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Brutorix Notoriourix
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Posted - 2007.07.25 12:26:00 -
[151]
Signed!
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.07.25 12:28:00 -
[152]
Originally by: Ssoraszh Tzarszh The whole idea around security status IS that anyone who has it -5 CAN'T enter high sec space.
Why change it? you fail to adapt to how you CHOOSE to play Eve? Noones forcing you to shoot first at a non outlaw target in lowsec you know? So now what, make sec status meaningless? as with killrights the only real restriction would be left is the fact that its a limited amount of people who hunt for you in high sec now as it would be a small amount more in your version.
It will actualy let antipirates fight on theyr own turf, now to kill pirates they need to enter lowsec, after that they can hunt them a lot safer way. ---
Not replying to alts, post with ur main or STFU |

Jali Prince
Minmatar
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Posted - 2007.07.25 12:29:00 -
[153]
I like to supply pirates, they pay well and are happy to get help, i also supply at Jita prices when its possible, regardless of the prices around me. only problem is theres only me that mines and makes things, so i am alot slower than most I guess. I also would build if people bought me minerals for a nominal fee and of course delivery charge to the low sec they are in.
Its hard being a trader in 0.4 and below, sometimes jsut poking your nose out of the station is enough to lose alot! But hey.... with friends like pirates!!!
Life is chocolate |

Dv1C3
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Posted - 2007.07.25 13:09:00 -
[154]
To the OP.
Did you not know that you wouldn't be allowed back into highsec when you chose to become a pirate?
You weren't aware that there was a price to pay for all your pew-pew fun? That price being the denial of highsec markets?
Shameshame.
I don't think this is a very good idea.
I think you need a hauler-alt. Like me ;)
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Lobster Man
Murder-Death-Kill Triumvirate.
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Posted - 2007.07.25 13:22:00 -
[155]
I don't know about totally opening up all of empire even up to 1.0 to the outlaws, but maybe extending their fly-able space up to like .6 which is where they could be freely engaged.
I like this idea a lot but I think it would need quite a bit of fine-tuning.
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Mr Breakfast
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Posted - 2007.07.25 18:34:00 -
[156]
Suicide ganking would not be an issue in hubsystems because a much smaller gang of non-pirates could pick off the pirates one by one without fear. You would probably see anti-pirate gate camps in hub systems set up solely to catch pirates coming in to do trading.
The real problem is for freighters and haulers out in less important high sec systems where they can't call for help if they get suicide ganked.
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Mr Breakfast
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Posted - 2007.07.25 20:12:00 -
[157]
It would also be cool if outlaws could be "pulled over" and fined instead of blown up outright by the faction navy. They could be given the option of paying up or fighting back.
Maybe when/if smuggling is implemented, the devs could also add skills and modules to make detection less likely, both for smugglers carrying illicit goods and outlaws whose sec status makes it illegal for them to enter hisec.
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Solid Wilko
Minmatar InNova Tech Inc Storm Armada
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Posted - 2007.07.25 20:22:00 -
[158]
Originally by: Agent Li
If you need to shop in high-sec, give me your shopping list, and I'll personally deliver it to you.
For anyone else who doesn't have a hauler alt, the offer stands.
I don't charge anything, either.
I need a sleip delivered to Teshkat please.
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Machiavellian Blight
New Justice Molotov Coalition
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Posted - 2007.07.25 20:24:00 -
[159]
Eve is pretty complex as it is, dont encourage more complexity.
Follow the kiss rule, keep it simple stu... you chose your sec, live with it

