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Cayate
FoxBlood Industries Joint Venture Conglomerate
1
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Posted - 2012.01.04 21:07:00 -
[1] - Quote
I have played this game for couple years now and taken a look over a few things as I've played casually. I've read over ideas in the forums as well and taken time to think about a few ideas. After discussing with friends and corp mates, I've come to the time to put the ideas up here. Some ideas people may try to claim was theirs or like theirs but while it may be similar it's also different, and so I will post my ideas all at once to make it easier to track comments from the readers.
The following ideas are meant to enhance corp and alliance player experience by allowing them to be more uniform together, having a more individual personlity to differentiate from other corps and alliances. The ideas also are to attract new players to the game and keep their interest to in turn having the active player list double from 40k-50k to over 100k, and not have most of them being alt accounts either.
IDEA 1:
I've noticed form recent expansion, the new paint jobs on ships along with new redesigns of ships. I've also noticed the emblems placed on the ships as well. With that already in place I do not find it hard to allow players to custom paint their ships and putting their corp or alliance emblems on their ships in place of emblems are currently for NPC factions.
It would be simple to create present patterns say..3-5 patterns for each ship, or at least for each ship design, then allow players to choose 3-4 preset color swatches to use in the ship paint pattern. This then allows for a moderate customs paint job, which would cost isk to do, and bigge the ship the bigger the cost. Then players would also have the choice of 3 emblems: The default emblem, the Corp emblem, or the alliance emblem. Emblem choies would be limited depending on if the player is in a corp or alliance or not.
This again can enhance corp and alliance player experience allowing them to feel more uniform together having a similar paint job and emblem displayed.
IDEA 2:
Hisec and Lowsec need changing in order to protect new players and casual players. With greifing and ganking so high, new players along with casual become frustrated and many times quit. There fore decreasing the player base and overall decreasing the EVE experience along with funding for the game. In order to keep this fropm happening new security setup is needed.
In hisec CONCORD can develop a new system, a type of ship disabling EMP system meant to target an attacking player, disable their ship long enough for CONCORD to warp in and attack and giving the victim time to get away. This in effect near eliminates greifing. It would take a group of attacking ships to survive the disabling and onslaught of CONCORD to kill anyone they possibly can but at a high cost too. Single player greifing would become non existant in hisec. And yes I know I'll hear many boos and hisses from players who don't wanna lose their sick pleasure of greifing people into quitting the game. Well tough luck for you.
In low sec, patrols are needed like how it is currently in hisec. No CONCORD emp system in place, jsut the empire faction ships warping in to put the hurt on attacker greifers. But greifers and gankers still can get their targets and destroy them before they themselves are destroyed. It still gives them a chance ot have their fun but on more experiencd players or foolish casual players. Though it doesn't make it as rampant as before.
Nullsec remains unchanged, a target buffet for all players wanting some fun PVPing. But hisec needs ot become a truly safe haven for starting players and casual players wanting some non PVP fun.
IDEA 3:
Along with the previous idea, the third idea is to help new players and casual players not become bored and leave the game because of the lengthy times to train skills to be able to do anything truly fun in the game. A new SKill Point Earning system needs to be put into play. But unlike a similar idea I read based on limitless skill time reduction from use of like missiles, this system I propose allows players to earn skill points from variety of ways in which they perform tasks.
Players can earn skills points from say mining asteroids, ratting, completeing missions, surveying hidden places, and more. Though this does NOT include killing player ships or pods as they can become abusive. Though some may wonder how somehting like mining would work. For each ore mined the player would recieve for example 0.0001 skill point. So for the thousands of ore they mine they can recieve full skill points for every so many ore mined.
Some will speak up about posisble ways to abuse this to allow a player ot train everything in only a week, I assure you I already thought of that through daily and weekly limitations. Each day a player can at most earn for example 250k points. And there fore in a weekly limitation of 750k skill points. This eliminates the BOT using abuse by only allowing so much skill points to be earned in an day and a week.
The skill points earned would also be unassigned which can allow players to choose where to apply those unassigned skill points. This does allow faster training times for players allowing new and casual players a chance to beef themselves up quicker than before but not be able to contend with the super powers too quickly though.
And with that, there are three ideas I have thought out and finally able to put up on the forums. I do hope to get much support. If anyone has suggestions please feel free to reply those suggestions. |
Achtung Waffle
Nex quod Principatus SRS.
0
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Posted - 2012.01.04 21:21:00 -
[2] - Quote
I'm all for a limited paint/emblem scheme. Probably should make it fairly cheap: Why not?
High sec stuff: Sure. I mean, people will die damn near instantly as it is. This EMP thing is weird though; how do you make it fit into lore?
As for Low Sec, I think all that needs to happen is 50% buff to gate guns to make gate camping less attractive. As it is, you need a decent gang to do it right, and the gate guns are a real pain in the butt, but they're not -too- much of a deterrent. I don't believe that CONCORD should ever appear in LS, not even at gates. Piracy and ganking are part of the game, like it or not. It's actually actively encouraged, to keep things interesting. Don't be a puss, now. :p
I like your SP earning idea, but it seems rather easy to flub and get unbalanced, and lately we've all seen how bad CCP can screw something so apparently simple up. |
Velicitia
Open Designs
431
|
Posted - 2012.01.04 22:12:00 -
[3] - Quote
OP -- your post is 2/3 terrible. you should be ashamed.
1. This could work, new stuffs for our ships are always fun :)
2. CONCORD is there to punish, not to protect. The better fix would be to REMOVE Concord from 0.5 (and myabe 0.6), and replace them with the navies (tankable, and legally avoidable -- i.e. it's not an exploit to avoid them, as with avoiding concord). "Griefing" has a wholly different meaning in EVE than in other games. You clicked on the "turn on my PVP flag" button to get into space (it's in the lower left-hand corner labelled "undock").
Hisec is safer than Lowsec. Lowsec is safer than null/w-space. Nowhere is safe, this is intended.
3. 250k per day * 7 days in a week = 1.75m SP ... not 750k. I can mine something like 28,990 veldspar per minute. Assuming I'm getting 1 SP per million veld (based on your 0.0001 SP/unit), it would take me just about 144k hours to mine the 250bil veld needed (i.e. your 1/1000000 SP per unit is stupidly low). Assuming you meant 1/1000 (0.001) SP/unit, it'll only take 250 million units of trit ... or needing 144 hours to get 250k SP. Now take into account the following:
1. without drones, 2899 m3/min is the absolute best you can do in hisec. (drones take you to ~3300) 2. it takes MONTHS to get the skills needed to do this 3. I'm getting full T2 boosts from an orca.
assuming your newbie miner is going for "mining" as their career path, and is sitting in their racial mining frigate, with 2x miner II, and the skills mining 5, frigate 4, astrogeology 3 (i.e. they can't fly a retriever yet, and aren't bothering with the Osprey) gets them to 310.5 m3/minute (155.25 m3 per miner II). Without any expanders (or other skills increasing cargohold), they only have 258 m3 available. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
1
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Posted - 2012.01.05 06:25:00 -
[4] - Quote
Well seems some are not using high brain functions here. Achtung though is quite constructive which is nice to see someone going by the rules stated for the forums. Anyway, to expand more explaination:
For the icnreased security in Hi and Low sec. Navy would do patrols in low sec space, and lower the security level the logner it takes for Navy patrols to respond to attackers. Gankers, griefers, pirates, harassers, people intent on driving players off the game to shrink the player base, whatever you wish to call it, can have all your fun you want in low and null sec but new players should have a safe area to learn the game before they venture into someone's crosshairs. It's meant to help increase player base which helps to increase CCP profits to provide them with revenue to improve servers and the game overall. it helps them provide a better game experience for all players.
Hisec still has it's dangers and players willing to gank or whatever in hisec can still do it, it'll just take more ships to do it.
As for the Skill Point increase, don't try being a mathe genius. Read carefully and think. SP earning will be a Daily limit, for example can be tweaked as needed, but a DAILY limit of 250,000, meaning they can't earn more than that in a single day. There is then a secondary limit, a WEEKLY limit of, for example, to be 750,000 and they can't earn anymore that week. So in otherwords, 750k a week with 250kn a day means a player spends 3 days earning 750k for the week and that's it no more until the next week. Now again this is what's called an EXAMPLE. Meaning CCP can decide later what they feel is a good limit for daily and weekly.
