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Beithir
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Posted - 2007.03.30 19:45:00 -
[1]
i hate flying BS at all, they are too slow and vulnerable. now i^m plaing with the idea to buy me a Navy Caracal, but i never engaged or saw one in action. are they cool? If there are PVPers around who fly one, please share your experience with me ^^
thanks in advance
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2007.03.30 19:56:00 -
[2]
lol --
Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) |

Belenkas
Amarr
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Posted - 2007.03.30 19:58:00 -
[3]
Putting expensive PvE missile boat to PvP? Plain stupid is what I would call it.
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Arowe Telak
Grave Diggers Soldiers of the Forgotten Abyss
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Posted - 2007.03.30 20:00:00 -
[4]
It's used about as commonly as any other faction ship. Most people would rather downgrade to a regular Caracal or get the skills and money to use a Cerberus.
That said the Navy Caracal is actaully one of if not the best platform for HAM's due to its awesome fitting abilities. I've heard of some people using it for that.
Sigs are overrated. |

Silvio McFredric
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Posted - 2007.03.30 20:19:00 -
[5]
They do an awesome job of smashing T1 cruisers and can usually warp before a BS locks it. Good fun imo 
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Merin Ryskin
FinFleet Lotka Volterra
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Posted - 2007.03.30 20:54:00 -
[6]
Edited by: Merin Ryskin on 30/03/2007 20:51:24 Just remember, unlike most faction ships, you have an insane range advantage to abuse. It's hard to kill a Navy Caracal that's parked 100km away spamming missiles. And that's very good for protecting your investment, your expensive faction toy will be safely in warp long before anything can scramble it. But it's a good ship in general, covering most of the Caracal's weaknesses. It's no Cerberus obviously, but the skills and cost are a lot lower.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:15:00 -
[7]
Originally by: Merin Ryskin Edited by: Merin Ryskin on 30/03/2007 20:51:24 Just remember, unlike most faction ships, you have an insane range advantage to abuse. It's hard to kill a Navy Caracal that's parked 100km away spamming missiles. And that's very good for protecting your investment, your expensive faction toy will be safely in warp long before anything can scramble it. But it's a good ship in general, covering most of the Caracal's weaknesses. It's no Cerberus obviously, but the skills and cost are a lot lower.
Uhmmmmm.
To tackle a caracal which warps in 100km from my crow it takes me about 6 seconds. To tackle a caracal which warps in 100km from my vagabond it takes me about 10 seconds.
Come back when you have learned that 100km is nothing.
And yes, people use them, I've killed two so far, they did exactly what you described, and got owned.
N.F.F. Recruitment |

Belenkas
Amarr
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Posted - 2007.03.30 22:17:00 -
[8]
to tackle a target 100km all you need is single covops frig as warp-in point :)
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:21:00 -
[9]
Originally by: Belenkas to tackle a target 100km all you need is single covops frig as warp-in point :)
Wrong.
Setting up the point takes longer.
Also when the target warps in (and you can see him coming out of warp) you can immediately mwd to him. That means that you are mwding to him before he gains control of his ship.
That means most of the time he has 3 sec to try to warp out again.
Covops has 4 seconds recalibration time iirc. Also, if target had chance to align, you won't do **** with covert ops.
The trick is scrambling them before they can align to warp out.
If you only pvp against morons who don't know what "align" means then yes you can drop something on top of them, against a foe with a TINY bit of a CLUE this will fail 90% of the cases.
Nice try, try harder.
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.03.30 22:23:00 -
[10]
Lol Ryssa, You make is sound so black and white, who says you arent engaged with another target when he warps in? I warp in 140km in sniping setups all the time and its quite funny watching inties try to close on me and me hitting them into armor/hull and watching them warp away.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:30:00 -
[11]
Edited by: Ryysa on 30/03/2007 22:29:17
Originally by: Fluffernator Lol Ryssa, You make is sound so black and white, who says you arent engaged with another target when he warps in? I warp in 140km in sniping setups all the time and its quite funny watching inties try to close on me and me hitting them into armor/hull and watching them warp away.
Well, that's because those inties are noob, I'd love to see you hit my 11km/s inty (no gang bonuses). And i perfectly know how transversal works. Also at 140km you will be tackled in 10 seconds, out of which you will be able to control your ship for 7 seconds. And it is as easy as black and white, because i've done it a gazillion times against retarded snipers like you.
And yeah, if people don't notice a sniper warp in, then they deserve to die.
Face it, most "PvPers" in eve have no idea about PvP. PvP in EvE is very simple once you know and play by the rules. There's not too much randomness involved, and it's all mathematics.
If you have a crappy attention span and crappy setup, you will be owned by people with better attention span and better setup - such is the natural flow of things.
I can guarantee with 99% that if you warp in a sniper at 140km while I am in an inty you will be tackled, unless i am heavily intoxicated or tired to hell.
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.03.30 22:32:00 -
[12]
Edited by: Fluffernator on 30/03/2007 22:31:14 LOL, you can't approach me in a timely manner and not get hit. Its that simple. Trust me, if you approach me in your "6 seconds" I will have u locked and 1 volleyed into hull/armor . I've done it a gazzillion tiems as well. The only way an inty is gonna tackle a sniper that has good bookmarks/ warp in points is if the sniper is a retard. You obvously have minimal experience in large battles. Your not going to notice one sniper warp in when your occupied with so much else. What will happen is you will camp a gate and you and your privateer friends will 5 on 1 some noob empire carebare that warps in at that range.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:34:00 -
[13]
Edited by: Ryysa on 30/03/2007 22:32:40
Originally by: Fluffernator LOL, you can't approach me in a timely manner and not get hit. Its that simple. Trust me, if you approach me in your "6 seconds" I will have u locked and 1 volleyed into hull/armor . I've done it a gazzillion tiems as well. The only way an inty is gonna tackle a sniper that has good bookmarks/ warp in points is if the sniper is a retard.
I can easily approach you under a slight angle. And you are assuming 11k/s. In gang with gangmod it's more like 17k/s, which is about...3-4 seconds? :D You won't even lock me before i am on top of you, simple :)
Snipers are pointless, you only kill the dumb people with 0 risk pvp, and you are proud of it.
