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Jim McGregor
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Posted - 2007.05.15 08:12:00 -
[61]
Edited by: Jim McGregor on 15/05/2007 08:12:41
The fact that you can get 800 kills in one day is exactly why WoW pvp is so meaningless. Its like Pvp Grinding, basically.
By the way... what kills? They all respawned 10 seconds later in the exact same state as before the "kill".
--- Eve Wiki | Eve Tribune |

Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.05.15 08:20:00 -
[62]
Edited by: Laboratus on 15/05/2007 08:19:54 WoW PVP makes me a sad panda. It just does not matter. There is no reason not to suicide zerg, since you don't lose anything. In eve, tracking down and hunting someone, creating careful traps, planning, coordinating and finally getting that someone in just the place where you want them, and smoking them. Now that is pvp. What is best in eve? To crush your enemies. To see them running before you. To hear the lamentation of their ****s. That is best in eve.
There is no instant gratification in eve. It takes patience, planning and good a good exectuin of said plan. For instant gratification, go for a pez dispenser. Lift head, get candy. ___ P.S. Post with your main. Mind control and tin hats |

Amarria Lightwielder
N.A.G.A Corporation
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Posted - 2007.05.15 08:22:00 -
[63]
wow pvp is kind of like real life laser-games like megazone, laser dome, or whatever. You "kill" someone and he's put out for 5 seconds, then it's back to killing... There's a reason why I quit wow, and that was one of them. -
-- Sound in EVE |

Mr Abbadon
Svea Rike
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Posted - 2007.05.15 09:25:00 -
[64]
wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills. _______________________________________________________________
Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected])
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Taurequis
Waylander 01
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Posted - 2007.05.15 09:27:00 -
[65]
Originally by: Mr Abbadon wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills.
or in other words....
He who has the most Titans, wins.....
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Mr Abbadon
Svea Rike
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Posted - 2007.05.15 09:47:00 -
[66]
Originally by: Taurequis
Originally by: Mr Abbadon wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills.
or in other words....
He who has the most Titans, wins.....
semms like it, just look how BoD is doing, using other alliances as shields and has 4 titans _______________________________________________________________
Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected])
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Glumpumpkin
House Elf Liberation Front
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Posted - 2007.05.15 09:47:00 -
[67]
Originally by: Mr Abbadon wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills.
Patently untrue. Even in EVE, ships of a lesser class piloted with lesser skills can bring down much larger ships piloted by people with higher SP. Fitting has as much to do with victory as skillpoints do, and every ship has a fitting to counter it's effectiveness.
To take it a step further let's look at the fight itself.
EVE PvP is facilitated by careful planning, yes, but once initiated there are a multitude of other decisions and careful considerations that each player must make if they want to win. Drone management, capacitor management, speed and transversal management, keeping the scanner open watching for enemy reinforcements, guaging the effectiveness of your tank versus your enemy's, all of this has to be monitored and adjusted throughout the course of a fight.
Fail to watch it all and you've left a weak spot for your enemy to take advantage of. PvP in EVE has a LOT to do with actual experience, and until you've graduated from the "orbit f1-f8" school of thought you're going to be bored.
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Araxmas
The Blue Dagger Mercenery Agency
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Posted - 2007.05.15 09:51:00 -
[68]
Originally by: Mr Abbadon wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills.
35 beat a 60 with ease? Yes if he is what they call a 'twink' which is a low player upgraded with the most expensive upgrades....oh wait doesn't that mean that the person with the biggest wallet wins hmmm
Where as on the other hand a mamber of my old corp 'sgt blade' took down a harpy with just his merlin....Now that IS player skill and not wallet (no his merlin was not t2 or faction and no the harpy was not afk heh) --------
Robbie Rotten left me |

Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.05.15 09:51:00 -
[69]
Originally by: Mr Abbadon wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills.
What are you talking about? ___ P.S. Post with your main. Mind control and tin hats |