I hope that helps to clarify things, espeially for the simpler folk who don't read forums rules. Anyway, feel free to post questions or suggestions and pelase remember, CONSTRUCTIVE comments should be posted as per forum rules stated at the start of the forums. Thank you. |
ShahFluffers
Ice Fire Warriors
292
|
Posted - 2012.01.05 09:01:00 -
[5] - Quote
*sigh*
I was hoping to just let this thread die and be buried with all the other half-baked thoughts that get posted on here... but you appear to one of those "stubborn people." Allow me to enlighten.
Griefing in other games =/= griefing in EVE.
Here, you REALLY have to single out and harass a single person in order to be "griefing." Just because someone randomly blew you up, it does not mean they have "griefed" you. And yes, the whole concept of "griefing" is an arbitrary concept... and no, what YOU (or many others) think does not apply... it is up to CCP because it is their game.
Now then...
Your first idea is already in the pipeline. That's why the DEVs are reskinning all the ships in the game. No is sure how decals and colors will be rolled out yet... but it is largely assumed to be a AURUM/PLEX gimmick (i.e. "microtransactions")
Your seconds idea... why should high-sec be safer than it already is? I find it almost totally safe so long as I keep my eyes open and, when in doubt, follow common sense.
Your third idea... it's been brought up before and I can safely say that it's not going to happen. Ever. The people have spoken and they like the system as it is. "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
136
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Posted - 2012.01.05 12:34:00 -
[6] - Quote
1) Sure, why not.
2) What. Highsec is already far too much rewards for far too little risk. Setting aside your misunderstanding of what griefing actually is, as ShahFluffers explains it better than I could, you want to remove ALL of the risk from highsec. Why? How would a change as drastic as this 'protect' anyone? EVE is a PVP centric game, no matter what you might think, weather it's can flipping or suicide ganking in highsec, gatecamping or...whatever it is people do in lowsec, big fleet fights in null or playing 0.01 isk games in Jita, it's all PVP.
You cannot remove an entire playstyle from the game like this. (Also, please note, I'm not a highsec pvp guy, so don't go all 'herp derp u dun leik mi idea bcux u r piwate' or anything.)
You also don't seem to understand what lowsec is. I'm not a lowsec guy either, but surely the entire point of that place is that there is some serious risk? Removing said risk with more overpowered NPC bullshit is not the way to fix lowsec. How, exactly, would you handle things like pos shots in lowsec? or capital ships? If, for example, I tackle a red or neutral carrier in Tama or something, why is he going to be saved by the NPC navy? Is navy protection of tech moons really what you're going for here? I'll let someone who actually lives out there point out ther est fo the reasons why you quite clearly don't know what you're talking about.
3)
WHY is this pve only? Why, exactly, can pvp players not benefit from this? Forcing people to grind EVE's godawful pve just to keep up is against the very spirit of the game. Gaining skillpoints in any way other than the queue system is too, but that isn't the issue here. That horse has been beaten to death many a time, and suffice to say, grinding for skillpoints has no place in EVE whatsoever.
Think of it like this, do you really want to encourage botting? Botting up the 750k skillpoints allowed per week is still trebling the rate at which things are learnt. Fighters V in two weeks instead of the closer to two months it takes now? That isn't overpowered at all now, is it.
If you want to propose sweeping changes to the central mechanics of EVE, you need to play the damn game first. You quite clearly have no idea what you're talking about. Get Out. |
Jafit McJafitson
Dreddit Test Alliance Please Ignore
99
|
Posted - 2012.01.05 13:25:00 -
[7] - Quote
If I weren't at work I'd be fitting up a Tornado and giving the OP's name to a locator agent right now... |
Velicitia
Open Designs
433
|
Posted - 2012.01.05 14:31:00 -
[8] - Quote
Cayate wrote:...There is then a secondary limit, a WEEKLY limit of, for example, to be 750,000 and they can't earn anymore that week. So in otherwords, 750k a week with 250kn a day means a player spends 3 days earning 750k for the week and that's it no more until the next week.
You said "250k per day, and therefore a 750k per week limit". Assuming that English is not your primary language, you really should have stated it as "a limit of 250k per day, with a weekly limit of 750k" (or similar).
ignoring the fact that it's completely impossible to hit 250k with a completely maxxed out miner (using your numbers), the problems are:
1. as it stands right now, you get approximately 450k SP/week (remap and +5s). 2. new players (generally) believe "Bigger = better" and will shoot for that bigger ship whilst ignoring all the support skills required 3. There's a hard limit to the SP one can put toward anything... for example, I have ~60m SP, ANY pilot with 1 million SP focused into Planetary Management will be better than me, as I have something like 500k there. Any pilot who flies amarr, minmatar, or caldari is better than me with those respective ships -- the only non-gallente ships I can fly are the other racial shuttles. 4. no matter how you try to gear this "for newbies", it will always benefit the vets much more.
and, oh ... they had this mechanic in the game back in '03. It was taken out *really* fast.
If your whole point is because a lot of corps say "5+ million SP" -- it has nothing to do with the SP, or where it's at (excepting nullsec types, they usually want it in combat for good reason). It has everything to do with "we don't want to bother teaching everyone who applies to our crew the game". |
Tippia
Sunshine and Lollipops
4278
|
Posted - 2012.01.05 14:53:00 -
[9] - Quote
1. Sure.
2. Griefing isn't allowed in EVE and will get you banned. Highsec does not need to be made safer GÇö quite the opposite. The effect you're talking about already exists to the extent it needs to exist
3. The EVE skills system is unique and vastly superior to every other thing out there in that it does not require grinding. Adding it will only make the system worse for everyone (especially new players). Something similar to what you suggest existed early in the game and it was removed due to the idiotic behaviour it promoted GÇö it only distracts people from actually playing the game, which is a very bad idea. It is also impossible to apply sensibly to the wide/shallow/multi-use skill system EVE has. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Goose99
Republic Military School Minmatar Republic
634
|
Posted - 2012.01.05 16:44:00 -
[10] - Quote
+1
1) Supported.
2) Supported. Unlike what some dorks who's lost touch with reality may think, the function of Concord is neither protect nor punish, it is to ensure Eve has big enough of a player base to stay afloat and pay bills for CCP. If there had been no Concord, Eve would've went under ages ago.
3) Supported. It doesn't go far enough though. Actions and consequences. No consequences/rewards for lack of action. SP should be no different. You pay subscription for game time, not SP. Remove free SP for doing nothing. |
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CobaltSixty
The Night Wardens Viro Mors Non Est
39
|
Posted - 2012.01.05 18:13:00 -
[11] - Quote
1) Supported, but it's not a new idea.
2) Unsupported. CONCORD is a mechanic, one of the few situations in EVE where if you do X, Y will happen, every time. Regardless of what Goose says, CONCORD's function IS to punish those who do wrong, and that's what keeps EVE going. The devs have just always felt that you should be able to get something for your wrongdoings, a common theme in EVE. I agree wholeheartedly.
3) Semi-supported. Your numbers are wiggity whack. Let's say pilots regularily train at 2200 SP/hour. This nets 52,800 skillpoints daily. Suggesting they could get up to an additional 4-5x the SP for slogging rocks all day is gamebreaking-and-a-half. Let's say you could potentially earn 8,000 SP extra per day - up to a maximum of 40,000 SP per week - through VARIOUS means which emphasize player activity. Note that: it should be practically impossible to get the full 8,000 SP, let alone do it 5 days out of 7. Things which would modify the rate at which you get SP are, being undocked/in-space (time), mining ore (amount), collecting PI (volume), shooting NPCs (damage dealt), shooting players (damage dealt, EWAR/tackle used).
If all of these were multiplied appropriately, it should end up that someone who is docked all the time gets 0 extra SP daily while someone who is online 23/7 and is active the whole time has a chance earn near 8k extra SP. Unallocated SP could be calculated/claimed on a weekly basis and put towards the skill of the pilot's choice. Assault Ships - Retribution Fix and Balancing Proposal for Upcoming 4th Bonus |
Gizznitt Malikite
Agony Unleashed Agony Empire
108
|
Posted - 2012.01.05 19:02:00 -
[12] - Quote
1.) Meh... skins for aurum is in the pipelines, and I couldn't care less. As long as its not gold ammo!
2.) Hell NO. There is no such thing as a safe place in EvE, and that's a good thing. Furthermore, if you were to create a "safe spot" for newbies, it sure as hell shouldn't extend through all of hisec. Empire is too safe as it is, and personally I like the "Patrolled by tankable Faction Navy" and NOT Concord, but only for 0.4-0.5 space. This would be to enhance the safety gradient between hisec and lowsec.
