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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Guard
C C P C C P Alliance
1542
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Posted - 2012.01.10 15:44:00 -
[1] - Quote
CCP Optimal and friends have been working on improving the user interface for our EVE, and a significant step in that direction is the new Neocom. In this blog, Optimal tells you all about it and shows you pictures as well!
Your feedback is eagerly awaited. CCP Guard | EVE Community Developer |
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ChromeStriker
The Riot Formation
48
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Posted - 2012.01.10 15:52:00 -
[2] - Quote
First
Edit: the 'Comments' link sends you back to the blog - Nulla Curas |
Rixiu
North Star Networks The Kadeshi
67
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Posted - 2012.01.10 15:56:00 -
[3] - Quote
Not a fan of the toggle-minimize behaviour. Prefer the toggle-close one we have now.
It'll need a ton of polish and so on but it'll be nice when it's done though I guess. |
Omega Tron
Amarr Mining Inc Technical Exploration Conglomerate of Hemera
6
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Posted - 2012.01.10 15:57:00 -
[4] - Quote
I have been on SISI (Singularity) the last couple of days an noticed that parts of the UI were setup this way. Please go ahead and implement this version and then make the needed adjustments as feedback occurs. At least this is my opinon. So far this is better than what we have in the current version. |
Daquaris
The Milkmen Test Alliance Please Ignore
7
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Posted - 2012.01.10 15:59:00 -
[5] - Quote
Neat! |
Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1288
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Posted - 2012.01.10 15:59:00 -
[6] - Quote
The more UI improvements we get, the better! CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |
Eugene Spencer
Rodents of Unusual Size
38
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Posted - 2012.01.10 16:04:00 -
[7] - Quote
Woohoo! Been looking forward to this for a while. And then all hope was lost. And then CCP did a yay.
Noooiiiice. I have a specific comb for my beard. |
Komen
Capital Enrichment Services
56
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Posted - 2012.01.10 16:07:00 -
[8] - Quote
If this leads to better overview and target and module management, good. Otherwise, meh, it's just the same neocom with some new bells and whistles, and I'm not that excited about it. |
Callic Veratar
Power of the Phoenix
122
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Posted - 2012.01.10 16:10:00 -
[9] - Quote
COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL COMPARE TOOL
Ahem. |
Simvastatin Montelukast
Irregular Warfare Mean Coalition
13
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Posted - 2012.01.10 16:11:00 -
[10] - Quote
Yeah! |
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Jon Hellguard
X-COM
2
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Posted - 2012.01.10 16:16:00 -
[11] - Quote
[ don't start to take my serious of post offensive. here we go... ]
aight, and how about establishments? |
Night Epoch
Stimulus Rote Kapelle
54
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Posted - 2012.01.10 16:16:00 -
[12] - Quote
Played with it on SiSi.
In terms of both aesthetics and performance/functionality, it's a great improvement. +1 CCP. Can't wait to see it on TQ.
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St Mio
Imperial Academy Amarr Empire
286
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Posted - 2012.01.10 16:21:00 -
[13] - Quote
Trebor Daehdoow wrote:The more UI improvements we get, the better! What this good man said! |
Gellenter Pl
The Final Solution Inc. Exiled Ones
7
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Posted - 2012.01.10 16:21:00 -
[14] - Quote
http://nooooooooooooooo.com/ |
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CCP Guard
C C P C C P Alliance
1546
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Posted - 2012.01.10 16:22:00 -
[15] - Quote
I wanted the whole thing to be diagonal but then again I don't get to work on the UI. CCP Guard | EVE Community Developer |
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Draco Rosso
Four Horsemen of the Apocalypse
16
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Posted - 2012.01.10 16:23:00 -
[16] - Quote
Fix FW. That is all.
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M1AU
Farstriders New Eden Industrie Alliance
44
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Posted - 2012.01.10 16:25:00 -
[17] - Quote
Way to go CCP. Every new UI is better than the current one. Thanks. |
Anvil44
Independent Traders and Builders MPA
53
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Posted - 2012.01.10 16:26:00 -
[18] - Quote
C'mon Optimal get in here so you can get a Like for this. +1 from me. I may not like you or your point of view but you have a right to voice it. |
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CCP Nullarbor
C C P C C P Alliance
211
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Posted - 2012.01.10 16:29:00 -
[19] - Quote
CCP Guard wrote:I wanted the whole thing to be diagonal but then again I don't get to work on the UI.
Here you go...
http://i.imgur.com/SEKyl.jpg CCP Nullarbor | Exotic Dancer |
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ORCACommander
Astral Synthetics
1
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Posted - 2012.01.10 16:32:00 -
[20] - Quote
Good your keeping away from bottom alignment. biggest issue i had a year ago when i tried it on sisi. |
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Tipsy
X-Factor Industries Synthetic Existence
1
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Posted - 2012.01.10 16:33:00 -
[21] - Quote
I like the nice clean look - and I'm glad CCP is working on this. I look forward to the total overhaul of the EVE UI and this is a positive start.
A few thoughts. This shot shows the darkened menu area extending to the bottom of the screen, way below the last menu item. It also shows quite a lot of darkened-area padding to the right of the menu text. I for one want as much of the background space scene, windows etc. fully visible and if the space isn't actively being used by the menus, I'd prefer it wasn't darkened and making it harder to see. This is a particular problem for people playing at lowish screen resolutions because of the screen space they'll take up.
I'd also suggest building in a 'minimise all' button, excluding the overview, drones and fleet (and perhaps making this customisable). A keyboard shortcut which people have to go delving into the ESC-menu for to find isn't that user friendly. The 'show desktop' button was always the first thing I put in my shortcuts bar on a Windows install, and EVE could benefit from the same.
