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Shaemell Buttleson
Darwin With Attitude RAZOR Alliance
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Posted - 2007.05.14 22:15:00 -
[31]
Originally by: Istoledat
Originally by: MotoTsume no flame, just a question
why are you here, and not playing WoW?
Don't get me wrong, I LIKE EVE A LOT!
My point is that this macho you must loose all your stuff for pvp is actually hindering pvp.
Why? If anything I'd have thought it would encourage to get better at PVP so your losses are less.
Your signature was inappropriate, email [email protected] to find out why (don't forget to include a link to it) -Sahwoolo |

SiJira
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Posted - 2007.05.14 22:18:00 -
[32]
/pvp on ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

SiJira
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Posted - 2007.05.14 22:19:00 -
[33]
Originally by: Shaemell Buttleson
Originally by: Istoledat
Originally by: MotoTsume no flame, just a question
why are you here, and not playing WoW?
Don't get me wrong, I LIKE EVE A LOT!
My point is that this macho you must loose all your stuff for pvp is actually hindering pvp.
Why? If anything I'd have thought it would encourage to get better at PVP so your losses are less.
yeah but newbs dont fight newbs they fight established pirates and nearly always lose ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Iron McFly
CHAF tech
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Posted - 2007.05.14 22:21:00 -
[34]
Real Life war involves Patience and Penalty. Time and the Cost of Life are part of RL Tactics.
WoW is just the combat, near zero Patience or Penalty. Many WoW players think EVE missions are a boring grind, Agreed. But many EVE players think WoW PvP is a boring grind, No ?
From deer hunting to a RL squad on patrol or raid, its Not just Mayhem.
EVE is more real, therefore more PvP.
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Gariuys
Evil Strangers Inc.
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Posted - 2007.05.14 22:28:00 -
[35]
EVE PvP has meaning, but I do agree that there are other games where PvP can be enjoyable as well. But on a completely different level. the adrenaline levels I get when engaged in PvP in EVE is so much better then any other PvP that it makes it not so bad that it doesn't all that often. And for 800 backstabs a day there's other games. ;-D
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Oro Sarmasa
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.05.14 22:29:00 -
[36]
Originally by: nickycakes i guess if spamming 1 or 2 buttons over and over for hours for 0 reward and no incentive to actually be good is your bag, then bye
Word. 
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Goberth Ludwig
eXceed Inc. INVICTUS.
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Posted - 2007.05.14 22:38:00 -
[37]
Originally by: Istoledat I have gotten over 800 kills in that game in one day.
Can I touch you?
- Gob
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lusifar
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Posted - 2007.05.14 22:42:00 -
[38]
Originally by: Istoledat 0.0 pvp seems like a game of waiting at gates (for hours). This to me is not really pvp it's just waiting for the other team to get bored and say F-it or they go away. If they do say f-it and come through a gate then it's a turkey shoot lag fest for a few min.
Low sec pvp gate camps, this is about as close as this game comes real heart pounding pvp. I only hope that putting lvl 5 missions in low sec will make these areas more populated and thus perpetuating this style of play.
Empire no pvp there unless you have war decs.
WoW you can pvp non stop all day long with targets all over the place. NON STOP ALL DAY LONG. I have gotten over 800 kills in that game in one day. That's a lot of action.
The big difference is that Eve has a harsh penalty and wow has no penalty. So in the end what do we learn?
Harsh penalty = Less pvp.
Let the flaming commence 
i would SOOOOOOO much love a area type of place where there is no penalty for dying and free pvp... would love to hang out there.... sigh... well i havent done any pvp since emmm well its month since now.. there is simply to little action since people won't risk it and all there is to do is gatecamp or try for hours to find a target in low sec... put in some arena's where there is no penalty.. maybe a isk reward that you have to put in when you enter the area, like a 10% of the isk your ship have cost that other players get if they kill you.... damn this would be nice..
but don't bother any kind of suggetion of pvp chance will get multi flamed to the ground and the pvp will still be around 5% of this games gametime.... sigh... yer EVE-online a TRUE pvp game "but without the pvp"...
there is more pvp found in supermario... seriusly.. they should get the massege...
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Krugerrand
0utbreak
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Posted - 2007.05.14 22:43:00 -
[39]
I love pvp in eve..
If people lost nothing then what would be the point? It would be a simple of matter of bringing out the best ship everytime, if you die, oh well, it costs nothing.