3.) Talk about a one-sided approach. No SP for PvP activities, and ****-poor for mining... BTW, are these limits per character or per account? It doesn't matter... Your limits are rediculous, with well-spec'd training, you earn 60k/day.... and you want to provide 250k more per day by running missions and mining roids.... Your suggestion just breaks the entire sp system of EvE!!! Hell NO!!! |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 20:07:00 -
[13] - Quote
Ugh these forums don't like me, erasing my posts all the time.
Anyway, these ideas are posted for the DEV team to read and decide on. Players don't rule any game else the game would be so twisted Bin laden would be straighter. Players have a heresay but don't decide on how the game is developed. SO post your comments but no need ot be making idle threats against any player. Just convince the DEV team what is a good idea or bad. Give them somehting to think about by weighing in your comments. I think that is the idea they try to get across in the concept known as FORUM RULES.
NOw then, about the paint jobs, many seem to try repeating others like a bad echo. I know it's been in the works as people been chanting for this for couple years now. YOu have any idea why it's taken so long though? Simple, it's because it's taken them a while to figure out how to apply such a thing to the game. They may be the developers but they are human, they don't always come up with the best idea on implementing an idea. Sometimes it takes a player saying somehting to help them come up with a way. Game developers were and are jsut like us, they are players. They started out playing games before making them. They have not reached all knowing game godhood yet. So besides echoing another player help suggest ways to apply an idea. It will overall benefit the DEV team and game far better than sitting on a wide ass waiting for it to be done for you. No laziness allowed.
As for the hisec increased security. Listen, PVP for the most part takes up 2/3s of this game with Nullsec and Lowsec. Hisec needs a bit more security from piracy and ganking. Wardecs can still be applied, unchanged. Everygame has to have a balance of PVE and PVP to appeal to players of both. When I started, this game had quite the vertical leanring curve. Over the years, I've noticed the tutorials being reworked to make that curve more horizontal in order to help new players learn the game and its aspects. It's good practice of any game developer. A safer from piracy and ganking Hisec will help new players and casual PVE players enjoy this game better. PVPers can still run about the other 2/3s having fun blowing eachother up. Many don't seem to understand the potential of new players coming to the game. They too afraid of being shot at in return when trying to attack what would appear to be a weak player.
As for patrols, yes to those who suggest it, I do agree with you, CONCORD stays out of lowsec. Those should be patrolled by Navy fleets. I still think it is best for it to be the lower the security the longer it takes for patrols to respond and maybe even the smaller the patrol ships that respond. As someone stated it helps with a kind of boundary of lesser security, more realistic in a sense.
As for the SP earning system. This is suggested for rewarding ACTIVE players. And again I emphasize, the numbers I used previously are an EXAMPLE. If you are unsure as to the meaning of the word, you can find it at http://www.dictionary.com . Those cap limits can be tweaked and set to any value. It can be set to 8000 SP for a daily cap and 16000 SP for a weekly cap. And again for the dyslexic ones or those with a 5th grader's vocabulary, a player can earn only so much SP in a day and so much in a week. So if the DAILY cap is 8k, that means an ACTIVE player can earn 8k sp in a SINGLE day. If the WEEKLY cap is set to 16k a WEEK it means that they can ONLY earn 16k SP in a SINGLE week no matter how many days they play. They cna spend TWO days earning 16k SP and that would be it. they can NOT earn anymore for the rest of the week. I hope that helps those who are bad with math.
The idea is again to reward ACTIVE players. Right now training is based on Real Time. It takes 5 minutes to 5 months to train a skill. This is not about earning skill points just to have a bigger wang or whatever. It's meant to decrease training times for ACTIVE players. As it was said in Zero Punctuation, you can set your skills to train, turn off your computer and go get laid or whatever and be rewarded for NOT playing the game. It takes an active player the same amount of time to fly a carrier as it would take a non active player. How is that suppose to be rewarding for ACTIVE players? They might as well just set skills to train especially those that take longer than a month, suspend their subscription and not pay for the game for a month, then reactivate to train more skills. Once they saved money from subscription fess and got their skills trained they jsut buy a few plex, sell in Jita for several billion isk, but a carrier then go pirating with it. It would take an active player the same amount of time to do the same thing. Why? Shouldn't the active player be rewarded for actually playing the game? I think so.
So why not let the active players earn skill points to apply to skills of their choice to shorten the training times so they get their carrier faster than a non active player.
As for PVPers, come on you get rewarded enough for killing another player's ship and even podding them. You get killmail, you get bragging rights, given the chance you loot whatever wasn't destroyed and sell it. You can even display their goolies on your space mantlepiece. You don't need SP ontop of all that. Besides PVPers started out doing PVE stuff too, just like every new player, unless of course you BOUGHT your account and did no work for it.
Anyway I hope this has simplified and clarified things even more for many of you. Again this is a forum for ideas to the DEV team, not to reenact your high school bully experiences. And seriously, no need for idle empty threats, it only proves you live in the dark damp basement of your parent's house chomping on cheetos and losing your hair. Grow up okay?
Have fun and good hunting. |
Tippia
Sunshine and Lollipops
4279
|
Posted - 2012.01.05 20:14:00 -
[14] - Quote
Cayate wrote:As for the hisec increased security. Listen, PVP for the most part takes up 2/3s of this game with Nullsec and Lowsec. Hisec needs a bit more security from piracy and ganking. Not quite. PvP takes up 3/3 of the game GÇö nullsec, lowsec and highsec. Why does highsec need to be more secure than it already is when it's already so ridiculously secure?
Quote:As for the SP earning system. This is suggested for rewarding ACTIVE players. GǪand they are already being rewarded by the things you gain for being active: ISK, equipment, experience, and general know-how. Again, what you're asking for has already been tested and proven to be a very bad idea: it promotes not playing the actual game, and instead just grinding; it is highly unbalanced in what it rewards; and it's not applicable to the vast majority of skills.
Quote:So why not let the active players earn skill points to apply to skills of their choice to shorten the training times so they get their carrier faster than a non active player. Because it's not particularly needed.
Quote:As for PVPers, come on you get rewarded enough for killing another player's ship and even podding them. You get killmail, you get bragging rights, given the chance you loot whatever wasn't destroyed and sell it. You can even display their goolies on your space mantlepiece. You don't need SP ontop of all that. The same logic applies to PvE: you get ISK, you get loot, you don't need SP on top of that. Especially since you also don't get blown up with any regularity and can therefore stick a couple of +5s in there without any fear of loss, and that already equates to more SP. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
36
|
Posted - 2012.01.05 20:25:00 -
[15] - Quote
Lowsec: Either the Empire Navies should defend it, or let the null-sec alliances conquer them.
If the SOV mechanics worked vs NPC lowsec like it does in null-sec, Empire would lose lowsec in a matter of days. You know, not actually fielding any navy ships there and all.
That would be the true test of Low-sec, if Empire Navies were to defend it like Null-sec alliances defend theirs.
Drop a Sovereignty Blockade Units in High-sec, and CONCORD would blow it away in moments. Drop one in Lowsec, and as it is now, nothing would happen (other than the fact that you cannot place it.) Drop one in Null-sec, and you get a PVP fight.
I think Lowsec should get a nice big fat PVE navy fight when you drop a SBU. And the Navies should show up at law breaking events in lowsec.
I'm not sure what would happen if you did succeed in conquering an NPC system and how they would get it back. (Faction Warfare to reclaim it somehow?) |
Xorv
Questionable Acquisitions
37
|
Posted - 2012.01.05 20:27:00 -
[16] - Quote
One ok idea and two horrible ideas.
Who are these genuinely new players that need more protection? It's people that want EVE to be a space Themepark game with only consensual PvP that want this, not necessarily new players. They need to be told NO!
Mining to gain skill points?!??? Really? ..and this is to make the game more fun? Last thing this game needs is more marco miners, or more rewards for risk aversion and PvE activities. |
Velicitia
Open Designs
434
|
Posted - 2012.01.05 20:32:00 -
[17] - Quote
Cayate wrote:Anyway, these ideas are posted for the DEV team to read and decide on. protip --> devs don't read F&I.
Cayate wrote:Players don't rule any game else the game would be so twisted Bin laden would be straighter.
Incarna to Crucible. 'nuff said.
Cayate wrote:As for the hisec increased security. Listen, PVP for the most part takes up 2/3s of this game with Nullsec and Lowsec. Hisec needs a bit more security from piracy and ganking. Wardecs can still be applied, unchanged. Everygame has to have a balance of PVE and PVP to appeal to players of both.
EvE is an acronym. It means "Everyone vs. Everyone". THERE ARE NO PVE ZONES IN EVE. If you don't like that, then EvE isn't for you.
