| Pages: 1 [2] 3 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Anaalys Fluuterby
Caldari
|
Posted - 2007.04.18 13:45:00 -
[31]
Better idea.
Remove local. That way you won't know they are there and won't stress about it. Of course they won't be needed as much either..... <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |

Faramir.
Evolution Band of Brothers
|
Posted - 2007.04.18 13:45:00 -
[32]
Where is the fabled anti-cloaking module that was spoken of when cloaks were introduced!!?
|

Lake
The Praxis Initiative FREGE Alliance
|
Posted - 2007.04.18 13:52:00 -
[33]
Edited by: Lake on 18/04/2007 13:49:54 Wether or not you are particularly fond of me seems decidedly off topic, no?
Edit: Ah, nevermind. The discussion seems to have moved forward despite your rantings.
-- Lake, Founder of The Praxis Initiative |

Evil Pookie
BURN EDEN Terra Incognita.
|
Posted - 2007.04.18 14:01:00 -
[34]
Who gives a rats arse if its on topic or not...
|

BoBoZoBo
Foundation R0ADKILL
|
Posted - 2007.04.18 14:17:00 -
[35]
I win?
Since when can you win a ship with a cloak? Did they make it so you can use your weapons or mods now? I missed that, becuase I have never been able to blow up another ship while cloaked.
Wow.. its amazing how people feel threatened by those who sit and hide all day long. =========================
Minister of Propaganda - Operator 9 |

Ione Hunt
Gekidoku Koroshiya Buntai
|
Posted - 2007.04.18 14:19:00 -
[36]
I don't agree with nerf cloakers, they can't really hurt you while they're cloaked, so why should you be able to hurt them?
However, I like the idea of allowing covops pilots to use the ship/cargo scanner while cloaked. _______________
|

Lake
The Praxis Initiative FREGE Alliance
|
Posted - 2007.04.18 14:19:00 -
[37]
Edited by: Lake on 18/04/2007 14:17:32
Originally by: Anaalys Fluuterby Better idea.
Remove local. That way you won't know they are there and won't stress about it. Of course they won't be needed as much either.....
Even though you, me, and the devs don't like that local is used so extensively as an intel tool: It is, and it's going to stay until there is a suitable replacement. The addition of the standings tags is a pretty clear admission of that. There was a bit of brinksmanship with the portraits hack and the devs backed down.
You don't like local because it's an absolute. There's nothing that can be done about it. No module to fit. No skills to train. No technique to employ. There's no 'play' to it (in more than one sense of the word).
Similarly there is frustration with the cloaks because it is yet another absolute. I can warp to a SS and hit that button and I can stay as long as I like and I'm entirely immune. There's no module to fit. No skill to train. No technique to employ. I'm safe until I decide to be otherwise.
-- Lake, Founder of The Praxis Initiative |

Kolwrath
|
Posted - 2007.04.18 14:26:00 -
[38]
Originally by: ghosttr Cloaks are currently a 'I-win' button for hiding in any system, and like any other thing in game they need a counter.
Right ... just like there is a counter for NOS ... oh wait.
I would list some other modules but NOS is so blatant that I am going to stop here.
|

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.04.18 14:32:00 -
[39]
Edited by: Cadela Fria on 18/04/2007 14:28:58 Leave the fecking cloak alone you petty whiner!
It's working just fine, and if you haven't noticed or just haven't tried, regular cloaks are a big punishment to ships that aren't built specifically to use cloaks.
Charges for cloaks? wtf? did you eaten rotten kobold or something? While we're at it, I suggest we put charges into nos too, and ecm, and lasers and other equipment that rely solely on capacitor to run..heck, lets put a bloody charge on your ships engines so you can't sustain your engines forever and will eventually run out of fuel!
Oh yeah, and lets put charges on warping too...and shield boosters, and armor repairers..and..you get the idea.
In short OP, stupid idea, please rethink it.
Knowledge is a priviledge, not a right
|

Lobo13
Beyond-Redemption Koroshiya Buntai
|
Posted - 2007.04.18 14:43:00 -
[40]
Don't change them one bit.
They are fine the way the are.
Me likey them very much.
Lobo13. Beyond-Redemption is recruiting
My sig is under contruction. If you look closely you can see the little men working on it. |

BenjaminBarker
Caldari
|
Posted - 2007.04.18 15:00:00 -
[41]
It's surprising how opposed BE is to any change to cloaking devices, given how often and adamantly they claim it's their players that make them effective, not the modules they use. The simple fact is, there is no counter to a ship cloaking and going AFK in a SS. Modules and tactics with no counter get nerfed. It's just a matter of time. |

Market Trollip
|
Posted - 2007.04.18 15:08:00 -
[42]
Personally I love it when we use/abuse the cloaks... it gives me all kinds of goodies to sell in Jita
Besides it is really amusing to ruin 1000+ peoples gaming just by sitting afk in their system with them not being able to do anything about it
Trollip
|