With eve you have to think about what ship to use, how to fit it, knowing mistakes will cost you.
Not to mention the tactical element, solo pvp in eve has severe limitations (tho is very much alive), but in gangs it excels.
The fight I had yesterday which lasted 2 hours of non stop shooting was intense, no other game would have given me the same feeling.
Want to enjoy eve pvp find a good corp/alliance and get stuck in, t1 frigs are a great place to start and easy to replace.
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Krugerrand
0utbreak
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Posted - 2007.05.14 22:44:00 -
[40]
Originally by: lusifar
Originally by: Istoledat 0.0 pvp seems like a game of waiting at gates (for hours). This to me is not really pvp it's just waiting for the other team to get bored and say F-it or they go away. If they do say f-it and come through a gate then it's a turkey shoot lag fest for a few min.
Low sec pvp gate camps, this is about as close as this game comes real heart pounding pvp. I only hope that putting lvl 5 missions in low sec will make these areas more populated and thus perpetuating this style of play.
Empire no pvp there unless you have war decs.
WoW you can pvp non stop all day long with targets all over the place. NON STOP ALL DAY LONG. I have gotten over 800 kills in that game in one day. That's a lot of action.
The big difference is that Eve has a harsh penalty and wow has no penalty. So in the end what do we learn?
Harsh penalty = Less pvp.
Let the flaming commence 
i would SOOOOOOO much love a area type of place where there is no penalty for dying and free pvp... would love to hang out there.... sigh... well i havent done any pvp since emmm well its month since now.. there is simply to little action since people won't risk it and all there is to do is gatecamp or try for hours to find a target in low sec... put in some arena's where there is no penalty.. maybe a isk reward that you have to put in when you enter the area, like a 10% of the isk your ship have cost that other players get if they kill you.... damn this would be nice..
but don't bother any kind of suggetion of pvp chance will get multi flamed to the ground and the pvp will still be around 5% of this games gametime.... sigh... yer EVE-online a TRUE pvp game "but without the pvp"...
there is more pvp found in supermario... seriusly.. they should get the massege...
thats what the test server is there for.
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CrestoftheStars
Perkone
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Posted - 2007.05.14 22:48:00 -
[41]
Originally by: Shaemell Buttleson
Originally by: Istoledat
Originally by: MotoTsume no flame, just a question
why are you here, and not playing WoW?
Don't get me wrong, I LIKE EVE A LOT!
My point is that this macho you must loose all your stuff for pvp is actually hindering pvp.
Why? If anything I'd have thought it would encourage to get better at PVP so your losses are less.
you do have the brain capacity of putting two and two together right?! i mean if people lose there ships it will take a LONG time for the average player to get back out there in a new one, and why should they even TRY to go out there? you only get better at something by doing it, and if you have to lose your ship everytime you try... well about 90% of all players would aventually stop dying, and you know as well as i that some people rock at pvp others don't the people that rocks are maybe 1% of eve population, then there is properly around 9% that are really good and then there is the rest of average 80% and bad pvpers 10%... the bad pvpers will never get into pvp, but the average would join up if the penalty wasn't so hard, so that dying would in some way not take that much out of them, and they could feel that they had a chance to improve there pvp skills without sacrifycing everything (NO you DON'T get good at pvping in a bs by doing PVP in a FRIG... so no if you wanna be good with a bs that is what you will lose a ton of by trying to learn how.. soo .. yer think for once) ___________________________________________ When i was a child i thought like a child i acted like a child and i spoke like a child. But when I became an adult I laid away childish things.
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CrestoftheStars
Perkone
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Posted - 2007.05.14 22:50:00 -
[42]
Originally by: Iron McFly Real Life war involves Patience and Penalty. Time and the Cost of Life are part of RL Tactics.
WoW is just the combat, near zero Patience or Penalty. Many WoW players think EVE missions are a boring grind, Agreed. But many EVE players think WoW PvP is a boring grind, No ?
From deer hunting to a RL squad on patrol or raid, its Not just Mayhem.
EVE is more real, therefore more PvP.
i hate when i see these kind of argument..
OKEY you want REAL LIFE penalty. FINE.. make it that when you get pod killed you lose your charecter! there NOW you got a panelty that involves in rl...
ow NO! ??? that is TOO hard a penalty NO one would EVER do pvp... well you think some people arn't thinking like that about losing a ton of Isk?!? wake up man ___________________________________________ When i was a child i thought like a child i acted like a child and i spoke like a child. But when I became an adult I laid away childish things.
