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CCP kieron

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Posted - 2007.04.17 19:02:00 -
[1]
New staff are always fun to introduce to life at CCP. Hazing is an important ritual, sending them for coffee or tea is a hoot and watching them groan after a combination of a long (but fun!) work day and even longer evening on the town is a sight not to be missed.
But enough about that, it's time to read the introduction from Chronotis himself. Life in Polaris û Inside Scoop on the æother sideÆ.
kieron Community Manager, EVE Online |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.04.17 19:09:00 -
[2]
Wrong blog id it seems? Linky not working properly.
Help me help you. |
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CCP kieron

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Posted - 2007.04.17 19:32:00 -
[3]
The link should be active now, the recent technical difficulties prevented me from publishing the blog at the same time I made this announcement.
kieron Community Manager, EVE Online |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.04.17 19:37:00 -
[4]
Edited by: Chribba on 17/04/2007 19:37:59 my bad then me too much of a forum ho sometimes, thanks
edit: mmm ccp seems to be a kick ass employer for sure, makes one be jealous - when do the swedish office open?
Help me help you. |
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Jinx Barker
GFB Scientific Interstellar Corporate Alliance
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Posted - 2007.04.17 19:58:00 -
[5]
Welcome to Chronotis....although, maybe a better name is in order? It sounds like some sort of unpleasant disease.
Please dont ban me.
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Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.04.17 20:14:00 -
[6]
Originally by: Jinx Barker Welcome to Chronotis....although, maybe a better name is in order? It sounds like some sort of unpleasant disease.
Please dont ban me.
Timesickness? Wonder what the symptoms are. ---------------------------------------- A Guide to Scan Probing in Revelations |

Ab Tallen
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.04.17 20:23:00 -
[7]
Originally by: Chribba my bad then me too much of a forum ho sometimes, thanks
Understatement of the year?  |

clone 1
Caldari The Short Bus Squad The SUdden Death Squad
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Posted - 2007.04.17 20:23:00 -
[8]
I bet its a clue to his magical powers. Chronotis can jump to the future and tell us how Revelations 2 is doing. We are all dying to know.

Always Moaning About Race Retardations |

SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.04.17 20:29:00 -
[9]
With that kind of work schedule you have to wonder how *anything* gets done with CCP  ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Nyana
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Posted - 2007.04.17 20:32:00 -
[10]
CCP uses Trac! Kewl! 
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.04.17 20:47:00 -
[11]
Great Blog, welcome Chronotis! Keep up the good work, specially with keeping us informed!
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LoxyRider
Body Count Inc. Mercenary Coalition
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Posted - 2007.04.17 20:51:00 -
[12]
Jealous 
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Salvis Tallan
Gallente The Shadow Order Hydra Alliance
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Posted - 2007.04.17 21:05:00 -
[13]
Gah.. cant wait for new changes!! So much to do before they get here! ------
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Sash Windu
Gallente KSW Heavy Engineering
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Posted - 2007.04.17 21:10:00 -
[14]
Mechanical Engineering Datacores are 5 million each and rising.
Do you consider this to be a problem?
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Felysta Sandorn
Caldari Murder of Crows E N I G M A
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Posted - 2007.04.17 21:38:00 -
[15]
Employ me please CCP... I finish Uni in 2 months!
Killing With Ease
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EscapeArtist
Caldari Deviance Inc
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Posted - 2007.04.17 22:06:00 -
[16]
Very good, see sometimes the dev blog can be about what ever...
I just like hearing about CCP and whats going down.
BTW, Not looking to hire a Content Managment solutions architect are you?
X_X ------
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Chronus26
Gallente Infinitus Odium
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Posted - 2007.04.17 22:11:00 -
[17]
You half stole my name!!  -----
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Brolly
Caldari Morphic field
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Posted - 2007.04.17 23:06:00 -
[18]
OMG!!!!, people actually work on science and industry 
Only jesting, hope life treats you well over there
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Frug
Zenithal Harvest
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Posted - 2007.04.17 23:13:00 -
[19]
Sounds like a dream job.
Huzzah for corp management overhaul.
- - - - - - - - - - Do not use dotted lines - - - - - - - - "We need to invent a new Clue Super Weapon... Something that distributes clue on a never before seen level." -Cpt Psycho |

Uuve Savisaalo
Rage and Terror
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Posted - 2007.04.17 23:18:00 -
[20]
icelandic hotdogs are worlds apart.
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DHU InMe
Gallente Aliastra
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Posted - 2007.04.17 23:22:00 -
[21]
Originally by: Felysta Sandorn Employ me please CCP... I finish Uni in 2 months!
You can do better than that !
I finished UNI and there my project page:
http://sunensb.uqac.ca/~jonhtrem/projet/ __ UI Overhaul Eve Links http://myeve.eve-online.com/updates/patchnotes.asp HELP |

Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.04.17 23:24:00 -
[22]
I wish CCP would hire me :(
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CCP Chronotis

