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Thread Statistics | Show CCP posts - 2 post(s) |

James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.06.27 01:21:00 -
[331]
Originally by: Barkode Lag is ever present for everyone. The side that learns to deal with it first is the side that will be the victor. The side that comes to the forums to complain will fail first.
Clearly then the answer is still Titans because there's something screwy about lag and the jump bridge.
Stop posting, because you either don't understand fleet lag (and the largely unpredictable nature of it, whatever people will say) or you're a BoB alt trolling over your "victory".
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Herculite
Black Eclipse Corp Band of Brothers
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Posted - 2007.06.27 01:21:00 -
[332]
Agmar really won this thread.
I don't know if I should laugh or cry at this thread beyond that, but I can only sum it up with one word. Pathetic.
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Bu Jinkan
Amarr GoonFleet GoonSwarm
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Posted - 2007.06.27 01:28:00 -
[333]
Originally by: Herculite Agmar really won this thread.
I don't know if I should laugh or cry at this thread beyond that, but I can only sum it up with one word. Pathetic.
Much like your posting.
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Frug
Zenithal Harvest
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Posted - 2007.06.27 01:33:00 -
[334]
Posting in an epic thread.
Whining about lag and making silly claims like "bob didn't lag but we did" is bad.
Replying to that whine by antagonizing the situation the way BoB is doing is also bad. You guys should know better.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Talkorma
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Posted - 2007.06.27 01:37:00 -
[335]
Would seem vaguely unfair if anyone had their ship reimbursed from a Fleet Battle(Not jsut this one but any other one due to "LAG"). Just due to the fact of all the hundreds of other people who have lost theirs ships due to lag in a fleet battle(It's part of blob warfare, fleet fighting lol). What do you expect lol when you blob a system with so many pilots to fight. Durr! :P
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Jomin Herdsy
GoonFleet GoonSwarm
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Posted - 2007.06.27 01:41:00 -
[336]
I am so glad BoB doesn't make use of ethnic and racial stereotypes like those ignorant, childish and dishonourable goonies.
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TRYPTIC
The Flaming Sideburn's Hedonistic Imperative
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Posted - 2007.06.27 01:45:00 -
[337]
Up until reading the BoB responses in this thread I actually began to develop a little less revulsion for BoB after "Molly" congratulated RA for the Titan kill. Now I'm back to total distaste for BoB.
Instead of lending their weight to complaints about the horrible lag in EVE, these BoB f****tards behave just like goons in the forums and rub TCF's nose in a miserable loss due to game dynamics (or lack thereof)
Gawd...you are such LOSERS!
These are my opinions only.
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Jonathan Peterbilt
Caldari Tyrell Corp INTERDICTION
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Posted - 2007.06.27 01:49:00 -
[338]
Edited by: Jonathan Peterbilt on 27/06/2007 01:52:49 First, you blob (coz you only fight when the odds are 3 to 1), second you lag the game and make it impossible to play, third you all die because of blobbing and then, you whine on the forums. You and your friends (Goons,CA etc etc) introduced blob/zerg tactics to EVE and now you blame CCP for it?! Just funny... I guess since Titans have been nerfed, the only thing you should be whining about on the forums to be nerfed is BOB. If not, you will quit the game... 
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Jomin Herdsy
GoonFleet GoonSwarm
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Posted - 2007.06.27 01:56:00 -
[339]
Originally by: Jonathan Peterbilt second you lag the game and make it impossible to play, third you all die because of blobbing and then, you whine on the forums.
Jesus christ, get it through your thick pubbie skull: (1) if it was lag, it would have affected both sides equally (2) it was a mass client desync of the attacking force (3) the second wave of the jumbridged BoB was unaffected by this flaw in the game mechanics and proceeded to destroy all of the unpiloted ships.
This is obviously not an expected aspect of the game's mechanics like normal lag.
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titanstory
FRENCH NAVY Tau Ceti Federation
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Posted - 2007.06.27 01:58:00 -
[340]
Originally by: Jonathan Peterbilt First, you blob (coz you only fight when the odds are 3 to 1), second you lag the game and make it impossible to play, third you all die because of blobbing and then, you whine on the forums. You and your friends (Goons,CA etc etc) introduced blob/zerg tactics to EVE and now you blame CCP for it?! Just funny...
if you like to be desynchro for 15 minutes, not me.
