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Thread Statistics | Show CCP posts - 2 post(s) |

Caia
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Posted - 2007.03.26 10:45:00 -
[31]
Maybe CCP shouldn't make buggy code in the first place? Ok, that might be a bit unfair, but the Corp Interface has been broken for-fricken-ever. Drones, which were FINALLY working correctly, are now borked again. The list goes on. Sure, I expect a few bugs when new content is released. And I also expect those few bugs to be cleaned up decently quickly.
The drones-not-working-correctly bug was around for a year, give or take. They finally fixed it, only to re-break it. If you're adding more bugs then you're fixing wit new content, something is wrong.
Now that isn't to say I hate Revelations 1.4. It actually DID fix a number of annoying things and rebalanced (or nerfed if you prefer) a number of other issues. CCP is generally doing a good job. But they can do better. Fix the Corp Interface and stop messing with code that's already been fixed.
Now what does this have to do with the OP's thoughts? I have to agree with him. Don't add fluff, fix the stuff that needs fixing and then add CONTENT. Someone made the point that it is two entirely different teams that fix bugs and make new content. Fine, double the size of the bug fixing group. Toss your money where it belongs. And at this point, it isn't to fluff.
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.03.26 10:54:00 -
[32]
Well it should improve the lag in Jita for example as all people that are docked will be on the station node and not the space node.
I doubt it will affect much of the bug fixing as it is the White Wolf team that are working on the new walking in station engine. I don't think the people that add the content for the sation environment will be very useful to fix the drones bugs tbh. 
We're sorry, something happened. |

Sensor Error
0utbreak
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Posted - 2007.03.26 10:56:00 -
[33]
Edited by: Sensor Error on 26/03/2007 10:52:39 Look, yes, you might not like the idea of it.
So far, CCP has said:
gameplay:
EvE Space will NOT require you to go into the station
EvE Station-Bound will have NO IMPACT on EvE Space. They've already said you won't be able to kill people there (at least to start with), and if they do make fighting possible, there will be some form of safe guard to stop major impact on EvE Space.
As for the whole body and face thing, they've already said that everyone will get to design a full body/ face avatar when it goes retail, which, won't be for at least another two years.
By all means have a mini-rant saying that you don't like the idea of it, from a playability point of view, but for the love of all things holy, don't play that "fix the bugs!, more EvE space content!, Devs time better spent!" card. It's wrong, boring, old, and frankly, shows how much of an idiot you are.
development:
The engine is being developed by a completely different set of developers. The reason that they're doing it is:
They need to develop a FPS engine with WW. The engine will then be used to crate other games.
EvE already has canon in place, there are set out factions as well as political and economical frameworks.
EvE already has a player base that knows the said canon, and will be able to immediately imerse in the new world
It will have no impact of any kind on EvE Space, and will, with almost 100% certainty run on a completely different set of servers than EvE station-bound (and maybe even planet bound, who knows!)
RABBLE RABBLE RABBLE!!!
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.03.26 11:02:00 -
[34]
Originally by: Banana Torres Edited by: Banana Torres on 26/03/2007 10:36:32 Well, if walking in stations is not added then EvE will cease to exist. Its as simple as that. The world of MMOs is changing and CCP have to adapt to those changes.
And the biggest change happening just now is that customers are demanding a "Virtual World" environment. Which in EvE's case means walking in stations. Without it EvE will be a very unappealing prospect to new customers and so will wither.
The hard core PvPers can just ignore walking in stations. But without it, your game will die.
OMG, please get real! Eve Online was never a game for the masses and it will never be one. And the real point is that CCP is quite successful with this. IŠm pretty sure that most current players of Eve wonŠt use the feature "walking in stations" much, as it isnŠt the game, which they subscribed for. As far as I can tell, this feature is just eye-candy, which will bring nothing to real gameplay. Why should a larger corp assemble all itŠs members in a "war-room" in a single station, when this can happen far better with TS and forums (and operating other tasks within Eve at the same time). Eve has already much too many timesinks, why would we want even more of them?
I can understand that CCP wants to develop their code for their MMO with WW and that they want to use the possibility to test the code in Eve before putting it into their new project. But so far I can not see any real improvements from it for Eve itself (which is a space-faring game and not "Second Life" - crap or whatever).
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ZaKma
Eternity INC. Mercenary Coalition
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Posted - 2007.03.26 11:05:00 -
[35]
I think walking in stations will add a lot of immersion to the game. We'll get a better feeling for the size of things in eve, and how they intended it to look like. Besides, I can't wait until I hunt Seleene down in some dark corridor and spank her repeatedly until her bodyguards shoo me away. 