That's fine, dumb people deserve to die, but don't be proud because you learned how to align, press f1-f8 and ctrl+click on overview.
A 5 year old can do that.
P.S. Stop derailing thread now please, if you want to test my reflexes, we can do after next mirror on sisi :)
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.03.30 22:36:00 -
[14]
Edited by: Fluffernator on 30/03/2007 22:33:20 you have to go at a pretty extreme angle ot out track my guns at 140km. What inty do you fly that is doing 14km/s, i'd like to see the fit. And like I said, if you have a fleet, your not going to notice me warp in instantly.
PS: go into a fleet battle and tell me snipers are dumb LOL. So far you've reinforced the fact that you know nothing about actual warfare, but are an expert on ganking noobs.
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Morreia
The Celestial Element
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Posted - 2007.03.30 22:36:00 -
[15]
He then has another few seconds to 1/2 volley you and warp out before your gang mates get there.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:39:00 -
[16]
Edited by: Ryysa on 30/03/2007 22:37:44
Originally by: Fluffernator you have to go at a pretty extreme angle ot out track my guns at 140km. What inty do you fly that is doing 14km/s, i'd like to see the fit. And like I said, if you have a fleet, your not going to notice me warp in instantly.
No stupid, i don't have to. I can actually be about 60-70 rom you before you have me locked, after that click orbit and the ship will take it's own angle at which you won't hit it anymore, uber simple.
And why would I be fighting a fleet with an expensive inty. I don't do 100v100 blobfights, maybe that's your thing.
If i am fighting a 20 man gang at a gate, and you warp in at 140km, I will: 1. See high velocity on the right column of my overview. 2. See distance from you on my overview.
And if we are flying a fast ship gang, if I see a sniper bs warp in, it's like GUYS FREE KILL GOGOGOGO.
Oh and setup. 1x Interceptor 1x Gistii MWD 1x Overdrive 2x Mass Reduction Rigs 1x Snake set
Originally by: Morreia He then has another few seconds to 1/2 volley you and warp out before your gang mates get there.
How?
Have you ever sniped with a BS? you can't track for ****. And if you are leet inty pilot you fit 28km scram, so you can't get nosed unless BS has faction scram.
You are really that gullible that you think sniper BS can hit inty orbitting at 9km/s at 26km? Sniper BS can't hit inty orbiting at 9km/s at 80km, never mind 20km.
Maybe 3 years ago 
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 22:42:00 -
[17]
Sorry but where exactly does it say BS. If you could point it out to me then yes I will acept your right. Only thing then though is what if the BS fits faction NOS?
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Fluffernator
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Posted - 2007.03.30 22:44:00 -
[18]
Edited by: Fluffernator on 30/03/2007 22:41:53 now the real question is.... when did i ever say I snipe in a battleship.. and your calling me stupid lol. Try medium turrets. I make these snipe fits specifically to kill inties, and it works well. 1.5 second lock time, 140km optimal, goes up to 250 if i want it too, at 140 pretty much 1 volly puts you into hull. And thats without any tracking penalties and 2 tacking comps... lol you can't really outtrack that at any range. now sure, if you do manage to get under my guns im fubared, but trust me its not as easy as u make it out to be.
And yes, I like fleet warfare. I like wars where the enemy isnt an empire carebera and a noob. I like, whats it called... a challange? LOL
ITs kinda funny how you say im in a gang and i see ONE sniper bs warp in lol. Further reinforcement of privateers gang banging people in empire. If seen you guys run from gangs of similar size over and over and over, its relaly funny.
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Merin Ryskin
FinFleet Lotka Volterra
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Posted - 2007.03.30 22:45:00 -
[19]
Originally by: Ryysa
Originally by: Merin Ryskin Edited by: Merin Ryskin on 30/03/2007 20:51:24 Just remember, unlike most faction ships, you have an insane range advantage to abuse. It's hard to kill a Navy Caracal that's parked 100km away spamming missiles. And that's very good for protecting your investment, your expensive faction toy will be safely in warp long before anything can scramble it. But it's a good ship in general, covering most of the Caracal's weaknesses. It's no Cerberus obviously, but the skills and cost are a lot lower.
Uhmmmmm.
To tackle a caracal which warps in 100km from my crow it takes me about 6 seconds. To tackle a caracal which warps in 100km from my vagabond it takes me about 10 seconds.
Come back when you have learned that 100km is nothing.
And yes, people use them, I've killed two so far, they did exactly what you described, and got owned.
Try again. It takes you 6-10 seconds to get into range. It takes me less than a second to press the warp button and insta-warp. Not to mention the fact that if I'm engaging a target at 100km with a missile boat, it means that target is already tied up fighting someone else 100km away. So your interceptor might be great at tackling carebear belt ratters who don't know how to stay aligned, but a proper PvP missile boat pilot is a hopeless cause.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:45:00 -
[20]
Originally by: Morreia Sorry but where exactly does it say BS. If you could point it out to me then yes I will acept your right. Only thing then though is what if the BS fits faction NOS?
Then you notice your cap is dry, so you doubleclick in space on a spot, let your previous MWD burst carry you some 50km away from it and hit warp. Simple too.
If it's a muninn/eagle, then it really depends, however usually in that case, one of our vagabonds goes for it who just shrugs off the pathetic damage (and still goes over 8k/s).
Honestly, why do I have to spoonfeed you these things. You have singularity server - go test there, suck up to someone so they give you a gistii mwd, or try to get one on TQ and store it, so you can take it out next mirror.
Snake implants are free on test.
You won't understand me until you have flown 15k/s ship.
N.F.F. Recruitment |

Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:47:00 -
[21]
Edited by: Ryysa on 30/03/2007 22:44:39
Originally by: Merin Ryskin
Originally by: Ryysa
Originally by: Merin Ryskin Edited by: Merin Ryskin on 30/03/2007 20:51:24 Just remember, unlike most faction ships, you have an insane range advantage to abuse. It's hard to kill a Navy Caracal that's parked 100km away spamming missiles. And that's very good for protecting your investment, your expensive faction toy will be safely in warp long before anything can scramble it. But it's a good ship in general, covering most of the Caracal's weaknesses. It's no Cerberus obviously, but the skills and cost are a lot lower.