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Posted - 2007.04.17 23:46:00 -
[23]
Originally by: Sash Windu Mechanical Engineering Datacores are 5 million each and rising.
Do you consider this to be a problem?
Not yet, but then there are still a large number of modules & ships that provide adequate margin to be attractive despite the increasing number of people getting into invention. It will get interesting from a medium term supply & demand perspective how things turn out between the constant baseline supply from the BPO's and the irregular supply from invented BPC manufacture. On many items we will see a settling of prices as demand picks up at the lower prices to meet the supply. For eg, I have not flown a cerberus, deimos or vagabond for a long time due to being poor, but the prices now are approaching levels where they can be attractive to the casual player on lower income and thus demand picks up. Certainly good times for the industrialist wallets between increasing exposure to T2 and a ripe T1 market where as they say, war is good for business.
Getting back to the point, there are several changes being tabled which will most likely be done for kali 2 which include increasing the drop rate of encryption skills, changing the loot drop focus of encryptors away some from cosmos (it is already increasingly exploration site based, and will become moreso), The bottleneck with mechanical engineering datacores may change to either decrease demand or increase supply by either changing the demand from say 4/4 ship/mech. eng datacore to 6/2 ship/mech. eng. On the supply side we could increase the range of datacore offered by Research agents to some outside their field if possible. Needless to say, it is being looked at and will get attention and love it deserves as we start building the foundations of next generation manufacturing and overhauling the base systems each time we go.
The key point being, as we get more feedback and able to data mine the effects of the system, we can change and enhance it to be better and make sure its a solid foundation to start next-generation manufacturing. I will be monitoring the station, starbases & outposts aka Science & Industry forum (must remember to badger keiron and wrangler and suggest name changes) and the features, ideas and discussion forum for any constructive feedback or ideas rest assured.
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CCP Chronotis

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Posted - 2007.04.18 00:05:00 -
[24]
Originally by: SonOTassadar With that kind of work schedule you have to wonder how *anything* gets done with CCP 
hehe, that was the average day, in the past week, I have started work at 6.30am, sometimes finished at 10pm on other days. Once summer hits and its permanently light here, I am sure I will be working stranger hours still as my body wonders what time it is. This could be the reason why beer is good as you know what time it is to sleep when the beer lets you.
As its project based environment, the workloads rise and fall and thus so do my hours worked. The difference to my last job being this one is interesting and dare I say fun :)
If your looking for jobs, just head over to the Jobs page, with a hundred jobs on offer, you can try your best anyway, Just remember, ISD membership goes a long way and almost all the staff hired are former ISD.
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.04.18 00:09:00 -
[25]
Originally by: CCP Chronotis *snip* The bottleneck with mechanical engineering datacores may change to either decrease demand or increase supply by either changing the demand from say 4/4 ship/mech. eng datacore to 6/2 ship/mech. eng. *snip*
That actually sounds like a decent idea, and logical too. Mechanical Engineering is in vast overdemand because they are used for all ships, and then plenty of other items. While being the source of the problem, this implies that mechanical engineering is sort of a universal baseline in technological construction works - something without which you can't construct anything, because even if you have the specialized stuff, you lack a base frame to put it on. However, this base frame should at the same time be only a small part of the project. Reducing the need of M.E. cores and increasing the need of "specialized" cores (i.e. the specific faction starship designs) makes perfect sense.
I like it 
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Colonel K0rn
Caldari Freedom-Technologies
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Posted - 2007.04.18 01:53:00 -
[26]
Only 25 beers? Jeez, I could go a long way on that.
Then again, I've got a spouse and kids to contend with too, Welcome to the staff Chronitis, hope you're enjoying yourself. Yes, I'm envious of you, hope things happen for me in the future with CCP!
Originally by: Derovius Vaden Ore Thieves are like that fat kid who steals your lunch. You can try and fight back in your mining barge, but they will just walk off to eat your food.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.04.18 02:10:00 -
[27]
My god, I want a job there, I wish you guys needed less coding, more uh... non-coding/heavy art experience.
Receptionist doesn't count. 
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0raven0
Dark-Rising Fallen Souls
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Posted - 2007.04.18 04:22:00 -
[28]
Quote: ItÆs going to be a hot patch, literally!
I smell "heat" for overloading modules on the horizon. ------
Quote: tuxford: AT LEAST ITS SPEELED CORRECTLY tuxford: spelled* Oveur: rofl
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31i73
BGG League of Abnormal Gentlemen
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Posted - 2007.04.18 08:48:00 -
[29]
In the future, would it be possible to have a list of ingame events that has been held? Complete with the region it was held in and the faction that benefited from it.
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RedClaws
Amarr Dragon's Rage Intrepid Crossing
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Posted - 2007.04.18 09:24:00 -
[30]
Haha sorry guys but I'm planning on sucking up so much to Oveur, Tomb and the other devs on the fanfest that they don't want me to leave and offer me a job.
Seriously though : I am planning to mail a CV and start as a GM and work my way up by studying python during my off hours.
I know the chances are slim since they probebly have loads of applications each day but heck if you don't try you'll never get it anyhow 
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DeTox MinRohim
Madhatters Inc. Maelstrom Alliance
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Posted - 2007.04.18 09:47:00 -
[31]
Originally by: "CCP Chronotis"
... in a place where bars do not close until 1am...
Bah ! ... 4am is the strict minimum when it's not 6 or later.
Other than that - Gratz on your new job... and life 
------
Proud member of the !s I take no responsability for your paranoia ! This sig space is Read-only ! |

SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.04.18 09:50:00 -
[32]
Originally by: CCP Chronotis
Originally by: SonOTassadar With that kind of work schedule you have to wonder how *anything* gets done with CCP 
hehe, that was the average day, in the past week, I have started work at 6.30am, sometimes finished at 10pm on other days. Once summer hits and its permanently light here, I am sure I will be working stranger hours still as my body wonders what time it is. This could be the reason why beer is good as you know what time it is to sleep when the beer lets you.
As its project based environment, the workloads rise and fall and thus so do my hours worked. The difference to my last job being this one is interesting and dare I say fun :)
If your looking for jobs, just head over to the Jobs page, with a hundred jobs on offer, you can try your best anyway, Just remember, ISD membership goes a long way and almost all the staff hired are former ISD.
Me working for CCP doesn't work.
1. I don't like the cold. 2. I hate beer (sweet, girly drinks for the win) 3. I have a life where I live currently 4. I don't like Atlanta, GA. 5. I would get kicked out of ISD because I would ban every person being an idiot 6. Did I mention I don't like beer? I'm pretty sure that automatically disqualifies me.
Oh, and don't hate. You know what it means when I say I don't like beer? More for you. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

DHU InMe
Gallente Aliastra
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Posted - 2007.04.18 11:57:00 -
[33]
Originally by: RedClaws Haha sorry guys but I'm planning on sucking up so much to Oveur, Tomb and the other devs on the fanfest that they don't want me to leave and offer me a job.
Seriously though : I am planning to mail a CV and start as a GM and work my way up by studying python during my off hours.
I know the chances are slim since they probebly have loads of applications each day but heck if you don't try you'll never get it anyhow 
Perseverance & hardwork for 4tw ! __ UI Overhaul Eve Links http://myeve.eve-online.com/updates/patchnotes.asp HELP |

Umbriele
Gallente Natural Inventions
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Posted - 2007.04.18 12:01:00 -
[34]
Less beer, more bug fixing please.
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.04.18 12:24:00 -
[35]
Oh, how nice with a dev that is dealing with science/invention.
What are your plans to deal with modules that doesn't have any named items to get meta values from? At the moment invention seems greatly affected by the meta value so it would be good to have more than meta level 0 to add to the formula. And talking about the formula, any chance to have some more info on how the chance is calculated or do you rather laugh at us as while we are trying to figure it out?
Do you see anything wrong with the following differences of two blueprints:
Cloaking device I Max run copy time in POS: 11days Invention time in POS: 16h
100MN MWD Max run copy time in POS: 3h Invention time in POS: 1h45min
All the mobile warp bubbles follow the horrendus times of the cloaking device I btw.
And finally, will we get an option to force an invention job to one of two possible outcomes such as Nighthawk vs Vulture?
Screw t3. I'm waiting for t20. Just like t2, but it's free. - xArmagedunx |

breadcat
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Posted - 2007.04.18 12:59:00 -
[36]
When is the "Drone Dev" gonna write a blog ?! 
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CCP Chronotis

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Posted - 2007.04.18 13:40:00 -
[37]
Originally by: Dominique Vasilkovsky
What are your plans to deal with modules that doesn't have any named items to get meta values from? At the moment invention seems greatly affected by the meta value so it would be good to have more than meta level 0 to add to the formula.
the number of items without meta equivalents is tiny and mostly ships or items without tech 2 equivalents which don't matter anyway. However feel free to provide a list of modules with tech 2 variants but without t1 metas and I'll see what can be done.
Quote:
And talking about the formula, any chance to have some more info on how the chance is calculated or do you rather laugh at us as while we are trying to figure it out?
nope, unless Oveur changes the policy. And we don't laugh either, its good to see players figuring it out themselves from variable testing.
Quote:
Do you see anything wrong with the following two blueprints:
Cloaking device I .. mobile warp bubbles
being reviewed but no promises.
Quote:
And finally, will we get an option to force an invention job to one of two possible outcomes such as Nighthawk vs Vulture?
nothing planned, there are only a few instances where this happens, strip miner 1, cloaks, command ships where the there is more than one tech 2 variant.
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.04.18 14:52:00 -
[38]
Originally by: CCP Chronotis
Originally by: Dominique Vasilkovsky
What are your plans to deal with modules that doesn't have any named items to get meta values from? At the moment invention seems greatly affected by the meta value so it would be good to have more than meta level 0 to add to the formula.
the number of items without meta equivalents is tiny and mostly ships or items without tech 2 equivalents which don't matter anyway. However feel free to provide a list of modules with tech 2 variants but without t1 metas and I'll see what can be done.
So ships has meta 0 then as they lack meta info in the available datadumps? Must say I haven't seen a benefit from adding them soo far.
As for items with two or less named versions in game:
Cloaking device I All Mobile Warp Bubbles All Afterburners All Microwarpdrives Stripminer I Iceminer I Large Hull Repairer I (none of the named items are seeded) All T1 rigs All shield hardeners All smartbombs
I might missed a few but it is a start 
Originally by: CCP Chronotis
Originally by: Dominique Vasilkovsky
And talking about the formula, any chance to have some more info on how the chance is calculated or do you rather laugh at us as while we are trying to figure it out?
nope, unless Oveur changes the policy. And we don't laugh either, its good to see players figuring it out themselves from variable testing.
Fair enough, can't get a no unless you ask.
Originally by: CCP Chronotis
Originally by: Dominique Vasilkovsky
And finally, will we get an option to force an invention job to one of two possible outcomes such as Nighthawk vs Vulture?
nothing planned, there are only a few instances where this happens, strip miner 1, cloaks, command ships where the there is more than one tech 2 variant.
Add frigs and cruisers to that list as well. I must say it would be nice to have two instead of three different outcomes from an invention (fail, worthless or expected bpc).
Screw t3. I'm waiting for t20. Just like t2, but it's free. - xArmagedunx |

