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Kolwrath
Amarr
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Posted - 2007.08.13 18:01:00 -
[1]
Edited by: Kolwrath on 13/08/2007 18:03:08 How do you guys think removing local in low and no sec would change game play?
This is not a "I think it should" or "I think it should not" post. I am just wondering what you guys think the impact of such a change would have on low-sec and no-sec game play.
My guess:
-It would make pirating harder. Pirates would have to come into a system and scan. They would have to hunt. This would be good for Prey since they could mine or do what have you and just pay attention to the overview instead of the local window. On the other hand low-sec and no-sec would be much scarier since you would never know who is out there. You would never feel safe. That being the case I would be low-sec would become even emptier overall due to the shear ôscarinessö increase.
-It would adversely affect blobbing since you would never be able to tell how big the target gang is. With local you can say ôoh they have 10 guys, we better get 12ö. Without local scouting to find a rough enemy count would be imperative. This would of course lead to safe spot traps where one guy is camping a gate, and 12 of his mates are 500km away waiting to reinforce.
So I guess I would say it would decrease the amount of PVP in all aspects quite abit. Gang leaders wont be able to say ôengage, there is no way we can looseö anymore. Battles will be a lot less ôcertainö. Engaging hostiles will become a large gambit since the ôknown unknownö factors such as gang size and reinforcement availability (yes I said it) would be much more substantial.
What do you guys think?
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SiJira
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Posted - 2007.08.13 18:03:00 -
[2]
0.0 carebears would become emo ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! |

Kolwrath
Amarr
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Posted - 2007.08.13 18:04:00 -
[3]
Originally by: SiJira 0.0 carebears would become emo
Emo? could you explain?
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Illyria Ambri
RennTech
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Posted - 2007.08.13 18:04:00 -
[4]
I think you should read the 9 page thread regarding this topic rather then starting yet another one. ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

BritishInvader
Amarr Leela's Lamas
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Posted - 2007.08.13 18:06:00 -
[5]
I don't give a **** because it's a hypothetical situation that will never happen. -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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MrJordanIOI
Minmatar The Lantern Mining Corporation
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Posted - 2007.08.13 18:06:00 -
[6]
Give players the ability to distort local information.
Make a module that confuses whatever scanner on your ship derives the total number in system. Let it copy players from systems closeby into local and fake their signature as if they were here.
IOI
http://oldforums.eveonline.com/?a=topic&threadID=567889&page=1#8..I just checked the subscription numbers, |

Azerrad InExile
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Posted - 2007.08.13 18:06:00 -
[7]
The price of recons would skyrocket and we would spend all day warping past each other cloaked trying to find someone to fight...
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Ryan Scouse'UK
Gallente
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Posted - 2007.08.13 18:12:00 -
[8]
Edited by: Ryan Scouse''UK on 13/08/2007 18:12:12
Originally by: Azerrad InExile The price of recons would skyrocket and we would spend all day warping past each other cloaked trying to find someone to fight...
Me watchs frig in belt... warps in with my pilly... next thing 50 pilly decloak.. free for all.. Frig makes it out alive... while 45 of us are in pods.. =/
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Kolwrath
Amarr
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Posted - 2007.08.13 18:12:00 -
[9]
Originally by: Illyria Ambri I think you should read the 9 page thread regarding this topic rather then starting yet another one.
Could have posted the link perhaps?
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Kolwrath
Amarr
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Posted - 2007.08.13 18:14:00 -
[10]
Originally by: BritishInvader I don't give a **** because it's a hypothetical situation that will never happen.
Yeah I dont think it will happen either. But this thread was supposed to be a "what do you think would change gameplay wise" thread ... but it seems to have become a massive troll magnet :(
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Kolwrath
Amarr
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Posted - 2007.08.13 18:14:00 -
[11]
Originally by: MrJordanIOI Give players the ability to distort local information.
Make a module that confuses whatever scanner on your ship derives the total number in system. Let it copy players from systems closeby into local and fake their signature as if they were here.
IOI
Please read the OP. I want to know what you think it would do to change gameplay. Not what you think a new feature or way to manipulate local that should be added.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.13 18:15:00 -
[12]
Removing local removes the only reliable intelligence tool in 0.0. No reliable intelligence means no carebears. No 0.0 carebears means no refining tax to 0.0 alliances. 0.0 collapses overnight.
Fun.
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Jimer Lins
Gallente Sanctuary
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Posted - 2007.08.13 18:25:00 -
[13]
Removing local would have some significant effects on commerce.
Travel would take a lot longer, especially in lowsec and 0.0, as you'd have to scout every gate before heading in for bubbles. Not so much a problem in lowsec, because you can't bubble there, but in general travel across EVE would slow down, even to a certain extent in hisec for corps at war.
Scouts would be much more in demand, and alts would probably not be sufficient to serve the demand. Prices would go up on many goods, ore prices would jump a good bit, and a lot of people would complain.
SEARCh- we find sites for you! |