Uhmmmmm.
To tackle a caracal which warps in 100km from my crow it takes me about 6 seconds. To tackle a caracal which warps in 100km from my vagabond it takes me about 10 seconds.
Come back when you have learned that 100km is nothing.
And yes, people use them, I've killed two so far, they did exactly what you described, and got owned.
Try again. It takes you 6-10 seconds to get into range. It takes me less than a second to press the warp button and insta-warp. Not to mention the fact that if I'm engaging a target at 100km with a missile boat, it means that target is already tied up fighting someone else 100km away. So your interceptor might be great at tackling carebear belt ratters who don't know how to stay aligned, but a proper PvP missile boat pilot is a hopeless cause.
Err, you warp in, unless you have pre-set warp-through bookmarks at that spot (which is higlhly unlikely) you need to turn around and warp out.
So no, you can't instawarp unless there is a celestial object directly in front of you when you warp in.
Yawn, why do I bother =/
Unless you're psychic, you can't every time know exactly where fight will be, so you will have to warp into the fight, that's where you get killed.
That's what every GOOD ceptor pilot looks for in a fast ship gang, he looks for NEW arrivals that are off the main mass, so everyone can zoom over and gank him, then get back to what they were doing.
I guess I need to make fraps of how we do it...
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 22:47:00 -
[22]
Been there, done that, got the T-shirt on mail order.
And if your inty warps off then what is holding my BS and stopping it warping off?
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Fluffernator
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Posted - 2007.03.30 22:48:00 -
[23]
Look ryssa, your not spoon feeding, your just being a ****. Im just disagreeing with you here. Its not so easy to tackle someone thats not a total noob as u make it out to be.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:50:00 -
[24]
Edited by: Ryysa on 30/03/2007 22:47:51
Originally by: Morreia Been there, done that, got the T-shirt on mail order.
And if your inty warps off then what is holding my BS and stopping it warping off?
How often do you fit 30km nos on your SNIPING BS?
Originally by: Fluffernator Look ryssa, your not spoon feeding, your just being a ****. Im just disagreeing with you here. Its not so easy to tackle someone thats not a total noob as u make it out to be.
It is very easy to tackle anyone when you go fast enough, very very easy, however you need to be ready to put 2bil isk clone into a 300m ship which is paper thin, which the majority of the people on TQ will never do. So thus - an average ceptor will never get a sniper with half a clue.
Quote: LOL yeah make fraps of the privateers ganking noobs wiht 20 on 1 odds. that will make you look cool! oo oo I wanna see how to gank some poor soul with 20 on 1 odds, me first!
You just lost the argument by bringing my alliance into this.
Ask some people around who know me. And check my killboard.
but yeah, I see now why you are arguing with me, because of my alliance ticker.
FOAD and go to corp discussions if you want to discuss that.
Besides, you are not even showing yours newb.
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 22:52:00 -
[25]
Originally by: Ryysa
Originally by: Morreia Been there, done that, got the T-shirt on mail order.
And if your inty warps off then what is holding my BS and stopping it warping off?
How often do you fit 30km nos on your SNIPING BS?
When I have a free high slot and want to defend against tacklers.
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Fluffernator
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Posted - 2007.03.30 22:54:00 -
[26]
Edited by: Fluffernator on 30/03/2007 22:50:41 not sure how i've lost an argument, but anyways. I often fly with several wingmen when im sniping. One of them is often a rook. So if you think you can easily hold down a rook, and a sniper and usually a nos boat, be my guest.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 22:55:00 -
[27]
Originally by: Morreia
Originally by: Ryysa
Originally by: Morreia Been there, done that, got the T-shirt on mail order.
And if your inty warps off then what is holding my BS and stopping it warping off?
How often do you fit 30km nos on your SNIPING BS?
When I have a free high slot and want to defend against tacklers.
Name me a BS which has 2000 grid free after fitting a full rack of large caliber guns? Not sure how the grid on the mega is after 7 guns, all other ships don't seem as likely candidates since most either will require multiple power upgrades/grid rigs or use 8 guns.
However, if you do fit a 30km nos, then you deserve to win against a ceptor which fits a 30km scram - It's simple.
Somehow I have not once in 2 years of pvp seen a sniper BS with a TS nos though.
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.03.30 22:58:00 -
[28]
i've got one, ROKH. can easily fit a large nos + its sniping guns, + a tank
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Fluffernator
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Posted - 2007.03.30 23:03:00 -
[29]
no, I flamed your alliance because earlier you were saying 10 on 1 odds. Conviently this is the way the privateers fight. They either extremely out gun what they fight or extremely out number. Privateers dont fight capable opponents, I think most can agree with that. 1 sniper comes in and your gang jumps the sniper. Trust me, with similar numbers snipers are very very effective.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:04:00 -
[30]
Originally by: Merin Ryskin Besides, this is just silly. You're comparing a full faction-fitted interceptor with billions in implants AND gang-mates to a single 100 million ISK cruiser. Even if for some reason I warp in unaware, all you've proven is that if you spend enough money and bring enough friends you can win pretty much any fight. Take away your blob of friends and all you'll manage to do is scramble me and watch as I go AFK and passive tank your Crow until downtime (or more likely, just log off and laugh as you can't even kill me in 15 minutes).
If I am solo I will probably fly vagabond. And true, comparing multi-billion isk setups is out of line, I just compare to what I am used to flying.
And I can say that with the introduction of snake implants 1 year ago, sniping and distances in general have become of a lot less importance in smaller scale combat - which is very nice.
As to the OP.
Get a drake instead of that caracal, it will do everything better, except aligning.
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 23:05:00 -
[31]
Oh yea btw, after fitting a rack of 7 425mmIIs the mega has over 2000pg left over.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:06:00 -
[32]
Originally by: Ryysa
If i am fighting a 20 man gang at a gate, and you warp in at 140km, I will: 1. See high velocity on the right column of my overview. 2. See distance from you on my overview.
