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turnschuh
Kemono.
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Posted - 2007.03.24 19:24:00 -
[1]
If there has allready been a thread, Im sorry please close this one.
Privateers just killed a freighter and there was indeed loot in the wreck can.
The freighter had Nocxium Tritanium Isogen Mexalon
noc and trit was destroyed, iso and mexa survived.
just a heads up for all pirates 
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Lt Angus
Caldari Privateers Privateer Alliance
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Posted - 2007.03.24 20:17:00 -
[2]
ooooh baby
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Petrothian Tong
Gallente
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Posted - 2007.03.24 20:25:00 -
[3]
just rememember to scan it before ganking/sucide ganking it...
if an indy with 30 shuttles blown can crash a system..(or bring about horrid lag to eveyone within sector.....yes, I tried it...)
imagine the horror if a freighter and its 350 T1 frigs suvives the explosion...
/me shudder at thought -Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |

Terra Mauter
Amarr Imperial Shipment
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Posted - 2007.03.24 20:28:00 -
[4]
Originally by: Petrothian Tong just rememember to scan it before ganking/sucide ganking it...
if an indy with 30 shuttles blown can crash a system..(or bring about horrid lag to eveyone within sector.....yes, I tried it...)
imagine the horror if a freighter and its 350 T1 frigs suvives the explosion...
/me shudder at thought
I assumed they'd drop the ships in cans for freighters to prevent this abuse?
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Petrothian Tong
Gallente
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Posted - 2007.03.24 20:32:00 -
[5]
from the reports on test server, the ships are just ejected into space... no cans...
but yeah, if me dumping 30 something shuttle can lag everybody at a station to hell and back...
(yes, 30 different boardable shuttles ejected...)
just imagine...
but yeah, freighters are now worth sucide ganking now... if they are carrying anything but T1 frigs....
(takes like 10 to 20 BS sucide gank though..)
so there needs to be 300 mill ish worth of good to survive for it to be profitable to sucide gank...
easily done with most stuff...
not with T1 frigs, destoryers though...
crusier... breaks even if they all survive.... but yeah... -Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |

Soporo
Caldari
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Posted - 2007.03.24 20:37:00 -
[6]
It'll be the new FOTM, I bet.
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.24 21:05:00 -
[7]
Try this: fill an Itty V with shuttles. Shoot another player in hisec.
Not only do you get concorded, so do each of your shuttles as they count as ships that you've ejected from.
Fireworks... reminds me of Fantavision on the PS2. But with more lag. ---
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Baleorg
Gallente Guys of Sarcasm
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Posted - 2007.03.24 22:19:00 -
[8]
Edited by: Baleorg on 24/03/2007 22:16:04 hmm, i should try that just to see the fun
in front of jita 4-4 ? :-P
BTW: A GOOD Cache-Cleaner |

Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.03.24 22:29:00 -
[9]
I seem to remember some people on the test server saying that shuttles are always destroyed along with the freighter. --------------
[Coreli Corporation Mainfrane] |

STFUN00BFFS
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Posted - 2007.03.24 22:47:00 -
[10]
I await masive Leeroy BS op's on Freighters in the close future.. Outbrake style! 
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alpheon
Caldari Ars ex Discordia Curse Alliance
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Posted - 2007.03.24 23:07:00 -
[11]
I can see the broadcast popup ingame now...
"Tranquility will be going down for an unscheduled reboot after a node failure in jita following yet ANOTHER HiSec Pirate group suicide ganking yet another freighter full of bantams en route to the nearest caldari trial account training academy..."
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Mortania
Minmatar Carbide Industries Apocalyptica.
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Posted - 2007.03.25 09:09:00 -
[12]
Edited by: Mortania on 25/03/2007 09:06:50
Originally by: Petrothian Tong from the reports on test server, the ships are just ejected into space... no cans...
but yeah, if me dumping 30 something shuttle can lag everybody at a station to hell and back...
(yes, 30 different boardable shuttles ejected...)
just imagine...
but yeah, freighters are now worth sucide ganking now... if they are carrying anything but T1 frigs....
(takes like 10 to 20 BS sucide gank though..)
so there needs to be 300 mill ish worth of good to survive for it to be profitable to sucide gank...
easily done with most stuff...
not with T1 frigs, destoryers though...
crusier... breaks even if they all survive.... but yeah...
Please let me know where you're getting your BS's for 15-30M each including modules. I want to buy a lot of them.
You're off by a factor of at least 2, more like 3-5.
You probably want no less than 1B surviving for it to be clearly profitable, and that means probably ganking only 3B+ freighters to keep your odds up. ---
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qvacky
AUS Corporation CORE.
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Posted - 2007.03.25 09:20:00 -
[13]
Originally by: Mortania
Please let me know where you're getting your BS's for 15-30M each including modules. I want to buy a lot of them.
You're off by a factor of at least 2, more like 3-5.
You probably want no less than 1B surviving for it to be clearly profitable, and that means probably ganking only 3B+ freighters to keep your odds up.
Insurance + low build costs + non-named modules will generally give that sort of figure.
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Miranda Duvall
Gallente OPM Holdings
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Posted - 2007.03.25 09:21:00 -
[14]
i'm afraid evil suicide pirates get paid insurance on their battleship, just like the people who LEGITIMATLY lose their ship.
Its 30M to fully insure a BS, more i think for tier 3, but still...
I think CCP should rethink the insurance thing: IF concord THEN no payout.
or better: IF initiator of combat THEN no payout. if you choose to put your ship on the line by initiating combat, then why would an insurance company pay?
My Skills -Invention HowTo |