Cayate wrote: (verbal attacks against people, etc)
As for PVPers, come on you get rewarded enough for killing another player's ship and even podding them. You get killmail, you get bragging rights, given the chance you loot whatever wasn't destroyed and sell it. You can even display their goolies on your space mantlepiece. You don't need SP ontop of all that. Besides PVPers started out doing PVE stuff too, just like every new player, unless of course you BOUGHT your account and did no work for it.
Anyway I hope this has simplified and clarified things even more for many of you. Again this is a forum for ideas to the DEV team, not to reenact your high school bully experiences. And seriously, no need for idle empty threats, it only proves you live in the dark damp basement of your parent's house chomping on cheetos and losing your hair. Grow up okay?
Have fun and good hunting.
As a miner/industrialist wanna-be trader, I personally think I get enough SP as it stands, and see no reason why there should be any mechanics for being able to grind even 1 SP per day. I also get enough "reward" from chatting with friends, selling people overpriced baubles, paying someone 50% less than the going rate for stuff (thank you MIMAF people), and generally playing EvE.
Perhaps you should undock, and play EvE as well, rather than worrying about your SP counter and how you will never catch up to Chribba or whoever.
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 20:56:00 -
[18] - Quote
I have to say this.. lol this is too funny. trolls that need attention. omg it's hard ot stop laughing when reading Velicitia and Tippia postings. I mean really LOL not getting enough attention from your right hand? I'm sure if you trolled a Twilight fandom forum, you'll gets lots of attention there! LOL! Or.. or maybe lol pretend to be a couple bronies on a MLP forum! I'm sure you'll get lots of hatemail there too! LOL!! |
Arkon Olacar
Imperial Guardians
0
|
Posted - 2012.01.05 21:00:00 -
[19] - Quote
Lets see:
1) Wants to dress up spaceships - probably also wants fully fledged WiS so she can dress up her space barbie. 2) Massive butthurt from 'griefers' - also known as 'players' by people over the age of 14. 3) Wants to revert back to a basic quest reward skill points system. AND accuses anyone who disagrees of not engaging their brain fully.
Now normally I would just suggest you returned to WoW, but the dressing up faggottry has left me no choice:
This may be more suited to your temperment. |
Tippia
Sunshine and Lollipops
4282
|
Posted - 2012.01.05 21:01:00 -
[20] - Quote
Cayate wrote:I have to say this.. lol this is too funny. trolls that need attention. omg it's hard ot stop laughing when reading Velicitia and Tippia postings. I mean really LOL not getting enough attention from your right hand? I'm sure if you trolled a Twilight fandom forum, you'll gets lots of attention there! LOL! Or.. or maybe lol pretend to be a couple bronies on a MLP forum! I'm sure you'll get lots of hatemail there too! LOL!! So you agree, then, since you can't come up with anything resembling a counter-argument and have to resort to personal attacks and non-sequitur accusations instead.
Well, that's settled then. Nice of you to admit your numerous mistakes. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 21:07:00 -
[21] - Quote
Tippia I could give a damn about your need for love from your right hand. You want attention. It's that simple. You're a troll, you make that clear to anyone reading. I find you more funny than insulting or threatening. I actually continue this jsut to get a response from you at this point. My alliance is also egtting a good laugh out of this. So please keep this going, this is as good as america's funniest videos!
and really? sunshine and lollipops? I'm quite sure I got you pegged for a My Little Pony fan! So cute! |
Tippia
Sunshine and Lollipops
4282
|
Posted - 2012.01.05 21:12:00 -
[22] - Quote
Cayate wrote:Tippia I could give a damn You could? How nice of you.
Anyway, you still fail to provide any kind of counter-argument and still have nothing but abuse to offer, so the only reasonable conclusion remains the same: you agree with our evaluation of your ideas and admit that they're not very well thought-through.
Thank you for your support. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 21:17:00 -
[23] - Quote
HAHAHAHA! this is so golden! Tippia you're so desperate for me to admit anything that you even make up me saying anything! Oh gawd my sides are hurting! You're too funny! You're not just a troll you're a DESPERATE troll! You need to feel you're right and everyone is wrong you'll jsut say whatever to delude yourself further to feel self important! I love it! LOL oh my, I need ot go make dinner, thanks for the good laugh Tippia, we gotta do this again sometime. Would 8pm EST on skype do? |
Arkon Olacar
Imperial Guardians
0
|
Posted - 2012.01.05 21:24:00 -
[24] - Quote
Cayate wrote:HAHAHAHA! this is so golden! Tippia you're so desperate for me to admit anything that you even make up me saying anything! Oh gawd my sides are hurting! You're too funny! You're not just a troll you're a DESPERATE troll! You need to feel you're right and everyone is wrong you'll jsut say whatever to delude yourself further to feel self important! I love it! LOL oh my, I need ot go make dinner, thanks for the good laugh Tippia, we gotta do this again sometime. Would 8pm EST on skype do?
Can't tell if trolling, or genuinely ********....
Either way, your awful ideas would have retained a shread of respectability if you hadnt continued to post. Of course, if you were trolling or ********, you wouldnt have cared anyway. |
Feligast
GoonWaffe Goonswarm Federation
916
|
Posted - 2012.01.05 21:25:00 -
[25] - Quote
Posting in the most godawful thread in the most godawful forum on eve-o.
Hi Tippia. |
Tippia
Sunshine and Lollipops
4282
|
Posted - 2012.01.05 21:26:00 -
[26] - Quote
Cayate wrote:Tippia you're so desperate for me to admit anything that you even make up me saying anything! No, that would be you doing that.
I'm merely explaining what your arguments lead to. The problem is, of course, that you have no argument to present, presumably because you can't really come up with anything to counter the criticism against your ideas. Had you had any such arguments, the conclusion would perhaps be different, but as it is, the only sensible one is that you agree (especially since you continue to fail to provide anything resembling an argument and instead keep repeating the same fallacies).
So thank you for your continued support. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Velicitia
Open Designs
435
|
Posted - 2012.01.05 21:34:00 -
[27] - Quote
Arkon Olacar wrote:Cayate wrote:HAHAHAHA! this is so golden! Tippia you're so desperate for me to admit anything that you even make up me saying anything! Oh gawd my sides are hurting! You're too funny! You're not just a troll you're a DESPERATE troll! You need to feel you're right and everyone is wrong you'll jsut say whatever to delude yourself further to feel self important! I love it! LOL oh my, I need ot go make dinner, thanks for the good laugh Tippia, we gotta do this again sometime. Would 8pm EST on skype do? Can't tell if trolling, or genuinely special.... Either way, your awful ideas would have retained a shread of respectability if you hadnt continued to post. Of course, if you were trolling or special, you wouldnt have cared anyway. EDIT: Hypersensitive censor, you can imagine what I really meant by special.
seeing as this thread is the only posting the OP has ever done on the forums ... it's a hard call.
Now that the goons have seen this though, the posting is gonna get even better (assuming, ofc Ladie Harlot can be convinced to stop in).
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 21:39:00 -
[28] - Quote
Arkon at this point I could give a hoot. Every game has jealous trolls and idiots who want to burn down ideas of other poeople because they didn't think of it, becaue it would ruin their sick pleasure of making people quit a game, and pretty much because they just want attention since they can't get laid.
I could be banned from the forums and not care. You are trying to act all respectable and high and mighty and make me out like I'm low and dirty or whatnot. I honestly again don't care. I'm having fun. I'm getting a good laugh out of this. And that is what a game is for, entertainment and fun. If it becomes more than that to someone then it is sad for them. I'm having fun seeing trolls make fools of themselves trying to burn down ideas of mine and make themselves seem like good people to get friends and attention. Probably even hope to score a cyber session with a chick.
Once again to make this totally clear to any more trolls wanting attention. I don't give a darn what you say to try and feel important about yourselves or to stroke your ego. all you do is make me laugh. Feel free to continue making angry attention needy posts here if you wanna make me laugh til I fall out of my chair.
Thanks and good hunting to all good players in EVE. Minus the forum trolls. :-p |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 21:42:00 -
[29] - Quote
Tippia HAHA! Thanks another good laugh. again I'll look forward to our date tonight. I'm sure that's going to be awesome.
Ohh the goons you say Velicitia? oh that sounds like it's going to be a good time! Might become an all out party, I'll bring the beer. Could you bring some good music? Maybe the goons got a band! we could have a live band! That would be awesome! I should go get some chips, dip, cake, lots of food ready for the party! |
Del Jouhannen
Delphinian Enterprises
1
|
Posted - 2012.01.05 21:47:00 -
[30] - Quote
I like the idea of painting corp/alliance ships up and having navies in 0.4 and 0.5 space.