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Krugerrand
0utbreak
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Posted - 2007.05.14 22:50:00 -
[43]
But making isk in eve is easy and insurance means a lost BS is cheap to replace, t2 prices have crashed. How much less penalty do you want?
Get a group of friends together, use a scout, play smart.
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Janu Hull
Caldari Order of Z Industries
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Posted - 2007.05.14 23:08:00 -
[44]
Originally by: Krugerrand But making isk in eve is easy and insurance means a lost BS is cheap to replace, t2 prices have crashed. How much less penalty do you want?
Get a group of friends together, use a scout, play smart.
What he said. The insurance loss on a Ferox is down under 2 million ISK. Blaster/tackling configurations on that ship are less than 30 million a piece, if you play it smart.
Step 1 is get used to flying without rigs. Those are a luxury, until you're in a ship you're almost certain not to lose.
This is my sig, there are many others just like it. With me, my sig is worthless. Without (or with even) my sig, I am worthless... |

Thanos Draicon
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Posted - 2007.05.14 23:09:00 -
[45]
Explain how to min-max a PvP setup in EVE, and I will begin to listen to your argument.
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Misanth
X-Fire
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Posted - 2007.05.14 23:18:00 -
[46]
Edited by: Misanth on 14/05/2007 23:17:13 This game is alot better than WoW. This game is almot more centered around PvP than WoW. This game used to have solo- and smallgang PvP, now you need to spend craploads of time to find it. This game used to have fights where people fought 1 vs 1 and had fairly even fights with no runners.
EVE is still better than WoW but from a PvP perspective this game really have decayed and fallen into crapness(tm).
Remove local, remove all non-dictor bubbles, remove capital ships, re-move the hp boost and put 'nos hardpoints' (0-1 on non-amarrian ships, 1 on amarr ships, 3 on arbitrator and 4 on the amarr recons). As well as add a tier 3 battleship that has a mobile jumpdrive (that only work for that ship, can't jump other ships). Remove stabs.
That'll add mobility, roaming, and give alot of optional solo- and small gang pvp. And EVE will have better PvP potential (again), compared to non-PvP games like WoW. --- bring back the pvp to EVE --- Remove local, remove all non-dictor bubbles, remove capital ships, re-move the hp boost and put 'nos hardpoints' (0-1 on non-amarrian ships, 1 on amarr ships, 3 on |

Kylar Renpurs
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Posted - 2007.05.14 23:23:00 -
[47]
*buys a freighter and 1000 shuttles, jets them and launches several smartbombs*
Mwhahaha,, more than 800 kills in one day! Improve Market Competition! |

Ezekiel Sulastin
Gallente Direct Intent
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Posted - 2007.05.14 23:30:00 -
[48]
Originally by: CrestoftheStars blablabla nerf penalties omg
Dude, I remember the first time I died - got my ass handed to me and lost my shiny Thorax which was oh so expensive at the time. What did I do? Come to the forums and whine how I lost everything? No, I didn't. I got angry. I began working to get revenge on the one who took my first blood. I was gonna grow up and make the son of a gun pay.
Many months down the road, I still fly a Thorax. Difference being, I use it solo and in gangs to deal damage and to be that son of a gun. I maintain a wide array of different ship types for maximum effectiveness in varied tactical situations. I haven't yet met the guy, but when I do ... I'll just have to run from all the other people to whom I've become the son of a gun.
It's not really that hard to PVP, and although the losses burn, they're surmountable. Adapt and overcome.
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T3h Pr4wNz0r3r
Gallente Federal Navy Academy
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Posted - 2007.05.14 23:40:00 -
[49]
Edited by: T3h Pr4wNz0r3r on 14/05/2007 23:39:31 Go play on the test server if you want more PvP.... It's mildly entertaining, you'll get loads of action, there's little skill involved, there's no death penalty and it gets boring fast.... just like WoW.
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Topaz Skydiver
Minmatar Narrative Freshfood
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Posted - 2007.05.14 23:43:00 -
[50]
Edited by: Topaz Skydiver on 14/05/2007 23:41:55 I prefer wars that have a reason and are used as in instrument of power over arena-style pvp. Arena-style pvp has no impact except collecting points.
