stats arn't updated yet. I'm thinking so[/quote] |

Goati
State War Academy Caldari State
12
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Posted - 2016.10.15 15:39:33 -
[189] - Quote
double post |

Penance Toralen
Compass Fox
19
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Posted - 2016.10.15 18:56:41 -
[190] - Quote
Goati wrote:The porpoise is on the test server and it's significantly gimped compared to what was advertised.
25m3 drone hold, 25m3 bandwidth
3k structure 2k armor 1.7k shields.
Gonna be useless with such low EHP.
Hopefully it's just code copied from the noctis and the stats arn't updated yet. I'm thinking so [/quote]
It's the noctis renamed. The layout currently is 8/2/3.
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Alana Packham
Wardec Solutions
16
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Posted - 2016.10.16 12:21:00 -
[191] - Quote
As it has the new command burst thingies this is no use at all in hi as it will just be bumped out of range.
Code don't even need to lose a few ships ganking it, just takes 1 bloke to push it along out of range and it is totally pointless and useless, same as the new orca.
Fit anchors on mining command ships!
CCP sells cheap multiple accounts, they want them.
Every Multi-Accounter has weaknesses, look for them before crying 'It's not fair'.
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Echo Mande
86
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Posted - 2016.10.16 14:00:26 -
[192] - Quote
Alana Packham wrote:Fit anchors on mining command ships! Which is precisely why I've suggested allowing the Orca (but not the Porpoise) to use the Industrial Cores, with slight modifications to their effects (half or less fuel usage, burst strength bonus and drone bonuses).
IMO the Porpoise is tailor made for mobile roaming ops (lowsec), fill-and-go ops and low end operators without the skill to use the Orca. Using an Orca IMO means you've got a hauler alt available so the Orca can stay on station with the miners.
Wallet remarks everywhere
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Kaivarian Coste
Maut Merchant Navy
89
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Posted - 2016.10.16 15:33:07 -
[193] - Quote
This ship looks interesting, and will definitely be an asset for low sec / WH ice miners (yes they do exist!).
But what's the minimum fleet size to make a Porpoise worthwhile (e.g. 2 Endurances + a Porpoise vs 3 Endurances: which would be better?). |

Thomas Lot
Astrocomical Warped Intentions
68
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Posted - 2016.10.16 15:43:15 -
[194] - Quote
I am reposting this in the feedback thread. I posted it earlier in the 'Ships/Modules' thread as well.
I am working in nul under a fully boosted rorqual system. Using a Prospect with T2 mining crystals and max skills. I am pulling very close to 2500 m3/min ore. In the dev blog covering the introduction of the mining boost changes, the Porpoise is said to be able to achieve comparable mining rate of a mining barge. Maybe the developers are referring to a raw, unboosted mining barge with no Orca or Rorqual support.
This is not really a fair comparison. The mining drones are not going to be affected by the boost mechanics and therefore will only achieve about half the mining rate of a mining barge under boosted operations. Factor in the pitifully slow movement of mining drones and that number decreases to as much as a fourth of the yield of a barge.
Many dedicated miners may be very disappointed with this aspect of the Ascension mining mechanic. |

RainReaper
RRN Assembly INC
75
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Posted - 2016.10.16 16:04:49 -
[195] - Quote
Kaivarian Coste wrote:This ship looks interesting, and will definitely be an asset for low sec / WH ice miners (yes they do exist!).
But what's the minimum fleet size to make a Porpoise worthwhile (e.g. 2 Endurances + a Porpoise vs 3 Endurances: which would be better?).
edit: looking at the "COMMAND BURSTS AND THE NEW WORLD OF FLEET BOOSTING" dev blog, it shows that a "Mining Laser Optimization" command burst will reduce the cycle of a ice harvester (or laser?) by up to 57%. So this is more than half. Basically an Endurance + Porpoise is better than two Endurances?
Id say 1 porpois and then 1 endurance/prospect atleast. you need tor emember that the porpoise got boosted attack drones and mining drones., while not as good as an orca they will ahve around the same mining ability as a barge. wich beats the yield of any mining frigate lol. and they can also fight back against hostile frigates that will show up in the frigate only wormholes. and heck if you bring mutiple ones you can spdier tank them. they do have remote shield booster range bonuses. |

