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Thread Statistics | Show CCP posts - 2 post(s) |

Surfin's PlunderBunny
Minmatar
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Posted - 2007.03.27 22:23:00 -
[151]
They'd better have a bar 
"Tic Toc Tic Toc , time is ticking..." ~Liz "Whiny Carebear" Kali
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Cloora
APEX Unlimited
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Posted - 2007.03.27 22:37:00 -
[152]
Al the people that are complaining left and rigth about how all the WoW-tard are going to come to this game and dance etc just LEAVE the station!
What is it about completely optional dont you people understand?
Free upgrade (since they are doing the engine for another MMO anyway) and completely optional.
I haven't heard a logical arguement against this. The only arguments about this are uninformed or just want to ignore something because they arent getting what they want.
And to the "uber-bug-free" programmer that has been posting above me, do you wear a big read S on your chest? All complex software has bugs. You aren't SuperCoder and if you were we would be reading about your exploits at Microsoft on how you wrote the perfect bug free operating system.
And you would be a billionare.
So I call shenanigans. ======================================== Production Assistant of APEX Unlimited
I don't want to be forced to Jet Can mine or buy a hauler alt to mine effectivly. BIGGER CARGO HOLDS IN BARGES NOW! |

Mortania
Minmatar Carbide Industries Apocalyptica.
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Posted - 2007.03.28 00:01:00 -
[153]
Edited by: Mortania on 27/03/2007 23:58:53 Edited by: Mortania on 27/03/2007 23:58:08 Here's the problem with the "it's free" argument.
1) Coders can code. Yes, animators/artists can't code, but coders can. And it takes coders to make Ambulation. Those coders COULD be working on fixing the stuff that's broken. And while not all coders are interchangable, UI work (which appears on nearly all top 10 problems lists) is simple enough that any programmer you'd want to pay money could work on it.
2) Creative fragmentation. If you've ever worked on a creative endeavour, you will know that there are only so many top creative people. CCP, at the beginning, had a very creative core group. Much of that group has moved up or on to different things. Some guys are in China, some are CEO, some are working on Card Games, some are working on WoD, some are working on Ambulation, and some are still working on TQ. Make a pie chart of the things on Hellmar's brain in 2003 and the number of things on Hellmar's brain in 2007. This matters, A LOT. The creative brain force applied towards CCPs core product has been shattered, and it shows.
3) Maintenance, Server upkeep etc. Ok, let's posit that we DO get WIS entirely free. Do these same resources stay on for free forever? To fix the inumerable handshake bugs between the TQ servers and the Ambulation servers? I know it's entirely optional now, but what about when they just can't resist adding in some gameplay into stations that gives an advantage to WIS people? Won't be very optional then, will it? What about cost of running the Ambulation servers? Is that free too?
In short, THIS IS NOT FREE, please stop saying as such. Yeah, sure, CCP has decided to do this, but can we all stop lying and calling it free, because it is not.
Thanks. ---
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.03.28 00:09:00 -
[154]
you can be as mucg againt it as you want but I am personally looking forward to it, perhaps the one feature in evw in last 2 years I been generally excited about well I liked ideas of plantery flight and comet mining but they don;nt exist yet and planetery flight will only truely be great when we can walk on planets :).
Join The Fight With Promo Today |

Admiral Pieg
Confederation of Red Moon Red Moon Federation
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Posted - 2007.03.28 00:18:00 -
[155]
The whole walking on stations thing looks great and all, but i cant imagine myself doing it more then once or twice. After a few months, i fear there will be noone but trail account characters running around on the stations.
Who knows what ccp is planning for the future though. With the base framework in place maybe they will introduce a whole new aspect of eve in the form of ground content.
Maybe well see stuff like "small arms proficiency" skillbooks in the future?  ______________
Pod from above. |