James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2007.04.18 16:33:00 -
[39]
Originally by: CCP Chronotis If your looking for jobs, just head over to the Jobs page, with a hundred jobs on offer, you can try your best anyway, Just remember, ISD membership goes a long way and almost all the staff hired are former ISD.
So what do you do when your ISD application, in its third stage or so, gets stuck in limbo and noone answers your mail? -----
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Bartholomeus Crane
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Posted - 2007.04.18 18:06:00 -
[40]
Nice blog, good to see someone working on Science & Industry. Just wish someone was doing the same for drones, but OK.
Now, being a distrusting fellah, I have to ask you this; as you're a dev and a player, what is your position in game? Do you happen to lead the Dread-fleet of a major alliance at all? Still a member of BoB?
Just asking ... --
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Glaren
Eagle Inc.
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Posted - 2007.04.18 19:01:00 -
[41]
Originally by: CCP Chronotis
Originally by: Dominique Vasilkovsky
And talking about the formula, any chance to have some more info on how the chance is calculated or do you rather laugh at us as while we are trying to figure it out?
nope, unless Oveur changes the policy. And we don't laugh either, its good to see players figuring it out themselves from variable testing.
I been lurking in threads, with great interest, where people are trying to devise the formula themselves. One thing that is difficult for people to determine is if and when there is a change done behind the scenes. The man behind the curtain can be hard to deal with. Is the Invention formula setup in a way that you make changes without having to do a patch? Has there been any stealth patching done to the invention process? I'm sure it would be at least somewhat reassuring to know that people are working with valid data, in their attempts to devise the formula's.
I guess in short, has the black box that everyone's trying to figure out been changed without the benefit of patch notes?
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Montague Zooma
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.04.19 16:28:00 -
[42]
Originally by: Umbriele Less beer, more bug fixing please.
I gotta admit, all of the problems, controversies and scandals associated with Eve have made me wonder if CCP was just a bunch of drunken frat boys running amok. This blog does nothing to dispel that notion.
Thankfully, they're programming a game, not medical software.
On the other hand, I almost admire them for convincing thousands of gamers to fund their Animal House in Iceland.
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CCP Chronotis

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Posted - 2007.04.19 17:12:00 -
[43]
Edited by: CCP Chronotis on 19/04/2007 17:09:06
Originally by: Dominique Vasilkovsky
As for items with two or less named versions in game:
Cloaking device I All Mobile Warp Bubbles All Afterburners All Microwarpdrives Stripminer I Iceminer I Large Hull Repairer I (none of the named items are seeded) All T1 rigs All shield hardeners All smartbombs
I might missed a few but it is a start 
Many thanks, there is definitely issues with these kind of items. Please bug report any more that are found so I can make some corrections.
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CCP Eris Discordia