However,
Cayate, you're not doing yourself any favors, nor the credibility of ideas presented, by coming off as a raving loon. I mean that in all kindness. Ad hominem is the last resort of those in an adult discussion. |
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 21:48:00 -
[31] - Quote
oh wow I cna't believe I didn't see the Goonie posted! Damn sorry dude! if I knew you were posting I would have said Hi! Do you guys have a band? From what Velicitia said, it sound slike this posting could turn into one heck of an awesome party! Again sorry I missed your post Feligast! |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 21:52:00 -
[32] - Quote
Actually Del, that's pretty much waht I am :-p I'm such a crazy loon! Heck ingame I would try to jack a Titan from someone by jsut flying my pod at it. wouldn't care if I got podded 50 times I'd still try! At this point I'm jsut having fun. Ideas are ideas. Not like anything I come up with is goig to land me a job with CCP probably, unless sent to their corp office in iceland. Though I'm sure they get TONS of that kind of fanmail too. But either way. I'm not bothered by how people think of me or my ideas on a forum. I'm jsut having fun *wink* But thanks for your kindness! |
Tippia
Sunshine and Lollipops
4282
|
Posted - 2012.01.05 21:55:00 -
[33] - Quote
Cayate wrote:Every game has jealous trolls and idiots who want to burn down ideas of other poeople because they didn't think of it GǪbut that's just the problem: your ideas have already been thought of, already tested, and already proven to be rather bad. It is now up to you to address this issue and either figure out that your idea is indeed DOA, or you need to argue for something that makes it differ from the older incarnations GÇö something that actually gives it any value.
Quote:Feel free to continue making angry attention needy posts here if you wanna make me laugh til I fall out of my chair. You amuse yourself then. You are the one making attention-needy posts GÇö the rest of us are trying to engage you in an argument about the value and feasibility of your ideas, and you have shown that you have no interest in this, instead preferring to be abusive and trolling.
Thus your ideas have lost any value they might have originally had as a result. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:00:00 -
[34] - Quote
*snickers* Tippia give it up, You're becoming boring now. If you haven't been reading my previous posts then you're the one wanting the attention. I don't think I nee dot state how I feel about your comments or anyone else's at this point. I'm having a fun time with this now. No sense in beating around a bush anymore about those ideas :-p If you wanna discuss the ideas further, how about we come up with something then. You claim it was all tried and failed. Then why not bring up that proof. lets work together by you saying how the ideas failed before, how they were tried. how they functioned. we'll see if what I said is any different or not. then work with what is discussed to revamp the ideas into somehting that can work. Rather than constanly being the 'it failed' troll and not discussing anything beyond that kay? You ain't the savior of mankind. You're human like me. So if you got anything contructive to say about those ideas or any you might have then please share. otherwise give it up and be quiet and look pretty kay? I wanna see what other people have to say about ideas and thoughts toward what I said or what they have of their own ideas. |
Tippia
Sunshine and Lollipops
4282
|
Posted - 2012.01.05 22:04:00 -
[35] - Quote
Cayate wrote:*snickers* Tippia give it up So do you have any actual argument to provide? If not, why would I?
Quote:If you wanna discuss the ideas further, how about we come up with something then. Sure. As soon as you provide anything that establishes a need.
Quote:You claim it was all tried and failed. Then why not bring up that proof. I did. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Amaretto Latte
Coffee Connoisseurs
0
|
Posted - 2012.01.05 22:07:00 -
[36] - Quote
there is one thing i would add to this topic. For the colorblind folks (myself included) i would like to see the ability to change colours in the ui . especially the overview . example when i warp to locations i have set .. the Yellow is so close to the white in colour, i can barely discern the difference . also being able to change colour of text would make many things easier to read against different background colours ! |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:08:00 -
[37] - Quote
Tippia, you say things tried and failed. tried and failed, how did it function in first place? Were you part of the dev team helpig to code it into the game?
And I say give it up because you want to upset me and get me angry or somehting. I'm not. I'm laughing too much at your desperate attempts to get at me. I'm sure I've annoyed you with your responding to me again and again.\
And for your little discuss something comment. How about you put your crack pipe down and use whatever brain cells that aren't dead, to think of somehting about what I stated or an idea of your own. Like for instance, what colors do you think should be on a color palete for the paint job stuff? Do you think they should let us use NPC pirate emblems on our ships for fun or what? Let's here your brilliance you claim to have. Enlighten! |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:10:00 -
[38] - Quote
Ahh there we go! round of applause for Amaretto!
Lets see, I know they have some font color changing ability. I'm not sure if it allows for that degree or not but maybe yeah there should be a color scheme option for the colorblind. maybe like some kind of downloadable addon for those who need it. |
Voxinian
Vox Mercs
1
|
Posted - 2012.01.05 22:12:00 -
[39] - Quote
I think those are great ideas! I personally like to see more then customizable ship colors. I would like to see players able building their own custom ship with an x amount of customizable (low/mid/high) slots. resistance strong points. The ship would probably not be sellable to not to disrupt the market. I wish to buy/build a ship with a certain amount of fitting slots, but I can choose how many of the slots will be low/mid/high. And customize certain ship advantages like shield boost or missile velocity/damage etc. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:15:00 -
[40] - Quote
Actually Vox there is a point to that with the T3 cruisers. That was a good idea on CCP's part. I would love to see them expand that to frigates, Battleships, hell even barges and exhumers. It may be limited but still gives a more strategic customizability to the ships you can have. |
|
Tippia
Sunshine and Lollipops
4283
|
Posted - 2012.01.05 22:15:00 -
[41] - Quote
Cayate wrote:Tippia, you say things tried and failed. tried and failed, how did it function in first place? You got SP in skills for using equipment. The problem had nothing to do with the system but with the behaviour it caused, and your idea will cause the same problem: it made people grind SP rather than play the game. That's the beauty of the EVE skill system and why it doesn't particularly need any grinding mechanics: because it lets you play the game rather than worry about skill progression.
What you're suggesting does the opposite. What you're suggesting doesn't work for the vast majority of skills. What you're suggesting applies only to some activities. All of these make your idea a bad one. All of this has already been mentioned, but you refuse to actually argue your point.
As for your highsec idea, you still haven't provided any reasoning or argument for the basic need behind it.
Quote:And I say give it up because you want to upset me and get me angry or somehting. No. I want you to argue your point. It would prefer it if you managed to do so without the abuse and personal attacks, because they only show that you cannot actually discuss rationally, and that kind of blows any idea you have out of the water from the get-go GÇö they're born out of an irrational mind. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Amaretto Latte
Coffee Connoisseurs
0
|
Posted - 2012.01.05 22:19:00 -
[42] - Quote
ya, there is limited color options but it affects every window so you can't set individual colours . |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:24:00 -
[43] - Quote
*falls out of the chair laughing* Omg tippia! that finall comment did it! HAHAHAHA! when have humans ever been rational?! HAHAHA!!! humans are THE most irrational living thing on this planet!
As for your comment on the skills. you talk about bad beahvior. claiming it turns things into grinding.. but when are you NOT grinding when not pvping? LOL How long do you have to sit in na asteroid belt mining ore to build a battleship? Seems to me, that's grinding. Missions to get standings also a way of grinding. You getting standings and isk. It ain't jsut handed to you! If you want jsut pure PVP where everything is jsut handed to you, you don't have to train skills, build up isk, get standings so NPCs don't shoot you on site.. then EVE isn't the place for ya. You still have to grind the hours away performing those tasks.
As I was suggesting it that those tasks be more rewarding. Because anyone who wants ot jsut PVP jsut ques skills to train log off, goes and and gets laid. comes back days later ques more skills, never leaving the station. Then buys some plex to sell in jita and buys a capital ship or whatever. It takes an active player the same amount of time to train as the inactive. I'm guessing you tend ot be that inactive player right? don't want the active players training their skills faster than you?
The skill points rewarded to players is unassigned. meaning that those points are then applied to skills to lessen the training time. I don't see how encouraging players to play the game and reward them for the hours spent grinding away on missions or mining or whatever is going to encourage bad behavior if you put a limit to amount they earn. The bad behavior would be from using bot programs to build up points form somehting like mining. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:26:00 -
[44] - Quote
Yeah I understand Amare. That's what I was thinking too when you mentioned about that. They should provide an overlay or client of some sort that allows for colorblind players to be able to see differences in colors. |
Tippia
Sunshine and Lollipops
4283
|
Posted - 2012.01.05 22:32:00 -
[45] - Quote
Cayate wrote:when are you NOT grinding when not pvping? Most of the time. The question remains: why do you want to promote not playing the actual game?