Hllaxiu
Shiva Morsus Mihi
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Posted - 2007.03.28 01:06:00 -
[156]
Originally by: Mortania
1) Coders can code. Yes, animators/artists can't code, but coders can. And it takes coders to make Ambulation. Those coders COULD be working on fixing the stuff that's broken. And while not all coders are interchangable, UI work (which appears on nearly all top 10 problems lists) is simple enough that any programmer you'd want to pay money could work on it.
Would you prefer that those programmers be transfered to the White Wolf division for the WoD mmog? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Mortania
Minmatar Carbide Industries Apocalyptica.
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Posted - 2007.03.28 01:18:00 -
[157]
Originally by: Hllaxiu
Originally by: Mortania
1) Coders can code. Yes, animators/artists can't code, but coders can. And it takes coders to make Ambulation. Those coders COULD be working on fixing the stuff that's broken. And while not all coders are interchangable, UI work (which appears on nearly all top 10 problems lists) is simple enough that any programmer you'd want to pay money could work on it.
Would you prefer that those programmers be transfered to the White Wolf division for the WoD mmog?
Yes!
Creating a feature is less than half the work. Debugging it is the other half. Supporting the feature in an MMO, that's halves three and four. So, unless these guys are planning on sticking around for the other 3/4 of the work... ---
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w0rmy
Intensive CareBearz
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Posted - 2007.03.28 01:58:00 -
[158]
Originally by: CCP Eris Discordia For instance you wouldnŠt want me to design new corporation management system user interface stuff when I never managed a corporation to begin with 
No, but what could happen is:
Fire all the people working on the crap the community doesnt want. Hire people to finally fix the bugs the community wants gone.
The whole 'these guys cant work on these things' story is nothing more than a cop out.
I mean really, having drones that properly work ONCE would be nice.
Your signature is inappropriate. Please read the forum rules before reposting- Tirg |

Kylar Renpurs
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Posted - 2007.03.28 02:05:00 -
[159]
Originally by: Mortania
Yes!
Creating a feature is less than half the work. Debugging it is the other half. Supporting the feature in an MMO, that's halves three and four. So, unless these guys are planning on sticking around for the other 3/4 of the work...
*waits for the person who makes 'bugless software' to comment*
Since, if there were no bugs, there's no need for support.
PS I am being ironic,,
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Admiral Pieg
Confederation of Red Moon Red Moon Federation
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Posted - 2007.03.28 12:31:00 -
[160]
Originally by: w0rmy
Originally by: CCP Eris Discordia For instance you wouldnŠt want me to design new corporation management system user interface stuff when I never managed a corporation to begin with 
No, but what could happen is:
Fire all the people working on the crap the community doesnt want. Hire people to finally fix the bugs the community wants gone.
The whole 'these guys cant work on these things' story is nothing more than a cop out.
I mean really, having drones that properly work ONCE would be nice.
Amen. You should hire a veteran player and put him in charge of your human resources department ccp.  ______________
Pod from above. |
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Gene Wolfe
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Posted - 2007.03.28 13:17:00 -
[161]
Something you all need to remember, If a game doesnt improve itself, add new features,become better,how will it ever attract new people? Become bigger? Fixing bugs appeases the existing users, but i applaud CCP for doing things that could potential pull more players in.
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Jernau Gurgeh
Gallente
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Posted - 2007.03.28 13:24:00 -
[162]
Edited by: Jernau Gurgeh on 28/03/2007 13:23:51
Originally by: Kylar Renpurs
*waits for the person who makes 'bugless software' to comment*
I hear that a couple of these guys play Eve.
They're probably too busy making bugless software to follow the forums though.
There are 10 sorts of people in the world - those who understand binary, and those who do not. |

Hana Brenecki
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Posted - 2007.03.29 09:03:00 -
[163]
It's amazing how intolerant and bigoted some people are of a COMPLETELY 100% OPTIONAL feature. Imagine, if you will - if the shoe was on the other foot. Let's get all the people working on bugfixes and playbalancing right now, and get them working on WIS. No more bugfixes until WIS is complete. That'd be awesome. All the whiny bean-counters and "such-and-such a thing needs to be such-and-suched because of so-and-so" people will get annoyed and leave. Only the roleplayers would be left. It'd be paradise. A fairly underpopulated paradise, but paradise nevertheless. I'd really like that. I could post every time a bigfix comes out, insisting that it's effort better spent on WIS, in the same way that others post a lot insisting that WIS programmers should bugfix instead. But I don't, because I recognise that different people have different playstyles and like different things.
Walking in stations is not in any way fluff or superfluous. The gameplay impact of this feature will be MASSIVE and it's implementation is necessary to EVE's survival. I know many of you don't believe me, but when it comes out, you'll see what I mean. All those hundreds of people saying "I won't use it" will soon find themselves dwarfed by a new group of players, coming seemingly from nowhere, who will do almost nothing but use it. Hell, if I had WIS, half of my characters would probably never even leave station.
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Sokratesz
Paradox v2.0 Tactical Narcotics Team
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Posted - 2007.03.29 09:32:00 -
[164]
As long as it adds USEFUL content to the game, and doesn't derive from the basic eve concept of horribly annihilating your opponents, it could be nice.
Originally by: Mastin Dragonfly Radio is essential for Amarr, to call the much needed backup...
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ZaKma
Eternity INC. Mercenary Coalition
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Posted - 2007.03.29 10:41:00 -
[165]
I find it funny and sad how people can whine about things they haven't even seen yet. Yes, you saw a short clip with a few people walking around. And now, based on that, you say it sucks?