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Robacz
Essence Trade Essence Enterprises
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Posted - 2007.03.26 11:16:00 -
[36]
Walking in stations is not delaying development of "classic part" of Eve Online, they bought another company (WW) to do this. Honestly I can't wait to see this feature. It may be useless but it adds whole new dimension to roleplaying.
Therefore /not signed. 
_________ Buying/Selling: Implants & Hardwirings Producing/BPCs: Mining Barges, T2 Components T2 Distribution: 8 regions covered |

Jade Grimpkin
Trader's Academy Daikoku Trade Syndicate
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Posted - 2007.03.26 11:24:00 -
[37]
Edited by: Jade Grimpkin on 26/03/2007 11:21:14 I like the idea of walking in stations, the engine's going to made anyway for other projects. It'll be fun and can only bring more players.
A slightly different question: Do you think that if Eve was station based only there would be uproar about adding star ships?
edit: and I'd pay serious ISK for an office. Being able to see my hanger would be awesome too.
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Hana Brenecki
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Posted - 2007.03.26 11:27:00 -
[38]
Walking in stations is not 'fluff'.
Even in the most basic possible form, it will completely change the way people play EVE. It will actually have far more gameplay impact than fixing the drones or corporate interface, or any number of other bugs and balance issues which will probably be largely rectified long before this Walking In Stations stuff ever comes into being anyway - we're waiting probably a year approx for Walking In Stations, we'll see many, many bugfixes before that time.
And at the risk of sounding like a broken record, the "resources" argument (people working on WIS takes people away from bugfixing etc) is laughable. I work in a large corporation also and I know that simply throwing more humans and more money at a problem is NOT the way to fix delicate technical issues. It's always well intentioned but more often than not, it just stuffs everything right up. Specialisation is the key. CCP are doing it the right way.
And without Walking In Stations, EVE will simply not survive. There will be no EVE. Simple at that. If you don't like Walking In Stations, you don't have to use it, but is HAS to exist for the game's survival.
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Cipher7
Sebiestor tribe
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Posted - 2007.03.26 11:35:00 -
[39]
I agree with Rells.
The developers seem to be dizzy.
Walking around on stations? We need this why?
Develop and improve the game that already exists, stop developing extraneous garbage.
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Jenny Spitfire
Caldari Requiem of Hades
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Posted - 2007.03.26 11:53:00 -
[40]
There is NO problem with eVe. Indisputably NOT signed!
CCP is hiring 100 staffs and walking in stations is not going to break EvE. WIS programmers would be programming WIS and core programmers would be fixing bugs. Any software company that is worth a salt would know how to manage their resources. Leave CCP and EvE alone. They last thing they need is players teaching them how to program EvE. 
If you do not like eVe, you can leave the game and give me your stuffs in 2008. I know I would be enjoying eVe for another year. Goodbye if you are leaving. You would not miss WIS but the rest of us, paying customers would like to experience WIS. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Banana Torres
The Green Banana Corporation Privateer Alliance
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Posted - 2007.03.26 12:45:00 -
[41]
Originally by: Helison OMG, please get real! Eve Online was never a game for the masses and it will never be one. And the real point is that CCP is quite successful with this. IŠm pretty sure that most current players of Eve wonŠt use the feature "walking in stations" much, as it isnŠt the game, which they subscribed for.
Hmm, EvE can't stay the same size as it is now. For example, the wages of a 100 new developers is not going to be paid by the subs of the current players only. CCP needs new customers to fund the growth of EvE (and replace the ones that leave).
In survey after survey the top priorities given by potential MMO customers are 1. lots of character customisations 2. A complex virtual world that they can interact with.
So, its simple, either provide this, in which case you game can grow or don't and watch your potential customers subscribe to games that do.
--
The Green Banana Corporation is Recruiting
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Rhaegor Stormborn
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Posted - 2007.03.26 12:51:00 -
[42]
I agree walking in stations is a waste of developer time. They need to fix all the little bugs and issues with the main game before introducing stuff that really not anything anyone really wants in this game.
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.03.26 12:54:00 -
[43]
Ever since beta every time some new feature is announced there've been threads on EVE-O about how CCP should be focusing on fixing bugs instead of new content. If CCP listened to those posts we'd probably just now be getting the first Tech 2 content.
There will always be bugs, no matter how much time you spend on fixing them. Even fixes to bugs can create more bugs, and often do.