Quote:As I was suggesting it that those tasks be more rewarding. Why should they be? And why those tasks, in particular, and not others? They are already highly rewarding.
Quote:I don't see how encouraging players to play the game GǪbut that's just it: you're not encouraging to play the game. You're encouraging them to play some unrelated grind that doesn't actually exist in EVE right now (because the skill system makes it completely unnecessary), and for no particular reason other thanGǪ I don't knowGǪ because that's the flawed system other, much worse, games do it?
Why is it needed? What problem does it solve? Why does this activity need more rewards than the massive rewards it already yields? Why not anything else? What about the other skills?
Oh, and you'd better believe that it will lead to botting GÇö another strike against it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.05 22:43:00 -
[46] - Quote
LOL Now you're starting to get it Tippia. but stop thinking bluntly.
Plus READ the posts :-p
Rewarding players for being ACTIVE and PLAYING the game. They are rewarded by earning so many points a week. Not a lot to be overpowered and ridiculous. But enough that it can shorten their skill training times compared to someone who does NOT play actively as much.
And I mention those tasks as EXAMPLES. which I once again, repeating myself, suggest you look up the definition of EXAMPLE.
Missions, mining, scanning, ratting, those are some of the easiest activities to use as examples. and no completeing 1 missions doens't earn you 1.5 milllion skill points. you probably would ge tlike..3 skill points. But it's the fact you are rewarded for being active.
so as for EXAMPLE:
A mission rewards you with standings and isk. Isk can be earned in so many ways. including buy plex and selling it. Standings earned primarily through missions. but if you're a PVPer and don't give a hoot about standings then it don't matter to you. So why bother? It's not like a mission doesn't help you train advanced starship command any faster than it would NOT doing the mission right?
When it comes ot mining, there is asteroid minig, ice mining, gas harvesting. The hours spend grinding out the mining of resources can be rewarded with like.... 0.5 skill points for every...100k units of ore mined. Not for refining because you cna simply jsut buy ore and refine it. you don't participate in in the mining.
For PVP, I personally don't think it needs skill point rewards for blowing someone up. buuuuuuut that might be the only thing a person does. which in that case maaaaybe they can also earn skill points for a kill, but seeing as a player is mroe challenging opponent than an NPC it would be a bigger reward.
Giving a reward of decreased training times for skills can attract players ot being active. and therefore more actvie targets for pvpers if you wanna think of it that way.
and obviously you didn't read an entire post. to battle the botting of skill point earning. you put limits ot points earned in a day and in a week. and if you must, in a month.
Really. its worth botting to earn 16k points in a week? a daily limit spreads th activity out for a few days. the weekly limit will limit to how quickly points add up. still taking months for someone to earn up enough to to say.. train a skill from 4-5 or even 3-4 without queing it. |
Covert Kitty
SRS Industries SRS.
126
|
Posted - 2012.01.05 23:38:00 -
[47] - Quote
1. Meh, ship skinning is probably coming at some point, it's not very important. 3. Grind to win huh? How about no. The fact that Eve doesn't have this is a strength not a weakness.
Quote:2. Hisec and Lowsec need changing in order to protect new players and casual players. There are so many ways to avoid pvp and to essentially be 99.99% safe that it's almost game breaking. If you want a PvE grinding mmo you really would be better off with WoW or one of its clones. I'm not trolling here, Eve's PvE is *HORRIBLE*, if you want that kind of a game there are many others that will suit you better. What makes Eve special is the fact that its mostly harsh, complicated, and focuses on creating a strong political meta game.
Eve is niche, it should be niche, and CCP needs to understand this better than they already do. Attempting to dumb the game down, or appeal to a wider existing audience would destroy the game. The opposite of what your suggesting needs to be done to bring in more players, by being true to it's core nature.
|
Covert Kitty
SRS Industries SRS.
126
|
Posted - 2012.01.05 23:52:00 -
[48] - Quote
Quote:Rewarding players for being ACTIVE and PLAYING the game.................... Missions, mining, scanning, ratting, those are some of the easiest activities to use as examples. Here's a great example of why you are so utterly far off the mark. What determines "activity". The examples you give here are some of the most horrible activities anyone can possibly engage in in Eve. I've played for 3 years and in all that time I've ran missions for about a total of a few days, Ratting even less, Mining none.
How would you "reward" the corporate spy, blogger, leader, or FC? If you think "Being active" is shooting the red squares, then your opinion of Eve is extraordinarily shallow, and I would recommend any number of other games that do that better than Eve does.
Eve needs to focus on adding sand to the sandbox, making highsec and lowsec LESS safe. Better ideas would be things like letting players work for Sansha (against other players in incursions), adding sansha gatecamps to highsec incursion systems. Escillating incursions through wormholes into lowsec (ensuring all good income comes from lowsec, not from high). Letting incursions block major highways like amarr <-> jita once in awhile. Adding "Sec Tides", pvp missions, doing more with FW, Small holding, and other things to help shake things up.
I assure you the *last* thing eve needs is more highsec handholding. Some better and more honest tutorials would be a great addition though. Invite players to do what eve is good at, not what it's bad at.
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.06 00:01:00 -
[49] - Quote
LOL, another troll looking for attention. Okay little kitten. keep meowing. I'm going to get myself some dinner. So pardon me as I ignore your trollments for attention. :-p |
Mingja
Science and Trade Institute Caldari State
0
|
Posted - 2012.01.06 00:09:00 -
[50] - Quote
I like the Idea of having customizable ships. CCP has done an amazing job on character - creation, it really is time to have this feature for ship paintjobs too. DO IT ASAP please. (if there are resources free ofc)
This won't help playerbase that much, because the whole problem is that it is hard to get into and this is because of SP and no way to speed skill-learning up.
Enable grinding SP till 30 mil. SP for new players. This would help a lot. Why? Simple: PPL trying this game -> getting bored waiting for skills they NEED to do stuff, getting bored even more --> quit.
Why do you wanna pay for something, especially if you have to wait 367 days to TRY something new (like another profession)? You can see that most ppl won't pay for that. ( How many accounts are active? ~250k? that's so absurdly low for an MMORPG, I could laugh my ass out everytime I'm thinking about this )
So yes, give us some SP to grind, CCP could give us s.th. like 20 mil SP every player is allowed to grind, an then it caps out. 20 Mil should be enough to go down one route or try out everything in EvE.
Second part on helping playerbase could be: Give some love to PvE. Missions are all the same, and you have seen them all after 2 months if you want to. This can and should be increased. Design more enjoyable missions (or move some of the mostly unused lv 5's back to highsec again, dramatic reduced payout ofc!).
Last point here is: EvE needs a dramatic increase in playerbase. This would help more then any dumb Idea to encourage players moving to PvP-Zones which ever came to the mind of some rly absurd dev-brain.
Ty - Mingja |
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Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.06 00:16:00 -
[51] - Quote
Well Mingja, thanks for soms support there. NIce ot see you understand about the need to attract more players. Although Gotta be sure to balance things too. this cna't be all PVE. As others stated before this game is to be based more realistic style so PVP has ot have a big role in this. Have to maintain a balance. But can't be grinding so much SP so quickly though, that's almost like being handed everything making it not as worthwhile when having it lol.
But don't forget, the SP eanring idea is meant to reward players not be the new grinding aspect. It compliments the training skill system EVE has.
But thanks for the enthusiasm. |
Covert Kitty
SRS Industries SRS.
126
|
Posted - 2012.01.06 00:24:00 -
[52] - Quote
Quote:because the whole problem is that it is hard to get into and this is because of SP and no way to speed skill-learning up. Make isk, buy characters.
Though personally, I think they should remove skill training completely and replace it with an expanded clone system, where you would have "clone manufacturing". As now, implants (thus skills) would be lost each time you got podded. Thus it all folds into economics, want to fly a cap? buy a cap clone that has what you need, etc. This would also eliminate the long term issue of skill inflation.
I'm not a fan of the sp system, but "solving" it with grinding is worse than letting things be.
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
2
|
Posted - 2012.01.06 00:25:00 -
[53] - Quote
lol Kitten, this game has grinding like any other. it's what you do in RL.
BUt your idea of clones? Hmmm sounds interesting. you have more ot say on that? That could be something interesting there. |
Covert Kitty
SRS Industries SRS.
126
|
Posted - 2012.01.06 00:49:00 -
[54] - Quote
I did some "grinding" a bit my first month, years ago, haven't done it since to any measurable degree. That's the great thing about a game where you can get almost everything you want with isk, it doesn't dictate what activities you do to make it.