SiJira
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Posted - 2007.08.13 18:28:00 -
[14]
Originally by: Jimer Lins Removing local would have some significant effects on commerce.
Travel would take a lot longer, especially in lowsec and 0.0, as you'd have to scout every gate before heading in for bubbles. Not so much a problem in lowsec, because you can't bubble there, but in general travel across EVE would slow down, even to a certain extent in hisec for corps at war.
Scouts would be much more in demand, and alts would probably not be sufficient to serve the demand. Prices would go up on many goods, ore prices would jump a good bit, and a lot of people would complain.
so you are saying nothing out of the ordinary from the usual patch changes    ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! |

Tarminic
Black Flame Industries
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Posted - 2007.08.13 18:39:00 -
[15]
Originally by: Kolwrath -It would make pirating harder. Pirates would have to come into a system and scan. They would have to hunt. This would be good for Prey since they could mine or do what have you and just pay attention to the overview instead of the local window. On the other hand low-sec and no-sec would be much scarier since you would never know who is out there. You would never feel safe. That being the case I would be low-sec would become even emptier overall due to the shear ôscarinessö increase.
Probably, but I imagine this will scare more people out of low-sec with the exception of people mining in hidden belts.
Quote: -It would adversely affect blobbing since you would never be able to tell how big the target gang is. With local you can say ôoh they have 10 guys, we better get 12ö. Without local scouting to find a rough enemy count would be imperative. This would of course lead to safe spot traps where one guy is camping a gate, and 12 of his mates are 500km away waiting to reinforce.
Most likely, actually.
Quote: So I guess I would say it would decrease the amount of PVP in all aspects quite abit. Gang leaders wont be able to say ôengage, there is no way we can looseö anymore. Battles will be a lot less ôcertainö. Engaging hostiles will become a large gambit since the ôknown unknownö factors such as gang size and reinforcement availability (yes I said it) would be much more substantial.
Possibly, but hard to say... ------------ Whiners - Unite! Tarminic - 25 Million SP in Forum Warfare. |

Jimer Lins
Gallente Sanctuary
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Posted - 2007.08.13 18:48:00 -
[16]
Originally by: Tarminic
Probably, but I imagine this will scare more people out of low-sec with the exception of people mining in hidden belts.
Well, hidden belts are no longer deadspace so it's trivial to probe them out. No local would give scouts a huge boost. Smart miners would get scouts to first check the system out, probe for anyone in a safe, and then monitor the gates to report on anyone entering the system.
Probably won't happen, few groups are that organized. But it'd be nice to see. For those dedicated to mining, gate scouts and probing ships to find people in local before going in would become as much a part of a serious mining operation as haulers.
Thing is, there's no real incentive to go to lowsec to mine at the moment, the rewards simply don't match the risk. Of course, removing local changes one of the fundamental parts of that equation. But I'm not totally certain what the eventual ramifications would be.
SEARCh- we find sites for you! |

Jenna Shame
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Posted - 2007.08.13 18:50:00 -
[17]
Make it fun for characters with balls.
This means that it would make it not fun for 90% of the player base and won't be done.
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Wild Rho
Amarr Endgame.
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Posted - 2007.08.13 18:57:00 -
[18]
0.0 would actually be dangerous, and that's just outrageous!!!rabblerabblerabble!
Personally it's something I'd love to finally see as it would 0.0 would be somewhere you need both brains and balls to become successful. Sadly what many people don't seem to realize is that "no local" works against aggressors looking for kills as much as it does for them (harder to locate targets, can't see incoming hostiles and so on).
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Hamfast
Gallente
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Posted - 2007.08.13 19:00:00 -
[19]
Edited by: Hamfast on 13/08/2007 19:00:22 it would make my scout's life less worthy ...
All he would be able to tell is if there was anyone around the gate he just jumped through, not how full the system is.
None of us is as dumb as all of us...
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Jimer Lins
Gallente Sanctuary
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Posted - 2007.08.13 19:03:00 -
[20]
It would turn scout into a full-time first-class profession, which would, in my opinion, be made of win. Scouts are valued now, but they're mostly considered a tool, the means to the end. Dedicated and talented scouts are hard to find now, because it's not a very fulfilling role. Removing local would make scouts more than just what you do with an alt.
SEARCh- we find sites for you! |

