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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.08.30 22:54:00 -
[91]
Originally by: Jenny Spitfire Malachon:
If the corp taxes 10% on income above 10M then,
1) Tax free - personal allowance.
2) Tax free - personal allowance.
3) He would pay 10M in tax for selling the Raven at 100M. If he sold for 80M, he would pay 8M in tax.
What is so huge about this tax administration system?
Umm a taxfree basis doesn't help with the principle.
To put it like this:
1. Lets say mr X mines 3.33 billion units of veldspar, refines it and sells the resulting 10 billion tritanium at 2.5 isk per unit. How much tax does he pay.
By your definition he would pay 2.5 billion in taxes, correct?
2. Lets say mr X buys 10 billion units of tritanium at 2.40 per unit, and sells it at 2.50 per unit.
I think by your tax he would pay 2.5 billion in taxes, even though his revenue is only 1 billion, in effect making him lose 1.5 billion
3. Ok, selling the raven, the guy pays 10m in taxes on his raven that he sells for 100m. Only problem is that at 90m he probably wont make any profit, and probably even small loss. So he won't sell it at 100m, because he loses isk that way. So he tries to sell it at 110m, so he keeps 99m after profit. Only problem, at 110m its probably way overpriced and it won't sell.
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.30 22:56:00 -
[92]
I echo Malachon's points. But I believe what Jenny is saying is that the tax is supposed to discourage trade. That's what taxes are for really: to discourage certain ways of earning money.
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Jenny Spitfire
Caldari
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Posted - 2007.08.30 23:03:00 -
[93]
1) Yes, 2.5b tax.
2) He could sell at 2.80 ISK per unit and make 28b sale and pay 2.8b tax. In effect, he would make 4b in profit which is 1.2b profit after tax.
3) He could find a low tax corp instead if giving 11M to corp is a bad thing. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Calidor Droks
Caldari No Joy Corp Phalanx Alliance
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Posted - 2007.08.30 23:07:00 -
[94]
I don't think there needs to be a corp tax on earnings. A decent corp has players that contribute to corporation growth, useless corps don't, simple as.
Corp/Alliance mining ops, mission running, fleet ops etc. are already a form of player tax, it's a tax on a players time. All loot/salvage from missions/exploration can go into corp hangar as tax and then distributed as needed, any surplus can be reprocessed.
I could go on, there are many ways a corp can tax it's players already without taxing players ISK income.
If your corp is not raising enough revenue from it's members then you need to look at your member list again.
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Jenny Spitfire
Caldari
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Posted - 2007.08.30 23:13:00 -
[95]
So what if your corp has busy players who can't find time to mine together. Corp tax and donation are methods to get around with. Frankly, nobody is reponsible when it comes to donation. Corp tax taxing at source is the way to go. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.30 23:14:00 -
[96]
Originally by: Jenny Spitfire 1) Yes, 2.5b tax.
2) He could sell at 2.80 ISK per unit and make 28b sale and pay 2.8b tax. In effect, he would make 4b in profit which is 1.2b profit after tax.
3) He could find a low tax corp instead if giving 11M to corp is a bad thing.
The point is that between two people who sell at the same price, one of them is getting the shaft, the other isn't. Again, this idea of yours discourages trade, but doesn't discourage sales.
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Calidor Droks
Caldari No Joy Corp Phalanx Alliance
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Posted - 2007.08.30 23:35:00 -
[97]
Edited by: Calidor Droks on 30/08/2007 23:38:34
Originally by: Jenny Spitfire So what if your corp has busy players who can't find time to mine together. Corp tax and donation are methods to get around with. Frankly, nobody is reponsible when it comes to donation. Corp tax taxing at source is the way to go.
You may also find the high earners in your corp unhappy that they are contributing more than others and getting nothing back in return. If you did reward them then you would be creating different social classes within your corp maybe. Imo mandatory fleet operations are the best way to raise resources/ISK and they can provide a big injection of resources as and when you need them.