And if we are flying a fast ship gang, if I see a sniper bs warp in, it's like GUYS FREE KILL GOGOGOGO.
Originally by: Fluffernator no, I flamed your alliance because earlier you were saying 10 on 1 odds. Conviently this is the way the privateers fight. They either extremely out gun what they fight or extremely out number. Privateers dont fight capable opponents, I think most can agree with that. 1 sniper comes in and your gang jumps the sniper. Trust me, with similar numbers snipers are very very effective.
Go back to school, kid.
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.03.30 23:07:00 -
[33]
Yes your right, small scale combat sniping is not so great. I pvp in fleets on a daily basis and rack up kills becuase I shoot whoever is primary in a huuuuge radius. Even when someone tries to tackle me, they have to deal with my mates, which is not pleasent. Meh, it works for what I want it too. The Caldari navy caracal would no question be a better ship to fly in these sort of engagements, so is the caldari navy raven. The question you have to ask yourself though is are you willing to accept when you loose it, cause you will.
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HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.03.30 23:14:00 -
[34]
check into the Gila. i think it would be right up your alley and its better than navy caracal imo.
same price (maybe a bit less) similar ability, and sweet paint scheme.
dont listen to the nubtards in here trying to give you every reason not to do it, or outlining redicoulous scenarios in which you die.
nothing is more fun (in my book) than pvping in your sunday best! its classy and you'd be suprised the attention you will receive (ya gotta love target rich environments!)
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:15:00 -
[35]
Originally by: Fluffernator Yes your right, small scale combat sniping is not so great. I pvp in fleets on a daily basis and rack up kills becuase I shoot whoever is primary in a huuuuge radius. Even when someone tries to tackle me, they have to deal with my mates, which is not pleasent. Meh, it works for what I want it too. The Caldari navy caracal would no question be a better ship to fly in these sort of engagements, so is the caldari navy raven. The question you have to ask yourself though is are you willing to accept when you loose it, cause you will.
Finally... I guess you failed to realize that i was talking the entire time about small engagements. I gave an example which you obviously misunderstood. I can highlight it again. If we are fighting with 4 people a 10 man "blob" at a gate with a fast ship gang (1x crow, 1x hugin, 1x sleipnir+gang mod, 1x vagabond). Then if the crow sees a sniper warp in he will instinctively tackle it as soon as possible, and the entire gang will mwd over to the sniper and gank him, since the people at the gate can't follow if they are not in fast ships.
Fleet engagements are different, and tackling in fleet engagements these days is a LOT better done by interdictors than interceptors, because you can make a lot more people stuck in place with one ship and don't have to remain in vulnerable range.
Agree that Navy Caracal > Caracal. And about the losing part, the best thing you can do with a faction ship is tank it as much as humanly possible. Especially a gimmick ship like the navy caracal. You will always be primary, and if you can manage to tank a lot, they might waste loads of time shooting you and then changing target because they can't do enough dps.
Also, 100km missile spamming is not very useful in pvp, when someone spams missiles from 100, i feel like i am a lvl4 mission and i am being farmed.
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.03.30 23:17:00 -
[36]
no ryssa, what you failed to realize was I was talking about large scale warfare the entire time. You say "sniping has no pvp use" I said you were wrong and gave you a use. Im glad you just agreed with me that it does have a place. In real battles, fleet battles in 0.0. Heck, you get a good tackler, it can be extremely useful in small battles as well. But in general, with 10 on 1 odds like the privateers are infamous for, your right, its not that great.
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Morreia
The Celestial Element
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Posted - 2007.03.30 23:20:00 -
[37]
Either way the tackler reaches target.
Someone else kills tackler or the target NOSes it.
Target warps to new snipe point to start the carnage again.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:22:00 -
[38]
Edited by: Ryysa on 30/03/2007 23:21:37
Originally by: Fluffernator no ryssa, what you failed to realize was I was talking about large scale warfare the entire time. You say "sniping has no pvp use" I said you were wrong and gave you a use. Im glad you just agreed with me that it does have a place. In real battles, fleet battles in 0.0. Heck, you get a good tackler, it can be extremely useful in small battles as well. But in general, with 10 on 1 odds like the privateers are infamous for, your right, its not that great.
I don't see what it has to do with 10v1 odds and privateers.
I get majority of my kills in 0.0, after noob alliances try to blob our 3-4 man gang and get killed terribly.
And i described to you exactly how we get 50% Of our kills.
We are fighting their blob, then someone warps to the fight on 100, we tackle him, we gank him, simple.
Most of the time heavily outnumbered upto 10:1.
I guess you just log out when you are outnumbered 10:1, I try to separate the blob and kill their tacklers and do as much damage as possible.
Fleet battles are boring as hell, I've been FC and done 100v100 fleet combat enough to know that it's not my cup of tea.
The only one in 100v100 battle who has to think is the FC, everyone else STFU on ts, and hit f1-f8 on primary.
Then at the end you say "gf" or "pwned" and go to bed thinking you are so awesome and got so much skill. Well, I think it doesn't involve skill [besides the fc].
If you like fleetbattles in eve, it's fine. But i wouldn't call fleet battles "real battles".
Small scale combat is where it is at for me, heavily outnumbered fights with odds that you would **** your pants with.
Originally by: Morreia Either way the tackler reaches target.
Someone else kills tackler or the target NOSes it.
Target warps to new snipe point to start the carnage again.
Uhm, if target has 30km nos (haven't met 1 single sniping bs that had yet) or if enemy has lots of fast ships.
You obviously haven't flown in a gang before where the LOWEST speed is 5km/s. You start to see eve in a new way - try it someday :)
The only negative part is, that unless you have some cloaked EW, you run like hell when you see rapier/hugin or die terribly :D
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 23:25:00 -
[39]
Likewise apart from those odds are usually me vs many instead of my gang versus many so i suppose i just used to surviving.
I had lost of experience in not dying .