yuancongxin01's Wife
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Posted - 2007.03.25 09:23:00 -
[15]
Turn.....You Pirate.... 
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Mortania
Minmatar Carbide Industries Apocalyptica.
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Posted - 2007.03.25 09:23:00 -
[16]
Ah yes, I had forgotten about Insurance. *sigh* If only there were some way for ISK to be taken out of the economy, CCP, if only... ---
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Jim McGregor
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Posted - 2007.03.25 10:05:00 -
[17]
Suicide ganks of freighters may now begin.  --- Eve Wiki | Eve Tribune |

Big Al
The Aftermath
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Posted - 2007.03.25 16:17:00 -
[18]
You can gank a freighter in high sec for an net cost of 100m. With this much spent he will die in under 7 seconds. You could probably do it for less, but this pretty much guarantees a kill, probably before any ships even get jammed by concord.
The only issue would be getting the people together to do it and scooping the loot before empire loot thieves.
If you can't figure out how, well don't worry, someone will do it soon enough.
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lofty29
Athanasius Inc. SMASH Alliance
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Posted - 2007.03.25 16:28:00 -
[19]
Originally by: Marquis Dean Try this: fill an Itty V with shuttles. Shoot another player in hisec.
Not only do you get concorded, so do each of your shuttles as they count as ships that you've ejected from.
Fireworks... reminds me of Fantavision on the PS2. But with more lag.
You stole my party trick!  ---
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Humpalot
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Posted - 2007.03.25 16:38:00 -
[20]
Edited by: Humpalot on 25/03/2007 16:35:21
Originally by: Big Al You can gank a freighter in high sec for an net cost of 100m. With this much spent he will die in under 7 seconds. You could probably do it for less, but this pretty much guarantees a kill, probably before any ships even get jammed by concord.
The only issue would be getting the people together to do it and scooping the loot before empire loot thieves.
If you can't figure out how, well don't worry, someone will do it soon enough.
Suicide a freighter for 100m? I'd like to see the math on that.
I did do the math awhile back for ganking Hulks and assumed 3 Armageddons to do it. After insurance cost, mod costs and so on and then rolling the insurance payment back in the Arma pilot would be out ~30 million for the deed.
The best math I have ever seen to suicide a Freighter suggested 16 Ravens and that is pushing it (depends how fast CONCORD responds and a few other things). For a sure kill (and watching vids of it being done) you are into more like 20 battleships. That is 600 million lost to a gank squad of Armas. Can it be done cheaper? Maybe (the Arma setup I used was all T1) but I think you'd be lucky to drop it below 500m for the lot of you.
Now consider 20 of you are in pods and half the Freighter's cargo is gone leaving some 450K m3 of loot lying in a wreck. The best pimp hauler you can make has a bit over 50k m3 of cargo and most are a lot less. But we'll go with the ideal and say 50k for easy math. Now you need an additional 9 haulers on standby to go grab the loot (and in reality few people have Itty-5 pimped that well so likely more). Say 30 people in your group all told.
If you are in a busy system you don't think others aren't going to dogpile on your can? IIRC the can flags to the dead Freighter pilot so you can't shoot those who go to grab from the can without another CONCORDOKKEN (and now with about 50 CONCORD sitting right next to you it will happen in a blink).
Now let's assume the Freighter's cargo was worth 2 billion and 1 billion went up in smoke. Minus your 600 million in costs you are left with 400 million. Split 30 ways among your group that is 13,333,333 ISK/person. Not such a hot haul for all that trouble. And this of course assumes you somehow managed to get ALL the loot and not have others just driving by taking what they can as well.
The Freighter drops ships you say? Great...how many people in shuttles do you need nearby on standby to eject and board whatever pops out? And will you get all the ships and not have others take them as well? (And this assumes your pilots can fly whatever it is the Freighter was carrying which may well not be the case).
All-in-all a lot of work for probably not much of a payday. I suspect some will try it for the novelty value but unless the Freighter is carrying some hugely valuable cargo probably not worth the trouble most times. And how often will you get 30+ peeps to camp a gate hoping for one Freighter pilot who has massively valuable cargo to come by with no guards or scouts to spot 30 battleships hovering over a gate?
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Big Al
The Aftermath
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Posted - 2007.03.25 17:53:00 -
[21]
Yeah, I do agree that it is a lot of work for a little reward. The potential for death should be in the back of freighter pilots' minds now though. However, there will still be plenty of juicy freighters you can be sure.
I'd suspect they will change the loot dropping code back when someone crashes Jita doing this on a freighter full of frigs, so get those ganks in now :)
As far as the math on it, my setups are 2m after insurance (buying all ships/mods from 4-4). They yield between 400-550dps each depending on range.
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Dregann
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.03.25 17:54:00 -
[22]
Originally by: Jim McGregor
Suicide ganks of freighters may now begin. 
hehehe 
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Humpalot
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Posted - 2007.03.25 18:35:00 -
[23]
Edited by: Humpalot on 25/03/2007 18:32:51
Originally by: Big Al As far as the math on it, my setups are 2m after insurance (buying all ships/mods from 4-4). They yield between 400-550dps each depending on range.
How in the world can you do that (seriously...I'd really like to know that setup).
For a 2m loss you'd have to be talking about a cruiser and I cannot see how a cruiser can get that kind of DPS. Best I have seen is a T2 fitted Thorax getting around 300 DPS using blasters and T2 Hammerheads (there may well be others that do better but still a long way off that 550 DPS mark).
Heck, combat worthy cruisers cost ~6 mil (Thorax does). Plat insurance alone costs 2 mil for that and you haven't even started on the mods.
Besides, cruisers will get zapped by CONCORD super quick. Battleships that do these ganks rely on at least some staying power to continue damaging the target. Not much admittedly but hang in there for another volley or two. Cruisers would just instapop to CONCORD so while you may have costs more in order you are going to need a lot of people. An Obelisk has around 183,000 HP (shields/armor/hull). Not even taking in to account resistances and assuming you actually manage a true 550 DPS the whole time it'd take one of your ships 5.5 minutes to bring it down. Let's say you have 30 seconds so you would need at least 11 people. Of course there is no way you can expect to deal your absolute maxed damage across all those people and that much time and as mentioned that doesn't deal with the shield or armor resists of the ship either. Add to that I am not sure you will have a full 30 seconds before CONCORD shows. Seems like you are back in the 20+ ship realm to ensure success not counting haulers/pilots to grab your loot.
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Esurnir
Amarr Bears Inc FREGE Alliance
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Posted - 2007.03.25 19:08:00 -
[24]
Remember me a nice story of a bob freighter gank. They should have waited  ----
Quote: Thou shall pew pew.
Book of Revelation 12, 51 |