I see there are different views on this subject. I guess there would be no harm in having a new tax option, as long as it's fair. Corps could take it or leave it
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.08.31 00:24:00 -
[98]
Apologies if this has already been mentioned, but what about just increasing the already existing transaction taxes, and making the extra go to the corp. It seems to solve the basic problem, piggybacks on existing mechanics, and also happens to provide more incentive for people to get out of NPC corps. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Kelso Bluebane
Minmatar Un4seen Development
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Posted - 2007.08.31 08:20:00 -
[99]
The principal problem with corp taxs atm are:-
1. Auditing is a pain, seeing who's paid what needs to be put into a league table, along with information such as hours online.
2. Theres no system for tax allowances or capping total amount paid per week.
3 Theres no system for setting a refining tax, corp could assign values for each mineral. The refining quote could then deduct a sum of isk based on these values and the current corp tax.
4 A traders tax is un-workable theres to many variables, there should be a set value of isk you can deduct from players defining themselves as traders. perhaps also based on hours online, again with a minimum / maximum per week.
5 theres no way to exempt players individually from tax. Would be handy for new players
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cuteboylookingatyou
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Posted - 2007.08.31 09:15:00 -
[100]
Originally by: Jenny Spitfire
What is so huge about this tax administration system?
What is huge is that if you can't figure out how to make members pay based on what they contribute then you are not meant to be a CEO in the first place. And no one here is about to give you ideas because that is the case with you.
There is no way to make a tax system and keep traders in corps. It seems that you have something against traders.
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cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.31 09:22:00 -
[101]
Well, if a CEO is good, he'll know how to help new players even with the tax factored in, via group ops, reimbursements, education, and other forms of assistance to new players. Meanwhile, the wealthy players make donations or provide valuable services, such as ship-building at reduced costs. Or, if it's a communist corporation, then all ships and items are provided for members by the corporation in the first place right?
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.08.31 09:24:00 -
[102]
Originally by: Jenny Spitfire So what if your corp has busy players who can't find time to mine together. Corp tax and donation are methods to get around with. Frankly, nobody is reponsible when it comes to donation. Corp tax taxing at source is the way to go.
I don't disagree with corp taxes, I've instituted 100% tax for my corporation several times. All I am saying is that a tax on sales will not work. In your reply you say he should sell at 2.80. Guess what, noone will buy his trit at 2.80. You litterally would put a trader like that out of business if he were in your corp.
If you want more variety in corp taxes you could have a corp wealth tax. But a corp trade tax would be extremely bad for traders in any corp which institutes it.
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Lougra
Gallente
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Posted - 2007.08.31 09:28:00 -
[103]
Edited by: Lougra on 31/08/2007 09:31:20 What i would like to see implemented. A different percentage of tax rate in corps for Bounties (already exists), sell orders, contracts, and special discounts/charges in corporations based on faction standings.
Is good if corporations has alternative ways to get the needed income without 'forcing' its members for mining operations or donations.
Carebear is the surname that you got, if you enjoy to play eve, in other way than the rest want YOU to play it. |

cuteboylookingatyou
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Posted - 2007.08.31 09:29:00 -
[104]
Edited by: cuteboylookingatyou on 31/08/2007 09:29:41 Edited by: cuteboylookingatyou on 31/08/2007 09:29:29 Only a fully communist corp would want more taxes. They would set them all to 100% and have really active directors and CEO so the players would get something back immediately in the form of items or services.
You litterally would put a trader like that out of business if he were in your corp. That is the whole idea behind this thread.
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Ilvan
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Posted - 2007.08.31 09:39:00 -
[105]
This is the worst idea ever... fortunately, even if it were implemented, it would be self-correcting; traders and manufacturers would simply leave any corp stupid enough to tax them into negative income.
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Lougra
Gallente
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Posted - 2007.08.31 09:49:00 -
[106]
Edited by: Lougra on 31/08/2007 09:53:35
Originally by: cuteboylookingatyou Edited by: cuteboylookingatyou on 31/08/2007 09:29:41 Edited by: cuteboylookingatyou on 31/08/2007 09:29:29 Only a fully communist corp would want more taxes. They would set them all to 100% and have really active directors and CEO so the players would get something back immediately in the form of items or services.
You litterally would put a trader like that out of business if he were in your corp. That is the whole idea behind this thread.
Don't think too much. It might burn your brain  
Carebear is the surname that you got, if you enjoy to play eve, in other way than the rest want YOU to play it. |
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