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Fluffernator
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Posted - 2007.03.30 23:26:00 -
[40]
well, all I can say to that is bring a privateer gang into our territory and see what happens. you wont like the results. We have had a few privateers in out territory, and trust me, they went down easily. 0.0 is not yalls bag, and you know it. In fact your alliance is advertised as disrupting empire life for any alliance/corp someone doesnt like, so I doubt you spend much time in 0.0. Its extremely rare to see a priv somewhere below .4
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:27:00 -
[41]
Originally by: Morreia Likewise apart from those odds are usually me vs many instead of my gang versus many so i suppose i just used to surviving.
Doesn't matter, I solo a lot too, and I enjoy soloing, because if you screw up you can't blame anyone else but yourself.
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 23:27:00 -
[42]
In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:32:00 -
[43]
Originally by: Morreia In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
In that case you should know what I am talking about.
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.03.30 23:33:00 -
[44]
Originally by: Ryysa
Originally by: Morreia In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
In that case you should know what I am talking about.
Yea, if the whole gang is fasted a lone sniper is stuffed.
I thought you mean just 1 or 2 tacklers to start off with.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:36:00 -
[45]
Originally by: Morreia
Originally by: Ryysa
Originally by: Morreia In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
In that case you should know what I am talking about.
Yea, if the whole gang is fasted a lone sniper is stuffed.
I thought you mean just 1 or 2 tacklers to start off with.
I don't mean a lone sniper. I mean an entire fast gang fighting at a spot with a slow gang, and then that slow gang has a sniper warping in as support.
The sniper will get tackled and the slow gang will be unable to assist him in any way, just watch him die and get looted.
Hope you know what I mean now. Ofc if it's gang with 20 snipers then it's different.
N.F.F. Recruitment |

Merin Ryskin
FinFleet Lotka Volterra
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Posted - 2007.03.30 23:46:00 -
[46]
Edited by: Merin Ryskin on 30/03/2007 23:42:36
Originally by: Ryysa
Originally by: Merin Ryskin Besides, this is just silly. You're comparing a full faction-fitted interceptor with billions in implants AND gang-mates to a single 100 million ISK cruiser. Even if for some reason I warp in unaware, all you've proven is that if you spend enough money and bring enough friends you can win pretty much any fight. Take away your blob of friends and all you'll manage to do is scramble me and watch as I go AFK and passive tank your Crow until downtime (or more likely, just log off and laugh as you can't even kill me in 15 minutes).
If I am solo I will probably fly vagabond. And true, comparing multi-billion isk setups is out of line, I just compare to what I am used to flying.
And I can say that with the introduction of snake implants 1 year ago, sniping and distances in general have become of a lot less importance in smaller scale combat - which is very nice.
So now we raise the price tag even more! Good job spending several billion ISK to make a 100 million ISK cruiser warp away!
Yes, we all know implants are horribly broken, but that doesn't change my point: that the Navy Caracal is a safer investment than any other faction cruiser, because its superior range allows it to have a near-100% chance of escaping a fight.
Originally by: Ryysa Edited by: Ryysa on 30/03/2007 23:35:30
Originally by: Morreia
Originally by: Ryysa
Originally by: Morreia In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
In that case you should know what I am talking about.
Yea, if the whole gang is fasted a lone sniper is stuffed.
I thought you mean just 1 or 2 tacklers to start off with.
I don't mean a lone sniper. I mean an entire fast gang fighting at a spot with a slow gang, and then that slow gang has a sniper warping in as support.
The sniper will get tackled and the slow gang will be unable to assist him in any way, just watch him die and get looted.
Hope you know what I mean now. Ofc if it's gang with 20 snipers then it's different.
P.S. I think what happened to this thread can be summed up quite well with this image:
Ok, lets use a little common sense here: why the hell is a sniper warping in when the FC has announced that you have a speed-based gang? Especially a single sniper, with the gang unable to provide support to each other (good luck trying that against a gang capable of mutual support, as you tackle one sniper you fly into optimal of the others)?
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.30 23:55:00 -
[47]
Don't ask me, but that's exactly what happens half the time.
It's because people are stupid and make mistakes.
And spamming missiles from 100km is not hugely effective.
You want to have a good balance between effectiveness and safety.
I'd say a Gila would be more effective than a navy caracal.
Missiles from 100km are not very good in realistic pvp situations, i hope we both can agree on that.
N.F.F. Recruitment |

Ratkinson Thelnium
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Posted - 2007.03.31 01:29:00 -
[48]
Edited by: Ratkinson Thelnium on 31/03/2007 01:26:56 AS FOR THE DISCUSSION ABOUT THE NAVY CARACAL...
I think if you have the money to throw away, there's no reason not to take it into PVP. I would imagine that the Caracal is more suited to PvE but I'm sure the Caracal's capabilities would be awesome in a gang.
Edit: hmm... I diddn't realise you had started talking about the caracal again, I got board of the bickering and replied after the first page .
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welsh wizard
0utbreak
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Posted - 2007.03.31 01:33:00 -
[49]
Although I don't exactly condone Ryysas abusive as hell attitude he is right Fluffernator. I don't care what you fly, you won't hit a 11km/s Interceptor V Crow piloted by a competent pilot in anything.
He could probably get away with a 10 degree angle of approach on you, thats about 10 seconds on your spot at 140km.
Maybe if you fly a Sleipnir with 3 TC II's and damage, an Eagle won't stand a chance, it may be able to warp out though.
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Vaeldan Athargan
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Posted - 2007.03.31 10:43:00 -
[50]
How about this, to prove ONE of you wrong? You two meet up and go toe-to-toe. Put up or shut up.
Then post the footage so we can sit back and give respect.
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Captain Crimson
Caldari CoreTech Industries
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Posted - 2007.03.31 10:55:00 -
[51]
Edited by: Captain Crimson on 31/03/2007 10:51:45 Gila does solo better, but i think a navy caracal in a gang could be very nasty. Oh yes. Shame gila setups are a bit rare on the forums, but i saw a thread about them a while back. Marvelous little ship.
Shame about half this thread has been wasted by ryysa. I'm not going to comment, but take it another thread.
Originally by: Tuxford I have already expressed my personal opinion on this and it was very positive (something about happy in the pants).
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Fluffernator
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Posted - 2007.03.31 17:27:00 -
[52]
Well ok welsh, I've hit interceptors closing on me at insane speeds for full damage before. Its really quite in the ships capabilities, but you don't have to believe me. I know it for a fact becuase of the numerous times I have done it.