RainReaper
RRN Assembly INC
75
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Posted - 2016.10.16 16:07:23 -
[196] - Quote
Thomas Lot wrote:I am reposting this in the feedback thread. I posted it earlier in the 'Ships/Modules' thread as well.
I am working in nul under a fully boosted rorqual system. Using a Prospect with T2 mining crystals and max skills. I am pulling very close to 2500 m3/min ore. In the dev blog covering the introduction of the mining boost changes, the Porpoise is said to be able to achieve comparable mining rate of a mining barge. Maybe the developers are referring to a raw, unboosted mining barge with no Orca or Rorqual support.
This is not really a fair comparison. The mining drones are not going to be affected by the boost mechanics and therefore will only achieve about half the mining rate of a mining barge under boosted operations. Factor in the pitifully slow movement of mining drones and that number decreases to as much as a fourth of the yield of a barge.
Many dedicated miners may be very disappointed with this aspect of the Ascension mining mechanic.
I dont think your using it the right way here. its main usage is the fact that it can access frigate only wormholes. and it costs the same as a battlecruiser to build. making it exelent for new players who want to boost in highsec and cant afford an orca. and again. in frigate only wormholes its the only one that can give boosts to a fleet as well as bring logi to the fleet. the area it will truly shine is wormhole space. |

Mole Guy
Band of Builders Inc. Silent Infinity
456
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Posted - 2016.10.16 19:19:28 -
[197] - Quote
what about mining boosts and those belts that are 1300km wide?
some of the roids are 100km apart which means we will have to boost a miner and they warp to it. on the drone miners, especially the rorqual, we siege and strip a roid, then wait 5 minutes to move to a new roid to siege again.
any chance to shrink those fields since we dont have system wide boosts anymore? |

Amak Boma
Dragon Factory Peoples United Republic Empire
207
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Posted - 2016.10.17 09:54:30 -
[198] - Quote
perfect for rolling frigate holes? |

Cade Windstalker
583
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Posted - 2016.10.17 14:32:42 -
[199] - Quote
Echo Mande wrote:Alana Packham wrote:Fit anchors on mining command ships! Which is precisely why I've suggested allowing the Orca (but not the Porpoise) to use the Industrial Cores, with slight modifications to their effects (half or less fuel usage, burst strength bonus and drone bonuses). IMO the Porpoise is tailor made for mobile roaming ops (lowsec or with mining frigates), fill-and-go ops and low end operators without the skill to use the Orca. Using an Orca IMO means you've got a hauler alt available so the Orca can stay on station with the miners.
If that's your only reason for letting them use the Core then what you actually want is some kind of active anchor module that lets the ship become basically bump immune while it's cycling. No need to mess with the balance of the ships by giving it bonuses on top of that. |

Chan'aar
State War Academy Caldari State
47
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Posted - 2016.10.17 17:12:09 -
[200] - Quote
Cade Windstalker wrote:If that's your only reason for letting them use the Core then what you actually want is some kind of active anchor module that lets the ship become basically bump immune while it's cycling. No need to mess with the balance of the ships by giving it bonuses on top of that.
Would be suitable, although I'm sure someone will be along to explain how it could be exploited.
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Cade Windstalker
589
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Posted - 2016.10.17 18:54:50 -
[201] - Quote
Chan'aar wrote:Cade Windstalker wrote:If that's your only reason for letting them use the Core then what you actually want is some kind of active anchor module that lets the ship become basically bump immune while it's cycling. No need to mess with the balance of the ships by giving it bonuses on top of that. Would be suitable, although I'm sure someone will be along to explain how it could be exploited.
I'm not saying I necessarily think it's a good idea, but it's better than giving the Orca a full mini-core which there's no real reason not to use in High Sec, which has the potential to create a lot of imbalances for no reason. |

Primary This Rifter
SniggWaffe WAFFLES.
1213
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Posted - 2016.10.18 16:18:51 -
[202] - Quote
I honestly don't see the porpoise. |

Chan'aar
State War Academy Caldari State
51
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Posted - 2016.10.18 19:53:13 -
[203] - Quote
Primary This Rifter wrote:I honestly don't see the porpoise.