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Jonathan Peterbilt
Caldari Tyrell Corp INTERDICTION
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Posted - 2007.06.27 02:04:00 -
[341]
Originally by: Jomin Herdsy
Originally by: Jonathan Peterbilt second you lag the game and make it impossible to play, third you all die because of blobbing and then, you whine on the forums.
Jesus christ, get it through your thick pubbie skull: (1) if it was lag, it would have affected both sides equally (2) it was a mass client desync of the attacking force (3) the second wave of the jumbridged BoB was unaffected by this flaw in the game mechanics and proceeded to destroy all of the unpiloted ships.
This is obviously not an expected aspect of the game's mechanics like normal lag.
I'm sure you figured it all after 2 months and 14 days.
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.06.27 02:06:00 -
[342]
No no no you guys don't understand. If someone attacks your systems you're supposed to not do anything because it might causes lag.
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Kage Psychodin
Caldari The Empire Nation Knights Of Syndicate
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Posted - 2007.06.27 02:08:00 -
[343]
How about this? Petition the loss. Wait. Ask them to examine the logs. If nothing funny shows up for CCP, you're out of luck. It DOES suck however, that someone bringing supposedly a superior fleet lost perhaps due to the lag monster. Lag should not be a limit to battle size, and THAT really is unacceptable. Another one bites the dust. |

Bu Jinkan
Amarr GoonFleet GoonSwarm
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Posted - 2007.06.27 02:10:00 -
[344]
Originally by: Jonathan Peterbilt
Originally by: Jomin Herdsy
Originally by: Jonathan Peterbilt second you lag the game and make it impossible to play, third you all die because of blobbing and then, you whine on the forums.
Jesus christ, get it through your thick pubbie skull: (1) if it was lag, it would have affected both sides equally (2) it was a mass client desync of the attacking force (3) the second wave of the jumbridged BoB was unaffected by this flaw in the game mechanics and proceeded to destroy all of the unpiloted ships.
This is obviously not an expected aspect of the game's mechanics like normal lag.
I'm sure you figured it all after 2 months and 14 days.
I guess he should concede the point to someone who wasn't there and is actually just taking their own idle speculation as fact! Thanks for your opinion, Jonathan. I hope you post more often because we were really lacking in self-important know-it-all jackasses until you graced us with your visit.
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Black Jumper
Altera Odyssea Tau Ceti Federation
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Posted - 2007.06.27 02:17:00 -
[345]
The hardest thing about this topic is not about losing ships. We were and will be there to put them in jeopardy.
The hard thing is to read, and keep calm, with all those professional flamers who : - flame for morale warfare (oh well, that's war) - flame because they don't get that a fleet battle with 100 kills 4 losses, in a system where you are outnumbered 3 to 1 is the result of a massive desynchronisation of your opponents, wether game mechanics were exploited or not to get this result.
There is no whining in the original thread. For the first flamers, well, there is no fairplay in war, particulary these Eve days. For the second, well, we can't help you.
That being said, the point is for CCP to recognize it's game's massive problems.
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Entilzah Valen
0utbreak
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Posted - 2007.06.27 02:20:00 -
[346]
Don't be careless and use a grid load warp in next time.
Then maybe you'll actually get the grid to load.
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Ceros X
GoonFleet GoonSwarm
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Posted - 2007.06.27 02:26:00 -
[347]
Originally by: Entilzah Valen Don't be careless and use a grid load warp in next time.
Then maybe you'll actually get the grid to load.
That's not the issue. Get out of this thread.
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TRYPTIC
The Flaming Sideburn's Hedonistic Imperative
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Posted - 2007.06.27 02:28:00 -
[348]
Originally by: Jonathan Peterbilt
Originally by: Jomin Herdsy
Originally by: Jonathan Peterbilt second you lag the game and make it impossible to play, third you all die because of blobbing and then, you whine on the forums.
Jesus christ, get it through your thick pubbie skull: (1) if it was lag, it would have affected both sides equally (2) it was a mass client desync of the attacking force (3) the second wave of the jumbridged BoB was unaffected by this flaw in the game mechanics and proceeded to destroy all of the unpiloted ships.
This is obviously not an expected aspect of the game's mechanics like normal lag.
I'm sure you figured it all after 2 months and 14 days.