There's a lot of nice stuff they could do. Personally, when I'm camped in a station I'd rather go and walk around a bit. Take a quafe in the bar, and find me a Exotic Dancer. Instead of watching your camera orbit your ship 50 times and staring at your chat channels.
I imagine sooner or later they will add some more content to it that will be quite fun, I wouldn't mind some mini games either.
I hope we finally get to sit down on a table with our agents, and maybe even adding some voice over to the missions. There's a lot of possibilities. When you count in EVE Voice, sitting down with someone for a interview or meeting could be quite fun. Either way, anything is better than staring at your ship for hours doing nothing.
So stop whining, let them bring it in. And THEN judge it.
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.29 11:24:00 -
[166]
Originally by: Soporo
Quote: What creates immersion isn't something that makes you think "oooh that looks cool" for a few times before you turn off the the feature.
You mean like the new map which has gone from cool, to meh, to omg it takes forever and SPINS?!
Walking in Stations will be fine, as long as (for the billionth time) theres no RINGS, or WEDDINGS, or DANCING, or JUVENILE EMOTES, or PINK and PURPLE FLUFF.
But you forget...WIS was a player idea 3 years or so ago. Guess what? There are way tooo many SWG and WoW kiddies playing now. THERE WILL BE A THREAD, WITH LOTS OF POST, DEMANDING DANCING,WEDDINGS, AND PINK/PURPLE FLUFF. And the Emotes cant forget the emotes...they will come.
/emote dance with Soporo
It will happen......
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.29 11:27:00 -
[167]
Originally by: Surfin's PlunderBunny They'd better have a bar 
To cross post from the 'crew' thread!!
"Sorry Fleet commander, I cant undock, 80% of my crew are drunk and I got one hell of a hangover...."
I like these types of threads...
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Adrian Kerensky
Caldari STK Scientific Rule of Three
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Posted - 2007.03.29 11:38:00 -
[168]
Originally by: Rells The path that CCP is going down is frankly disturbing to me. There are so many things in the game that could be improved and so many features having to do with the space side of eve that I think its frankly daft to consider putting in something so superficial and silly as walking around in stations. I cant possibly think of what that will add to the climate of Eve or enhance the player kingdoms.
Instead of blowing developer time doing this stuff, why doesn't CCP work on some of the many thousands of bugs in the game. They could actually fix the corp interface which has been broken for three years. They could implement real territoral control where kingdoms could form rather than having no defensible borders to speak of. They could spend time fixing the thousands of bugs and strengthen the servers. They could finally put in fleet formations and improve the fleet interfaces to account for managed ewar and other advanced pvp tactics. They could fix the dozens of bugs with POS deployments and introduce even more abilities to pvp.
Sometimes I read the in-development section and wonder what drugs the devs are taking. I for one would much rather they focus on things that are centric to the game rather that sillyness.
/signed
Wasting dev time on frivalties instead of improving current aspects of the game that need to be fixed is just stupid imo.
Yes it's a nice idea but is it necessary? No.
EVE is a space game. The last thing we need lagging up systems is the realtime actions of people in stations being logged. I bet you the first thing anyone tries with the new in-station walking is whether running round in circles makes the system lag.
EVE is not a frag fest where we can take stations by going into them and having a deathmatch. It is a game of slow progress, overarching player empires, deep tactics and long term goals.
EVE is the Chess of the MMO world for those of us who do not like immature 11 year olds (appologies to any mature 11 year olds who play) running around shouting 'joo bin pwned', it is not the WoW of the MMO world and for my sake I hope that CCP does not try and turn it into that to grab a few more customers. Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil
258 bytes over!  |