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eXtas
BURN EDEN Terra Incognita.
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Posted - 2007.03.31 18:47:00 -
[53]
Originally by: Fluffernator Well ok welsh, I've hit interceptors closing on me at insane speeds for full damage before. Its really quite in the ships capabilities, but you don't have to believe me. I know it for a fact becuase of the numerous times I have done it.
that must have been some noob ceptors, warp your eagle or whatever 150km from my ceptor and you will be scrambled before u manage to warp out, and no way u gona hit me 
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welsh wizard
0utbreak
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Posted - 2007.04.01 01:10:00 -
[54]
Originally by: Fluffernator Well ok welsh, I've hit interceptors closing on me at insane speeds for full damage before. Its really quite in the ships capabilities, but you don't have to believe me. I know it for a fact becuase of the numerous times I have done it.
Flying directly at you?
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Nether Haze
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Posted - 2007.04.01 12:40:00 -
[55]
IBTL Imo =/.
This thread has turned into "Mine is bigger than yours" sausage fest.
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Deathbarrage
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Posted - 2007.04.01 13:09:00 -
[56]
alright first of all Ryssa I don't know why you're saying everyone loses their arguments and whatnot I totally agree with them, come with your crow to some sys on tq I'll come alone in a sniper and you'll be gone
Instapop = ftw
(small hint, 100km isn't ''sniping range'')
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Deathbarrage
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Posted - 2007.04.01 13:14:00 -
[57]
Originally by: Ryysa Edited by: Ryysa on 30/03/2007 23:35:30
Originally by: Morreia
Originally by: Ryysa
Originally by: Morreia In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
In that case you should know what I am talking about.
Yea, if the whole gang is fasted a lone sniper is stuffed.
I thought you mean just 1 or 2 tacklers to start off with.
I don't mean a lone sniper. I mean an entire fast gang fighting at a spot with a slow gang, and then that slow gang has a sniper warping in as support.
The sniper will get tackled and the slow gang will be unable to assist him in any way, just watch him die and get looted.
Hope you know what I mean now. Ofc if it's gang with 20 snipers then it's different.
P.S. I think what happened to this thread can be summed up quite well with this image:
also the battle you're talking about is waaay too situational, with a slow gang, 1 lone sniper warping in, wtf? And you're ''we fight blobs 10:1 outnumbered we just seperate them and pwn them all'' is bull****, you go with 4 ships we'll go with 40 and kill you all
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Morreia
The Celestial Element
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Posted - 2007.04.01 13:17:00 -
[58]
Originally by: Deathbarrage
Originally by: Ryysa Edited by: Ryysa on 30/03/2007 23:35:30
Originally by: Morreia
Originally by: Ryysa
Originally by: Morreia In reference to the fast gang. Again been there, done that, got the t-shirt on mail order.
In that case you should know what I am talking about.
Yea, if the whole gang is fasted a lone sniper is stuffed.
I thought you mean just 1 or 2 tacklers to start off with.
I don't mean a lone sniper. I mean an entire fast gang fighting at a spot with a slow gang, and then that slow gang has a sniper warping in as support.
The sniper will get tackled and the slow gang will be unable to assist him in any way, just watch him die and get looted.
Hope you know what I mean now. Ofc if it's gang with 20 snipers then it's different.
P.S. I think what happened to this thread can be summed up quite well with this image:
also the battle you're talking about is waaay too situational, with a slow gang, 1 lone sniper warping in, wtf? And you're ''we fight blobs 10:1 outnumbered we just seperate them and pwn them all'' is bull****, you go with 4 ships we'll go with 40 and kill you all
Now I think about it logically this guys got a point.
If I got a gang of 40 people. Even if I told them they were'nt allowed to fly faster than 10m/s do you still think 4 of you could beat them?
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FraXy
0utbreak
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Posted - 2007.04.01 14:24:00 -
[59]
Edited by: FraXy on 01/04/2007 14:30:01 I thought this was Navy Caracal setup thread and not Interceptor tackles Sniper Ship?
Edit:
Caracal Navy Issue
Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Turret Slot
10MN MicroWarpdrive II Invulnerability Field II F-90 Positional Sensor Subroutines Large F-S9 Regolith Shield Induction Faint Warp Prohibitor I
Ballistic Control System II Ballistic Control System II Overdrive Injector System II Nanofiber Internal Structure II
Rigs : Auxiliary Thrusters I \ Low Friction Nozzle Joints I \ Low Friction Nozzle Joints I \
6075 shield, 16.2/s, E/T/K/Ex=30/43/57/71 1816 armor, E/T/K/Ex=59/44/25/10 1237.5 cap, +7.82/s, -23.443/s 2365.0 m/s
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.04.01 16:15:00 -
[60]
Originally by: Morreia Now I think about it logically this guys got a point.
If I got a gang of 40 people. Even if I told them they were'nt allowed to fly faster than 10m/s do you still think 4 of you could beat them?
Never underestimate the power of dumb people in masses.
Beat a 16 man gang with 2 ships once, 1 battleship and 1 recon vs 6 battleships + support.
Just means that a blob of carebears is not always the answer ;)
And deathbarrage, sure, as soon as TQ is re-mirrored so i have a gistii mwd to fit.
N.F.F. Recruitment |

Morreia
The Celestial Element
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Posted - 2007.04.01 16:58:00 -
[61]
Originally by: Ryysa
Originally by: Morreia Now I think about it logically this guys got a point.
If I got a gang of 40 people. Even if I told them they were'nt allowed to fly faster than 10m/s do you still think 4 of you could beat them?
Never underestimate the power of dumb people in masses.
Beat a 16 man gang with 2 ships once, 1 battleship and 1 recon vs 6 battleships + support.
Just means that a blob of carebears is not always the answer ;)
And deathbarrage, sure, as soon as TQ is re-mirrored so i have a gistii mwd to fit.
Yea a gang of dumb people.
I mean 4 of you fighting 40 smart experienced PvPer's and coming out tops.
I'm sorry but its just not going to happen.