Elrock Storm
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Posted - 2007.05.15 10:16:00 -
[70]
Edited by: Elrock Storm on 15/05/2007 10:15:59 The way I see it ą 2 years in WOW and 6 weeks in Eve, both have flaws.
EVE - Newer players can never catch up with older players due to the real time skills system and itĘs effective unlimited ceiling. Okay the differences become less as skill levels take longer to learn. In WOW you had a ceiling with base Character skills and it was all about gear, which could be got though various routes ie PVP rewards, PVE encounters and crafting.
EVE - Indeed does seem to cause more of a rush in PVP due to the potential loses, but as some one has already said, he with the biggest wallet wins. Ie if you are rich enough to lose T2 gear and T2 ships you will win more often.
EVE - The PVE element in eve is pity crap tbh, from what I have seen so far, compared to WOW.
EVE - PVP is a massive time sink, unless you can fly very specialist ships into enemy territory. As mostly it about setting an ambush (gate camp) and waiting for some unsuspecting soul to jump in.
And a level 35th taking out a 60th in wow in your dreams mate..... They could not even hit it a 60th tbh. lol
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smashsmash
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Posted - 2007.05.15 10:23:00 -
[71]
i agree with you for the most part except about people with better gear. really good players can take down impressive ships whose players don't know how to play as effectively. the skill system is a love/hate relationship for most players but i think it actually keeps people playing longer by forcing them to specialize and investing time in their character.
Originally by: Elrock Storm Edited by: Elrock Storm on 15/05/2007 10:15:59 The way I see it ą 2 years in WOW and 6 weeks in Eve, both have flaws.
EVE - Newer players can never catch up with older players due to the real time skills system and itĘs effective unlimited ceiling. Okay the differences become less as skill levels take longer to learn. In WOW you had a ceiling with base Character skills and it was all about gear, which could be got though various routes ie PVP rewards, PVE encounters and crafting.
EVE - Indeed does seem to cause more of a rush in PVP due to the potential loses, but as some one has already said, he with the biggest wallet wins. Ie if you are rich enough to lose T2 gear and T2 ships you will win more often.
EVE - The PVE element in eve is pity crap tbh, from what I have seen so far, compared to WOW.
EVE - PVP is a massive time sink, unless you can fly very specialist ships into enemy territory. As mostly it about setting an ambush (gate camp) and waiting for some unsuspecting soul to jump in.
And a level 35th taking out a 60th in wow in your dreams mate..... They could not even hit it a 60th tbh. lol
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ry ry
StateCorp
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Posted - 2007.05.15 10:27:00 -
[72]
Originally by: Afrodite Etnellag
Originally by: Istoledat
Originally by: nickycakes i guess if spamming 1 or 2 buttons over and over for hours for 0 reward and no incentive to actually be good is your bag, then bye
as apposed to pushing Fkeys? huge difference eh?
You do not get the whole picture, there must be a reason to PVP, in eve you have plenty, political, isk gain, griefing(which results in isk gain)
WoW, on the other hand miss a lot of those reasons to pvp, actually it has none so yeah the whole idea might look the same, but its not
i think it's be a mistake to over intellectualise the PvP in Eve.
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News
Minmatar Slacker Industries Exuro Mortis
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Posted - 2007.05.15 10:37:00 -
[73]
Originally by: Istoledat over 800 kills in that game in one day
omg, you must have the sword of a thousand truths.
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Kehmor
Caldari The Movement
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Posted - 2007.05.15 11:20:00 -
[74]
i think ccp would loose probably 40% of their player base if they made it so you lost nothing when you died. 3 month insurancewas added for whiners like you.
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Superbus Maximus
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.05.15 11:43:00 -
[75]
Sometimes I tend to agree eve seems to be turning into a oh **** log off hostile, or we'll fight but wait till we get three to one numbers on ya. Please do not edit moderator sig comments. -Conuion Meow ([email protected]) |