Diana Merris
Minmatar
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Posted - 2007.03.25 20:03:00 -
[25]
Caracals with Heavy Assault missiles?
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Humpalot
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Posted - 2007.03.25 20:12:00 -
[26]
Originally by: Diana Merris Caracals with Heavy Assault missiles?
Dunno...seems a Raven pushes it to get 600 DPS. Can't imagine a Caracal can hit 550 but I really don't know.
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Kvarium Ki
Setenta Corp Xelas Alliance
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Posted - 2007.03.25 20:13:00 -
[27]
Cruisers with a bunch of smart bombs?
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Nova Fox
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Posted - 2007.03.25 20:15:00 -
[28]
how to fix suicide freighter ganks? give them slots! lol, naw it aint going to happen, or mabey if this keeps up it could. 0-0 *==================* Fight the bunnies! ...|\_/|.......(\_|) |\<^-^>=@(x-0) \|.uwu........(....) |

Kvarium Ki
Setenta Corp Xelas Alliance
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Posted - 2007.03.25 20:18:00 -
[29]
Yep, a maller with 6 smartbomb 1s and a rcu will do it.
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Quintus Archipirata
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Posted - 2007.03.25 20:23:00 -
[30]
one thing we have found out for sure is ships that are repackaged will drop out in a can, thus if it is a Battleship there is no way to scoop it. All unpacked ships will pop out in space like normal. Also It seem to drop depending on item type. like if you have alot of menerals and also alot of normal mods and ships. It will distroy all of one type as in lets say it distroys all the mods but it will drop all the minerals and ships. At least this is what I have seen on one freighter kill that I was involved in.
Figure out the name and u know my game! |