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Posted - 2007.04.19 23:47:00 -
[44]
Originally by: Montague Zooma
Originally by: Umbriele Less beer, more bug fixing please.
I gotta admit, all of the problems, controversies and scandals associated with Eve have made me wonder if CCP was just a bunch of drunken frat boys running amok. This blog does nothing to dispel that notion.
Thankfully, they're programming a game, not medical software.
On the other hand, I almost admire them for convincing thousands of gamers to fund their Animal House in Iceland.
CCP isn't made up entirely out of frat boys. A lot of the (dare I say it, well yeah I do) older people here don't go out often at all. In general though everybody get's along very well at CCP so it's natural that we all party together and at special occasions the older people join in with the younger people. It's nice to relax a little with friends after a hard days work.
In the end CCP is a business though and when it comes down to it we are all responsible people.
Also the OP is a genius when it comes to numbers, it's frightning really 
Why is this signature pink?
It is a mystery
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Phoenus
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2007.04.20 11:13:00 -
[45]
Edited by: Phoenus on 20/04/2007 11:09:11
Originally by: Montague Zooma
Originally by: Umbriele Less beer, more bug fixing please.
I gotta admit, all of the problems, controversies and scandals associated with Eve have made me wonder if CCP was just a bunch of drunken frat boys running amok. This blog does nothing to dispel that notion.
Thankfully, they're programming a game, not medical software.
On the other hand, I almost admire them for convincing thousands of gamers to fund their Animal House in Iceland.
Perhaps you would prefer a game with Orcs and Trolls? Personally, I'm glad I play a game whereby the staff aren't slaves to the job, and can have a little fun :)
Nice blog Chronotis 
Edit: Early morning spelling FTL
[ 2006.08.16 20:49:06 ] (combat) Your Electron Blaster Cannon II barely scratches Dominix [NTEMS]<HELLH>(Dominix), causing |

Par'Gellen
Gallente Low Grade Ore
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Posted - 2007.04.20 19:24:00 -
[46]
Edited by: Par''Gellen on 20/04/2007 19:21:30
Originally by: CCP Eris Discordia
Originally by: Montague Zooma
Originally by: Umbriele Less beer, more bug fixing please.
I gotta admit, all of the problems, controversies and scandals associated with Eve have made me wonder if CCP was just a bunch of drunken frat boys running amok. This blog does nothing to dispel that notion.
Thankfully, they're programming a game, not medical software.
On the other hand, I almost admire them for convincing thousands of gamers to fund their Animal House in Iceland.
CCP isn't made up entirely out of frat boys. A lot of the (dare I say it, well yeah I do) older people here don't go out often at all. In general though everybody get's along very well at CCP so it's natural that we all party together and at special occasions the older people join in with the younger people. It's nice to relax a little with friends after a hard days work.
In the end CCP is a business though and when it comes down to it we are all responsible people.
Also the OP is a genius when it comes to numbers, it's frightning really 
Sounds like a fun place to work. Unfortunately fun doesn't get the job done. I get the impression CCP's management doesn't really have what it takes to make real progress and that's not even taking this thread into account. Just take a look at how many bugs have been and still are being ignored for years and it's easy to see that the CEO needs to sit down and have a serious talk with the employees, or be replaced with one that will. After all, at the end of the day it's ultimately his responsibility for the sorry bug-filled state the game is in.
Making mistakes is unavoidable. Pretending they don't exist is unforgivable. ---
CCP : Save my mousewheel! |

Montague Zooma
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.04.21 07:46:00 -
[47]
Originally by: Phoenus
Perhaps you would prefer a game with Orcs and Trolls?
People really need to stop obsessing about WoW. It's not healthy.
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Shin Ra
BURN EDEN Terra Incognita.
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Posted - 2007.04.23 19:41:00 -
[48]
If you meet a hot girl in a bar does she like you more or less if you tell her you work for CCP?
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CCP Chronotis

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Posted - 2007.04.24 21:06:00 -
[49]
Originally by: Shin Ra If you meet a hot girl in a bar does she like you more or less if you tell her you work for CCP?
honestly, the women I have met mostly so far have been:
1) work colleagues 2) girlfriends or wives of work colleagues 3) friends of work colleagues
so all of the above already know about CCP, the rest I have spoken to are indifferent but there is an inherent cool factor which shall we say installs the 'boyish charm' aka nerd factor when you say try to explain what eve is.
Actually learning icelandic now which is far more complex than any language I have learnt yet. Thank God Icelandic people can all speak english!
but on the general eye candy scene so far as many who have been before will testify to, is sweet and I am sure if your coming to fanfest, will see for yourselves.
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Firia
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Posted - 2007.04.25 12:13:00 -
[50]
Edited by: Firia on 25/04/2007 12:10:07
Did I get it right ? ... your weekly pay is equivalent of price of 25 beers ? 
If so, I have to say - that's pretty low, even concidering that everything elce is paid for.
My weekly pay is about 720 beers (after tax ) and I consider this to be below average, even where I live, which some might consider "a 3rd world country".
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Shin Ra
BURN EDEN Terra Incognita.
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Posted - 2007.04.27 13:59:00 -
[51]
Originally by: CCP Chronotis
Originally by: Shin Ra If you meet a hot girl in a bar does she like you more or less if you tell her you work for CCP?
honestly, the women I have met mostly so far have been:
1) work colleagues 2) girlfriends or wives of work colleagues 3) friends of work colleagues
so all of the above already know about CCP, the rest I have spoken to are indifferent but there is an inherent cool factor which shall we say installs the 'boyish charm' aka nerd factor when you say try to explain what eve is.
Actually learning icelandic now which is far more complex than any language I have learnt yet. Thank God Icelandic people can all speak english!
but on the general eye candy scene so far as many who have been before will testify to, is sweet and I am sure if your coming to fanfest, will see for yourselves.
How do you balance being too cheeky vs being too cheesy in this situation?
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CCP Chronotis