Evil Pookie
BURN EDEN Terra Incognita.
|
Posted - 2007.04.18 15:10:00 -
[43]
The only thing i'm opposed to is the vocal moronic masses in threads like this.
|

Evil Pookie
BURN EDEN Terra Incognita.
|
Posted - 2007.04.18 15:14:00 -
[44]
"Where is the fabled anti-cloaking module that was spoken of when cloaks were introduced!!?"
It's called a doomsday device 
|

Vasiliyan
Gallente Ordnace Research and Development
|
Posted - 2007.04.18 15:21:00 -
[45]
Originally by: BenjaminBarker It's surprising how opposed BE is to any change to cloaking devices, given how often and adamantly they claim it's their players that make them effective, not the modules they use. The simple fact is, there is no counter to a ship cloaking and going AFK in a SS. Modules and tactics with no counter get nerfed. It's just a matter of time.
The counter to going AFK is going AFK, surely? --------- Currently offering high-sec POS standings service for 0.5 systems within the Gallente Federation. Evemail me for details. |

Ling Xiao
|
Posted - 2007.04.18 15:23:00 -
[46]
This would be addressed within weeks in the next patch, but unfortunately it does not affect carebears in Jita.
Sorry you'll have to wait at least 12 months for a dev blog even acknowledging it. __________ If you think the game is rigged, why are you still playing? |

Dahin
Maza Nostra RAZOR Alliance
|
Posted - 2007.04.18 15:36:00 -
[47]
I still go afk for days upon days (since I'm officially not playing any more) in hostile ratter-spots and check back every few hours. If they use local to spot me and hide I use local to spread the fear.
If someone gets brave and starts ratting I call the ganksquad and get ready for the scram.
I do need nerfing tho.
|

Hannobaal
Gallente Utopian Frontier
|
Posted - 2007.04.18 15:38:00 -
[48]
As long as you are not able to fight while being cloaked there is no problem with cloaks whatsoever.
------------------ "If you ever need anything, please don't Hesitate to ask someone else first." |

Dregann
Amarr Trading Company
|
Posted - 2007.04.18 15:39:00 -
[49]
CLOAKING IS FINE LEAVE IT BE K.?
|

BenjaminBarker
Caldari
|
Posted - 2007.04.18 15:48:00 -
[50]
Originally by: Evil Pookie The only thing i'm opposed to is the vocal moronic masses in threads like this.
So you support a change that would prevent pilots from going AFK in a SS with a cloak without risking their ships? Cause it sure sounds like you're against a suggestion to make it possible to find and kill AFK cloaked ships.
Seriously though, if it's the pilots and not the modules that make you guys so effective, then give over. You can't have it both ways, either your tactics require the safety of a cloak and a SS and you're just trying to preserve your tactics, or you'll have no problem adapting to a change.
|

Lake
The Praxis Initiative FREGE Alliance
|
Posted - 2007.04.18 15:55:00 -
[51]
Edited by: Lake on 18/04/2007 15:52:39
Originally by: Evil Pookie The only thing i'm opposed to is the vocal moronic masses in threads like this.
So stop bumping them...
----
I think I've said my piece. I only posted because it wasn't clear this thread had deteriorated at the time.
Enjoy your shouting match.
"Noise proves nothing." - Mark Twain
-- Lake, Founder of The Praxis Initiative |

Imperator Jora'h
|
Posted - 2007.04.18 15:58:00 -
[52]
Shouldn't there be different sized cloaking modules? I mean presumably it should take a bigger cloak to make a battleship disappear than a frigate.
|

Evil Pookie
BURN EDEN Terra Incognita.
|
Posted - 2007.04.18 16:01:00 -
[53]
I dont think changing a game mechanic just to deal with BURN EDEN is a sound argument. We have only recently put cloaks on our battleships. IE this means we just recently adapted to something ie the changes to scanning. We are very good at adapting to change. Some of the changes we have had to adapt to are, in no particular order:
Interdictors: touted as the death of the burn eden raven, we have embraced the dictor. module stacking: it is no longer possible to dampen a target down to 1km wcs: dont run them, havent for 12 months or more. rage torps: 1300 damage per torp used to rock. javelin torps: reduced range makes them nearly useless. scan probing: at first we just kept outside range and watched scanner. scan probing2: now its possible to get scanned down without even knowing it so we fit cloaks. nano****ing: we have counters, wont go into details.
i'm sure there are more. but sufice to say, we evolve and come back stronger than before.
the number 1 reason why they wont nerf cloaks. people have lives, and sometimes you need to go to a safe and cloak to feed the kids, walk the dog, avoid getting busted by the boss or whatever. To all the aresclowns who cant defend their space and have to start threads like this feck you in the neck!
Luv Pookie
|

The'Rabbit
Caldari State War Academy
|
Posted - 2007.04.18 16:06:00 -
[54]
EVE Online forums, has the most whiners in any MMO. Everyday theres a new thread, nerf this, nerf that. Seriously when is it going to stop.
|