So, Jonathan, what you're saying is that TCF should have known this would happen and never spoiled for a fight? How reasonable is that?!? "Oh, wait guys...we gotta figure that the server is gonna puke on us. So we should bring 600 pilots instead of 300 and then we'll still have a fighting chance."
Not only that, but why are you supporting the point of view that players should "just learn to live with it"? This is a major problem with EVE. And, because we all pay a fee to play the game, we have a right to enjoy it in as close to an error-free condition as is reasonably possible - and we ain't at that point yet. We're not even close to that.
My suggestion to you is that you should lend the weight of your opinion to the folks who have, for quite some time, complained about the lag/synch problems that have plagued this game
These are my opinions alone and not those of my corp or my alliance.
Regards, Tryp
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Zumzat
Aeria Gloris Inc United Legion
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Posted - 2007.06.27 02:32:00 -
[349]
Edited by: Zumzat on 27/06/2007 02:31:51 Little episode from a fight against bob+pets. Local was around 50 when engagement took place. Rised up to 140 during. http://dl.eve-files.com/media/corp/Zumzat2/lagodrom1.wmv
And yes there was a blob battle in 9-9 meanwhile, but bobz dunno look like they had any lags, eh? http://img207.imageshack.us/img207/6527/lagbattle1hx2.png Tbh it was a miracle that a sabre managed to kill a ranis (while being visually cloacked and seeing no range to hostile ships in overview) and warp out.
Bob never complain of lags on forums? Sure, neither would I having devs on msg :D ;) Or no, wait, it's all in s***ty russian connection, isn't it? Same with french?
All the petitions on lag issues and connected losses are REJECTED by GM's. All the PRIVATE E-MAILSto customer support get only "copy-paste" replies like "Sorry, there's nothing we can do" or "Sorry, we haven't detected any server malfunctions". All public duscussions on forums are FORBIDDEN.
Very comfortable position, right, CCP?
Well, there are lots of other i-net resources that can strongly influence the matter. Dunno think it will raise the number of ppl playing EVE if this goes external.
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Pepperami
Art of War Cult of War
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Posted - 2007.06.27 02:32:00 -
[350]
Edited by: Pepperami on 27/06/2007 02:32:14
Originally by: Vire Amarr In ccp world we must all surender in front of bob
but i say
oooo$$$$$$$$$$$$oooo oo$$$$$$$$$$$$$$$$$$$$$$$$o oo$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o o$ $$ o$ o $ oo o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o $$ $$ $$o$ oo $ $ "$ o$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$o $$$o$$o$ "$$$$$$o$ o$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$o $$$$$$$$ $$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$ """$$$ "$$$""""$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ "$$$ $$$ o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ "$$$o o$$" $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$o $$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$" "$$$$$$ooooo$$$$o o$$$oooo$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ o$$$$$$$$$$$$$$$$$ $$$$$$$$"$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$"""""""" """" $$$$ "$$$$$$$$$$$$$$$$$$$$$$$$$$$$" o$$$ "$$$o """$$$$$$$$$$$$$$$$$$"$$" $$$ $$$o "$$""$$$$$$"""" o$$$ $$$$o o$$$" "$$$$o o$$$$$$o"$$$$o o$$$$ "$$$$$oo ""$$$$o$$$$$o o$$$$"" ""$$$$$oooo "$$$o$$$$$$$$$""" ""$$$$$$$oo $$$$$$$$$$ """"$$$$$$$$$$$ $$$$$$$$$$$$ $$$$$$$$$$" "$$$""
Fixed for ya ;)
btw, lol @ 250 gang and surprised at lag.
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TRYPTIC
The Flaming Sideburn's Hedonistic Imperative
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Posted - 2007.06.27 02:34:00 -
[351]
Originally by: Pepperami
Originally by: Vire Amarr In ccp world we must all surender in front of bob
but i say
oooo$$$$$$$$$$$$oooo oo$$$$$$$$$$$$$$$$$$$$$$$$o oo$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o o$ $$ o$ o $ oo o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o $$ $$ $$o$ oo $ $ "$ o$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$o $$$o$$o$ "$$$$$$o$ o$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$o $$$$$$$$ $$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$ """$$$ "$$$""""$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ "$$$ $$$ o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ "$$$o o$$" $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$o $$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$" "$$$$$$ooooo$$$$o o$$$oooo$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ o$$$$$$$$$$$$$$$$$ $$$$$$$$"$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$"""""""" """" $$$$ "$$$$$$$$$$$$$$$$$$$$$$$$$$$$" o$$$ "$$$o """$$$$$$$$$$$$$$$$$$"$$" $$$ $$$o "$$""$$$$$$"""" o$$$ $$$$o o$$$" "$$$$o o$$$$$$o"$$$$o o$$$$ "$$$$$oo ""$$$$o$$$$$o o$$$$"" ""$$$$$oooo "$$$o$$$$$$$$$""" ""$$$$$$$oo $$$$$$$$$$ """"$$$$$$$$$$$ $$$$$$$$$$$$ $$$$$$$$$$" "$$$""
Fixed for ya ;)
MOST TERRIBLY AWESOME, PEPPERAMI!!!!!!