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Posted - 2007.04.27 16:19:00 -
[52]
Originally by: Firia
My weekly pay is about 720 beers (after tax ) and I consider this to be below average, even where I live, which some might consider "a 3rd world country".
bare in mind, a beer in iceland is 600 ISK or 5.50 GBP / 11.00 USD :)
Originally by: "Shin Ra"
How do you balance being too cheeky vs being too cheesy in this situation?
oh I'm the cheeky type definitely. I think most of us are to a greater or lesser degree boys stuck in men's bodies. Being able to relax and have fun in a high stress environment does not call for adult conservative behaviour imo. Icelandic people are much more extrovert anyway than UK folk.
Ahem on a work related topic faction missiles are coming in kali 2.0 \o/
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.04.30 15:03:00 -
[53]
Originally by: CCP Chronotis bare in mind, a beer in iceland is 600 ISK or 5.50 GBP / 11.00 USD :)
Ouch, Fanfest will be expensive... Do you have a good supply of moonshine? 
Originally by: CCP Chronotis Ahem on a work related topic faction missiles are coming in kali 2.0 \o/
Any chance to have faction drones introduced as well? Something similar to the old pre-nerf Hellhounds would be nice. 
Screw t3. I'm waiting for t20. Just like t2, but it's free. - xArmagedunx |
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CCP Chronotis

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Posted - 2007.04.30 16:34:00 -
[54]
Originally by: Dominique Vasilkovsky
Originally by: CCP Chronotis bare in mind, a beer in iceland is 600 ISK or 5.50 GBP / 11.00 USD :)
Ouch, Fanfest will be expensive... Do you have a good supply of moonshine? 
no, but go through duty free when you arrive and pick up the cheap alcohol is advised
Originally by: Dominique Vasilkovsky
Any chance to have faction drones introduced as well? Something similar to the old pre-nerf Hellhounds would be nice. 
Oddly enough the dev who sits to my left has been allocated time to do just that today and the rest of us should be pitching in when we can. Whether or not it gets in for kali 2 remains to be seen but concept work has started on it this week. No guarantees as ever!
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Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
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Posted - 2007.05.06 05:50:00 -
[55]
Hi Chronotis. It's great to see a dev publically dealing with some of the R&D issues.
Now that datacores etc are based on RP points, I am wondering if R&D agents will be available as a full time profession. It would remove the need to change supply and demand on datacores if you were now able to run multiple missions from R&D agents.
Ie right now it is one mission per day. Is there any reason you could see that it wouldn't be viable to allow r&d mission running to run the same setup as normal agent mission running?
I understand it may require more of the standard courier/administration missions to be put in, but if they increase RP it would allow some researchers to focus on this field, and in turn would increase the number of datacores being seeded to the public for those willing to do the work.
As it stands, the most money is being made by those who have the largest number of alts doing afk research. What do you think about changing this system in the way above, maybe even in return for removing the daily increase in RP, so if you don't run missions, you no longer get any RP.
It does make sense from a researching viewpoint. Why should people get income (read:datacores) if they don't have to work for it.
What are your thoughts on this matter? Thank you for your informative posts ,I am quite enjoying seeing you clear a lot of Invention type things up in the forums. I wish you luck on your long employment stay at CCP.
On another note, do you deal with POS's and/or POS research as well?
Sick of the waits with empire research slots? Use mine! |

Dyeadmheet
Caldari Khanid Aerospace Group
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Posted - 2007.05.06 15:30:00 -
[56]
Like the previous poster I'm also interested in knowing the following:
- Does item success rate differ per-item or per class of items?
- Can these success rates be changed without a patch? (in the database for example)
- Are these being adjusted and if so why?
I'm not asking for the invention success formula (though I pretty much don't need it at this point now that I have lots of success/fail data) but I was hoping we could get at least a hint on these questions.
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Dyeadmheet
Caldari Khanid Aerospace Group
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Posted - 2007.05.06 15:45:00 -
[57]
Originally by: CCP Chronotis Edited by: CCP Chronotis on 19/04/2007 17:09:06
Originally by: Dominique Vasilkovsky
As for items with two or less named versions in game:
Cloaking device I All Mobile Warp Bubbles All Afterburners All Microwarpdrives Stripminer I Iceminer I Large Hull Repairer I (none of the named items are seeded) All T1 rigs All shield hardeners All smartbombs
I might missed a few but it is a start 
Many thanks, there is definitely issues with these kind of items. Please bug report any more that are found so I can make some corrections.
Also, I'd consider meta items more important for the items with BPOs that take forever to copy (like the strip miner). Just the amount of time it takes to copy these can make them pointless for invention from the isk/day perspective.
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CCP Chronotis