So... I don't really think there's enough support to change the skill system in any meaningful way, however the high amounts of sp we have in game now will become more and more of an issue to the general way the game is balanced, and will probably, eventually lead to the stagnation of the game.
The way I see it, ditching time based training and replacing the whole thing with essentially a clone manufacturing system, where players manufacture full clones to then sell to other players would make a lot of sense. It would close the loop on skills, since no longer would players be infinitely skilling up. They would loose the clones when they got podded, and therefore the whole thing roles into the market system like most everything else in the game.
The big negative to this however is that diversity would be greatly diminished, it would be much easier to get large uniform fleets together than it is now. Also high sp manufacturers, traders, highsec pve'rs, etc who are all basically immune from pvp would be the norm, and you would loose a lot of diversity there as well.
So that sucks, yet how long can the current system really last without turning into that anyway? At least the above would be a little more accessible to new players, and would put more pressure on CCP to design a better combat system that gives more reason to fly more things.
Still probably a couple years or so before its a serious issue worth considering.
The largest problem new players face is not the lack of sp, it's the lack of actual understanding of the game, and why having low sp is not as important as they think. |
Covert Kitty
SRS Industries SRS.
126
|
Posted - 2012.01.06 01:03:00 -
[55] - Quote
Quote:..... It ain't jsut handed to you! If you want jsut pure PVP where everything is jsut handed to you, ......... then EVE isn't the place for ya. Actually quite a few alliances have reimbursement programs for alliance fleet ops. There are many who do go join one of these alliances and more or less pvp for free. We recently just started a reimbursement program in our alliance in fact.
That's the kind of thing we need more of, alliance and corp resources and holdings that people can fight over. The change to PI is a great example. |
McOboe
Xujar
10
|
Posted - 2012.01.06 01:36:00 -
[56] - Quote
Idea 1: Supported. Doesn't affect game mechanics. Easy.
Idea 2: NOT supported. High-sec ganking is working as intended. Just don't be an easy target. That means- no auto-piloting in pods and no auto-piloting when you have something worth ganking. Oh, and check the calendar for hulkaggeddon.
Idea 3: NOT supported. I can see maybe a newbie getting this benefit for a month, but EVE is all about ANTI-power-gaming. Just queue your skills properly, remap smartly, and get your implants. |
Tippia
Sunshine and Lollipops
4289
|
Posted - 2012.01.06 01:45:00 -
[57] - Quote
Cayate wrote:Rewarding players for being ACTIVE and PLAYING the game. This already happens. Why is more needed? What problem does your idea solve? How does it avoid the problems caused by the previous iteration of the same idea? Why does this activity need more rewards than the massive rewards it already yields? Why not anything else? What about the other skills?
And no, limiting a grind does not make it less of a grind, and if it is a grind, it will be botted. The reason is still the same: you are encouraging people to do something other than playing the actual game, and since they prefer to play the actual game, they'll use other methods to squeeze out those benefits while not having to distract themselves with the lame and pointless non-gameplay.
Your idea solves nothing; has already been rejected in the past; and only encourages the wrong thing for something that isn't even needed to begin with.
Mingja wrote:Why do you wanna pay for something, especially if you have to wait 367 days to TRY something new (like another profession)? You can see that most ppl won't pay for that. Good news. You already don't have to wait for a year to try something new. You can do that in a matter of hours or (at worst) days. Adding a grind does not solve that problem because it only reinforces the completely false notion that you need a lot of SP to try something and it makes that false notion worse by attaching a mindless grind to that completely unnecessary acquisition of SP. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 01:55:00 -
[58] - Quote
LOL I wonder how long were you going to take to dope up on your crack Tippia. And wow that was a looooooong time and you still singing same tune without reading anything. You're stuck on not admiting you're wrong are you little boy? I've countered and you will jsut deny it trying to not give in. I'm starting to feel sorry for you. You can't just admit you're countered and you're wasting your breath trying to get at me. I'm jsut dying of laughter over here. You still can't come up with your own ideas you jsut have to be a broken record repeating yourself in attempt to upset me? LOL!!! I suggest you go back to your My Little Pony forums hun. I think they are missing their brony. You're just making me laugh all the more. |
Tippia
Sunshine and Lollipops
4289
|
Posted - 2012.01.06 02:13:00 -
[59] - Quote
Cayate wrote:I've countered GǪabsolutely nothing. You haven't even answered the questions, and has instead, as always, gone for the personal abuse instead because you cannot counter with anything resembling an actual argument.
Why is that so hard for you?
It's a simple set of questions, try answering them in order:
Why are more rewards needed for actively playing? What problem does your idea solve? How does it avoid the problems caused by the previous iteration of the same idea? Why does this PvE in particular need more rewards than the massive rewards it already yields GÇö why not anything else? What about the other skills GÇö how do you handle them? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Corina Jarr
Spazzoid Enterprises Purpose Built
496
|
Posted - 2012.01.06 02:19:00 -
[60] - Quote
Attempting to ignore all the insanity that followed and just focusing on the OP. And failing at it...
1) I think this will be implemented at some point. Personally wouldn't use it, but what the heck no problem if others wanted to. As long as there is no way to defile the Amarr beauty with pink.
2) I personally feel Concord is already doing a sufficient amount of destruction. They already kill ships almost instantly in 1.0 and it goes down from there to nothing once in low sec. Generally ganking can be avoided by not being afk and playing smart. I wouldn't mind seeing faction navies in a way in low sec, simply because how else would then hold sov? Maybe see them on gates sometimes and some stations. But it would never be a guarantee as they would be spread rather thin (hence the low sec status). Otherwise... it would just make LS too much like HS in my opinion.
3) Was tried. Failed. People ended up shooting non destroyable object while afk. CCP made the skill system the way it is now because it was the only way to prevent abuses. It is also fair (a first for EVE). As long as you sub and add skills, you will slowly advance. Doesn't do jack if you don't play and know how to do things (or have the isk to use the things you've trained for). Its also one of the reasons I continue to play EVE. I can't get to max level in a week, or a month, but years (many).
And Tippia, don't waste you time on this one. While your logic is undeniable (usually), when arguing against irrationalities, its a waste of time.
And Cayate, Tippia isn't trolling but rather is using a debate tactic known as presenting arguments. Tippia is among one of the few on this forum who likes debating, and prefers using proper debating technique. You, seemingly, do not and would prefer to mud sling into oblivion. Not the best of tactics, as it makes your credibility to both other players and the Devs practically nill. But, to each their own.
Oh... and F&I is where threads go to die. If you really want the Devs to see something... this is not the best place, or the best method of continuing to converse. Just friendly advice. |
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 02:21:00 -
[61] - Quote
LOL you cna't take any answers unless it's to stroke your ego little boy. And sorry I don't ********** people for them. You'll have to find someone else for your cyber needs. I have wasted enough time laughing at your crack addicted butt. You have become a broken record in refusal to READ anything. You have continued to argue like a little 2 year old having a tantrum and not wanting to be wrong. And you continue to respond and try to egt your way which isn't going to happen no matter how many times you try. All you're doing is having a tantrum fit because I have upset you. and if you want to prove me wrong then simple write me off and stop wasting your time posting here. It's that simple. If you can't do that than you simply prove I have gotten to you and you jsut out for vengeful spite to get yourself proven right to make yourself feel important. But I'm sorry I do not give a damn. You might as well go beg for attention from a hooker on the street corner because beyond that you'll get more love from a blow up doll.
Gave you pity, gave you chance to make an arguement, even gave you a chance to give an idea of your own and seems you've killed off to many brain cells from narcotic abuse. So I suggest you stop unless you wanna continue playing into my 'personal attacks' some more. Which frankly, is quite easy to lure you into. You're very easy to upset. So again I suggest little Tippia boy, go home. Quit bothering with this post because you won't get your way. Stop wasting your time with me okay? It'll do you a world of good. |
Corina Jarr
Spazzoid Enterprises Purpose Built
496
|
Posted - 2012.01.06 02:24:00 -
[62] - Quote
Cayate wrote:Semi coherent rant Blah, you skipped me. I feel unloved. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 02:25:00 -
[63] - Quote
Aww I'm sorry Corina! *gives Cori lots of loving!* |
Covert Kitty
SRS Industries SRS.