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Entilzah Valen
0utbreak
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Posted - 2007.06.27 02:45:00 -
[352]
Originally by: Ceros X
Originally by: Entilzah Valen Don't be careless and use a grid load warp in next time.
Then maybe you'll actually get the grid to load.
*snip* Everyone is welcome to their opinion if expressed constructively. Don't tell other posters their opinion is not welcome. -Rauth Kivaro ([email protected])
Hmmmm?
From what I read and could gather they tried to warp directly to a jump bridge beacon anywhere from 100km to 0km as it was deployed in some mass orgy of internet spaceships, and then desynced and never came out of warp.
Welcome to EVE, this has been happening for years because players love! love! love! their numbers! numbers! numbers!
The servers cannot effectively support fights as large as this one ended up being. Coming to engage with such numbers is gambling and any competent force in EVE takes that into account before they take the plunge. Using a gridload gives you the opportunity to make it out with your ship's hull intact in the event that the hampsters die.
Once again, welcome to EVE. Things have been this way for the past four years, don't expect it to change anytime soon.
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Ceros X
GoonFleet GoonSwarm
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Posted - 2007.06.27 02:53:00 -
[353]
Originally by: Ceros X
Originally by: Entilzah Valen Don't be careless and use a grid load warp in next time.
Then maybe you'll actually get the grid to load.
*snip* Everyone is welcome to their opinion if expressed constructively. Don't tell other posters their opinion is not welcome. -Rauth Kivaro ([email protected])
Hmmmm?
From what I read and could gather they tried to warp directly to a jump bridge beacon anywhere from 100km to 0km as it was deployed in some mass orgy of internet spaceships, and then desynced and never came out of warp.
Welcome to EVE, this has been happening for years because players love! love! love! their numbers! numbers! numbers!
The servers cannot effectively support fights as large as this one ended up being. Coming to engage with such numbers is gambling and any competent force in EVE takes that into account before they take the plunge. Using a gridload gives you the opportunity to make it out with your ship's hull intact in the event that the hampsters die.
Once again, welcome to EVE. Things have been this way for the past four years, don't expect it to change anytime soon.
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.06.27 03:18:00 -
[354]
nope its still here Irony: Dark Shikari> Keep saying it itll come true Dark Shikari> Keep saying it itll come true Dark Shikari> Keep saying it itll come true Dark Shikari> Keep saying it itll come true |

Zumzat
Aeria Gloris Inc United Legion
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Posted - 2007.06.27 03:26:00 -
[355]
Originally by: Entilzah ValenWelcome to EVE, this has been happening for years because players love! love! love! their numbers! numbers! numbers!
The servers cannot effectively support fights as large as this one ended up being. Coming to engage with such numbers is gambling and any competent force in EVE takes that into account before they take the plunge. Using a gridload gives you the opportunity to make it out with your ship's hull intact in the event that the hampsters die.
Once again, welcome to EVE. Things have been this way for the past four years, don't expect it to change anytime soon.[/quote
Episode 1. UNL gang of 100 members jumps into camped by 100 BOB system. Lags, UNL dies. Ok, I know, it's stupid to jump into blob-camped system with own blob. They have the system and grid already loaded. Episode 2. BOB gang of 100 members jumps into camped by 100 UNL system. Wtf, UNL lags and dies again? Omfg, just take a look, they change the primary every 20 seconds while own damage dealers are waiting for guns activation at first target. UNL's taken only for example. Same with RA, same with GS, same with TCF and all other coalition alliances.