P.S. Goonfleet don't count as smart experienced Pvper's
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Ryysa
North Face Force
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Posted - 2007.04.01 22:58:00 -
[62]
Ofcourse it is not going to happen.
But fortunately or unfortunately it is very hard to find 40 good pvpers in one place.
Such is eve :)
N.F.F. Recruitment |

Father Weebles
North Face Force
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Posted - 2007.04.02 04:30:00 -
[63]
I find it quite funny when l337 pvp forum dwellers ***** and tell privateers to come to their space and show them some real pvp. LOL I've seen some alliance blobs with 40 blob camping a gate in 00 for instance, so how is this different from the privateers? Actually its worse in 00. 95% of alliances are really good at 1 thing, blobbing. Ganking passing shuttle pilots is hardcore! Definetely a big difference LOL!
"Welcome to EVE, where inflation is out of control."
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Durindana
Gallente Solar Wind Interstellar Alcohol Conglomerate
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Posted - 2007.04.02 05:06:00 -
[64]
I ran into a privateer tackler in Empire the other day, we had a brief 1v1.
He tried that whole 'I will orbit you sick fast' thing against my rail Harpy and just barely kept his Stiletto by hauling ass out of my lock range.
You know how big an MWD'ing inty's sig is? It's like a giant bullseye for M rails on down.
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Viper Lotus
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Posted - 2007.04.02 05:23:00 -
[65]
thread hijacking ftw! anyway yeah so i looked at the thread to see how interesting a navy caracal is since the caracal is one on my favorite ships. Anyone fly one and use it for anything like pve? And seriously, if ryysa trolls again would ISD please lock his thread? There's already a level of derailment here thats ridiculous we don't need more.
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Hikaru Sulu
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Posted - 2007.04.02 05:24:00 -
[66]
wups sry for the alt post, im viper.
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dralid
Vortex. Maelstrom Alliance
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Posted - 2007.04.02 13:13:00 -
[67]
Originally by: Ryysa Edited by: Ryysa on 30/03/2007 22:32:40
Originally by: Fluffernator LOL, you can't approach me in a timely manner and not get hit. Its that simple. Trust me, if you approach me in your "6 seconds" I will have u locked and 1 volleyed into hull/armor . I've done it a gazzillion tiems as well. The only way an inty is gonna tackle a sniper that has good bookmarks/ warp in points is if the sniper is a retard.
I can easily approach you under a slight angle. And you are assuming 11k/s. In gang with gangmod it's more like 17k/s, which is about...3-4 seconds? :D You won't even lock me before i am on top of you, simple :)
Less on the chestbeating please :) Even if u get that gang up where u can do 17km/s (not likely most of the times) then it will take u 140 / 17 = 8 seconds to close in. That is ofcourse when you come full frontal and you are launched at 17km/s So take into consideration that even for your incredible fast inty, it takes more then 1 second to come to that 17km/s, and you are using trans to approach, so you will loose again a few seconds as you are going off the fastest line, suffice enough you will a) not easely catch an experienced sniper and b) by then he will have you locked and fired at least 1 volley. So if you do the calculations next time, do it less theoretical :p
-- Do YOU know, the Whirlwind? HERE |

Neon Genesis
Gallente The Landed Gentry
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Posted - 2007.04.02 13:55:00 -
[68]
Originally by: Ryysa
Oh and setup. 1x Interceptor 1x Gistii MWD 1x Overdrive 2x Mass Reduction Rigs 1x Snake set
This isn't a proper argument. It's a no brainer that you can catch lots of things with a stupidly expensive interceptor. 100km is a lot more time when normal intys are after you.
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Ryysa
North Face Force
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Posted - 2007.04.02 14:07:00 -
[69]
Originally by: dralid Less on the chestbeating please :) Even if u get that gang up where u can do 17km/s (not likely most of the times) then it will take u 140 / 17 = 8 seconds to close in. That is ofcourse when you come full frontal and you are launched at 17km/s So take into consideration that even for your incredible fast inty, it takes more then 1 second to come to that 17km/s, and you are using trans to approach, so you will loose again a few seconds as you are going off the fastest line, suffice enough you will a) not easely catch an experienced sniper and b) by then he will have you locked and fired at least 1 volley. So if you do the calculations next time, do it less theoretical :p
Actually there's about 4-5 seconds before a ship can do anything when you notice it warp in, because it is still in warp, and you can start moving. And yes he will lock me when i will be 40km from him, and miss completely. Seriously, it has nothing to do with chestbeating, i regularily fly in gangs where my inty goes 11-16k, and I regularily kill dumb snipers.
And you know, you don't even need inty for that, 8-9km/s vagabond is more than enough most of the time.
Anyhow, I have said what I had to say, and I will keep killing gullible snipers who think they are invincible with their 140km range.
N.F.F. Recruitment |

Sari Yanma
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Posted - 2007.04.02 14:16:00 -
[70]
Theorical question : wouldn't sensor damp be useful against inties ?
A single RSD II would bring any inty targeting range below 20km, which is a very dangerous zone for the inty to get into. Of course he could fit a sensor booster, but since inties already have great targetting abilities and slots are scarce, I imagine it's not that common, is it?
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Sari Yanma
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Posted - 2007.04.02 18:36:00 -
[71]
Originally by: Sari Yanma Theorical question : wouldn't sensor damp be useful against inties ?
A single RSD II would bring any inty targeting range below 20km, which is a very dangerous zone for the inty to get into. Of course he could fit a sensor booster, but since inties already have great targetting abilities and slots are scarce, I imagine it's not that common, is it?
I guess it was a stupid question 
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Tom Shandy
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Posted - 2007.04.02 18:45:00 -
[72]
Originally by: Ryysa
Originally by: Merin Ryskin Edited by: Merin Ryskin on 30/03/2007 20:51:24 Just remember, unlike most faction ships, you have an insane range advantage to abuse. It's hard to kill a Navy Caracal that's parked 100km away spamming missiles. And that's very good for protecting your investment, your expensive faction toy will be safely in warp long before anything can scramble it. But it's a good ship in general, covering most of the Caracal's weaknesses. It's no Cerberus obviously, but the skills and cost are a lot lower.