A victory and loss doesn't mean much, if hundreds of similar victories and losses appear everyday in that game. I prefer a tough war, where the winner can chose, if he says 'good fight' or doesn't like his enemy and rubs it in.  --------------------------------------------- Narrative Freshfood isn't a NPC corp ... lol |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.05.15 00:04:00 -
[51]
Originally by: Kiviar
Originally by: madaluap wow = worse than testserver pvp,
Originally by: Lynal
WoW pvp just doesn't have the adrenaline that comes with EvE pvp.
Go to a wow forum and you will hear people go on and on about how boring and time consuming pvp in eve is. People have different ideas about what is fun.
What i am trying to say is: Neutron blaster 2 + void + 4* magstabs > A emo elf _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2007.05.15 00:19:00 -
[52]
What happens when a similar sized gank squad encounters a similar sized gate camp ? (it does happen)...
Total Awesomeness.
2 Things that easily make EVE PvP MUCHMUCHMUCH better than WoW PvP..(besides the fact that WoW PvP = counterstrike,.
#1 Your as good as what you risk, its the main thing that prevents the typical WoW player (who would never risk his 'precious' epic gear) from playing Eve, THANK YOU CCP!! 
#2 This isnt a typical MMORPG were 100 angry villagers die to that level 60 warrior, you get 20 angry frigates on a BS and typically its "you sunk my battleship!!" time.
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Rakshassa
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Posted - 2007.05.15 07:26:00 -
[53]
i disagree with people saying WoW pvp is boring (ofc it depends on what class u play and how u play, trinket mages lol skillz >>)
the biggest adrenalin rush i have ever got is one vs one pvp in battlegrounds on my druid, its so split second your reactions have to be perfect.
i think this comes down to Eve is stratigic (planning before hand) WoW is tactical (changes in the thick of combat)
But i still believe the harsh death penatlies will stop eve becoming a big pvp game.
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Haks'he Lirky
8th
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Posted - 2007.05.15 07:30:00 -
[54]
Originally by: Istoledat 0.0 pvp seems like a game of waiting at gates (for hours). This to me is not really pvp it's just waiting for the other team to get bored and say F-it or they go away. If they do say f-it and come through a gate then it's a turkey shoot lag fest for a few min.
Low sec pvp gate camps, this is about as close as this game comes real heart pounding pvp. I only hope that putting lvl 5 missions in low sec will make these areas more populated and thus perpetuating this style of play.
Empire no pvp there unless you have war decs.
WoW you can pvp non stop all day long with targets all over the place. NON STOP ALL DAY LONG. I have gotten over 800 kills in that game in one day. That's a lot of action.
The big difference is that Eve has a harsh penalty and wow has no penalty. So in the end what do we learn?
Harsh penalty = Less pvp.
Let the flaming commence 
Ive gotten over 1000 kills in one day in Counterstrike, yet here I am playing eve online.
You can play with your self all day long, but it's still better to have the companionship of a woman once a week.
Quality > Quantity.
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Spider Iarus
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Posted - 2007.05.15 07:36:00 -
[55]
Why. Would. You. Want. That.
Seriously, death penalties in Mass-Market-Online- Role-Playing-Games are just a joke. Ever seen a WoW priest bothered healing non-guildies in a match? Why would he, just die and come back 10 seconds later in better shape than you would've been after a heal. This is a watered down version of DAoC where you at least had to bother waiting for rez or running from the pad. And that's a watered down version of body-hunting in EQ. Pretty soon 'PVP' in the average MMO will involve no pointed weapons just in case some 13 year old gets his ass handed to him and cancels his sub. I understand your feeling that there would be more pvp if EVE had smaller death penalties, but I think you're totally wrong. EVE would not exist without those penalties. It's why people PVP. You can inflict a real loss on another player in EVE, something tangible that makes combat sting a little. As they say the rule is 'don't fly what you can't afford' but still, no one is happy about losing a 40mil ship even if they've got a few billion in the bank. That risk - the feeling that you have something actually at stake - is the reason games have PVP in the first place. You lose pride, you lose stuff, or you inflict that loss on others.
EVE requires a sense of actual adventure for those who would take the risk of pvp. It requires exposure to this risk in order to make really good money. Frankly if anything needs a rethinking it's stripping belts for billions of isk in a nice, safe empire-only Hulk...but I digress.