I could be wrong but I think the whole walking in stations engine is a first step to CCP's next game, in other words they'd be working on it anyway even if it wasn't for EVE (what do you think the over 100 new positions in CCP are for?).
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heheheh
Singularity.
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Posted - 2007.03.26 13:01:00 -
[44]
/aggree
Quote: And without Walking In Stations, EVE will simply not survive. There will be no EVE. Simple at that. If you don't like Walking In Stations, you don't have to use it, but it HAS to exist for the game's survival
Is a load of old cobblers, it HAS to exsist for what reason ?
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The Slayer
Caldari The Black Rabbits Fatal Persuasion
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Posted - 2007.03.26 13:32:00 -
[45]
Originally by: Par'Gellen As someone that has worked in the industry for 14 years..... Quote:
You should know that the old "fix one bug, introduce two new bugs" thing is never more true than in a complex piece of software such as eve. If they put all development on hold until ALL the bugs were fixed we would still be on the Castor client just now!!!
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CCP Eris Discordia

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Posted - 2007.03.26 13:40:00 -
[46]
Different people work on different things.
Because we add in more content doesnŠt mean we wont have people working on other things like fixing bugs.
Why is this signature pink?
It is a mystery
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Bentus Kushani
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Posted - 2007.03.26 13:42:00 -
[47]
I agree with Rells. This is not WoW. This is a spaceship game. Not only does this break canon with EVERYTHING CCP has done before, but it's frankly dumb. Bugs have existed in this game for years that have no excuse being around anymore. I have discussed this before, but CCP puts ADD kids to shame. They are always too distracted by the shiny new features to fix their own problems and do what must be done.
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Dammar
Amarr Ephorate
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Posted - 2007.03.26 13:44:00 -
[48]
Only part that bugs me is only Windows Vista users being able to 'station walk'. Pretty certain there is no reason for this limitation other than maybe recieving some reach around from microsoft. Pretty lame action from the only MMO company that offers 'free' expansions...I think i'd rather pay for expansions than have to upgrade my OS just because of some stupid buisness arrangment.
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Esurnir
Amarr Bears Inc FREGE Alliance
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Posted - 2007.03.26 13:46:00 -
[49]
Originally by: Dammar Only part that bugs me is only Windows Vista users being able to 'station walk'. Pretty certain there is no reason for this limitation other than maybe recieving some reach around from microsoft. Pretty lame action from the only MMO company that offers 'free' expansions...I think i'd rather pay for expansions than have to upgrade my OS just because of some stupid buisness arrangment.
It was said elsewhere that it has been an error. The footage has been dx9 and there has been no plan at all to make the station content dx10 only. And I find more eye candee stuff in eve quite fun myself. ----
Quote: Thou shall pew pew.
Book of Revelation 12, 51 |

Aslann
Gallente Infinitus Odium
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Posted - 2007.03.26 13:48:00 -
[50]
I cant see how somebody from agony can be against this tbh. Seeing as how they spend most of their EVE time docked anyways (or atleast when they get wardecced by INFOD) atleast they'll have something to do then!
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Feriluce
Caldari M. Corp M. PIRE
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Posted - 2007.03.26 13:50:00 -
[51]
Why is it that + of this thread is saying: "OMG NO..dont waste the DEV's TIME!". It seems like ppl think there are only 3 devs, and 2 of them are working on WIS and the last one on bugfixing. THAT IS NOT HOW IT IS!
I wish more ppl would actually READ the arguments why bugfixing and WIS doesnt have that much to do with eachother /rant
have a nice day!
------
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.26 13:50:00 -
[52]
Originally by: CCP Eris Discordia Different people work on different things.
Because we add in more content doesnŠt mean we wont have people working on other things like fixing bugs.
CCP Eris, anyway possible to know the expected release date of "Stairing at a female avatar's butt while she is walking around a station"? I would really like to know, and probably a lot more would also.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Dammar
Amarr Ephorate
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Posted - 2007.03.26 13:51:00 -
[53]
Originally by: Esurnir
Originally by: Dammar Only part that bugs me is only Windows Vista users being able to 'station walk'. Pretty certain there is no reason for this limitation other than maybe recieving some reach around from microsoft. Pretty lame action from the only MMO company that offers 'free' expansions...I think i'd rather pay for expansions than have to upgrade my OS just because of some stupid buisness arrangment.
It was said elsewhere that it has been an error. The footage has been dx9 and there has been no plan at all to make the station content dx10 only. And I find more eye candee stuff in eve quite fun myself.
oh 
Well bring it on then. 
