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darkmancer
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Posted - 2007.05.16 14:02:00 -
[31]
I'm surprised they havenĘt made drones & fighters into 'squadrons'. Server sees 1 entity, your graphics card show 5, 10, 15, etc drones, but it wouldn't lag the network so much. You'd have to change the way some things work (you'd have to launch drones of the same type, the distance between drones and your ship would need to be fudged to a central point, and any reinforcements to the squadron would 'mwd' to the group instantly), but nothing game breaking.
Advantages would be, gang of 2 ms& 10 carriers & 40 bs launch drones - over 300 new objects to follow. With the "squadron" change that drops to 52. The over change would be it wouldn't matter so much whether you had 2 or 22 drones, only thing it would affect would be your end not server side.
--------------------------------- There's a simple solution to every problem. It is always invariably wrong |

Donathan Slade
Kay Korporation Knights Of the Southerncross
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Posted - 2007.05.16 14:07:00 -
[32]
Ok, your WRONG!!!
Your simply missing the simple concept of #1 not all drones are DPS Drones. There are repair drones and EW drones, both have their uses in a fight.
True, I do believe that some non gallente ships can use drones just as well as gallente can, and thats kinda sad at some point. And the "drone boat" gallente ships don't get any other bonus and become nos domi's which are defenseless except for their drones.
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Ragnor Dayton
Amarr Paxton Industries Paxton Federation
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Posted - 2007.05.16 15:10:00 -
[33]
The best nerf for drones would be to change the bonuses given by Drone Interfacing and from Drone Ships around. So Drone Interfacing only gives 10% additional damage per level and Drone ships give 20%. No change in damage output for Drone ships, but reduces drone damage from non-drone ships a bit. ------------------------------------------------ Just because your not paranoid doesn't mean they're not out to get you! |

n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.05.16 22:22:00 -
[34]
Originally by: Ragnor Dayton The best nerf for drones would be to change the bonuses given by Drone Interfacing and from Drone Ships around. So Drone Interfacing only gives 10% additional damage per level and Drone ships give 20%. No change in damage output for Drone ships, but reduces drone damage from non-drone ships a bit.
Afaik, drone bonus from drone interfacing was a compensation from days where people could use 10 drones with that skill at lvl 5. Then drone amount been put to 5, and skill gives compensation for drone damage since if it would be 10% it would give only damage of 7.5 drones. ---
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xenodia
Gallente RONA Corporation RONA Alliance
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Posted - 2007.05.16 23:44:00 -
[35]
Originally by: Temporal Assassin Now before I get flamed to hell and back, hear me out. Drones are probably one of the worse sources of lag. 100 v 100 battles, thats a possible 1000 drones. Sure it would never be that high, but even 500-700 drones, thats a huge strain on system resources. I know no-one would like this idea, but bear with me:
Only dedicated drone ships be allowed to use drones. There is no reason why almost every ship be able to field a fleet of drones, if even light drones. In fact most ships should not be able to use drones all together. How could this happen without nerfing everyone but Gallente (and ships like the Arbitrator)? Simple, just make turrets more affective to replace the DPS lost from drones.
And to all the people with tons of skills in Drones, well just use a drone ship when you wanna take advantage of drones.
Sure its a lose-lose situation, but something must be done about the lag. I am unable to even join 10-20 man gangs because I'll lock up for the first 2 minutes. That is simply unacceptable, especially since my computer can handle games like Oblivion with all settings maxed.
Thoughts? Actually feel free to flame, I could very well be completely wrong, but thought I would share my opinions.
Most people dont use drones in big fights. Theres still plenty of lag to go around. Dont use lag as an excuse to nerf drones. They already got nerfed once in the name of lag improvement, and it didnt really help much.
http://www.eve-ronacorp.com RONA Corp is Recruiting |

xenodia
Gallente RONA Corporation RONA Alliance
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Posted - 2007.05.16 23:47:00 -
[36]
Originally by: n0thing
Originally by: Ragnor Dayton The best nerf for drones would be to change the bonuses given by Drone Interfacing and from Drone Ships around. So Drone Interfacing only gives 10% additional damage per level and Drone ships give 20%. No change in damage output for Drone ships, but reduces drone damage from non-drone ships a bit.
Afaik, drone bonus from drone interfacing was a compensation from days where people could use 10 drones with that skill at lvl 5. Then drone amount been put to 5, and skill gives compensation for drone damage since if it would be 10% it would give only damage of 7.5 drones.
Correct. Back in the day if you had gallente BS 5 and drone interfacing 5 you could launch 15 drones on a dominix. But the drones individually did less damage than they do now. When they changed around drones and drone ships, they reworked the drone interfacing skills and ship bonuses and reduced the max number of drones each ship could launch to 5, but with the skill/bonus rework, a domi could do the same damage after the patch as it could before (its 5 drones, with Drone interfacing and ship bonuses, did as much damage as 15 did pre-patch).
http://www.eve-ronacorp.com RONA Corp is Recruiting |

Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.17 00:00:00 -
[37]
Sounds good to me. No idea why almost every single ship can use drones currently. I would much prefer to have more accurate guns that did a more damage on my Minmatar ships than use drones. The more accurate guns would allow me to hit cruisers and frigates with my turrets rather than using drones, which are a pain in the rear to train anyway on top of all my gun skills.
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jilahed
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Posted - 2007.05.17 00:10:00 -
[38]
Originally by: Rhaegor Stormborn Sounds good to me. No idea why almost every single ship can use drones currently. I would much prefer to have more accurate guns that did a more damage on my Minmatar ships than use drones. The more accurate guns would allow me to hit cruisers and frigates with my turrets rather than using drones, which are a pain in the rear to train anyway on top of all my gun skills.
What would be the need for tracking then anyway? If med or large turrets magically hit non-webbed frigs or inties what will they miss then? That would royally nerf all smaller ships and make them useless again. Ever thought about why we have tracking in the first place?
In conclusion: Worst idea ever.
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Ragnor Dayton
Amarr Paxton Industries Paxton Federation
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Posted - 2007.05.17 16:34:00 -
[39]
Originally by: xenodia
Originally by: n0thing
Originally by: Ragnor Dayton The best nerf for drones would be to change the bonuses given by Drone Interfacing and from Drone Ships around. So Drone Interfacing only gives 10% additional damage per level and Drone ships give 20%. No change in damage output for Drone ships, but reduces drone damage from non-drone ships a bit.
Afaik, drone bonus from drone interfacing was a compensation from days where people could use 10 drones with that skill at lvl 5. Then drone amount been put to 5, and skill gives compensation for drone damage since if it would be 10% it would give only damage of 7.5 drones.
Correct. Back in the day if you had gallente BS 5 and drone interfacing 5 you could launch 15 drones on a dominix. But the drones individually did less damage than they do now. When they changed around drones and drone ships, they reworked the drone interfacing skills and ship bonuses and reduced the max number of drones each ship could launch to 5, but with the skill/bonus rework, a domi could do the same damage after the patch as it could before (its 5 drones, with Drone interfacing and ship bonuses, did as much damage as 15 did pre-patch).
Indeed this was the case I understand. Before my time though. Hence Myrmidon should have a 150m3 drone bay so it could have launched 15 drones in the past.
But for example a ship had a 50m3 drone bay, it could have launched 10 light or 5 medium, now with DI5 it does the equivalent of 10 medium........ ------------------------------------------------ Just because your not paranoid doesn't mean they're not out to get you! |

smallgreenblur
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.05.17 16:43:00 -
[40]
When they halved the number of drones you could launch, they halved you drone bay's size too. And actually reduced drone volume and some other stuff.
Anyway this idea is silly for a large number of reasons. Next please.
sgb
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Kery Nysell
Caldari Nysell Incorporated
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Posted - 2007.05.17 18:01:00 -
[41]
Is this a joke thread ?
Drones were already nerfed to reduce the lag, and it had very little, if any, effect on the lag of the big battles ... because nobody uses drones in big battles, they need almost a minute to reach a target that dies in seconds ...
Seriously now, if the graphics of the drones caused lag, a SINGLE battleship, with it's dozens of lights, textures, reflections and weapon effects would lag the server to death every time it fires ...
Conclusion : the OP didn't do any research and just felt like whining.
BTW, drones desesperately need an AI boost.
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Githtakai
Gallente Crab and Krawdad Enterprises
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Posted - 2007.05.17 18:17:00 -
[42]
Drones ARE getting a heavy nerf. Look up one of the threads on the new stealth bomber bombs.
Drop a few of those on the enemy fleet and anybody with drones out will lose them.
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Aterna
Talon's Grasp
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Posted - 2007.05.17 19:03:00 -
[43]
Originally by: Githtakai
Drones ARE getting a heavy nerf. Look up one of the threads on the new stealth bomber bombs.
Drop a few of those on the enemy fleet and anybody with drones out will lose them.
Somehow, I don't think those bombs will deal much damage at all to ships under cruiser size. The way I read it, the damage reduction from small sig radius ships would be close to 100% below cruiser sig radius.
It is an anti battleship tool. And no one uses drones in fleet fights anyway, so again, your point is moot. And for all the people going "omg frigates will die to the bombs!" there shouldn't be any frigs near your fleet anyway, they generally go sprinting after the enemy fleet and enemy tacklers. It's your cruiser/BC support that is in danger of popping from the bombs.
Now I've totally gone off on a tangent. Oops. Drones need an AI boost. Dronebays do not need a nerf. To alleviate lag, there must be a system in place that allows the server to allocate multiple nodes to a single system. Perhaps even breaking things down by grid. This grid for one node, this grid for that node, POS grid on a third node, warping moves you to a 4th node that includes all the non-actions spots (grids with less then 50 people on them). - - -
WTB new sig, evemail me please. |

Pralay
Gallente
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Posted - 2007.05.17 21:07:00 -
[44]
Originally by: Temporal Assassin ... but something must be done about the lag. Thoughts?
Upgrade your 28.8 modem? Pralay |

MeGotAnswers
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Posted - 2007.05.17 23:47:00 -
[45]
Actually ladies and gentlemen, they are used in large fleets specifically because they will continue to damage when lag is keeping you from activating your modules. Since generally using Smartbombs and targetting drones is rather ridiculous (except in capital warfare), it's a no-brainer for the defending fleet to deploy them and get the DPS boost.
The aggressors then get a significant increase in grid load, as it does exponentially increase the data that has to be sent to the clients. Not to mention adding the basic equivalent of a player per each active drone.
For people who are saying drones are not used in large fleet battle either haven't been in them or have been fighting morons.
We do have a pandora's box problem in that much of the game has supported them for a long time. I love the concept as well, but they just don't scale positively in large combat.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.05.18 07:45:00 -
[46]
Originally by: MeGotAnswers stuff
The load doesn't really matter. If you decide to lag out the server you will get the following effects instead of lag proof dps:
Lag caused emergancy warpouts, meaning a fleets worth of inert drones.
Lose the defenders advatage of loading up first, since you will lag warp and start to log back 1 by 1, with the enemy and get creamed.
Node death
Get a warning/ban from the gms for intentionally causing lag.
___ P.S. Post with your main. Mind control and tin hats |
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