Ba-dum tish |

RainReaper
RRN Assembly INC
77
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Posted - 2016.10.18 20:04:09 -
[204] - Quote
Primary This Rifter wrote:I honestly don't see the porpoise.
The Porpoise is to have a cheap ship for new people to use as well as haveing a ship that can enter frigate only wormhole space and help lead mining ops.
I think thats a good enough porpoise seing as wormholers have been beging for a ship that can enter frigate only wormholes to boost endurances and prospects during mining ops. |

Cyclone Organic
Aurea Ducklings
0
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Posted - 2016.10.18 20:47:19 -
[205] - Quote
I would strongly recommend that it is necessary to lower the skill requirement for porpoise.
Currently It is just a cheaper alternative to Orca with reasonable deduction of bonus effect.
However, I would like to see it also serves as the term of entry-level skill for mining leadership.
How about remove the requirement of Industrial Command ship and put it down to ORE industry ship? Then players will have a step-by-step progression line. |

Jenna Kyriel
Imperial Academy Amarr Empire
11
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Posted - 2016.10.18 21:08:12 -
[206] - Quote
4 medium and 2 low slots.
Is meant to do industry.
Okay look, this thing will be suicide ganked. Easily. Often. It needs far better options for defenses than this, I'd say 4/4/5 at the very least, because if anything will be coming for your minion ops, a pack if kids with disposable alts in Alpha-fit T1 dessies will, and that 'fight' will be over in 10 seconds of less and CONCORD won't save you. If you want mining ops to be defended better, kindly DEFEND THEM BETTER, don't just SAY you will then give the gank-happy folks out there more targets to salivate over.
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Cade Windstalker
589
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Posted - 2016.10.18 21:30:26 -
[207] - Quote
Jenna Kyriel wrote:4 medium and 2 low slots.
Is meant to do industry.
Okay look, this thing will be suicide ganked. Easily. Often. It needs far better options for defenses than this, I'd say 4/4/5 at the very least, because if anything will be coming for your minion ops, a pack if kids with disposable alts in Alpha-fit T1 dessies will, and that 'fight' will be over in 10 seconds of less and CONCORD won't save you. If you want mining ops to be defended better, kindly DEFEND THEM BETTER, don't just SAY you will then give the gank-happy folks out there more targets to salivate over.
Why does it need 3 more low slots to tank well enough? It's going to shield tank, not strap Bulkheads into every available low that doesn't have a DCU 2, and if you'll recall from the discussion about Command Bursts the co-procs are turning into Rigs.
Besides which, if you're in High Sec this thing is probably a stepping stone at best in most cases, and you'll be upgrading to an Orca, which would require a few hundred "Kids in Alpha-fit T1 Dessies" to gank.
Cyclone Organic wrote:I would strongly recommend that it is necessary to lower the skill requirement for porpoise.
Currently It is just a cheaper alternative to Orca with reasonable deduction of bonus effect. But I personally don't see it make too much sense. Just thinking about that, you are leading a mining fleet, your team members want to have a better bonus. And you are making suggestion or even decision of the choice between Orca and porpoise. You will tell them these two ships have the same skill requirements. So the only difference is the price-benefit comparison. I personally believe it is a good idea to raise some money by all team members to have an Orca because of its better performance in the long run. An Orca is not really too expensive for a corporation. For example, for a tiny mining corp with 5 high sec miners who plays about 4 hours per day (probably underestimated), on Plagioclase, they can make a profit around 6 m ISK per 30 minutes- person * 5 person * 2 * 24 = 1440000000 ISK per day.
Therefore, I would like to see it also serves as the term of entry-level skill for mining leadership.
How about remove the requirement of Industrial Command ship and put it down to ORE industry ship? Then players will have a step-by-step progression line.
So, here's my take on this thing. It's cheaper, it's faster, and it can enter C1 Wormholes. You won't use it in High Sec except for a few niche cases. What this thing is for is Newbie's First Low/Null Mining Op and for supporting mining expeditions into Wormholes.
It's faster, so it can escape more easily than an Orca, and it has a decent ore bay so it can haul stuff back. It also brings RR to the table, which makes it, or a pair, decent support for a small fleet of Skiffs.
As for the skills issue, it's not much of a train to Industrial Command Ships compared to Ore Industrial. The biggest hurdle is probably Mining Director which you need to boost a fleet anyways. Other than that it's Spaceship Command and Ore Industrial to 3, plus the cost of the book, none of which is significant. |

