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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Fozzie
C C P C C P Alliance
14697
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Posted - 2017.02.23 17:45:55 -
[1] - Quote
Hello again folks. Got another set of changes today for your feedback.
These changes revolve around the Rorqual and mining in general. We've been keeping a close eye on the mineral economy since Ascension and we feel that we need to make another fairly significant intervention in order to help keep this area of the EVE economy healthy.
At the same time we're preparing some other changes related to mining that have more to do with QoL and module balance.
Here's the package of somewhat related changes we have in mind at the moment:
Excavator Drones: We're planning another reduction in Excavator drone yield to help keep the mineral economy healthy. I know it never feels good when things get nerfed but we're very confident that the Rorqual will continue to be an extremely powerful mining ship after these changes (not to mention the value provided by its other functions such as foreman links and defenses). We plan on continuing to make changes in this area as necessary over the coming months with the goal of keeping the mineral market healthy and ensuring that a wide variety of mining ships are viable.
- Speed up the cycle time of 'Excavator' ore mining drones to 60 seconds, and reduce the yield per cycle to 110 m3 base. This will reduce the idealized yield per minute, increase the number of trips required to and from the asteroid, but also reduce the amount of wasted cycle at the end of an asteroid's life.
- Add killmails on the destruction of all 'Excavator' drones.
- In March we are also planning on some UI/UX improvements for drones as a whole and mining drones in particular. These include a new keyboard shortcut for launching drones and enabling the "engage target" keyboard shortcut to work with mining drones. Discussion of these UI changes is best directed to this thread.
PANIC Module: We have been keeping a close eye on potential issues related to the PANIC module for a while, and although we are overall quite happy with the module we are interested in reducing the power of a few uses, primarily use for fleet tackle and cyno lighting, as well as an escape method for entosis operations. To reduce the power of the PANIC module in these situations while also preserving all of its power for defending mining Rorquals and their fleets we are currently planning the following change:
- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
Other misc mining changes:
- Buffing the Mining Laser Field Enhancement foreman link from 30% to 40% base bonus.
- Increasing the optimal range of the ORE strip miners (to 18.75km) and ORE ice harvesters (to 12.5km).
- Spreading out the asteroids in the Asteroid Cluster ore anoms a bit to help the balance between shorter range drone mining and longer range exhumer mining.
- We are investigating the option of increasing the visual size of nullsec ore asteroids to help improve the feel of the ore anom environments (they've been a bit sad looking since the veld got removed) but we are not sure about some technical details of that potential change atm so no promises.
These changes will be appearing on SISI for public testing over the next few days and we're very interested in hearing your feedback. Thanks!
Game Designer | Team Five-0
Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie
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Kara from Marketing
Missing Zeroes
0
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Posted - 2017.02.23 17:54:13 -
[2] - Quote
NEION |
lanyaie
Nocturnal Romance The Initiative.
1163
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Posted - 2017.02.23 17:54:33 -
[3] - Quote
RIP my combat rorq
Spaceprincess
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Doomchinchilla
Collapsed Out Pandemic Legion
157
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Posted - 2017.02.23 17:54:45 -
[4] - Quote
WTF I hate CCP now. |
Rowells
ANZAC ALLIANCE Mercenary Coalition
3147
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Posted - 2017.02.23 17:54:55 -
[5] - Quote
I will fondly remember this time as a time when even supers cowered in fear at the thought of a mining ship. |
Davidus Fortuna
GoonWaffe Goonswarm Federation
0
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Posted - 2017.02.23 17:56:09 -
[6] - Quote
F |
Arenthor Doran
Tritanium Industries and Technology Goonswarm Federation
14
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Posted - 2017.02.23 17:57:00 -
[7] - Quote
How high are you right now fozzie? Stop having ideas |
Solidus Obscura
Body Count Inc. Mercenary Coalition
2
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Posted - 2017.02.23 17:58:06 -
[8] - Quote
PRAISE BE THE RORQUAL. THESE BOOSTS SHALL BE A BOON TO MY GRAND MINING FLEETS!
The PANIC change sucks, what if a Rorqual is caught off a station?
Solidus for CSM!
https://forums.eveonline.com/default.aspx?g=posts&t=512158&find=unread
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Jay Amazingness
GoonWaffe Goonswarm Federation
59
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Posted - 2017.02.23 17:58:24 -
[9] - Quote
muh...muh...muh rorquals
CEO of serious space alliance I too am gay, a member of the Memeperium
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Michael Oskold
BURN EDEN Northern Coalition.
27
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Posted - 2017.02.23 17:58:33 -
[10] - Quote
good changes, godbless |
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Porthos Jacobs
Tritanium Industries and Technology Goonswarm Federation
3
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Posted - 2017.02.23 17:58:38 -
[11] - Quote
So if I bring Ewar to get a rorqual it cannot panic now. bonus |
Tribal Trogdor
Better Off Red Unspoken Alliance.
20
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Posted - 2017.02.23 17:58:39 -
[12] - Quote
Quote:Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
So...if you go in and jam a rorq before he panics, he cant panic? that sounds like a pretty bad fix to the problem here |
Yizdale Bolmara
McD Playhouse
0
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Posted - 2017.02.23 18:00:36 -
[13] - Quote
What? No |
lanyaie
Nocturnal Romance The Initiative.