Kaathar Rielspar
Minmatar
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Posted - 2007.03.25 20:30:00 -
[31]
paying for insurance is a waste of isk anyway, since the net gain isn't anything above the uninsured payout ____________________
Originally by: Jerick Ludhowe
Originally by: Eximius Josari If BS Sized HACs would be overpowered, what are HACs?
Overpriced Nos victims.
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turnschuh
Kemono.
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Posted - 2007.03.25 20:56:00 -
[32]
rumor is that some corp tryed to suicide gank a freighter in perimeter...and failed 
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.03.25 22:08:00 -
[33]
Originally by: Kaathar Rielspar paying for insurance is a waste of isk anyway, since the net gain isn't anything above the uninsured payout
Er... wrong?
Base payout is 40% of plat payout plat insurance cost is 30% of plat payout
So with no insurance you get 40% payout With plat insurance you get 100%-30% -> 70% payout
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Plaetean
Infinitus Odium
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Posted - 2007.03.25 23:18:00 -
[34]
This isn't a good idea imo.. -----
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Kaathar Rielspar
Minmatar
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Posted - 2007.03.26 00:28:00 -
[35]
Originally by: Aramendel
Originally by: Kaathar Rielspar paying for insurance is a waste of isk anyway, since the net gain isn't anything above the uninsured payout
Er... wrong?
Base payout is 40% of plat payout plat insurance cost is 30% of plat payout
So with no insurance you get 40% payout With plat insurance you get 100%-30% -> 70% payout
Lets run some numbers, i'll use a rifter since its cheap:
2007.03.26 00:20 Your friendly insurance company has transferred 112,000.00 ISK into your account for the recent loss of your ship.This payout is the default payout for an uninsured ship. If you are interested in better insurance then please visit a station with an Insurance Service for further details.
so, 112,000 isk for no insurance at all.
basic insurance costs 14,000 isk and pays out 140,000 isk = gain after insurance cost of 126,000 isk platinum insurance costs 84,000 isk and pays out 280,000 isk = gain after insurance cost of 196,000 isk
BUT
since you paid 70,000 isk extra for platinum vs basic your actual net gain is 126,000 isk
so, in light of this i'll grant you that i'm not right (basic insurance is worthwhile) but i'm not far from wrong either (platinum gets you nothing extra) ____________________
Originally by: Jerick Ludhowe
Originally by: Eximius Josari If BS Sized HACs would be overpowered, what are HACs?
Overpriced Nos victims.
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Wendat Huron
Lupus Industries
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Posted - 2007.03.26 00:44:00 -
[36]
Will a downed freighter drop mines in containers or as a field? 
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Little Texan
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Posted - 2007.03.26 01:06:00 -
[37]
Yes they failed....they were short by at least 8-10 ships.
The best part is that there was nothing in the freighter worth keeping. They should have scanned the cargo first.
But all beware....nobody is safe in any ship in any system.
Safe Flying
Little Texan
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Neuromandis
EPSILON TEAM Terror In The System
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Posted - 2007.03.26 02:11:00 -
[38]
Originally by: Kaathar Rielspar
Lets run some numbers, i'll use a rifter since its cheap:
2007.03.26 00:20 Your friendly insurance company has transferred 112,000.00 ISK into your account for the recent loss of your ship.This payout is the default payout for an uninsured ship. If you are interested in better insurance then please visit a station with an Insurance Service for further details.
so, 112,000 isk for no insurance at all.
basic insurance costs 14,000 isk and pays out 140,000 isk = gain after insurance cost of 126,000 isk platinum insurance costs 84,000 isk and pays out 280,000 isk = gain after insurance cost of 196,000 isk
BUT
since you paid 70,000 isk extra for platinum vs basic your actual net gain is 126,000 isk
so, in light of this i'll grant you that i'm not right (basic insurance is worthwhile) but i'm not far from wrong either (platinum gets you nothing extra)
Heheh nice try. No. You counted cost twice. Let's look at it again.
Ship cost: 280.000
No insurance: Ship cost 280.000 + insurance cost 0 = 280.000 - insurance payout 112.000 so cost of buying, insuring and then losing rifter is 168.000. Put into other words, you gain 112.000 as stated.
Basic: Ship cost 280.000 + insurance cost 14.000 =294.000 - insurance payout 140.000 so cost of buying, insuring, losing ship is 154.000. You indeed gain 140.000 - 14.000 = 126.000
Platinum: Cost 280.000 + insure 84.000 = 364.000 - insurance payout 280.000 so cost of buying, insuring, blowing up is... Surprise! 84.000. That is your mistake: In that case, you gained 280.000 at the cost of 84.000, for a total gain of 196.000. FULL STOP. After the BUT part there is nothing.   the part after the BUT is like saying, you owe me a grand, so lend me two grand, ok, now I lend you one so you owe me a grand, cancels the one I owe you and we're fine 
I hope it was an honest mistake and not a fishing for idiots... If it was the latter it was cruel, but you had me fooled there for about 20 seconds.
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scabbsssjr
Gallente M'8'S
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Posted - 2007.03.26 02:16:00 -
[39]
Originally by: Petrothian Tong just rememember to scan it before ganking/sucide ganking it...
if an indy with 30 shuttles blown can crash a system..(or bring about horrid lag to eveyone within sector.....yes, I tried it...)
imagine the horror if a freighter and its 350 T1 frigs suvives the explosion...
/me shudder at thought
How do you sucide gank a freightor? ---------------------------
Originally by: Ductoris At this rate I'm going to ask for a BOB sub-forum.
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Minnie Trader
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Posted - 2007.03.26 02:41:00 -
[40]
The same way you suicide any other ship -- attack in a large enough blob to kill the target before CONCORD wipes out the attacking force. Non-attacking alts then scoop up the lewt from the resulting carnage. You then go rat/mission as pennance to bring your standing back up to levels allowed into empire space.
Of course, if you have a really, really LARGE corp, you could suicide gank with ships smaller than a BS too. Post-insurance cost on a blob of myrms should be significantly cheaper than 30M per. And of course there's the ever-popular suicide kessies -- not suitable for freighter ganking, but doable for smaller targets.
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Viktoria Maher
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Posted - 2007.03.26 02:47:00 -
[41]
Hmmm.
Crosses "train freighters" off my list of things to do.
------- Hull tanking? Pffft real men pod tank - Godar Marak |

