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Teckos Pech
The Executives Executive Outcomes
5518
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Posted - 2016.11.16 06:31:46 -
[631] - Quote
Ilany wrote:
If you'd read that properly you'd have seen that I said "seem to want to constrain that choice and force..." - this thread being evidence enough of that. The fact that it exists is evidence that they're not succeeding in actually forcing people to change or else no-one would be complaining.
No player can force you to do anything in the game. What they can do is punish you for making a mistake or not being as good as the other player or just having some dumb bad luck.
That is what CODE. does when they gank freighters. That is what Goons do when they gank freighters. The target has put too much isk value into t heir cargo hold. That is a mistake. It is no different that blind jumping your carrier to a beacon only to find a saber there and local spiking. Everything working as intended by the game designers.
So, if you want to play stupid...by all means do. But why you are surprised or upset when somebody comes along and takes advantage of your stupid risk taking is something most people are going to have a hard time understanding.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Black Pedro
Yammerschooner
2955
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Posted - 2016.11.16 06:51:04 -
[632] - Quote
Ilany wrote:If you'd read that properly you'd have seen that I said "seem to want to constrain that choice and force..." - this thread being evidence enough of that. The fact that it exists is evidence that they're not succeeding in actually forcing people to change or else no-one would be complaining. I see no evidence of anyone attempting to "constrain that choice and force" anyone to play the game in a certain way in this thread, other than perhaps you. The OP asked for immunity to freighter piracy by grinding standings, and then later you called for a massive increase in NPC-enforced restrictions of outlaws with the goal of eliminating a playstyle through tedium. Most of the rest of the posts are just asking to play the game as it is, was designed, and is intended to work without changes or even removal the fundamental PvP sandbox nature of the game.
This thread exists because selfish players exist who feel entitled to play Eve exactly as they want (I want to grind in peace! I want to watch Neflix while I haul! Make the game safe so I can "win" and get resources while I make a sandwich in the other room!) without consideration for the many other players who were attracted to the game and stay because of the competitive nature, the harshness and the grand vision of a virtual universe where losses and decisions matter.
True, both versions of Eve are not compatible. You cannot have a full-time, PvP sandbox and a happy, everyone-is-a-winner grind/buildfest where no one can lose. But CCP built the gritty, virtual universe version of Eve, not the fluffy, FarmVille-in-space and I-can-do-whatever-I-want playground you seem to want Eve to be. I think it only natural that the two views conflict so often of the forums and elsewhere, but there is a clear arbiter in this: CCP It is CCP's game and they have said it is a nowhere-is-safe, 100% PvP sandbox game and it always has been. If you don't like that, you are literally playing the wrong game.
CCP has made freighter pilots prey items on purpose. By design. They, and everyone else for that matter, are not suppose to be able to secure safety. Again, by design. Other players are not attempting to "constrain that choice and force" players not to be haulers by trying to shoot them, they are just playing the game as intended as a pirate.
We are all each others' content. That is the basic conceit of the game. If the way you want to play the game is incompatible with that, well I am sorry, but agitating to have the game changed so you are safe makes you the one trying to "force" players to play the game in a different way. Do not be surprised if other players object to your 'ideas' or CCP flat-out ignores you like they apparently have for the last 13-years.
The 8 Golden Rules of Eve
Why Do They Gank?
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Aspira-dora Fuerte
No one can hear you scream
0
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Posted - 2016.11.16 10:16:09 -
[633] - Quote
I am a little unsure about joining this thread as it's my first ever post to a forum of a game I have played since 2008.
If I had to classify myself. then I'm a solo player, a casual player and play in Hi sec. Don't ask me why I just enjoy it. I don't have the dedication others do for corporation play etc. I'm a supplier of minerals and planetary commodities to the "Big guys" I have a good cash base and run 4 characters on two accounts dual boxing level 4 missions and salvaging them with my dedicated character. I maintain my subs but come and go from the game as the mood takes me and when I can be arsed I play quite a bit. I'll still do that despite F2P as i enjoy running my characters together. I even imagine personalities for them (a hangover from RPG days)
I listen to all the arguments and yes i guess players leave because they get ganked regularly in Hi sec but then as it's been said maybe this wasn't their game anyway. You see I like the ganking. How boring would hi sec be without it. if we are honest ganking is good for the game. If I was asked if I wanted anything changing (which i haven't been ;) ) I think the 15 minute penalty is just way to short and the suspect cooldown too however I guess there's a greater risk on the looter as he has to fly to a base with a suspect tag. If only folks would shoot the damn suspects .
Now where was i? Oh yeah ganking is good . I don't do it as I see myself as an honest joe trying to make a living but I damn well learn from them and that's what folks should do rather than whinging. There are basic survival rules in the game that the NPE doesn't teach you , only gankers can really do that. Don't fly what you can't afford to lose. If you must idle then be aligned. DO NOT GO AFK. If you know who the gankers and looters are then red dot them in standings then at least you can see them coming. Tank your miners and freighters Make them hard to scramble etc etc etc Above all learn from others read the online guides and learn to play what is for me the most boring and exciting game i ever played. even in Hi sec.
So what was the point of my post. thanks for a great game CCP I think you have it about right for most players. Tweak yes but don't change The new patch works for new players and old alike i think thank you.
BTW ignoring all the content, EvE has to be the most beautiful game graphically i have ever seen.