1164
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Posted - 2017.02.23 18:00:54 -
[14] - Quote
Tribal Trogdor wrote:Quote:Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid. So...if you go in and jam a rorq before he panics, he cant panic? that sounds like a pretty bad fix to the problem here
They are immune to ECM in industrial core
Spaceprincess
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Tribal Trogdor
Better Off Red Unspoken Alliance.
20
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Posted - 2017.02.23 18:01:04 -
[15] - Quote
Quote:Spreading out the asteroids in the Asteroid Cluster ore anoms a bit to help the balance between shorter range drone mining and longer range exhumer mining.
Maybe this issue will be addressed with drilling platforms, but can we get regular nullsec belts to not span over a range of 2k km? Makes doing stuff in orcas/rorqs pretty rough |
Cephei Kells
Adversity. Pandemic Legion
33
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Posted - 2017.02.23 18:01:34 -
[16] - Quote
This is the only time you've ever posted that i like the post. |
Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1081
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Posted - 2017.02.23 18:01:49 -
[17] - Quote
CCP Fozzie wrote: [list] Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
be honest, did you make the PANIC module a mining laser in some hilarious internal work-around for this issue |
Oddsodz
Pandemic Horde Inc. Pandemic Horde
188
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Posted - 2017.02.23 18:01:51 -
[18] - Quote
"Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid."
Interesting way to address some issues. But it now opens the old foe of ECM to powerful.
Think about it. Falcon decloaks and points and scrams the RORQUAL. Now it can't PANIC or warp. Oh and lets not forget the awoxing Griffin ;-)
Interesting times ahead |
Whitenight
SUNDERING Goonswarm Federation
2
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Posted - 2017.02.23 18:02:13 -
[19] - Quote
Just another bad fix, Fozzie do you come up with these ideas by looking in the toilet after you take a dump? |
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CCP Lebowski
C C P C C P Alliance
850
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Posted - 2017.02.23 18:02:25 -
[20] - Quote
Tribal Trogdor wrote:Quote:Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid. So...if you go in and jam a rorq before he panics, he cant panic? that sounds like a pretty bad fix to the problem here I mean he can panic, just not PANIC
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Tribal Trogdor
Better Off Red Unspoken Alliance.
20
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Posted - 2017.02.23 18:02:36 -
[21] - Quote
lanyaie wrote:Tribal Trogdor wrote:Quote:Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid. So...if you go in and jam a rorq before he panics, he cant panic? that sounds like a pretty bad fix to the problem here They are immune to ECM in industrial core
Yes, but you don't technically have to be running the core to be relevant :P |
Scotsman Howard
S0utherN Comfort Test Alliance Please Ignore
172
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Posted - 2017.02.23 18:02:53 -
[22] - Quote
LOL can't be having supers and titan prices falling to much now can we. |
Jay Amazingness
GoonWaffe Goonswarm Federation
59
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Posted - 2017.02.23 18:03:09 -
[23] - Quote
I feel like people will just wait until the ore anom is dead and then be like I HAVE YOU NOW RORQUAL SCUM and tackle them.
CEO of serious space alliance I too am gay, a member of the Memeperium
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Igzorn Buelle
6
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Posted - 2017.02.23 18:03:42 -
[24] - Quote
on the subject of "Other misc mining changes" can we have some better selection of ores in combat sites ? i would love to see "combat mining " as a viable playstyle. |
Wibla
Tactical Narcotics Team
170
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Posted - 2017.02.23 18:03:42 -
[25] - Quote
Didn't see that nerf coming - oh wait, who am I kidding.
If you want to make the mineral market healthier, have a look at the ore composition in nullsec ore anoms vs mineral usage. Mexallon is a bottleneck, while some other minerals are basically waste material at this point.
PANIC mod - good change. |
Tappits
North Eastern Swat Pandemic Legion
222
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Posted - 2017.02.23 18:03:56 -
[26] - Quote
So you are removing the panic from rorquals then? Because you just wait till the anomaly is poped and then warp in tackle all the rorquals and kill them all super quick with no chance to panic.
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Schlampa
Bat Country Pandemic Legion
7
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Posted - 2017.02.23 18:04:31 -
[27] - Quote
That PANIC change is hilarious. |
Xynthiar
Tactical Narcotics Team
23
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Posted - 2017.02.23 18:04:54 -
[28] - Quote
Edit: derp |
Andrew Xadi
Easy Co. Get Off My Lawn
12
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Posted - 2017.02.23 18:05:51 -
[29] - Quote
CCP Fozzie wrote:- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
!
so if i jam a rorqual, it can't panic, if i catch a rorqual after it killed a belt, it can't panic, why can't you just make it so that you can't panic like 20 min after jumping? |
Inomares
Tax Evasion Corporation 3 I too am gay
21
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Posted - 2017.02.23 18:07:19 -
[30] - Quote
So we're looking at: - 25% lower yield on paper (110m3/60s vs 220m3/90s) - More travel time due to lower cycle times, meaning lower yield (hard to tell how much) - Even more travel time due to asteroids being spaced out, meaning lower yield yet
Excavator prices are still crazy high, and perhaps more importantly heavy water prices across the universe are going absolutely crazy without any signs of slowing down. I'm wondering if, all in all, this couldn't be a bit too much to hit the rorq with all at once? |
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