Big Al
Ki Shoda
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Posted - 2007.03.26 02:48:00 -
[42]
Vexor + 5 ogre Is + blasters = ganked.
Have someone drop drones and scoop them so you can control 5. Not an exploit when petitioned to GMs.
You get jammed as soon as CONCORD shows up so whether it's a BS or a cruiser really doesn't matter that much. Drones keep shooting after you're dead now anyway (yay more bugs).
Now someone unleash the army of vexors and make a video.
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Anila's Delight
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Posted - 2007.03.26 04:35:00 -
[43]
I just dare somone to attack my freighter named: "1500 shuttles in transit"
and not get banned for crashing the node :)
Originally by: Altrex Conclusive proof ladies and gentlemen that WoW kills brain cells.
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umop 3pisdn
Minmatar Republic Military School
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Posted - 2007.03.26 05:12:00 -
[44]
Originally by: Miranda Duvall i'm afraid evil suicide pirates get paid insurance on their battleship, just like the people who LEGITIMATLY lose their ship.
Its 30M to fully insure a BS, more i think for tier 3, but still...
I think CCP should rethink the insurance thing: IF concord THEN no payout.
or better: IF initiator of combat THEN no payout. if you choose to put your ship on the line by initiating combat, then why would an insurance company pay?
IF initiator of combat... no insurance... EvE is already becoming way to *****. Making it more pro carebear is a bad idea. Freighters should not be afk isk + autopilot = more isk buttons. Bring on the suicide ganks! If you escort the thing with 5 shield rep ships it will live forever.
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Rin Eyre
Minmatar Solar Dragon's Nest
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Posted - 2007.03.26 06:04:00 -
[45]
Moving "killing" part aside, I really want to know what CCP will give Freighters for defence... because they sure as hell can't be defended in high-sec by any number of ships or setups when targeted by really planed attempt.
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Ralara
Caldari Ralara Corp
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Posted - 2007.03.26 07:42:00 -
[46]
Originally by: turnschuh rumor is that some corp tryed to suicide gank a freighter in perimeter...and failed 
yeah I saw the Concord - I must have arrived a few minutes after the attempt was made. I've not seen so many concord battleships before!
I'm a corp thief. And remember, I only do it because I like your robot. |

Tramp Oline
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Posted - 2007.03.26 08:08:00 -
[47]
Edited by: Tramp Oline on 26/03/2007 08:04:57
Maybe next time they will get smart and not do it in a 1.0 system. Concord responds too fast there. In a .5 or .6 system they would have had a good 7 or more seconds of damage before Concord showed up.
Originally by: Little Texan Yes they failed....they were short by at least 8-10 ships.
The best part is that there was nothing in the freighter worth keeping. They should have scanned the cargo first.
But all beware....nobody is safe in any ship in any system.
Safe Flying
Little Texan
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WarMongeer
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Posted - 2007.03.26 08:32:00 -
[48]
Now that loot will drop from the freighters, what kind of timeframe can we see for them to pick up and drop cans? Or have they just been changed to accomodate the pirate population?
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Hokuten
M. Corp M. PIRE
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Posted - 2007.03.26 08:48:00 -
[49]
Edited by: Hokuten on 26/03/2007 08:47:22 removed post
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Thalera Saldana
Minmatar Oxymorons from Outer Space
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Posted - 2007.03.26 08:51:00 -
[50]
Originally by: Big Al Vexor + 5 ogre Is + blasters = ganked.
Have someone drop drones and scoop them so you can control 5. Not an exploit when petitioned to GMs.
AFAIK, you are wrong and it is considered an exploit to control more drone m3 than your drone bay allows.
Thal
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Gaia Thorn
Villains Privateer Alliance
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Posted - 2007.03.26 09:12:00 -
[51]
i saw a movie couple of weeks ago when they popped a bob alt freighter. i think it was plated domi's and massive amount of drones which still keept shooting after the guys beeing popped.
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Arakidias
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Posted - 2007.03.26 09:30:00 -
[52]
Hm, if a gang is attacked in highsec do gangmates get killrights on the agressor?
If so then escorting a freighter with a scorpion or two equipped with ECM (for ships) and smartbombs (for drones) might be effective.
Also, do ECM bursts work for drones and does using them get you concorded if they happen to hit unagressed targets? Obviously using smarbombs requires you to be out of range from anything else as well. Might be impossible with the amount of lag created by 20+ battleships and their drones.
Or an alternative. A use for logistic ships perhaps. Escort the poor freighter with a few of them. They might be able to rep the freighter enough to save it. The again, battleships with large reppers might be more effective.
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Dr Aryandi
Hematite Rose Bionic Dawn
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Posted - 2007.03.26 10:14:00 -
[53]
Originally by: Arakidias Hm, if a gang is attacked in highsec do gangmates get killrights on the agressor?
If so then escorting a freighter with a scorpion or two equipped with ECM (for ships) and smartbombs (for drones) might be effective.
Also, do ECM bursts work for drones and does using them get you concorded if they happen to hit unagressed targets? Obviously using smarbombs requires you to be out of range from anything else as well. Might be impossible with the amount of lag created by 20+ battleships and their drones.
Or an alternative. A use for logistic ships perhaps. Escort the poor freighter with a few of them. They might be able to rep the freighter enough to save it. The again, battleships with large reppers might be more effective.
AOE will get you ganked by concorde, including ECM bursts.
Blueprint Research Service Available See thread for details.
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Arakidias
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Posted - 2007.03.26 10:18:00 -
[54]
Originally by: Dr Aryandi
AOE will get you ganked by concorde, including ECM bursts.
Then remote reppers seem to be the way to go?
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.03.26 10:37:00 -
[55]
I suicided a freighter on the test server simply by getting aggro from gate sentry guns in a smaller ship and then bring out an Obelisk to the gate. After waiting forever for the ship to pop I found out that none of the freight containers that survived contained loot.
I need to do some more testing but it doesn't sound promsing for freighter ganking.
We're sorry, something happened. |