Uhmmmmm.
To tackle a caracal which warps in 100km from my crow it takes me about 6 seconds. To tackle a caracal which warps in 100km from my vagabond it takes me about 10 seconds.
Come back when you have learned that 100km is nothing.
And yes, people use them, I've killed two so far, they did exactly what you described, and got owned.
your lousy crow would be dead before you even got in scram range tbh.
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Deathbarrage
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Posted - 2007.04.02 18:47:00 -
[73]
Originally by: Ryysa
Originally by: dralid Less on the chestbeating please :) Even if u get that gang up where u can do 17km/s (not likely most of the times) then it will take u 140 / 17 = 8 seconds to close in. That is ofcourse when you come full frontal and you are launched at 17km/s So take into consideration that even for your incredible fast inty, it takes more then 1 second to come to that 17km/s, and you are using trans to approach, so you will loose again a few seconds as you are going off the fastest line, suffice enough you will a) not easely catch an experienced sniper and b) by then he will have you locked and fired at least 1 volley. So if you do the calculations next time, do it less theoretical :p
Actually there's about 4-5 seconds before a ship can do anything when you notice it warp in, because it is still in warp, and you can start moving. And yes he will lock me when i will be 40km from him, and miss completely. Seriously, it has nothing to do with chestbeating, i regularily fly in gangs where my inty goes 11-16k, and I regularily kill dumb snipers.
And you know, you don't even need inty for that, 8-9km/s vagabond is more than enough most of the time.
Anyhow, I have said what I had to say, and I will keep killing gullible snipers who think they are invincible with their 140km range.
i will warp in @ 230km and you'll be 130km away by the time i lock you, with a command ship sig
go figure
anyway grow some balls and meet me on tq
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FraXy
0utbreak
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Posted - 2007.04.02 18:58:00 -
[74]
You can tackle snipers in a 4.5 km/s ceptor. Just gotta have the Lady Fortune smiling at you so that several factors ends in your favor.
That could be bad fitting on sniper, slow reaction time, using T2 ammo to reduce tracking, starting range, etc.
It`s not just F1, approach, F2 and call in backup.
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Ryysa
North Face Force
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Posted - 2007.04.02 20:34:00 -
[75]
Originally by: Deathbarrage i will warp in @ 230km and you'll be 130km away by the time i lock you, with a command ship sig
go figure
anyway grow some balls and meet me on tq
And exactly which ship except rokh can snipe at 230km? Also somehow i doubt you will warp exactly at 230km when stuff that is 20km to the side is outside your targeting range. No, you will warp in at 150-200 max. Since you will never have that precise spot.
At 130km vs rokh, if I don't hit direct approach on you, but approach at at least 10-15 degree angle there is no way you are hitting me.
Funny about the "balls" thing, sorry but if you would like to snipe me on TQ mr. random forum warrior, then you might want to find me first, because i am sure as hell not spending time to prove your theoretical 230km situation.
N.F.F. Recruitment |

Fluffernator
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Posted - 2007.04.02 21:08:00 -
[76]
Ryssa, stop trolling. Just because someone is a sniper does not mean they are "dumb" lol? seriously I hope your not any older then 13, otherwise you need to do some serious maturing fast.
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.04.02 21:36:00 -
[77]
Originally by: Fluffernator Ryssa, stop trolling. Just because someone is a sniper does not mean they are "dumb" lol? seriously I hope your not any older then 13, otherwise you need to do some serious maturing fast.
QFT
ive been checking this thread, wanted to make a reply on the ops subject. But than i noticed all the clueless smack.
@ op: Faction ships have there place in pvp. Still the caracal doesnt have that much extra going for it, not considering the pricetag. IMO navy issue augoror, navy issue vexor and fleet stabber are awesome. The navy issue caracal is nice for long range spamming of misiles, while dampening enemy. I wouldnt take it up close though. Another good ship for pvp is vigilant, with that vessel the weakspot of blasterboats is covered (capacitor). Dont know about cynabal though.
If you have skills and are able to fly ships properly, faction or T2 is the way to go. You will easily make back the money invested if you pick targets. Not to mention its more exiting aswell  _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Ryysa
North Face Force
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Posted - 2007.04.02 23:58:00 -
[78]
Originally by: Fluffernator Ryssa, stop trolling. Just because someone is a sniper does not mean they are "dumb" lol? seriously I hope your not any older then 13, otherwise you need to do some serious maturing fast.
Says a noob alt who repeadetly asks me to come to "his" territory to pvp against him  Your territory is kisogo? :D
Sorry, couldn't resist. Shoo, alt.
N.F.F. Recruitment |

Hikaru Sulu
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Posted - 2007.04.03 03:10:00 -
[79]
Excuse me for jumping in here but where in the topic does it say this is a pro vs con of inty's versus snipers? Or more importantly where does it say "extend your e-peen here!" I humbly request lockage, as this thread has lost attitude control and is quickly hreading towards a fiery crash and continuing flames around the wreckage.
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Peanut Swsh
Antares Fleet Yards SMASH Alliance
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Posted - 2007.04.03 12:42:00 -
[80]
this is perhaps a noob question. but in the situation where the sniper ship is getting ganked by the fast ship gang, cause his slow gang is too slow. wouldn't the slow gang just warp to their sniper? seeing as the distance most snipers warp in at is 150km+ ?
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Kartissa Elentari
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Posted - 2007.05.05 17:53:00 -
[81]
Originally by: Peanut Swsh this is perhaps a noob question. but in the situation where the sniper ship is getting ganked by the fast ship gang, cause his slow gang is too slow. wouldn't the slow gang just warp to their sniper? seeing as the distance most snipers warp in at is 150km+ ?
That's what I'd do as soon as I see the inty heading for the sniper. Might even get there first if I warp quick enough....
Originally by: Ryysa And you are still not showing your alliance ticker, so i don't know where your territory is. BECAUSE YOU ARE POSTING WITH A NOOB ALT
How old do you have to be to show an alliance ticker then? I'm not showing an one. What about you? All I can tell about you is that you are Caldari, and I could see that from your portrait anyway.
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