Grunanca
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Posted - 2007.03.29 11:45:00 -
[169]
Originally by: Par'Gellen
Originally by: Na'Thuul
Originally by: Par'Gellen Personally I wish they'd work on the bugs rather than wasting time on things like this but I have to say I'm curious about it.
Personally I'd like to get a count of how many times CCP needs to tell the players that bugfixing and gamedesign are two entirely different tasks, done by completely different people with completely different skills.
A bughunter will probably not be a good content designer, a content designer will probably not be a very good bugfixer, and Oveur would probably not be a very good submarine captain.
Hehe they can say it all they want. As someone that has worked in the industry for 14 years I can tell you without a doubt that if you want to do complicated software correctly you DO NOT add things on top of buggy code without fixing it first. It's a no-brainer. I've heard CCP say what you said a million times and every time I have to shake my head in disappointment that such a great company doesn't understand such a basic fundamental of software development.
Well, then it is good CCP got one of the most bug free MMO games in the world! If you want to see crap build on crap, build on an extremely good system, try chek out Star Wars Galaxies. After playing that for 2 years, I can only say that no bug in EVE is close to be even a minor annoyance. Building an MMO is extremely hard, but CCP is definately one of the best companies when it come to it.
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Viliny
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.03.29 12:43:00 -
[170]
I find it amusing how people playing EVE think they are these rugged elite players that are above anyone who plays other MMO's
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Raem Civrie
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.03.29 12:54:00 -
[171]
I trust CCP in the matter (as with most matters).
Their vision has given us the game we're all playing today. Definitely not signed on my part. ----
All you do is bark. You never meow. |

Adrian Kerensky
Caldari STK Scientific Rule of Three
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Posted - 2007.03.29 12:59:00 -
[172]
Originally by: Viliny I find it amusing how people playing EVE think they are these rugged elite players that are above anyone who plays other MMO's
It's not that at all. It's just that EVE attracts a more maturer audience than a game intended for children such as WoW.
A lot of people (if not most I'm tempted to say) play EVE because the way the game was designed is for long term dedicated players. Not people looking for a quick 3 month fix.
We do not like to see directions taken to change that in order to gain a few more subscriptions a month.
We've already seen many aspects of EVE be made 'fairer' to appease newer players who whine in their masses; T2 BPOs being one of those things (no I am not a T2 BPO owner). It all leads to a slippery slope for this great game. Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil
258 bytes over!  |

Algey
The Littlest Hobos
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Posted - 2007.03.29 13:14:00 -
[173]
Originally by: Adrian Kerensky
Originally by: Viliny I find it amusing how people playing EVE think they are these rugged elite players that are above anyone who plays other MMO's
It's not that at all. It's just that EVE attracts a more maturer audience than a game intended for children such as WoW.
A lot of people (if not most I'm tempted to say) play EVE because the way the game was designed is for long term dedicated players. Not people looking for a quick 3 month fix.
We do not like to see directions taken to change that in order to gain a few more subscriptions a month.
We've already seen many aspects of EVE be made 'fairer' to appease newer players who whine in their masses; T2 BPOs being one of those things (no I am not a T2 BPO owner). It all leads to a slippery slope for this great game.
I love the way people rebel against change. People would try to invent the tech 2 modules and ships in the real world, and they are doing so here.
Anyway that aside, walking in stations will be a great feature for meetings, and as they add content could spawn another entire roleplaying game which would be fantastic.
However I do worry that giving people things to do in station could encourage them to not undock, which would make it even harder to gank them than it is now.
We will see when it happens, but I don't think it is the n00bification and death of Eve that some doomsayers are predicting.
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Cloora
APEX Unlimited
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Posted - 2007.03.29 16:15:00 -
[174]
Originally by: Adrian Kerensky
/signed
Wasting dev time on frivalties instead of improving current aspects of the game that need to be fixed is just stupid imo.
Yes it's a nice idea but is it necessary? No.
EVE is a space game. The last thing we need lagging up systems is the realtime actions of people in stations being logged. I bet you the first thing anyone tries with the new in-station walking is whether running round in circles makes the system lag.
EVE is not a frag fest where we can take stations by going into them and having a deathmatch. It is a game of slow progress, overarching player empires, deep tactics and long term goals.
EVE is the Chess of the MMO world for those of us who do not like immature 11 year olds (appologies to any mature 11 year olds who play) running around shouting 'joo bin pwned', it is not the WoW of the MMO world and for my sake I hope that CCP does not try and turn it into that to grab a few more customers.
Wow! Congrats on writing something that already got totally explained.
Ambulation is free. Free and optional.
To the poster that tried to refute that - CCP hired EXTRA people to make the new came for White Wolf. New people that didn't work on the team before. They weren't going to get hired to work on EVE. So don't tell CCP how they need to hire and fire thier workforce. They are on the new games budget but they are making something FOR EVE. So its free.
People just love to complain about new and cool ideas.
It is so hard to communicate good ideas because people don't understand how to be contructive. They complain about everything.
Bring on WIS! ======================================== Production Assistant of APEX Unlimited
I don't want to be forced to Jet Can mine or buy a hauler alt to mine effectivly. BIGGER CARGO HOLDS IN BARGES NOW! |
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