Hoshi
Blackguard Brigade
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Posted - 2007.03.26 10:53:00 -
[56]
Originally by: Rin Eyre Moving "killing" part aside, I really want to know what CCP will give Freighters for defence... because they sure as hell can't be defended in high-sec by any number of ships or setups when targeted by really planed attempt.
A simple scout still works as a perfect defence. If your scout see 30+ battleships with drones out waiting on the other side just don't jump the gate. Not that hard. ---------------------------------------- A Guide to Scan Probing in Revelations |

Arakidias
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Posted - 2007.03.26 10:54:00 -
[57]
Originally by: Hoshi
Originally by: Rin Eyre Moving "killing" part aside, I really want to know what CCP will give Freighters for defence... because they sure as hell can't be defended in high-sec by any number of ships or setups when targeted by really planed attempt.
A simple scout still works as a perfect defence. If your scout see 30+ battleships with drones out waiting on the other side just don't jump the gate. Not that hard.
That or give them a single lowslot for fitting a damage control unit ;)
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Carvott Milanis
Rakeriku Otaku Invasion
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Posted - 2007.03.26 11:15:00 -
[58]
Loss wasn't that bad. Domi and fittings cost me 60m, insurance was 18m, payout was 62.5m. Loss of 15.5m overall.
Mostly a proof of concept type op. Outbreak managed their op with 20 or so Domis, but with T2 drones. We didnt have any T2 on any of the ships or in the drone bays, just the drones and the large guns.
Originally we did start in a 0.5 system, but the FC decided to move to 1.0 outside jita for better pickings. Not the best idea.
Think overall, a massive amount of patience was needed. Waiting for that single good freighter was boring, and in the end a random Obelisk (little texan) with moderately good loot (Fleet Tempest) was chosen.
Very educational though, and certainly fun.
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Robacz
Essence Trade Essence Enterprises
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Posted - 2007.03.26 11:22:00 -
[59]
They should've removed the insurance for high-sec criminals. It is ok that freighters now drop loot, but paying insurance to suicide criminal is plain stupid. If you want to do high-sec freighter ganks - you should pay the price: ~20 BS, no insurance, heavy sec hit. Then it's fair... no one says freighters should be invulnerable.
I am wondering what is this going to do with freighter service prices, as AFK "freightering" is not safe anymore...
_________ Buying/Selling: Implants & Hardwirings Producing/BPCs: Mining Barges, T2 Components T2 Distribution: 8 regions covered |

Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2007.03.26 11:28:00 -
[60]
WTS basilisk escort service...
Trading 101 Kaaii-Net Research Labs
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Ms Scully
Minmatar Republic Military School
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Posted - 2007.03.26 11:36:00 -
[61]
So how much was the repair bill Little Texan? It was good fun and next we will succeed, consider this a test 
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murder one
Gallente Death of Virtue
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Posted - 2007.03.26 11:45:00 -
[62]
Originally by: Kaaii
WTS basilisk escort service...
If you assist a criminal, you get flagged as well. Buh bye basilisk...
Because I said so...
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Kaathar Rielspar
Minmatar
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Posted - 2007.03.26 11:56:00 -
[63]
Edited by: Kaathar Rielspar on 26/03/2007 11:53:28
Originally by: Neuromandis
Originally by: Kaathar Rielspar
Lets run some numbers, i'll use a rifter since its cheap:
2007.03.26 00:20 Your friendly insurance company has transferred 112,000.00 ISK into your account for the recent loss of your ship.This payout is the default payout for an uninsured ship. If you are interested in better insurance then please visit a station with an Insurance Service for further details.
so, 112,000 isk for no insurance at all.
basic insurance costs 14,000 isk and pays out 140,000 isk = gain after insurance cost of 126,000 isk platinum insurance costs 84,000 isk and pays out 280,000 isk = gain after insurance cost of 196,000 isk
BUT
since you paid 70,000 isk extra for platinum vs basic your actual net gain is 126,000 isk
so, in light of this i'll grant you that i'm not right (basic insurance is worthwhile) but i'm not far from wrong either (platinum gets you nothing extra)
Heheh nice try. No. You counted cost twice. Let's look at it again.
Ship cost: 280.000
No insurance: Ship cost 280.000 + insurance cost 0 = 280.000 - insurance payout 112.000 so cost of buying, insuring and then losing rifter is 168.000. Put into other words, you gain 112.000 as stated.
Basic: Ship cost 280.000 + insurance cost 14.000 =294.000 - insurance payout 140.000 so cost of buying, insuring, losing ship is 154.000. You indeed gain 140.000 - 14.000 = 126.000
Platinum: Cost 280.000 + insure 84.000 = 364.000 - insurance payout 280.000 so cost of buying, insuring, blowing up is... Surprise! 84.000. That is your mistake: In that case, you gained 280.000 at the cost of 84.000, for a total gain of 196.000. FULL STOP. After the BUT part there is nothing.   the part after the BUT is like saying, you owe me a grand, so lend me two grand, ok, now I lend you one so you owe me a grand, cancels the one I owe you and we're fine 
I hope it was an honest mistake and not a fishing for idiots... If it was the latter it was cruel, but you had me fooled there for about 20 seconds.
thought i must have had it wrong somewhere, certainly explains why i never have any isk thanks for clarifying.
no fishing for idiots, just me and my bad math  ____________________
Originally by: Jerick Ludhowe
Originally by: Eximius Josari If BS Sized HACs would be overpowered, what are HACs?
Overpriced Nos victims.
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2007.03.26 12:05:00 -
[64]
Originally by: murder one
Originally by: Kaaii
WTS basilisk escort service...
If you assist a criminal, you get flagged as well. Buh bye basilisk...
Why would you assume id be assisting the gankers? 
Last time I checked, no freighters had any method of agressing anyone, no agression, no flag...
Trading 101 Kaaii-Net Research Labs
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Copine Callmeknau
The Splinter Syndicate SMASH Alliance
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Posted - 2007.03.26 12:13:00 -
[65]
Originally by: Thalera Saldana
Originally by: Big Al Vexor + 5 ogre Is + blasters = ganked.
Have someone drop drones and scoop them so you can control 5. Not an exploit when petitioned to GMs.
AFAIK, you are wrong and it is considered an exploit to control more drone m3 than your drone bay allows.
Thal
Wrong, by that logic you're exploiting when yo uget fighters assigned to you.
I remember just over a year ago this was the hot topic, was ruled to be a legitimate tactic because there is no way of scooping your drones back up and following your opponent if they warp.
-----
Originally by: Uncle Chop Chop Harden the **** up
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Little Texan
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Posted - 2007.03.26 12:35:00 -
[66]
About 40-50% of the drones were T2....mostly large drones but some medium drones.
I think the easiest answer is give the freighter an ability to fit defense....capital armor reps would be fair since it is a capital ship.
Also I would vote heavily for no insurance for suiciders. Real life is that way...insurance is for recovery of losses to accident not intentional criminal activity.
Safe flying
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Taipan Gedscho
Muzzletov Gewaltski Inc.
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Posted - 2007.03.26 13:09:00 -
[67]
Originally by: Thalera Saldana
Originally by: Big Al Vexor + 5 ogre Is + blasters = ganked.
Have someone drop drones and scoop them so you can control 5. Not an exploit when petitioned to GMs.
AFAIK, you are wrong and it is considered an exploit to control more drone m3 than your drone bay allows.
Thal
1) no exploit 2) ITS USELESS, PEOPLE. theres a drone bug, that, when you scoop deactived drones from space and relaunch them THEY STILL ACT LIKE BASIC DRONES (infosheet stats, no skills/modules/ship boni applied until you redock)
so youre probably better off with medium drones, that get the vexor/skill boni.
but still, i tried to gank a pod in front of rens with drones. afaik, they get instajammed by concord.
feel free to verify my statements.
Only you can save mmorpgs - Stop crying for nerfs today! |

Crucifier
BURN EDEN Terra Incognita.
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Posted - 2007.03.26 13:59:00 -
[68]
Back in the time when i was suicisideing in empire, i scanned a freighter down which had 35-50bn worth of loot in it.
Not worth it?
Think again. ------
Signature removed - please email us to find out why - Jacques([email protected]) |

Carvott Milanis
Rakeriku Otaku Invasion
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Posted - 2007.03.26 15:09:00 -
[69]
Considering the entire fleet cost less than a bil, its more than just worth it... it makes sense! :)
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.03.26 16:21:00 -
[70]
Originally by: Ms Scully So how much was the repair bill Little Texan? It was good fun and next we will succeed, consider this a test 
5 mil.
THats what he paid in jita for someone to get out with a remote rep - not sure if there are remote hull reps though.
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gordon cain
Minmatar x13
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Posted - 2007.03.26 17:30:00 -
[71]
Originally by: Rin Eyre Moving "killing" part aside, I really want to know what CCP will give Freighters for defence... because they sure as hell can't be defended in high-sec by any number of ships or setups when targeted by really planed attempt.
Put him in a normal corp and get ready to protect him. Scouts out and bs with remotes ready. 35 Domi waiting at a gate could be a good sign not to go there.
Gordon cain
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WredStorm
Gallente Garoun Investment Bank
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Posted - 2007.03.26 18:07:00 -
[72]
/petition: I want huge, secure, freighter cans (the ones that are like 120K m^3 in size). They don't need the planck generator or whatever that thing is that makes them bigger inside than they are on the outside... you can't load assembled versions of those types of containers onto a freighter... I just want some big, massive, lockable containers!
You wanna pop my freighter hauling stuff... fine... but you gotta spend a few years trying to pick the lock to the container that is too large for you to scoop up!
Alternatively, I'd be happy to just be able to fit a DCU II in a low slot!
Wred ----- If everyone had to have at least a room-temperature IQ in order to post in these forums, we'd all end up reading a hell of a lot less verbal-diarrhea. |