Penance Toralen
Compass Fox
19
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Posted - 2016.10.18 21:56:19 -
[208] - Quote
Jenna Kyriel wrote:4 medium and 2 low slots.
Is meant to do industry.
Okay look, this thing will be suicide ganked. Easily. Often. It needs far better options for defenses than this, I'd say 4/4/5 at the very least, because if anything will be coming for your minion ops, a pack if kids with disposable alts in Alpha-fit T1 dessies will, and that 'fight' will be over in 10 seconds of less and CONCORD won't save you. If you want mining ops to be defended better, kindly DEFEND THEM BETTER, don't just SAY you will then give the gank-happy folks out there more targets to salivate over.
It is awkward since it is not yet on Sisi, So far the porpoise has similar CPU and grid to the caldari cruisers. LSE and three shield resists to suit would be a good start. Plus a DCU2. The trade-off of drone rigs vs shield rigs is intended. But it should manage at least 20k plus eHP.
Then consider this. If you are sharing a belt with another booster, be it an Orca or Porpoise. Then start a dialogue. They both should have Remote Shield Boosters fitted. They cover each other with RR. I have not idea if a LRSB will fit.
I have yet to see an answer to question about access to the Micro Jump Drive for the Porpoise. It's the "get of bumping jail card". |

Isler Twy'Lar
Federation Navy 3rd Fleet Wrong Hole.
8
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Posted - 2016.10.20 17:06:33 -
[209] - Quote
Cyclone Organic wrote:I would strongly recommend that it is necessary to lower the skill requirement for porpoise.
Currently It is just a cheaper alternative to Orca with reasonable deduction of bonus effect. But I personally don't see it make too much sense. Just thinking about that, you are leading a mining fleet, your team members want to have a better bonus. And you are making suggestion or even decision of the choice between Orca and porpoise. You will tell them these two ships have the same skill requirements. So the only difference is the price-benefit comparison. I personally believe it is a good idea to raise some money by all team members to have an Orca because of its better performance in the long run. An Orca is not really too expensive for a corporation. For example, for a tiny mining corp with 5 high sec miners who plays about 4 hours per day (probably underestimated), on Plagioclase, they can make a profit around 6 m ISK per 30 minutes- person * 5 person * 2 * 24 = 1440000000 ISK per day.
Therefore, I would like to see it also serves as the term of entry-level skill for mining leadership.
How about remove the requirement of Industrial Command ship and put it down to ORE industry ship? Then players will have a step-by-step progression line.
I think the benefit of the Porpoise is that it's less expensive than an Orca. So you can fly it somewhere other than Highsec without fear of losing as much isk. |

Je'ron
The Happy Shooters
3
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Posted - 2016.10.20 22:55:11 -
[210] - Quote
Apparently CCP is still not sure what to make off this ship. On Sisi you can find it on the market under Ships /Captial ships /Capital Industrial Ships / ORE.
Very strange. If one would consider it a sub cap Command ship, it should be a T2 and place it as Ships / Industrial ships /Advanced Industrial ships /Command ships / ORE |
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