Zensige
Shadows of the Dead Aftermath Alliance
|
Posted - 2007.04.18 16:27:00 -
[55]
Cloaks should be restricted to Cov Ops and Recon class ships. I think it's quite ridiculous having titan, capital ships and battleships cloaking up. If isk farmers are such a iffy issue for CCP, then they could at least make the hunt little easier by preventing them to cloak up. That way we can at least probe down the bastards. Or give us Probes that can scan for cloaked targets
|

BenjaminBarker
Caldari
|
Posted - 2007.04.18 16:46:00 -
[56]
Originally by: Evil Pookie I dont think changing a game mechanic just to deal with BURN EDEN is a sound argument. We have only recently put cloaks on our battleships. IE this means we just recently adapted to something ie the changes to scanning. We are very good at adapting to change. Some of the changes we have had to adapt to are, in no particular order:
...
the number 1 reason why they wont nerf cloaks. people have lives, and sometimes you need to go to a safe and cloak to feed the kids, walk the dog, avoid getting busted by the boss or whatever. To all the aresclowns who cant defend their space and have to start threads like this feck you in the neck!
Luv Pookie
You're right, BE is not the reason to nerf cloaks. Just as BE wasn't the reason to nerf WCS, or any other modules you've used effectively. You are however an example that most can appreciate.
As for 'people have lives' - cloaks aren't the answer to having to step away from EVE. They've had a solution to that problem long before cloaks. It's called logging off. If you need to step away for hours, you need to log off.
The players that use cloaks when something comes up instead of logging off will adapt. They'll just log instead. The players that have to hide when hostiles show up, they can still cloak (if you take the fuel example as a possible solution), they just can't stay that way forever. The players that camp a hostile system for hours can still cloak, when they're playing, but if they want to disrupt operations for days, then they'll need to do more then show up and cloak. They'll need to remain active.
I don't care if you show up in my home system and harass me or my corporation. I just don't think you should be able to do it while having dinner, or sleeping, or while you're at work (and not playing eve). If you want to affect EVE, you should be sitting in front of your PC.
|

Janu Hull
Caldari Order of Z Industries
|
Posted - 2007.04.18 17:02:00 -
[57]
Damn, cloaking allows people to sit like a hole in space and observe what goes on around them, what traffic is passing through the system, and to move about without being detected?
People, those of you whining about cloaking, look up the words "reconaissance" and "ambush". Not fair, not nice, but damned effective. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Timmeh ([email protected]) |

Vincent Gaines
Avis de Captura
|
Posted - 2007.04.18 17:18:00 -
[58]
Edited by: Vincent Gaines on 18/04/2007 17:14:48
Originally by: Zensige Cloaks should be restricted to Cov Ops and Recon class ships.
that's ok with me.
However that being said, cloaks are fine. If they make you nervous when someone is cloaked in local, then the cloak is working as intended.
|

Jenina Hawke
Minmatar Core Domination Big Bang Quantum
|
Posted - 2007.04.18 17:35:00 -
[59]
It is not necessary to nerf cloaks. The current game is broken enough and nerfs cloakers as it is...
Let me explain. If I cloak and go afk in a safespot, I can be sure that my client will go offline at some unknown point in time. Sometimes fast, sometimes after 8 hours or so. But it will happen. So if I rely on a safespot and my cloak to survive, eventually I will lose.
Apart from that - cloaks are the weapon of a small group against a larger force. If you are outmanned, you need to be smarter or work harder.
If a single hostile in local was to stop me from doing what I do in 0.0, then I would never undock. If having 20 hostiles in local was going to make it sure I was going to be caught, I would eventually leave this game which I love. Because I play as part of a smallish corp in a very hostiles environment - and I use every trick I can find. I play as dirty as I can within the rules. And yes, that means fitting cloaks to all non-combat ships. It is 1.5 million well spent...
Oh... and there is no I-win button about it. When I jump my cloak-fitted ship through a gate, I will be caught by a bubble just like anyone else. How I react in that bubble is going to determine if my ship and my pod survives. That's a skill, learned by experience. Sometimes I make it, sometimes I end up in a cloning station.
To the poster who said there was no skill required to using a cloak: There is. It is a skill requiring lvl5 of Electronics. Co-incidentally the same level of Electronics is required for cynofield theory... so often cloaks can be fitted by pilots also capable of generating cynofields. Is that the real problem about a solo pilot in a cloaked safespot? The fear of the capitals?
;-) Jen
|

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.04.18 18:02:00 -
[60]
0.0 should be dangerous at all times. And when your sitting cloaked in a ss you may aw well be sitting in an npc station, you can log off/on as much as you like and still cant be found, as long at you hit that cloak button as soon as your warp ends your safe. Cloaking needs a counter.
|
| |
|
| Pages: 1 [2] 3 4 5 :: one page |
| First page | Previous page | Next page | Last page |