Kher'Aleer
Caldari Caldari Provisions
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Posted - 2007.03.27 11:42:00 -
[73]
Originally by: WredStorm /petition: I want huge, secure, freighter cans (the ones that are like 120K m^3 in size)... big, massive, lockable containers!
Alternatively, I'd be happy to just be able to fit a DCU II in a low slot!
Wred
I think theese are fairly reasonable additions to the game mechanics. Surely something that would be done in the real world ASAP, considering what the insurance companies come up with to counter criminal exploitation.
Just think about it for a minute.
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Le Skunk
Privateers Privateer Alliance
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Posted - 2007.03.27 11:49:00 -
[74]
Originally by: gordon cain . 35 Domi waiting at a gate could be a good sign not to go there.
LOL!
SKUNK
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Brackun
Caldari Privateers Privateer Alliance
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Posted - 2007.03.27 13:00:00 -
[75]
Originally by: Le Skunk
Originally by: gordon cain . 35 Domi waiting at a gate could be a good sign not to go there.
LOL!
SKUNK
I lol'd at your signature.
Yay for freighter killing suicide sqauds. _________ Don't use the word "toon" to refer to your character, people find this irritating and it may label you a retard. |

Pale NPastey
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Posted - 2007.03.27 13:21:00 -
[76]
Edited by: Pale NPastey on 27/03/2007 13:22:26 You guys are dreaming....the logistics of suicide ganking a freigter is virtually impossible. I chuckle at the fantasy you guys have put together and I'm sure it's great to sit and rub your little hands together and dream about the possibilities, but the only remotely possible scenarios would be to do this in jita at a gate and scan for the best target. While I wouldnt say it's completely out of the question...i give it less then a 1% chance of ever succeeding. And I'd lay money that you simply can't put togeter a group large enough to do it. Even if you can you need to understand you're getting bragging rights and thats it cause you most likely will not make any money from the venture. This is like popping a high sec pos while concord is protecting it......talk all you want but I'll believe it when I see it....
As a matter of fact I will put a standing (one-time) 50m isk reward to the first group that pulls this off and posts a vid. Obviously 50m isn't much but hopefully others would chip in and make it worth while. Forwhat its worth, I am one of the afk freighter pilots so it's well worth my while to know if this can be done.
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Miranda Ceres
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Posted - 2007.03.27 13:26:00 -
[77]
^ Watch Karma.avi, then come back.
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Kher'Aleer
Caldari Caldari Provisions
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Posted - 2007.03.27 13:32:00 -
[78]
Edited by: Kher''Aleer on 27/03/2007 13:32:24 Edited by: Kher''Aleer on 27/03/2007 13:30:31
Originally by: Pale NPastey Edited by: Pale NPastey on 27/03/2007 13:22:26 As a matter of fact I will put a standing (one-time) 50m isk reward to the first group that pulls this off and posts a vid. Obviously 50m isn't much but hopefully others would chip in and make it worth while. Forwhat its worth, I am one of the afk freighter pilots so it's well worth my while to know if this can be done.
Guess outbreak will get a bit more isk then.
Edit: http://oldforums.eveonline.com/?a=topic&threadID=483554
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Kher'Aleer
Caldari Caldari Provisions
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Posted - 2007.03.27 13:37:00 -
[79]
Edited by: Kher''Aleer on 27/03/2007 13:34:17 Stupid edit function.
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Humpalot
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Posted - 2007.03.27 13:52:00 -
[80]
I'm curious to know how ships being carried in a freighter are dealt with once the freighter pops.
From what I have heard so far is packaged ships drop in the Wreck Can and not in to space. Unpackaged would pop out into space. Thing is you cannot carry unpackaged ships in a Freighter (unless this has changed which I hope it did cuz you cannot move ships with rigs otherwise).
So, if packaged ships drop in the wreck I don't think anyone could grab anything from a Battlecruiser or bigger. Maybe some BCs could be scooped by large cargo haulers but I am reasonably certain no battleship could be.
Anyone know how this works?
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Milesofun
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Posted - 2007.03.27 16:44:00 -
[81]
Seems like the easiest solution is for the freighter pilot to spawn concord on the low sec trade routes.
Look at the 30 Bs waiting on the other side of the gate..... me logs in my alt in a BRAND new ibis shoots the lead bs for 1.1 dam, hey i got crappy gun skills  the concord shows up to pod me, and they just hang around till the freighter comes through. seem's like all it will do is crash nodes, but i always hated jita anyways
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