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RN AndyM
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Posted - 2007.07.25 21:13:00 -
[160]
I support / endorse / sign / kiss this thread..
Let me leave these low sec surroundings, I agree that I chose to live in low sec through my actions.. Although I think it only fair to point out the targets have to share some of the responsibility for that.
Occasionally I can be seen drunkenly trying to make it back through to low sec after an oops gate jump..
But damn.. being shot at is half the fun..
Free the dodgy 1000's
Now if we could only get a 10% sec hike for letting ourselves get shot in high sec 
Aye.. the server is down and I'm bored.. But the sentiment remains.
RN
P.S. 7 minutes to go people
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Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2007.07.25 21:17:00 -
[161]
Originally by: Dv1C3 To the OP.
Did you not know that you wouldn't be allowed back into highsec when you chose to become a pirate?
You weren't aware that there was a price to pay for all your pew-pew fun? That price being the denial of highsec markets?
Shameshame.
I don't think this is a very good idea.
I think you need a hauler-alt. Like me ;)
To the above poster,
are you really daft, or did you just make extra effort?
- Recruitment open again-
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Donna Maria
Amarr
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Posted - 2007.07.25 21:38:00 -
[162]
I see a chance for a bloodbath. A massive 0.0 style blob jumping into trade hubs, slaughtering the carebearing non pvp experienced 5million skillpoint n00bs..
I love this idea..
/signed
Im the girl momma warned you about..
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Kumq uat
Gallente Round Table Enterprises
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Posted - 2007.07.25 21:56:00 -
[163]
Fantastic idea.
/signed
www.eve-pirate.com author and goat molestor.
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Great Artista
Caldari Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.07.26 08:50:00 -
[164]
Up!
I support the original idea, I cant be bothered to read the whole topic. But the first one sounded pretty solid. _______
GA out. |

King GeorgeV
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Posted - 2007.07.26 16:12:00 -
[165]
I condone this product.
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Kayna Eelai
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Posted - 2007.07.26 16:15:00 -
[166]
erm... hmmm....
L2USE trading/hauling alts?
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Kuentai
Moloko.
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Posted - 2007.07.26 16:34:00 -
[167]
Originally by: Nyphur It would be nice if 0.5 wasn't identical to 1.0. Perhaps another tier to the system would be a good idea.
1.0 to 0.7 - High sec. If a criminal enters, concord (proper concord) blows them up. 0.6 to 0.5 - Mid sec. Concord rules apply, no faction navy ships. Low sec status chars could therefore fly around as they wish but couldn't initiate any combat. Everything else would be as it is now.
It would mean you could ask people to deliver your stuff to a 0.5 or 0.6 system safely and you could pick it up, but you wouldn't be able to go to Jita, for example. Small midsec trade hubs might form around popular pirating locations to supply the pirates. It would be good for the game.
/signed
"The good man has few enemies, but the ruthless... None."
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Valerian Xavier
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.07.26 18:40:00 -
[168]
Originally by: Kuentai
Originally by: Nyphur It would be nice if 0.5 wasn't identical to 1.0. Perhaps another tier to the system would be a good idea.
1.0 to 0.7 - High sec. If a criminal enters, concord (proper concord) blows them up. 0.6 to 0.5 - Mid sec. Concord rules apply, no faction navy ships. Low sec status chars could therefore fly around as they wish but couldn't initiate any combat. Everything else would be as it is now.
It would mean you could ask people to deliver your stuff to a 0.5 or 0.6 system safely and you could pick it up, but you wouldn't be able to go to Jita, for example. Small midsec trade hubs might form around popular pirating locations to supply the pirates. It would be good for the game.
/signed
/supersigned
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Dave White
coracao ardente Triumvirate.
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Posted - 2007.07.26 19:02:00 -
[169]
Edited by: Dave White on 26/07/2007 19:02:43
Originally by: Valerian Xavier
Originally by: Kuentai
Originally by: Nyphur It would be nice if 0.5 wasn't identical to 1.0. Perhaps another tier to the system would be a good idea.
1.0 to 0.7 - High sec. If a criminal enters, concord (proper concord) blows them up. 0.6 to 0.5 - Mid sec. Concord rules apply, no faction navy ships. Low sec status chars could therefore fly around as they wish but couldn't initiate any combat. Everything else would be as it is now.
It would mean you could ask people to deliver your stuff to a 0.5 or 0.6 system safely and you could pick it up, but you wouldn't be able to go to Jita, for example. Small midsec trade hubs might form around popular pirating locations to supply the pirates. It would be good for the game.
/signed
/supersigned
/ubersigned
Originally by: CCP Wrangler To be completely honest I don't quite understand everything I'm going to say.
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Thad Raven
coracao ardente Triumvirate.
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Posted - 2007.07.26 19:09:00 -
[170]
Originally by: Dave White Edited by: Dave White on 26/07/2007 19:02:43
Originally by: Valerian Xavier
Originally by: Kuentai
Originally by: Nyphur It would be nice if 0.5 wasn't identical to 1.0. Perhaps another tier to the system would be a good idea.
1.0 to 0.7 - High sec. If a criminal enters, concord (proper concord) blows them up. 0.6 to 0.5 - Mid sec. Concord rules apply, no faction navy ships. Low sec status chars could therefore fly around as they wish but couldn't initiate any combat. Everything else would be as it is now.
It would mean you could ask people to deliver your stuff to a 0.5 or 0.6 system safely and you could pick it up, but you wouldn't be able to go to Jita, for example. Small midsec trade hubs might form around popular pirating locations to supply the pirates. It would be good for the game.
/signed
/supersigned
/ubersigned
/extraquoting signed o/
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2007.07.26 19:19:00 -
[171]
Originally by: Thad Raven
Originally by: Dave White Edited by: Dave White on 26/07/2007 19:02:43
Originally by: Valerian Xavier
Originally by: Kuentai
Originally by: Nyphur It would be nice if 0.5 wasn't identical to 1.0. Perhaps another tier to the system would be a good idea.
1.0 to 0.7 - High sec. If a criminal enters, concord (proper concord) blows them up. 0.6 to 0.5 - Mid sec. Concord rules apply, no faction navy ships. Low sec status chars could therefore fly around as they wish but couldn't initiate any combat. Everything else would be as it is now.
It would mean you could ask people to deliver your stuff to a 0.5 or 0.6 system safely and you could pick it up, but you wouldn't be able to go to Jita, for example. Small midsec trade hubs might form around popular pirating locations to supply the pirates. It would be good for the game.
/signed
/supersigned
/ubersigned
/extraquoting signed o/
/just-selfdestructed-my-faction-bs-just-to-sign signed
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Kye Kenshin
Martial.
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Posted - 2007.07.26 19:29:00 -
[172]
/signed
Because kue threatened to touch me if i didn't...
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Sabrin Kulu
Caldari
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Posted - 2007.07.26 20:01:00 -
[173]
Okay, i couldn't be bothered reading the whole thread but it seems as thought the only complaint people are having about this amazing idea is that pirates will sucide gank in high sec? What if the pirates were not aloud to activate any of their modules in high sec unless they were attacked first? This way the pirates couldn't attack anyone but could only defend themselves. This makes sense to me.
Please CCP for the love of god do this.
and /signed big time.
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Kaeten
Hybrid Syndicate
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Posted - 2007.07.26 22:48:00 -
[174]
VERY BAD IDEA VERY BAD IDEA VERY BAD IDEA
Imagine the suicide gankers...
The only way for this to work is to make suicide ganking impossible...
Hybrid Syndicate are recruiting experienced pvpers. Channel HSY for info. |