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Posted - 2007.05.06 17:57:00 -
[58]
Originally by: Ricdic
Now that datacores etc are based on RP points, I am wondering if R&D agents will be available as a full time profession. It would remove the need to change supply and demand on datacores if you were now able to run multiple missions from R&D agents.
Specific R&D missions would be tough under current mechanics as we really do not have anything that involves player interaction beyond fetch item x etc (which you get now for a fixed RP boost per day) which calls upon the current mission archetypes. But there has always been an internal desire for the likes of science class ships and an assortment of scientific modules and probes and things to probe out there to compliment the likes of the archaeology and hacking mini professions which are just beginning. In short there is nothing stopping us from putting the missions in aside from any sort of unique R&D specific in space mechanics to work with and time to write the missions.
Quote:
As it stands, the most money is being made by those who have the largest number of alts doing afk research. What do you think about changing this system in the way above, maybe even in return for removing the daily increase in RP, so if you don't run missions, you no longer get any RP.
The RP/day thing really belongs to the lottery system which is outdated under current thinking and afaik will be retired at some point but nothing is set in stone.
Quote:
On another note, do you deal with POS's and/or POS research as well?
depends on the question :)
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CCP Chronotis

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Posted - 2007.05.06 17:59:00 -
[59]
Originally by: Dyeadmheet Like the previous poster I'm also interested in knowing the following:
- Does item success rate differ per-item or per class of items?
- Can these success rates be changed without a patch? (in the database for example)
- Are these being adjusted and if so why?
I'm not asking for the invention success formula (though I pretty much don't need it at this point now that I have lots of success/fail data) but I was hoping we could get at least a hint on these questions.
1. yes 2. can be but nothing has been done to date 3. see above
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.05.06 18:56:00 -
[60]
Originally by: CCP Chronotis
Quote:
On another note, do you deal with POS's and/or POS research as well?
depends on the question :)
Invention requires lots of copying, and POS labs only have 1 slot. Furthermore, it is impossible / bugged to have people inside alliance but outside corp that own the POS do copy research. The jobs go through but prints get lost in the ether and need petitioning to get back (and yes I've bug reported this in the past)
My corp relies heavily on our POS to support our invention as do lots of others. Are POS labs ever gonna get fixed?
Khaldari Research Services KPA Recruiting! |

Dyeadmheet
Caldari Khanid Aerospace Group
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Posted - 2007.05.06 19:17:00 -
[61]
Thanks Chronotis!
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Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
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Posted - 2007.05.07 00:47:00 -
[62]
Edited by: Ricdic on 07/05/2007 00:43:27 Thanks for the answeres Chronotis. To be honest, Spoon basically asked my POS related questions almost perfectly. Expanding on that a little:
* Possibility to run invention jobs through the alliance?
* Will POS's ever be allowed to be rented out publically?(sorry, I meant invention/research/etc)
* Is it true, that if my alliance petition more about stuck bpc's due to the buggy copy system, there is more chance it will get fixed faster? I hate petitioning personally, but it is required for this kind of thing, and I really feel for the devs who have to spend hours just dealing with my alliance's copying habits.
* What do you guys think of a 'registration terminal' of sorts that sits outside the POS shields. It costs a fair bit of cash for the person/corp anchoring it, but allows all corps that rent offices there (or even just alliance member corps) to use the labs/manuf/invention etc securely from the terminal. One of the drawbacks, is that the terminal can be warped too via the right click menu in space.
* Chronotis, you are teh god. Click the link below my sig if you want a researching job 
Sick of the waits with empire research slots? Use mine! |

Dyeadmheet
Caldari Khanid Aerospace Group
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Posted - 2007.05.09 15:27:00 -
[63]
Chronotis,
Another question if you don't mind (and are allowed to answer it). I know you can't give out the formula but can you confirm what the inputs are? For example, do "Hacking" or any other skills, stats, etc have any affect on the chance of success?
Thanks
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Dyeadmheet
Caldari Khanid Aerospace Group
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Posted - 2007.05.09 15:35:00 -
[64]
Originally by: Dominique Vasilkovsky As for items with two or less named versions in game:
There's also the fact that at least one item I know of (Shield Power Relay II) has over four named metaitems but all of them are either metalevel 1 or metalevel 0, (according to the data export) which is pretty much worthless for invention.
If the loot tables have the Beta Reactor Control being as rare as other "Beta Reactor Control" types then they should be metalevel 4 even if their shield recharge bonus, etc, is the same as the basic SPR. (Well, in my opinion anyway....)
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CCP Chronotis