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Ortu Konsinni
KIA Corp KIA Alliance
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Posted - 2007.03.26 13:53:00 -
[54]
I also am worried that this will "WoWify" EVE to some extent. When we can walk in stations... what's next? "Quests"? Please go kill that guy in the shady bar around the corner? Please go clear that old dusty hangar of rats? Oooh what are you gonna do that with? A gun? Will it be like a FPS then? We'll also need a "jump" key. So we can all bunny jump around stations like total morons.
Also, not many computers will be able to handle scores of hi-poly models in the "lobby" or whatever in a populous station.
Seriously... if this is implemented, I hope that's all it brings. It's eyecandy. Fine. Don't bastardize the game beyond that. --- High quality pics of ALL EVE ships!
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Spaceman Jack
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Posted - 2007.03.26 14:04:00 -
[55]
Originally by: Rodj Blake Walking in stations will only be worthwhile if it has new content to go with it
Thats the problem i think some have with it, how integral can something be if it is a completely optional part of the game?
Even with ambulation you have no need to take part in it if you dont want to.. woohoooo!
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Esurnir
Amarr Bears Inc FREGE Alliance
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Posted - 2007.03.26 14:11:00 -
[56]
Originally by: Spaceman Jack
Originally by: Rodj Blake Walking in stations will only be worthwhile if it has new content to go with it
Thats the problem i think some have with it, how integral can something be if it is a completely optional part of the game?
Even with ambulation you have no need to take part in it if you dont want to.. woohoooo!
Like mission ? Seems like 2 or three month since I made my last one, honnestly dev should stop working on them, it's useless and optional. ----
Quote: Thou shall pew pew.
Book of Revelation 12, 51 |

thesulei
Developmental Neogenics Amalgamated
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Posted - 2007.03.26 14:17:00 -
[57]
Originally by: CCP Eris Discordia Different people work on different things.
Because we add in more content doesnŠt mean we wont have people working on other things like fixing bugs.
I bet alot of people at CCP have a txt file on their desktop with a line like this to c/p onto the forums.
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Wendat Huron
Lupus Industries
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Posted - 2007.03.26 14:23:00 -
[58]
Fluff pays the bills.
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Sainrith
Caldari State War Academy
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Posted - 2007.03.26 14:52:00 -
[59]
Edited by: Sainrith on 26/03/2007 14:51:26
Originally by: Caia Maybe CCP shouldn't make buggy code in the first place?
Nigh impossible. Actually, I think it IS impossible. Any program that, when it enters a certain complexity realm, will have a bug or multiple bugs to it! Microsoft, Google, and anything else you can think of will have bugs in their software.
Originally by: Caia If you're adding more bugs then you're fixing wit new content, something is wrong.
Actually, adding in new "features" or what not to software is usually the leading cause of bugs. It's kind of a Catch-22, you want your software to give the person lots of options, but the more options you throw in, the greater chance something won't mesh right and cause a whole stew of bugs. Not to mention that if a bug does crop up, it becomes like a needle in a haystack.
Originally by: Caia Fix the Corp Interface and stop messing with code that's already been fixed.
It's possible that a bug stems from some part of the software that IS working correctly. In that case, even if that part of the software is working fine, it needs to be changed to fix the bug.
Originally by: Caia Don't add fluff, fix the stuff that needs fixing and then add CONTENT. Someone made the point that it is two entirely different teams that fix bugs and make new content. Fine, double the size of the bug fixing group.
I think it was IBM who found an interesting programmers paradox. If you have a project that requires programmers, doubling the number of programmers will not double the speed the program gets finished nor will it double the stability/quality of the code. Instead, you get bogged down in communication problems and multiple people trying to get code to work a certain way. Coding is like a craft, and when you have multiple craftsmen with different styles, they often can conflict with one another.
I will admit, however, that I've never worked debugging before, but I'd imagine the same problems would occur.
Originally by: Caia Toss your money where it belongs. And at this point, it isn't to fluff.
Nothing wrong with doing both, neh? ----
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Cpt Pugwash
Rubra Libertas Militia
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Posted - 2007.03.26 14:54:00 -
[60]
I have no interest in walking in stations, and doubt i will do it more than once to take a look (maybe if i get to mug people or sabotage their ships I would change my mind )
I look forward to the new interest this will bring and the extended life span this is likely to give Eve.
Whilst station walking won't be of any use to me directly I do expect it to improve my Eve experience indirectly.
Finally I would be very surprised if station walking didn't increase the development and improvement of 'classic' Eve. After all station walkers are potential new customers and you want the best product you can if you are going to interest them in internet spaceships.
Movies: Make Mine a Bob Light
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