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Aodha Khan
Minmatar The Paratwa Namtz'aar k'in
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Posted - 2007.05.15 07:41:00 -
[56]
Originally by: Istoledat
WoW you can pvp non stop all day long with targets all over the place. NON STOP ALL DAY LONG. I have gotten over 800 kills in that game in one day. That's a lot of action.
Yes, and after you kill those 800 you figure out it was all for nothing and you can repeat the same steps the next day, and the day after that, and ....
Paratwa Recruitment |

DarkFenix
Caldari Pilots Of Honour
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Posted - 2007.05.15 07:43:00 -
[57]
Well for starters, if you think PvP in Eve is only about gatecamping, then you've no idea what PvP really is do you? If you want PvP, go looking for it, more often than not, you'll find it pretty damn quick.
As for death penalties, they're good. Yes I'm sure in WoW you can walk up to another player and hammer a couple of buttons when they die... only for them to get back up in a few minutes and carry on just the same as they were before. You were nothing more than a minor inconvenience to them. On Eve, if you blow up a person's ship, they feel that loss, people often fly ships they can barely afford to replace, sometimes ones they outright can't replace. It's satisfying to destroy that. That satisfaction is what makes PvP in Eve better than any other MMO in existence.
So yeah, probably harsh penalty = less pvp, but it also = crap pvp.
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Noluck Ned
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.05.15 07:50:00 -
[58]
Originally by: Istoledat 0.0 pvp seems like a game of waiting at gates (for hours)
You are doing it all wrong. I meant it seriously, you are doing it wrong.
How about instead of waiting on your gate you open that map up and look for a systme with a load of active pilots in it.
Then ...I know this may sound revolutionary....you go to it. You appoint a scout to scan down the occasional ratter on the way so everybody has a good gank and then you proceed to raid the system with the most hostiles in it. Rest of the time you just roam about, far from your support base and take things as they come, sometimes you win sometimes you lose but you alwyas get action.
Static camping is less fun than watching paint dry. Now if you are in a corp that believes this is the only way to pvp then you need a change man.
POS war on the other hand just plain sucks(less you are in a dread and even then its boring if the enemy do not put up a fight).
F4T4L Recruitment |

Haks'he Lirky
8th
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Posted - 2007.05.15 07:52:00 -
[59]
Originally by: CrestoftheStars
Originally by: Shaemell Buttleson
Originally by: Istoledat
Originally by: MotoTsume no flame, just a question
why are you here, and not playing WoW?
Don't get me wrong, I LIKE EVE A LOT!
My point is that this macho you must loose all your stuff for pvp is actually hindering pvp.
Why? If anything I'd have thought it would encourage to get better at PVP so your losses are less.
you do have the brain capacity of putting two and two together right?! i mean if people lose there ships it will take a LONG time for the average player to get back out there in a new one, and why should they even TRY to go out there? you only get better at something by doing it, and if you have to lose your ship everytime you try... well about 90% of all players would aventually stop dying, and you know as well as i that some people rock at pvp others don't the people that rocks are maybe 1% of eve population, then there is properly around 9% that are really good and then there is the rest of average 80% and bad pvpers 10%... the bad pvpers will never get into pvp, but the average would join up if the penalty wasn't so hard, so that dying would in some way not take that much out of them, and they could feel that they had a chance to improve there pvp skills without sacrifycing everything (NO you DON'T get good at pvping in a bs by doing PVP in a FRIG... so no if you wanna be good with a bs that is what you will lose a ton of by trying to learn how.. soo .. yer think for once)
No penalty = everyone flying Tech2 ships with faction gear, maybe you should think before you post?
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beor oranes
Caldari Furious Angels Requiem-Aeternam
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Posted - 2007.05.15 07:55:00 -
[60]
OP needs to practice suicide PvP, this is what I do when I go pvp'ing.
I accept when I undock that I'm not going to come back in my ship, maybe not even my pod but possibly waking up in a shiny new clone. I go look for someone to blow my ship up and then try and survive or at least put up a good fight.
Suicide PvP means I get as much or as little PvP action as I want. It's not about getting kills, its about having fun, getting the blood pumping and having fun with my corp mates.
If you really want to top your killboard and get the honour/respect from other players then you have to work at it and get the skills and skill to beat the other player.
Just cos you got 800 kills in one day doesn't mean there is more PvP in WoW just means that its easier...
------------------------------------------------ Either pick a dry year when fighting wars or civilize the moronic races and have no wars at all! |
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