An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.13 19:06:00 -
[21]
I speculate that remove local whines would be replaced with "bring back local" whines.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Tarminic
Black Flame Industries
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Posted - 2007.08.13 19:17:00 -
[22]
Originally by: An Anarchyyt I speculate that remove local whines would be replaced with "bring back local" whines.
Yes, I forgot to mention - the forums would be filled with truly epic whines. Exclamation points would arc across the skies, sad faces would pile in the streets, and carebears and gankbears everywhere will be united in their great chorus of whining. And then the world will ***** at the seams, and all will be lost. Lost I say! ------------ Whiners - Unite! Tarminic - 25 Million SP in Forum Warfare. |

Jenna Shame
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Posted - 2007.08.13 19:23:00 -
[23]
Originally by: Hamfast Edited by: Hamfast on 13/08/2007 19:00:22 it would make my scout's life less worthy ...
All he would be able to tell is if there was anyone around the gate he just jumped through, not how full the system is.
There is this thing...called the scanner.
CCP could increase the range a bit and bingo, scouts are still scouts, only they would need a clue too.
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.13 19:24:00 -
[24]
Originally by: Tarminic
Originally by: An Anarchyyt I speculate that remove local whines would be replaced with "bring back local" whines.
Yes, I forgot to mention - the forums would be filled with truly epic whines. Exclamation points would arc across the skies, sad faces would pile in the streets, and carebears and gankbears everywhere will be united in their great chorus of whining. And then the world will ***** at the seams, and all will be lost. Lost I say!
This is so epic, it can only be portrayed in a painting of equal epic-ness. I would create this painting. However, I do believe it has already been created.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Trojanman190
Caldari Murder-Death-Kill Triumvirate.
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Posted - 2007.08.13 19:37:00 -
[25]
Removing local would encourage blob warfare. Small gangs would have absolutely no chance to escape a slaughter. Small gangs have it rough as it is...
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Jenna Shame
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Posted - 2007.08.13 19:41:00 -
[26]
Originally by: Trojanman190 Removing local would encourage blob warfare. Small gangs would have absolutely no chance to escape a slaughter. Small gangs have it rough as it is...
Are we playing the same game?
Seriously explain this one to me.
If anything it gives small skilled gangs a chance. Hell you could even get a few ganks on scattered blobs before they came in as 3/4ths of the lemmings wouldn't be paying attention.
You could shadow the blob picking off stragglers who fall behind.
The possibilities are endless and wonderful. Only its a bit too hard core for the carebear nature eve has these days.
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Insidi Us
Amarr Suicidal Mercenaries The Makhai
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Posted - 2007.08.13 19:52:00 -
[27]
I think he means if that people hope for the best, but plan for the worst, they'll bring as many people as physically possible, just to cover all the bases.
People do the same thing now, they just know how many to bring. If local was gone, people would bring even more to deal with unknown variables.
-----------
Fight the blob! |

Gort
Rampage Eternal Ka-Tet
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Posted - 2007.08.13 19:54:00 -
[28]
Originally by: BritishInvader I don't give a **** because it's a hypothetical situation that will never happen.
... as stated during the Titanic lifeboat provisioning discussion.
Regards,
Gorty
-- When in doubt, empty the magazine. |

Gort
Rampage Eternal Ka-Tet
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Posted - 2007.08.13 20:01:00 -
[29]
Start out small.
Only true -1.0 systems have no local.
G
-- When in doubt, empty the magazine. |

Jenna Shame
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Posted - 2007.08.13 20:16:00 -
[30]
Originally by: Insidi Us I think he means if that people hope for the best, but plan for the worst, they'll bring as many people as physically possible, just to cover all the bases.
People do the same thing now, they just know how many to bring. If local was gone, people would bring even more to deal with unknown variables.
0.0 these days isn't about 'fun fights' its about the blob anyways. I don't think many people say 'no our gang is big enough, stay docked' these days.
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