126
|
Posted - 2012.01.06 02:27:00 -
[64] - Quote
Quote:Tippia isn't trolling but rather is using a debate tactic known as presenting arguments. +1
Quote:Cayate: hates ponys -1
|
Tippia
Sunshine and Lollipops
4289
|
Posted - 2012.01.06 02:32:00 -
[65] - Quote
Cayate wrote:You have become a broken record in refusal to READ anything. The reason I repeat the same questions is because I have read your posts and they have consistently failed to contain the answers to these very simple questions:
Why are more rewards needed for actively playing? What problem does your idea solve? How does it avoid the problems caused by the previous iteration of the same idea? Why does this PvE in particular need more rewards than the massive rewards it already yields GÇö why not anything else? What about the other skills GÇö how do you handle them?
If you can't answer them, then it is quite clear that you haven't really thought your idea through. You have no argument for your proposal. You have no case. Your continued abuse only manages to drive that conclusion home. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 02:33:00 -
[66] - Quote
WOOT! I'm at -1!! *CHEER!* |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 02:40:00 -
[67] - Quote
*giggles and awwws at Tippia* Awww still not getting your candy little boy? Sorry but I don't hand out freebies. But the sex offender across the road does. go ask him. You have not put out a single idea yourself only trolled to a broken record. You repeat yourself because you can't get me to admit and stroke your ego. And you won't get anything. you only continue to to fail into my cracks on you and act like a little child. I again don't give a damn. Really do I have to have that banned across your desktop? Just give me control of your computer I'll be sure to put it in bold print for you.
If you wanna continue posting. how about YOU give some ideas ot IMPROVE gameplay not find ways to drive the game into the ground because you want to shrink the player base til CCP can't pay to keep the game going. If you want to ruin something. please, seriously, by all means, PLEASE go and help Star Trek and Star Wars fans ruin the silly Twilight fandom.
But if you can't come up with any ideas or good responses, seriously? why continue watsing your time posting here? Even Cori, the person you ignored, urges you to stop wasting time on this post. Take their advice. Their IQ is quite higher than yours. |
Tippia
Sunshine and Lollipops
4289
|
Posted - 2012.01.06 02:46:00 -
[68] - Quote
Cayate wrote:You repeat yourself because GǪyou haven't answered the questions and demonstrated any reasoning and argument in favour of your idea:
Why are more rewards needed for actively playing? What problem does your idea solve? How does it avoid the problems caused by the previous iteration of the same idea? Why does this PvE in particular need more rewards than the massive rewards it already yields GÇö why not anything else? What about the other skills GÇö how do you handle them?
Quote:If you wanna continue posting. how about YOU give some ideas ot IMPROVE gameplay not find ways to drive the game into the ground because you want to shrink the player base til CCP can't pay to keep the game going. Funny thatGǪ that's exactly why I'm asking you those annoying questions that you can't answer: because you have failed to explain why this will improve the game rather than drive people away (especially considering that your idea has already been rejected once in the earlier history of EVE). The decision not to go that way created a game that provided consistent growth for 8 consecutive years. You want to see that decision reversed GÇö you need to provide a strong argument why.
So far, you haven't. You can't even answer the simplest question about why your idea has any merit. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 03:02:00 -
[69] - Quote
You dear little boy, Can't let things go either. That's rather sad. You waste your time trying to get somehting you won't ever get and fail to present any kind of idea of your own either. All you're done is to prove me right about the kind of sad human being you are. And you insist on not letting this posting die. I think that has quite a few annoyed too who rather jsut let this thing be buried deep to never see light of day again. Which I'm fine with letting happen.
Beside sif you think you're so smart with you tiny 6inch long head that couldn't satisfy a chipmunk, How about you show me up with an original idea of your own that does a better job than mine..oh.. wait.. I almost forgot.. the Crystal Meth you do has disabled your ability to be creative and to think. You have proven you can't come up with anything better. You merely troll and whine and cry and jack off wanting desperate attention in hopes of getting a cyber session with somehting other than your doll. And it seriously ain't gonna be me.
See what you obviously still don't get is this
I
DON'T
GIVE
A
****
At this point I'm fine with this post being buried. I fine with letting you molest some toddler and going to prison. Or hell go **** and mruder someone for all I care. Do somehting OTHER than posting here again. I only continue posting to convince you to stop wasting your damn time. If I must, I will beg if not PAY the Goonswarm buddies of yours or whoever. to take your keyboard away form you until you stop posting here to let this damn post DIE.
You have been much fun to laugh at with your sad please for attention, but now that cuteness has worn off and you're plain annoying as you are becoming to every other reader of this post. I could make a 50mil bet you WILL post again as a broken record because you won't be sastified until you get me upset. Ain't going to happen and I will SO win that bet.
Any takers? Any takers wanna bet Tippia is going to post again? I'll put a 3:1 odds he repeats himself again. |
Tippia
Sunshine and Lollipops
4289
|
Posted - 2012.01.06 03:17:00 -
[70] - Quote
Cayate wrote:I DON'T GIVE A **** Your lack of arguments kind of made that clear very early on. Good of you to finally admit it.
Quote:I could make a 50mil bet you WILL post again as a broken record because you won't be sastified until you get me upset. Just one problem: you would lose that bet for the simple reason that that's not why I post. I repeat my questions because they are relevant to your suggestion. You being upset about it is not a factor.
Of course, now that you've finally admitted that your suggestion isn't worth defending and that you can't really think of any reasons why it's at all needed or why it would do any good, there's no need for it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
|
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 03:23:00 -
[71] - Quote
LOLOLOLOL!!!! omg! I so won that bet! I didn't win the odds you finally stopped being a broken record but none the less you make up words and put them in my typing. I have not admitted anything. you only delude yourself to feel good about yourself. But wow.. omg I gotta go collect some isk on this one. LOL, least I know you're useful for making money off of. Maybe I could dress you in some drag and put you on a street corner. I could probably make USD off you then. Might have found you a job you'd be good at. Sucking things bigger than what you got! LOL!!
As for admitting ****. I admit nothing other than you are ****** in the head. You need to seek professional help. You have a rpoblem with reading, and a problem with judgement. You have nothing to defend yourself with other than being a broken record and ignoring anyone trying to help you not make a fool of yourself. But damn.. woo that was actually a good laugh. And I didn't think you could be funny anymore. HAHA! |
Tippia
Sunshine and Lollipops
4289
|
Posted - 2012.01.06 03:32:00 -
[72] - Quote
Cayate wrote:I have not admitted anything. GǪaside from admitting that you don't care and (once again) proving that you lack any kind of argument.
Had you spent as much energy trying to answer those ridiculously simple questions as you did on hurling abuse, this could have been a somewhat constructive thread, but you chose to ruin it instead. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 03:37:00 -
[73] - Quote
LOL I chose to ruin your self importance. Seriously. can I have your adress and phone number? I got some guys lining up wanting to use your services, willing to pay big bucks for a young virgin mouth that doesn't close!
And btw, you are not constructive in the elast. you cna' build any arguement, you on't try to put everyone down because the jealousy of not not being able to think anything up of your own. You couldn't respond to the answers I gave, couldn't counter a damn thing. I've not needed to try and recounter. you gave nothing in return. Heck you didn't offer to lick me out! Don't tell me you're tongue is too small too!
Obviously a forum posting is so important to you you cna't let **** go. are you that addicted to a GAME? HAHA! you're sadder than I thought! |
Cayate
FoxBlood Industries Joint Venture Conglomerate
3
|
Posted - 2012.01.06 03:43:00 -
[74] - Quote
Well, as fun as you were before Tippia *yaaaaaawns* I'm tired. I'm gonna showrer get some sleep with my sexy GF, and probably get some sleep. If you wanna continue this post living, then by all means. post to yourself til you pass out from masturbating to your own typing. I got what's known as Real life Responsibilities to tend to. like getting laid! WOOT! |
Corina Jarr
Spazzoid Enterprises Purpose Built
496
|
Posted - 2012.01.06 04:45:00 -
[75] - Quote
I think we can safely say that Cayate is trolling. With no attempt to even argue for her suggestion since post one, its rather obvious.
So, I will resort to the meme. If intentional, 5/10 as you somehow kept Tippia in for this long. If unintentional, -10/10 and please seek help.
PS: Tippia's IQ is way above mine, which you would know if you bothered to argue your points instead of mudsling. One of the best debaters on this forum. His only goal on this forum is to have the OP (in this case you) think through the suggestion and support their ideas, rather than just regurgitating whatever comes to mind.
EDIT: and you did admit that:
Quote:I [you]
DON'T
GIVE
A
****
Edit 2: Too bad Finn isn't here, that would have been really fun. |
|
CCP Navigator
C C P C C P Alliance
970
|
Posted - 2012.01.06 09:10:00 -
[76] - Quote
Locking this thread as the OP seems incapable of discussing ideas and instead seems to want to post off topic rants and personal attacks. CCP Navigator -Community Manager |
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