By the way, adding icons to all menu items (inc. right-click menus) like the ones you've put on the Neocom menus would make navigating through the EVE UI a lot easier, particularly for new players. |
Destination SkillQueue
Are We There Yet
1676
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Posted - 2012.01.10 16:41:00 -
[22] - Quote
It sounds all good with one exception. That being: Quote:WeGÇÖve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize.
This sounds like a downgrade in functionality for me personally. I almost never minimize those windows, while on the other hand I open and close neocom windows all the time. I guess I can work around it by binding shortcuts to both close and minimize functions and just use those, but I still wish you wouldn't change it from how it functions today. Just a personal preference though. |
inexistin
Rubbish and Garbage Removal Cascade Imminent
13
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Posted - 2012.01.10 16:45:00 -
[23] - Quote
CCP Nullarbor wrote:CCP Guard wrote:I wanted the whole thing to be diagonal but then again I don't get to work on the UI. Here you go... http://i.imgur.com/SEKyl.jpg
Fuggin' epic! |
Argus Kell
Lost Enterprises...
0
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Posted - 2012.01.10 16:48:00 -
[24] - Quote
Destination SkillQueue wrote:It sounds all good with one exception. That being: Quote:WeGÇÖve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize. This sounds like a downgrade in functionality for me personally. I almost never minimize those windows, while on the other hand I open and close neocom windows all the time. I guess I can work around it by binding shortcuts to both close and minimize functions and just use those, but I still wish you wouldn't change it from how it functions today. Just a personal preference though.
I absolutely agree on this front. By all means add functionality, but please don't change it. I prefer my windows closed as opposed to minimised and in a list.
That being said; the new Neocom looks great. I'm very glad you decided to move away from horizontal, considering how limited my horizontal screen space is compared to vertical screen space. It's good to see the client getting some functionality lovin' lately.
AND we get it this January. Very cool.
Argus |
Argus Kell
Lost Enterprises...
0
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Posted - 2012.01.10 16:48:00 -
[25] - Quote
Destination SkillQueue wrote:It sounds all good with one exception. That being: Quote:WeGÇÖve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize. This sounds like a downgrade in functionality for me personally. I almost never minimize those windows, while on the other hand I open and close neocom windows all the time. I guess I can work around it by binding shortcuts to both close and minimize functions and just use those, but I still wish you wouldn't change it from how it functions today. Just a personal preference though.
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TheLostPenguin
Surreal Departure
9
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Posted - 2012.01.10 16:48:00 -
[26] - Quote
CCP Optimal wrote:The Neocom now also takes care of hosting minimized windows, so the unreadable slab of buttons that formed at the bottom of your screen is gone forever. Not sure about this part, if as it appears from reading the blog minimised windows now go to hide on the neocom there seems little point minimising them, for me a large part of the reason for doing so is NOT having to open the neocom to click back on a button. If this could become optional in a later release it'd be great, removing functionality (even it it doesn't look like it to you) is allways a bad thing.
Rixiu wrote: Not a fan of the toggle-minimize behaviour. Prefer the toggle-close one we have now.
This should really be an option set for each window, do you want it to toggle open/closed or open/minimised as neither is ideal to apply to everything.
Other than that it sounds good, looks like it might finally be possible to shovel the 80% of stuff I never use on neocom off to the depths of the client and just have the 2 or 3 buttons I do use to hand, roll on sorting out the annoying glitches with window behaviour (esp stacked windows) next |
Admiral Eos
Most Wanted INC White Noise.
2
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Posted - 2012.01.10 16:50:00 -
[27] - Quote
Imagine a world where we could open windows as new tabs...
A man can dream, can't he? |
Tonglil
Cosmic Euphoria Inc.
0
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Posted - 2012.01.10 16:51:00 -
[28] - Quote
:s How much harder is it to put the Neocom on top/bottom/left/right? Looking forward to the implementation though.
*****Also please make all windows bind-able to any other window***** *****Also compare info-box-tools*****
Thanks in advance. |
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CCP Optimal
C C P C C P Alliance
40
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Posted - 2012.01.10 16:52:00 -
[29] - Quote
Destination SkillQueue wrote:It sounds all good with one exception. That being: Quote:WeGÇÖve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize. This sounds like a downgrade in functionality for me personally. I almost never minimize those windows, while on the other hand I open and close neocom windows all the time. I guess I can work around it by binding shortcuts to both close and minimize functions and just use those, but I still wish you wouldn't change it from how it functions today. Just a personal preference though.
The argument here is that when you open up a window that is not already pinned to the Neocom, the toggle close functionality can become very annoying. If you for example want to keep an agent mission window open for the duration of a mission, you could quite easily close the window by accident with the toggle close functionality, but with toggle minimize you won't lose the window as easily through clumsy clicking. Also, for windows that are already pinned to the Neocom, you don't really care too much if the window is closed or minimized, as long as it pops in your face when you click the button. This also results in the nice side effect that windows generally take much less time to maximize than to open. As with all new functionality, this will of course take a little bit of getting used to. |
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Lyl'hyan
Astromechanica Maxima Astromechanica Federatis
1
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Posted - 2012.01.10 16:54:00 -
[30] - Quote
Looks awesome !
Tipsy wrote:I'd also suggest building in a 'minimise all' button, excluding the overview, drones and fleet (and perhaps making this customisable). A keyboard shortcut which people have to go delving into the ESC-menu for to find isn't that user friendly. The 'show desktop' button was always the first thing I put in my shortcuts bar on a Windows install, and EVE could benefit from the same. +1 |
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