Dopefish
Amarr Quad and Fish
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Posted - 2007.05.15 11:44:00 -
[76]
I think i would enjoy eve pvp more if there were some station function that would allow me to jump from jita to wherever i wanted. Traveling and chasing fittings in less populated areas kills it for me.
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Charlie Narda
Caldari DEATH'S LEGION Chaos Incarnate.
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Posted - 2007.05.15 11:50:00 -
[77]
I say F**k you.
If WoW is soo much better, why are you not playing it?
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Omega Man
The Geddy Foundation
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Posted - 2007.05.15 12:01:00 -
[78]
The original comparison is so bogus its mind boggling.
There is more protein in a maggot than in steak.
Does not mean we all eat maggots.
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Pimm
Gallente The Scope
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Posted - 2007.05.15 12:15:00 -
[79]
First of all WoW PvP is a joke. Alterac valley? Since when has this become PvP. It;s just a big rush to the enemy base to kill the NPC's and you may but more often than not yu wonĘt encounter any enemy players as you just take over the PvE objectives. That other capture the flag thing yea that great until someone uses land geometry to hid your flag until it you lose the one you re carrying. WoW PvP has got to be the worse implementation of battle ever. Oh and did I mention the 45 to 60 minute queue times to even get into battles on non PvP servers?
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Awox
Infinitus Odium
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Posted - 2007.05.15 13:02:00 -
[80]
I haven't played WoW, but I understand the OP. No longer are the days where you can roam through low-sec and get a fight out of someone, or through 0.0 and get a fight (even solo)..
The only way I have gotten PvP as of late is either taking small gangs up against 2 to 1 odds (our enemies don't engage with even numbers/firepower - and why should they?) or camping a low-sec/0.0 gate.
Long gone are the days when I can roam through 0.0, jump into a busy system and try to kill an NPCer before his buddies come. Now they see the negative standing and immediately warp to safety.
I chased a Brutix for 4 jumps yesterday in my Cyclone, when we were finally at a gate together, he logged off mid-jump leaving me **** out of luck and wasting a great deal of my time.
Pretty soon the only fights that people will have in EVE are the ones over sovereignty - there's no other reason to fight. Tech II loot hardly makes a kill worth it when you weigh up the dangers of being ganked when you try to kill a 12000hp battlecruiser with 80/80/80/80 resists and dual repairers  - BOOST OUTLAWS (-10.0 and proud of it) |

Barbaro55a
Caldari Os Lobos Ethereal Dawn
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Posted - 2007.05.15 13:10:00 -
[81]
I think this is what your looking for.
This was a waist of my time. .......................................... We come in Peace, FIRE AT WILL---Blog |

Ashaz
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Posted - 2007.05.15 13:27:00 -
[82]
wow has poledancing elfs and gnomes with pink hair. what else is there to day?
oh. and you'd get permabanned for most things that is considdered fair play in eve.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.05.15 13:28:00 -
[83]
Edited by: Laboratus on 15/05/2007 13:26:05
Originally by: Elrock Storm Edited by: Elrock Storm on 15/05/2007 10:15:59 The way I see it ą 2 years in WOW and 6 weeks in Eve, both have flaws.
EVE - Newer players can never catch up with older players due to the real time skills system and itĘs effective unlimited ceiling. Okay the differences become less as skill levels take longer to learn. In WOW you had a ceiling with base Character skills and it was all about gear, which could be got though various routes ie PVP rewards, PVE encounters and crafting.
EVE - Indeed does seem to cause more of a rush in PVP due to the potential loses, but as some one has already said, he with the biggest wallet wins. Ie if you are rich enough to lose T2 gear and T2 ships you will win more often.
Ok. New players trying to gank random ppl does not work. What does work, however, is hunting specific targets. Choose a corp, player or alliance and you are good to go. Once you know where you base off, start looking at who is living in your chosen area of operation. (low sec, close 0.0) Start to do a bit of research. Identify targets from enemy killboards, look at what race ships they fly, what kinds of setups do they prefer. And fit yours accordingly. If you are going for a specific target, use location agents to find his excact location. New players just need to work together. New players can by playing smart kill practically any older player (with the obvious exception of capitals and supercapitals), and after a few months the difference in skills starts to diminish to non relevant levels. Once you have your gunnery and ship skills at lvl 4, you only lose a few percent in performance, if at all. Not everyone perfects their skills.
In wow, no chance in **** taking down someone 20 levels above you. ___ P.S. Post with your main. Mind control and tin hats |