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Posted - 2007.05.09 19:53:00 -
[65]
I cant confirm the formula beyond what is already known and stated previously on forums regarding the skills needed and the various factors affecting the success chance like meta items or decryptors.
The issue with some meta types not being correct or not having any meta variations is being worked on, the shield power relays were corrected a while back internally.
Ricdic, beyond what is already in regarding starbase access and setting the use rights to alliance in the manage->access tab, there is nothing planned for this afaik for public use but the collateral based research programs offered are intuitive and it would be nice to offer some support to those if we could but issues of those kind tend to be very complex and no solution is ever as easy as it seems to implement but some sort of standings based service level might be nice if it was doable programming wise. At the very least I'll put it on the list of stuff to ask the programmers about for future enhancements. Spamming petitions to GM's will get you warned and possibly banned if you persist and generally does not help anyone.
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Dyeadmheet
Caldari Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.05.11 19:05:00 -
[66]
Some additional invention-related feedback. Perhaps this is more of an issue for the content developers, so please let me know if another thread would be more appropriate.
The Khanid are supposed to be the ones developing like half of the Amarr T2 ships, yet there are only two Khanid R&D agents and they're both only level 2, hardly the leaders in their fields. This doesn't really fit with the whole "advanced khanid ship technology" story. Shouldn't Khanid get more and better R&D agents, and some mech eng agents to boot?
Assuming the lottery is going to stay, I'd go so far as to say that people should have to go to Khanid agents to get Khanid ships.
Anyway, my $0.02
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Godagast Goudiyah
Amarr Viceroy's Office Khanid Provincial Authority
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Posted - 2007.05.11 19:36:00 -
[67]
Edited by: Godagast Goudiyah on 11/05/2007 19:41:33 Remember that this is coming from a Khanid role-player, so it is bound to be somewhat biased. But I think it is a valid point.
I find it strange that the best research agent of Khanid Innovation is merely level 2. The Khanid Kingdom, according to the prime fiction, is supposed to be more technologically advanced than the Amarr, not less. In game terms, that means Khanid Innovation should have a level 4 agent like everyone else.
Actually, it might not be a bad idea to re-examine all of the research agents in the game. Realistically speaking (and assuming that the Jove stay inaccessible, as they should), the Caldari should have the best research agents in New Eden. Followed by the Gallente Federation in second place, the Khanid Kingdom somewhat behind in third, and the Amarr and Minmatar sharing last place.
However, I can see that such a realistic but unequal arrangement will make a lot of people unhappy ("OMG why don't we get lvl 4 agents it's teh suxor!!!111"), so the best solution is probably to give each research corporation at least one level 4 agent. And a level 5 agent to some or all of the Caldari corporations. That isn't too different from what we have at the moment. But to repeat my original point, I really believe that Khanid Innovation should have a bit more to show for their supposed technical expertise than a level 2 agent...
By the way, as a more general question: how is the technological level of a certain faction supposed to be reflected in the game? By the level and number of good agents? Or by the sort of technology they research (i.e., the Minmatar have level 4 agents researching artillery, while the Caldari have level 4 agents researching railguns)?
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Basics
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Posted - 2007.05.12 02:01:00 -
[68]
i see alot of free beer and food from out money we pay to play this game..
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Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
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Posted - 2007.05.14 15:47:00 -
[69]
Originally by: CCP Chronotis
Ricdic, beyond what is already in regarding starbase access and setting the use rights to alliance in the manage->access tab, there is nothing planned for this afaik for public use but the collateral based research programs offered are intuitive and it would be nice to offer some support to those if we could but issues of those kind tend to be very complex and no solution is ever as easy as it seems to implement but some sort of standings based service level might be nice if it was doable programming wise. At the very least I'll put it on the list of stuff to ask the programmers about for future enhancements. Spamming petitions to GM's will get you warned and possibly banned if you persist and generally does not help anyone.
Sorry Chron, I think you misread what I wrote. Will keep it simple and in point form:
* At this point, COPYING is possible via the alliance.
* All copy output via Alliance auto defaults to an unknown hangar, and requires a petition to get the copies returned.
* The only physically possible way to get your bpc's back, is to petition.
* If CCP aren't revisiting POS's, why do they even allow copying via Alliance in the first place? It doesn't work without CCP invention 100% of the time. As much as I have to say it, for as long as they are in their current form, there is ZERO alternative to spamming petitions for your copies back. I am more than happy to show people in game or bug report it 'again'.
* Collateral and all that is not of importance and I don't expect CCP to ever support this. I didn't even mention it so not sure where you got it from 
* The only 2 things (at this point) that I would like to see, that should be reasonably easy to handle:
1) Allow Mobile Labs to be customisable. Outposts (based on the last dev blog) are already planned to work like this, so why not extend the coding to POS's as well? (ie, swap those 5 invention slots for material research, etc)
2) Either remove the ability to copy via alliance tab, or fix it. This should be common sense. Either continue being inundated with LEGITIMATE stuck petitions repeatedly, or fix a bug that occurs 100% of the time.
I hope this clears things up just a tad. I don't think either of these are unreasonable requests.
Sick of the waits with empire research slots? Use mine! |

Dyeadmheet
Caldari Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.05.14 23:56:00 -
[70]
Yea, having been through the "alliance copy" bug 2-3 times with a GM it seems like fixing that (by removing the option or making it fully work) would save much GM time. GM's have done this for my corp like 3 or 4 times. I'll go file a bug report on it even though I'm sure it'll get filtered out by the BH as there'd have to be a 'defect' filed on this already.....
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