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KuramaKitsune1
Viziam Amarr Empire
0
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Posted - 2016.11.16 13:06:38 -
[634] - Quote
I'm more casual of a player as well i logged in and saw taht all my stuff required skills taht are alpha only
so i figured ok, what about my old mining ships? nope cant even hop in a retriever on the FTP model so thats a bummer.
i would have thought that at least the FTP people could at least sorta work as an industrial backbone to the alpha players
get those ftp peeps out there crackin those rocks and lowering the prices of materials on the market |

Jagd Wilde
The Scope Gallente Federation
72
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Posted - 2016.11.16 14:23:03 -
[635] - Quote
KuramaKitsune1 wrote:I'm more casual of a player as well i logged in and saw taht all my stuff required skills taht are alpha only
so i figured ok, what about my old mining ships? nope cant even hop in a retriever on the FTP model so thats a bummer.
i would have thought that at least the FTP people could at least sorta work as an industrial backbone to the alpha players
get those ftp peeps out there crackin those rocks and lowering the prices of materials on the market Nope nope nope nope
And nope
You cannot give easy access to isk, to non-paying accounts. They don't deserve anything they have not paid for. That is what's best for EVE.
every alt I own has a red safety
this has brought my friends much laughter
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Galaxy Duck
Galaxy Farm Carebear Repurposing
179
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Posted - 2016.11.16 14:32:42 -
[636] - Quote
Ilany wrote: The fact that it[this thread] exists is evidence that they're not succeeding in actually forcing people to change or else no-one would be complaining.
You heard it here first, folks.
The very fact that carebears are whining is proof that there's a problem.
I guess there always has been a problem and always will be, 'cause if there's one thing I know, it's that the whine of carebears is eternal.
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Teckos Pech
The Executives Executive Outcomes
5520
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Posted - 2016.11.16 17:36:57 -
[637] - Quote
Aspira-dora Fuerte wrote: Now where was i? Oh yeah ganking is good . I don't do it as I see myself as an honest joe trying to make a living but I damn well learn from them and that's what folks should do rather than whinging. There are basic survival rules in the game that the NPE doesn't teach you , only gankers can really do that. Don't fly what you can't afford to lose. If you must idle then be aligned. DO NOT GO AFK. If you know who the gankers and looters are then red dot them in standings then at least you can see them coming. Tank your miners and freighters Make them hard to scramble etc etc etc Above all learn from others read the online guides and learn to play what is for me the most boring and exciting game i ever played. even in Hi sec.
Right. These are all basic "rules" of the game, or one could call them norms. You can do these things, BTW, just be aware that these things also carry increased risks. The longer you go AFK, the more likely something bad could happen.
As for people quitting the game over repeated ganks....that is a person not willing to adapt. It is unfortunate, but that is kind of one of the aspects of this game. When something stops working, adapt. If refuse to do that then the game could become rather unfun and yes, then quitting is reasonable. However, that is on that player IMO, not the game. The game has always been this way.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
The Executives Executive Outcomes
5520
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Posted - 2016.11.16 17:39:45 -
[638] - Quote
KuramaKitsune1 wrote:I'm more casual of a player as well i logged in and saw taht all my stuff required skills taht are alpha only
so i figured ok, what about my old mining ships? nope cant even hop in a retriever on the FTP model so thats a bummer.
i would have thought that at least the FTP people could at least sorta work as an industrial backbone to the alpha players
get those ftp peeps out there crackin those rocks and lowering the prices of materials on the market
Wow, that came out of left field, but...given the title I guess that it shouldn't be totally unexpected.
The problem with this is that if people were allowed to do their industrial stuff without paying, people currently paying to do that stuff would stop....like me. Probably not a good move in terms of maintaining the game let alone improving it.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Aaron
Stain Syndicate
415
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Posted - 2016.11.16 20:49:46 -
[639] - Quote
Teckos Pech wrote:KuramaKitsune1 wrote:I'm more casual of a player as well i logged in and saw taht all my stuff required skills taht are alpha only
so i figured ok, what about my old mining ships? nope cant even hop in a retriever on the FTP model so thats a bummer.
i would have thought that at least the FTP people could at least sorta work as an industrial backbone to the alpha players
get those ftp peeps out there crackin those rocks and lowering the prices of materials on the market Wow, that came out of left field, but...given the title I guess that it shouldn't be totally unexpected. The problem with this is that if people were allowed to do their industrial stuff without paying, people currently paying to do that stuff would stop....like me. Probably not a good move in terms of maintaining the game let alone improving it.
I perceive FTP as a marketing tool because people can get a taste of what the game is like without any financial commitment. Obviously they can't allow you to do too much on FTP because there would be no incentive for you to pay anything.
Perhaps in the future CCP will look at a medium subscription level where you pay -ú5.00 GBP and get slightly more access than FTP. FTP seems to have gone reasonably well as there are more people logged in.
Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie
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Mark Marconi
Ministry of War Amarr Empire
91
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Posted - 2016.11.16 20:50:20 -
[640] - Quote
Teckos Pech wrote:KuramaKitsune1 wrote:I'm more casual of a player as well i logged in and saw taht all my stuff required skills taht are alpha only
so i figured ok, what about my old mining ships? nope cant even hop in a retriever on the FTP model so thats a bummer.
i would have thought that at least the FTP people could at least sorta work as an industrial backbone to the alpha players
get those ftp peeps out there crackin those rocks and lowering the prices of materials on the market Wow, that came out of left field, but...given the title I guess that it shouldn't be totally unexpected. The problem with this is that if people were allowed to do their industrial stuff without paying, people currently paying to do that stuff would stop....like me. Probably not a good move in terms of maintaining the game let alone improving it. Hell Yeah, I wouldn't pay for my 4 accounts if I could do it for free. After all Pay and use T2 Exhumers or dont pay and use Mining barges.....Barges win.  |
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Galaxy Duck
Galaxy Farm Carebear Repurposing
231
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Posted - 2016.11.29 16:38:26 -
[641] - Quote
Of course there are more sheep than there are wolves, study ecology! |
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