And... have you ever seen BOB fleet warping at 300+ km to load the grid? I've never. Kinda funny... Do you really believe that's just a concurrence? Don't make me laugh, m8 :D
I understand why it looks like a "noobz-whining-drama-bomb" for BOB ordinary pilots and they keep singing "your-connection-sux" song and laugh at any statements on the matter, cuz they have no idea what really happens, as they dunno feel laggy. Yes, their FC took care of everything.
You guys look silly indeed. No offence.
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Black Jumper
Altera Odyssea Tau Ceti Federation
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Posted - 2007.06.27 03:51:00 -
[356]
Please, this is not an "Evil Bob" thread, no such message has originally been posted here. This post just concerns the almost global desynchronisation of present fleet in 6T3 before the jumpbridge.
Thanks
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Rauth Kivaro
Forum Moderator Interstellar Services Department

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Posted - 2007.06.27 04:09:00 -
[357]
Thread cleaned up a bit, and will be monitored for further infractions of the forum rules. Trolling, racial or ethnic slurs or mocking someone because of their nationality or perceived nationality will *not* be tolerated.
forum rules | [email protected] | Our Website
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Christopher Scott
Caldari
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Posted - 2007.06.27 04:45:00 -
[358]
*snip* Don't make such accusations on the forums. If you have evidence of dev or GM misconduct, email [email protected]. -Rauth Kivaro ([email protected]) ------------------------------------ I support the following changes:
Make warp acceleration faster! |

Jonathan Peterbilt
Caldari Tyrell Corp INTERDICTION
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Posted - 2007.06.27 04:51:00 -
[359]
Originally by: Zumzat
Originally by: Entilzah ValenWelcome to EVE, this has been happening for years because players love! love! love! their numbers! numbers! numbers!
The servers cannot effectively support fights as large as this one ended up being. Coming to engage with such numbers is gambling and any competent force in EVE takes that into account before they take the plunge. Using a gridload gives you the opportunity to make it out with your ship's hull intact in the event that the hampsters die.
Once again, welcome to EVE. Things have been this way for the past four years, don't expect it to change anytime soon.[/quote
Episode 1. UNL gang of 100 members jumps into camped by 100 BOB system. Lags, UNL dies. Ok, I know, it's stupid to jump into blob-camped system with own blob. They have the system and grid already loaded. Episode 2. BOB gang of 100 members jumps into camped by 100 UNL system. Wtf, UNL lags and dies again? Omfg, just take a look, they change the primary every 20 seconds while own damage dealers are waiting for guns activation at first target. UNL's taken only for example. Same with RA, same with GS, same with TCF and all other coalition alliances.
And... have you ever seen BOB fleet warping at 300+ km to load the grid? I've never. Kinda funny... Do you really believe that's just a concurrence? Don't make me laugh, m8 :D
I understand why it looks like a "noobz-whining-drama-bomb" for BOB ordinary pilots and they keep singing "your-connection-sux" song and laugh at any statements on the matter, cuz they have no idea what really happens, as they dunno feel laggy. Yes, their FC took care of everything.
You guys look silly indeed. No offence.
Hmm, I see your point. BOB is cheating right? How about fight in JV1V, coalition versus LV? 800 in local, 600 trying to login for hours including myself, and Red Alliance jumped in dread fleet, lag free - scratch LV capital shipyard and 1 titan in production. Please, all your insinuation about BOB or anyone else cheating is boring. If I were you and I felt that someone is taking advantage I would just move on and play another game and I would not make a post like this. You all really like to whine on the forums and accuse others of cheating to cover your own incompetence. Make smaller gangs, servers and networks are just not at the point we all want it to be and it cant support 500 + pilots fights lag free. Until then, train your skills because it is all about quality and not the quantity. 
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Gaven Lok'ri
Amarr PIE Inc.
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Posted - 2007.06.27 04:56:00 -
[360]
Edited by: Gaven Lok''ri on 27/06/2007 05:00:54 While I don't believe for a second that technical difficulties were the sole reason for the way the conflict described went...
Desync has become a far more present problem since Rev II. When half of both fleets in a mere 40 ship total engagement desync, (which happened to us Sunday) something is wrong.
Now that said, I must repeat that I have rarely found the excuse of "lag/desync was the reason we lost" to hold any water whatsoever.
That the level of lag since rev II has been unacceptable and that it was the reason this or that battle was lost are two entirely different statements.
Deus Vult! PIE Website Public Channel: 'PIE Public' |
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