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Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.06.17 11:18:00 -
[1]
Alright, here is my problem:
I set up a Large Amarr Tower on wednesday, fueled it, put online and all was ok. 2 days later, I noticed its shields were only at 72%. That was kinda strange as according to the shield recharge time of 200,000 seconds ( ~2.3 days) the shields should be completely filled already. So after some chat with a Bug Hunter, he advised me to file a bug report, as he found it strange as well, and so I did. That was before DT and a few hours later the shields were at 78%. Yesterday (saturday) I logged in on test server again and the shields were at 72%!! So they dropped? But there are no mails about any attacks or whatever. Today, they are at 94% and the response to the bug report was, it is an intended feature...
I am really confused, can anyone explain why such a shield fluctuation can be intentional, and why the shields, which have a recharge time of 2.3 days and started at 50% are only at 94% after 5 days?
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Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.06.18 01:42:00 -
[2]
Yay, 12 hours later and the shields are stil stuck at 94%. Great feeling....
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.18 01:44:00 -
[3]
It's CCP way to make Triage Module needed   ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.06.18 13:37:00 -
[4]
Now the shields have dropped back to 72%. Can anyone please explain the intention behind this "intended game feature"?
Is it only a test server feature I'm not aware of?
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Mannakin
Caldari Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.06.18 15:13:00 -
[5]
No this happens on the live server too.
I've had to have a dev "heal" our POS after coming out of re-inforced and the shields dropped 30% after DT, time after time.
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Kel Villore
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Posted - 2007.11.26 11:52:00 -
[6]
Well, ill explain what i have come with after investigating the matter with my pos. POS Shields are always reset to 50% after down time, then, shields start to recover again until next down time. Ive got a small Amarr, it gets to 92% just before dt.
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Katana Seiko
Gallente
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Posted - 2007.11.26 12:27:00 -
[7]
Shouldn't a POS tower have a faster recharge rate? After all, its primary purpose is to protect the starbase with a force shield...  --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has completely burned out. Thank you. |

Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2007.11.26 12:42:00 -
[8]
POS shooting random corp/alliance ppl is intended too?  ________________________________________
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.11.26 12:48:00 -
[9]
Originally by: Kerdrak POS shooting random corp/alliance ppl is intended too? 
I had my corp's POS shooting me because I was flagged for agression (shooting someone that was sitting at the POS in a pod).
You should look into settings and then investigate what people did.
For the POS shield, it dropped once, and recharged to 97% and looks like it's stuck at this level... -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |

wapacz
Ars ex Discordia GoonSwarm
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Posted - 2007.11.26 13:31:00 -
[10]
Its a bug you need to petition it. A gm guy will come out rep it too full shields. Never had the gm come out and do it becuase it was faster for me to get a gang to rep the thing to full than it was to wait the 2 to 3 days to get everything set up for the gm to come out and rep it.
Its a weird bug, if you rep the pos it will reset at dt to what ever level it was at when you last reped it.
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Darth Sylar
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Posted - 2007.11.26 14:45:00 -
[11]
Edited by: Darth Sylar on 26/11/2007 14:45:52 Ok, this just isn't funny! This "bug" has been going on for far too long and then sometimes they describe it as a game feature?
Get it sorted CCP. POS are a big enough investment for smaller corps and alliances without you giving the pirates/attackers a prime time to attack them just after DT.
Presumably they will nerf the carriers shield repping ability once they find out you are not using them as they intended! Bad EVE players, stop doing that NOW!
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.11.27 17:04:00 -
[12]
Known bug since they made the change so towers start at 50% when anchored. The next patch they said they fixed it so that the tower would remember its shield level across downtime and continue to recharge, instead of reset to 50%, but apparently they never tested this "fix" because it never worked.
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Zeiffer
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Posted - 2007.12.19 17:14:00 -
[13]
Middle of Dec now. Nice that they Released Trinity but what about fixing the old issues? Shields are still starting at 50% after downtime.
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Eka Maladay
Gallente The Elliance Knights Of Syndicate
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Posted - 2007.12.19 19:02:00 -
[14]
Originally by: Zeiffer Middle of Dec now. Nice that they Released Trinity but what about fixing the old issues? Shields are still starting at 50% after downtime.
The hot fix yesterday should have fixed it. IF not, petition is a good thing.
----------------------------------------------- I tank, therefore I am. |

Zeiffer
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Posted - 2007.12.19 22:48:00 -
[15]
Petition was sent when I posted here. Shields were at 55% when I logged on today.
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Sar Prius
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Posted - 2007.12.21 16:46:00 -
[16]
Last weekend I went and trained for an Osprey and put a shield repper ship together and repped mine from 85% to 100% overnight. Took about 15 hours. It's held at 100% since.
Sar Prius
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.12.21 16:52:00 -
[17]
Originally by: Sar Prius Last weekend I went and trained for an Osprey and put a shield repper ship together and repped mine from 85% to 100% overnight. Took about 15 hours. It's held at 100% since.
Sar Prius
More patience in this gal than anywhere else! 15 hours? crap... -- Pocket drone carriers (tm) enthousiast !
Assault Frigates MK II |

Sleepkevert
Rionnag Alba
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Posted - 2007.12.21 16:55:00 -
[18]
Please... someone explain to me why a topic of this age still gets replies?
The shield bug was supposed to be fixed in Trinity 1.0.1... No need to continue this topic... *click* (ohwait, i'm not a mod =/) _______
Sign my sig! |

Mirackle
Gallente SMILEY DRONES AT UNIMATRIX ZERO
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Posted - 2007.12.21 21:55:00 -
[19]
It is not fixed, our POS's shield goes down to 50% every day after DT! 2 days ago I sent petition - still no reply:-( -- Fly safe! |

Sleepkevert
Rionnag Alba
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Posted - 2007.12.21 22:15:00 -
[20]
Originally by: Mirackle It is not fixed, our POS's shield goes down to 50% every day after DT! 2 days ago I sent petition - still no reply:-(
Bug report it... It really is the only way to get this fixed. And please, point out the location, system, planet, moon, so that the bug hunters can check it out... _______
Sign my sig! |

Viper G
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Posted - 2007.12.22 06:38:00 -
[21]
It's not a bug its a feature.
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DukeJoost1
The Last Solution Inc
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Posted - 2007.12.27 13:05:00 -
[22]
Indeed new POS towers will reset shield to 50% unless they were at 100% before downtime. So I recharged it using two Basilisks for some 4 hours. I hear a single Osprey takes some 14 hours. It was at 100% an hour before downtime, and indeed, its at 100% after downtime now.
This issue is listed in the Trinity patchnotes as resolved, but it is not.
(see also http://oldforums.eveonline.com/?a=topic&threadID=669861&page=1#6 ) Fly safe.
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