Amber Saint
Genos Occidere
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Posted - 2007.05.15 13:34:00 -
[84]
Dont change the death penalties, the ones we got now are almost too kind.
(dont know if anyone have written this before, just cba reading through it all) I used to play Ultima Online, and there you lost everything you were carrying when you died. The pvp there was excellent!
Then.... the day came when they f'cked the game up. They implemented something called insurence (which for a really stupid low sum let you keep the items you insured when you died). This really made the death penalty less harsh.
Did the pvp increase? No, everyone left... (except the newbs who joined after the patch and runs around with what you wow players call epix and shout around how much their epix owns ur pvp skills)
We dont play the game because we can LOOSE stuff... we play the game because we can GAIN stuff from PvP.
And someone mentioned something about making eve "battleground". H*ll No. And if you're afraid of loosing your ship in pvp? JUST FLY T1 FITTED FRIGATES? I can pay for them if you dont have cash to cover your losses [@ Istoledat, im not gonna pay for every frigate in eve lol].
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Ashaz
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Posted - 2007.05.15 13:36:00 -
[85]
Originally by: Mr Abbadon wow is about how good you really are. K lvl 1 player cant beat a lvl 70 but a 35 can beat a 60 with ease. EvE is about who has the biggest wallet and best ship n skills.
I have a lvl 60 nelf hunter with all ds/gs and a rhok'delar. Please. take your 35 and bring it on. if you can even hit me once, i will quite happily poke you once for twice your total ammount of health.
You are not very good at lieing you know.
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Buxaroo
Reikoku Band of Brothers
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Posted - 2007.05.15 13:47:00 -
[86]
Originally by: Istoledat ..... WoW you can pvp non stop all day long with targets all over the place. NON STOP ALL DAY LONG. I have gotten over 800 kills in that game in one day. That's a lot of action.
The big difference is that Eve has a harsh penalty and wow has no penalty. So in the end what do we learn?
Harsh penalty = Less pvp.
Let the flaming commence 
How boring is that? Sounds to me like your some 13 year old with ADD. And if pressing the same key over and over and over again and the guy falls down with NO CONSEQUENCE, then it's irrelevant. This is why I don't play any of the other MMO's out there right now because there is no purpose to pvp. It's pointless.
You gain nothing from pvp. Arena style combat is boring as hell. It's old and has no bearing on the future of the game. In WoW, you migtht die...but guess what? You still have all the junk you had before. And you haven't gained any land, nor set your opponent back at all. No consequences for your actions. Waste of time as far as I am concerned.
Sure, you get instant gratification. Wow. Big deal. All you are doing is flogging your dolphin. You ain't actually doing it.
"No matter where you go, there you are" - Buckaroo Banzai |

Beowulf Scheafer
Gallente Hell Hounds
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Posted - 2007.05.15 13:54:00 -
[87]
i thought about giving my comment in here that the risk to loose all/the chance to get the opponents stuff is what makes pvp in eve so great, the fact that people actually think about what they do and how instead of getting killed 99times per minute...
then again i know everybody knows it, so its not worth mention it
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Janu Hull
Caldari Order of Z Industries
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Posted - 2007.05.15 14:09:00 -
[88]
Originally by: Elrock Storm EVE - Newer players can never catch up with older players due to the real time skills system and itĘs effective unlimited ceiling. Okay the differences become less as skill levels take longer to learn. In WOW you had a ceiling with base Character skills and it was all about gear, which could be got though various routes ie PVP rewards, PVE encounters and crafting.
Ok, lets shoot this down now.
Ever hear of a concept called "diminishing returns"? Think about your education in the last couple years as an example.
As players progress up the skill tree, the time taken to learn each skill in succession increases almost exponentially.
For a 20 million SP player, take away the last five skills he's learned, and you've probably just accounted for the last three month's he's played and a little over three million points of his skill progression. In that time, a player coming up behind him with half that many skill points has aquired 10-15 skills, while earning maybe 2 million SP (if his learning skills aren't topped out).
Increased training time becomes a wall. For the last two months, my alt account toon has been training ONE SINGLE SKILL. 56 days of training time, which is actually pretty low compared to some of the skills being trained by advanced toons in the 20 million plus skill point range. A one million plus SP level V skill for his mining barge.
In that same stretch of time, my lead toon has aquired cruise missiles, citadel torpedos, tech II small and medium drones (Vespas, Hornets, Warriors and Valkyries), doubled the number of levels of shield skills, electronics warfare, armor and hull repair, trained Gallente ships from Frigates I to Cruisers III, learning skills to level IV, plus the tier 2 learning skills, and stands a fair chance of having use of Cloaking Devices, all before this toon on the advanced 56 day skill trains one level of Mining Barge.
If you look close, the level of skill advancement a 20 million SP toon has over a 6 million SP toon, it ain't that much, really. Unless the 20 million SP toon has been laser focused on a single particular arrangement of skills for best-effect in one particular area, they're not so far ahead of a six month old character as you might imagine.
High level training times are like a ten ton ball and chain on their ankle, rookie toons catch up to their level a lot faster than the raw skill point totals would make it seem.
This is my sig, there are many others just like it. With me, my sig is worthless. Without (or with even) my sig, I am worthless... |

Jim McGregor
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Posted - 2007.05.15 14:13:00 -
[89]
Ive spent almost a month getting Drones from IV to V. In that time I could probably have taken 20 other skills from III to IV.
Definently some major diminishing returns in this game.  --- Eve Wiki | Eve Tribune |

Alrich
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Posted - 2007.05.15 14:31:00 -
[90]
if anything, this game needs to get a higher death penalty. as it is now, you only lose the price of the fitting unless you use t2 ships
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