Miz Cenuij
kleptomaniacs
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Posted - 2007.07.27 00:01:00 -
[175]
I tried to get this implemented 2 years ago withg my Jihad against Concord. ISD even interviewed me about it.
Video linked in my bio.
"Men are going to die..
and im going to kill them". |

Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2007.07.27 01:42:00 -
[176]
Edited by: Tobias Sjodin on 27/07/2007 01:44:11
Originally by: Kaeten VERY BAD IDEA VERY BAD IDEA VERY BAD IDEA
Imagine the suicide gankers...
The only way for this to work is to make suicide ganking impossible...
Oh that's right, it's impossible to suicide-gank when you're not an outlaw.
Seriously though, yes it might be problematic - but hell if it can't be worked out.
- Recruitment open again-
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Decimo
Amarr DEATH'S LEGION
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Posted - 2007.07.27 02:49:00 -
[177]
Yeah, that sounds like a very good idea.
/signed
I hate not being able to shop in high-sec, and I don't even fly anything that big, I don't even know what I'm gonna do when I start needing battleships transported to me.
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Neal Cassady
Mutually Assured Distraction Molotov Coalition
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Posted - 2007.07.27 04:34:00 -
[178]
i fully support this effort.
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Neandersmall
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Posted - 2007.07.27 15:21:00 -
[179]
Edited by: Neandersmall on 27/07/2007 15:22:14 .
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Shannaria
Katana's Edge
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Posted - 2007.07.27 15:23:00 -
[180]
I love this idea.
Allowing a pirate-type game experience is part of EVE. There is plenty of negatives from going into red blinky sec status... access to purchasing mods/ships should not be one of them.
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